In the level phase of Monster Hunter Wilds, you will encounter limits beyond which you cannot increase your hunter rank at first glance until you have made certain progress in the story. The good news: Your earned XP will not be lost!
What are these limits? In Monster Hunter Wilds, you often have the choice of whether to take on a quest from the main story or an optional hunt or task next. However, sometimes the story will only continue after you have achieved a sufficiently high hunter rank through other activities.
Just as you level up, you will occasionally encounter an invisible barrier that will only be lifted once you have progressed far enough in the main story. That is to say: Until then, your hunter rank will not increase, no matter what else you do.
This is what awaits you after the main story of Monster Hunter Wilds:
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Monster Hunter Wilds: What to Expect After the Main Story
No experience points are lost!
Wait, will I lose my earned XP? Don’t worry, nothing is lost! Until you reach the next milestone in the story that raises the limit for the hunter rank, the game keeps track of every experience point you earn in the background.
Once you have progressed far enough in the story, all the saved XP will come crashing down into your hunter account, often resulting in various rank-ups in just a few moments. The extent this can take is shown in the post by shiikurox on Reddit.
The player got so lost in side quests with hunter rank 40 that he eventually received 63 level-ups (!) all at once. The community celebrates this with about 4,000 upvotes and over 130 comments.
Caaros writes on Reddit: “This reminds me of the time in Monster Hunter Generations Ultimate when I jumped from hunter rank 7, or whatever the last limit is, to hunter rank 112 in one go.”
AJ_Belmont22 can’t believe it (via Reddit): “This is crazy, lmao, I thought I had a high jump, from 40 to 51.”
Elegant-Victory9721 is already looking forward to his jump (via Reddit): “Man, that will be me, lol. I have been stuck at 40 for two days […]. I am almost through all the optional quests and then have no side tasks left…”
iamcll wonders on Reddit how such a huge jump is possible. He himself has done all the optional quests but only jumped from hunter rank 40 to 64. thalesjferreira explains on Reddit that he was able to achieve at least 45 level-ups by farming all the armors and weapons available up to that point.
Ubisoft has just put many of its games on sale on Steam. Among them is one of the best city-building simulations – with a gigantic discount of 90%.
Which game is it? The title in question is Anno 1800. It is the 7th installment of the Anno series and was originally released in 2019.
Players can build cities and lead them into the age of industrialization. They must optimize production chains and keep the population satisfied.
Over time, you can create a complex trade network that spans multiple regions. You will encounter other nations with whom you can either conduct diplomacy or engage in war.
The special feature in Anno 1800 is the tropical regions where you can establish a colony. Here, there are valuable resources that can be well-utilized back home.
The mood of the population can manifest in many forms. You can manipulate newspaper articles to influence their satisfaction. In the worst-case scenario, the population threatens to strike.
How good is it? On Steam, Anno 1800 has received an 81% positive review rating. This puts it on par with Anno 1404 and secures its place as the best Anno game of the last 10 years.
The reviews praise the diverse buildings and the management aspect, but advise war strategy fans to avoid the title.
You can find the game’s launch trailer here:
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The trailer for the construction strategy hit Anno 1800
Anno 1800 now with record discount on Steam
What kind of offer is this? Currently, you can buy Anno 1800 on Steam for only €5.99. To afford the game, you just need to skip a kebab. This is the lowest price that Anno 1800 has ever been offered (via SteamDB).
In addition to the standard edition, there are two more titles that are discounted:
The Year 5 Gold Edition of Anno 1800 costs €39.99 and has a 60% discount. It includes 4 season passes with 3 DLCs each and a package containing a new AI character, soundtrack, and digital artbook.
The Anniversary Package, which includes 2 additional cosmetic packs, is available for €51.99. There is also a 60% discount here.
Additionally, there are more bundles on Steam that you can check out. There is something for everyone who has always wanted to try Anno 1800.
Elden Ring features not only a massive open world but also extremely challenging bosses that outshine even the enemies from Dark Souls. But which of them is actually the strongest? MyMMO’s Souls expert Christos Tsogos examines the top bosses and ranks them.
How is this ranking created? This is not just about the gameplay of the bosses, that is, how difficult a boss is to defeat. Instead, we assess how powerful the bosses are according to their lore and story.
Although Elden Ring is primarily known for its gameplay, there is a huge world behind the games filled with massive lore that fans compile in incredibly large databases. The ranking is derived from descriptions of items, dialogues with NPCs, and quests.
Who is writing here?
MyMMO author Christos Tsogos has been exploring the lore of Elden Ring since its release. With fan theories, lore videos, and summaries of all the information available, Christos has acquired extensive background knowledge. Enough to determine which bosses from the base game and DLC are the most powerful.
In doing so, only their theoretical strengths and their power and influence in the world are considered. However, our ranking encourages discussions. If you disagree, feel free to let us know in the comments.
Important about the ranking: The list also includes the bosses from the DLCs. To keep the list manageable, I have focused on the 10 strongest with a detailed top 5.
These are the strongest:
10th place: Radahn, the promised bridegroom (DLC)
9th place: Malenia, Miquella’s blade
8th place: Bayle the Terrible (DLC)
7th place: Dragonlord Placidusax
6th place: Godfrey, First Elden Lord
[toc]
5th place: Midra, Lord of the Raging Flame
Midra, Lord of the Raging Flame
The story of Midra lies hidden in the Shadowlands. Along with his disciples, he tried to conjure the Raging Flame and cleanse the world of the Golden Order. Midra was on the verge of becoming the Lord of the Raging Flame himself. But when he found out what it truly meant to surrender to the Raging Flame, he withdrew from his fate.
Despite his renouncement, the Horned Heralds executed him and drove the Greatsword of Damnation through his body to ensure the Raging Flame could not escape.
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Elden Ring introduces the boss enemies of the DLC
When the protagonist challenged him, he embraced chaos and transformed into the Raging Flame. Whoever manages to achieve this state is nearly unstoppable, as all life is burned away and every being succumbs to madness. Those who choose the end of the Raging Flame will know the full extent of the possible destruction that madness brings.
