In the best rulebook of D&D, it is about horny wizards and wicked spells

There are rulebooks for D&D that deal exclusively with risqu topics. Especially in the world of magic, there is much that is entertaining …

Let’s be honest for a moment. If magic were to exist in our world and one could learn it from other wizards or at the appropriate schools, then the order of priorities in questions would surely be this:

  • What do I need to learn to pass the training, the next exam, or the magical studies?
  • What spells help me in everyday life to ease my work or protect me from dangers?
  • How can one use magic to simply have more fun?

This last question is exactly what the D20 rulebook “Encylopaedia: Arcane Nymphology – Blue Magic” from 2002 is dedicated to, which basically works for all D20 systems, but particularly well for Dungeons&Dragons (or the old Warcraft pen&paper).

This rulebook is what I want to tell you about today.

Role-playing fans can look forward to many things:

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Critical Role stellen ihr neues, eigenes Rollenspiel vor: Daggerheart

Arcane Nymphology – The Pen&Paper Questions Everyone Asks but No One Dares to Ask

The rulebook makes it clear right at the beginning that it is intended to be somewhat humorous and with a wink. Nevertheless, all descriptions of spells, characters, and items are well-developed and can be incorporated into a D&D session. Many clichés from D&D campaigns are parodied and taken a bit further.

I would like to present a few examples from it.

To start, let’s take the spell “Bardic Hiding”. It refers to the fact that bards can seduce just about anything and anyone. Whether it’s the pretty bard woman, the mayor of the town, the demonic prince, or the great dragon in the cave.

D&D Arcane Nymphology

“Bardic Hiding” comes into play whenever there is a danger of being caught red-handed. I will quote from the description:

Since bards have absolutely nothing that resembles any useful combat ability, many wonder how they have survived so far. It is usually due to their quick feet or because they have already planned an escape route in advance – or simply because they possess a spell for that.

When cast, this spell allows the caster to effectively hide in private quarters by jumping into wardrobes, slipping under a bed, or completely ineffectively hiding behind a thin lamp. No matter where they stand or hide, as long as they make at least minimal effort to hide, they receive a bonus on their stealth roll based on their caster level, allowing them to evade all but the most jealous partners.

I know. You’re hooked. I have one more for you: Quick Disrobing. This one is even useful in combat!

With a word and a gesture, the clothing simply falls off the target, leaving them naked except for the shoes they are wearing. This includes all armor but no helmets, hats, or jewelry.

The original intent of this spell was for fun and jokes and to save time when a spontaneous encounter takes place behind a tavern. Since then, it has also been misused by adventurers to strip their targets of their armor, making them easier prey, but the original purpose remains popular.

And yes, be assured: I have primarily listed the spells here that our editor-in-chief won’t have to cut half of them out later with a “Bonk! You go to horny jail” meme. Some of the descriptions in the book are much more suggestive, questionable, and morally reprehensible.

The book contains not only spells but also classes that specialize specifically in this Blue Magic, such as the Pain Mage, the Seducer, or the Mystical Pimp, who can summon all sorts of creatures for pleasure …

Who Are These Rulebooks Actually For?

It is clear that these additional rules, spells, items, and places probably won’t find much use in most pen&paper sessions. Sex is usually an aspect that takes place mostly “off-screen” in P&P – and that’s probably for the best if you ever want to look your friends in the eye again later.

However, I found the spells simply interesting from the perspective of asking: If a world offers so much magic – why shouldn’t one use it for sex and everything that relates to it?

  • Are there wizards who specialize in this kind of magic?
  • What are the consequences of this magic and what are the dangers?
  • What kind of rumors about “interesting” spells might magic students discuss in hushed tones?

For me, it simply sheds light on an aspect of D20 (or D&D) that may never have gameplay significance but does contribute to making the worlds more thought-out and entertaining.

Together with a fellow player in WoW, I once used many of the spells from the book as inspiration to create very questionable “love potions” for a witch’s shop in role-playing, which were used for many years in the RP (and promptly used against my character by the witch).

