ESO: The dragons you will soon hunt in Elsweyr look so impressive

In The Elder Scrolls Online dragons are the new super monsters that you will encounter constantly in the new addon Elsweyr. The developers now explain why the dragons look so impressive.

What’s the story behind the dragons in Elsweyr? Dragons have actually been extinct during the time of ESO, but in Elsweyr, they are involuntarily unleashed upon the world due to the machinations of Abnur Tharn.

To ensure that the flying giant lizards look appropriately cool, the developers at ZeniMax sought help from their colleagues at Bethesda. After all, in their game Skyrim, dragons were already the big stars.

eso-drachen-03

Dragons are special monsters

These are the special features of the ESO dragons: In depicting the dragons, the primary focus was on ensuring that they are massive monsters. Such a beast has a certain heft.

When they take off, fly, and land, one must clearly notice, according to the developers, that it is a heavyweight creature that cannot just turn around on the spot. The dragons even required their own pathfinding routine, which no other flying creature in the game has.

eso-drachen-04

In addition, the dragons have a magical aura. Because dragons in ESO are not just thick monsters. They are intelligent creatures consisting of magic. Their language plays an important role. A dragon does not simply breathe fire; it “speaks” fire and ignites everything. Anyone who has played Skyrim knows that the dragon language contains great power.

Besides their flaming breath, dragons have many other attacks. They claw at you, smash opponents with tail whips, and squash you when they dive from the sky.

https://youtu.be/RxG55Li1ADI

This is how the dragons are received by the fans: After the origin of the dragons has been satisfactorily clarified, many fans in the ESO Forum are looking forward to the creatures. Those who have experienced them on the test server rave about the epic battles one can fight against the monsters:

  • “Dragons are much more fun than dolmens or geysers [the previous open-world events]. The trash dies quickly, but the dragons are really good at killing players who aren’t paying attention. I really like that about these fights.”
  • “After I have slain several of them in the world and in the raid Sunspire, I can say that they are very, very well done. Both in terms of proportions and details.”
eso-drachen-02

Additionally, many players appreciate that one must approach the dragons with a group.

Have you fought dragons in ESO, and what do you think of the beasts in the game?

More on the topic
The Elder Scrolls Online: What is in the new ESO expansion Elsweyr
von Jürgen Horn
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. ZeniMax
  2. ESO-Forum

Peria Chronicles: What players say about the anime MMO after the first test phase

In Korea, the first testing phase for the MMO Peria Chronicles took place. On Reddit, players exchange their experiences and present a very mixed picture of the game.

What is Peria Chronicles? The anime MMO Peria Chronicles was first announced by Nexon in 2012 and has been in development since then. The game is planned for PC.

As a player, you can fight, tame monsters, and then use them in battles against new opponents. The system conceptually resembles Pokémon, with the ability to summon multiple allies.

In the first testing phase, 75 different Kirana, the tamed monsters, were available. Unlike in Pokémon, players can also fight for themselves. The player has two skills available. In combat, you can additionally deploy up to eight Kirana.

Another special feature of Peria Chronicles is said to be the content for building your own worlds. This involves creating your own worlds in the skies above the planets. Here, you should also be able to build your own worlds and even dungeons.

How did the first test go: From May 9 to 12, the first public test for the MMO took place. To participate, you needed a Korean phone number and had to fill out a questionnaire.

However, despite the high effort required to participate, some Western players managed to join and have expressed their opinions in various places. Overall, the game received positive feedback, although there are significant differences from the first version shown.

More RNG and changed battles

How does taming monsters work? The Reddit user TheGladex reports in his weekend summary that Nexon made some changes to the taming of Kirana.

To obtain Kirana, you must first go to a location where they live. Then, you kill the corresponding monsters until they drop a card.

After receiving the card, materials must be collected to create a “Contract.” This can then be used to summon the corresponding Kirana in battle.

However, he points out that obtaining the cards and collecting materials is heavily tied to grinding and luck. For him, this game system is extremely satisfying.

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What is different about the combat system? Compared to the first images of Peria Chronicles from 2016, TheGladex claims that the combat system has also changed.

While in the old system the drawing of cards and the associated action order played an important role, the tamed creatures now act more like a skill with a cooldown in summoning.

Currently, the combat system doesn’t work smoothly. Some players report a very rigid and boring system. Especially at the beginning, without a certain number of monsters, it is said to function poorly.

The user KachingaSquids reports, however, that the developers in the Peria-Chronicles-Discord have already announced that they will take another look at the combat in the game’s entry.

Missing content and poor performance

What about the building of your own worlds? In the first test, there were no indications of the advertised feature for building one’s own worlds. In the game itself, there were no options for it, and data miners have found no functions in this regard.

Players are now concerned that this system may not be implemented at all.

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How was the performance during the first test? Currently, the game seems to be running poorly and is not optimized. The user ama2601 writes:

To be honest, I had so much fun! There are issues, but the game is really beautiful and I hope they fix the creation tools. I could hardly move in these places due to optimization problems [..].

Others also report FPS problems and significant lags. However, the game does not yet have a beta status, and there could still be significant adjustments in terms of optimization.

Video about the game from MMO Culture

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What’s next for Peria Chronicles? Currently, there is no information about when another test for the MMO is planned or when it will be released in Korea.

No information has been released regarding a version for the Western market thus far.

