Pokémon GO brings a practical update for annoying evolution items

Some Pokémon in Pokémon GO can only evolve using certain items. The organization of these evolutions has now become simpler.

In Pokémon GO, there are now quite a lot of items that you can use to evolve certain Pokémon. These include, for example, the following:

  • Sun Stone
  • King’s Rock
  • Metal Coat
  • Dragon Scale
  • Up-Grade
  • Sinnoh Stone
  • Unova Stone
  • The Gearspect Coins

With the new apples for Knapfel, even more items will be added soon.

The annoying part: You could view or delete these items in your bag, but they were always grayed out. You couldn’t use them from there. Instead, evolution was only possible by selecting the respective Pokémon from the Pokémon collection and triggering the evolution in its menu. But that is changing now.

Start video
Pokémon GO: What’s in the new Season Powerful and Masterful

How the current update changes the evolution items in Pokémon GO

The new update for Pokémon GO includes an improvement of the evolution items. They are no longer grayed out in your bag, but are clickable now. It looks like this:

The best part: If you click on such an item, you will exclusively see a selection of Pokémon that can evolve with that item. So if you, for example, click on the Metal Coat, Pokémon like Onix or Scyther will appear in the selection. When you click on the King’s Rock, monsters like Psyduck and Quaputzi will be displayed – and so on.

This means: You can now easily display the monsters that can evolve with your items. This is especially useful if you might not even know which Pokémon need to use these items to evolve.

How do I get the update? The update is now available, but it is not automatically enforced. You can still download it by accessing your respective app store and manually clicking on the update there.

What’s next in Pokémon GO? April is already halfway through, but there are still plenty of dates to come. For example, you can catch the new Pokémon Forgita at the current event. But that’s not everything that April brings.

Among other things, the debut of the aforementioned Knapfel is also coming, which can evolve using special apples. In addition, we will also be battling Gigantamax Snorlax this month, there is another Community Day coming up, and Dynamax Entei wants to be challenged. Quite a lot is happening! If you want an overview: Here you can find all events in April 2025 for Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Path of Exile 2 makes the difficult bosses easier, fans think cowards are to blame

In Path of Exile 2, the developers have released a new patch. This time, the difficult bosses in the ARPG are easier, and players suspect that the reason for this is cowards.

What’s in the patch? The new patch 0.2.0f once again brings a variety of innovations and improvements to Path of Exile 2. Since the season start of Dawn of the Hunt, the developers have been regularly adding updates to improve the rocky start of the season.

This time, the developers have changed several smaller features (via PathofExile.com). For example, players can now much more easily obtain belts with three slots for charms. There is now an affinity area in the stash where players can add different items that previously did not belong to any category.

In the endgame, the developers have also released the promised bookmarks for the atlas. Players can set up to 16 bookmarks to find places more easily later. Furthermore, players will now find higher quality runes because lower ones are gradually being removed from the loot table as they unlock higher ones.

However, the most important change concerns the difficult pinnacle bosses in the endgame.

Here you can watch the trailer for the current season Dawn of the Hunt:

Start video
Path of Exile 2 presents gameplay trailer with the new Hunter class

Infinite Respawns for Beginners

How are the pinnacle bosses being changed? The pinnacle bosses are among the most difficult bosses in Path of Exile 2, which makes them a significant challenge, especially for beginners, but also pros die more often to bosses like the Arbiter of Ash.

As part of the current season “Dawn of the Hunt,” the developers have made it their task to make the transition between campaign and endgame smoother. To achieve this, they have added respawns in low-level maps.

There are also these respawns with the bosses. In the new update, the developers have decided to provide an unlimited number of respawns for difficulty level 0. As a result, players can try the pinnacle bosses as many times as they want. Previously, these attempts were limited. However, fans suspect there is a harsh truth behind this.

What do fans believe? In the Path of Exile 2 community, every little change is always discussed. This includes the new infinite respawn opportunities. User Miv- explains on Reddit why this is good: “This is very good for recognizing patterns and understanding what happened.”

Other users believe, however, that the reason for the change lies with cowards who leave the game after failing at the bosses. This assumption could spell harsh truth for the developers. BigC_Gang writes on Reddit: “They [the developers] must have metrics showing that people log off after failing at a boss and do not come back.”

Player bigmacjames admits on Reddit that he is one of them: “That’s exactly what I did. I finally found enough parts to fight the Arbiter. 4/6 deaths were because the game lagged on the first attacks […] and everything is a one-shot, so I died. 1 time was actually my fault. The last time I died to one of his explosions that wasn’t rendered at all. […] I logged off until 0.2.0 came out.”

jbh_jukebockshero also feels guilty and writes on Reddit: “Honestly, that was me at the Trials of Ascendancy. One try at the boss, 25 minutes to backtrack to try again. Made me ragequit. I don’t have that kind of free time in my life.”

Have the trial bosses also been changed? Even though the bosses in the Trials of Ascendancy were not changed in the patch, there is a change to the mechanics that unlock them. Upon completing a Trial of Ascendancy, players receive points to choose and skill their Ascendancy class. However, since the patch, players can also switch between their Ascendancy classes when completing a trial.

With the new changes, the focus is primarily on the user-friendliness of Path of Exile 2. However, the core of the game is currently a reason for discussions with the developers. The developers and their players have different views on where the ARPG should go: The developers want you to play Path of Exile 2 very differently, players say: They don’t want that at all

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PathofExile.com

EA FC 25: Fantasy FC Tracker – All Players, Upgrades and Progresses

In EA FC 25 are numerous dynamic heroes and players during Fantasy FC. The cards can collect up to 6 upgrades. The most important information about the progress of improvements for all professionals can be found here on MeinMMO.

What do you see in the tracker? We have listed all players with their ratings (upgrades are marked in bold), positions, and clubs in the first column. In the second column, you will find the conditions for upgrades in the table header. Below, you will find the corresponding progress and improvements when achieved.

All matches played since the release of the fantasy card in the league are considered for the upgrades.

Update from 26.05.2025: Due to various finals in domestic cup competitions, there have been further updates.
Start video
Tips for a Perfect Start in EA FC 25 – Ultimate Team

Live tracker for Fantasy FC: All players and upgrades

All Fantasy FC Heroes: Upgrades and progress

Hero (Rating)
– Position(s)
– Club
Upgrades
1. Matches won (team)
2. Goals scored (team)
3. League won
4. Cup won
Zé Roberto (94)
– LM, LF, LV, ZM
– Bayer Leverkusen
1. 2/2
→+1 OVR
→Box-to-Box++
2. 10/10
→ 99 Pace
Gomez (93)
– ST
– VfB Stuttgart
1. 0/2
2. 4/10
4. PlayStyle+ & 99 Stat
Matuidi (95)
– CDM, CM
– Paris SG
1. 2/2
→+1 OVR
→Box-to-Box++
2. 10/10
→99 Defensive
3. +1 OVR & Key Pass+
4. 99 Stat
Hazard (94)
– LM, LF
– Real Madrid
1. 2/2
→+1 OVR
→Winger++
2. 7/10
Maicon (93)
– RB, RM, LV
– FC Lombardia (Inter)
1. 2/2
→+1 OVR
→Wing-back-Pro++ (LV)
2. 6/10
Litmanen (95)
– CAM, CM
– FC Barcelona
1. 2/2
→+1 OVR
→Inside Forward++
2. 10/10
→ 99 Shots
3. +1 OVR & Key Pass+
4. 99 Passing
Williams (93)
– CM, CDM, CAM
– FC Everton
1. 2/2
→+1 OVR
→Classic 10++
2. 6/10
Keane (92)
– ST
– Tottenham Hotspur
1. 1/2
2. 5/10
Carragher (94)
– CB, LB, RB
– FC Liverpool
1. 2/2
→+1 OVR
→Full-back-Pro++
2. 8/10
3. +1 OVR & PlayStyle+
Vialli (93)
– ST
– Juventus Turin
1. 2/2
→+1 OVR
→Passer++
2. 3/10
Georges (94)
– CB
– Olymp. Lyon
1. 2/2
→+1 OVR
→Sweeper++
2. 10/10
→99 Defensive
3. +1 OVR & Interception+
Francescoli (92)
– CAM, ST
– Olymp. Marseille
1. 1/2
2. 4/10
Howard (91)
– GK
– FC Everton
1. 0/2
2. 3/10
Guti (92)
– CM, CAM
– Real Madrid
1. 2/2
→+1 OVR
→Engine++
2. 7/10
Joe Cole (92)
– RF, RM, CAM, LF
– FC Chelsea
1. 2/2
→+1 OVR
→Shadow Striker-Pro++
2. 6/10
Kanu (90)
– ST
– FC Arsenal
1. 1/2
2. 3/10