Succubus and witch have caused a lot of nonsense with the potions.

And yes, this rulebook also contains some things and phrases that might be phrased differently in 2025. But I believe that the book must be viewed as a work of its time – and under this aspect, it is pretty funny and has served me and a friend well when it came to developing new ideas for absurd alchemical potions in role-playing.

I find rulebooks like these, which deal with topics that one would rather rarely or never actually play out in pen&paper, quite interesting. Even if most spells are unusable for one’s own character, they can still be interesting for NPCs – for example, a wizard who has become a bit too lost in the physical pleasures of this magic or for a brothel in a wizard city where people only gossip about all the strange things you can see and feel there.

By the way, the old “Arcane Nymphology” is just one of several books that deal with rather unusual topics in pen&paper. Those who search will stumble across many curious works that can make worlds more exciting and lively. There could also be these 5 magical items that are so crazy you want to use them.

Of course, it can also be a little more blunt. Because sex is naturally just a means to an end. And the goal can also be summoned simply. Welcome to “Power Word: Orgasm”:

With a single utterance that is so incredibly obscene, shocking, and pornographic that even the gods of love would blush upon hearing it, the wizard ensures that the target becomes a melting pool of pleasure.

Any creature with a stamina value of less than 10 is effectively stunned and must writhe on the ground for 3d6 rounds. Creatures with a stamina value between 10 and 20 are stunned for 2d6 rounds, and creatures with a stamina value over 20 for 1d6 rounds.

Being hit or injured in any way immediately dispels the spell; otherwise, the target is limited to writhing in pleasure on the ground and soiling their own clothing. Targets are considered “prone” for the duration.

Power Word: Orgasm is a powerful but dirty way to guarantee a retreat from combat, a sure way to satisfy a partner, and a good method to ensure that they are not just pretending.

Power Word Orgasm

I know. You’re hooked. I have one more for you: Quick Disrobing. This one is even useful in combat!

With a word and a gesture, the clothing simply falls off the target, leaving them naked except for the shoes they are wearing. This includes all armor but no helmets, hats, or jewelry.

The original intent of this spell was for fun and jokes and to save time when a spontaneous encounter takes place behind a tavern. Since then, it has also been misused by adventurers to strip their targets of their armor, making them easier prey, but the original purpose remains popular.

And yes, be assured: I have primarily listed the spells here that our editor-in-chief won’t have to cut half of them out later with a “Bonk! You go to horny jail” meme. Some of the descriptions in the book are much more suggestive, questionable, and morally reprehensible.

The book contains not only spells but also classes that specialize specifically in this Blue Magic, such as the Pain Mage, the Seducer, or the Mystical Pimp, who can summon all sorts of creatures for pleasure …

Who Are These Rulebooks Actually For?

It is clear that these additional rules, spells, items, and places probably won’t find much use in most pen&paper sessions. Sex is usually an aspect that takes place mostly “off-screen” in P&P – and that’s probably for the best if you ever want to look your friends in the eye again later.

However, I found the spells simply interesting from the perspective of asking: If a world offers so much magic – why shouldn’t one use it for sex and everything that relates to it?

  • Are there wizards who specialize in this kind of magic?
  • What are the consequences of this magic and what are the dangers?
  • What kind of rumors about “interesting” spells might magic students discuss in hushed tones?

For me, it simply sheds light on an aspect of D20 (or D&D) that may never have gameplay significance but does contribute to making the worlds more thought-out and entertaining.

Together with a fellow player in WoW, I once used many of the spells from the book as inspiration to create very questionable “love potions” for a witch’s shop in role-playing, which were used for many years in the RP (and promptly used against my character by the witch).

Succubus and witch have caused a lot of nonsense with the potions.

And yes, this rulebook also contains some things and phrases that might be phrased differently in 2025. But I believe that the book must be viewed as a work of its time – and under this aspect, it is pretty funny and has served me and a friend well when it came to developing new ideas for absurd alchemical potions in role-playing.

