A year after the great return Blizzard cancels BlizzCon 2024 – fans complain: ‘Too busy firing people’

2023 brought Blizzard the BlizzCon back as a major live event. However, this year, the fair will not take place.

The annual BlizzCon used to be considered a gaming highlight, where new titles were announced and future plans for existing games were revealed. After being held online during the Corona pandemic, the fair returned as a live event in 2023 for the first time since 2019.

Even Microsoft chief Phil Spencer graced the event – BlizzCon seemed to be back. However, this year the event will not take place, as Blizzard revealed on April 25, 2024.

MeinMMO editor Benedict Grothaus was present at BlizzCon 2023:

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It felt like being live at BlizzCon 2023

Blizzard says the decision did not come from Microsoft

What does Blizzard say? On X, formerly Twitter, Blizzard announced that BlizzCon 2024 will not take place. However, the event is not to be definitively shelved: they look forward to bringing it back in the coming years.

In a post on the BlizzCon website, there are a few more details. The decision was made after a “long consideration” and was by no means an easy one.

In a statement to PC Gamer, Blizzard emphasizes that the decision was made independently of Microsoft – everything is running smoothly for them. “This is a Blizzard decision,” a spokesperson told PC Gamer, “We have tried other event formats in the past, and this is not the first time we have canceled BlizzCon or tried something new.”

For example, BlizzCon 2022 was canceled amid ongoing scandals and lawsuits surrounding workplace harassment, sexism, and a toxic work environment at Activision Blizzard (via GamePro).

What comes next? As Blizzard assures, they have big news for 2024 despite everything. However, the timing just doesn’t fit for a single, large event. Instead, they plan to announce further details about upcoming releases in the coming months, including:

What does the community say? On X, Blizzard is facing quite a bit of ridicule from the community: Some view the cancellation as a sign that there are simply no contents to share. One user writes on X: “Not surprising, if you’re too busy laying off employees or breaking promises you made for Overwatch 2.”

Others express sadness: They were looking forward to the event, wanting to meet friends and showcase great cosplays.

What do you think? Were you looking forward to a BlizzCon 2024, or were you almost expecting something like this? Feel free to share your opinion in the comments.

BlizzCon 2023 was exactly what we deserved

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

You can now convert one of the best assault rifles to a submachine gun in Warzone

The BP50 is a popular choice for Call of Duty: Warzone. With a new component, you can now convert the assault rifle into a fast submachine gun. We show you strong setups.

On April 3, Season 3 started in Call of Duty: Modern Warfare 3 and introduced new weekly challenges and thus new customizable parts in the shooter. Some of the components allow you to modify weapons and play differently. This includes the “JAK Revenger Kit”.

What kind of component is this? The “JAK Revenger Kit” transforms the BP50 into a perfect choice for close combat. It increases the speed at which you aim, as well as your overall movement speed. Additionally, your magazine capacity is increased with the conversion kit.

With the Revenger Kit, the BP50 currently dominates the meta lists, and in Warzone, according to wzstats.gg, it is one of the best weapons you can choose for the battle royale mode.

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CoD MW3: Season 3 Multiplayer Trailer

How to modify the BP50

What setup is suitable for this? The setup recommended by wzstats.gg ensures that the mobility and handling of the BP50 are increased. Your precision will also be improved. The 9mm ammunition is more penetrating and increases bullet speed.

You need these attachments in Warzone:

  • Muzzle: Casus Muzzle Brake
  • Laser: FJX Ultrabeam XR
  • Conversion Kit: JAK Revenger Kit
  • Grip: CCG Tactical Tape
  • Ammunition: 9mm High Grain
Attachments in English
  • Muzzle: Casus Brake
  • Laser: FJX Ultrabeam XR
  • Conversion Kit: JAK Revenger Kit
  • Ammunition: 9mm High Grain Rounds
  • Rear Grip: CCG-Tac Tape

How is the component received? The component is already being discussed a lot on social media. “TrueGameData” regularly posts statistics and meta setups for its over 94,000 followers on X. He calls the modified BP50 on X a “Top-Tier SMG”.

He recommends the “Heavy Commando” muzzle and the “Kimura RYL33 Laser Light”. The combination increases precision, handling, and recoil control:

A BP50 setup with JAK Revenger Kit for increased recoil control.

On Reddit, the user “No_Bar6825” writes about the modified BP50: “Insane mobility, precise, and fast deadly.” And “slayer-x” notes on Reddit that the weapon is “really good”, but will probably get nerfed.

In another Reddit post, a user mentions that the developers have essentially turned the BP50 into a submachine gun with the conversion kit. “Authentichef” replies: “Yes, but it’s better than any other SMG.” Another user writes on Reddit: “Just tested it in multiplayer. It shreds.”

How do you unlock the component? To be able to equip the “JAK Revenger Kit” for the BP50, you need to complete five random tasks from the challenges in week 4. It doesn’t matter whether you complete them in multiplayer, in Zombie mode, or in Warzone – or switch between the modes.

Currently, the fourth part of the weekly challenges in CoD: MW3 has arrived. Next week, the update for Season 3 Reloaded is coming, which will bring four more weekly challenges into the game and thus more components. We have summarized the contents of the update for you here: CoD MW3 & Warzone: Season 3 Reloaded – All Info in 4 Minutes

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. CharlieIntel

Twitch streamer reports problems with dating – receives questionable advice

Jasmin alias “Gnu” is one of the best-known gaming influencers on German Twitch and YouTube. She also uses her platform to talk about critical issues like sexism in the gaming industry or beauty obsession. However, when it comes to dating, her fame seems to lead to unforeseen problems.

What kind of problems are they? On X, formerly Twitter, Jasmin Gnu reports a very specific problem with dating apps: “Great, you dive into dating life and get banned on all platforms right away.” Apparently, the streamer had been reported as a “fake” multiple times.

Gnu writes that there will probably only be “Raya” left, an exclusive social network where celebrities are also said to hang out.

But it seems the streamer is open to other options as well: She recently participated in the blind date format of YouTuber Sophodoph. In her corresponding reaction, she explained that she had always met her previous partners in everyday life (via YouTube).

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Amouranth wants to allow her fans more closeness – Artificial Intelligence should achieve this

Supermarket instead of Tinder?

Why is this so quirky? Normally, people in the public eye struggle with the opposite problem: Users creating profiles with their images on social networks or indeed dating apps.

The Twitch streamer AnniTheDuck shared a post in November 2022, shortly after the end of her relationship, with such a fake profile. Not only was the name, the picture, and even the interests of the streamer used: The person even wrote in the description that they had just gone through a breakup and were not looking for a relationship.

AnniTheDuck called this treatment of her breakup “a new level of disgusting” at the time (via X). Therefore, it is not surprising that dating apps are taking action against alleged fakes. However, it is unclear why the platforms didn’t simply give Gnu the opportunity to verify her identity.

What were the reactions? Gnu’s post gathered nearly 300 comments full of more or less helpful advice. Some users suggested proactively contacting support to prevent a ban.

Others, however, took the opportunity to make fun of the situation with as many questionable alternatives as possible:

  • AVE Pat Pitt: “Just go to the supermarket, thank me later.”
  • RumoraTV: “The good old Knuddels. Anonymously, creepy, result-oriented.”
  • Even the official account of Xbox DACH chimed in: “Just start online Xbox Romance, Jasmin”

Some hopefuls even tried their luck and directly offered themselves to the streamer. However, these requests went unanswered – at least in the publicly visible comments.

This can happen as well: Twitch streamer tells how her boyfriend won her heart: “He carried me in LoL”

This is an AI-powered translation. Some inaccuracies might exist.

The best builds in Diablo 4 deal billions of damage – players say: ‘It’s much better without numbers’

In Diablo 4 there are builds that allow players to deal damage in the billions. The numbers fly across the screen – but some players actually find it much better without them.

On Reddit, the community is currently discussing the necessity of the damage numbers themselves. A user named “bdanred” wrote in his post on April 24 that he simply turned off the damage numbers in Diablo 4, and that it was fantastic.

Once you are high enough level, all the numbers are enormous anyway. And you can’t tell me that you are actually counting the number of commas and digits on those huge numbers. Other users note that the many numbers only make it harder to see everything.