If you don’t want to wait for the release of Peria Chronicles, you might find a new favorite here:

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This is an AI-powered translation. Some inaccuracies might exist.

Check out the new WoW cinematic featuring Thrall and Saurfang

Blizzard has released a new cinematic for World of Warcraft . Check out what happens to Thrall and Saurfang in “A Homey Place” here.

Quite unexpectedly, the creators of World of Warcraft have just released a new cinematic. It features the meeting of two well-known orcs who have been guiding the Horde for some time. Here you can watch the German version of the cinematic “A Homey Place” with Thrall and Saurfang:

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What is to be seen? The old orc Saurfang meets his former companion and once-warlord Thrall. He now lives in seclusion away from the Horde and all conflicts with his family. The two discuss their definition of home and the current state of the Horde. After Thrall refuses to lead the Horde again, Saurfang hopes at least that Thrall will fight for the Horde.

There is an attack by agents of the Forsaken, who want to eliminate both the traitor Saurfang and Thrall. Together, the orcs manage to defeat the attackers and kill them for good.

At the end of the video, we see Thrall retrieving a weapon from a hole in the ground after he had actually withdrawn from the fighting. He is apparently ready to stand up for the Horde once again and fight alongside Saurfang.

If you prefer to watch the video in the original English version, you can do so here:

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When does the cinematic take place? Chronologically, the cinematic is situated between the events of Patch 8.1.5 and 8.2 Azshara’s Rise. This makes sense, as in the upcoming patch Thrall is already at Saurfang’s side and they embark on a joint rescue mission.

What do you think of the cinematic and the portrayal of Thrall? Is it cool and successful?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

Cool Fortnite skin leaked by John Wick – Epic even hints at the event itself

Data miners have discovered news about John Wick in Fortnite! It seems that a skin is coming to the game that resembles the real John Wick significantly.

This is what the data miners found: Patch 9.01 is here and brings numerous updates related to the film antihero John Wick. A skin was discovered, as well as a gold coin reminiscent of those from the movies.

As early as the big update for Season 9, data miners found hints of an event related to John Wick. Fans also discovered a house on the Fortnite map that strongly resembles John Wick’s estate.

Epic itself also responded to such an event. They presented the fans on Twitter with an emoji puzzle related to John Wick.

This hints at the event with John Wick

This skin was found by data miners: In Patch 9.01, there was a John Wick skin that closely resembles the real John Wick. There was already a similar skin in Season 3 but was presented as “Grim Reaper,” and only the fans called him John Wick because of the strong resemblance. Epic did not yet have the license for the real Wick at that time.

John Wick
This skin was discovered by data miners.

The current skin looks much more like John Wick and is likely designed for an event related to the film character.

Fortnite-Wick
This is what the “John Wick” skin looked like earlier.

This hints at John Wick: Not only the similar skin but also another find shows the connection to John Wick. A gold coin was found that looks exactly like the coin used in the film.

In Fortnite, this coin will presumably be used as a back bling. Or it could be items from a planned mode where players are supposed to collect such coins from dead opponents.

Coins
This coin was also found in the patch.

What does Epic say about it? They keep the whole story a secret. On Twitter, they posted an emoji puzzle that seems to hint at John Wick.

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All 4 emojis are related to John Wick.

When could the event start? The skin and the event finds from the last patch make it clear: There will likely be a John Wick event.

This could start soon, especially since John Wick: Chapter 3 will be released in US cinemas on May 17.

It is quite possible that Epic has entered into a partnership here and wants to promote the film in Fortnite. Something similar happened recently with an Avengers game mode at the launch of the new Avengers film “Endgame.”

What else to expect in Patch 9.01:

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Twitch streamer Gladd completes the toughest mission in Destiny 2 with a drum set

Gladd is back in top form: The streamer and YouTuber recently tackled the toughest jumping sections in Destiny 2 and mastered them with the help of a Rock Band drum kit.

This is the mission: Recently, a new mission called “The Zero Hour” was added to Destiny 2, which rewards players with the Destiny 2 version of the Outbreak Prime, the Perfected Outbreak. This mission is time-critical and gives you only 20 minutes to complete the quest.

Not exactly a lot of time when you still have to overcome jumping sections and out-of-control vacuum robots named Trevor.

However, streamer Gladd from the clan Redeem recently took on the challenge and mastered some sections with a Rock Band drum kit. Afterwards, he went back and also completed the labyrinth of the mission for the exotic sniper Whisper of the Worm with the drum set.

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How did Gladd do it? Using the different “drums” of the drum kit, Gladd moved his character in various directions. He handled shooting and jumping with the controller buttons on the drum kit.

As Gladd himself writes under his video, the Zero Hour mission was particularly stressful and difficult. The transition from drum control for movement to buttons for shooting and jumping likely caused him to break a sweat.

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Gladd is a repeat offender: Gladd and his clan Redeem are already known in the community for their extraordinary achievements. Gladd himself continually tries out special challenges, often accompanied by Slayerage from the clan The Legend Himself.

By the way, it was not the first time that Gladd unpacked his drum kit for Destiny: In Destiny 1, he once defeated the raid boss Crota using drums. He also beat the boss with a dance mat, using voice controls and the guitar controller from Guitar Hero.

In Destiny 2, a tribute is currently being paid to a friend from Destiny 1:

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For the launch, WoW: Classic will split the players – is this “sharding”?