All Fantasy FC Players: Upgrades and progress

Player (Rating)Upgrades
– Position(s)
– Club
1. achievable by player
a) Goals/Assists
b) Without conceding
c) Without card
2. achievable by team
a) Matches won
b) Goals scored
c) League won
d) Cup won
Rodrygo (95)
– RF, RM, ST
– Real Madrid
1a) 0/1
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
→Winger++
2b) 8/10
Rashford (95)
– LF, LM, ST
– Aston Villa
1a) 1/1
→Racer
→First Touch
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
→Poacher-Pro++
2b) 9/10
Son (94)
– ST, LM, LF
– Tottenham Hotspur
1a) 1/1
→Lob
→Through-pass
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 1/2
2b) 6/10
Marmoush (94)
– CAM, ST, LF
– Manchester City
1a) 1/1
→Tiki-Taka
→Relentless
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 1/2
2b) 3/10
Kvaratskhelia (96)
– LF, LM, CAM, RF
– Paris SG
1a) 1/1
→Racer
→Power Shot
1c) 4/4
→+1 OVR
2a) 2/2
→+1 OVR
→Winger++
2b) 10/10
→99 Dribbling
2c) +1 OVR
2d) 99 Stat
Tchouaméni (94)
– CB, CDM, CM
– Real Madrid
1b) 1/1
→Key Pass
→Tackle
1c) 0/4
2a) 2/2
→+1 OVR
→Wide Half++
2b) 7/10
Davies (95)
– LB, LM
– FC Bayern
1b) 0/1
1c) 3/4
2a) 2/2
→+1 OVR
→Fullback-Pro++
2b) 9/10
2c) +1 OVR & Kante+
Dunn (94)
– CM, LF, RB, RM
– Paris SG
1a) 1/1
→Key Pass
→Forward Pass
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→Offensive Winger.PRO++
2b) 10/10
→99 Passing
Walsh (96)
– CDM, CM
– FC Chelsea
1b) 1/1
→Long Pass
→ Key Pass
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
→Box-to-Box++
2b) 9/10
2c) +1 OVR & Interception+
2d) 99 Passing
Kolo Muani (93)
– ST
– Juventus Turin
1a) 0/1
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→False 9++
2b) 3/10
Pavard (92)
– CB, RB
– Lombardia FC (Inter)
1a) 1/1
→ Kante
→ In the air
1c) 2/4
2a) 2/2
→+1 OVR
→Vert.-Pro++
2b) 8/10
João Félix (92)
– LF, LM, ST
– Milano FC (Milan)
1a) 0/1→past
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 1/2
2b) 5/10
Malen (93)
– RM, RF, ST, LM
– Aston Villa
1a) 1/1
→Tiki-Taka
→Shooting with a flat volley
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→Winger++
2b) 7/10
Caicedo (92)
– CDM, CM
– FC Chelsea
1b) 1/1
→Key Pass
→Techniques
1c) 0/4
2a) 2/2
→+1 OVR
→Inside Back-Pro++
2b) 6/10
Babajide (92)
– LF, LM, ST, RF
– UD Tenerife
1a) 1/1
→Sliced shot
→Strong Pass
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 0/2
2b) 1/10
Núñez (93)
– ST
– FC Liverpool
1a) 1/1
→Trivela
→Acrobatics
1c) 0/4
2a) 2/2
→+1 OVR
→False 9++
2b) 8/10
2c) +1 OVR & PlayStyle+
Cucho Hernández (92)
– ST
– Real Betis
1a) 1/1
→Power Shot
→Racer
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→Passer++
2b) 5/10
Zaniolo (91)
– RM, RF, ST
– Fiorentina (AC Florence)
1a) 0/1
1c) 0/4
2a) 2/2
→+1 OVR
→Pushing ST-Pro++
2b) 6/10
Tsygankov (91)
– RM, RF, CAM, CM
– FC Girona
1a) 1/1
→Through-pass
→First Touch
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 0/2
2b) 4/10
Billing (92)
– CM, CDM, CAM
– SSC Napoli
1a) 1/1
→Anticipation
→Relentless
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 1/2
2b) 4/10
2c) PlayStyle+ & +1 OVR
Baku (91)
– RB, RM
– RB Leipzig
1b) 1/1
→Push+
→Tiki-Taka
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 1/2
2b) 5/10
Gallagher (90)
– CM, CDM, CAM
– Atlético Madrid
1a) 1/1
→Anticipation
→ Forward Pass
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 0/2
2b) 6/10
Aguerd (91)
– CB
– Real Sociedad
1b) 0/1
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
2b) 7/10
Saelemaekers (90)
– LM, LF, RM, RF
– AS Roma
1a) 1/1
→Tiki-Taka
→Quick Step
1c) 2/4
2a) 2/2
→+1 OVR
→Inside Forward-Pro++
2b) 5/10
Kika Nazareth (92)
-CAM, CM, ST
– FC Barcelona
1a) 1/1
→Sliced shot
→Quick Step
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→Classic 10++
2b) 10/10
→99 Passing
2c) +1 OVR & Flat Shot+
Burkardt (91)
– ST
– FSV Mainz 05
1a) 1/1
→Flair
→Trivela
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
→Passer++
2b) 8/10
Tel (90)
– ST
– Tottenham Hotspur
1a) 1/1
→Quick Step
→ Technique
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 1/2
2b) 5/10
Bennacer (89)
– CDM, CM, CAM
– Olymp. Marseille
1b) 1/1
→Key Pass+
→Relentless
1c) 0/4
2a) 1/2
2b) 3/10
Buendía (91)
– RM, RF, CAM
– Bayer Leverkusen
1a) 0/1
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→ShadowST-Pro++
2b) 10/10
→99 Dribbling
Nicoli (91)
– RM, RF, ST
– Manchester City
1a) 1/1
→Relentless
→ Through-pass
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→Winger++
2b) 5/10
Theate (90)
– CB
– Eintracht Frankfurt
1b) 1/1
→Anticipation+
→ Kante
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
→Supportive Back-Pro++
2b) 5/10
Brand (90)
– LF, LM, CAM
– VfL Wolfsburg
1a) 1/1
→Through-pass
→ Tiki-Taka
1c) 4/4
→+1 OVR
→+1★ Weak Foot/Skillmoves
2a) 2/2
→+1 OVR
→Shadow Striker-Pro++
2b) 9/10
Fermín (91)
– CM, CAM, LF
– FC Barcelona
1a) 1/1
→ Technique+
→ Interception
1c) 4/4
→+1 OVR
→+2★ Skillmoves
2a) 2/2
→+1 OVR
→Classic 10++
2b) 10/10
→99 Dribbling
2c) +1 OVR & Power Shot
2d) +1 OVR & 99 Shots
Feller (90)
– ST, RF
– Real Madrid
1a) 1/1
→Quick Step+
→First Touch
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
→Player Role++
2b) 10/10
→99 Pace
Guessand (89)
– ST, RM
– OGC Nice
1a) 1/1
→Racer+
→Power Header
1c) 4/4
→+1 OVR
→+2★ Weak Foot
2a) 1/2
2b) 5/10
Ould-Hocine (89)
– CB, CDM
– FC Paris
1b) 1/1
→Block+
→Tackle
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 1/2
2b) 3/10
Levels (90)
– LB, LM
– Bayer Leverkusen
1b) 1/1
→Racer+
→Further Throw-in
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→Fullback-Pro++
2b) 8/10
Alexsandro (90)
– CB
– OSC Lille
1b) 1/1
→Anticipation+
→Relentless
1c) 0/4
2a) 2/2
→+1 OVR
→Sweeper++
2b) 4/10
Chukwuemeka (89)
– CAM, CM
– Borussia Dortmund
1a) 0/1
1c) 3/4
2a) 2/2
→+1 OVR
→Winger++
2b) 8/10
Williams (89)
– RB, LB
– Nottingham Forest
1b) 1/1
→Tackle+
→Interception
1c) 2/4
2a) 2/2
→+1 OVR
→Winger-Pro++
2b) 7/10
Mateta (90)
– ST
– Crystal Palace
1a) 1/1
→Power Header+
→Flat Volley
1c) 4/4
→+1 OVR
→+1★ Weak Foot
2a) 2/2
→+1 OVR
→False 9++
2b) 6/10
2d) 99 Physical & Flat Volley+
Sancet (90)
– CAM, CM, ST
– Athletic Bilbao
1b) 1/1
→Key Pass+
→Through-pass
1c) 4/4
→+1 OVR
→+1★ Skillmoves
2a) 2/2
→+1 OVR
→False 9++
2b) 9/10
Petrović (89)
– GK
– RC Strasbourg
1b) 1/1
→Wide reach+
→Footwork
1c) 0/4
2a) 2/2
→+1 OVR
→Keeper-Pro++
2b) 4/10