Behind the damage numbers in Diablo 4, better graphics have been introduced since ray tracing:

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Diablo 4 with better graphics: This is what the ARPG looks like with ray tracing

Why is it better without numbers? In his Reddit post, “bdanred” stated that he turned off the damage numbers in Season 1 and never reverted it. “You can actually see what is happening on screen. You will know when something hits hard because the HP bar moves or [the enemies] die instantly,” he notes and recommends everyone to try it.

In the comments, many users agree with him. Many point out reasons against displaying the damage numbers, such as:

  • you don’t see everything that is happening
  • the numbers are meaningless
  • they disrupt immersion

How do I turn this off? In the menu, you can find the setting “Display mode for combat texts” under the “Gameplay” tab. There, you can choose to display all, hide damage numbers, or hide all numbers for damage and status effects.

With this setting, you can choose different display modes.

“The number overflow really ruins the experience”

What does the community specifically say about this? The user “tianvay” notes in his comment on Reddit that he plays the campaign on his new system and stumbled upon the setting to turn off the numbers. “I will never turn them back on, you can actually see what is happening, and the game is beautiful.”

The user “Cameronx88” mentions in a comment on Reddit that he turned them off and never turned them back on again. “Watching videos with all that number overflow really ruins the experience.” Also, “StartPraYing” states on Reddit that this is “the best way to truly experience the world.”

“DannyKoll1” writes on Reddit that he didn’t play a build that triggers “vulnerable” at first because that also appears on screen every time. “That’s why I was so glad they introduced the option to turn off combat text.” He can fully understand the post creator.

The user “E_Barriick” only turns on the numbers when he wants to test something specific on the training dummies, he writes on Reddit. Other users wish they could display the damage numbers more differentiated, such as only critical hits or damage numbers above a certain value.

Are there any other opinions? “Black_at_it_again_1” expresses on Reddit that the game looks much better when numbers and status effects are turned off. “Tom0511” replies: “I don’t know, I like watching them pop up.”

“Black_at_it_again_1” notes that it seems many people feel the same way. “But enemies die just the same without being obscured by numbers.” Additionally, “Mephistos_bane84” says he likes that as well and wants to see the numbers he causes. Other users jokingly point out that the ego shrinks when you don’t see big numbers.

Besides the flying damage numbers, the zoom factor was also a topic that has been heavily discussed. With Season 4, there will be a way in Diablo 4 to see more of the game. Players are excited about this tiny detail: “As silly as it sounds, I’d play again for that”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Due to Star Trek, a Disney film was not made for 15 years – In the end, it was a big flop

In 2002, a Disney movie was released that its director had been waiting for a long time. He had wanted to make it 15 years earlier. However, that was prevented by Star Trek – and a movie that never came out.

Which Disney movie is it? Do you remember the animated film “Treasure Planet”? It hit theaters in 2002 and was essentially a loose adaptation of the novel “Treasure Island” by Robert L. Stevenson.

The film set the story of the book in the future. The protagonist, 15-year-old Jim, goes on a quest for the treasure planet.

The film’s director, Ron Clements, would have liked to make this passion project 15 years earlier. However, his ideas were rejected by Disney in 1986 and were not implemented in the following years. What was going on?

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The action-packed trailer for the Disney movie “Treasure Planet”

Star Trek derailed the filmmaker’s plans

What was the problem? Disney liked Ron Clements’ idea of reworking the classic novel as a science fiction story. However, the then-bosses at Disney, Michael Eisner and Jeffrey Katzenberg, saw a major problem.

Just shortly before, the two had worked at Paramount on Star Trek. Therefore, they were aware of the plans for the popular series featuring Captain Kirk and Mr. Spock. One of the upcoming films was also supposed to be a futuristic version of “Treasure Island,” just like Clements’ animated film.

So, a “Treasure Island in space,” as Clements himself called it. Disney rejected the project, and the director’s dream seemed to be shattered for the time being.

If you pause a Disney film at the right moment, you discover a hidden message.

Did the Star Trek movie come out? If you are fans of the Trekkie universe and are now justifiably wondering which of the films has a storyline like “Treasure Island”, you are absolutely right.

Because such a Star Trek film never came out. Apparently, Paramount had toyed with the idea of adapting the novel but then dropped it.

Ron Clements’ “Treasure Planet” was rejected several more times at Disney before the film was finally made.

Good for the director, but unfortunately, the animated film was quite a flop at the box office. It cost around 140 million US dollars and only made 109 million US dollars (via boxofficemojo.com).

Why did the film flop? One reason for this could be the timing of its release. The Disney film came out at a time when traditional 2D animation was on the verge of extinction. 3D films suddenly became the trend, “Shrek” came out in 2001, and the first “Toy Story” had already premiered in 1995.

It is questionable whether the film would have performed better with audiences 15 years earlier. From the late 1980s to the mid-1990s, Disney’s 2D films had a resurgence. Classics like “Beauty and the Beast,” “The Lion King,” “Aladdin,” and “The Little Mermaid” were produced by Disney at that time.

Interestingly, the latter two were created by Ron Clements himself. He is also behind Moana. However, he is not directing the upcoming second part.

The director has a solid track record for lovingly crafted animated films. By the way, with “The Princess and the Frog”, he released another 2D animated film at Disney in 2009. Overall, however, it seems that the mouse company is focusing more on 3D-animated films and live-action adaptations of classic films. Steven Spielberg recommended an anime that he claims is better than any Disney film.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3djuegos.com

Helldivers 2: Eliminate Annihilators – How to Find and Effectively Shut Down the Robots

In Helldivers 2 you occasionally have to eliminate so-called Devastators. We will show you how to effectively disable the robots.

Update, August 21, 2025: The article has been reviewed and is up to date.

Devastators are heavily armored robots equipped with either regular weapons, a rocket launcher, or a shield and a cannon. They are deadly enemies and can significantly harm your squad in high numbers.

Helldivers 2 offers new assignments daily, where you can earn medals. One mission could be to eliminate Devastators. We will show you the most effective way to do this.

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Helldivers 2: Be careful, because this is how you make yourself really unpopular on Over-Earth

Helldivers 2: Finding Devastators – This is what the nasty robots look like

This is how you find the Devastators: You can find Devastators in the red sectors on planets where battles against the robots are taking place. They are either deployed by landing ships of the faction or manufactured in factories at the individual outposts of the robots.

Even though Devastators are categorized as heavily armored enemies, they can spawn at any difficulty level.

There are various versions of Devastators with different weapons. One variant of the Devastator has a so-called arm cannon, which allows it to fire at you from longer distances.

Helldivers-2-Devastator
This is what the Devastators look like

Helldivers 2: Eliminating Devastators – This is how you can disable them most effectively

This is how you eliminate the Devastators: To take down the Devastators, you can utilize two methods:

  • You shoot them in the face and destroy their head
    • This will take them out immediately
  • You blow off their limbs using grenades or rocket launchers
    • Primarily aim for the legs, and they will fall over and die
    • Weapons that were used with a destroyed arm become nonfunctional

Since the Devastators are heavily armored, it is best to equip weapons with the “Armor-Piercing” property.

The R-36 Berster rifle and the P-4 Senator revolver can even take down Devastators with a single headshot.

Alternatively, you can of course use tactical gear like the anti-matter rifle, the disposable anti-tank, the automatic cannon, or the quasar cannon to effectively flatten Devastators.

What can I do if I’m playing alone and haven’t unlocked everything? Even without the best equipment, you can take down the Devastators. Use grenades, your orbital strike, and your primary weapon in first-person mode. This way, you can better aim for the heads and ensure the robots fall before they reach you.

So if you want to complete the command quickly and don’t want to be overwhelmed by enemies, we recommend the 3rd difficulty. This can be approached comfortably even solo.

If you want to get a better overview of the best weapons in the game, we have a tier list for you on MeinMMO: Helldivers 2: Tier List of the best weapons and grenades for every mission

This is an AI-powered translation. Some inaccuracies might exist.

The mangaka of One Piece consciously renounces food and sleep to keep the story so good

One Piece is currently one of the biggest and most significant mangas in the world. The story of Luffy and his friends is nearing its end. Many fans hope that there will be an exciting finale. However, according to the mangaka Eiichiro Oda, this could be an immense strain on his body.

Why is his body suffering? Oda revealed that he has his best ideas when he is overtired and hungry. He uses overwork to stimulate his brain and receive creative insights:

The only way I can come up with a new idea is to think about it a lot without sleeping or eating. That’s the only way I know, because a person can only really develop new ideas when he pushes his limits. So every time I finish my manuscript, I am completely exhausted.