In WoW: Classic, a sharding technology will be used, but only to a limited extent. We explain what this means.

For some, it will surely be a bit of a dampener, others will see it as necessary: World of Warcraft: Classic will use a variation of the “sharding” technology at launch in August. It is called “layering” and ensures that multiple “instances” of the same continent are available on a realm. However, this is only a temporary measure.

What is layering in World of Warcraft: Classic? Layering is fundamentally similar to “sharding” in the current WoW. It means that if too many players are in the vicinity, WoW will create another version of the respective continent to accommodate additional players in the “new” version of the continent. So, it would be possible that at the beginning, you play with friends on the same realm, but cannot see each other because you are in different versions.

However, there should not be permanently “popping up” players. Once you are in your version of the game, you remain in this version, unless you join a group that is currently in a different version.

Why does WoW: Classic even use layering? The developers assume that the rush at the launch of WoW: Classic will be gigantic. However, not all of the many players who check in at launch will likely stay long. To handle this gigantic initial load, layering is used.

Otherwise, players would find hundreds or even thousands of characters in a starting area and would not be able to make any progress. It is about reducing the initial load for servers and players.

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No more layering from Phase 2: It is important to mention that layering is only used temporarily. Currently, it is planned to use this for about 4 weeks, but depending on the popularity of the game and necessity, the time can be shortened or extended.

However, with the start of Phase 2, there will be no more layering. This is the point at which world bosses will also be available. Here, players should have the same challenges as back then – which also means competition for the respective bosses.

More about the individual phases of WoW: Classic can be found in this article.

In summary, WoW: Classic thus uses a modified sharding technology at launch to manage the initial rush. However, this system is expected to be permanently turned off after a short time and will no longer be used.

Do you think it is good that WoW: Classic resorts to these more modern technologies at launch? Or does this ruin the gameplay experience and should not be active at launch?

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von Cortyn
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Source(s):
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The Division 2: Raid apparently comes without matchmaking – Fans are upset

It seems that the raid “Operation: Dark Hours” is coming without a player search feature. This has driven many fans of The Division 2 to the barricades. Hardly anyone can understand this decision.

The first raid of The Division 2 – Operation: Dark Hours, which came with the Title Update 3, starts soon. Those who have been looking forward to getting started right on time, even if they do not belong to a clan or have a fixed group to play with, could be disappointed. Because there will likely not be a player search function for the raid.

Update: The Creative Director of The Division 2 has commented on this matter. We have updated the article accordingly.

Where does this info come from? This information comes from an official source. Alexandre Guenounou, who is involved in the marketing of The Division 2, announced this on Twitter in response to a fan’s inquiry.

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When the Twitter user cheez asked whether matchmaking for the raid was now confirmed, Guenounou replied: “No, there is no matchmaking. You need to find each other through clan lists and their (clan mates) friends lists, or you invite other players to the social spaces before you start the raid.”

How fans are reacting: Many fans are angry and disappointed, hardly anyone can understand this decision – if it actually turns out to be true.

Because most fans probably assumed that the raid of The Division 2, like all other activities, would have a matchmaking feature. After all, it was stated several times by Massive that there would be matchmaking in all areas of the game. This was even documented in an infographic.

Why it should be different for the raid raises confusion.

Many players were looking forward to the raid but have stated that they depend on matchmaking, as even as a group, they do not always have enough players or do not have a fixed group to play with.

Without a player search, it will now be much harder and more cumbersome to join a raid group or to set one up yourself.

In short: Many players on Reddit and other forums consider this decision a major mistake and call for a change or at least an explanation.

Is there already a reaction? Neither the developers of Massive nor Ubisoft have commented on this matter yet. However, after the huge uproar from fans, Alexandre Guenounou has once again spoken up on Twitter. He explained that he would consult with the Ubi-Massive team and that they would provide fans with a complete overview and explanation of this matter.

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UPDATE: Recently, the Creative Director of The Division 2, Julian Gerighty, spoke on Twitter. His response suggests that there will likely indeed be no matchmaking in the raid.

https://twitter.com/jgerighty/status/1128639978974662657

When a fan complained about the lack of player search, Gerighty replied: “Hey Pablo. I understand your point of view. But do you really want to be randomly matched with players for a time-consuming challenge that relies on communication and commitment?”

After this statement, many players can hardly imagine that there could still be matchmaking in the raid.

How would you feel if the raid actually launches without a matchmaking feature? An absolute no-go? Or the right decision?

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von Schuhmann
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Source(s):
  1. Reddit
  2. Reddit
  3. Reddit

FIFA 19 TOTW 35: The Team of the Week 35 in Ultimate Team – with Delaney

In FIFA 19 the TOTW 35 (Team of the Week) is now revealed. Here you will learn which players receive new Inform cards.

This is the Team of the Week: EA selects 23 players each week for the Team of the Week. These players have shown outstanding performances in real football and have thus earned improved TOTW cards.

The strongest cards in TOTW 35: The card with the highest overall rating this week is Mahrez (88). However, Lopes (87), Schär (87), and Belotti (87) also have decent Inform cards.

These Bundesliga players are included: The Bundesliga is represented by Delaney (86), Didavi (83), and Kalou (82).

The new card of Thomas Delaney: This is already the third Inform card for Delaney in FUT 19. The card looks really good and promises great performances in defensive midfield.

