Today, the new expansion “The Taken King” was released for the MMO shooter Destiny. Players are wondering: Where is the Suros package?
That’s a bit disappointing.
Bungie introduced the “Suros” package two months ago as a pre-order bonus. Weapons from the SUROS manufacturer were presented and described: Assault rifle, scout rifle, pulse rifle were to be included. Additionally, a shader and an emblem. Although nothing was said about the quality of the weapons, it drew attention. Players were excited about their pre-order bonus.
Anyone who logged in today for The Taken King found the emblem and the shader in the post office. But they wondered: Where are my SUROS weapons? Why are they not in the post office? Is there a bug?
No, it’s not a bug, but it’s a disappointment.
As seen in this video, the SUROS weapons and also the Häkke guns are indeed there. They can be found with Roni-55-30, the vendor of the Vanguard. However, they are just regular “green” weapons with 160 Attack, likely intended for beginners who reach level 30 without having played the previous content.
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To help cosplayers create their costumes more easily in the future, Blizzard has now released several image series to better showcase the heroes.
Much Work, Much Research
The daily life of cosplayers is not always easy. Either at the last moment that one important armor piece breaks or they are treated by convention visitors as mobile decoration, not even receiving a small “thank you” for posing and taking pictures.
To make it a bit easier for the gentlemen and ladies with a great love for Blizzard characters during the work on their costumes, the game developer has now released plenty of character kits in the form of PDF documents. Here, all interested parties can view their favorite heroes from multiple angles, making it significantly easier to access the necessary design information to bring the costumes to life.
Tyrande in the changing room – if only Malfurion knew!
So far, the selection is still small and limited to heroes from Heroes of the Storm. However, the individual documents are worth a look, as they show how many details are necessary to make a character in the game appear alive. Interesting also how much underwear gets designed that you will never see in the game…
A new image teases the specialization of the engineer that players of Guild Wars 2 can look forward to in Heart of Thorns.
A furnace in the face
After the major fiasco of the Mordrem invasion last weekend, there is an attempt to quickly redirect the attention of Guild Wars 2 players back to other matters. Step by step, the remaining elite specializations will be announced and the next class is clearly the engineer. As with the previous classes, there is only a single image this time, leaving plenty of room for speculation and theories.
Fiery in the face – and flying turrets in the background.
Unlike before, the community seems unable to identify a clear candidate for what the specialization is about. If everything goes as usual, the developers will write a detailed blog about it in a few days – until then, only speculation remains. What do you think, what could the new specialization be about?
More about Guild Wars 2, Heart of Thorns and the brand new elite specializations can be found on our GW2 theme page.
This is an AI-powered translation. Some inaccuracies might exist.
Now the publisher Hangames in South Korea announces that the servers will be shut down in October. They state as the official reason that they do not see themselves able to provide players with “satisfactory game content.” Apparently, fans are dissatisfied with the game updates.
What impact this will have on the western version of Echo of Soul, and whether the development studio Nvius will continue to develop Echo of Soul for another publisher, we will surely find out in the coming days.
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Many gamers had been waiting for a new elite game, and their wish was fulfilled with Elite: Dangerous. However, now some players are experiencing boredom.
Elite: Dangerous disappointed especially single-player fans right from the start. The originally planned offline mode was scrapped just before launch, and the story in the game fails to truly convince, feeling tacked on and unexciting. However, apart from the story, there is actually a lot to do. Players can trade between different star systems, engage with other factions, participate in wars, smuggle, or be a pirate. All of this happens in a persistent online universe, where you interact with many other players.
The space, endless… boredom
But now, not quite a year after the release in December 2014, some players are feeling bored. Take Andrew Jennings, for example. He set a big goal for the “MMO”: He wanted to own every single ship, which required him to become a multi-billionaire in the game. So he started flying trade missions, gradually filling his bank account. In between, he made some credits exploring unknown star systems and participating in battles. One thing led to another, and even in games, the motto holds true: Those who have a lot want even more.
But what do you do with all that money when you already have so much that you don’t know what to do with it? Here again, you can refer to the real world: You spend it on highly pointless things. Andrew Jennings and his colleagues, for example, bought the largest ships in the game for outrageous sums and let them collide with each other. Eventually, boredom set in, partly due to the fact that the MMO creates instances of star systems when too many players are present. There are not enough players in one place to interact with. So only the usual activities remain, which become boring once everything in the game has been achieved.
New content is needed!