Eiichiro Oda, Interview with Viz Media

To get a grand idea for the big finale of One Piece, Oda will probably forgo sleep and food intake. This could lead to a major health problem if the mangaka pushes himself too far.

There are also other examples: Akira Toriyama, the mangaka of Dragon Ball, had the habit of going to sleep for new ideas.

Here sings the opening theme for the Egghead arc:

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One Piece – The 26th Opening for the Egghead Island Arc has been released

Eiichiro Oda had health problems in the past

Why is this so concerning? As a mangaka, the body is already under enough stress. The tough deadlines force authors to push themselves to their limits. There are mangaka who only sleep two hours a night.

In recent years, Oda has repeatedly made fans worry about his health status:

  • The probably least serious was his eye surgery, which caused the manga to pause for four weeks. (via Weekly Shonen Jump News on X)
  • The mangaka allegedly only slept three hours a day and thus already suffered from chronic sleep deprivation. At least that’s according to FandomWire. His sleeping times in 2012 were from 02:00 to 05:00 in the morning.
  • Oda, according to sandman_AP on X, has to send his doctor his blood pressure daily because it is too high.
  • The author knows himself that he is demanding too much from his body. After the death of his mentor, he took a break because he was “worried about his own health.” (via SupaChronicles on X)

We can only hope that Oda takes his health seriously and cares for his body. This way, we will also have many more years of him, even if the story of One Piece should end soon.

When is One Piece supposed to end? The mangaka has postponed the end of One Piece several times. Two groups of characters are partly to blame for the long story. On the other hand, Oda can’t do anything about it because the characters are so lively. He would otherwise have to shorten the boss fights.

Most recently, Oda stated in 2019 (via Oricon) that the manga would end in about five years. At the moment, it doesn’t look like the story of Luffy will end this year. Therefore, we assume that the author will postpone his deadline once again and that we will only see the end in the coming years.

There could be major problems for the mangaka in the grand finale: One Piece: The mangaka can’t draw one thing – This could stand in the way of the grand finale

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. FandomWire

My new girlfriend is a goat MILF, an old god and has 1000 children

MyMMO demon Cortyn has found another game that caters to very strange fantasies. But that is exactly what makes this game so grand.

You know I like crazy games. Give me absurd dating games. Give me creepy psycho horror. Accordingly, I was already looking forward to the second part of the “Sucker for Love” series, which now finally had its release on Steam. After all, I loved the first part and sacrificed the entire humanity for a kiss from a tentacle goddess there.

But you know what? Before I go into more detail, I’ll just let the trailer speak for itself. Then you’ll already have a rough idea of how the rabbit (or the goat) runs:

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Sucker for Love: Date to Die for brings love kitsch with Lovecraft horror

The story begins simply:

The protagonist’s small hometown, which we only get to know as “Stardust”, has deteriorated significantly in recent years. Many residents have moved away, and now only so few people live there that the bus doesn’t even stop there anymore. However, rumors circulate about the place. The remaining inhabitants are said to have glowing eyes at night. Moreover, thrill-seeking tourists frequently disappear from the streets and are never seen again.

Stardust wants to visit her family, from whom she received a letter. But as soon as she enters the town, strange incidents begin. The “letter” is just a restaurant bill, and Stardust keeps having bizarre visions. When she is then approached on the street by a woman with glowing eyes and sees the many missing person posters in the background, she panics and flees into her family’s old house.

Sucker for Love Girl Stare
Trustworthy eyes.

The house is dilapidated, strange plants are sprouting from the ground, and in her room, there is a large ritual circle. When Stardust picks up the strange book and repeats the words of the ritual, she conjures a terrible, dark creature: a wavering, shadowy figure with numerous greedy mouths and the head of a goat.

Soon after, it turns out: This is Rhok’zan, the embodiment of a cosmic deity. When she learns that Stardust wants to break the curse of this place, she is immediately thrilled with her and takes on a friendlier form. Because Rhok’zan is herself a prisoner. Her cult of the “Thousand Children” has summoned her and her forest to this world. It spreads uncontrollably, until eventually, the whole world is consumed. At least, if we don’t prevent that.

The whole thing is based – sometimes alarmingly detailed – on the great “C’thulhu” mythos of author H.P. Lovecraft. Within this world, there are many ancient gods who wander through the cosmos and whose existence is worshipped by cults.

The goat lady Rhok’zan is modeled quite exactly after Shub-Niggurath, also known as “The Black Goat of the Woods”, “The Goat with a Thousand Young”, the “All-Mother”, or the “Mighty Mother”.

Sucker for Love Rhok'zan
The perfect date. Don’t you think?

In this game, Rhok’zan is not only a cosmic, terrifying monster – but also our love interest, because she is very fascinated by us, and since she is a twisted form of a fertility goddess that evokes greed and desire in all sacrifices, we too will succumb to her sooner or later.

Of course, there are also a few other potential “love interests” – but I don’t want to reveal too much about that for now.

The gameplay is a mix of point & click and puzzle tasks, as various conditions often need to be met to correctly complete a ritual. At its core, however, are the dialogues and how they are affected by one’s own actions.

Humor that hits because it is just absurd

If I had to list everything I love about the humor of Sucker for Love: Date to Die for, we’d probably still be here tomorrow. Therefore, I want to limit that to a few anecdotal scenes from the game to showcase the variety.

At the beginning, Rhok’zan wants to grant us special powers that her cult has also received – so that we have a chance to stand up against the overpowering cultists at all. The problem: That can’t happen because she, as a mother goddess, can only grant powers to those who have already had children or those for whom that prospect seems likely.

So we have to take the detour and perform another ritual from the book to summon the “perfect partner”. No sooner do we perform the summoning than our perfect partner appears before us: Rhok’zan, who has been teleported exactly 5 meters away. While our heroine struggles for excuses, I can only grin broadly in front of the PC.

Sucker for Love Rhok'zan 3
Rhok’zan is very disappointed when our partnership is only platonic.

But the dialogues in the game are also wonderfully absurd. If you want, you can ask Rhok’zan what exactly she is. The conversation goes something like this:

“This goat form is just one of my avatars. My true form is the entire forest.”
“So you’re actually just an old tree?”
“A sexy tree.”
“A birch?”
“More sexy.”
“A willow?”
“Even more sexy.”
“A cedar?”
“A cedar? That’s crazy. Less sexy.”

I hadn’t given much thought to the sex appeal of trees before. I do that more often now.

Sucker for Love Book 3
These cultists. What strange thoughts they had.

Other parts of the humor are hidden in the pages of the book. For the ritual “Delightful Feast”, I need to acquire the following items:

  • Meat from a living being that died in the black forest.
  • Milk from the black goat.
  • A vessel filled to the brim with liquid life.

The cultists have written little notes on the necessary objects, such as with the milk:

“Store-bought milk with 2% fat is apparently fine too, it’s in the fridge.”

That definitely saves me from a weird conversation with Rhok’zan.

Even with the “vessel filled with liquid life”, a cultist remarked:

“BLOOD! They mean BLOOD! Please use blood from now on!”, closely followed by a small scribbled “Sorry”.

Yes, I’m not going to explain that joke to you now.

Horror that Lovecraft would be proud of

But it’s not just the humor that is grand, but also the horror elements. These are actually elements that are difficult to combine, but in Sucker for Love: Date to Die for, it works just as well as in its predecessor.

In one moment, you’re flirting with Rhok’zan, and in the next moment, you’re already summoning really creepy creatures for her that are supposed to collect blood and body parts from enemies, and you have to dodge them yourself.

Sucker for Love Exploring
In the rooms, you can rotate the camera freely – and someone could be standing behind you…

While navigating through the house, you have to slowly pull open each door and quickly close it again if there is a creature in the next room. Because a glance into the eyes of these monsters leads to instant death. Even if the mechanics are actually quite simple, the music and atmosphere contribute to making the scenes extremely eerie.

At the same time, the Lovecraft universe always plays with themes of madness and delusions, and that is also wonderfully portrayed in the game. Every now and then, one manages to look briefly through the veil of one’s own madness and realize that one’s own body has changed – and one maybe is not as healthy as one thinks.

On the positive side: If you have a problem with jump scares, you can turn on an option that warns you before each jump scare. Of course, this removes some shocking moments from the game, but it makes it more accessible for a broader group who may not be able to handle too many shock elements.