Next up is 4th place on page 2.
This is an AI-powered translation. Some inaccuracies might exist.
Harry Potter has made it into eight movies that provide very good entertainment. Nevertheless, they are not perfect. Some of the biggest film mistakes are shown in this article.
What counts as a film mistake? We mean inconsistencies that occurred during filming and made it into the finished film. Sometimes they are really obvious, in other cases, you have to look closely to discover them.
Some of the mistakes we’ve listed may only have been noticed by particularly attentive viewers during the first viewing.
We are more interested in the small and big blunders that the creators themselves did not notice during the editing process and that made it into the final theatrical version.
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German trailer for Harry Potter and the Philosopher’s Stone
The image rights for Harry Potter belong to Warner Bros.
Hermione’s Hair in “The Sorcerer’s Stone”
At Hogwarts, a special wind seems to be blowing. At least, you get this impression when you look closely at Hermione’s hairstyle in the first film. Sometimes her hair changes as if by magic after a cut.
Want an example? During the first flying lesson, her hair is smooth in one shot, but after the next cut, a distinct crinkle pattern is visible. Hermione is indeed a witch, but it cannot be assumed that she has mastered this trick at the very beginning of her first school year.
How can the mistake happen? It is an obvious film mistake likely due to the long filming time. The scene was probably shot over several days, and different takes were combined in the edit. Unfortunately, it was forgotten that Hermione’s hair was styled differently on different days.
This is an AI-powered translation. Some inaccuracies might exist.
The US guild Liquid has secured the top position in the World-First race of the new raid instance from World of Warcraft. With Stix Kojenschrotter, they set the first real challenging progress blocker on the mat.
Team Liquid was the first guild ever to conquer the mythic fight against raid boss Stix Kojenschrotter. They needed 114 attempts for this.
For the kill, Liquid had a protection warrior and a blood death knight for the tank positions. They also had three healers (2x monk, 1x discipline priest), 5 melee dps, and ten ranged dps (mostly balance druids, shadow priests, and fire mages).
The biggest competitors – Instant Dollars, Echo, and Method – are happily wiping on Kojenschrotter and have 82, 63, and 75 pulls respectively, with Echo already managing to bring the boss below 3 percent. In total, 9 guilds are at boss number 3.
The trailer for WoW Patch 11.1:
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WoW Patch 11.1: Gallywix’s Control over the Cartels
Well, there’s also the fact that the professionals needed over 100 pulls for the first kill of the fourth of the eight bosses from the new raid Liberation of Lorenhall. On X, Liquid refers to Stix Kojenschrotter as the hardest 4th boss in years.
For comparison: For the fourth bosses from the previous 5 raid instances, only 36 pulls were needed in total (!). If the difficulty is set to increase gradually with the upcoming bosses, the professionals can expect a tough progress race. By the way, the difficulty level currently looks quite different in another area of WoW: Mega nerfs for Mythic+ – All WoW dungeons were way too hard
This is an AI-powered translation. Some inaccuracies might exist.
On Monday, March 10, 2025, at 9:00 AM, Monster Hunter Wilds received its latest patch, bringing it to version 1.000.05.00. This addresses several annoying issues that have made life difficult for many hunters over the past week– including a bug that caused severed monster parts not to be what they should be.
What bug is this about? A strange bug caused some hunters to diligently sever monster parts, but they did not receive the parts belonging to the monster. They simply transformed into completely different monster parts from other beings.
This should change with the patch. You will get back the parts and loot you are working towards, instead of having to hope for the right parts like a surprise bag.
Another similarly bizarre bug caused monsters to behave strangely and show altered movement patterns that confused their hunters. Additionally, this bug led to some game crashes.
Today’s patch aims to fix these problems and others that have complicated hunters’ lives since the release. You can read the full patch notes here.
Update: This post is from March 8, 2025, and has been revised in light of today’s patch.
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Monster Hunter Wilds: How to make menu navigation significantly easier
Ver. 1.000.05.00 makes your life easier again
In addition to the two bizarre bugs mentioned above, the new patch intends to address the following issues:
The “Meal Invitation” event with Azuz and Sild does not occur in some cases.
A problem with using equipment sets that causes decorations to be removed from the equipment, resets the customization of the bows to default values, and causes insect glaives to revert to their original rarity.
When severing monster parts, these are sometimes replaced by parts from another monster.
Gravios does not receive resistance to staggering after breaking its body parts.
A problem that can cause crashes in certain situations or cause some monsters to behave strangely.
Some abilities may be unintentionally activated under certain conditions.
Some items/rewards can be received repeatedly under certain conditions.
When trying to catch a fish with a net, the surrounding fish do not swim away from the fishing spot.
Some environmental features, such as floating debris, can be activated multiple times.
A problem where the main quest: Chapter 5-1 “Omen” cannot be continued.
The Palico support action “Lure Vitality Wasp” can cause the hunter to become unresponsive to some control inputs.
Scrolling through the quest list only displays the first 20 quests correctly.
A problem that may cause the game to terminate when starting with saved data that previously led to a forced exit.
Once the update is available, all online sessions will be terminated, and you will need to perform an update to continue playing online.
These issues are known and will be fixed soon
The following issues are currently known and will be addressed in one of the upcoming patches:
A network error occurs when an SOS flare is fired immediately after starting a quest.
Link members are not prioritized over other players and may not appear in certain locations, including base camps.
Palico attacks with blunt weapons do not cause stun or exhaustion damage.
The hunter profile may not be edited correctly in some cases.
Behind the scenes, the team at Monster Hunter Wilds is continuously working to resolve existing issues and bring new content for its hunters. At the beginning of April, the first title update featuring two new monsters and more is already set to release.
MeinMMO editor Karsten Scholz is currently playing Monster Hunter Wilds with great enthusiasm. In this article, he introduces you to his rogue … um … hunter.