I find rulebooks like these, which deal with topics that one would rather rarely or never actually play out in pen&paper, quite interesting. Even if most spells are unusable for one’s own character, they can still be interesting for NPCs – for example, a wizard who has become a bit too lost in the physical pleasures of this magic or for a brothel in a wizard city where people only gossip about all the strange things you can see and feel there.

By the way, the old “Arcane Nymphology” is just one of several books that deal with rather unusual topics in pen&paper. Those who search will stumble across many curious works that can make worlds more exciting and lively. There could also be these 5 magical items that are so crazy you want to use them.

This is an AI-powered translation. Some inaccuracies might exist.

Players are asking what has actually become of “Never Preorder” while Battlefield 6 is conquering the charts on Steam

Battlefield 6 not only looks damn good but is also selling really well before release. But wait, have enthusiastic fans forgotten in all the hype that they actually never wanted to pre-order again?

This is how it is going for Battlefield: Really good. Although large parts of Battlefield 6 had already been leaked before the big reveal at the end of July, they looked so good that they got fans even more excited about the shooter. At the event, the developers delivered so well that even skeptical players on Reddit stated: They got me.

With so much hype, it’s not surprising that Battlefield 6 is already climbing the charts before release. Currently, the shooter is ranked 3rd in the best-selling games on Steam worldwide, behind the ever-popular Free2Play title Counter-Strike. For a time, Battlefield even held the number 1 spot, but with its surprising release on August 1, an ARPG overtook the shooter.

But not all players are happy about it.

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Die große Stärke von Battlefield 6 sind die Maps!

Never Preorder… or should you?

Why don’t players want to pre-order? The credo “Never Preorder” has been spreading among gamers who are disappointed with the state of the AAA industry for some time now. Big games like Cyberpunk 2077 or Star Wars Jedi: Survivor were not in good shape at release, and the developers had to patch them.

Some players blame pre-orders for these lousy launches, like in this thread on Reddit. According to the logic, if gamers simply didn’t pre-order games sight unseen, developers and publishers would have more motivation to release a good and finished product.

If the production costs are already covered by pre-orders, the responsible developers could pull away from a game and start working on the next project. Furthermore, in the age of digital releases, there is simply no reason to pre-order, as games don’t run out.

Those who prefer to wait for a sale will have a better gaming experience for less money.

Battlefield is likely one of the communities where there is the most heated discussion about pre-orders. After 2042, many players vowed never to pre-order another installment of the shooter again.

Many are now asking on Reddit based on the strong numbers: What has actually happened to “Never Preorder”? It borders on the famous definition of madness from Far Cry, doing something over and over again and hoping for a different result.

But the community also has several answers ready:

  • “Never preorder” may be a popular slogan on Reddit, but many gamers don’t notice such discussions and simply buy when they like a franchise or their friends are playing something.
  • The generous return policies of platforms like Steam make pre-ordering risk-free – you can simply get your money back if the game is bad at release.
  • Battlefield 6 simply showed exactly what fans wanted during the reveal. Even the brave Reddit warriors seem to have succumbed and pre-ordered.

The real madness seems to be advising people against pre-orders time and time again and hoping each time that they listen this time.

Those who are not yet convinced can get a firsthand experience in the closed beta starting on August 7, 2025, or in one of the open betas starting on August 9, 2025. All information can be found here on MeinMMO.

MeinMMO shooter expert Dariusz has already played Battlefield 6 at the big reveal event in Berlin for you and was particularly enthusiastic about one aspect. You can read his first impressions here: After 4 hours in Battlefield 6, I say the maps will get you to spend hundreds of hours in the shooter

This is an AI-powered translation. Some inaccuracies might exist.

A player finished Dark Souls 3 without collecting a single soul, which should be impossible

A player has completed Dark Souls 3 in a way that really shouldn’t be possible. He completely avoided a central mechanic – collecting souls.