Third Inform card Delaney (86)

Therefore, FUT players with Bundesliga teams should take a closer look at the new Inform card of Delaney. The values are fantastic and exceed the 80s threshold everywhere. Therefore, this card is likely the best option in defensive midfield for Bundesliga teams at this moment.

Compared to his second TOTW card, he has particularly improved in the following areas:

  • Speed: 80 -> 82
  • Shooting: 79 -> 82
  • Passing: 81 -> 83
  • Defense: 83 -> 85
The previous Inform cards of Delaney
The previous Inform cards of Delaney

In fact, the values are even better than those of his very popular SBC card.

This is the Team of the Week 35

All cards in TOTW 35

TOTW 35 – Starting XI

TOTW 35 – Starting XI

TOTW 35 – Starting XI

TOTW 35 – Substitutes

TOTW 35 – Substitutes

TOTW 35 – Substitutes

How to get the new TOTW cards

From Packs: With a large dose of luck, Inform cards can be found in these sets:

Bronze or Silver TOTW cards can also be found in the corresponding Bronze and Silver packs.

The probability of actually pulling TOTW cards is, however, very low.

On the transfer market: The transfer market is often the better choice. Here, players are usually found quickly. Only a few TOTW cards are expected to be very expensive, as prices for Inform cards tend to drop significantly during the TOTS event.

Here’s how you can earn coins with the help of the TOTW:

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von Philipp Junge
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Source(s):
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Fortnite: Find Fortbyte 81 – Search during the day at the Cactus Wedge

In Fortnite: Battle Royale has the 81st Fortbyte now appeared. However, it can only be found at a specific time at a specific location. Where that is, you will find out here.

Where is the Fortbyte? You can find the Fortbyte number 81 starting from May 15, 2019. It is somewhat better hidden than the other Bytes. Because you only have the location description “Cactus Wedge at the top of a mountain”.

Cacti are plentiful in the desert biome in the southeast. However, the prickly plants must grow in a wedge formation. This is only the case with a specific mountain, namely the one in grid section I8. That is the mountain directly southwest of Paradise Palms. The Byte is located near the cacti.

fortnite-kakteen
Source: Forbes

Help, the stupid Fortbyte doesn’t do anything! Like with the last Bytes, collecting it is tied to a specific condition. You have to wait until it’s day. Only then can the Byte be touched and picked up.

So you will have to wait until it’s day. So consider a detour to the Fortbyte only when you start during the day or the storm zone does not include the grid section I8 with the Fortbyte later in the game. Otherwise, you might not make it there alive.

Is there also a video? In a video from YouTube, you can see exactly how the Byte and the location look and how to collect the thing.

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What are Fortbytes anyway and how do you collect them all? The Fortbytes are puzzle pieces that you can collect in Season 9. There are 100 pieces and each day there is a new Byte. In the end, you can unlock the new bonus skin of Season 9 with the Bytes. You need a total of 90 out of 100 Fortbytes for that.

We have compiled an overview of all Fortbytes so far for you here:

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Fortnite: Find all Fortbytes – How to get the puzzle pieces
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes

In Mordhau there is a tombstone with cylinder – tribute to YouTube legend

The developers of Mordhau have included a small Easter egg in honor of a deceased YouTuber. With a gravestone and a small addition, a tribute is paid to the British YouTuber TotalBiscuit.

What is this tribute? In Mordhau, there is a small grave surrounded by stones and adorned with a gravestone. A black cylinder hangs on this gravestone, and daisies grow on the grave.

TotalBiscuit

Where can I find the grave? The grave itself can be found on the map “Camp”. Here it is located in the southwest of the map, just outside the Free Guard camp. From the spawn point “Camp”, head towards the stables, going out the leftmost exit when you are facing the river.

From there, follow the road a little way until you reach a patch of grass with some trees. There you will find the grave, next to where the Deserter zone begins. In the video embedded below, you can see the way clearly.

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Mordhau honors YouTube legend

What is the black cylinder doing there? The black cylinder was a kind of trademark for the YouTuber John “TotalBiscuit” Bain. He often wore the hat in his videos and at official appearances.

Who is TotalBiscuit? TotalBiscuit was especially known for his gaming critique on YouTube. He was a strong advocate for transparency and openness and did not sugarcoat his opinions, which earned him great fame but also made him unpopular with some people.

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He stepped back from the public eye for a while before passing away in May 2018 at the age of 33. There were numerous reactions to his death. Blizzard honored him in Starcraft 2, which TotalBiscuit had professionally cast for a while.

Other representatives of the gaming industry attacked TotalBiscuit after his death and spoke very disparagingly about him, like former BioWare developer David Crooks.

With an Easter egg in Mordhau, the developers definitely reach a large audience, as the game is extremely popular:

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von Benedict Grothaus
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E3 2019: PC Gaming Show is supported by Epic – New blow against Steam?

At E3 2019, there will once again be a PC Gaming Show, where many new titles from various publishers will be announced. This year, the show is sponsored by Epic Games. What does that mean – especially for Steam and its followers?

What is the PC Gaming Show? The show features new games each year that do not just come from a specific studio or publisher. Here, developers can showcase their upcoming titles that might not fit into any of the other shows.

There are often indie titles that can be spotted here.

Last year, in 2018, the show provided a platform for the battle royale shooter Mavericks: Proving Grounds, Realm Royale, and Star Citizen.