If you have read my article about my personal “Rook” from Dragon Age: The Veilguard, you’ll know: The rogue is strong within me. My main character in WoW has relied on leather and short blades for 20 years. In Elder Scrolls Online, I play a Khajiit Nightblade, with two one-handed weapons and a bow. In Guild Wars 2, I’m a Thief, in Final Fantasy 14 a Monk. I could go on forever.
There is just something fantastic about diving into melee combat relatively mobile and pummeling the opponent’s health points down to zero with numerous quick attacks while deftly dodging enemy attacks that would quickly send you to the ground due to your rather low defense.
Who is writing here? Karsten Scholz is not only the MMORPG expert at MeinMMO, but also a big fan of the RPG genre in general. However, he only got to know and love Monster Hunter late, namely with World. After that, he played Generations Ultimate on the Switch and Rise on the PC. And now, of course, Wilds.
New to Monster Hunter Wilds? Here are tips for beginners:
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Monster Hunter Wilds: 4 Tips for Beginners to Make Hunting Easier
Dual Blades? Exactly My Thing!
Of course, this rogue preference has always influenced many non-MMO games. In Monster Hunter World, I got stuck with the dual blades after a short training session, and they are still my first choice in Wilds.
The official description from the game is truly applicable: Continuous, wild attacking with two blades is just much more my style than taking a massive swing with a giant sword and possibly missing that one very powerful strike because the monster just won’t stand still. That drives me crazy.
Additionally, it feels great to unleash long combos with the activated demon mode, landing countless hits in just a few seconds. Or to target a wound with a focus attack and then acrobatically swirl over the creature’s back with a click, unleashing high burst damage.
By the way, I play Monster Hunter Wilds on PC, with mouse and keyboard … and it almost feels like cheating to precisely open and target wounds. However, I get annoyed every time I have to press Y to let my Saikrii stop … you can’t have everything.
With dual blades against a huge dragon … pure fun!
A Matter of Play Style
My hunter is currently going on hunts without human companions, but with his loyal Palico. I really enjoy that the little rascal sets traps, throws barrels, heals, cleanses, and distracts monsters. Especially because I often tend to be too lazy to use the whole range of tools.
Usually, I focus on letting my dual blades do the talking, triggering wounds, and then attacking them carefully. Only with certain monsters do I use capsules from my mount to deal extra damage from a distance.
And of course, the Saikrii comes into play when I need to heal or sharpen my weapons, or when it’s time to hop onto the monster’s back. So far, I’m managing quite well through the game. But the toughest challenges still lie ahead of me.
I have only been in high rank for a few hours and am constantly unlocking new weapons and armor. The first high-rank set I crafted is the Quematrice Alpha set, which shines with 3x power release, 3x unimpressed, 3x fire resistance, and 1x dodge distance.
However, as soon as possible, I want to farm the high-rank version of the Nu-Udra set, which I liked the most visually at low rank. But see for yourself:
The Nu-Udra set evokes memories of Warframe and Destiny.
When it comes to weapons, I currently use Quematrice Silexes III and Uth Ngarpatu I the most, though I switch to other dual blades if it’s clear that the next monster has a different weakness than water or fire.
However, I also want to try the Guild Knight Sabers, the improved version of the Chthon-Kurasigama, Bone Blades IV, and Whirling Fulgur I – but I still need individual materials for all those weapons. I just unlocked the ability to craft Artian weapons.
As for my Palico, he currently wears the Guardian Arkveld Helm, the Guardian Arkveld Armor, and the Guardian Arkveld Sword. Why? Because it looks really cool! I haven’t thought much more about the outfit of my feline companion so far.
Karsten’s Palico wears white.
How do you approach your hunter’s adventure and the choice of their equipment or play style? Is the appearance of the gear more important than the quality (keyword: Fashion-Hunter)? Share it in the comments!
Not only Karsten Scholz is currently playing the new Monster Hunter with great joy, but also the colleagues. The editor-in-chief Leya Jankowski has probably spent the most time with Monster Hunter: Wilds so far. You can find out how she thinks about the game here: Monster Hunter Wilds in review: Nearly perfect – but not flawless
This is an AI-powered translation. Some inaccuracies might exist.
In March 2025, a new shooter called FragPunk was released. MyMMO editor Dariusz Müller gives you 4 reasons why you should try the game yourself.
What kind of game is FragPunk?
FragPunk is a hero shooter where teams can choose game cards at the beginning of a round. These game cards have various effects. For example, they can change the weather, give your opponents larger heads, or block the healing of enemies.
Games are played 5v5, and the attacking team must plant a type of bomb at one of 2 spots (A or B). The defenders must prevent this. There is no respawn.
The heroes all have different abilities, including a sonar scan, a smoke wall, or healing mushrooms.
The weapons are independent of the heroes, but if you lose a weapon due to death, you can no longer select it specifically. However, there is the option to receive a random weapon from a machine.
In the event of a tie, the teams face off in 1v1 duels.
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FragPunk: Beginning of October starts the beta for the hero shooter on Steam
1. Game cards provide a unique gameplay twist
With the game cards you choose at the start of each round, the course of the round inevitably changes. This means: If you are the attacking team, you cannot try to take the A spot in the same way every time. The gameplay conditions are always different.
This sets FragPunk apart from tactical shooters like Valorant and CS2. There, especially at the highest levels, teams have rehearsed tactics and procedures that they can play in a fixed manner each round. There is no random factor like game cards that create special effects that teams must adapt to during the match.
2. Fun even if you’re not a hardcore player
FragPunk has the potential to be fun even if you are not extremely competitive and want to sweat through every match. The effects introduce a fun component to the otherwise competitive gameplay of tactical shooters – at least if you are still new to the game.
The game cards encourage you to play unconventional “tactics”. For example, you can attach a turtle to your back that protects you from shots from behind. And yes, I’ve seen players run backwards onto a spot because of this.
The speed of the game, especially during gunfights, also adds to the entertainment of FragPunk.
3. FragPunk is competitive but faster than the competition
Games like Valorant and CS2 play fundamentally differently than shooters like Call of Duty, Battlefield, or The Finals. The gameplay is much more thoughtful. You can’t sprint properly, run back and forth a lot while shooting or even jump.
