German trash director Uwe Boll is raising money for Postal 2, can convince 16 fans before everything goes down the drain

The well-known German director and producer Uwe Boll would very much like to realize a film sequel to the video game adaptation Postal from 2007. The money was supposed to come through a crowdfunding campaign, which unfortunately had to be ended after just a few days.

What do I need to know about Postal? The video game series from Running with Scissors started in 1997 and made a name for itself, especially due to its depiction of violence and anarchic humor. Postal 2 from 2003 is still indexed in Germany today.

In October 2007, the video game adaptation Postal premiered in theaters. Responsible for the film was a certain Uwe Boll, who had already attempted various other game adaptations at that time – such as “House of the Dead,” “Alone in the Dark,” or “BloodRayne.”

The cast included Zack Ward, Ralf Moeller, Michael Paré, J. K. Simmons, and Uwe Boll himself. The reward for their efforts: The Golden Raspberry in 2009 for “Worst Director” and a collection of poor reviews, including 0.5 out of 5 stars from the colleagues at Filmstarts. Nevertheless, Postal is certainly one of the better films from the life of the German director in retrospect.

If you want to see a good video game adaptation in film or series form, check this out:

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The new trailer for The Last of Us series shows: It will break our hearts over and over again

Crowdfunding for Postal 2

What was planned for Postal 2? Although the last video game adaptation by Uwe Boll (Schwerter des Königs – Die letzte Mission from 2014) is already several years old, it is not because the director has lost interest in the genre. In the meantime, he even held the rights for Fear Effect and Baldur’s Gate, but ultimately, nothing came of these two projects.

A few days ago, the director tried a different approach: He launched a crowdfunding campaign for Postal 2 via his podcast and filming partner Gary Otto on indiegogo.com. The goal: 2.255 million euros. However, what Boll apparently did not have were the rights for the film adaptation.

Vince Desiderio, CEO of Running with Scissors, commented on the campaign via X as follows: “The official position of RWS is that we do NOT support this crowdfunding. I don’t even have the faintest idea who Gary Otto is.”

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Desiderio was not only upset that RWS was not contacted beforehand. He also criticized the fine print in the crowdfunding campaign.

Boll and Otto stated that they would use the donated money for the realization of “California Fried Movie” (a sequel to Boll’s first film “German Fried Movie” from 1991) if the final amount was not reached or if another unforeseen obstacle arose.

As the cherry on top, Uwe Boll stated on X that the 2.2 million euros for the realization of Postal 2 would actually not be enough. After the successful campaign, he would raise another 2.2 million euros to ensure the film could be done properly. However, the director did not explain where the money would come from.

Postal 4 can be played on Steam, and the reviews are “mostly positive.”

What is the current status of the campaign? The responsible people at RWS likely reacted in the background accordingly. After just a few days, Gary Otto published a statement that they would officially switch from Postal 2 to “California Fried Movie.” Shortly after, the campaign was completely shut down and its name changed to “Cancelled all pledges refunded we had no choice.”

The 767 euros that had been raised so far will reportedly be refunded to the 16 supporters, according to Otto. Apparently, there was also criticism of the whole action on social media afterwards. Both Gary Otto’s X account and the X account of Boll and Otto’s podcast project are no longer accessible.

Uwe Boll commented on this on YouTube as follows: “We had to shut down the campaign, it’s just not worth it. I think, especially on Twitter, some people should apologize to Gary Otto, who did everything he had to do based on my instructions to him. […] Now it’s just me on Twitter.”

Finally, Uwe Boll states that despite this setback, he would still like to make Postal 2. This fits with a concluding sentence from Vince Desiderio: “For the record, I like Uwe and look forward to the day our fans can see a new Postal film, but not financed this way.”

Would you be interested in a sequel for Postal? Let us know in the comments! Not long ago, Uwe Boll himself was the one who looked down with some scorn at a failed video game adaptation: German trash director looks with schadenfreude at Borderlands film: “Now you wish I had directed”

This is an AI-powered translation. Some inaccuracies might exist.

A new game in Destiny is supposed to be in development, but you won’t like it

The hope of the guardians to still see a Destiny 3 faded with the latest wave of layoffs at Bungie. Now, an insider is said to have hope for the fans again, but the game does not sound like what the community would like.

What information has been revealed? According to Kurakasis, a relatively unknown insider from the gaming industry, Bungie is working with NetEase on a new game for Destiny. The rumor was confirmed by Jeff Grubb, another insider who revealed many insights into the catastrophic events of the developers during the recent layoffs at Bungie.

The game is supposed to be called “Destiny Rising” and if you were looking forward to a new Destiny game, we must disappoint you. Destiny Rising is set to be released for mobile.

Start video
Destiny 2: Echos shows its new weapons in Act 3 in the trailer

A Destiny: Immortal for mobile?

What does the insider say? Jeff Grubb provided some details and told fans on Instagram what they can expect from Destiny Rising. The game is supposed to be released for your mobile devices and set in the world of Destiny. However, you will not create your own guardian, but will be able to choose a “hero character” to play with.

It is unknown whether the pre-made heroes are well-known guardians from Destiny lore. According to Jeff Grubb, the game could be announced soon.

What could the game look like? There is still no exact information about it, but NetEase has previously worked with Activision on a mobile Diablo. The game is titled Diablo: Immortal and allows you to create a hero, loot and level up with it, as well as play seasons.

However, the game had problems because fans with a lot of money could gain unfair advantages and thus make their character more powerful compared to a free-to-play player. Diablo: Immortal faced criticism, and fans with deep pockets still have much greater advantages than those who are reluctant to spend money.

But aside from that, Diablo: Immortal offered many things to keep players engaged. Events, dungeons, and even clan battles provided variety – Destiny Rising might look similar.

Would the game be something for Destiny fans? Considering that Destiny fans like to have their own guardian and enjoy the gunplay, movement, and atmosphere, things look bleak for a mobile version of the loot shooter.

As a guardian, you want to feel the power of light, defeat many enemies, build builds, test new weapons, and showcase and actively hone your skill. On mobile, this will be difficult, as not every mobile phone owner has the latest model.

Moreover, Destiny is a first-person shooter, as the fans know it. However, if the game switches to a third-person view and focuses only on running around, spamming talents, and collecting loot, it will be hard to engage the community.

Lastly, monetization comes into play. There have already been problems in the community with Bungie and their monetization practices – not least with the event passes for events that have not changed for years. If Destiny Rising has pay-to-win mechanics like Diablo: Immortal, instead of just focusing on cosmetic items, it could spell trouble for the game.

What do you think about the idea of a Destiny mobile game? Would you try it, or do you already have a bad feeling about it? Let us know your opinion in the comments! You can find more about Destiny 2 here: Head of Xbox thought Destiny would not work, so it was handed over to Activision – This is what he says now

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gamespot.com

George R. R. Martin complains about a change in House of the Dragon – Fears the worst for Season 3

That series do not always stick precisely to the book template is quite common. However, the author of the books for Game of Thrones, George R. R. Martin, is unhappy with a change in season 2 of House of the Dragon. He expresses his frustration in a post on his blog, but deletes it shortly afterwards.