How do upgrades work for players of Fantasy FC? Every normal professional has the chance for up to 6 upgrades. In the next 4 league matches, the professional can achieve 4 upgrades. Depending on the displayed position of the card, there are slight variations in the requirements:

  • for ST, LF, LM, RF, RM, CAM, CM
    • 1 PlayStyle+ (max. 2) and one PlayStyle per 1 goal/assist of the professional in the next 4 league matches
  • for CDM, LB, RB, CB, GK
    • 1 PlayStyle+ (max. 2) and one PlayStyle for a match without conceding in the next 4 league matches
  • for all professionals
    • +1 overall rating (OVR) and 1 player role++, if the club wins 2/4 league matches
    • +1 OVR and 5★ Weak Foot/Skillmoves: Player avoids a card in the next 4 league matches
    • 1 stat to 99 rating: Player’s club scores 10 goals in the next 4 league matches

2 more upgrades can be obtained when the professionals win the domestic cup or league at the end of the season:

  • 1 PlayStyle+ (max. 3) and 1 stat to 99 rating: Player’s club wins the domestic cup
  • +1 OVR and 1 PlayStyle+ (max. 3): Player’s club wins the league

How do upgrades work for Heroes of Fantasy FC? Heroes can collect up to 4 upgrades. They have the next 4 league matches for 2 improvements, and they can obtain 2 additional upgrades at the end of the season by winning the league or the domestic cup competition.

  • +1 overall rating (OVR) and 1 player role++: Heroes’ club wins 2/4 league matches
  • 1 stat to 99 rating: Heroes’ club scores 10 goals in the next 4 league matches
  • 1 PlayStyle+ (max. 3) and 1 stat to 99 rating: Heroes’ club wins the domestic cup
  • +1 OVR and 1 PlayStyle+ (max. 3): Heroes’ club wins the league

For more information on the upgrades you can check directly on EA Sports’ page.

When do the upgrades appear in the game? Most league matches take place on weekends. Therefore, the upgrades should appear by the following Wednesday at 19:00 in Ultimate Team.

With this, you have the most important information about the upgrades and players for Fantasy FC. Feel free to visit often to keep an eye on all improvements. The cards for the Road to the Final can also still improve: FC 25: All players and upgrades in the RTTF Tracker

This is an AI-powered translation. Some inaccuracies might exist.

You would not have met the creator of Dragon Ball if his greatest wish had come true

Akira Toriyama was the manga artist of Dragon Ball and became famous for his work. However, if it had been up to him, he could have lived a quiet life.

What was his greatest wish? As Toriyama revealed in an interview with Kazenban Official Guide (via Kazenshuu), there was one thing he regretted the most on his path as a manga artist. Originally, he wanted to use a pseudonym under which he would have published Dragon Ball.

He thought about using Nikisaku Mizuta as an anonymous name. Translated, the name means “a rice field filled with water that is harvested biannually.” He thought the name sounded nice and rural. He lived in the countryside, so the pseudonym would have suited him.

With that name, he could have published the manga of Dragon Ball without the readers knowing who was behind the adventures of Son-Goku. However, thanks to his editor, his wish was not fulfilled.

His adventures continued with Dragon Ball Daima:

Start video
Dragon Ball Daima – New Trailer Shows the Demon Realm

Toriyama could not lead a quiet life

Why did he not fulfill his wish? Over time, his editors denied him several wishes, including when Toriyama wants to end his manga. The desire to use a pseudonym was also taken from him. The manga artist said:

In the beginning, I even showed my face on the pages of Jump [the magazine in which Dragon Ball is published, editor’s note]. My editor, Mr. Torishima, told me: “Manga artists have to do this!” so I just went along with it because I thought that was how it was.

Akira Toriyama, via Kazenshuu

Unfortunately, this led to Toriyama not being able to lead a quiet life before his death last year. He was always a public figure and had to live with the consequences because he even showed his face in the magazine.

What consequences did this decision have? As Toriyama revealed, he was even recognized in the countryside. Every time he went shopping in the supermarket, someone would talk to him about Dragon Ball. 

As he showed his face less and less with age, he would have been recognized less and less. In 2003, there was reportedly only one in 100 people who would approach him and ask if he was Akira Toriyama.

Toriyama was glad that he did not draw erotic mangas. Because, through the revelation of his real name, his children might have had difficulties. This shows what a caring father the manga artist was. One cannot say the same about Son-Goku: Dragon Ball Super reveals what a bad grandpa Son-Goku is – he doesn’t even remember Pan’s name

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Vida Extra

How to get the new monster Forgita in Pokémon GO – Horizon event starts today

The next event is upcoming in Pokémon GO. In addition to a Pokémon debut, you can also look forward to an increased shiny chance.

What kind of event is this? The event “Pokémon Horizons: The Series – Event” starts on Wednesday, April 16, 2025, at 10:00 AM and ends on Tuesday, April 22, 2025, at 8:00 PM. The series is themed around Season 2 of Pokémon Horizons.

How do I get Forgita? During the event, Forgita will be available for the first time in Pokémon GO. You can obtain the Pokémon by hatching 7 km eggs from the event. Forgita can evolve into Tafforgita for 25 candies and further into Granforgita for an additional 100 candies.

Start video
Pokémon GO: What’s in the new Season Powerful and Masterful

All event contents

Which Pokémon can be found in the wild? During the event, you will find the following Pokémon in the wild:

  • Morlord
  • Pottrott*
  • Schneckmag*
  • Nasgnet*
  • Schneppke*
  • Felori*
  • Feliospa with Hat and Likos Pin*
  • Krokel*
  • Kwaks
  • Pamo
  • Pikachu with Captain’s Hat* (rare)

Pokémon marked with a * can also appear as shiny.

Which monsters are in eggs? You can also hatch special Pokémon from 7 km eggs during the event. These include:

  • Elekid*
  • Brimova
  • Knarbon*
  • Forgita

Monsters marked with a * can also be hatched in their shiny variants.

Which Pokémon are in raids? You will also find event monsters in raids that you can challenge, defeat, and catch.

1-star raids:

  • Pikachu with Captain’s Hat*
  • Chaneira*
  • Wuffels*

3-star raids:

  • Glurak*
  • Alolan Sleimok
  • Metagross
  • Feliospa with Hat and Likos Pin*

You can also see from the * which of these monsters can also be shiny.

What bonuses are available at the event? While you are active in the event, you can look forward to the following bonuses:

  • more frequent appearance of Team GO Rocket balloons
  • halved distance for eggs placed in incubators during the event
  • increased shiny chance for Pikachu with Captain’s Hat as well as Feliospa with Hat and Likos Pin

Additional event content: If you catch a Pikachu with a Captain’s Hat during the event, the monster will know the charged attack Volt Tackle. This deals 90 damage and lowers the opponent’s defense by one stage in trainer battles.

Additionally, you can again complete event field research during the event, as well as receive a free limited-time research that grants you experience points, stardust, and event Pokémon. PokéStop showcases are also part of the event again.

If you take snapshots during the event, you may encounter characters and Pokémon from the Horizons series.