Borderlands 3 Epic Title2

A platform for many developers

What has been announced for this year? The show is expected to showcase even more in 2019 than ever before. So far, the following developers have announced they will show new titles:

  • Annapurna Interactive
  • Chucklefish
  • Digital Extremes
  • Digital Uppercut
  • E-WIN
  • Fatshark
  • Fellow Traveller
  • Frontier Developments
  • Funcom
  • Modus Games
  • Paradox Interactive
  • Perfect World Entertainment
  • Raw Fury
  • Rebellion
  • Re-Logic
  • Tripwire Interactive

Indie developers are also back and showcasing their works.

When does the show take place? The PC Gaming Show will be broadcast on June 10 at 7 PM our time at The Mayan Theater in LA.

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Will the PC Gaming Show become the Epic Games Show?

What is special about it? This year, the show is sponsored by Epic Games. The company announced it will showcase new games and especially present new exclusive titles for the Epic Games Store.

What does this mean? Players are already wildly speculating that many of the titles shown during the PC Gaming Show will be presented as exclusive games for the Epic Games Store. Epic Games could use the show to celebrate its own store.

What is the problem? The Epic Games Store does not have a good reputation in the community due to many exclusive deals. Many feel that the way Epic secures games for the store is aggressive. Furthermore, the Epic Games Store offers fewer features than Steam and is considered insecure by many.

Accordingly, Epic Games sponsoring the PC Gaming Show is also a hot topic of discussion right now.

Stebsis sums up the opinion well on Reddit: “This is less a PC Gaming Show than an Epic Games Show.”

On June 10, we will know which games will be presented and which of them will appear exclusively on the Epic Games Store.

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How The Division 2 Aims to Make the Best Raid Team in the World Immortal

In The Division 2, developer Massive has announced a special prize: the team that completes the new raid first will be immortalized in the game. The prize is likely to boost the race for the World First in The Division 2.

This is how Massive wants to honor the best raid team: As Massive announces in a press release, a very special prize awaits the 8-player team that achieves this worldwide first, defeating the new raid.

A photo of the team and the names of the players will be displayed in the White House of The Division 2, where all players can see it.

the division 2 white house
White House in The Division 2

The team will be the first whose characters are made “immortal” in The Division in this way, ensuring their legend lives on.

What about the other raid conquerors? This special prize is only for the first team:

  • However, players who complete the raid in the first week, from May 16 to May 23, will also receive a reward. They will get an arm patch.
  • Those who complete the raid afterwards will receive a clan banner and a special icon for the clan.

And hopefully, there will be useful loot as a reward waiting for all agents, which can only be found in the raid.

division-2-raid-rewards

Celebrating World First Kills is on trend

Who does that anymore? There are two well-known online games that have particularly celebrated “World Firsts”:

In WoW, every raid has a special achievement for the server first guild.

The “World First Guild” is honored outside of World of Warcraft with much attention or even sponsor deals. In the MMORPG, a cult has formed around this “World First” race.

The leading players of their respective guilds were rock stars in their time. For instance, the raid leader of the then-famous WoW first guild Nihilum, Kungen, has since started a streaming career.

WoW Jaina Method World First title
A cult around the World First race has emerged in WoW.

Destiny also has such World First races. The last ones played out similar to what we see now in The Division 2, with staggered rewards.

In the race for the World First “The Lament” at the end of 2018, players were even awarded a belt.

The race for the raid “The Last Wish”, which was considered particularly tough, was even more intense. A team led by YouTuber Datto raided for 24 hours – yet they fell short by 2 minutes for a special award.

More on the topic
Team raids for 24 hours in Destiny 2 – But 2 minutes are missing
von Schuhmann

For their achievement of being the first to complete a special quest around Whisper of the Worm, a fireteam was gifted a photo – which they didn’t receive in the game, but were sent instead.

Also in Destiny, successful World First Raiders have started a Twitch career from their successes.

Here’s what it’s about: The games use this to generate a “buzz” around their raids and want to particularly honor PvE players and stimulate their ambition.

They aim to achieve this with tight time limits and cool ego-strokes for the best.

The Division 2 is taking an interesting new approach here with the in-game photo.

More on the topic
World of Warcraft: Twink Raids, Nerd Screams, Glory – The Race for World First in WoW Over Time
von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.

Ubisoft developer is in a wine mood and trolls with announcement for Splinter Cell

Recently, a developer at Ubisoft announced via Twitter a new installment in the popular series Splinter Cell. But in the end, it was probably just epic trolling.

What was tweeted? Julian Gerighty is the Creative Director at Ubisoft’s MMO shooter The Division 2. However, according to a tweet he posted recently, he seems to be involved in a sequel to the beloved Splinter Cell series.

Because Gerighty posted a tweet in which he, along with Ubisoft colleagues Dan Hay (Executive Producer Ubisoft Montreal) and Roman Campos Oriola (Creative Director Ubisoft Montreal), enjoys a few glasses of red wine in Lyon.

https://twitter.com/jgerighty/status/1128395675329335296

It states, “We are working on the new Splinter Cell!” Additionally, it was hinted that the game would be shown at the upcoming E3 2019.