Which scene is it about? Daemon sneaks into King’s Landing and bribes a rat catcher named Cheese and a member of the City Watch named Blood to kill Aemond. However, the two cannot find Aemond, so they break into Queen Helaena’s chambers.

They force the queen to reveal which of her two children is a boy, so they can murder the heir to the Iron Throne. Helaena initially offers them her necklace, but when the intruders refuse, she points to Jaehaerys, her son. He is soon afterwards murdered.

In the book, the scene plays out somewhat differently. Helaena actually has three children: Jaehaerys, Jaehaera, and Maelor. When the intruders ask which child is male, Helaena first offers her own life and then that of Maelor. However, Jaehaerys also dies, because the villains recognize which child is the eldest son. 

Helaena’s youngest child Maelor, however, never appears in the series. On his own blog, George R. R. Martin now discusses what consequences this change could have and thinks that season 3 could be “full of toxic butterflies” (via Archive.is).

Here you can watch a trailer for House of the Dragon:

Start video
In the second season of ‘House of the Dragon’, the war begins with fire and blood

George R. R. Martin is concerned about season 3 of House of the Dragon

What is he worried about? The author initially states that he argued strongly against the exclusion of Maelor. But in the end, he accepted the changes that Maelor will not appear in the series. 

  • The team did not want to cast a two-year-old for the series because it would have slowed down production.
  • Including another child in the cast would have further increased production costs. The series was already struggling with budget issues and had to save money.
  • Showrunner Ryan Condal promised that Maelor would appear later. So, he wouldn’t be cut from the series but only postponed.

However, the production team has since decided to remove Maelor completely from the series. According to Martin, Maelor’s absence in season 2 could have far-reaching consequences for seasons 3 and 4. He fears a snowball effect because future scenes would have to be altered. He does not know how some parts from the book could appear in the series under these conditions.

Although Martin still loves the scene with Blood and Cheese, the change in Helaena’s choice has already led to the scene becoming worse. And although Maelor was only two years old at the time, his absence has already severe consequences:

Maelor himself means little. He is a small child, has no dialogue lines, does nothing of significance except to die… but where and when and how, that matters.

Finally, Martin predicts that seasons 3 and 4 of House of the Dragon will have even bigger toxic butterflies if the production team makes the proposed changes.

Meanwhile, George R. R. Martin has deleted the post on his blog. It is not known whether he got into trouble with the production team or reconsidered his post. With a colleague’s story, Martin definitely has a dilemma: George R. R. Martin had a big problem with one aspect of The Lord of the Rings

This is an AI-powered translation. Some inaccuracies might exist.

6 mistakes when building a PC that can cost you hundreds of euros in just a few seconds

When assembling a PC, you can make plenty of mistakes. However, a few of them are so severe that you can end up losing a lot of money. MeinMMO presents you with some serious mistakes that you should definitely avoid.

Often, you just momentarily lose focus and then the trouble has already happened: A component is dented, the CPU is short-circuited, or something else has happened. Most mistakes can be prevented if you pay a little attention.

MeinMMO points out serious mistakes that can cost you a lot of money. At the same time, we explain how you can avoid these mistakes so that your PC doesn’t look as bad as it does on the cover image.

Incorrect installation of the M.2 SSD

Crucial-P5-SSD-1TB-M.2-CT1000P5SSD8

The M.2 SSD belongs in a slot on the motherboard. On one side, it is slid into the slot and then secured with a screw on the motherboard so that the M.2 SSD does not come loose.

Using force can not only bend the M.2 SSD but also irreparably damage the slot on the motherboard. In the end, you will need not only a new M.2 SSD but also a new motherboard. So, handle your M.2 SSD and motherboard carefully.

Installing RAM in the slot

Memory (RAM) belongs in the appropriate slot on the motherboard. Depending on the motherboard, you have 2 or 4 slots available. The slot for the memory must be open on both sides. You need the correct memory: DDR4 RAM fits only in DDR4 and so on.

  • If you insert the wrong memory into the slot, you will damage both the motherboard and the memory.
  • If you forget to open the latches of the slot, you can bend the memory.
  • You should also avoid using force when inserting the RAM.

When you insert the memory into the correct slot, you will hear a faint click as the memory locks in place. Additionally, the latches of the slot will snap back into position so that the RAM cannot fall out once you have screwed the motherboard into the case.

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von Benedikt Schlotmann

Bending or breaking the CPU or socket pins

This is what the backside of a CPU looks like. If even a single pin is damaged or broken, it can mean the death of the processor.

The processor (CPU) is inserted into the socket located in the center of the motherboard. Depending on the CPU and socket type, there are small metal pins on the underside of the processor or on the CPU socket.

You must not bend or even break these pins when installing the CPU. In the most frustrating case, the CPU or the motherboard is damaged, and depending on the CPU, that can mean several hundred euros lost.

  • First, always check whether the CPU and motherboard really match. If you try to jam the wrong processor into a socket, it always ends in total damage.
  • When installing your CPU, ensure that you align the processor correctly with the socket. There is a small triangle on both the CPU and the socket. That will help you recognize whether you have aligned your CPU correctly.
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Removing the GPU without releasing the latch

When you install a graphics card into your computer, a latch clicks into place during installation so that the graphics card does not slip out of the PCIe slot.

If you want to remove the graphics card, for instance, to replace it with a newer model, you first need to release the latch. Otherwise, you risk damaging the graphics card or destroying the PCIe slot on the motherboard.

Depending on the motherboard and graphics card, you can incur damages amounting to several hundred euros.

Using a cheap or unknown power supply

With well-known manufacturers, you are on the safe side.

If you want to buy a new power supply for your computer, you should definitely go for a well-known manufacturer and urgently avoid cheap no-name models. Because cheap, unknown power supplies can pose a real fire hazard to your computer.

When purchasing a new power supply, three important protections should definitely be built into the power supply:

  • Short circuit protection (SCP): Should prevent the power supply or other components from being damaged in case of a short circuit.
  • Over power protection (OPP): When the power supply is heavily loaded, it should cause the power supply to shut itself down. And that seems to have been missing in this case where the PC caught fire.
  • Over/Under current protection (U/OCP): This should protect the power supply and the components from severe voltage drops or spikes.

In general, we recommend that you go for a well-known and reputable manufacturer when buying a power supply. Also, make sure that the power supply is not damaged and that all safety markings are present when purchasing. In case of doubt, if an overload or problem occurs, then at worst your computer just shuts down or only the power supply is damaged.

Too tight installation of the motherboard

The motherboard is screwed into the inside of the case. The spacers inside the case are meant to properly secure the motherboard and prevent an accidental short circuit.

When mounting the motherboard, you should proceed carefully and not tighten the screws too much. In the worst case, you could damage the outer layer of the board or create a hole in the board. Although this is rather rare, you should be cautious.