In FragPunk, you can do that. So if you find CS2 and Valorant too slow and miss bunny hopping, you might enjoy FragPunk more. There are also game cards and abilities that make you faster or allow you to jump higher.
4. The duel feature is an enrichment because it replaces the boring extension
In many competitive games, the same thing happens in the event of a draw: there is overtime. In overtime, a certain number of rounds are played again until a winner is determined. The teams switch roles between attacker and defender.
In FragPunk, teams face off in 1v1 duels in the event of a tie. First, like in a penalty shootout, you have to determine the order and choose your weapons and heroes. Then the duels start on small maps that are equally designed for both sides. The winner of a 1v1 duel plays another round but retains the damage taken.
Several aspects of the duel feature are really cool. On one hand, it’s just something new and not the boring overtime again. On the other hand, you can really root for your teammates because you can watch while they compete in their duel.
In addition, you have the opportunity in the duel to make something happen for your team, even if things hadn’t gone well for you before. For example, I played a bad match and took a lot of hits. In overtime, I then took the fifth spot. My teammates lost their duels, but I successfully won several duels in a row and decided the match for us. This way, you can still go into the next game with a good feeling.
In Monster Hunter Wilds, you need to catch Escunites or Wapponites for a quest, but they are very rare, especially the large, glowing specimens. We will show you an effective method to farm them.
Update, January 27, 2026: The article has been reviewed and is up to date.
Why do I need Wapponit? In the base camp of the Karmin Forest, you will find the NPC “Kanya”, who has a passion for fishing. She will familiarize you with the essential basics of fishing and will eventually send you on a side quest to catch a large Wapponit for her. This is easier said than done, as this aquatic creature is hard to find and, above all, very rare.
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Monster Hunter Wilds: Listen to the Field Expert Alma
Finding and Farming Wapponit
Where do I find Wapponit? You can find Wapponit in stalactite caves in the Karmin Forest and in the surrounding lakes. These stalactite caves are hidden behind waterfalls that you can easily pass through. We recommend two locations if you want to find Wapponit:
North of Area 12 behind the waterfall at the marked spot
North of Area 8 behind the waterfall at two marked spots
Two locations that may have Wapponit
How do I farm Wapponit? If you want to get Wapponit quickly, you should choose the farm spot in Area 8. Go to the stalactite cave and discover the location of the field camp “Underground Lake”. Here you should set up a field camp.
Now you can travel there quickly to fish for Wapponit. However, since this sea creature is rare, you probably won’t encounter it on your first visit. Feel free to check both locations in Area 8. If no Wapponit is available, you can use fast travel to another location to reset the area.
You can recognize Wapponit by its resemblance to an ammonite, a prehistoric snail with tentacles. There are two types: the normal ones, which do not glow, and the large ones, which glow bluish.
You are looking for the glowing Wapponit, which is a large specimen
For the quest, it is best to catch the Escunites with a fishing rod, but once you have completed the quest, you can also use your net and shoot at the respective Wapponit from a distance. This allows you to catch the sea creatures and fish much faster. The bait is irrelevant for fishing the Wapponit, you just need to be able to play with it.
To do this, pull the bait back and forth to imitate wave-like movement patterns. Do this slowly and episodically, not quickly in succession. Wapponites like to take their time, so you will likely have to cast the bait several times and play with it until one bites.
In Monster Hunter Wilds, your Palico will send you on a quest to find and catch a giant vitality wasp. We will show you the location.
What kind of quest is this? Your Palico will familiarize you with a side quest after Chapter 5, Mission 3, in which you need to catch a giant vitality wasp.
Don’t confuse this with the “Healing Support” quest, as that requires you to catch a normal vitality wasp. Many are now wondering where to find such a special wasp and, more importantly, how to catch it? We will show you.
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Monster Hunter Wilds: 5 Tips for a Clean Fight
How to Catch the Giant Vitality Wasp
Where can I find the wasps? There are various places where you might randomly encounter these wasps. These include the following areas:
Windy Plain – Area 10 or 13
Carmine Forest – Area 8
Ruins of Wyveria – Area 2, 5, and 13
We would recommend the Windy Plain in area 13. It is quick to reach, you are undisturbed, and there are no powerful monsters around that could interfere with your catch. You can then simply mark the giant vitality wasp on your map and ride your Saikrii.
The wasps will also be markedEquip the catching net
How do I catch the wasp? To catch the wasp, you cannot hit it with your giant weapon; you need to equip the “Catching Net” from your item menu. Activate it with your slingshot and then aim at the wasp. Now fire at it, and you’ve caught the wasp.
Now you can go back to your Palico and deliver the wasp. Once you have completed the quest, you will receive some potions and the possibility that your furry friend can revive you with one of these wasps.
The developers of Tarisland periodically release codes that allow you to secure useful items in the MMORPG. What codes are currently active, where you can activate them, and what benefits they provide, is revealed to you by MeinMMO here.
Update: We updated this article on March 10, 2025. We checked the codes for their validity.
Which codes are currently active for Tarisland? For the MMORPG, you can currently secure the following codes:
FORTUNE
BLESSINGS
HAPPINESS
JOY
LUCK
SUCCESS
WEALTH
The current codes are from the Chinese New Year event and each provide red gift packages with various rewards.
Which codes have expired? We regularly test the codes for their validity. In our test, we were unable to redeem the following codes:
MMO2024: Gives you 1x Attack Potion for level 20, 2,000 silver, and 10x Healing Potions for level 30.
TARISLANDSTEAM: Provides you with 100 Achromatic Crystals.
Liquidwon: Grants you 10,000 silver, 3 Attack Potions, and 5x Healing Potions at level 40.
Tarisland: Awards you 5x Mithril Bait, Unicorn Mount, Shiba Inu dog as a pet (called Ingame Wealth Hunter), 10x Healing Potion level 30, title Great Taste, 5,000 silver.
PlayTarisland: Grants you 20x LP Potions for level 20 and 2,000 silver.