For $4.99 (approximately €5), you can also purchase a paid limited-time research. Here you will receive among other things an incubator, an event avatar pose, and encounters with Forgita.

Events are a core component of Pokémon GO. They regularly bring you new content and special rewards. To find out what events are taking place in April in addition to the Horizons event, check our overview of all April 2025 events in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

He quit his job to create his dream MMORPG – Shows first gameplay after 2 years

Two years ago, a developer quit his job to fulfill his dream of creating his own MMORPG, and now he is showcasing the first gameplay from his project in the trailer.

The game is called Dark Continent: It is supposed to be an MMORPG focusing on fast-paced action and powerful battles. It is being developed by Armagan – a solo developer who plans to eventually release his MMORPG on Steam

In a roughly 3-minute trailer, he shows the first gameplay from his project:

Start video
Dark Continent: Action MMORPG on Steam is being developed by a single person, shows first gameplay

A Solo Dev is Creating His Own Action MMORPG

The MMORPG is being developed in the Unity engine: The work on Dark Continent began when Armagan quit his job two years ago. He had previously collected 10 years of experience as a software engineer, as he explains under a post on r/Unity3D and is currently working alone on the project.

Dark Continent offers a fantasy setting, but there are no specific details yet.  The first trailer mainly focuses on the battles:

  • The game does away with tab-targeting and auto-play – every hit is meant to be purposeful, and every dodge counts.
  • Players have a selection of weapons such as the bow, great sword, and scythe, with which enemies can be torn apart. At least in the trailer, the battles look quite powerful already.

Both in terms of gameplay and visually, the showcased boss fights highlight the game: These sometimes escalate like in a Danmaku into a real “bullet hell” and require teamwork. In another part of the trailer, there is even a PvP battle, so that will be a part of it too.

The Project is Far from Being Finished

Will the game remain a solo project? Game development is a challenging endeavor, and this is even more true for MMORPGs. Therefore, Armagan also makes it clear that it should not remain a one-man project until the end.

I am not claiming that I will develop the entire MMO all by myself. I am just showing what I have achieved so far as a solo developer. If people like the game and I receive funding or support, I plan to build a team around it.

Armagan, game developer (via Reddit)

When (and if) the MMORPG will eventually be released remains uncertain. The developer has definitely made it clear that he loves working on it and has no intention of abandoning his game – unless he becomes hungry or people hate the MMORPG (via Reddit).

While some indie developers voluntarily leave their jobs to work on their dream, others are fired and thus find the time for their projects. One such game is currently receiving very positive feedback on Steam. You can read more about it here: Developer gets fired from his AAA dream job, creates a game out of revenge on Steam – it now has 91% positive reviews

This is an AI-powered translation. Some inaccuracies might exist.

Most important critic of Bungie evaluates Marathon, wonders: „Is that enough?“

Marathon is set to become Bungie’s new pet project, but many fans are skeptical about the extraction shooter. A well-known critic has taken a close look at the game, had a chance to test it, and shares his impressions of the new title.

Which critic is being referred to? It is Skill Up, an Australian critic in the gaming industry. His YouTube channel has 1.06 million subscribers and covers various topics such as releases, game issues, and unbiased reviews of different games. Skill Up is particularly known for his direct and unvarnished criticism.

For Marathon, Skill Up was invited by Bungie to test the new shooter and conduct interviews. The critic assures viewers in his video that he paid for the trip out of his own pocket to check out the new game and talk to the team.

Start video
Bungie shows first gameplay of Marathon in trailer

“There are good and bad things about Marathon”

What is good about Marathon? Regarding Marathon, there are good and bad things that Skill Up mentions. First and foremost, the critic praises the gunplay. This is one of Bungie’s strengths from years of experience with Halo and Destiny. They also make players feel this in Marathon.

An additional surprising point is the hostile NPCs encountered on the map. They act intelligently, present a challenge, and can really give players a hard time if underestimated. The design of Marathon, according to Skill Up, is also a matter of taste, but he liked it a lot.

Marathon-UI-Menue
Futuristic and fitting for Marathon, but not for everyone (Source: youtube.com)

Lastly, the critic is amazed that the extraction shooter plays like one and allows the player to immerse themselves in the sweaty battles. Bungie has implemented the concept well, although Skill Up notes that there is still much work awaiting the developers to create something unique – but the direction is already promising.

What did the critic not like? According to Skill Up, the outlook is particularly grim for newcomers wanting to dive into the genre. There is a tutorial that feels completed in about 5 minutes, after which players are immediately thrown onto the battlefield.

Another point of criticism pertains to the story. Bungie has already explored the basic concept of how they want to present the story to players, but when it comes to the core of the story, it’s not set in stone yet. The team is just beginning to work on it a few months before the release.

In conclusion, the critic poses two questions that are particularly relevant for the future of the game:

  • Where is the one aspect of the game that makes him prefer Marathon over the competition?
  • Should Marathon really be pay-to-play?

The first primarily indicates successful competition like Tarkov and Hunt Showdown, which, despite being in the same genre, possess their own character that sets them apart.

The second one targets Bungie’s statement that they want to expand and improve Marathon with the community. Development thus goes hand in hand with the fans. But if Bungie is already taking this step, why should the developers charge an “entry fee” for Marathon? Despite the positive testing in Bungie’s studio, Skill Up is unsure whether that will be enough for Marathon to succeed.

It will be interesting to see what measures Bungie will take shortly before the release to ensure that the launch goes smoothly and successfully. The release is not far off. However, if you missed important information about the shooter’s reveal, we can help you here: Destiny 2 is known for great gunplay – with their new shooter Marathon, Bungie shows whether they still have it.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. youtube.com

Former CEO says Fallout 76 deserved all the criticism, but the years of work have paid off

The former creative director and producer of Fallout 76, Jeff Gardiner, reflects on his time with the game. While he struggled with the disastrous launch amid intense criticism and a poor internal atmosphere, he shows insight – and that’s exactly what saved the project.

How does the former boss describe his experience with Fallout 76? The launch of Fallout 76 was, to put it mildly, not as successful as hoped – in fact, it was close to a disaster. It had a rough start and garnered a lot of criticism. 

The phase after the launch was at most sobering for Jeff Gardiner, the producer and creative director of the game, and his team. The overwhelming negative feedback particularly affected the internal atmosphere of the staff. Gardiner reports that he was even yelled at by an angry stranger in an Apple Store after the launch (via PC Gamer).

Instead of being overwhelmed by the feedback or reacting with defiance, the producer astonishingly showed insight: “It deserved all the criticism it received. It taught me a lot, as pain does.” (via PC Gamer) And so he saw it as his new task to ensure a game that the developers of the game themselves would like:

In this video, you can learn more about Fallout 76:

Start video
Everything you need to know about Fallout 76 – in 2 minutes

The producer wanted to create a game that he and his team could be proud of

Why did the game receive so much criticism at the beginning? The main features that Gardiner wanted to focus on were the following points of criticism: The game had issues with bugs, balancing, and bullet-sponging. The game did without NPCs and instead focused on PvP aspects, which were highly controversial not only in public but also behind the scenes. 

Additionally, it relied on a narrative primarily told through holotapes and notes, which is the absolute opposite of a “show, don’t tell” principle aimed for by filmmakers and game developers for good storytelling. Moreover, it was completely misplaced due to the actual gameplay of Fallout 76. Gardiner understood this as well: “You expect players to either listen or read, which they can’t really do because they are running and shooting” (via PC Gamer).

What were the team’s solutions? With Wastelanders, Gardiner’s team was able to redeem themselves. The new approach, which differed significantly from Bethesda’s previous directives, brought the update that allowed the team to showcase what their vision truly was: living NPCs, dialogue-driven quests, and simply a more vibrant West Virginia.

“We had no simulation elements at launch because it was all about other players,” Gardiner says, and we lacked the story. So you took two elements from Bethesda games that make them Bethesda games.

Gardiner is no longer with Bethesda, but he reflects on the project with a melancholic-happy mood: 

I am now proud to have been a part of this game. I no longer have to hide the fact that I worked on it. (…) People always ask: ‘What is your favorite game that you worked on?’ Because 76 was such a difficult project and then developed into a successful game, it is probably even my favorite game.