Small flaws spoil the fun (for now)

However, there are two small negative points. The first is that the game has sometimes stutters and framerate drops even on a solid PC, which really shouldn’t be the case in a horror dating sim that basically consists only of “moving images”. But maybe a patch will resolve this soon, after all, Sucker for Love: Date to Die for was just released a few days ago.

The second negative point is that the interface sometimes covers up some information, as you can also see in the screenshots. The heart display with the “Smooch!” symbol sometimes overlaps with parts of the book pages, which seems poorly thought out and is annoying. But that too should be fixed by a patch soon.

And now please excuse me, I need to summon a disturbingly attractive goat-forest-tentacle goddess again:

Rhok’zan Selva Oscura Tharanak ya mgep uaaahgof’n ya.

This is an AI-powered translation. Some inaccuracies might exist.

Lucy’s build in Fallout 76: How to play as the heroine of the Amazon series

Are you as excited about the new Fallout series on Amazon Prime as millions of others? Then MeinMMO delivers the perfect build to play as Lucy in Fallout 76. This way, you can explore the wasteland as the main character!

The new Fallout series is a huge success and is praised by critics and viewers alike. One reason is the fantastic actors and the roles they portray.

Lucy MacLean, played by Ella Purnell, is the protagonist in the Fallout series on Amazon Prime and… quite naive. Without wanting to spoil too much: Throughout the series, Lucy undergoes a development that can only be achieved by the harsh reality check of the wasteland.

Thanks to the series, the Fallout games are experiencing a new hype, Fallout 76 even has more players on Steam than ever. If you want to experience the series even more intensely, we will show you how to play as Lucy here.

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The official trailer for the Fallout series on Amazon in German

Lucy’s appearance, equipment, and weapons

Regarding Lucy’s appearance, you’ll have to settle for a somewhat stripped-down version. While Fallout 76 offers many customization options, faces are simply not the game’s strong suit. In the title image, you can see our suggestion for her appearance.

For almost the entire series, Lucy wears her vault jumpsuit, the famous jumper. Accordingly, you should wear this as an undergarment. Later, Lucy wears something reminiscent of the light leather armor from Fallout 76. With this combination, you will get closest to the look.

In terms of weapons, Lucy primarily uses two iconic firearms:

The pistol is fairly easy to find in the game. You even start the game with one in your inventory along with ammo. You don’t need anything too fancy for weapon mods here. Lucy has no scope and no barrel mounted and uses the non-automatic version. Good attachments for her build are:

  • anything that increases damage, precision, and critical hits
  • anything that reduces the aiming time

You can replace the “Dart Gun” in Fallout 76 with the Syringer. While this is a rifle, it uses various syringes with chems, just like the Dart Gun. Unfortunately, you can’t get this weapon quite as easily; your best bet is to try your luck at Arktos Pharma.

Lucy’s S.P.E.C.I.A.L. and skills

The truly interesting part now is Lucy’s build. From her official stats from Fallout Shelter (via Fallout Wiki), we already know what attributes she fundamentally has. In Fallout 76, the SPECIAL system goes even further.

Based on her fundamentals and with regard to her behavior in the series, we arrive at the following distribution (here with link to the Fallout build planner):

  • Strength 4
  • Perception 7
  • Endurance 6
  • Charisma 9 (14, with legendary skills)
  • Intelligence 7
  • Agility 9
  • Luck 14 (19, with legendary skills)

Here you can find all the important info about Fallout 76:

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Everything you need to know about Fallout 76 – in 2 minutes

How to skill as Lucy

In line with her behavior and skills in the series, we have selected some skills for Lucy:

Strength

  • Martial Artist 2/3
  • Weapon Belt 2/2

Lucy isn’t a melee fighter, but she says she has completed combat training. Accordingly, she should master martial arts. Weapon belt… simply makes sense because magazines in film and television almost never run out.

Perception

  • Rifleman 3/3
  • Tank Killer 3/3
  • Professional Rifleman 1/3

Similar to martial arts: Lucy says she masters the use of weapons. Additionally, these skills enhance her abilities with pistols and rifles, making sense for the build.

Endurance

  • Resilience 1/3
  • Aqua Girl 1/1
  • Homemaker 2/2
  • Rejuvenated 2/2

As a vault dweller, Lucy is used to recovering and feeling comfortable in a domestic environment. These skills reflect that. Resilience and Aqua Girl are evident in the series as she is bathed in radioactive water without mutating directly and avoids illnesses throughout the season.

Charisma

  • Wasteland Whisperer 3/3
  • Camping Pro 2/2
  • Field Surgeon 1/1
  • Team Maneuvers 2/2
  • Philanthropist 3/3 (with legendary charisma)
  • Irresistible 2/2 (with legendary charisma)

Lucy tries to resolve conflicts peacefully. Wasteland Whisperer is the logical skill for her. Additionally, she is well-prepared when it comes to provisioning, even though she still has to learn camping itself. Chems work extraordinarily quickly on her – as shown by the Stimpak in Episode 1.

Later in the series, she relies on team strength and is always accompanied, which is why we assess her as a team player with corresponding advantages.

Intelligence

  • Geek Rage 3/3
  • Weapon Crafter 3/3
  • Recycler 1/1

How wise Lucy’s approach is, is debatable – but the values correspond to her official specifications. Unfortunately, there is little here that makes real sense in skills – except for Geek Rage. Lucy is extraordinarily resilient, which this skill is meant to emphasize.

Agility

  • Gunslinger 3/3
  • Professional Gunslinger 3/3
  • Master Gunslinger 3/3

Pretty straightforward: Lucy’s primary weapons are pistols, which she is obviously getting more practice with. If you want to dive into the role-playing aspect, you can skill the entire agility tree last. While this makes the game harder, it comes closest to Lucy’s journey.

Luck 14

  • Mysterious Savior 3/3
  • Lucky Accident 3/3
  • With Salt a Poem 3/3
  • Quick Fingers 3/3
  • Bloody Death 3/3 (with legendary luck)

Luck is definitely Lucy’s defining trait. To wander the wasteland with so little experience and still survive is a miracle. And usually, a savior is there, even if not always for the good. This is evident with the corresponding skills.

Quick Fingers and Bloody Death are skills that are useful later when Lucy has more expertise with firearms. However, the ability to automatically reload is once again very Hollywood – making it fit well with films in general.

Lucy’s legendary skills

  • Legendary Charisma 4/4
  • Legendary Luck 4/4

You get legendary skills after level 50 and they further enhance the character. For Lucy, there are only two sensible options: legendary luck and legendary charisma. Both radiate from her in the series (and other skills are not particularly useful here).

With this build, you probably won’t be the best player, but you can at least embody your favorite character and explore a bit how she might fare before all the other Fallout parts occurred. There are still some tips to help you get along with the community: New to Fallout 76? Veterans explain what you should definitely not do.

This is an AI-powered translation. Some inaccuracies might exist.

Netflix shows new movie trailer with Jennifer Lopez, but everyone only thinks about “Titanfall”

Netflix presents the new sci-fi action movie in a trailer that you can watch on the streaming service in May. However, the trailer doesn’t generate much anticipation among viewers and also reminds them of a well-known video game.

What movie is this about? The new sci-fi action film on Netflix is called Atlas, which is set to premiere on May 24, 2024. In the story, artificial intelligence plays a major role. An AI soldier is convinced that he has found the solution to all the wars in the world. His solution: Humanity simply must be annihilated.

To prevent this plan, the brilliant but shy data analyst Atlas Shepherd (played by Jennifer Lopez) is tasked with shutting down the rogue robot. However, the plan doesn’t go as hoped, and soon, her only hope of completing the mission is to trust another AI.

Start video
Atlas, the new sci-fi movie on Netflix reminds viewers of a popular shooter

Directed by Brad Peyton, known for San Andreas or Rampage – Big Meets Bigger, he has already proven that he can handle spectacular action and plenty of effects. The screenplay is by Aron Eli Coleite (Star Trek: Discovery) and Leo Sardarian (Start-Up).

What are the reactions? Reactions to the film are indeed relatively mixed. However, very few viewers express real excitement. Instead, both under the trailer on YouTube and on Reddit, some users write that it doesn’t look super bad now, but we need to wait to see how the story turns out.

Many users primarily draw comparisons to a popular mech shooter. The title “Titanfall” appears in many comments. Many find that the robots shown in the trailer simply remind them of the mechs from the shooter. “I am 70% sure this is a rejected Titanfall script,” writes one user in their comment on Reddit. On YouTube, a user writes that no one can tell him that the creators haven’t played Titanfall.