Are you still looking for an upgrade for your gaming PC? MeinMMO presents you with a handful of upgrades that you definitely should not purchase or that are not cost-effective. Often, it’s worth investing a few more euros: 7 upgrades for your gaming PC that you should definitely not buy

This is an AI-powered translation. Some inaccuracies might exist.

„I was only 1 km short“ – Pokémon GO deletes the progress of trainers in the new special research Dynasty just before the finish line

In Pokémon GO there is a new special research. And this seems to be causing problems for many trainers.

What kind of research is it? It is the new special research “Dynasty!”, which found its way into the game yesterday. In this research, you can get the first Dynamax monsters.

This research marks the beginning of the new Dynamax feature, which is already partially active in the game since yesterday and will be fully active next Tuesday, September 3, 2024.

However, there are some reports that there are currently problems with the special research, which prevent you from completing it.

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Pokémon GO shows the new season ‘Dyna-Maximum’ in the trailer

“Streak Broken,” Progress Reset

What kind of problem is this? As trainers report in many posts on Reddit, suddenly the message “Streak Broken” appears at the bottom right during the game. After checking the special researches, it becomes clear that the special research “Dynasty!” has reset.

Some trainers also complain that the error occurs when starting the game. While some trainers had all research progress reset, there are other trainers who claim that the previously obtained particles were still counted and only the rest was reset.

Whether the error would have occurred if the trainers had completed all steps quickly is not known.

How can the problem be fixed? So far, there is no known way to stop the error or recover the previous progress.

What does the community say about it? Understandably, this error is not causing joy in the community. Some comments in one of the posts on the topic on Reddit include:

  • I was only missing 1 km, writes the user Uglymouth88
  • I literally walked 5 km to reach the next page, and it reset. I guess I will have to do the same tomorrow? Pretty pointless, writes ChicagoCowboy in the post
  • It happened to me twice within 20 minutes, is a comment from anxious_virgo
  • I had everything except the last kilometer 🙁, notes the user TentaDude69
  • [..] at midnight, it reset the entire special research to the beginning, as if I had done nothing from the quest. However, the previously obtained particles still stand in the new tab power sources (540 / 1000) [..], writes our reader Mario Matika on MeinMMO

What does Niantic say about it? So far, there is no official statement from Niantic. When this error will be fixed and whether there will be compensation for the trainers who lost progress due to the error remains to be seen.

How about you? Have you had the problem yourself? Feel free to write your opinion about it in the comments and exchange ideas with other trainers here. If you want to know which events are waiting for you in Pokémon GO in September 2024, we have the right overview for you.

This is an AI-powered translation. Some inaccuracies might exist.

A woman was fired after 18 years: her boss knew exactly to the minute how much she had worked from home

She received a warning and was terminated a few months later. In the meantime, the employer had monitored her while working from home.

How was the terminated employee monitored? The employer installed a program on the former employee’s work computer that counts keystrokes. This allowed them to track minute by minute when she was at the computer and how much she was typing for her employer in the insurance business. Apparently, the use of the keyboard was central to the work of the woman, who had worked for the company for 18 years until her termination in February 2023.

Among other outlets, the Daily Mail Australia reported on the events.

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54 keystrokes per hour

What is she accused of? After she repeatedly missed meetings in the fall of 2022 and failed to meet deadlines without comment, she not only received a warning. From October to December, she was subjected to online monitoring via the previously mentioned recording program on 49 working days.

According to the company, a missed deadline triggered the measures. The company even had to pay a fine imposed by an authority for that.

What did the monitoring reveal? During the monitoring period, she pressed significantly fewer keys than usual during the times she was logged into the employer’s system. In October, she did not press a single key during 117 hours of working time, and in November, the keyboard was even left unused for 143 hours. In December, it was only 60 hours, but likely the recording period was also the shortest then.

On average, she pressed a key 54 times per hour during the relevant period—this means when all keystrokes are divided by the actually agreed working hours.

What does the terminated employee say about the accusations? She disputes this and insists that she did not neglect her work like that at all. While she may have gone shopping occasionally and sometimes progressed slower than usual, she claims that the data does not reflect reality. Furthermore, she allegedly sometimes logged into the company system (likely in parallel) with another device that did not have the program installed which records keystrokes. The reason for this was said to be technical problems with the main computer.

She also refers to unspecified issues with her mental health.

Termination is upheld

The Fair Work Commission of Australia—a kind of arbitration board—ruled in favor of the employer and upheld the termination. They provided sufficient evidence that she did not fulfill her work obligations according to the contract.

What is she doing now? She has built a small following on TikTok but is still looking for regular work. However, she fears that due to the now substantial public attention, she has diminished chances of success in this search.

We refrain from mentioning further details. Those who are interested can read about them, for instance, in the above-linked Daily Mail Australia, which has spoken with the affected person personally.

Whether in the home office or following the usual work model together in large office buildings, one aspect has long accompanied work: meetings, conferences, or whatever you call them. However, studies suggest that this activity has become excessive in recent years: “Maximum human inefficiency” – Microsoft explains why we accomplish so incredibly little work in the office

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. jeuxvideo

Diablo 4: “Completely broken” – Pro levels up to new maximum level in 20 minutes, Blizzard reacts

Blizzard is currently testing the upcoming Season 6 as well as the first expansion Vessel of Hatred in Diablo 4 and anyone can participate. The expert Raxxantetax immediately set out to look for possible issues – and found a severe level exploit.

This is what leveling is about:

You can find all information about Season 6 and all information about Vessel of Hatred here.

This is how the method works: Raxxanterax shows in a new video on YouTube how he reaches the new maximum level 60 within 20 minutes. He does not kill a single opponent, at least not for leveling, and does not gather any equipment.

However, he needs several friends or community members to do the work for him. The procedure is quite simple:

  • One player completes an entire outpost, for Raxx it is Omath’s Bastion in Kehjistan – the method should work with any outpost.
  • Before the altar at the end of the outpost is activated, the player invites Raxx to the group.
  • Raxxanterax then switches to the other player’s world, is made the group leader, and the other player leaves the group.
  • Now Raxx can activate the altar and receives a large amount of XP for completing the outpost.

The expert just needs to make sure to always switch worlds and never be in his own, as he would have already completed the outpost here. He has tried all this on the difficulty level “Normal” and had some issues with the switch – it could potentially be even faster.

Blizzard is also overhauling the difficulty levels with Vessel of Hatred. We have already spoken with the bosses about the expansion:

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gamescom 2024: Diablo 4 interview with Rod Fergusson and Gavian Wishaw

“Blizzard is watching, this will be fixed”

Raxxanterax himself says that this level exploit will not make it into the finished game. Blizzard has watched him while streaming and already confirmed that this method will be patched before the expansion launches. At least he now holds the unbeatable world record.

However, the expert jokes: This is all a community challenge, so it makes it more fun. He asks for praise for his helpers and jokes: “Everything that went wrong was not their fault, and we just blame Blizzard.”

A sensible leveling method isn’t necessarily that, at least not for your first character in the season. You would then start at level 60 without any equipment and without any crafting materials. Besides, you would need several friends who have already leveled up and clear the outposts for you.