Jeff Gardiner via PC Gamer

The team of the game was not ready to give up and shows that a developer’s self-reflection can have significant consequences, from which everyone ultimately benefits. Over the years, Fallout 76 has improved well, with numerous updates fixing issues and bringing new content. The game is now even among the best survival games for PC, PS5, and Xbox.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PC Gamer

There is hope for one of the ‘most boring jobs’, but first Generation Z needs to recognize its benefits

Some professions simply aren’t attractive to young people, even though they sometimes have exactly the advantages that Zoomers value.

Which profession is it about? The profession of tax consultant is considered one of the most boring jobs there is – especially among Generation Z (also called Zoomers). This is evident from one of the Haufe Group studies from 2022, in which almost 1,300 young people living in Germany who were born after 1997 were surveyed.

The study shows that Generation Z sees the tax consulting industry as “boring, monotonous, and complex.” Especially among female respondents, interest in the profession is very low – only 12% could imagine working in tax consulting.

Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds

Why is there hope for the profession? Generation Z places a high value on good pay, a balanced work-life balance, and high job security. Especially the latter is a significant advantage of tax consulting, as the industry suffers from a severe shortage of skilled workers.

The English-language magazine Fortune reports that in the USA, about 340,000 tax consultants have retired in the past 5 years. Additionally, it is expected that 75% of tax consultants will retire in the next 10 years. This simplifies entry into the profession. A professor of accounting revealed, for example, that 98% of his graduates have a job in the field.

So there is hope for tax consulting firms to overcome the shortage of skilled workers, but they need to show Generation Z the advantages of the profession and that it is not as boring as many young people think.

What is “exciting” about the profession? For young people, it can be exciting to see that the job indeed involves working with people and not just with dry numbers, helping clients.

In the USA, there is a program where students from California State University voluntarily help taxpayers with their tax returns. According to the program director, this also sparks interest among students from other subjects to join the program (via Fortune).

In the program, students are thrown into the deep end and see what the work looks like in practice. They also have to deal with clients with complicated tax issues. Generally, much of the calculation work would be taken over by technologies like artificial intelligence, and for tax consultants, developing strategies is an important part of daily work.

Of course, it’s not just a lack of interest in the job of a tax consultant that some young people experience. Some simply lack the finesse in dealing with money. They cannot or do not want to save: Almost half of Gen Z considers saving pointless, prefers to spend money, and does not plan for emergencies

This is an AI-powered translation. Some inaccuracies might exist.

I have been enthusiastically wearing a Samsung smartwatch for years, but for some, such a device can become a real problem

A smartwatch can make life easier. At least, MeinMMO editor Benedikt Schlotmann is thrilled with his device. But there are also people he cannot recommend such a smartwatch to.

“Move now to stay active!” This is how my smartwatch encourages me to move when I’ve been sitting at my desk nonstop for an hour or playing games at my PC in the evening.

Even though it annoys me sometimes, it has become a constant companion in my daily life that I simply cannot do without:

  • Along with my fitness data, I get timely notifications when someone calls me on my phone, even if the phone is on silent or stuck at the other end of the apartment on the charger.
  • If I’ve left my phone somewhere in the apartment, I can find it again thanks to my smartwatch in seconds.
  • The stopwatch feature on the smartwatch is also very practical in daily life, and features like “paying with the watch” I also find great.

Moreover, for the past few months, the watch has been encouraging me to be significantly more active: For a while, I barely managed to get more than 3,000 steps a day. My watch has motivated me to move much more regularly. This is partly due to the fact that at some point I get a reminder that I’ve been sitting for too long. Along with my smartwatch, Ring Fit Adventure is also a constant companion for me.

Start video
In Germany, there are over 400 USB sticks protruding from walls – What is the ‘Dead Drops’ project?

The battery life of smartwatches is still way too short in 2025

Are there any downsides? Yes, the biggest disadvantage is the battery life. After at most 3 days, I have to plug my watch in to charge. Even my switch from the Galaxy Watch 4 to the newer model in the 7 series did not bring a noticeable improvement.

By the way, battery life is a problem that almost all smartwatches share. Even an Apple Watch hardly lasts 3 days. And this is also the main reason why my partner’s Apple Watch ended up in the drawer and not on her wrist.

Additionally, which especially applies to Samsung models, like my Galaxy Watch 7: Certain features can only be used with a Galaxy Watch if you use a smartphone from Samsung.

At the same time, such a watch doesn’t let you rest: “You only need to move for another 5 minutes to achieve your daily goal,” it says, or “if you want to reach your monthly goal, you need to make 3,551 more steps today.”

This can indeed be helpful if you want to move regularly, but it can also quickly become an obsession that some can hardly shake off. And this is something to keep in mind if you really want to start using smartwatches, fitness trackers, and similar devices.

News and the plethora of data can drive some users crazy

What’s the problem? Smartwatches and fitness trackers provide you with a massive amount of data and measurements: heart rate variability, stress levels, sleep phases, and how many kilograms you’ve gained or lost in recent days. And there’s even more data to access if you want.

What sounds very practical at first can also become a problem for some people. My colleague Alexander Köpf explained that his fitness tracker almost drove him insane. The sheer volume of data just wouldn’t let him rest:

My daily life didn’t bring me any peace either. Through constant monitoring, I began to put too much pressure on myself. I intensified my workouts, counted every calorie, and meticulously noted every milliliter of water consumed.

Another colleague of mine reports that with a smartwatch, you also receive all notifications from your phone directly on the watch, which is not better either. He said: “Having the push notifications constantly buzzing on my arm found extremely stressful, and I eventually let go of it.”

Other users also report how collecting and analyzing the data can become an obsessive habit (via npr.org). Fitness trackers ultimately represent yet another way to collect data about ourselves and make decisions. Or as one cartoon describes it (via zeitkunstgalerie.de):

Klaus couldn’t enjoy the beautiful view because he had forgotten his step counter at the hotel.

Can anything be done about it? Yes, in the end, you can turn off many features on a smartwatch selectively. But if you’ve turned everything off, why buy a smartwatch at all? Then a regular wristwatch and an occasional glance at the phone would suffice.

Another recommendation for daily life from me is, by the way, a seat cushion that I have been using in my home office for years. Since then, my butt and back have given me significantly less trouble than before: A cushion for 40 euros saves my butt in the home office and gaming

This is an AI-powered translation. Some inaccuracies might exist.

New RPG for PS5 Aims to Fill the Gap Left by Final Fantasy, Even Former Sony CEO is in Love

A new role-playing game for PC, PS5 and Xbox aims to capture the feeling of old JRPGs like Final Fantasy again. The former head of Sony is already quite in love with the project and believes that the game could serve as inspiration for the entire gaming industry.

Which game is being talked about? The game in question is Clair Obscur: Expedition 33. The game by the French developer Sandfall Interactive aims to be a classic JRPG with turn-based combat in terms of gameplay – exactly the kind of game that former genre giants like Final Fantasy no longer want to be.

On April 11, the “Easy Allies” podcast was visited by Shuhei Yoshida. He was the president of Sony Interactive Entertainment for many years. Yoshida left the company on January 15, 2025 (via PlayStation.Blog).

In the podcast, which you can also watch on YouTube, Shuhei Yoshida talked about the Nintendo Switch 2 as well as already released and upcoming games. Among the latter was also Clair Obscur: Expedition 33, which is set to be released on April 24, 2025.

You can see a trailer for the game here:

Start video
Clair Obscur: Expedition 33 – JRPG with French Flair has Release Date

Sony head speaks of inspiration for the industry

What does Yoshida say about the game? Yoshida is fascinated by the high quality with which the developers deliver here – and that with a relatively small team of just 30 people. Compared to other AAA developers, the team is “incredibly productive”. Yoshida even goes so far as to say: “I think this game will inspire other developers or publishers.”

A major inspiration for the combat system in Clair Obscur: Expedition 33 was the JRPG The Legend of Dragoon, released in 1999. Yoshida worked as a producer on this project.

Clair Obscur: Expedition 33 will not be a 100-hour role-playing game. Including main and side quests, the game will take about 60 hours, according to Yoshida. However, the former head of Sony also says: “I think people want smaller games than large AAA open-world action RPGs.”