Just a rejected Titanfall script?

Another user also wonders whether the creators had a Titanfall script that was rejected and now they have just changed it enough to avoid being sued later.

What criticisms are there? The comparison to the shooter is likely not even meant as a major criticism by most users, but merely as an observation. Nevertheless, you can also read some negative opinions in the comments.

Particularly, the casting of Jennifer Lopez seems to not excite many users. Many feel that she is simply a better singer than an actress. Others feel that as an actress, she doesn’t fit into such a genre. For some users, this seems to be reason enough to give the film no further chance.

The user @berhunt writes in their comment on YouTube: “Is this a serious trailer? I’ve rarely seen something so terrible. J.Lo is unconvincing in every scene, and the CGI is abysmal.”

At least it looks better than Rebel Moon, writes another user in their comment. This Netflix film is also currently not faring well: The new sci-fi film on Netflix is being torn apart by critics – Allegedly recycled a bad idea

This is an AI-powered translation. Some inaccuracies might exist.

A developer on Steam has to remove content from his game because Nintendo complains 20 years after release

Garry’s Mod is a sandbox game for players to unleash their creativity. Now, the developer has to remove all content related to Nintendo. This is especially surprising because the game is 20 years old.

Nintendo has been aggressively pursuing developers and players for years who use protected material from their licenses in their own products or mods. For instance, Nintendo took action against hand-painted guides from a fan and recently sued against emulators for Switch games.

Now, another developer has been “caught,” and this is particularly surprising because the game in question is also 20 years old.

Garry’s Mod must remove all Nintendo content

Facepunch Studios, the developer of Garry’s Mod, stated in a post on Steam that they have received notice from Nintendo to remove all content. Facepunch Studios remarked that these are indeed Nintendo’s contents, and their request is therefore justified. The statement reads:

Some of you may have noticed that certain Nintendo workshops were recently removed. This is not a mistake; the removal was prompted by Nintendo.

Honestly, it’s only fair. These are Nintendo’s contents, and what they allow and what they don’t is their business. They don’t want people to play with this stuff in Garry’s Mod – that’s their decision, and we must respect that and remove as much as we can.

This is an ongoing process as we have to go through 20 years of uploads. If you want to help us by deleting your Nintendo-related uploads and never uploading them again, that would be very helpful for us.

What’s next? The colleagues from IGN report that at the current time (as of 25.04.24), there are still thousands of contents related to Nintendo:

  • Mario currently has more than 5,500 entries, Luigi has still 1,200
  • Zelda has 800
  • And Kirby has 739 entries

Therefore, it might take some time until all content is gone. Facepunch Studios now has to go through 20 years of content to find everything.

Why are there so many Nintendo contents? Garry’s Mod is a sandbox game for players to express themselves freely. The game relies on people creating and using content and mods. And Nintendo and its content are so popular that they are widely used.

More about Nintendo: A user tells how he found a game at his grandmother’s 26 times. No one knows why, but the grandchild suspects that the grandmother didn’t know how to delete the save game.

A woman bought a Nintendo game over a dozen times because she allegedly didn’t know how to delete the save data

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Trailer hints at one of the top attackers – is he coming now for everyone?

There is a new trailer for Pokémon GO teasing one of the top attackers. Trainers now suspect that a worldwide release of the Pokémon is imminent.

Which Pokémon is it? A new trailer was released on the official Pokémon GO channel on X. The trailer shows a cave filled with many Rocara. At the end of the trailer, the silhouette of a Pokémon is visible.

Looking at the outline, it is clear that it is the Pokémon “Diancie.” The Rocara in the trailer are also closely related to Diancie: after all, Diancie is the mutation of Rocara.

You can watch the trailer on the official “X” account of Pokémon GO here:

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The trailer now raises hopes that a worldwide release of Diancie in Pokémon GO could be on the horizon. So far, only a handful of trainers have been able to get the Pokémon with the powerful Mega Evolution.

Previously available only very limited

How could you obtain Diancie so far? There have only been two ways to acquire Diancie. Both methods were associated with the GO Fest 2023. If you participated in one of the local live events, you received an encounter with Diancie.

Additionally, it was possible to catch a Diancie in the global part of GO Fest 2023. However, you needed to purchase the event ticket to receive the corresponding special research that included Diancie.

If you already secured a Diancie at one of the local live events, the event ticket simply provided you with candies instead of a second encounter with Diancie. This was communicated only shortly before the event started, which caused some frustration at the time.

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Pokémon GO: It’s time to #RediscoverGO!

When will Diancie be released worldwide? When and in what form Diancie will make its way back into the game remains unclear. Apart from the teaser in the trailer, there is no further information available.

At the end of the trailer, however, the logo of the current season World full of Wonders can be seen, which runs until June 1, 2024, at 10:00 AM. This suggests that something could still happen during this season.

Pokemon GO Diancie and Mega-Diancie
Diancie in its regular and Mega form

How strong is Diancie? While the regular form of Diancie is not particularly strong, the Mega Evolution of the Pokémon is one of the best attackers in Pokémon GO of the Rock type.

What does the community say about this? The community is convinced that the Pokémon is Diancie. They also hope for a worldwide release of the Pokémon. Some comments include:

  • I hope we get a global release; and everyone who already has a [Rocara] should get another one, writes a trainer on Reddit
  • It’s a Diancie teaser, not Rocara. You can see it in the shadows in the background, states another comment on Reddit
  • Mega-Diancie raid day next month? In March we had both Proto-Groudon and Kyogre, this month Scyther, another Mega with a raid day next month would make sense, hopes another trainer on Reddit

A worldwide release of Diancie could be interesting for many trainers, especially for those who could not get a specimen last year and might have the chance to redeem that now.

What do you think about the trailer? Do you also believe that it is Diancie? Have you managed to include a specimen of this type in your collection so far? Feel free to let us know in the comments.

You can find an overview of the other events in April 2024 in Pokémon GO on our site as well.

This is an AI-powered translation. Some inaccuracies might exist.

German Twitch streamer could not pursue her dream job as a police officer due to her illness

The Twitch streamer HoneyPuu originally wanted to become a police officer. However, due to an illness, she was unable to realize this dream and instead turned to live streaming.

Who is HoneyPuu?

Here you can learn more about HoneyPuu:

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Whether on Madeira or at the mixing console – These are 5 of the biggest German Twitch streamers
Here at MeinMMO, our expertise lies in gaming and everything around it, but not in medical matters.

If you have health problems, please consult your trusted doctor. Extensive health tips can be found at the Federal Ministry of Health (via bundesgesundheitsministerium.de) or in a conversation with your personal family doctor.

The Dream of a Police Career

Why did her dream fail? In a recently released TikTok video, HoneyPuu stated that she originally wanted to be a police officer. She was fascinated by the idea of working as a patrol officer and being part of patrols. “That’s what I wanted. Where the real action happens,” she said.

According to her, she could not realize this dream because due to her illness, she would only have been allowed to work in administration or in an office. HoneyPuu suffers from scoliosis, a condition that causes a lateral curvature of the spine.

She explains that this limitation excluded her from certain police duties, including carrying a weapon or working in the field.

Therefore, she says that this career wish was unfortunately just a brief phase because she was sorted out so quickly.

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Openness about her Scoliosis

What does she say about her illness? HoneyPuu has previously spoken about her illness. In an emotional TikTok video from last year, she shared her experiences with scoliosis.

In a TikTok video, she talked about her personal experiences with scoliosis and how the deformity affects her life.

A particular experience she shared was the delivery of a 30 kg package that she had to carry to the first floor. Since she is limited due to her scoliosis, she asked the delivery man for help. However, he refused, which led HoneyPuu to educate her fans about her illness and the challenges in everyday life.

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To give her viewers a better understanding of scoliosis, she showed a picture of a curved spine that is similar to her own. She explained that the lateral curvature of the spine and the pelvic tilt are clearly visible.

Additionally, she explained that her scoliosis developed at the age of 13 and was not congenital.

Humor Despite Challenges

Despite her scoliosis, HoneyPuu always maintains her sense of humor. In a stream, she showed her viewers how she stands when she does not actively try to stand up straight. While doing so, she joked: “This is the Leaning Tower of Pisa – no, of Isa, sorry”.

Her relaxed and humorous way of dealing with her illness is one of the reasons why she is so popular with her fans.