Even exploring would become unenjoyable over time, as the galaxy is empty. So players consider other things, such as crashing their ship into a black hole. However, since you wake up again on a station afterwards, there are no risks to take. Nothing has consequences. Therefore, Jennings gave up and turned his back on Elite: Dangerous.
If the developers were to introduce purchasable space stations or storage facilities, he would consider returning. The upcoming “Close-Quarter-Combat” update might also be of interest to him, as new game modes like Free-For-All, 6v6 Team Deathmatch, and Capture the Flag will be introduced. As an MMO (or multiplayer) with long-term motivation, Elite: Dangerous does not seem to function properly…
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In League of Legends there are currently teasers for a new “dual” champion. However, it shouldn’t really be split.
Yesterday we introduced you to the “tale” of the lamb and lion. There is pretty much consensus: This is likely a teaser for a new champ in League of Legends. Even on the test server, a little joke was allowed, showing one of two masks above the player’s corpse every time a champion died. Much indicates that the new champ, besides having an affinity for death, consists of “two halves”.
The new concept is very similar to a fan proposal for a dual Two-in-One champion “Dha and Ma”, a kind of Ying-Yang concept (we used the concept art as a cover image). Fans find many parallels from the fan art back then to what we now know about the new champ.
However, the new champ will likely not be a “multi” champion as in the fan proposal or like the Lost Vikings in “Heroes of the Storm”. There, players can control all three champions simultaneously like in an RTS.
This concept has recently been virtually ruled out by a champ designer for LoL, as League of Legends is designed so that you always select your own champion. Changing that would require a lot of work on the interface and the input. And such a champion would hardly have interesting abilities, except for splitting. While one should never say “never,” the designer considers it a bad idea and virtually ruled it out.
Even if the new champ looks like a “2-in-1” champion, Riot will have thought of something different.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the new expansion “The Taken King” launches today at 11:00 AM. Watch it in a live stream on Twitch.
Now the time has come, the hour of truth approaches. As soon as he starts, we will embed our friend Nexxoss-Gaming with his Twitch stream here for all Guardians who are not already at the console. Until he starts, let’s embed another German stream:
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The Hour of Truth is Here: The Taken King Releases
For exactly three months, since E3 in mid-June, Destiny players have been waiting for this moment: The new expansion “The Taken King” releases. After two smaller DLCs that were largely ready at launch, this is now the first real opportunity for Bungie to adjust and show what they have learned from the criticism and praise from fans about Destiny.
So much is already known about the expansion; Bungie has been feeding fans with information for months. But there are many things you just want to experience firsthand, and much is still not clear in detail.
Because when you later tackle the quest “A Veteran’s Tour”, it gets stuck at a point with Eva Levante. If you did it, that’s also not a problem. Here, you have to delete the items temporarily until the quest proceeds.
This is an AI-powered translation. Some inaccuracies might exist.
In the Sandpark MMORPG ArcheAge , the year 1 is once again reviewed. The numbers are impressive and quite quirky.
In MMOs, everything is logged, Big Brother is watching, and the data is noted. Trion Worlds enjoys creating long infographics with all this data, filled with trivia information. This has also happened with Rift.
But they are certainly worth a look each time. Especially in ArcheAge, where it’s not only about chopping off the heads of others, but so much more.
You can see:
Hardly anyone is a pirate
Regarding the skill lines, “Songcraft” is far behind, while the stealth line “Shadowplay” enjoys great popularity
World of Warcraft gained attention last year with a humorous advertising campaign – which has now been quite blatantly copied.
The Axe in the Car Saves the … TÜV?
That in the MMORPG sector everyone steals a little from each other is probably no big secret. How boring would MMORPGs be if fun ideas like pets, group finders, or raids did not exist? Everyone picks up a bit from the others. In Taiwan, they have now taken it a step further and even copied an entire advertising idea.
To promote the new mobile game First Blade, the publishers set up a taxi that has been pierced by a large sword. Who doesn’t feel subtly reminded of Gorehowl, the axe of Grom Hellscream, which sliced a taxi in America a year ago?
So, who recognizes similarities?
What do you think: Cheap copy or clear case of “Good things should be copied”?
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the new expansion “The Taken King” starts tomorrow, the fresh add-on. We have summarized the most important questions.
It kicks off at 11:00 AM. The Taken King starts. We have extensively reported on it over the past weeks and months. But surely there are readers who are only now really interested in what’s going on. For them, we want to summarize the important information.