On the PTR you can currently test many contents of Vessel of Hatred and provide feedback to improve the upcoming features. However, there are still many bugs in testing – so many that you should only play if you really want to help: Blizzard warns: You can already play the new expansion, but it won’t be pretty

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Priests Get an Extra Treat – Secret Words from Xal’atath

A little treat awaits priests in the final chapter of the campaign of World of Warcraft: The War Within. Because they receive a special dialogue.

To be strictly accurate, a large part of the plot of the current WoW expansion “The War Within” goes back to the priests using the dagger Xal’atath in the Legion expansion, enabling them to accomplish certain things. Xal’atath has not forgotten this, and in the past, she had special spells in store for the priest. This is also the case in the final step of the campaign of The War Within.

Particularly cool: The dialogue takes into account several decisions you have made in World of Warcraft.

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WoW Cinematic: Threads of Destiny

What decisions are those? The various spells of Xal’atath depend on two decisions:

  • Have you completed the artifact questline for Xal’atath in Legion or not?
  • Did you cleanse the “Gift of N’Zoth” in Battle for Azeroth or keep “the Eye”?

The Gift of N’Zoth was a buff in Battle for Azeroth that was widely discussed at the time. Player characters had the option to remove this gift – or to keep it. Who would have thought that this decision would still have consequences many years later?

All special spells from Xal’atath in the campaign finale of The War Within

This results in four different combinations that Xal’atath acknowledges with various spells. Two of these spells are accessible to all characters, while priests have access to two more.

If you did not complete the dagger quest and kept the eye (possible for all characters):

I told you that you are destined for greatness. Rejoice, for you have supported the end of all things.

If you did not complete the dagger quest and cleansed the eye (possible for all characters):

Your world is dying. Breathe deeply and accept that you have brought about the end.

If you completed the dagger quest and cleansed the eye (only priests):

After we have shared so much, you simply cast me aside. I will savor the taste of your madness. Just let go.

The most interesting spell occurs when you have completed the artifact questline and have not cleansed the Eye of N’Zoth. Because in that case, it seems as if Xal’atath sees the priest as an ally – or rather as a tool she has perfectly shaped. For she says:

Yes, bring your ‘allies’ to me, my blade. Drive them to the edge! For you have become the weapon I now wield.

Of course, it is left to one’s interpretation whether one truly sees oneself on the side of Xal’atath or considers oneself a tool of her will. But it is nice to see that Blizzard and the story writers have incorporated these past decisions.

When do you hear these words? In the final chapter of the story campaign, just before you set out for the last confrontation of the current story. This chapter has only been available since September 4, 2024. After that, not only will you have completed the campaign, but you will also unlock the Earthen as an allied race if you meet all other requirements.
You still have a bit of time until the rest of the content of The War Within is unlocked.

This is an AI-powered translation. Some inaccuracies might exist.

The most expensive yacht in the world does not belong to Bezos or Zuckerberg: It costs 4.8 billion and is made of gold and dinosaur bones

The most expensive yacht in the world belongs to the richest man in Malaysia. However, the special thing is not the price, but the material it is said to be made of. However, no one knows if the yacht really exists, as no one has seen it in public yet.

What kind of yacht is it? It is the “History Supreme.” The 30-meter long yacht was designed by the British luxury designer Stuart Hughes. He allegedly took three years to build the ship.

By mid-2021, the construction was supposed to be completed. The ship is said to belong to the richest man in Malaysia, Robert Kuok. His fortune is estimated to be nearly twelve billion US dollars. This is reported by the English magazine Forbes.com.

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Yacht made of gold, platinum, and dinosaur bones

What is the yacht made of? The 30-meter long ship is coated with 100,000 kilos of solid gold, silver, and platinum used for the hull, deck, and interior. Coating boats with metal is not unusual; however, gold and platinum are not considered floating metals.

The presumably special feature of this yacht is not the many gold but the interior cabin. One wall has been decorated with the bones of a Tyrannosaurus Rex skeleton, and another wall with meteorite fragments.

Even before the yacht, the designer Stuart Hughes has used dinosaur fossils for his projects. Before the “History Supreme,” he had already presented a modified iPad design that also contained these prehistoric elements.

What is strange about the yacht? The colleagues from Xataka report that the yacht has never been spotted outside the shipyard. Until now, the yacht could only be seen in the designer’s official photos.

Some speculate that it might just be a big joke, while others believe it is more of a piece for a museum. At least, the furnishings made of dinosaur bones suggest so. The existence of the “History Supreme” is therefore not considered guaranteed.

More expensive items: If you are interested in expensive things but want to invest the money wisely, then check out Steam. MeinMMO shows you the five most expensive things on Steam that are even somewhat worth it: The 5 most expensive things on Steam that are even somewhat worth it

This is an AI-powered translation. Some inaccuracies might exist.

In Dragon Ball Daima, Son-Goku enters a realm rarely seen in the anime so far

The Anime of Dragon Ball Daima is revealed in a new trailer. In it, not only is Son-Goku seen as a Super-Saiyajin in child form, but also a realm that has not been often shown in the anime.

What does the new trailer show? In the new trailer for Dragon Ball Daima, the Z-team is once again seen in their shrunk form. Additionally, we see the allies who will accompany Son-Goku on his journey. He is flanked by the Kaioshin in mini form, Glorio, and Panzy.

Both Glorio and Panzy are demons. And thus, Son-Goku takes a detour into the demon realm. It is the home of demons and has rarely appeared in the anime until now.

The trailer has another premiere: The anime shows for the first time what Son-Goku looks like as a Super-Saiyajin in child form. This makes it clear that the characters are really just shrunk, but their power level is somewhat retained.

You can watch the trailer here:

Start video
Dragon Ball Daima – New Trailer Shows the Demon Realm

Son-Goku visits the demon realm

What do we know about the demon realm? This world is located at the top of the universe of Dragon Ball and has nothing to do with the realm of the living or the afterlife. It is a standalone world that is described as a physical plane opposing the known universe.

In the anime, there have already been some interactions with the demon realm. In episode 81, Son-Goku traveled to the demon world to rescue Princess Misa from the clutches of the demon Shula. After his rescue mission, Goku sealed the gate to the demon realm.

Son-Goku also met Dabura, the king of the demons. He was placed under the spell of Babidi, similar to Majin Boo. In addition to the demons, there are other malevolent creatures living in this world.

However, aside from that, the demon realm has only been seen in video games. Therefore, to get to know the world of demons better, Dragon Ball fans should not miss the new anime.

When does the anime start? The anime will air on October 11, 2024, on Japanese television. The first episode will be 10 minutes longer than the other episodes. When and where Dragon Ball Daima will air in Germany is currently unknown. 

At the same time, the video game Dragon Ball: Sparking! Zero will be released. Fans of the anime are excited about the playable characters: Fans are celebrating the characters in Dragon Ball: Sparking! Zero, you fight as Trunks from the future, Yajirobe, and Goku Black

This is an AI-powered translation. Some inaccuracies might exist.