What did this player do? He completed Dark Souls 3 from 2016 without collecting a single soul. That should actually be impossible:

  • You defeat an enemy in battle? You’ll get souls for that
  • You defeat a boss? Tons of souls, directly credited to your account
  • An enemy dies while you’re nearby? You’ll be granted souls for that too

This isn’t just about not using souls. That’s already not easy, but relatively easier than not collecting them at all. Because souls are automatically credited to you as soon as you defeat an enemy. You can’t just leave them lying around.

Although this challenge seems impossible, one player dared to do it. He uploaded a video about it on YouTube.

By the way, in the new Elden Ring: Nightreign, you can encounter a boss from Dark Souls 3:

Start video
Gameplay trailer for Elden Ring Nightreign shows a boss from Dark Souls 3

From steep cliffs and a special sword

What is the biggest challenge? The biggest problem is the bosses. You can run past ordinary enemies, but many of the bosses you have to defeat. So how do you avoid collecting their souls?

It’s not enough to teleport out of the arena with the Darksign as soon as the boss is defeated. You will simply receive the souls when you awaken at the bonfire. Your character has to die to permanently lose those souls. It must happen quickly enough so you don’t receive them beforehand.

  • Fortunately, there is a suitable cliff to jump off at Iudex Gundyr, the first boss. Later, the player uses a special weapon.
  • In Dark Souls 3, there is a katana called “Bloodlust”. This has the special ability to inflict damage on you in exchange for improved damage.

Further challenges arise from the numerous situations in Dark Souls 3 where your enemies attack each other. This includes the dragon on the high wall of Lothric and the Darkwraiths that take down some Ghru on the way to the Abyss Watchers.

A player achieves the seemingly impossible

Despite all the obstacles, he ultimately succeeded in completing the game without collecting a single soul.

  • A YouTube user named UnbreakableGrass perfectly summarizes this run: “Incredible playthrough of Dark Souls – uh, I mean Dark 3!” 
  • The player responds: “Next comes my playthrough of Dark, and Dark 2”

You can watch the entire playthrough here:

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That video games are just a waste of time is something you still hear often. But a 69-year-old father changed his mind – thanks to Dark Souls. You can read the story behind it in this article: Gaming is a waste of time, says a 69-year-old father, but after trying Dark Souls for the first time, everything changes

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The most famous group of Dungeons & Dragons on Twitch announces a new campaign, changes the game master after 10 years

In their first own Direct on YouTube, Critical Role announced their upcoming next campaign alongside some other innovations. With Campaign 4, quite a few things will change.

Who will take Matthew Mercer’s place? The popular Game Master (Dungeon Master) Matthew Mercer will take a break from his role as DM after 10 years with Critical Role. Brennan Lee Mulligan, who has many years of experience as a DM, for example with the group Dimension 20 (on YouTube), will take his place, and he has also made a name for himself as a comedian outside the role-playing world.

He will step into the role of Game Master for the entire campaign duration and provide a completely new experience. However, you will not have to miss Matthew Mercer entirely, as he will join the cast of the campaign as a player. The new campaign will launch on October 02, 2025, and will also bring some other innovations.

You can watch the entire Direct on YouTube.

Here Matthew Mercer introduces you to his own role-playing system Daggerheart:

Start video
Critical Role stellen ihr neues, eigenes Rollenspiel vor: Daggerheart

Campaign 4 will also be attractive for newcomers

What else has been announced about Campaign 4? Campaign 4 will, like all previous campaigns, deliver its own self-contained story, which can also be enjoyed as a single long story and does not require any prior knowledge of the other stories. Unlike before, however, the campaign under Brennan Lee Mulligan will not take place in the world of Exandria created by Critical Role.

Instead, a completely new world is supposed to be built with him as DM, making Campaign 4 particularly exciting for newcomers. As Mulligan himself reveals in an interview with Variety, more information about the exact cast, the world, and the game system will only be announced in the coming months.

Whether Campaign 4 will be played with the rules of Dungeons & Dragons or possibly with Critical Role’s own system, Daggerheart, remains to be seen. A completely different system has also not been ruled out so far. You will also have to wait and see whether, besides Matthew Mercer, your favorite players will also be there this time or if new faces will join in.