To do this, we use the popular fake interview format. We act as if someone is asking us questions who probably stopped playing Destiny after about 3 months because they just never got the raid boots from “The Vault of Glass”.
I haven’t played Destiny in a while. What is the most important thing I should know when I start tomorrow?
No, probably not. Everyone will receive the level they could achieve with the gear they have according to the old system as their light level tomorrow. And everyone can promote a hero to level 25 via an item they have in their mailbox. So you start at level 29.
Aaah, don’t remind me of that.
Sorry.
So light doesn’t matter anymore?
Yes, light is now calculated from the average of the defense value and the armor value of the gear. This results in the new light level. It still serves as a measure of how strong your Guardian is. And it also directly influences what enemies you can deal damage to and how much damage you take.
Slow down. I really haven’t played in a long time.
With a low light level, you simply won’t deal damage to strong enemies. Class items, artifacts, and ghost shells come in as new items that also have values. You should always grab the item with the higher main values to gradually increase your light level.
Sounds complicated! I’ll have to check that out more closely tomorrow.
Not that important. You’ll see everything tomorrow. By the way, there’s now a “smart loot system” that figures out what you need. And you should get that more often – like boots if you don’t have any.
…
Sorry. Oh, and the vault is much larger than before.
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That’s one of the three new subclasses. The flame hammer guy belongs to the Titan. The Warlock gets a kind of floating lightning god, and the Hunter gets a bow.
And I can just do that starting tomorrow?
No, you will unlock the respective subclasses through a quest. But that should be possible fairly early on.
Quest?
Yes, everything has now become a quest. It’s a new idea they have. Even things that were already in the game are now restructured into quests. The vendors who used to just stand around in the Tower are now supposed to have personalities, assign tasks, and interact more with the player. They now always want to tell the player what they can do next to become stronger.
And who is this Oryx?
The new Crota. Actually, Crota’s father.
And who is Crota?
War – Who was Crota? The final boss in the second raid.
So someone like Atheon?
Exactly. Oryx is coming now and wants to kill the Guardian who killed his son. That’s you, by the way. And to do that, he changes the aliens in Destiny and transforms them into slightly different aliens with new abilities, different colors, and makes everything a bit scarier.
Is there a new raid for 6 players? I always liked that the most … except for the thing with the boots.
Now you started it. The new raid is supposed to be called King’s Fall and to be pretty good. It starts on Friday evening. By the way, we know very little about it. A new public event has been extensively showcased “Court of Oryx”, but nothing has been said about the raid yet.
The armors – yes. For the weapons, only a few; most will be obtained through quests. Similar to how it was with the Thorn before. Everything you get from Xur can then also be found randomly in Taken King activities.
So does Xur still play a role?
Yes, of course. We don’t know the new processes super precisely yet. But it seems like almost everything with Don Calamari remains the same. He continues to sell exotic weapons and armors. Oh, and he now sells a new item that can increase your chances of drops from bosses.
Are there still Strikes?
Yes, new ones are coming. Not much is changing. It should be a bit more varied, and the bosses should be able to do more than just have a long HP bar, but otherwise not much happens. The Nightfall is supposed to be a little different than before. There’s no reputation bonus anymore, but you also don’t have to start from scratch if you die. And the latest news is that an item has been found in the database that will allow you to do the Nightfall Strike twice a week, but whether that actually happens… we don’t know yet.
And what about PvP? Is it worth it now?
It’s been worth it for a while now. They have significantly increased the rewards. In the meantime, a new 3v3 event called Trials of Osiris has come out, which was well received. Iron Banner continues as well. But both of these will be paused for a while and then come back later. With the Taken King itself, there are now three fresh modes: These have already been tested for a week and were well received. More like fun modes, a bit of variety.
Is it still lagging as badly as before?
I’m afraid so.
What about the Gjallarhorn?
Yes… no. You have to be very strong now.
I never got it anyway.
Okay, then that’s not a problem. The exotics from the first year… you can still use them all. However, there aren’t “Year 2” versions of all of them. And the “Year 1” versions will be about half as strong as the Year 2 versions.
How do I obtain the Year 2 versions?
You can extract them from the collection if you have the Year 1 version. You’ll see tomorrow.
But raid armor to become level 40… I don’t need that anymore?
No, there will probably be raid armor again, but it doesn’t have anything to do with the experience level anymore.
What about the “Fate of All Fools?” Is it available now? I remember there was something with that sick guy?