Taris2024: Rewards you with 1x Crit Potion for level 20, 10x MP Potion for level 1, and 2,000 silver.
Where can I enter the codes? Open the “System” menu (the wrench icon, shortcut key “Esc”) in the game, go to the “Settings” menu, and click on “Redeem Gift Package” in the top row. This will open a webpage where you can enter the code. Information such as region, server, and character should generally be filled in automatically.
The cinematic trailer sets you up for the adventure in Tarisland:
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Tarisland: Trailer for the global launch shows cinematic class action
Once you have entered the code and clicked “Redeem Now,” the items and silver unlocked by the code will appear in your ingame mailbox. Simply go to “Collect,” and the consumables will be added to your inventory, the silver to your currency area.
Free2Play, for PC and Mobile, with a PvE focus
What else do I need to know about Tarisland? Tarisland is a theme park MMORPG that places a strong focus on dungeons and raids and has been released with a free-to-play model for both PC and mobile. There is no console version or controller support.
A story campaign guides you through the leveling phase. Additionally, you will find side quests and events in the game world. There is crafting, solo challenges, an amusement park, and instanced PvP content.
The new protagonist of the next Witcher game, Witcher 4, brings some significant differences compared to her old predecessor, the Witcher.
When it comes to eagerly awaited role-playing games, Witcher IV is likely at the top of many people’s lists. Although there have been some controversial discussions about whether Ciri is suitable as the new protagonist, most are looking forward to the next Witcher adventure.
However, Ciri will be more than just a new model for the Witcher – she is said to play completely differently, as revealed in a podcast on YouTube by CD Projekt RED.
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Trailer for The Witcher 4 shows Ciri as the protagonist
How does Ciri differ from Geralt? Ciri and Geralt are quite different – not only in their worldview but also in terms of their age and physical form. While Geralt is a rather massive block that one might want to avoid, Ciri is agile and nimble. She therefore does not rely solely on pure physical strength.
Especially the scene in the fight against the Bauk makes this clear, where Ciri uses the chain and also performs a spin. That would not suit Geralt at all, as Pawel Burza from CD Projekt RED explains:
You don’t see Geralt doing these things. He is quick, but … he is more like a block. [Ciri] is almost fluid in comparison.
Ciri fights fluidly, almost in a dance-like manner
By “fluid”, it refers to the fact that Ciri can quickly dance around her opponents, find their weaknesses, and generally move faster – whether to dodge or to attack.
This alone should ensure that the gameplay of Witcher 4 differs significantly from the combat system of the first Witcher titles. After all, Ciri is not a burly man but a – in direct comparison to Geralt – more delicate woman.
Yet, she should definitely not be underestimated because of this, as not only the story of Witcher 3 showed, where players could already play as Ciri, but also the spectacular cinematic for Witcher 4.
Ciri is currently being celebrated by fans, as her look is received exceptionally well. This is quite curious, as the developers insist that they haven’t changed anything about Ciri.
This is an AI-powered translation. Some inaccuracies might exist.
In World of Warcraft there is much destruction. Many great cities have been destroyed. Today, we will take a look back at the 5 most important of them.
World of Warcraft is, as the name suggests, a world that is almost permanently at war. It is not just about the fate of individual heroes, but often about whole nations or large cities that are annihilated. Whenever a city was destroyed in the history of Warcraft, it usually had significant and dramatic consequences.
We take a look at the history of 5 cities that were destroyed for various reasons throughout the Warcraft story – and what impact that had on the story.
Dalaran
Dalaran was a city of the Alliance for a long time, inhabited by the mages of the high elves and humans. Although the mages often only intervened slightly in the conflicts of the kingdoms, they repeatedly sent envoys to the various kings or appeared when there were demonic or mysterious occurrences.
The concept idea behind Dalaran.
Because the mages of Dalaran were well acquainted with demonic magic and its protection, it was also a declared goal of the Burning Legion to eliminate the mages as quickly as possible.
One of the most impressive cinematics of Warcraft III showcases this exactly. The demonic Archimonde uses powerful magic to recreate the city of Dalaran out of sand – and then brings it down like a sandcastle. With the small detail that the real city was destroyed in the process.
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WoW: Xal’atath and the Destruction of Dalaran
It took many years for the remaining Kirin Tor to seal Dalaran under a dome and rebuild the city – only to turn it into the “flying city” with “Wrath of the Lich King” and transport it to Northrend. Since then, Dalaran has always been in the air and travels to different places where the help of the mages is needed.
The second – and probably final – destruction of Dalaran happened just a few months ago. With the launch of the expansion “The War Within”, the mages teleported the flying city to Khaz Algar. However, Xal’atath had mingled among the archmages and weakened the city’s defenses, which were subsequently attacked by Nerubians.
Although many people were evacuated, countless residents of Dalaran died in the attack.
The city was ultimately completely annihilated when Xal’atath destroyed Dalaran with the Heart of Darkness. Fragments of the city rained down on Khaz Algar and only a few mages were able to escape death. While the Kirin Tor are not completely wiped out, it will take a long time before the remaining mages have a true home again.
This is an AI-powered translation. Some inaccuracies might exist.
Anyone who plays Final Fantasy XIV can regularly look forward to new in-game events and earnable items, mounts, and outfits. However, there are recurring claims that the events in the MMORPG are worse today than in the past. MeinMMO editor Sophia Weiß can even prove this.
In Final Fantasy XIV, the cultural highlights of Western and Japanese culture are celebrated throughout the real year with events. For example, there are events for Valentine’s Day, Easter, or the relaunch of the MMORPG. Upon successful completion of these limited-time quest lines, there are unique items, outfits, mounts, and companions.
However, for a few years now, players have repeatedly complained that the events have gotten worse. In a reddit thread, players are currently comparing the events of 2014/2015 with those of 2024/2025. Players also vent their frustrations in the official Final Fantasy XIV forum.
I wondered if there was any truth to the players’ concerns, and I dove into the data hell. Now I can say: Yes, the events have gotten worse, and I have the data to prove it. However, it doesn’t look as bleak as some might paint it.