In Tim Gabel’s podcast, the German Twitch streamer Fibii also explains why she gave up her dream job of becoming a federal police officer and instead chose a career on Twitch. You can find out more about it here: Twitch: 18-year-old explains why she chose streaming instead of continuing her education

This is an AI-powered translation. Some inaccuracies might exist.

Pax Dei plays like a survival game without survival struggle

On April 23, 2024, the new alpha testing phase of Pax Dei has started, and MeinMMO editor Karsten Scholz and author Cedric Holmeier are on board. In this preview report, they will tell you what they experienced in the first hours with the sandbox MMORPG from Mainframe Industries.

What do I need to know about Pax Dei? The MMORPG is developed by the Finnish studio Mainframe Industries, which includes veterans who have previously worked for CCP, Blizzard, Ubisoft, and Remedy. Early access on PC is scheduled to start this year. The developers are adopting a model with a purchase price and subscription, similar to WoW and Final Fantasy XIV.

The player experience of Pax Dei focuses on housing, crafting, PvP in contested provinces, dungeon exploration, and a player-driven economy. The game world is presented with the graphical power of Unreal Engine 5.

However, what is not present: NPCs providing you with quests, a clearly defined leveling phase, a story campaign, or any instanced content. You can expect a so-called sandbox experience where freedom is paramount, and you have to set your own goals.

[toc]

The Sufferings of Young Karsten

Colleague Benedict Grothaus had already highlighted in an interview with senior UX designer Jasmin Dahncke in April 2023 that the developers of Pax Dei consider the indie hit Valheim as a role model and therefore also implement systems in their MMORPG that are more commonly found in the survival genre.

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What is Pax Dei, the new sandbox MMO with the unique zoom feature?

Nevertheless, I was surprised that Pax Dei in the first hours of the alpha feels like a typical survival game like Conan Exiles, Rust, or Enshrouded, except that other players are constantly jumping into my view in the starting area and I stumble over the construction sites of other survivors every few meters.

The first minutes consist of finding a good spot for my plot and collecting a few stones and branches along the way. With that, I can then build the first axe, which allows me to fell smaller trees for even more wood. With the pickaxe, I break down specific ore formations. The inventory fills up.

Each newly crafted item and every newly discovered resource provides me with additional recipes. However, at some point, I will need an anvil, charcoal furnaces, and specialized workbenches for construction and further processing, for which I will need to gather completely different materials. And suddenly I was deep into the genre-typical routine of gathering and crafting.

The game world of Pax Dei is huge – here you only see a part of the map.

Survival yes, but it lacks the struggle for survival

Anyone who has played a survival game before is likely familiar with the grind. However, in Pax Dei, this surprisingly feels relaxing from the first minute. I rarely had to fight for survival in the expansive starting area – for instance, when I was surprised by two boars and a pack of wolves in poorly equipped.

Most of the deaths in the alpha will likely be due to the high cliffs. I passed by the corpses of characters who had obviously fallen while climbing and jumping. I do not need to worry about typical survival parameters like hunger, thirst, or exhaustion.

While you can prepare food in Pax Dei, there’s no hunger or thirst mechanics.

There is food that can be collected or prepared, but it regenerates health points and activates buffs for maximum health and stamina.

Adventure in Pax Dei will likely become significantly more dangerous only when you consciously venture out of the safe zones into PvP territories or dungeons. So, Pax Dei is not a hardcore survival game.

This is what Cedric says about Pax Dei
I have been playing MMORPGs since I can remember, spending over 2,000 hours in Swords of Legends Online. Group activities like dungeons and raids define the genre for me.

Actually, I was very much looking forward to the alpha test of Pax Dei. An MMORPG where I can build my own castle or town with my guild sounded like a childhood dream come true.

Unfortunately, the game is still not an MMORPG. It felt more like a Rust set in the Middle Ages for me. Collecting materials and crafting items dominated my first hours of play, and overall, I found myself spending more time in menus than in the game world.

When Pax Dei is finally released, I will probably take another look at it. But everything I have seen so far has not convinced me.

How much MMORPG is there in Pax Dei?

Although I chose an area with a low population from the many starting zones of the vast world at the beginning of the alpha, it was not easy to find a good place to stake my plot.

In attractive locations with flat ground, nearby water sources, and useful resources like berries, clay, and flax fibers, players were already working on their campfires, workbenches, or houses. The start of the early access phase and the final launch could still be exciting.

However, this is a known problem in testing survival games, as our survival expert Benedict Grothaus explained to me. In alpha and stress tests, many players are often on few servers – much more than there would be in the finished game later. Consequently, it becomes quite crowded. It’s more pleasant when there are private hosts like in Valheim or rented servers.

At night, the plots of other players are particularly easy to see.

Pax Dei relies on these individual plots gradually forming entire villages and cities over time – with players who serve as blacksmiths, weavers, traders, gatherers, and adventurers. In the alpha, of course, none of this was noticeable.

However, the developers have laid the social foundation. There is a chat system, you can form clans, connect plots, and as a fixed group, disrupt the game world.

Light Role-Playing

What comes in Pax Dei is less than expected: the role-playing aspect. Although you can equip your hero with clothing and various weapons (and take on roles like tank, healer, and damage dealer by choosing the equipment), there is no typical experience point system with level ups and talent trees.

Instead, you level up crafting and combat skills by using them. For example, my character has reached level 4 as a carpenter and level 6 as a lumberjack because I felled dozens of trees and spent hours processing wood.

The view is great. In such a place, it is easy to hang out.

Leveling is necessary to have a better chance of successfully crafting the products of each activity – and so I can try my hand at more advanced recipes. Crafting items in Pax Dei can sometimes fail, causing you to lose the resources invested.

How Alpha is the Alpha?

The MMORPG looks great with high graphics settings. Specifically, the draw distance is excellent, and the water is wonderfully blue. The next season of 7 vs. Wild could take place here. But please without the server issues and numerous bugs.

After building the first chest, I couldn’t use any more crafted boxes or baskets as storage for a while. Interacting with the oven was also temporarily impossible. Many placeable items have difficulties with slight inclines, and fights against wild boars, wolves, and deer still lack hit feedback.

The severe graphical errors on the second test day fortunately were resolved with a driver update.

Thus, the alpha is not a marketing test phase, but a real alpha that will provide the developers with significant homework.

Karsten’s Preliminary Conclusion on Pax Dei

I like the beautiful game world of the sandbox adventure and the initial flow from gathering and building. It just irritates me that Pax Dei feels like a survival game but completely lacks the feeling of struggle for survival and constant danger in the first hours, which I had, for example, in the first hours with Conan Exiles.

At the same time, Pax Dei does not feel like an MMORPG during the test so far. My most social experience was when neighbors used my workbenches without asking, as they apparently didn’t want to do the work themselves.

However, I do see potential. If the community indeed comes together to build entire cities from the ground up, with a functioning economy and supply chains, it would be cool to be a part of that.

But even then, Pax Dei will likely not be the big revelation for every MMORPG or role-playing fan. This seems, based on my current impression, to be a niche title for sandbox lovers that wants to compete with World of Warcraft and Final Fantasy XIV with its payment model (with purchase price and subscription).

I found it bold before the alpha. Now I consider it almost hopeless, also due to the strong competition in the survival genre, which offers a largely comparable player experience.

Perhaps I am wrong and Mainframe Industries will use the time until the release to significantly differentiate itself from other games with additional features and thus attract a large number of subscribers to the servers. I will keep an eye on Pax Dei for you.

This is an AI-powered translation. Some inaccuracies might exist.

Baldur’s Gate 3: Best Paladin Build for Minthara – Everything about Subclass, Attributes and Talents

The Paladin is one of the strongest classes in Baldur’s Gate 3. This time we show you a Paladin build with the subclass: Oath of Vengeance. This way, you can get the best out of Minthara or your own Paladin.

Who is Minthara? Minthara is a companion in Baldur’s Gate 3 that you must first unlock. The Drow is a Paladin and follows the Oath of Vengeance. If you are not playing as a Paladin yourself, then Minthara is your only option. Alternatively, you can reset your character with Withers and choose a new class. The same option is available for your companions.

What defines the Paladin? The Paladin is the epitome of the classic hero class, endowed with holy powers to combat evil and protect the weak. He draws from divine energy to deal enormous damage or to act as a tank.

Additionally, he can support his allies with spells. You can play as a tank, supporter, or a DD (Damage Dealer).