Interestingly no, and it probably will never exist. It seems that the stats have been merged into the new PlayStation-exclusive weapon “Jade Rabbit”. And its look will sport a new pulse rifle called “No Time to Explain”.
Speaking of “No Time to Explain” – is there a storyline this time?
At least that’s what they promise. It’s also gotten better in the last DLCs; the stories were clearer and more logical than before but very short. Now there’s supposed to be some real substance.
What else do I need to know?
The weapon balance has completely changed since last week. The new hot currency is “Legendary Marks”, which you need for everything. And you can now simply go to one of the faction types and say, “I fight for you,” without needing to carry a specific item anymore.
In the fantasy MMORPG The Elder Scrolls Online, there will be maintenance for Xbox One and Playstation 4 on September 15th and 16th. Players should leave their consoles on, as it could be a major patch: The Imperial City is coming.
On Tuesday and Wednesday, the Imperial City will finally be available on consoles. Update 7 will be deployed: The Imperial City includes two instances, an underground public dungeon, a large quest area, and there are new armor sets, the level cap will be raised. There’s a lot to do.
We have extensively covered Update 7 and the Imperials in recent months. Make sure to check out our dedicated The Elder Scrolls Online page, where you’ll find everything you need to know.
Warning: The Update 7 on PC was approximately 10 gigabytes. You should therefore configure your consoles to start the download even if you are not at home.
Maintenance with server downtimes will occur:
On Tuesday, September 15th, starting at 12 PM for Xbox One.
On Wednesday, September 16th, starting at 12 PM for Playstation 4.
There will also be maintenance for PC on September 15th, as a mini-patch will be deployed to resolve initial issues with the Imperial City.
No one knows how long the updates will take and when The Elder Scrolls Online will be available to players on Xbox One and PS4.
This is an AI-powered translation. Some inaccuracies might exist.
The Mordrem invasion in Guild Wars 2 has failed – from more than one perspective. What went wrong with the event, you will find out here.
A sentence with X, that didn’t work out.
In theory, everything looked so good: Guild Wars 2 wanted to host an in-game event as a small teaser for the upcoming expansion Heart of Thorns that thematically highlights the threats of the new game content. The whole last weekend, the Mordrem attacked and besieged various areas of Tyria – but unfortunately only rarely provided the fun that fans had hoped for. This was not only due to the bugs on the first day, where players received no rewards for their efforts, but also to questionable communication that did not meet expectations.
The Mordrem attacked – and frustrated new players and veterans alike.
According to the event announcement, it was supposed to be exciting and interesting for lower-level players as well, primarily to attract new players to the game. However, new players had absolutely no chance to deal enough damage to the enemies to participate in the rewards. At the same time, participating in the events did not grant any experience points, gold, or karma – so it was a pure waste of time for many.
The players are angry – so somehow the dragon has succeeded.
But the frustration didn’t stop there: Because the various events are spread across the whole map, players had to either teleport back and forth between the waypoints (which is quite expensive) or walk each time – here too, newcomers were left out, who either didn’t have the waypoints yet or couldn’t manage long walks in time.
In summary, the Mordrem invasion will probably go down in history as one of the worst events in Guild Wars 2. If the dragon Mordremoth’s plan was to discourage and demotivate players – congratulations, that worked.
The event has been discontinued. There are no plans to expand or repair it. And it is unlikely to be offered again.
This is an AI-powered translation. Some inaccuracies might exist.
Although World of Warcraft is graphically a bit dusty after over 10 years, there are at least some places for me that still give me goosebumps.
This may be partly because I had beautiful role play in these places and therefore they have stayed in my memory. Other places are simply historically interesting because they hold great significance for the lore of Warcraft. Lastly, there are the places where the whole atmosphere just fits together: be it the soundtrack, the quiet sounds of the surroundings, or the design of the world itself. I will show you a small selection of my “most beautiful places” in World of Warcraft – perhaps you know some of them and want to share them with us.
Zul’Gurub
Although as an elf fan I consider troll architecture relatively unappealing, the old Zul’Gurub is still a place I cherish. Even during Classic, I occasionally sneaked into the area that players usually had no access to (let’s remember, dear children: back then there were no flying mounts!). The whole residential area with all its cult sites is built around a temple of Hakkar – I found that impressive. Zul’Gurub is probably the largest city in the game in terms of surface area.
The individual cult sites of the various Loa were exciting almost a decade ago.
This is an AI-powered translation. Some inaccuracies might exist.