Steam: New game was supposed to be the shooter 2024, but nothing works except the shop – developers respond with permanent discount

On September 3, a new shooter called Spectre Divide launched on Steam, and although the game offers very innovative gameplay, the first reviews are rather disappointing.

What game is it about? Spectre Divide was released on September 3. This is a new tactical shooter from Mountaintop Studios developed in collaboration with Twitch streamer and former shooter pro (CS:GO and Valorant) shroud.

  • In Spectre Divide, 2 teams consisting of 3 players compete against each other, trying to plant a bomb or prevent planting / defuse the planted bomb.
  • With each round played, you collect money, which you then use to buy weapons and gadgets.
  • Unlike in CS2 and Valorant, you use the sight much more and can move while shooting without losing accuracy.

The major feature of the shooter is the so-called “Spectre,” a second body that each player has at their disposal. You can use this second body tactically and activate it at the push of a button.

Update, September 5: The developers have responded to the criticism and announced that they will reduce the skin prices. We have added the new information to the article.
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Spectre Divide provides detailed insights into the gameplay of the shooter

The shop works, the game does not

How did the release go? The launch of Spectre Divide on Steam was rather mediocre. On the release day, the shooter reached a solid peak of 30,971 players (as of September 4, 2024, via SteamDB). However, the first player reviews are quite disappointing.

Out of nearly 2,400 reviews, 53% are negative.

What are the first players saying? The first players express a lot of criticism. For example, the matchmaking shortly after the release is terrible, and players say they had to wait a long time for a round to start. Generally, the servers are a problem.

In return, it is disappointing that there is an in-game shop with expensive skins. The criticism is: The shop works, the servers do not.

  • “The game launches with a full cash shop, servers that don’t work, and no ranked mode. Good that they have set their priorities straight.” – via Steam
  • “Countless bugs with inputs in my first two games. I tried to play the third game, but could not connect and sat in the queue for 15 minutes without success. Then I tried to cancel the queue […], which literally does not work. The only option is to leave the queue.” – via Steam
  • “I don’t understand why you would play this when there’s Valorant. Duality is a nice gimmick, but I don’t see this mechanic being enough to convince […] fans to switch to this game instead of sticking with Val or CS2. […] The game is fun, but definitely a level below its competitors.” – via Steam
  • “The priority of getting out of beta was to create a complete shop instead of server stability and fixing bugs.”

Are there also positive voices? Yes, after all, 47% of the reviews are positive. Some players are really enjoying the principle of two characters. Additionally, the gunplay and movement are quite well received.

There is also praise for the graphic style in cel-shading design, reminiscent of Borderlands – though of course that is a very subjective feeling.

Developers respond to criticism, lower skin prices

How have the developers responded? Many players criticized that the skins in Spectre Divide were very expensive and cost up to 90 € – while on the other hand, the matchmaking and servers don’t function properly.

Now the developers have announced on X.com that they will permanently reduce the prices by 17–25%. Additionally, all players who have already purchased the skins will receive a refund of 30% of the in-game currency.

Why should Spectre Divide have been the shooter of the year? Spectre Divide has a unique gameplay principle that innovatively changes the gameplay of games like CS2 and Valorant, adding a new component.

The mix of 3v3 with 2 playable bodies per round, the important use of the sight while shooting, and the fact that you have normal accuracy while moving while shooting clearly distinguishes Spectre Divide from the competition.

MeinMMO editor Dariusz was already a big fan of the shooter in the beta and found that the gameplay of Spectre Divide has great potential. You can read his opinion on the beta here: Spectre Divide is already the best PvP shooter of 2024 in beta – Here’s why the new game is so much fun

This is an AI-powered translation. Some inaccuracies might exist.

Supersoldiers in Space Marine 2 are too strong, which is why the opponents had to become even tougher

Space Marines are truly powerful in the SF universe of Warhammer 40k. For the developers of the upcoming cooperative shooter Warhammer 40,000: Space Marine 2, this was a real problem. They had to ensure worthy opponents.

What game is it about? “Warhammer 40,000: Space Marine 2” will be the new game in the dark Warhammer universe.

  • This third-person shooter is the successor to the “Warhammer 40,000: Space Marine” released in 2011.
  • The game will be released on September 9 for PC, PS5, and Xbox Series.
  • It will offer a co-op campaign, include a 6v6 multiplayer mode, and feature the PvE mode “Operations”.
Start video
Warhammer 40k: Space Marine 2 shows you the Tyranids

 “These are superhumans to an absurd degree”

Space Marines in the world of Warhammer 40,000 are quite powerful, and they are meant to be so in Space Marine 2 as well. Brand and creative manager Yann Francois explains in an interview (via gamesradar) how they dealt with the challenge of implementing the extreme, individual strength and power of the Space Marines in the game.

What are Space Marines? Space Marines were originally humans who were then genetically modified and optimized for combat.

When you read about Space Marines, Ultramarines, and Primaris, you realize that these are superhumans to a truly absurd degree.

They can be up to two or three meters tall. They have two or three functioning hearts. Because they are the only humans capable of withstanding such heavy armor and damage to this extent.

Representing this strength in the game was “quite a challenge for the team,” Francois recounts. Especially the design of the enemies posed a problem.

“They have their own behavior”

With such overpowered units like the Space Marines, you naturally also need enemies that still provide a certain challenge for players.

It took quite a while to find the right balance between being able to have hundreds of enemies charging at you – but Tyranids are not zombies.

They have their own behavior, their own way of moving, and their own way of attacking the players. Tyranids are a faction with swarm intelligence in the Warhammer lore.

And how do you find the perfect balance between an enemy rushing at you, yet possessing their own intelligence?

To find this balance, Space Marine 2 uses what is called “swarm tech.” This technology was already used in “World War Z,” where the zombies were not particularly intelligent at all. For Space Marine 2, the “swarm tech” has now been further developed.

“Saber Interactive CCO” explains in an interview (via gamesradar):

This allows us to create these epic battles, where hundreds, maybe thousands of Tyranids swarm towards you, and when they hit the breaker, they start to turn around, split up, and follow you.

The whole thing works with an “AI director” that controls the hordes of enemies, “knows you, and knows your teammates.”

The enormous strength of the Space Marine also led to another important decision. The cooperative shooter is only playable by three and not four players together: Space Marine 2 offers co-op for 3 players only, because 4 Space Marines would be “too much massacre” in the world of Warhammer 40k

This is an AI-powered translation. Some inaccuracies might exist.

WoW brings back the best classic dungeon of all time as a raid

For the 20th anniversary of World of Warcraft, there is a lot happening – even a whole patch. The probably best dungeon in the game is returning as a raid.

World of Warcraft has received its 10th expansion this year, is celebrating its 20th anniversary, and the entire Warcraft franchise is turning 30 years old. Those are several occasions to celebrate these anniversaries extensively in the game. The developers have now revealed what they have planned for the huge event – and it really is a lot.

The highlight: The probably most famous and at the same time notorious dungeon from the vanilla era of WoW is returning and will be a raid.