The whole style of the tweet gives the impression that it is indeed a kind of unofficial announcement of a new game. Also, Julian’s follow-up tweet, in which he implies that he shouldn’t have said that, fueled the fans’ expectations.

https://twitter.com/jgerighty/status/1128403280156143616

Is it all just a joke in the end?

This is how Ubisoft reacts: But Ubisoft soon responded and denied everything:

“Julian was obviously just having fun, as Julian tends to do. It seems that our Creative Director is just having a lot of fun. We have no announcements to make at this time.”

According to Ubisoft, Julian probably decided to troll the Splinter Cell fans a bit out of a wine mood, even though there are no plans for a new game in the series.

division-splinter-cell

Is there really no new Splinter Cell? However, speculation about a new game continues to persist. Why didn’t Gerighty simply delete the old tweet? And Ubisoft has only stated that they “currently” do not want to announce anything. Perhaps something related to Splinter Cell will appear at E3 2019 after all.

What do you think? Was the tweet carefully calculated to ignite hype? Or did a developer just have fun at the expense of the fans?

More on the topic
Ghost Recon Wildlands: Leak shows stuff from Rainbow 6 & Splinter Cell
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamesradar
  2. GameRant

Would you play Fortnite for 50 hours for $1000? US company is looking for someone

Usually, only streamers and professionals get paid to play Fortnite, but now even an ordinary amateur could earn $1000 just for gaming.

This offer is about: It sounds like a dubious ad that ends up in your spam folder, but it is completely serious. The company “HighSpeedInternet.com” will pay you $1000 if you play Fortnite for them for 50 hours.

In the process, you should also test the new internet connection of the company that they want to market and see if it runs smoothly.

This job is offered to you by the company

This is what you get: For the job, you’ll not only receive $1000 but also a year of free internet and a new modem. All together, this is supposed to be worth $3000.

Job Offer
This is how the company advertises its job offer

What do you have to do for it? Your task is to play Fortnite for 50 hours. You should then stream this on Twitch. You have about 3 weeks to do this, which you can organize for yourself. Additionally, you should report how the company’s fast internet improved your gaming.

There’s a catch: If you are actually interested in this job, you will need a work permit in the USA and must be at least 18 years old. This is required by the company.

More on the topic
Pro says: None of us plays Fortnite just for fun, but for the money
von Patrick Freese

Does this sound like a dream job? Anyone who enjoys gaming Fortnite should actually want to take on this task. Many hobby players can easily manage to play 50 hours in a month. However, one must also consider that you cannot play just whenever you want but have to go live on Twitch and reach this number of hours within a certain timeframe.

Fortnite Money Title
You could earn $1000, but would you want to do that?

If you break it down over the limited time, you must play at least 2 hours daily to reach the goal. This could get quite stressful alongside a real job.

More on the topic
Twitch star Ninja reveals how much money he made with Fortnite in 2018
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What do you think about it? Would you play Fortnite for 50 hours for $1000? Or would the company have to offer you more?

Many streamers also earn their money with Fortnite. Like this 14-year-old:

More on the topic
14-year-old streamer plays Fortnite and earns more than $200,000
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamerant

Blizzard says: If WoW fans want it, they will also bring back BC and the Lich King

World of Warcraft: Classic is coming soon. However, Blizzard is already considering the expansions Burning Crusade and Wrath of the Lich King.

With the release of World of Warcraft: Classic, a long-held dream comes true for many fans. After a long wait, they will finally be able to experience the “Vanilla” experience of World of Warcraft again and rediscover Azeroth. However, with the implementation of this plan, new questions arise. What about the first expansions “The Burning Crusade” and “Wrath of the Lich King”?

WoW-Arthas-Menethil-Artwork-Lichking title

Reviving several WoW expansions would be possible: In recent days, Blizzard has given several interviews from which it is clear that they are open to a re-release of “The Burning Crusade” or other expansions. Although it would take a lot of time again, with WoW: Classic, they have now proven that it is definitely possible.

If you want to participate in the beta for WoW: Classic, you can sign up here.

What are the prerequisites? However, whether Blizzard will actually release the other expansions depends mainly on the demand and success of WoW: Classic. J. Allen Brack said in an interview with Forbes:

“If [WoW: Classic] is very successful and played by many people interested in it and a “call for the next thing” develops, then that would be something we would talk about.

We now definitely have the opportunity to do it in a way that we didn’t have before. That is something that has now become possible. Whether we do it or not really depends on the interest of the fans and their reactions.”

WoW-Illidan
With “Burning Crusade,” Illidan would be in trouble – once again.

When asked directly whether there is a possibility that there could be servers for Classic, Burning Crusade, and Wrath of the Lich King, Brack added:

“Yes. I don’t want to downplay the effort or the time required for it. This is not something we could just turn on or off easily. But assuming we have a successful “Classic,” we will see what the future brings.”

In summary, Blizzard will only consider further addons if the demand is right and Classic is deemed a success.

That remains to be seen.

Would you be happy if the expansions “Burning Crusade” and “Wrath of the Lich King” were released again? Or should we not overdo it with the revival of WoW’s past and avoid splitting players even more?

Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

LoL: Finisher animation is a big problem for epileptics, Riot intervenes

Some animations in League of Legends may trigger epileptic seizures. A player has now reached out to Riot about this.

What is it about? In the LoL forums, a concerned player explained that the new finisher animation could trigger a type of epilepsy. The photosensitive epilepsy (PSE).