It shows intense action on the chilly planet Hoth. The “Walker Assault” mode is likely being showcased. For those who want to try it out themselves: A beta is starting soon for everyone who registers. There, players will be able to try the new mode Drop Zone featuring survival missions against imperial waves of attacks – and also what we can see here, the thing with the walkers.
https://youtu.be/oVbE3Rr8N_o
This is an AI-powered translation. Some inaccuracies might exist.
In just a few years from tube monitors to curved displays. Enough reason to take a closer look.
In 2015, the first curved screen from the brand Philips will be released. 34 inches (86.4 cm) with a resolution of 3440 x 1440 pixels are supposed to provide an intense viewing experience, with a suggested retail price of €1149. This naturally raises the question of how useful this technology is. What advantages does it offer? And what disadvantages?
Reasons to buy
The most obvious reason is the curvature. This is supposed to ensure that the distances from the image at the edge are identical to that in the center. This means the curve follows the eye, which does not have to constantly re-focus, relieving strain. This can be very helpful, especially for image editing when working for long periods. Another effect is the improvement of plasticity.
The curved display brings the image edges and pixels closer to the user, making viewing more comfortable. Users sit closer to a computer screen than a television, thus the curvature of the screen can enable a far more intense work experience with minimal distraction. – Artem Khomenko, Product Manager
Furthermore, the monitors usually have the 21:9 format for a better movie experience. Additionally, an ultra-HD resolution or even higher is possible.
Reasons against buying
In addition to the high prices, there are also several other reasons against it. For a time, earlier monitors did not support all color spaces, making the devices unsuitable for graphic designers. Moreover, one must sit directly in front of the screen. Looking at the display from the side results in a distorted image. With a curved TV, you won’t be able to watch movies together with family. They are also difficult to mount on the wall. And when mounted, the protruding edges do not look very nice.
Conclusion
The technology has not advanced very far yet. This makes manufacturing and pricing significantly more expensive, and the devices are currently a pure luxury product. Similar to SSDs.
The same applies to the UHD format. As a user, you gain little when such resolutions, although technically possible, are hardly available in films that support them. Of course, one could argue that it will be possible later, thus it is just a matter of time. That may very well be true, but then you do not need to buy a monitor now when they will be both more sophisticated and cheaper later on.
This is an AI-powered translation. Some inaccuracies might exist.
At the MMO shooter Destiny maintenance will take place on 9/14, which is this evening. Probably the servers will go down. Additionally, there is a new event from Bungie.
Tonight from 7:00 PM our time, maintenance will take place in Destiny.
No further information is available at the moment. We do not know whether a patch or an update will be deployed, nor do we know if the servers will go down and if so, for how long.
Pardon our Dust. Server maintenance will be conducted on 9/14 at 10AM PDT. You may be asked to login again upon returning to orbit.
It seems logical that (if an update comes) the patch today prepares the launch of “The Taken King” tomorrow at 11:00 AM our time. However, this should only be a relatively small download size. The real chunk was last week.
Update 18.15: Good news: Bungie has tweeted again and labeled the maintenance tonight as “short”.
Tomorrow at 11:00 AM it starts.
Your Legend in Destiny in Video
In the meantime, you can check out Bungie’s latest idea “Check Out Your Legend.” Go to this page. There you can enter your PSN or XBOX ID. Then it takes a little while and a video that is somewhat customized for you will appear.
Your own legend, so to speak. Nice idea. It highlights the favorite exotic weapon, some achievements made by the Guardian, and in English, the legends are also assigned special titles.
And stay away from the Taken until then
By the way: There are increasing reports that the first patrol missions from “The Taken King” are already available. This will likely be a glitch. Encounters of Year 1 Guardians with Year 2 enemies … don’t exactly align with the Light, if you know what we mean.
At the moment, this video is circulating … it shows 220 Light opponents in action. There is simply nothing to be done:
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Currently, a Combat Pre-Alpha of the MMORPG Crowfall is underway, and the developers are showcasing character creation and the three classes implemented so far.
Crowfall aims to bring back the days of exciting PvP battles of Shadowbane. The game is specifically aimed at players who enjoy PvP and do not want to experience long narratives in an MMO. This MMORPG is divided into campaigns that you can participate in. These campaigns lead you to different worlds that you explore to build your own kingdom, which you must then defend against others. Each campaign lasts for a certain period during which players must band together and achieve as much as possible.