As one of the iconic classes, the Paladin is known for his moral conviction to follow a code of honor. As a Paladin, you have sworn an oath to a god and theoretically, you do not want to break it. If you do, you become an Oathbreaker.

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Baldur’s Gate 3: Reset Character and Choose New Class

Best Paladin Build – Subclass: Oath of Vengeance

What defines the subclass? Paladins of the Oath of Vengeance are driven by a strong urge for revenge against evil and injustice. They use their divine powers to punish those who threaten innocent lives or cause suffering.

With this showcased build, you will play a Paladin who enters combat wielding a two-handed sword. The build focuses on dealing significant damage with the Paladin. Nonetheless, you are also tanky, as you can wear heavy armor and have a high AC (Armor Class). Therefore, you choose the fighting style Great Weapon Fighting.

Distributing Attribute Points

Which attributes do I choose? As a Paladin (Oath of Vengeance), Strength is your primary attribute. And a high Charisma allows you to be more persuasive in dialogues, making it easier to assert your intentions, which makes you an outstanding main character.

What else is Charisma good for: Charisma also influences the buying and selling value of goods from merchants. In Honor mode, this can save your butt, as the prices are significantly higher. Additionally, a high Charisma means that enemies must roll higher against your spells (saving throw), thus increasing your chances of success.

This is how you can distribute your attribute points:

Main Attribute: Charisma
Dexterity: 10
Wisdom: 10
Constitution: 14
Strength: 16
Charisma: 16
Intelligence: 8

Talents

  • At Level 4: Ability Score Improvement, +2 to Strength
  • At Level 8: Great Weapon Master 
  • At Level 12: Ability Score Improvement, +2 to Strength

Best Paladin Build – Most Important Spells and Abilities

Smite is your most important ability

What does Smite do? As a Paladin, Divine Smite is your most important source of damage. With Smite, you empower your next attack against an enemy with a spell slot. This adds additional radiant damage (2d8) to your attack. Another 1d8 per spell level (upcast). Therefore, per Smite, you can cause between 40 and 90 damage.

From level 11 onwards, your attacks deal an additional 1d8 radiant damage, as you unlock the passive Improved Smite. This applies whether you use Smite or make a normal attack. The 1d8 is always added. If you use Smite against undead and fiends, an additional 1d8 radiant damage is dealt.

Oath of Vengeance – Spells 

Which spells are useful? As a Paladin, you can swap out your prepared spells at any time. This allows you to choose the best spells for your needs and test which ones suit your group best.

You will unlock the following Oath spells:

  • Inquisitor’s Might (Level 1): Your weapon attacks or those of an ally deal additional radiant damage equal to your Charisma modifier and can stun enemies for one turn.
  • Oath of Enmity (Level 3): You have advantage on attack rolls against an enemy for (10 turns). 
  • Condemn Opponent (Level 3): Frightens an enemy, making them disadvantaged on ability checks and attack rolls. Additionally, they cannot move. If they succeed on the saving throw, they are instead slowed. Undead and fiends are at disadvantage on this saving throw.
  • Hold Person (Level 5): With the subclass Oath of Vengeance, you gain access to the spell Hold Person at Level 5. This works particularly well in combination with Smite. For if Hold Person succeeds on your target (humanoid), you automatically deal critical damage. This only counts for melee attacks. Thus, you can deal double damage with Smite. The spell is a concentration spell and can last up to 10 turns.
  • Step of Mist (Level 5): The spell makes you incredibly mobile by allowing you to teleport to a free, visible location (18 m) – usable even in combat. You can use this as a bonus action.
  • Haste (Level 9): This spell is very powerful, as the target receives a +2 bonus to Armor Class (AC). Furthermore, it gains advantage on Dexterity saving throws, double movement speed, and an additional action per turn. This lasts for 10 turns (concentration spell). If the effect ends, you become lethargic, meaning you cannot move or take any action for one turn.

Auras

What do Auras do? As a Paladin, you receive auras that can strengthen yourself and your team members. They do not consume a spell slot and can simply be activated. The auras provide permanent benefits for the team and all auras can be active simultaneously.

Aura of Protection: This aura grants you and nearby allies a bonus of +X (dependent on Charisma) to your saving throws. 

Aura of Courage: When you have this aura active, you and nearby allies cannot be frightened. 

These were the most important points. If this Paladin build does not meet your expectations, you can easily adjust this build. This is just one way to shape your Paladin. 

The Paladin is the most popular choice among players, but why is that? We revealed it to you here: Why is the Paladin actually the most popular class in Baldur’s Gate?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. BG3 Wiki

Mecha Break combines mechs with Overwatch but is actually inspired by Escape from Tarkov

In the game Mecha Break, everything revolves around mechs that fight against each other in battles with up to 60 players. The game is set to be released soon on Steam.

What kind of game is this? The game Mecha Break is a multiplayer shooter where you control a mech, a large battle robot on two legs, on a battlefield.

Together with other players, the mechs are supposed to complement each other and form a team to win the battles. There are various different mechs to choose from, differing in weaponry, armor, and mobility.

The mechs are divided into various classes that should give the player a rough idea of what the class is for. Among others, there are healers, snipers, defenders, attackers, and brawlers. Mecha Break resembles Overwatch in terms of the team aspect of the shooter.

But alongside the normal team mode in 3 vs. 3 and 6 vs. 6, there will soon also be a mode featuring 60 mechs that is reminiscent of Escape from Tarkov.

Here you can watch the trailer for Mecha Break.

Start video
Mecha Break shows in the trailer how it wants to combine cool mechs with teamwork like in Overwatch

New mode brings mechs in an extraction shooter

What is this new mode? In an interview with PCGamer, the CEO of Amazing Seasun, Kris Kwok, revealed more about another game mode.

The new 60-player mode is supposed to be a battle royale where the zone gets smaller all the time. However, players should also have the option to leave the arena early through exits. Kwok presented this option as an opportunity for players to engage with the mode with less pressure and competition.

The new mode is supposed to include not just pure PvP but also NPCs and offer boss fights. What the mode will actually look like will probably only be revealed at the weekend, as that is when the closed beta of the game takes place.

However, registration for the beta is no longer possible. The release date of the game is also not known precisely. On Steam, there is only the note: “Upcoming announcement”.

Mecha Break may be quite unique in what it intends to do, but in the past, we have already reported on a game that aims to combine mechs and an extraction shooter: In a new extraction shooter, you fight with mechs against mutated creatures and players – A beta will start soon

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer
  2. Steam

In REKA you fight as a witch with a house on two legs for survival – Now you can sign up for the beta

The new survival game REKA is inspired by the Slavic folklore of Baba Yaga and will soon start its beta on Steam.

What kind of game is it? In REKA, you play the apprentice of Baba Yaga, a witch who lives in a walking house on chicken legs. One of your first tasks in the game is to build your own house.

In this survival game, it’s about survival, exploring, brewing potions, taming animals, and helping people – or not. You are meant to truly immerse yourself in the role of a witch. The game also places importance on decoration, and even now, magnificent witch houses are said to be possible.

The game takes inspiration from the folklore surrounding the traveling witch Baba Yaga and turns it into a survival game set in a procedurally generated world filled with many dark forests and gloomy places to discover.

Here you can watch the trailer for REKA:

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Reka: The trailer for the new survival game where you have a moving house

You can become REKA next week

How does the beta work? The beta test for REKA starts next week on Tuesday, April 30, and runs for about a week until May 8. The beta test is closed and must not be shared with others.

Anyone who wants to venture into the dark forests can sign up for the beta. Be aware: Not everyone who signs up will be selected.

To have a chance at all, go to the game’s page on Steam and press the green button that says “Request Access”.

What state is the game in? The game is not finished yet, and the beta still has some issues. The developers announced during the test announcement that there will still be some bugs and that saving does not work well yet.

To save, players must have built the house and entered the second game area. Only the house, the inventory, and the character itself will be saved.

To avoid having to shut down without saving, the developers recommend that you set aside at least 3 hours for the playtest.

If you want to learn more about REKA and the content that is yet to come to the game, we have the right article for you here: New survival game reminds of Valheim, but as a witch, you build a walking house – launching by mid-2024 on Steam

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Lost Ark presents a packed roadmap, but the players are angry: ‘Good job if you want to kill the game’

Lost Ark has revealed a new roadmap with the content for the next 3 months after a long time. However, players are angry and feel rushed.