This is a form of epilepsy triggered by visual stimuli, mostly light flashes. (via spektrum.de)

The finisher animation was reintroduced during the Mid-Season Invitationals at LoL. To unlock the animation, players must first complete a few missions. Afterwards, the graphic appears over the bodies of eliminated opponents.

As the player reported in the forums, this flashing house animation is strong enough to trigger photosensitive epilepsy.

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This is the problem: The player said they would like a feature in League of Legends to disable this animation. But such a feature does not exist.

In their post, they wrote that they understand that epileptics are in the minority among LoL players. However, League has brought them so much joy that it breaks their heart that Riot does not take epilepsy seriously when developing and designing new game mechanics.

There are only a few things in the game that trigger their epilepsy, the player wrote. Many they can avoid. Like the champions Lux and Lucian, whom they ban.

This is how Riot Games responds to the post

The Riot team took notice of the post in the forum, which has been actively discussed with over 100 comments.

The first response from Riot: Game designer Xenogenic from Riot Games responded to the post. He apologized that the effects cause such problems and that there is no option to disable them.

The way we use finishers in Summoners Rift and ARAM is new. We did not have the time or bandwidth to have our engineers revise this function so that a toggle option could be released with the animation.

We discussed this at length and concluded that we would rather introduce it without a toggle option than not release it at all. But we knew this would cause a certain level of frustration and risk.

Again, I apologize that League is currently less enjoyable for you.

Source: Xenogenic in the LoL forums

The second response from Riot: Riot Games later replied to the website Kotaku that they would now disable the animation. They take photosensitive epilepsy very seriously. They will now engage with the player to fully understand the situation.

Additionally, Riot addresses the response from game designer Xenogenic:

The mentioned “risk” is not related to potential problems for people suffering from epilepsy.

“To clarify the initial reaction of the Rioter: We would never release a product that we believe could harm players. Our first internal discussion about a toggle function for the feature revolved around whether players might find the finishers too distracting. Not because we thought finishers could cause harm.”

By disabling the animation, Riot must now consider how to reward players for participating in the event. They are still figuring out how this will happen.

Will Riot also make adjustments for the new champion Yuumi?

More on the topic
Yuumi is cute, but has the lowest win rate for the new LoL champ – What’s the reason?
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dotesports
  2. LoL Foren

Take2 says: Red Dead Online is more successful than GTA Online – No one understands how

In the current earnings call, Take-Two discussed the success of Red Dead Redemption 2. Red Dead Online is said to be more successful than GTA Online at the same time. However, they left an explanation open.

This is what Take-Two says: In the last earnings call, a regular financial report, Take-Two also discussed the cowboy adventure Red Dead Redemption 2. CEO Strauss Zelnick stated that the title has now sold 24 million copies worldwide. Red Dead Redemption 2 also managed to sell 17 million units within eight days after launch and reached 23 million copies sold by the end of December 2018.

Furthermore, Zelnick stated that the online mode of RDR2, Red Dead Online, is more successful than GTA 5 Online during the same period. However, they left it open as to how the publisher measures this success.

Red Dead Online Outlaw Pistol
The online mode of RDR2 seems to be incredibly successful.

Why more successful? It is not clear whether the publisher is referring to the overall player numbers or the revenue of the online mode.

Red Dead Online was often criticized during the beta by players for its economy and many griefers. Items such as weapons or clothing were usually overpriced in RDO and the ways to earn enough money were few or involved much grind.

There were also complaints about griefers who attacked, tied up, or killed other mostly peaceful players.

The thesis is presented on Reddit that RDO is more successful than GTA Online because GTAO struggled with severe server problems at launch. At that time, Red Dead Online was already more stable.

Red Dead Online Horses Title

These changes are coming to RDO: Red Dead Online has now left the beta phase and recently received a huge spring update. In it, the developers addressed many requests from the community and brought, for example, a passive mode, poker, and the much-requested ponchos to the online mode of Red Dead Online.

We have summarized all the changes from the last update here for you:

More on the topic
Red Dead Redemption 2: The online mode is finally continuing – Huge update brings poker and much more
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Eurogamer
  2. Reddit

The MMORPG summer 2019 starts soon with 3 highlights every month

This summer 2019 will be particularly hot for fans of MMORPGs. Because in June, July, and August, you can expect very special highlights for the MMORPG giants – The Elder Scrolls Online, Final Fantasy XIV, and World of Warcraft.

If you don’t feel like roasting in the sun this summer, but would rather frolic in virtual worlds and experience adventures with friends, then the coming months should be interesting for you.

We present you with the three highlights that await you in June, July, and August 2019.

June – The Elder Scrolls: Elsweyr

ESO Elsweyr SunspireTrial

When will Elsweyr be released? The new addon for The Elder Scrolls Online will be released on June 4 for PC/Mac, Xbox One, and PlayStation 4. Already from May 20, there will be early access for pre-orderers on PC/Mac.

What does The Elder Scrolls: Elsweyr offer? The new addon for the MMORPG ESO takes you to the desert region of Elsweyr, the homeland of the Khajiit. There you will fight a new threat.