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Final Fantasy XIV: Trailer for the big ‘Crossroads’ update
On Run-Quests and Buff-Food
To shed light on the dense data fog and find out how the event quality really stands, I went through them with the help of the list from the Final Fantasy XIV Console Games Wiki. Specifically, I looked at the same annual events since the relaunch:
Heaven’s Turn
Valentione’s Day
Princess Festival
Egg Hunt
Firemoon Festival
Festival of Rebirth
All Saints’ Wake
Starry Night Festival
To maintain comparability, I excluded the newer events and collaborations.
For the evaluation of quality, I divided the events into four different types: Quests, Fates, Events, and Dungeons. Open the menu to reveal the explanation.
Event Types
Quests: The traditional run quests where you speak to NPCs, watch cutscenes, must perform emotes, and unlock small mini-games. This is the worst type of event because you generally cannot play them multiple times, and player interactions are minimal. Additionally, these events are done alone.
Fate: Some seasonal events require you to complete a Fate – combat content that can usually be done repeatedly with friends and enjoyment.
Event: An event includes content specifically implemented for the celebration, such as the jumping puzzles of the Firemoon Festival or the maze from the 2023 version of Valentione’s Day. Here collaboration is often required, and interactions with other players are encouraged.
Dungeon: This category includes large-scale events in the game, such as the transformation of the Haukke Manor for All Saints’ Wake. Here you team up with other players.
My second criterion for evaluation are the rewards that can be earned. I differentiated between items, companions, mounts, emotes, and (glamour) outfits. For more details, you can also reveal the explanation here.
Event Rewards
Items: Items can be decorative items for the apartment or one’s own house, buff food, or Chocobo gear.
Companions: This refers to the minions you can summon and have walk beside you.
Mounts: In some events, mounts could also be unlocked.
Emote: During some quest lines, certain emotes had to be used to complete the task and receive the mentioned emote.
Outfit: The most sought-after rewards besides mounts are the outfits thematically suitable for the events, such as Santa costumes or swimwear.
With these parameters, I began to compare about 13 years of event history – from the relaunch with A Realm Reborn to Dawntrail in 2025. I ultimately summarized the data on an expansion basis: Per year, there were eight comparable events, with an update cycle of two years each, making it 16 per expansion – with the exception of Shadowbringers and A Realm Reborn.
The events have not only changed in recent years, but they also seem to be less elaborate. Here is the distribution of event types since the relaunch:
The number of different event quest types in Final Fantasy XIV since A Realm Reborn.
The fewest events were in A Realm Reborn. The first event was the Firemoon Festival in 2013. The most events, however, occurred during Shadowbringers. Since the release of Endwalker was delayed due to the Covid-19 pandemic, more events fall within the time frame of this expansion.
The Egg Hunt 2023 was, however, the last event with a Fate. Including the Firemoon Festival 2023, there have only been run quests – that is, 14 consecutive celebrations as of the publication date of this article.
On the other hand, there are the rewards. The journey is the destination, so what’s done during an event matters. At the same time, you want to have a great incentive to participate. Here is how the distribution looks across the expansions:
Since many events promise not just one reward, for example, besides a mount, decorative items are also offered, there are more rewards than events.
After the rewards peak in Shadowbringers, the decline in Endwalker surely doesn’t feel good. Dawntrail, however, is still too new to be evaluated specifically.
Looking at A Realm Reborn to Endwalker, it can be seen that there were fewer outfits recently, but other quality rewards have emerged more frequently – such as companions and emotes.
Great Rewards, Earned Quickly
The players are not wrong with their feedback: Since the middle of 2023, there have only been quest events – the most boring type of in-game celebrations. However, players have the most fun with things that can be done together.
A good event brings players together and showcases creative challenges. That is currently lacking.
Why the standard events are currently less elaborate is not known. Presumably, jumping puzzles, mazes, and the like require more developer power than talk to NPC X quests. However, these tasks become incredibly boring over time and have recently also been a major criticism from players regarding the main story of Dawntrail.
More Focus on Collaborations Instead of Routine?
There is also positive news to report: While Square Enix seems to neglect the well-known events a bit, they are simultaneously filling the MMORPG calendar with more diverse and also more fun additional events. Currently even more than before.
Since the end of 2023, that is, since the standard events have only been quests, there is the Fall Guys collaboration. This is a major event in the in-game casino where obstacle courses must be overcome.
After the release of Final Fantasy XVI, in which Naoki Yoshida and parts of the Final Fantasy XIV team were involved, they released their own crossover with the new game in the MMORPG. There was a companion, a mount, and an outfit to earn – if you managed to defeat a new version of Ifrit.
In addition, MogMog collection tasks and the Gold Saucer Festival or the repeatedly implemented Final Fantasy XV collaboration with a new Garuda fight are also starting again and again.
The regular events seem to be designed simpler at the moment and are correspondingly quickly completed – for both players and developers. However, there are big, often repetitive events that bring really nice combat content and rewards in between.
It may indeed be the case that the developers’ focus has recently not been on the regular festivities, but rather on getting the collaborations off the ground. However, once special events are completed, they cannot usually be played again. If the rewards remain the same, there is no incentive for that.
If Square Enix wants players to continue participating in their events and reduce the dissatisfaction among subscribers, they will have no choice but to implement more Fates and special adaptations again. However, the team around Naoki Yoshida is known for considering and implementing player feedback, so the chances are not so bad.
Throne and Liberty (PC, PS5, XBox) is the latest action MMORPG on Steam, released by Amazon. The free expansion “Wilds of Talandre” was launched on March 7, revitalizing the struggling MMORPG, but the reviews remain mixed.
This is how player numbers for Throne and Liberty are evolving on Steam: The MMORPG from NCSoft, which Amazon released in the West with a delay of about three-quarters of a year after its launch in South Korea, managed to gather over 330,000 simultaneous players on Steam at its release in October 2024.