The announcement of Mulligan’s takeover as DM and Matthew Mercer’s transition to the role of player was well received by the audience of the Direct and generated a lot of excitement. Campaign 4 could also offer a good entry point for newcomers into the realms of Critical Role. A Reddit user had watched some games from Mulligan’s group on YouTube and found some decisions to be strange: User watches a game of Dungeons & Dragons for the first time and asks if they always go so strangely – Community enlightens him

This is an AI-powered translation. Some inaccuracies might exist.

The best spell in Baldur’s Gate 3 is one you probably aren’t thinking of

The best spell in Baldur’s Gate 3 may not seem so powerful at first glance. However, it is versatile and can massively enhance many other spells.

In Baldur’s Gate 3, there is a variety of spells. Whether it’s a gigantic fireball, a devastating chain lightning, or summoning a gigantic elemental servant – there is something for every type of player. However, some of the most powerful spells are not immediately recognizable or are almost instantly overlooked.

One of these overlooked spells is “Create Water”. The description is simple as it merely creates a surface of water. Yet, why this can be invaluable has been outlined by a member of the BG3 community.

Start video
Der animierte Kurzfilm zu Patch 8, dem letzten Update für Baldur’s Gate 3

What are the benefits of Create Water? The list of advantages of this spell is quite long. It can be applied in a variety of situations. Among these advantages are:

  • Costs only one level 1 spell slot.
  • Can be cast at higher levels for a large area.
  • The spell does not trigger combat.
  • The “Wet” condition doubles the lightning and cold damage taken.
  • The water removes the “Burning” debuff.
  • Frost can keep enemies stunned if they are frozen while wet.
  • The spell allows you to kiss Karlach during a romance (since she overheats).
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How is this received in the community? Although it is broadly a meme post, the post has received over 20,000 upvotes – even for the subreddit of Baldur’s Gate 3, that’s a lot. Many share their own experiences and even list additional benefits of the spell.

  • “The spell also removes invisibility.” – Nigward127
  • “It also removes the timer from the fight against Ethel in the cellar.” – thebaldguy76
  • “The wet dream of every storm sorceress.” – minhkhoid0975

The versatility of spells is one of the great strengths of Baldur’s Gate 3. The game allows significant freedom and lets you solve problems in various ways. There’s little more satisfying than gaining a massive advantage through the creative combination of spells and items – and “Create Water” is just perfect for that.
Another spell that often flies under the radar is “Eyebite” – it is also celebrated by the community.

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Ancient strategy game with German snotty charm releases as a remaster on Steam, receives 90% positive feedback after 2 weeks, delights fans

Few genres are as popular in Germany as strategy and building games. In July 2025, a true classic was brought back as a remaster on Steam, and it’s getting quite good reception.

Which game is it? On July 15, 2025, Stronghold Crusader: Definitive Edition by FireFly Studios was released. The original was released in 2002 by the same studio, and it’s a true strategy classic with many fans to this day.

The focus is on building your own castle along with real-time strategy battles. With a large army, you must wage wars and capture other castles. This includes production chains and the beloved “busy factor” for Germans, as you watch your units work and fight.

Many players particularly remember the excellent German voice acting. Simple sayings like: You farmer!, The people are leaving the castle or Fire, please? have long become memes.

The new Definitive Edition offers, in addition to the contents (and voice acting) of the original, improved graphics, new units, AI lords, and campaigns. This seems to hit the nerve of the fans, as there were already over 12,000 players at launch. Even 2 weeks later, things still look good for Stronghold Crusader: Definitive Edition.

You can see a trailer for the game here:

Start video
Der offizielle Trailer zur Definitive Edition von Stronghold Crusader, dem Remaster des legendären Strategiespiels auf Steam

After 2 weeks, the fans are absolutely thrilled

How is Stronghold Crusader doing right now? The game had a peak player count of nearly 16,000 shortly after release (via SteamDB), and 2 weeks later it stabilizes between about 10,000 and 13,000 concurrent players at peak times (as of: 02.08.2025).

