The website of GTA 6 is supposed to spoil a previously unknown mechanic and it sounds exciting

GTA 6 Jason und Lucia im Auto

The developers of GTA 6 are still very sparing with the spoilers about their new title. Now fans have discovered a detail that could be a new mechanic.

What have the fans discovered? On the website for GTA 6, two vehicles have the identical half-sentence in their description. It reads: “A safe place where stolen goods can be deposited for fencing.”.

This could already be a new mechanic, fans believe. Raids are expected to become more central, and the stolen goods must indeed be deposited in a getaway vehicle.

Furthermore, one might conclude that the goods then have to be delivered to a drop-off point and may be destroyed if the getaway vehicle is destroyed. The fact that this is specifically noted for certain vehicles could mean that these can be selected for such missions or game modes.

Here you can see the world of GTA 6:

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Video about GTA 6 shows the game world from a new angle

A mechanic like from RDR2

Is it realistic? According to fans, the mechanic could fit with the appropriate new approach to wanting to be more realistic. At the same time, the developers have already had a similar mechanic in Red Dead Redemption 2 with the satchel.

The satchel was a small bag used to carry provisions, consumables, and also materials for a campfire. Therefore, the players’ find could indeed point to a new inventory system where the player may even have to eat and exercise like in GTA: San Andreas.

What do the fans say? Fans are excited about the find and have various ideas about what the half-sentence could mean. On Reddit, they write:

  • Quadar: “I agree! Although for me the more interesting part isn’t that we can secure them, but how we could lose them. Why would we even want to secure them? Normally, there are hardly any costs for a virtual death in GTA games, but maybe that’s changing? The word ‘secure’ makes me think of a new gameplay mechanic.”
  • Pir-o: “This could also mean that you lose stolen goods upon death or they could be taken by the police. Or that you only have limited storage space on the character. […]”
  • ViloDivan: “This supports the idea that this game will reach for realism more in certain areas than GTA V. It’s a pretty cool detail, and I think it will make heists a bit more meaningful than just automatically getting money after completing them.”

What do you think? How could the mechanic ultimately really look like? Feel free to write it in our comments! Have you actually taken a closer look at the cover art? There’s a lot to discover. We’ll show you: 33 details from the cover art of GTA 6 that you missed

This is an AI-powered translation. Some inaccuracies might exist.