However, in the months that followed, player numbers fell to a maximum of only 40,000 simultaneous players. In the days leading up to the release of the expansion, Throne and Liberty had dropped to about 25,000 concurrent players.
The expansion has now brought about a recovery in player numbers for the first time after 4 red months. Upon its release on March 7, player numbers on Steam rose to nearly 50,000.
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Throne and Liberty: Trailer shows regions of the Wilderness of Talandre expansion
Throne and Liberty divides gamers’ opinions on Steam
How is the expansion being received? The recent reviews on Steam of Throne and Liberty are still rather moderate: With 63% positive reviews, the online role-playing game is rated as “Mixed”.
In current reviews from March 8, there is still criticism of the combat system and the “Pay2Win” aspect of the Korean game.
In a German review from a player who has spent 60 hours in the MMORPG, it states: Throne and Liberty is not worth it unless you have massive money to reinvest. The combat system is “low”, and the player finds the mechanics in instances to be buggy.
In a positive review from a player with 40 hours, it says:
Throne and Liberty is on the rise. With the new expansion, it positions itself as the best free-to-play MMO we’ve ever been able to play.
The MMORPG may not be perfect, but it looks stunning and compared to paid games, the combat system is fantastic.
Combat and movement system is a point of contention from day one
This is how the expansion is viewed: As MassivelyOp reports, the expansion, like the main game, divides the player base. The site, however, emphasizes the negative aspects of the expansion:
The solo dungeons are perceived as too difficult, especially compared to the rewards they offer
The new milestone system has also faced criticism, as it adds another layer of complexity to an already bloated game and is only intended for hardcore players
There are also issues with performance and detail changes
In the race for the World First Kill of Gallywix, the current final boss in World of Warcraft, the Americans are in the lead.
In World of Warcraft, a “hot phase” has returned, as the “Race to World First” is underway – the race to see who can defeat the current final boss at the highest difficulty first. This time, it is the Chromking Gallywix, the leader of the goblins of Lorenhall, who is waiting to be peeled out of his chromatic armor in his large mech.
Although the race has been going on for several days, it has been relatively unspectacular so far – aside from some exploits and bugs.
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WoW Patch 11.1: Gallywix’s Control over the Cartels
Liquid is in the lead – but the lead is small
What is the current status? Currently (as of: 09.03.2025, 12:00 PM via raider.io), the race looks as follows:
Rank 1: Liquid (US) has killed 3 out of 8 bosses and is currently working on Stix Kojenschrotter, whom they have already brought down to 11.62% health.
Rank 2: Instant Dollars (US) has also killed 3 out of 8 bosses, but prefers to take on the boss Ritzelkrämer Lockenstock and is currently at 74.39%.
Rank 3: Echo (EU) is also at 3 out of 8 bosses and is fighting against Ritzelkrämer Lockenstock with 79.09% health.
Rank 4: Method (EU) is lagging a bit. They have only defeated 2 out of 8 bosses and are still fighting against Rik Resonanz, bringing him down to 13.30%.
In total, nearly 20 guilds have managed to defeat 2 out of 8 bosses.
However, one shouldn’t speak of a “pre-decision” just yet. Typically, several guilds reach the final boss before any guild is actually able to defeat him. Therefore, it can be expected that the professionals will spend another week or two with the raid, and especially the penultimate boss (Mug’Zee) and the last one (Chromking Gallywix) will keep the best guilds in the world busy for quite a while.
Why is it progressing so slowly? The raid “Liberation of Lorenhall” is not only very difficult on “mythic”, but even the heroic version of the raid has pushed many guilds to their limits. It took several days to defeat the heroic version of the final boss Chromking Gallywix – something that usually happens on the first day.
Since the professional guilds need loot from the heroic raid to prepare their characters as well as possible, not much happened in the first few days that was “actively” related to the race.
The gaming department of Warner Brothers has caused some of the most painful flops in recent years: Suicide Squad: Kill the Justice League is considered a huge failure. The new game for Wonder Woman had to be discontinued while still in development. This has implications for their currently strongest gaming brand, the game for Harry Potter: Hogwarts Legacy 2.
What is going on at Warner Bros? The gaming department of Warner Bros, WBGames, has had to endure some catastrophic failures in recent months:
Hogwarts Legacy 2 will not be a service game, says insider
This is now the consequence: The plan now seems to be to continue with what they are successful in: Hogwarts Legacy sold 34 million copies.
As the renowned video game journalist Jason Schreier reports (via YouTube), the consequence now is that Warner Bros. is turning away from the “Games as a service” model and developing games like the new Batman game and Hogwarts Legacy 2 with a different focus. The gaming journalist Jason Schreier, who is known for his good contacts in the gaming industry, says in a podcast:
Hogwarts Legacy 2 will not be a games-as-a-service game, the new Batman will not be a games-as-a-service game, and Wonder Woman also would not have become a games-as-a-service game. This is not a company that relies on games-as-a-service. They want to go for big brands.
Why service games now have such a bad reputation
What does this mean? “Games-as-a-service” is now a negatively connotated method of how games are developed: Originally, “games as a service” referred to something positive: games are further developed after release, receive expansions, regular patches, and updates. In the past, this was only how MMOs and MMORPGs were developed. Today, even classic single-player games are produced this way. A strategy game like Europa Universalis IV has been developed for 11 years and has received so many DLCs that it costs almost €400 on Steam to buy the complete game.
After some failures, “Games as a service” now appears to result in an unfinished product hitting the market, from which important parts have been cut out that are then later provided and sold at an extra cost. This creates the impression that even expensive games are being released as “unfinished and unpolished”.
Often the game is then not developed further as promised, but the project is discontinued while still in an unfinished state.
This has nothing to do with the original idea of “Games as a service”: Normally, games should be released that are complete at launch and can be played well, but improve over the years.
Successful MMORPGs like WoW are examples of such successful service games. But the recent titles from Warner Bros are examples of how not to do it.
Fans now hope that the decision will lead to Hogwarts Legacy 2 being released as a classic single-player role-playing game and that it will have an appropriate length and depth of gameplay at release, which will not be chopped up and delivered later: The 15 best free MMOs and MMORPGs on Steam
This is an AI-powered translation. Some inaccuracies might exist.