Even if the average rating on Steam has slightly decreased compared to the release, it stands at 90% positive reviews with currently over 4,100 ratings at very positive. Fans are thrilled, not just for nostalgic reasons.

  • For Maarty (Steam), the original was one of his first games, and he is completely satisfied with the Definitive Edition: Overall, I’m thrilled and will invest many hours in this release. I’m looking forward to the upcoming DLCs and especially to the free expansions.
  • Gifith Vrumoth (Steam) recommends it to all fans of the genre: Every RTS fan needs this game, it is simply incredible. It offers a lot of content, and I just completed all solo content.
  • Nxrbcn (Steam) had a less positive experience so far and says: It’s a wonderful game, I’ve loved Stronghold for almost 20 years. But due to problems in multiplayer mode, I can’t recommend it right now. You get kicked out every minute and the connection gets interrupted.

Overall, the game is doing quite well with the Steam community, especially if you loved the original.

Even the well-known Twitch streamer HandOfBlood has struck a chord with the game. On his channel HandOfUncut (via YouTube), he still uploads gameplay of the strategy game and has garnered between 150,000 and 210,000 views in the last 4 attempts. So, it seems his community wants to see the game from him.

What do you think about the new remaster? Have you played it yet, and how did you like it? Please feel free to share it with us in the comments. If you want more tips in the genre, we have created a list of the best strategy games of the year: The 15 best strategy games for PC 2025

This is an AI-powered translation. Some inaccuracies might exist.

The worst new Warhammer game on Steam is really good, but I still can’t recommend it

In the various worlds of Warhammer, there are now dozens of games, many of which are… mediocre. While this has improved in recent years, there is still one black sheep: Realms of Ruin. MyMMO editor and Warhammer expert Benedict Grothaus gave the great disappointment a chance and was pleasantly surprised.

On November 17, 2023, Realms of Ruin was released, a new strategy game set in the world of Age of Sigmar. This is one of the three worlds of Warhammer and has long been the least popular of them.

This impression was confirmed back then with Realms of Ruin: The game flopped so badly that the developer got into trouble. The fans were not happy at all. They still aren’t.

If you look at the Steam page for Realms of Ruin, the reviews stand at 56% across all reviews (1,700 reviews, as of August 1, 2025) and even only at 36% in recent reviews (19 reviews). Thus, the strategy game only gets a “mostly negative” rating.

A while ago, I looked at the officially highest-rated Warhammer games on Steam and, of course, came across the counter-example Realms of Ruin again. I began to wonder: Is the game really that bad?

I have had it in my library forever since it was once in a Humble Bundle. Realms of Ruin pleasantly surprised me. I only played for about 3 hours, but those hours were surprisingly good.

Start video
Warhammer Age of Sigmar: Realms of Ruin shows gameplay in trailer

High-quality graphics and unique units: Feels like Warhammer

What I notice immediately: Realms of Ruin looks good. I mean really, really good. I’m not usually a graphics whore; gameplay is always more important to me. But the units and the accompanying cutscenes look top-notch. This could easily be an MMORPG and would look even better than many on the market.

However, that is not the main reason why I enjoyed Realms of Ruin. It primarily lies in the design of the different units. Realms of Ruin only offers four different factions, but they differ significantly from each other:

  • The Stormforged Eternals are the poster boys (and girls) of Age of Sigmar. They are essentially the fantasy version of the Space Marines from Warhammer 40,000.
  • Orruk Moorpirscha are what remains of the greenskins from Warhammer Fantasy.
  • The Nightspook are an entirely new faction that loosely unites all undead, but significantly differs from the Tomb Kings and Vampire Lords.
  • And for Chaos, there are the Disciples of Tzeentch who… represent nothing special except that Tzeentch appears the least among all Chaos gods in video games. Nurgle and Khorne are more often the antagonists.

Each faction has its own units. The design is, however, uniquely tailored to fit the fantasy of each race, something that has always been lacking in Age of Empires, in my opinion. Everything just looks the same.