Start video
WoW: The War Within – Forces Within

What kind of raid is this? For the 20th anniversary celebrations of World of Warcraft, the developers have decided to bring back the old dungeon “Blackrock Depths” and turn it into a fully-fledged, temporary raid.

The Blackrock Depths are one of the most well-known dungeons of World of Warcraft. The depths were so vast that groups would often get lost there, and it was possible to spend an entire evening in the dungeon without seeing everything. No wonder, as the dungeon in its original version had more than 20 bosses and the size of a whole city.

What kind of raid will it be? Although many details are still unknown, the main points have already been revealed:

  • The raid is designed for 10 to 15 characters.
  • There will be LFR, Normal, and Heroic.
  • The raid will feature 8 main bosses and 5 mini-bosses.

There will not be a mythic version of the raid. So one can assume that the whole experience will be a bit easier than a new, modern raid – but that is not surprising for an anniversary.

More details were revealed in the latest WoWCast:

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What else is included in the anniversary? Besides the new raid, the developers have also announced a whole series of other events and rewards:

  • All rewards from the old anniversary events are available.
  • All Tier-2 sets have been re-released in HD. Classes that did not exist at the time will also receive a set.
  • Chromie is repeating the opening of the gates of Ahn’Qiraj – with a twist. Bosses from the past will appear in Silithus, including Kel’Thuzad, Tichondrius, or Ossirian. Something always goes wrong when time magic is involved.
  • The celebration now takes place in front of the Caverns of Time.
  • There are numerous small competitions – such as a transmog competition or a contest to see who has the coolest mounts to show off.
  • Additionally, there are riddle quests and some secrets.
  • Classic dungeons as timewalking: Deadmines, Zul’Farrak, Blackrock Depths (2 wings), and Stratholme (2 wings). These dungeons will remain part of the timewalking rotation even after the event. Furthermore, timewalking is now available from level 10.
  • Timewalking vendors will have many new rewards.
  • And most importantly: Baby Felwargs as battle pets.

How long will the event last? This time, the duration of the event is not just 3 weeks – but the entire duration of the patch. Blizzard intends to keep the event running for “over 2 months”. This way, everyone should have enough time to earn all the rewards without neglecting the content of the 1st season of The War Within.

This is an AI-powered translation. Some inaccuracies might exist.

Elder Scrolls Online: Update 43 is live on all platforms, featuring home showcase and new content for the Endless Archive

On August 19, 2024, Update 43 for the PC version of Elder Scrolls Online will be released. On September 4, 2024, the patch will also arrive on Xbox and PlayStation. MeinMMO reveals what new features are coming.

Update from September 5, 2024 – 7:46 AM: Last night, the free Update 43 for the console versions of The Elder Scrolls Online went live.

Update from August 20, 2024 – 7:51 AM: Last night, the free Update 43 for the PC and Mac version of The Elder Scrolls Online was released. The console version will follow on September 4, 2024.

What do I need to know about Update 43? The new content patch for Elder Scrolls Online for the third quarter of 2024 will be released on August 19, 2024 (PC and Mac) and on September 4, 2024 (PlayStation and Xbox). The following features are planned:

  • Expansion of homes (the housing of ESO) through the Home Show
  • Innovations for the solo or co-op activity Endless Archive
  • The system of curated items will be expanded to new sources (weekly trial rewards, offerings at the vendors in the Imperial City, and dungeon-specific reward chests for mask sets)
  • User interfaces of guild traders and the guild bank now save which guild you last interacted with
  • Improvements in the preview of mounts in the Crown Store

If you want, you can already check out the new features on the public test server for the PC/Mac version. You can find more information on elderscrollsonline.com.

The trailer from Summer Game Fest beautifully showcases what Elder Scrolls Online is all about:

Start video
Cheerful trailer for the Summer Game Fest shows you what makes Elder Scrolls Online at its core

Detailed Look at the Highlight Features

What is the Home Show? The new feature for homes allows you to find, visit, share, and recommend the homes of other players. Senior Systems Designer Cullen Lee explains via elderscrollsonline.com:

Everyone can go to the new section of the activity search and make their homes accessible to others or go on an exploration themselves. You can anonymously recommend a limited number of homes each week, and these recommendations will influence a changing selection of fantastic homes that you can visit through the ‘Recommended’ section of the Home Show.

Additionally, you can favorite any home (even if it is not listed in the Home Show!) to visit it again later. When listing a home, you can give it a self-chosen name and add up to three categories to hint at the mood or theme the home conveys.

ESO introduces a new home feature with the Home Show.
Show your home to other players or visit the homes of others.

What’s coming for the Endless Archive? Update 43 is set to bring more variety to the challenges of the Endless Archive. There will be two new types of arenas that focus on ice and fire elements. ESOs Encounter Lead Mike Finnigan explains what to expect there:

“It will be interesting to see how players approach the ice and fire arenas, as both play very differently. In the fire arena, you may move more frequently, while in the ice arena it’s better to find a safe spot for a fight. […]”

Dungeon Team Product Owner Shane Slama adds:

“When selecting your verses and visions, new options will arise that allow you to supplement your own setup or influence your approach to upcoming sections. For example, depending on your selection, you can block attacks to unleash devastating explosions with your next empowered strike using the verse ‘Rebounded Downfall.’”

With the new challenges, fresh rewards will also come, such as seven class sets, the tool Endless Eye, or a Maligraf Companion. Did you know? The MMORPG ESO was once a flop, now has made 2 billion — This is what turned it around

This is an AI-powered translation. Some inaccuracies might exist.

5 Reasons why you should give Throne and Liberty a chance at launch

On October 1, 2024, a new MMORPG, Throne and Liberty, will be released with high expectations. In this article, you will learn five reasons why you should try out the new online role-playing game from NCSoft and Amazon Games.

At the end of September or early October, the most exciting MMORPG release of the remaining gaming year 2024 is on the agenda. On October 1, Throne and Liberty by NCSoft and Amazon Games will be available on Steam, Xbox, and PlayStation 5 – with a Free2Play payment model.

Those who purchase a pre-order package for about 40 to 100 euros will receive various cosmetic items, some in-game currency, and five days of early access (they can start as early as September 26, 2024). But is it really worth spending time on Throne and Liberty?

Thanks to the open beta in July 2024 and the already released version in Korea, a lot is known about the MMORPG. Below, MeinMMO editor and genre enthusiast Karsten Scholz outlines five reasons why you should give Throne and Liberty a chance at launch.

[toc]

The release date from this trailer is already history; it is set to start on October 1, 2024:

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Throne and Liberty: New trailer reveals release date, introduces the fantasy world of Solisium

Reason 1: The Unusual Focus on the “Massively”

Most modern online role-playing games backed by a large budget aim to attract as many players as possible. Therefore, there are increasingly more contents that can be conquered alone or alongside AI companions. The “Massively” in “Massively Multiplayer Online Role-Playing Game” is gradually becoming neglected.