  • Explore vast areas of the land of Elsweyr.
  • You will face the dragons that have been awakened from their slumber.
  • The new class of the Necromancer offers fresh types of gameplay by summoning undead to fight for you.
  • You will learn more about the culture of the cat-like Khajiit with a slight drug problem.
  • The story surrounding the dragons will continue throughout the year and is no “small story” for the addon.
  • You will experience many new quests that should occupy you for at least 30 hours.
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For whom is the addon suitable? The Elder Scrolls: Elsweyr is an expansion that targets all fans of the MMORPG who want to learn more about the Khajiit. In addition, the addon appeals to story fans who want to experience a very long, epic story again.

And of course, everyone gets a new class with the Necromancer, allowing ESO to be played in a new way. It is thus a versatile addon that offers a lot of everything.

More on the topic
The Elder Scrolls Online: What you should know about the new region Elsweyr
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In July, the next highlight awaits you.

This is an AI-powered translation. Some inaccuracies might exist.

How many active players does Destiny 2 approximately have? Activision gives a hint

Many people are wondering how many players the MMO shooter Destiny 2 actually has. Now there is a hint in the quarterly report from Activision for Q1 2019 regarding the player numbers of Destiny and Destiny 2 at the end of 2018. So before Activision parted ways with Bungie. Therefore, about 6 million people played the Destiny games.

How many players does Destiny have roughly? According to the latest statements from Activision, Destiny and Destiny 2 together had approximately 6 million active users per month in Q4 2018.

This is the metric of “monthly active users” (MAU) that companies like to report.

To qualify as a “monthly active user”, one must have logged in at least once in a month; then they count as an MAU for that particular month.

Activision Blizzard takes the MAU of all three months in a quarter and divides that by 3 to get the figure that is then presented to the investors and displayed in fancy graphs.

Activision Numbers MAU
Among these 53 million MAU from Q4 2018, the Destiny users were still included.

How do they arrive at this number? Activision explained in the financial report for Q1 2019 (January to March) that they had 41 million active users at Activision itself.

In Q4 2018 (October-December), they still had 53 million – so 12 million more users.

Activision MAU Number
These 41 million users Activision had in Q1 2019 – in the previous quarter, the number was 53 million, still including the Destiny players.

The COO of Activision, Coddy Johnson, says that this loss of 12 million users comes about half from the fact that the Destiny players are now missing.

Because Activision has famously parted ways with Bungie and therefore the Destiny users no longer count in Activision’s numbers.

destiny-2-everversum

How accurate are the numbers? Activision at least gives us a rough direction of how many players Destiny had per month. However, there are three problems:

  • For one, the number of 6 million active players includes not only Destiny 2, but Activision also counts Destiny 1, which is still being played – but we don’t know how many of those still count.
  • Furthermore, Activision is merely rounding here. It states that it is “approximately half.”
  • And the numbers are not current, but are about six months old when they were announced. At that time, Forsaken, the major Destiny 2 expansion, was still relatively fresh, although Activision was already dissatisfied with the sales figures then.

But with 6 million active players at the end of 2018 after Forsaken, who are actively playing each month, we now have a benchmark. It’s not as low as some figures, that have been spread by daily trackers.

The last time we looked at the player numbers of Destiny 2 was after the release of Forsaken – but at that time with daily figures.

More on the topic
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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vgc

Publisher of PayDay 2 raises alarm: We won’t make it beyond 12 months

The publisher behind the Steam hit PayDay 2 and the flop Overkill’s The Walking Dead, Starbreeze, is sounding the alarm in its financial report for Q1 2019. If no additional funding is found, the company could go bankrupt in the next 12 months.

What Starbreeze says: The Swedish publisher once hit big with PayDay 2 on Steam, but 2018 was a bad year. And 2019 is starting off disastrously.

Although PayDay 2 sold better, it ends Q1 2019 with a loss of nearly €10 million.

Starbreeze Financial Report
The numbers are in Swedish Krona, but you don’t need a calculator to see that they look really bad. – Source: Starbreeze

The CEO of Starbreeze, Mikael Nermark, says:

“Starbreeze and some of its subsidiaries have been in reconstruction since December 3, 2018. The company currently lacks the necessary funds to ensure that we can operate for the next 12 months. We expect to have a liquidity shortfall in mid-2019 if no further revenue sources open up. These conditions indicate that there are significant uncertainties that raise substantial doubts about the company’s ability to continue its operations.”

Starbreeze CEO Mikael Nermark
https://mein-mmo.de/en/overkills-the-walking-dead-is-so-weak-that-the-zombie-company-is-withdrawing-the-license,322456/

What is going on?  In January 2019, there was an insider report about Starbreeze from Eurogamer that cast a terrible light on the company.

StarBreeze had landed a million-hit with PayDay 2 in 2013, but had evidently overextended and gotten lost.

The development of the new zombie game “Overkill’s The Walking Dead,” which was actually planned as a hit, went disastrously, according to the insider report. It started with an unsuitable engine. Most recently, ports to PS4 and Xbox One were postponed and ultimately canceled.

The zombie company even revoked the game’s license. Since then, it can no longer be sold on Steam.

Starbreeze-Graph
After the license revocation, Overkill’s The Walking Dead can no longer be sold. The result is financially catastrophic. Source: Starbreeze

In connection with the game, there was an affront involving the then-CEO, who had accused an employee in an email of being responsible for the flop. The email then made it to the public.

This led to the insider report appearing in Eurogamer, which painted a grim picture of the company and management as employees shared their view of the history with the press.

Evidently, the once Scandinavian hit company is currently near the brink.

More on the topic
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von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.