The focus is on quick action and simple gameplay, not complex strategies

The gameplay itself isn’t actually that bad. The rounds are short and always the same, yes. Available points massively limit unit production and you will almost never see the largest units.

Additionally, everything operates on a rock-paper-scissors principle, which makes diversity rather rare. However, if you embrace that, you can certainly have fun and discover something. A user on Steam compares it to movies:

You have to compare the game more to a flamboyantly presented action movie, where you have no expectation of finesse and just want to see explosions. […] It provides you with cozy popcorn entertainment, where you can succeed with simple bundles of all units.

Nappi on Steam

This means translated: If I want to play real strategy games, I play something else. But Realms of Ruin can be fun when I simply want to play a bit of Warhammer without sinking half an hour into build orders and rush tactics.

Because here, the game is quite good. The campaign is short but tells an exciting story, and you get a good feel for Age of Sigmar, which is significantly more exciting than many assume.

By the way, Age of Sigmar only exists because the world of Warhammer Fantasy was destroyed:

More on the topic
Here are 5 threats that nearly wiped out the world of Warhammer Fantasy – and one that did succeed
von Benedict Grothaus

Realms of Ruin is really fun, but is it worth it?

Before you open your wallet: I still do not advise anyone to buy Realms of Ruin. Sure, after 3 hours my assessment is probably not as in-depth as others, but I can already gauge that nothing is going to change. The game consists of little more than individual rounds and a short campaign, and there isn’t even base building.

The reason I cannot recommend Realms of Ruin is primarily the price: At 60 euros, the strategy game commands a harsh tone, and it’s simply not worth it. For that kind of money, there are plenty of Warhammer games that are much more fun.

However, if you can snag it at a discount somewhere, you should not necessarily be deterred by the reviews, but take a second look. If you want to get to know Age of Sigmar and just want to see really nice models in action – after all, Warhammer is essentially about cool minis on the battlefield – then consider Realms of Ruin. If you need more options, you can find here the 7 best games to step into the world of Warhammer.

This is an AI-powered translation. Some inaccuracies might exist.

New MMORPG promises nostalgia, offers much of the old charm – Publisher asks Europeans not to play

Ragnarok Online 3 recently showcased a new trailer featuring gameplay, sparking hope among many veterans. Now comes the disillusionment, at least for fans from Germany and other countries in Europe: The game will not be available here.

What kind of MMORPG is this?

Why shouldn’t Europeans play? On Reddit, a user noticed a section in Gravity’s general terms of service (“EULA”). In a box highlighted in yellow, it discusses regional restrictions.

According to this, Gravity does not offer services in certain European countries, and it goes even further. The company specifically asks Europeans not to play its games:

Please note that the company does not provide gaming services for users from member states of the European Union, Iceland, Liechtenstein, Norway, and the United Kingdom (“European Users”). Therefore, we kindly request not to attempt to play our games by using any services if you are a European user.

From the EULA on the website of developer Joymaker

The document is dated July 20, 2025, so it is highly likely that not only currently released games are meant but also Ragnarok Online 3.

Start video
Ragnarok Online 3 drückt im ersten Gameplay-Trailer voll auf die Nostalgiedrüse

“They can keep their nostalgia cash grab lol”

The mood on Reddit regarding this topic is quite mixed. Some users are saddened that they apparently will not be able to play Ragnarok Online 3. Many, however, say: There must be a reason why Gravity is skipping Europe.

Here, there are significantly stricter regulations for monetization and gambling in video games. In the past, Gravity has built a reputation with the last Ragnarok games for relying solely on Pay2Win and continuously asking players for money.

The most commonly cited example is the “Combat Power” from previous games. All combat values and attributes like strength, intelligence, and more are summarized in a single value. And items with very high combat strength are, of course, available in the real-money shop.

Accordingly, a good portion of users are only conditionally unhappy about the situation. They say: If Ragnarok Online 3 becomes just as greedy, one can do without it. Eventually, there will be private servers anyway – just like there are now for Ragnarok Online – which also provide better service. However, there has already been a major wave of lawsuits.