Developer NCSoft has recognized this and intends to settle into this growing niche with an unusually strong focus on guild challenges, raids, and PvP battles involving many participants. It is already clear: If you want to get the most out of the MMORPG, you should join a community of like-minded players.

The focus of Throne and Liberty not only impacts the design of many contents but also the server structure. While modern genre representatives are keen to split the player base into multiple channels, layers, etc., T&L puts all characters of a server into a single version of the game world.

What this fine difference makes, the beta in July impressively showed: From the harbor of the capital city to the surrounding areas, you could see a sea of bodies making their way to the next quest. It has been a long time since I saw so many avatars in one place. Throne and Liberty thus truly feels like a “Massively Multiplayer Online Role-Playing Game”.

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Throne and Liberty: Trailer introduces you to the guild system

Reason 2: The Performance

The major risk of focusing on the “Massively” is that servers may crash when too many characters are in one area. No current MMORPG can seamlessly display 1,000 or more fighters battling each other.

Accordingly, the developers of Ashes of Creation were proud in July, claiming they finally found a revolutionary solution for this technical challenge. The only issue is: In previous tests and with the version already live in Korea, Throne and Liberty also performs remarkably well in mass situations.

Various players reported battles with hundreds and even more than 1,000 participants, which supposedly occurred without lag or significant drops in frame rate. In July, I could confirm these experiences, although not in large-scale battles, but in regions with numerous other characters.

I had almost no noticeable performance issues. The frame rate remained nearly consistently at the set frame rate limit of 60 frames per second, even with maximum graphics settings and a resolution of 2560 x 1440. If this is confirmed for the western launch, you can expect a previously unique MMORPG experience.

This is an AI-powered translation. Some inaccuracies might exist.

Player plays 30 minutes of Baldur’s Gate 3, but then everyone disappears or is dead – He just wanted to test a character

A player tested the “Dark Urge” for the first time in Baldur’s Gate 3, with their run turning out unexpectedly chaotic. The reason for this lies in the specifics of the Origins.

What did the player test? In Baldur’s Gate 3, players have the option to play so-called “Origins” in addition to their own characters. These characters have their own stories that players can explore during their run.

The user “Mister Spikes” decided to play the “Dark Urge” (German: Dunkle Verlangen), but his run went differently than planned, as he revealed on Reddit. Beginners should probably avoid this Origin, as it presents some unique challenges:

  • Even with the “Dark Urge,” you can customize the class, race, and appearance as usual.
  • The challenge, however, is that the Dark Urge is a mad killer without memories, and this trait affects your run.
  • The Dark Urge loves everything related to killing. Sometimes, you have no option but to give in to this bloodlust.
Start video
Baldur’s Gate 3 is 1 year old and to celebrate the creators share your dirty secrets

I guess that’s it for Gale

How did the player’s run go? The user shared on Reddit that he hadn’t spoiled this dark character for himself yet and therefore didn’t know what to expect in this run. However, he quickly realized that his run was becoming problematic: After 30 minutes, Lae’zel was already gone, and his only companion since then has been Shadowheart.

When he tried to save Gale, the player was given the option “Fantasy about chopping off Gale’s hand.” Since it was just a fantasy – or so he thought – he chose this option, only to find out that he actually severed Gale’s hand.

In his thread, he shared his thoughts, assuming that it was the end for Gale. Although this aspect initially frustrated him, he ended up enjoying this special run a lot.

Community reactions: The comments under the thread show that the community found the entire situation quite amusing. Many, however, also expressed understanding for the player and encouraged him by saying that most would likely have chopped off Gale’s hand as well.

Some users wrote:

  • steelywolf66 writes on Reddit: I guess you at least have a part of him with you always.
  • RupeeGoldberg comments on Reddit: Dear diary. Met a cute wizard today. I held his hand all the way to Baldur’s Gate.
  • AllergicDodo notes on Reddit: I’m pretty sure that anyone who blindly does the Durge probably won’t have a Gale in their first run. Hilarious, honestly.

Did you play the Dark Urge and spare Gale? Feel free to let us know in the comments. Gale is a favorite among companions, but he often causes many players to fail in the cRPG: Baldur’s Gate 3: The most popular Origin character is also often the reason you die

This is an AI-powered translation. Some inaccuracies might exist.

Former lead for WoW should make an MMO for League of Legends, now his own game focuses on specialists like in LoL

Greg “Ghostcrawler” Street talked about the design of the classes in his new MMORPG codenamed “Ghost”. He presents an exciting alternative to MOBAs like League of Legends.

Who is Greg “Ghostcrawler” Street and what has he revealed? The development veteran served as Lead Designer and spokesperson for Blizzard for several years, guiding the direction of World of Warcraft before working for Riot Games on the new MMORPG for League of Legends.

In the past year, he founded the studio Fantastic Pixel Castle to work with other veterans on a new online role-playing game codenamed “Ghost”. Recently on X, he discussed the class design of the MMORPG. Here are the key insights:

  • “Ghost” should value your time and be very Twink-friendly.
  • For this reason, the classes of the MMORPG must not be generic, like: Here you have the fighter, and there the wizard.
  • On the contrary, “Ghost” aims to offer 20 different fighter and wizard classes that play differently across the board.
  • This is only possible if they specialize strongly, similar to the champions from MOBAs like League of Legends. The difference being that the characters in “Ghost” carry your name, are created by you, and do not represent fixed predefined hero figures.
  • As further sources of inspiration for the class design, “Ghostcrawler” mentions games like Gloomhaven, Pathfinder, or Darkest Dungeon.

In further posts, the developer reiterates that “Ghost” will provide the holy trinity of tanks, healers, and damage dealers. Hybrid classes, which can take on multiple roles, are currently not planned due to the focus on specialization.

With this trailer, Greg Street introduced his new studio:

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Ghostcrawler presents his new development studio in the video

Concepts that are slowly becoming reality

What else do I need to know about “Ghost”? Even though Greg Street often speaks a lot about his new MMORPG, the project is still very early in development. This is underscored by his latest post on X about class design:

Much of this is still on paper at this point. We have mostly implemented it in the software, but the variety of playable classes is still very low at this stage, so we may need to change some ideas. This is all part of discussing things so early.

Greg Street via X

However, it is already quite clear where the journey is generally headed due to the lively exchange. The foundation of “Ghost” consists of the floating land masses that cover the sky of the game world. There are two variants of this.

  • The red zones resemble traditional areas from MMORPGs like dungeons and raids, with aggressive monsters, world bosses, and foreign players.
  • Blue zones, on the other hand, function more like a sandbox. Dynamic events should take place there, and every visit is different. These zones could even serve as a private area for you and your friends, with the possibility to define your own rules or to improve and customize your area (keyword: housing).

The combat system is intended to settle somewhere between New World and Black Desert on one hand and WoW and Final Fantasy XIV on the other. Controller support is planned in addition to the usual PC control via mouse and keyboard.

The perspective is to be third-person, just like in WoW and similar games. Community addons will only be supported if they enhance comfort or accessibility or change the interface. Mods for combat are not allowed.