What kind of roadmap is this? Lost Ark presented a roadmap for the months of May, June, and July. The roadmap is packed with new content, such as raids and new difficulty levels for existing challenges. There are also other things like better housing options for fortresses and a summer festival.

One thing that stands out is the exclusive skins that will only be available in the Western version of Lost Ark. The way they were announced is somewhat curious: “We did some research and found that a considerable number of our players really like anime.”

In short: Lost Ark will bring skins inspired by classic anime from the 80s and 90s, and according to the description, they could be from the anime Sailor Moon. On Reddit, the announcement was met with a sarcastic: “Whoa, no way, really?”

But what concerns players the most are the many PvE contents.

Lost Ark could soon be available on your mobile:

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Lost Ark Mobile – Teaser from G-Star 2023

Players feel rushed by the roadmap

Why do players feel rushed? In many games, players are excited about new content – not so in Lost Ark. Since the Korean version is still ahead of the Western version of the MMORPG, the developers deliver many contents at once. Just on April 20, 2024, the raid Thaemine Boss was released, which has players busy so far.

Already in May, things are supposed to continue, even though many players aren’t finished with the contents of the last update yet. New challenges will follow, the epilogue surrounding Thaemine, and the next story, which will lead to new raids in June, is already waiting.

For the players, it is too fast. To defeat the difficult bosses and to improve their equipment and characters, they actually need more time, but they hardly have it since new content is already waiting for them.

What do players say about the roadmap? Players find the roadmap really silly. This is not even about the new contents themselves, but rather the fact that there are so many of them that players are expecting in the coming months.

On Steam, a user named steammohannedlostark writes: “Who says that we long for a roadmap or new contents? Thaemine has just been released. Give us time to breathe instead of rushing our contents just to catch up.”

Steam user omnichronos goes even further: “Good job killing this game. One of the most charming MMORPGs I’ve ever played. At least at the start.”

To progress in the story, the current boss, Thaemine, must be defeated. Arhitria writes on Reddit: “Funny how they said that Thaemine HM [Hard-Mode] would be very difficult, that it would be an honor to have completed it and that not everyone would be able to do it, and they made it a REQUIREMENT for a STORY quest xD I mean, bravo!”

The issue of players feeling rushed and overwhelmed in Lost Ark is nothing new. The developers themselves actually wanted to address this: Lost Ark: Fighting against Overwhelm and Bots – Player Feedback Guides the Direction

This is an AI-powered translation. Some inaccuracies might exist.

Elite Dangerous breaks a promise – players are disappointed with the SF MMORPG

The SF MMORPG Elite Dangerous (PC, Mac, Xbox One, PS4) was released in December 2014. Five years later, in June 2019, a real money currency, ARX, was introduced: The developers promised that it could only be used to purchase cosmetic items. But that is now changing, and players are not happy about it.

What was the main promise?

  • On July 6, 2019, Elite Dangerous introduced the new virtual currency ARX.
  • The currency can be purchased for real money and painstakingly earned in-game.
  • At that time, Elite Dangerous explicitly promised: ARX can only be used to buy cosmetic items and will not be used to introduce Pay2Win purchases or incentivize them (via frontiers).
Pay2Win describes when any kind of advantage can be purchased for real money in a game. The practice is generally frowned upon. The pain threshold for what is considered Pay2Win varies from player to player. For some, even additional inventory slots are Pay2Win, while others draw the line at experience point boosters – for others, it has to be a real money shop where superior items are available for cash.
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Elite Dangerous – Arrival

New ship available in early access for €12 or 40 weeks of grinding

What is changing now? In May, players will be able to purchase early access to variants of the ship Python MK II for approximately €12.

As the site arstechnica explains, players can theoretically also earn the currency in-game, but the possibility of earning ARX is strictly limited: A player would have to grind for 40 weeks and save all ARX to acquire the one ship for which they can also spend about €12.

Elite Dangerous apparently wants to make more money with fewer players

Why are they doing this now? For many years, Elite Dangerous was considered a pioneer in the genre of SF MMORPGs or space simulators, especially because it made its way to consoles and heavily invested in virtual reality: For some, Elite Dangerous was a taste of the grand sci-fi epic Star Citizen, which was technically much more ambitious but also much further away.

It is clear that Elite Dangerous has reached a point in its lifecycle in 2024 where it wants to charge the dwindling number of players more heavily.

This is a normal but unpopular part of the lifecycle of an MMO: The fantasy MMORPG Rift was considered extremely fair to players for years. However, as player numbers dwindled, monetization became increasingly harsh:

  • The player numbers in Elite Dangerous have fallen from about 8,000 to 10,000, which were present at the beginning of 2021, to around 2,500 to 3,000 now.
  • The last major update was some time ago. Odyssey was released in June 2020.
  • In March 2022, CEO David Braben announced that the development of console content would be discontinued.

Moreover, the developer Frontier is apparently not having a good run currently and recently had to admit to a flop with Warhammer Age of Sigmar: Realm of Ruin.

Fans criticize the action primarily regarding the state of Elite Dangerous

What are the reactions? The reactions on reddit are mostly negative. It is criticized, among other things, that the developers have hardly developed the game in recent years.

Now, after years, ships are finally coming again, and then they break the no-Pay2Win promise.

  • One user on reddit says: This is just not a stunt you pull when you haven’t released a ship in 5 years.
  • Another says: After years in which you’ve done practically nothing, you announce new ships […] With a single article about literal Pay2Win ships, you’ve lost all trust. Are you happy?

More on the topic:

Popular space sim is too broken, ends support for PS4 and Xbox – “This is a joke, right?”

This is an AI-powered translation. Some inaccuracies might exist.

Baldur’s Gate 3: Player has an army of almost 90 minions, the entire screen is full

In Baldur’s Gate 3, you can control a troop of 90 characters – all without cheats or mods. One player demonstrates how it’s done.

In Baldur’s Gate 3, you have many options for how you want to play the game. While some challenge themselves with a “solo challenge” and try to complete the game alone without companions, others take the exact opposite approach. Gathering as many creatures as possible to overwhelm enemies with a massive army seems to be a worthwhile strategy for some.

The current record: Nearly 90 minions on the screen at the same time, ready to tear apart anyone who looks at the hero troop the wrong way.

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Baldur’s Gate 3 is coming to PS5 – Trailer prepares for console release

What kind of record is this? In the Baldur’s Gate 3 subreddit, player Real-Business6593 shared some impressive screenshots. They show his hero troop on the way to Gortash. However, his heroes are accompanied by “a few” summoned creatures – precisely 86 of them, neatly lined up on the screen, ready to wreak havoc and destruction.

The record was set without mods. With appropriate modifications to the game, it would likely be possible to have an even larger army, but this troop seems to be the “conventional” maximum that can be achieved in one playthrough.

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How is this possible? Real-Business6593 used nearly all available summoning spells and items to achieve this number of minions. To make this happen, he transformed the original class of his characters into druids and chose the “spore druid,” who can summon several creatures.

Overall, the massive army consists of 86 minions composed as follows (via pcgamer):

  • 2 mummies
  • 2 devas
  • 1 cambion
  • 4 myrmidons
  • 13 undead
  • 8 mephits
  • 3 ghost weapons
  • 4 flame spheres
  • 2 quasits
  • 1 us
  • 1 connor zombie
  • 5 ghouls
  • 2 dryads
  • 2 wood woads
  • 5 spiders
  • 1 shadow
  • 1 space hamster (Boo)
  • 1 scratch
  • 28 spore zombies

Additionally, there are 4 heroes themselves, bringing the total army size to 90.

Maintaining this troop size permanently is not possible, by the way. Some companions, like the small spiders, come from unique items that can only be used once per playthrough.

Is such a large army useful? Whether such a large army is really useful is something everyone has to decide for themselves. With so many creatures, there is not only the risk that the game may lag and even crash, but there’s another critical factor: time.

Fights could take a very long time. Since many of the summoned creatures are relatively weak, they will be of little use in the later battles. Nevertheless, most minions have to be given commands manually, resulting in nearly 100 participants in a normal fight. By the time the player’s hero gets a second turn, a good thirty minutes could easily pass…

Nevertheless, it is impressive to see how large one’s army can be in Baldur’s Gate 3 when one really puts their mind to it. Whether that is practical – and what kind of face Gortash makes when the army marches into his room – we’ll let you ponder for a bit.

Do you already know the secret boss in Baldur’s Gate 3 that almost everyone overlooks?

This is an AI-powered translation. Some inaccuracies might exist.