How to create a hero
https://youtu.be/-XtiXtY6Htc
In the ongoing Pre-Alpha, the focus is on combat mechanics. First, you create a character. So far, only the three classes Confessor, Knight, and Legionnaire are available, which you can only customize to a limited degree. Later, there will be more classes and customization options. Each class is introduced through an in-game detailed video.
https://youtu.be/J8IdNe-KsoE
With your created heroes, you dive into PvP battles. You will be instructed on the controls and you can chat with other players while waiting for the match to start. Then, you should quickly search the area for weapons and armor. From the edges of the map, the so-called “Hunger” gradually encroaches deeper into the map. Anyone caught in the “Hunger” dies. Therefore, you should always head towards the center of the map, which is marked by a pillar of light. At campfires, you can heal yourself. At the end of the match, only one team will survive.
These are the current classes
In addition, the developers briefly introduce the three previously mentioned classes Confessor, Knight, and Legionnaire. The female Confessor is a mage who attacks enemies with fire spells from a distance, dealing significant damage and can quickly ensure her safety. Her abilities are fueled by mana. The Knight is a defensive melee fighter, a tank. He always fights on the front lines to absorb as much damage as possible. Additionally, he can block, execute many attacks, and knock down enemies. However, all of this costs mana. The Legionnaire appears to be the hothead of the characters, as he must be enraged to utilize his abilities. He charges forward to eliminate his opponents.
The launch on Sunday went relatively well for Europe, while there were bigger problems in the USA: Servers were brought up and down individually, checked, had queues, races were locked for balance reasons, the full program.
Year 2 is already experiencing a typical “ArcheAge shitstorm,” as can be seen on reddit and the ArcheAge forums. Apparently, on the “Fresh Start” servers, where a complete fresh start was supposed to happen, players could build “Ruby Solarium.” These are 28×28 “instant houses,” allowing players to secure a building spot immediately. While players were supposed to follow a plan to acquire the scarecrow and then other items, they were able to just place the item down and already have a spot secured.
The spicy part: These items were only available at the Pax event in Seattle. There, Trion Worlds handed them out as gifts to players. Some interpreted this as a “cash gift.” And so these items were heavily traded on eBay. They reached up to 200 US dollars there.
They probably should have disabled Ruby Solarium on the “Fresh Start” servers. As often, some had seen the problem coming, like this YouTuber here – and that’s exactly how it happened:
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It is hard to say how extensive the problem is. It is unclear how many houses were exactly built on the Fresh Start worlds. However, it seems to have been a moral blow for some to rush and then find these “eBay-to-win” houses on their desired building spot.
It seems to be a “typical ArcheAge” problem. In the past, harmless things in the complex system of ArcheAge have caused major waves due to small mistakes.
This is an AI-powered translation. Some inaccuracies might exist.
Three days ago, there was a livestream with the developers of Blade & Soul. They talked about the differences between the Asian and the Western market …
Koreans want to be the best, Europeans always want to experience something new
In a livestream, American and European fans of Blade & Soul had the opportunity to get to know some chief developers behind the MMORPG better and ask them questions about the game. As the three developers speak hardly any English, they employed the services of a translator. In any case, this is a strong signal to the players that they are also making an effort for them here at home. We have summarized the most interesting statements for you:
Since there are no classic roles in Blade & Soul in the sense of “tank, healer, and DPS,” the developers had to come up with something different for dungeons and raids: Players take on responsibility for specific tasks within a boss fight. So it may be that someone has to take care of a lever and activate it at the right time, while another player only hunts specific enemies and pulls them away from the group.
The difficulty of the content should fundamentally have nothing to do with the number of player groups. Although the raid for 24 people is currently the hardest thing Blade & Soul (in Korea) has to offer, they want to adapt the game content to the needs of the players. So if smaller groups of 2-6 players want to experience challenging dungeons, they will create those.
The cowboy costume and the difference between Korea and the West
Most outfits are Asian-inspired. In the future, there will be more variety.
The cowboy costume currently available in the founders packs was specifically developed for an American audience to appeal to players there. Future costumes will no longer only draw inspiration from the Asian region but will also gain influences from Europe and America to provide something exciting for all players.
There are significant differences between Asian and Western players. While Korean players like to grind and simply want to be “the best” at what they do (and are therefore significantly more competitive), Western fans prefer variety and always want something new to do – there must always be change and it should never become monotonous.
You can see the complete interview with all questions here:
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The developers are facing tough times ahead and they need to prove that they can bridge the gap between Western and Asian players – something that many MMORPGs have already failed at.
This is an AI-powered translation. Some inaccuracies might exist.