The smaller scope – both of the game and the production – is also reflected in the price. This was recently discussed under a new trailer for the game. You can read more about it in this article: Role-playing game for Steam and PS5 releases a new trailer, but everyone is only talking about the price

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3D Juegos

The author of Game of Thrones helped create one of the best episodes of Star Trek

George R.R. Martin is known as a great storyteller. Although he did not write directly for an episode of Star Trek, his advice made it one of the best episodes of the series.

George R.R. Martin is primarily known as the creator of the novel series A Song of Ice and Fire. Since the TV adaptation titled Game of Thrones, his name has been on everyone’s lips. The writer is also notorious for taking a long time to write. He prefers to engage in other projects.

Examples from recent years would include his collaboration on Elden Ring. Many years earlier, he was involved with Star Trek: The Next Generation. Although Martin was never part of the show’s writing team, he knows the scriptwriter Melinda Snodgrass.

He worked with her on his novel series Wild Cards and persuaded her back in 1988 to write for Star Trek. When Snodgrass struggled with doubts about a particularly spicy episode, Martin gave her an important piece of advice that made the episode one of the best.

Start video
Star Trek: The Next Generation – Trailer for Season 5

Too sensitive for television?

Which episode is it? Before Snodgrass was officially hired by Star Trek, she wrote the episode “Who Watches the Watchers?”. Its original English title is “The Measure of a Man”.

The episode discusses whether the android Data is a sentient being deserving of freedom, just like an ordinary human. A scientist wants to take Data for an experiment and strip him away from the Enterprise crew. Captain Picard fears that Data may not survive the experiments. A court trial debates to what extent the android is self-determined and more than just property of Starfleet.

Writer Melinda Snodgrass showed her friend George R.R. Martin the script and shared her concerns. She feared that the story was too close to reality and therefore too sensitive for television.

The episode is loosely based on the real case of Dred Scott. He was a black slave in the USA who went to court in 1857 to claim his freedom. However, the court denied him this right, which increased discontent in the country and culminated in the outbreak of the Civil War (via withwingsandroots.org).

Martin listened to his colleague’s concerns, but encouraged her to finish the episode and present it to the people in charge of Star Trek. His advice was to never hold back or hide such good material.

Was the episode a success? The script by Snodgrass convinced the producers of Star Trek: The Next Generation, and she received a permanent position on the show. Additionally, the episode was nominated for an award in the category “Best Original Teleplay” by the Writers Guild of America. No other episode of the series achieved that.

To this day, “Who Watches the Watchers” is considered one of the best episodes of The Next Generation. Due to the philosophical question within, even scientists are engaged with it. They are concerned with the question of whether Data is entitled to human rights. While Captain Picard fought for Data, his actor on set was not that easy: Patrick Stewart admits that he was a “strict” bastard during the filming of Star Trek 

This is an AI-powered translation. Some inaccuracies might exist.

Innocent Flower Girl Ends an Important Match in LoL with a Single Smart Move

In League of Legends, the most beautiful moments in eSports are when multiple champions work together to turn an entire match with a great combo. A moment from the Chinese league demonstrates what that can look like.

Which match is it about? Currently, Split 2 is taking place in the LPL 2025, the Chinese professional league of LoL. On April 14, 2025, the match FunPlus Phoenix (FPX) against JD Gaming (JDG) took place. It was played as a Best-of-3.

FPX won the first match with a score of 21-12-51. Their jungler shad0w particularly stood out with 7 kills, and ADC Assum also performed well with 6 kills. In the second match, JDG secured the victory after 29 minutes. They won 9-6-23. ADC Peyz did not die once and managed to get 4 kills.

The third and final match was much closer. In the end, things did not look good for FPX, but a fantastic combo turned the game around and secured FPX the victory of the encounter.

Start video
Das ist LoL – Einmal richtig ehrlich erklärt

Two champions and a fantastic combo turn the game

How did the third match go? At minute 36, FPX was able to secure the Baron. They teleported back and launched an offensive. JDG had a slight gold disadvantage. FPX pushed the mid lane, and a teamfight occurred in the top jungle.

The fight did not look good for FPX at first. With the pokes from Scout as Viktor and the control from MISSING as Rakan, they managed to catch shad0w, who was saved by Guardian Angel. Things did not look good for FPX, but Jwel as Neeko suddenly used his ultimate, flashed into the group, and managed to catch all 5 players from JDG. Assum recognized the opportunity and used his Miss-Fortune ultimate for massive damage.

FPX was able to eliminate 3 players and finish the game with the Baron buff. You can watch the clip here:

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Neeko is simple, but has great teamfight potential

What makes Neeko so good? The clip shows how strong Neeko can be in the right hands. She is not a particularly difficult champion, but she has some tools that make her incredibly powerful.

  • With her Q ability, she can throw a bomb that activates twice when she kills a champion or minion.
  • Her W ability gives her passive magic damage on every 3rd auto-attack, and she can also activate a clone to deceive opponents.
  • With her E ability, she can hold multiple enemies in a row, causing damage as well.
  • The star of her kit is her ultimate. She creates a large field that knocks everyone in her range up and deals damage after a short time.

Through her kit, Neeko can be played as a midlaner or as a support. Especially her ultimate, when executed correctly, is the star of every teamfight, as it allows you to initiate many attacks. A good example was seen in the last teamfight of FPX against JDG.

In the lore of LoL, Neeko is actually a Vastaya who can camouflage herself. Although she is usually quite harmless, she can unleash her true power against enemies. This also seems to be the case in the game. Less harmless is Naafiri: Riot really wanted you to play a bad champ in LoL and buffed it – Now they are backpedaling

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube
  2. Leaguepedia

Monster Hunter Wilds: New Hotfix is Live – Here are the Patch Notes

On April 16, 2025, a new update with a hotfix for Monster Hunter Wilds was released. You can find out what’s included here.

When will the hotfix be released? The hotfix Patch Ver.1.010.01.00 went live on April 16, 2025, at 4:00 AM in Germany. It addresses several known issues and promises a quick solution.

Please note that all online sessions will be ended once patches are implemented. Therefore, it is best to always play offline around that time.

The patch notes also provide a preview of the next upcoming patch.

Update from April 16, 2025: The hotfix is now live, and you can play online again.
Start video
So findet ihr das flauschige Huhn in Monster Hunter Wilds

What’s included in the new hotfix Ver.1.010.01.00

The following issues are addressed with this hotfix:

  • A problem where players are unable to search for SOS Flare quests of a certain difficulty level (★).
  • Certain SOS Flare quests are displayed as “?????”, preventing players from joining the quest.
  • A cutscene is not added to the gallery, even if the player has progressed far enough in the story to unlock it.
  • The text for the cosmetic DLC pass is not displayed correctly in the “Request Content” menu at the support desk (Only PS5).
  • Deleting widgets from the hunter profile may lead to display issues.
    *This issue can be resolved by closing and reopening the “Edit Home Screen Widgets” screen.

The following issues are planned for the next patch:

  • Exchanging items with Sekka through Nata in the village matchmaking menu causes the game to crash.
  • Powercharm and Armorcharm are unintentionally added to the item bag when bringing these two items to an arena quest.
  • The voice pitch of the hunter and Palico is not correctly represented in certain scenes (Only Xbox Series X|S).
  • In some cases, players can bring their own weapons to arena quests and challenge quests.
  • If the hunter is equipped with certain equipment, the game may crash at startup, e.g., when initializing the network.
  • In some cases, players cannot repeat the assignment for Mizutsune.
  • Certain gestures can lead to issues with the hunter’s movements/actions.
  • The Palico does not ride on the Seikret in certain scenes, even though it should to advance the story.

Soon, the first major themed event will also be introduced in Monster Hunter Wilds. Starting from April 23, 2025, the seasonal event “Festival of Harmony: Flower Dance” will commence in the Great Place. What you can expect in the future as part of TU1, you can read in the roadmap: Monster Hunter Wilds: Roadmap & upcoming content

This is an AI-powered translation. Some inaccuracies might exist.

The developers want their Path of Exile 2 to play quite differently, players say: They don’t want that at all

In Path of Exile 2, the opinions of players and developers collide. The point of contention could not be greater.