The MMORPG is being developed in Unreal Engine 5, and the developers are placing a high priority from the outset on the integrity of the client as well as protection against exploits and bots. A Buy2Play payment model without microtransactions is planned.

If you want to take a first look at the current prototype of “Ghost”, you can do that by the way! However, keep in mind that this is a very early version made of placeholders. The actual assets need to be developed first: Former WoW lead shows his new MMORPG after only 4 months of development

This is an AI-powered translation. Some inaccuracies might exist.

Developers stop pre-orders for a new MMORPG because enough buyers are already testing the alpha

The developers of Corepunk are taking an unusual step and stopping the pre-orders for the new MMORPG that is set to start Early Access in November.

So, can I not pre-order Corepunk at the moment? Exactly! On the official website of the MMORPG, the developers announced this week that they have now received “enough pre-orders” to test the currently ongoing Alpha 4 on a large scale (via corepunk.com).

Whether the resale of Corepunk will only be possible from the Early Access start on November 26, 2024, or a few days earlier, the developers do not know at this time. In either case, the bonuses and skins from the pre-order packages will no longer be available.

Here you can see gameplay of Corepunk:

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Corepunk – 15 Minutes Gameplay

“It would be foolish to deny or ignore that”

What are the developers planning? The team behind Corepunk was very concerned after the technical and gameplay issues of the previous alpha phases that the servers would remain empty during the Alpha 4 test. The relief is now even greater that so many players are still interested in the MMORPG.

The interest in the project has exceeded all our expectations. We are receiving a lot of positive feedback about the game concept and its uniqueness. It was also a great pleasure to see that the game is able to maintain a stable online presence, even in an absurd situation where the servers crashed hourly for a week. Having a stable player base and the opportunity to continue testing and improving the game is a rare opportunity for us.

Developers of Corepunk via corepunk.com

The developers admit that they made “above-average number of mistakes” during earlier tests and at the launch of Alpha 4, and it would be foolish to deny or ignore that.

The goal now is to “fix everything that can be fixed, package the content we have created over the years into a logical, engaging gameplay, and consider your feedback and experiences in the game while realizing our vision.” The current Alpha 4 test is set to continue.

What kind of game is Corepunk? Corepunk is a “top-down MMORPG” with an open world. Visually and in terms of controls, it resembles League of Legends. At the same time, it is a classic MMORPG that, according to the developers, is meant to recall the difficulty of WoW Classic. Details on classes, professions, and more can be found here: Release, Alpha & Beta, Download, Launcher, Steam, Early Access, Keys – everything you need to know about the MMORPG Corepunk.

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4: Blizzard keeps the theme of Season 6 strictly secret, but you can already see it now

The test server for Vessel of Hatred has started in Diablo 4 and you can test new features. If you have been paying attention, you have already seen the theme of Season 6.

On the evening of September 4, the PTR (Public Test Server) started in Diablo 4, where you can test the new features coming with Vessel of Hatred and Season 6. There you can try out the new difficulty levels, the group finder, and the runes.

Blizzard recently announced numerous new features coming to the game in October. They have not revealed the new season theme and mechanic yet, but on the PTR you will get a small insight if you pay attention. To do this, you need to create a new character and look at an option that you are not yet allowed to select.

The new campaign and the new class cannot be tested on the PTR. In the video, you can see what the Spiritborn has in store for you:

Start video
Blizzard explains the Spiritborn, the new class in Diablo 4 and its spirits

“Hatred seeps from the jungle of Nahantu”

Where do I see the season theme? You see the season theme and a few features when you have created a new character and selected the gameplay options. In the last step, you choose whether to skip the campaign, play seasonally and/or hardcore.

Seasonally is grayed out, so you cannot select it. But when you hover over the field, you see a small pop-up window that reveals more about the upcoming season.

What is the theme of Season 6? The theme for Season 6 will be called “Season of Hate” according to the pop-up and apparently revolves around Mephisto. The Lord of Hatred and Lilith’s father will also be the new big boss of Vessel of Hatred.

In addition to the season theme, the overview shows a few features coming in Season 6.

The Diablo expert wudijo is surprised in his livestream on Twitch and says: “I guess there will be a season theme, guys.” He then notes that it will probably “be quite small again.”

Later he states that the mechanics could involve small dungeons, similar to the Hellbreach dungeons that came with Season 5.

After you create a character on the PTR, you also have the option to select a difficulty level. At first, you can choose between “Normal” and “Hard.” The difficulty levels replace the world levels, which have often been criticized by the community. You can read more about it here: Diablo 4: The world levels are a major point of criticism, but with Season 6 Blizzard is throwing them out

This is an AI-powered translation. Some inaccuracies might exist.

The CEO comments on the crisis at Helldivers 2: ‘We have veered off course a few times’

Helldivers 2 has been facing problems lately. Now the CEO has commented on the state of the game, explaining how things are going to proceed.

How is the crisis manifesting? The player numbers of Helldivers 2 on Steam have fallen from a peak of 458,208 in February 2024 to 65,585 in August 2024 – that was the highest number of logged-in players reached on Steam recently.

That is a loss of 86% in player numbers over 6 months.

Considering only the average player numbers, the losses are even higher: then 91% of the players on Steam have been lost.

What problems are we talking about? One of the biggest issues of Helldivers 2 is the balancing. Since its release, the game has repeatedly drawn attention with inconsistent balancing updates.

This has frequently led to frustration within the community, which was upset about weapon nerfs that were currently enjoyable.

The player numbers of Helldivers 2 have fallen from a peak of 458,208 in February 2024 to a maximum of 65,585 simultaneous active players on Steam in August 2024.

That is a loss of 86% in player numbers over 6 months.

The criticism has also reached the developers. The CEO of the developer studio “Arrowhead”, Shams Jorjani, has now commented on the current state of the game.

Start video
Helldivers 2 shows in the new war bond ‘Flame of Freedom’ fiery democracy

“We are trying to follow our own guiding stars”

What does the boss say? On the official Discord server of Helldivers 2, Jorjani answered some questions from the community.

One player asked if they wanted to take inspiration from other coop games in future updates, especially regarding balancing. Jorjani replied:  

The short answer is that we are trying to do a better job while following our own guiding stars. We have veered off course a few times during the summer.

To get back on track, they recently promised to fix the game in 60 days. However, this is not intended to happen all at once, but rather in regular patches. The updates will therefore not be the “biggest of all time”, but are meant to push the game in the “right direction”, as Jorjani explains.

“We first need to improve quality”

Elsewhere, the discussion focused on the speed at which “Warbonds” are released. More frequent releases are currently not the focus.

The slower speed was not only for improving quality but also for addressing other fundamental issues.

We would like to increase the pace again – but we first need to improve quality.

Unlike the developer team itself, some players have addressed certain problems much more quickly. In “only” 10 hours, they developed a solution to the weapon balancing problem: Helldivers 2 has problems with weapon balance – players work nearly 10 hours on a solution: “This is how it should be”

This is an AI-powered translation. Some inaccuracies might exist.