“This is the reason why I quit” – Players are frustrated because Diablo 4 makes a secret out of the most important moment

spieler frustriert oneshots in diablo 4 titelbild

In Diablo 4 there are various reasons why characters meet their end. In many cases, the game does not reveal them at all.

What does Diablo 4 keep a secret? Since its release, players have been criticizing that they suddenly die without knowing the cause. There is a kind of “kill feed”, but it often just says: “Player XY was killed”, without any additional information.

It is particularly annoying when you are not expecting any danger at all. You have defeated all monsters, want to loot in peace or check your inventory, but an enemy has an “on-death” effect. This means: The dead monster explodes later and takes the character with it into death.

Especially in hardcore mode, where character death is permanent, such one-shots out of nowhere cause extreme frustration.

Have you perhaps even lost a hardcore character because of such “on-death” effects? Or do you not mind the guessing game when dying? Let us know in the comments!

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Trailer for Diablo 4 shows how brutal the villain in Lord of Hatred is

This frustrates players: On Reddit, affected players regularly seek advice and post clips of their deaths. Often, it turns into a guessing game, because the ARPG itself provides no details.

In another Reddit thread, the community puzzles over the end of a hero. It simply says, “Gumbo was slain”, even though extensive damage was not clearly seen in the clip beforehand.

In a current Reddit post, the discussion about the annoying one-shots is heating up again. The user Imaginary-Cod-357 writes: “I had a good time with Diablo 4, but basically, that’s why I stopped. You can have the absolute strongest OP build in the world […] and just die from some random crap.”

Many emphasize that dying itself is not the problem. However, they want to know what killed them to be more careful next time. The user Surkuse explains that he prefers to die from something he can see, fight, or react to. But the visual overkill and the “on-death” effects completely ruin his fun.

Other users add in the thread that it is particularly bad when a warlock is nearby or when you play the class yourself. Its visual effects often obscure the enemy AoE attacks, making it easy to overlook attacks and die. This very problem was actually solved in Diablo 4 before.

This is an AI-powered translation. Some inaccuracies might exist.