What are players discussing? With the major season update “Dawn of the Hunt,” the developers have reinforced their philosophy regarding the direction of their ARPG. They continue to believe that battles in their ARPG should feel meaningful.

Instead of 1- or 2-click builds that annihilate everything on the screen in a flash, players should perform combo attacks, where they first apply a debuff to their enemies and then strike them with powerful attacks. Game Director Jonathan Rogers explains in an interview (via YouTube) with streamer Zizaran:

I can definitely tell you that our goal was to tone down things that trivialize endgame before you even get your items, and so on […]

If we reach a point where a good player never has to face a single challenge, then I don’t think this game will be fun in the long run.

With these statements, the Game Director has sparked a lot of criticism among fans. There were also hate comments. Now the community wants to explain once more why they, as players, don’t think much of the developers’ ideas.

Here you can watch the trailer for the current season “Dawn of the Hunt”:

Start video
Path of Exile 2 presents gameplay trailer with the new Hunter class

“No one will ever use combos”

What is the criticism from fans? Players explain on Reddit why they are currently not engaging with the desired combo gameplay. Thread creator dreamonto finds it difficult to even try combos in boss fights:

Setting up combos and delayed attacks takes time. But when bosses jump/teleport away from you every two seconds, it’s better to just build instant damage skills rather than suffer through those miserable skill delays.

You can’t expect people to use combos while keeping the same boss mechanics as in PoE 1. You can’t have both. Is it any wonder that players cling to the gameplay style of PoE 1?

Make some compromises, and maybe players will start adopting your design philosophy for PoE 2.

Players report in the thread that boss fights have felt frustrating or even impossible for them. User Zesystem recounts on Reddit how he fought against one of the new Rogue Exiles (AI-controlled enemies that behave like real characters). The fight with his warrior took 15 minutes because the Huntress just consistently kept her distance, and he could hardly get close.

Rouflette explains on Reddit, why he believes the developers’ ideas will never be implemented:

No one will ever use combos in a hack & slash ARPG. It will never happen, and PoE2 is proof of that: because it’s a bad idea. To enable combos, the entire game would have to be designed around combos, every monster, every boss, every mechanic, and of course every skill, because if you slow down the pace of the game to allow for combos, you would make 1-button builds even easier and stronger, so you would have to remove all 1-button skills from the game and only allow combos. Bad idea from the start, they need to let it go.

Jafar_420 goes even further, saying on Reddit: Honestly, I don’t even want to use a combo while mapping, I just want to blow [enemies] up.”

After the developers have moved further towards combo-based gameplay with their new season “Dawn of the Hunt,” they later backtracked with updates and hotfixes. That players prefer to play with just one button press is also demonstrated by the current OP build: In Path of Exile 2, an OP build currently dominates everything, taking down dozens of enemies with a single click.

This is an AI-powered translation. Some inaccuracies might exist.

Be careful from now on who you hand over gold to in WoW, in the worst case, your account is gone

Recently, the Blizzard officials adjusted the support page on trading gold in World of Warcraft and defined new restrictions. At first, these caused confusion among players.

What should the new rule look like? On the support page on battle.net regarding “Trading Gold between Servers, Factions, or Classic and Modern,” it now states:

“The trading of gold between WoW realms or factions or between different WoW versions (Modern and Classic) is prohibited. Participation in such trade can lead to account penalties, up to and including account closure.”

In the original version of the text from 2020, it was still stated that players should be warned before trading gold and items with players from other servers or factions. However, they would only pursue specific reports of scams and punish proven fraudsters.

Are you familiar with these absurd bugs from WoW?

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3 absurde Bugs, die in WoW passiert sind

Players ask, Blizzard clarifies

Why are there ambiguities? In the official WoW forum (via forums.blizzard.com) as well as on Reddit, many players expressed uncertainty about which specific cases are now prohibited in detail.

  • Are you no longer allowed to help new players/guild members or friends on other servers with gold?
  • Will you be banned if you sell loot in raid groups for gold?
  • Does this only affect Classic? What about the current possibilities in Retail that make it easy to transfer gold to other characters?
  • What about multiboxers who have multiple accounts?

These are just some of the questions from the community. Initially, support staff member Vrakthris answered some of these questions in the forum. He writes (via forums.blizzard.com):

  • You are still allowed to give gold to players or other characters to help them. This also applies to the various accounts of multiboxers.
  • GDKP raids are prohibited in certain versions of WoW when it comes to selling loot for gold. The new rule has not changed anything in this regard.
  • Classic and Modern WoW are affected by the new rule.

Later, the Blizzard officials expanded the support page to address some of the ambiguities. It now states:

The trading of gold between WoW Classic servers or factions or between different WoW versions (Modern and Classic) is prohibited. Such transactions, especially with individuals you do not know or trust, are often associated with gold selling activities that contribute to issues in the server economy, botting, and account compromise. Participation in such transactions can lead to account penalties, including account closure.

However, trading within the game system, such as cross-faction or realm trading in Modern WoW, is allowed.

Are all your questions answered? What do you think of the new rule? Share your thoughts in the comments! By the way, there was a change in March 2025 regarding paid services that all WoW players with a lot of gold will likely appreciate: After many years, Blizzard allows you to buy with gold what previously cost real money

This is an AI-powered translation. Some inaccuracies might exist.

A beloved MMORPG is 90 percent positive on Steam, celebrates anniversary with new content and Anniversary Collection

On April 28, 2025, Guild Wars will celebrate its 20th birthday. However, the festivities start now. With a new collection, the largest discount in the history of the game, and a … hold on … content update.

What is ArenaNet planning for Guild Wars? The 20-year-old MMORPG will receive the new “Guild Wars: The 20th Anniversary Masterpiece Collection” to celebrate the anniversary, which includes the three campaigns Prophecies, Factions, and Nightfall, as well as the expansion Eye of the North and the bonus mission pack.

In the official ArenaNet store (via guildwars2.com), the collection is set to launch immediately at an 80 percent discount – the developers promise it will be the biggest discount ever offered for the venerable Guild Wars.

The trailer for the Eye of the North expansion of Guild Wars:

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Guild Wars: Eye of the North – Trailer

A nice surprise: In celebration of the anniversary, the 20-year-old game will receive one more content update. The new features include:

  • High-ranking enemies can drop many of the promotional items as rare loot, which were previously only available as pre-order bonuses or as regional bonuses in the mid-2000s.
  • A selection of limited-time minis will be added to the game as non-tradable items, which you can receive from Merrise at the departure beach as part of the in-game party. The anniversary will be celebrated in Guild Wars until May 6, 2025.
  • Additionally, you can now receive weapon upgrades for main-hand weapons that can increase a class’s main attribute up to 5 – even if you normally do not have access to that attribute. This is intended to provide your characters with new build possibilities. Plus: The modifiers leave stylish glow streaks on the weapons.
Guild Wars: The 20th Anniversary Masterpiece Collection
The “Guild Wars: The 20th Anniversary Masterpiece Collection”

A Journey Back to MMORPG History

Is Guild Wars still worth it? It is certain that the first Guild Wars still has many fans who fondly remember the predecessor of Guild Wars 2. This was demonstrated last year by the strong result of the MMORPG oldie in our poll on the best online role-playing games of all time: Guild Wars ranked 6th.

But this also hints at the positive rating on Steam for the entire trilogy, which stands at 90 percent positive. Highlights of the game include the diversely designed game world, the catchy music pieces, as well as the class system. Oh, and of course the titular guild wars.

However, it must also be said that Guild Wars has long ceased to draw large numbers of players to the servers. During peak times, there are often about 200 to 300 Steam users online at the same time (via steamcharts.com).

By the way, there was also a nice message from the ArenaNet team on the 19th anniversary of Guild Wars, which had to do with “part-time janitor” Stephen Clarke-Wilson. He was unexpectedly promoted, more on this here: A beloved MMORPG has been dormant for 11 years, receiving more work hours and a new boss

This is an AI-powered translation. Some inaccuracies might exist.

After 8 hard months, Final Fantasy XIV is finally recovering on Steam, but it’s still too early to celebrate

If one of the most popular MMORPGs of all time suddenly receives deep red negative ratings on Steam, the disappointment of the fans must run deep. This is exactly what happened to Final Fantasy XIV with Dawntrail. But after 8 months, there is finally a light at the end of the tunnel.