The actor and voice actor Roger Clark (46) landed an insane job in the gaming industry at Rockstar in 2013, the creators of games like GTA 5 and GTA 6. But he couldn’t tell anyone for 5 years. In the eyes of his friends, the ‘secret super project’ was just an excuse. Clark didn’t want to admit that he was unemployed.
What was this secret project? Roger Clark was hired for the lead role in Red Dead Redemption 2. He voiced Arthur Morgan.
But he had to keep silent about the project for 5 years, he couldn’t tell anyone.
Red Dead Redemption 2 became a mega-seller for Rockstar and is regarded by many as one of the best video games of the 2010s. However, for Roger Clark’s friends, the whole story about the super cool, yet secret video game that their friend supposedly worked on for 5 years sounded totally unbelievable.
This is what Clark says about the project: In a YouTube video, the actor says:
I worked for 5 years on Red Dead 2. When I got the job, I told my people, ‘I got a job at a really cool video game. But I can’t tell you anything about it.’ And they said, ‘Oh, that’s cool.’
Then a year went by, and a second year went by and they asked, ‘Are you still working on that video game you can’t talk about?’ And I said, ‘Yes.’ And they said, ‘You know Roger. It’s okay if you don’t find work. You don’t have to make up lies.’ And I was like, ‘No! I’m serious. I’m working on a video game.’
But his friends didn’t believe it. He had been telling that for 4 years.
For people around him, it seemed very unbelievable that a computer game could be in development for so long and require so much time from an actor.
https://www.youtube.com/watch?v=pQ5UwLiltao
Even today he is approached about his work
How did it turn out? Red Dead Redemption 2 became a mega opus. It is said to include 500,000 lines of dialogue. For Arthur Morgan alone, there are countless quotes that fans know and love.
In a YouTube video, Clark says that even today, 6 years after the game’s release, he is still approached about Red Dead Redemption 2. In a world where so much new content is released daily, people are still discovering the game and his work in it, which fills him with pride.
Since February 28, 2025, hunters have been unleashing their adventures in Monster Hunter Wilds. MeinMMO editor Nikolas Hernes is also a big fan. However, one of his favorite aspects of the game was not the large monsters or the new weapons: it was the cheeky creatures in a forest.
I have never looked forward to a game as much as Monster Hunter Wilds. I wanted to explore the vast areas, new monsters, and new combat mechanics right from the start. After spending some time in the Wind Plane, you quickly arrive at the Crimson Forest.
I was already excited about it before the release. The forest setting with its beautiful colors and the presence of Lala Barina impressed me. But I completely fell in love when I got to know the inhabitants of the forest. The Wudwuds remind me of one of the best Star Wars films.
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Monster Hunter Wilds: Did you really start the quest?
The Wudwuds are like the Ewoks, and it can’t be a coincidence
What are the Wudwuds? In the story, you get to know the Wudwuds quite well. They are a Lynian tribe from the Crimson Forest. Lynians are small creatures in the world of Monster Hunter that have different tribes throughout the games. The cat-like Palicos are also Lynians.
The Wudwuds are quite cheeky, but after helping them several times with monster problems, they welcome you into their community and become great trading partners.
Right at the first sighting of the Wudwuds, I felt like I was in the forest of Endor in Star Wars: Episode 6. Everything reminded me of the Ewoks, who are just as small and cheeky. The interaction of the Wudwuds with monsters also felt like the clumsy Ewoks fighting against the Empire.
Here you see a comparison between Ewoks from the game Star Wars Battlefront 2 and the Wudwuds
Later in the main quest of Monster Hunter Wilds, you encounter Rokko, who was a big highlight for me. In the Japanese version, he has the deep voice of Shinji Kawada and speaks in absurd phrases. He is like the cool mysterious guy in movies, only that Rokko constantly gets into trouble.
He seemed to me like a lost character from the Ewok TV movies. They are not particularly good, but The Caravan of Courage has its own nostalgic charm that only TV movies can radiate. And Rokko would fit perfectly there.
In the future, it might be possible for you to soon taste delicious dishes like those from Monster Hunter Wilds or other video games. American researchers have achieved a breakthrough allowing digital dishes to be tasted.
How is that going to work? For the initial tests at Ohio State University, a taste interface called e-taste was used. This is a system that consists of three components:
An electrochemical sensor platform that captures information about the taste of a food item.
A wireless data transmission protocol that can give instructions and control remotely, transmitting the recorded taste data.
An activation system that replicates tastes using edible chemicals. For this purpose, a hydrogel is placed on the tongue, releasing the corresponding chemicals.
With the system, it is possible to distinguish the five basic tastes: sweet, salty, sour, bitter, and umami (savory/meaty). An edible chemical is used for each taste: for umami, it is glutamate, which you know as an ingredient in many Asian dishes. For sweet, it is glucose, found in fruits.
The technology enables users to distinguish basic flavors. By mixing certain chemicals, even more complex flavors can be recreated.
The technology would be perfect for Monster Hunter Wilds since the food looks particularly delicious there:
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Monster Hunter Wilds: What to Expect After the Main Story
Tasting virtual dishes in reality
How well does it work? However, the device also has its limits: You still cannot distinguish a cod from a salmon. There are also problems recognizing the flavors of cakes and coffee.
The scientists report an accuracy of 70% after the initial trials. The first volunteer testers were able to distinguish different intensities of acids well. To improve the system further, the team plans to prevent the interaction between chemicals that disrupt the taste.
Additionally, the researchers found issues with residues in the system. Future systems are to be designed to deliver a fresh taste every time.
What is it good for? This technology would likely be tried out by many of you in the video game space. After all, who wouldn’t want to taste potions or raid virtual pastry shops without gaining weight?
Such a device could be a revolution in the VR field.
Furthermore, in the future, you could send your loved ones the taste of your homemade roast. This would especially provide an opportunity for people with sensory impairments to experience taste again.