What is the current status of FFXIV? On March 25, 2025, Patch 7.2 saw the release of one of the largest content updates in the history of Final Fantasy XIV. The new features included:

  • New main story quests
  • New dungeon Underfried Ruins
  • Trial Zel Tajaal – Zelenia
  • Dream Trial – Suzaku
  • Arkadion – Heavyweight (epic), 8-man raid

More content such as the Cosmo Explorations, Quests for the Friendly People Mamool Ja, Phantom Weapons, fresh Hildibrand Quests, and Kreszentia, field exploration are already set to launch in the coming weeks.

Here you can see the trailer for Patch 7.2 of Final Fantasy XIV:

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The new trailer for Patch 7.2 of Final Fantasy XIV shows the new, highly anticipated content

A Light at the End of the Tunnel

How is Patch 7.2 being received? After heated discussions about the adjustments to the Black Mage job right at the start, many players now seem to view the new content of Final Fantasy XIV in a relatively positive light. At least more positively than it was in the Dawntrail era.

On Reddit, player Spookhetti_Sauce points out that the current expansion Dawntrail on Steam has, for the first time in 8 months, returned to “Balanced” instead of “Mostly Negative.” He himself states that he is so satisfied with Patch 7.2 that he has adjusted his negative user review to positive. His post has received more than 990 upvotes and over 670 comments so far.

Other players are also praising the new update:

  • bombershrimp writes on Reddit: “7.2 is a massive improvement in every way.”
  • Graedyn praises on Reddit: “7.2 was really good, and for the first time, I am really interested in what is happening in the main story.”
  • Kelras is cautiously optimistic on Reddit: “Nice to see, but I think most people are rightly waiting to see if 7.2 was just a fluke or if 7.3, 7.4, etc. continue what 7.2 started.”

However, the truth is that the Steam reviews for Dawntrail have also only been rated “Balanced” over the past 30 days. On the general Steam product page of FFXIV, the reviews from the last month stand at “Mostly Positive,” with 78 percent positive reviews.

This means that not everyone is excited. Some players do see an improvement in the storytelling compared to previous updates, but still consider the story from 7.2 to be at best average (via Reddit). In addition, there is currently a lack of content outside of strong raids and dungeons. Specifically, casual players have little reason to log in (via Reddit).

Several players in the Reddit discussion seem to have already written off Dawntrail as a disappointing filler expansion; they are now pinning their hopes on the next expansion, in which the new story arc of the MMORPG is likely to gain pace, drama, and urgency. Do you feel the same way, or are you satisfied with Dawntrail? Share it in the comments!

This development is particularly bitter because Square Enix has invested 14 years of extreme energy, time, and money to turn the mixed launch version of Final Fantasy XIV into one of the best MMORPGs on the market: Final Fantasy XIV has been struggling for years to belong among the best, now rated “Mostly Negative”

This is an AI-powered translation. Some inaccuracies might exist.

Popular MMO captivates 6 million players, now launching with a new expansion on PS5 and Xbox

In the cozy MMO Palia, the developers have now announced the new expansion “Elderwood.” This not only brings new features but also makes the social MMO available on PS5 and Xbox.

How will the console release take place? The cozy Palia already delights 6 million players, as the developers announced in their press release. So far, the social MMO has only been available on PC and Nintendo Switch. This is set to change with the new expansion.

With “Elderwood,” the developers are bringing the popular cozy game to PS5 and Xbox Series X|S on May 13th. At the same time, all players will receive an update that will bring fresh content to the cozy MMO.

Here you can watch the trailer for the console release:

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The Cozy MMO Palia Shows Trailer for the New Expansion Elderwood

New expansion brings dense forest

What changes with Elderwood? The fresh expansion of Palia brings the biggest novelty, the new zone Elderwood. Here you will find a dense forest filled with magic and beasts, whose exploration is said to be a challenge. Of course, there are also fresh tasks and goals for you to master.

With the expansion, you can also expect additional equipment and resources. The forest also has a new item type for you, the relics. They provide passive bonuses for your entire group. Additionally, Elderwood offers a reliable source for the rare Palium ore, other materials, and recipes.

With the expansion, more villagers will move into your neighborhood, whom you can meet and build relationships with. They offer you new questlines that will propel your adventure forward.

What does one need to know about Palia? Palia is a free, cozy MMO that operates without a combat system. It was released on Steam in March 2024 and currently shines with good ratings after a rocky start. Currently, it has a rating of 84% positive on Steam.

The game is funded through microtransactions, which are not supposed to affect the actual game and are purely cosmetic in nature. You can purchase pets or outfits, for example. Palia is one of the few MMOs that also runs on the Switch. You can find out which others are worth recommending here: The best 5 MMORPGs for the Nintendo Switch in 2025

This is an AI-powered translation. Some inaccuracies might exist.

With the Switch 2, Nintendo ignores its greatest strength and does what the competition does, but at PS4 level

After the introduction of the Switch 2 with its features and components, more and more experts are speaking out. Recently, the former head of PlayStation also expresses a sobering conclusion.

What strength is Nintendo not utilizing? Since the Nintendo Switch 2 was presented on April 2, 2025, it is clear what the console can do. Ironically, the former head of PlayStation, Shuhei Yoshida, has expressed concerns about the features of the competition. In an interview on YouTube, he talks with “Easy Allies” about the console. He explains:

For me, it was a bit of a mixed message from Nintendo. […] In my opinion, Nintendo is losing its identity in a way. For me, it has always been about creating a new experience, developing hardware and games together to create [an] amazing new experience.

But the Switch 2 is, as we all expected, a better Switch, right? It has a larger screen, a more powerful processor, higher resolution, 4K, 120 FPS. […] And because it’s a better Switch, the core premise of the entire Switch 2 is: “We made things better,” and that’s something other companies have been doing all along.

For years, Nintendo has not participated in the competition for the strongest console in terms of hardware. The fact that hardly any new features are finding their place on the Switch 2 is viewed critically by the expert. Moreover, the hardware performance is not as good as an analysis shows.

With the Switch 2, Nintendo relies heavily on social elements:

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Nintendo Switch 2 becomes more social thanks to new features

Graphics like on the PS4 from 2013

How good is the Switch 2 compared to PlayStation? The experts from Digital Foundry on YouTube, known for their hardware analyses, have taken a close look at the performance of the Switch 2. According to their assessment, the overall performance of the Switch 2 will be about on par with the PlayStation 4 from 2013.

Nintendo would be using an improved T239 chip, which Nvidia uses in their “RTX 30” graphics cards. The graphic power of the Switch 2 is said to be comparable to the weaker “Nvidia RTX 2050 4 GB” laptop graphics card. Especially with games like Cyberpunk, the experts see enormous challenges ahead for developers to get them running on this platform.

What MyMMO author Cedric Holmeier thinks: That the Switch 2 is “only” a hardware upgrade is, in my opinion, a missed opportunity. The new features that come into the games through the mouse functions and the additionally purchasable camera make the Switch 2 even worse for me, as these functions will hardly be feasible on the go.

The advantages that come from the improved hardware appear rather weak in comparison, especially since the console has “only” the power of the PS4 from 2013. Especially since it will still be far from other competing platforms.

In the end, however, the console will still become a success, especially because fans want to play the new exclusive titles like a Mario Kart, and many Nintendo fans don’t care about the technology – as shown not only by the Switch but also by the unbelievably successful Wii in the past.

Exclusive Nintendo titles, which typically offer a consistently good gaming experience, often make good graphics seem secondary, as the gaming feel and enjoyment are in the foreground.

The concept of the Switch, which can be used on the TV or as a handheld, is also simply strong. For this reason, I find it disappointing that Nintendo has focused almost solely on hardware improvements this time, but the Switch 2 still carries the advantages of its predecessor – albeit at a high price.

For Nintendo, the Switch 2 marks the end of an era. During the time when the console is actively sold and games are developed for it, many important people will reach retirement age. However, this also offers opportunities: With the Switch 2, Nintendo loses its strongest developers to retirement after 40 years

This is an AI-powered translation. Some inaccuracies might exist.