However, a few users still hold out hope that Gravity will find a European company to market Ragnarok Online 3 here in compliance with European laws. The likelihood of this happening is, however, extremely low.

That Ragnarok Online 3 will likely not be playable in Europe is a bitter disappointment for many fans here. The franchise continues to enjoy great popularity even after 23 years and has made such an impression that individual developers are attempting to capture the game feel: Fan misses the feeling of an ancient MMORPG, simply creates his own on Steam in the same style

This is an AI-powered translation. Some inaccuracies might exist.

Guests of an esports hotel steal graphics cards and CPUs – and make stupid mistakes

In an esports hotel in China, there was a brazen theft. Several guests stole high-end hardware directly from the gaming PCs in their accommodation.

What happened? In a popular esports hotel in China, several guests deliberately disassembled PCs and stole high-end hardware. The affected computers were equipped with modern gaming technology.

The incident spread through a post on Reddit. There is also a video from the hotel owner showing the condition of the affected PCs. The operator found that several gaming PCs in the hotel rooms had been opened, with central components missing, as PC Gamer reported.

How easily technology can also be misused for questionable purposes is demonstrated in this video: Students spy on passersby with a hidden camera and AI.

Start video
Students spy on passersby with hidden cameras and AI, find name and address in seconds

Between Pixels and Police

How was the theft uncovered? The hotel owner wanted to contact the departed guests via WeChat – but he found out that they had blocked him. This unusual behavior immediately raised his suspicion. He went to the room and discovered several opened gaming PCs, from which central hardware components had been removed. He promptly reported the incident to the police.

In a video that has now spread on Reddit, he describes his reaction: “I sent them a message on WeChat asking if they had broken anything. Only to find out that they had blocked me. At that moment, I knew something was wrong.”

What was stolen? The perpetrators stole several Ryzen 9 9800X3D processors, RTX 5070 graphics cards, and Logitech G Pro Wireless mice. Monitors, RAM, cases, or power supplies remained untouched. The damage amounts to an estimated over $4,000 (about 3,700 euros), as it is reported that three to four PCs were affected. Accessories such as keyboards and mice were also partially taken.

These mistakes were made by the perpetrators: Despite their targeted approach, the thieves made several mistakes.

  • They left the RAM in the case – possibly they didn’t know how to correctly remove it.
  • They apparently had to buy a screwdriver on-site, indicating insufficient preparation.
  • By blocking on WeChat, they drew attention to themselves early; the theft was uncovered on the same day.
  • WeChat is often linked to real identities in China (phone numbers and ID data are necessary), which could potentially identify the perpetrators.

According to assessments from PC Gamer, the disassembly and selection of components seemed targeted but not entirely professional.

What happens next? The police have been informed and are currently investigating unknown suspects. It is unclear whether the hotel operator is insured against such incidents. The community speculates whether the hotel publicly advertised its PC specifications, which could have attracted the guests specifically.

There are also discussions about clarification: Many Reddit users suspect that the perpetrators won’t get far. In China, services like WeChat are linked to official IDs (via Gizmodo). Due to high surveillance – for example, with cameras in public spaces – retracing their steps is likely.

The operator is reportedly considering additional security measures: lockable cases, cameras, or protective cages around the hardware. Because one thing is clear: the breach of trust is significant.

The incident at the esports hotel shows how technology creates opportunities but also risks. While individual perpetrators make hardware disappear, China is thinking in entirely different dimensions: A giant construction project is said to have influenced the Earth, and the next one is already in the pipeline.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. PC Gamer

WoW asks Classic players if they want to switch to Retail – fans are angry

A new survey about World of Warcraft is currently causing excitement. Because perhaps the Classic characters will soon come to Retail.

World of Warcraft Classic and Retail, namely The War Within, are strictly separated. Although there is occasionally some small cross-promotion, the different game versions cannot interact with each other. That could change soon. A survey from Blizzard now hints at plans that Classic characters could soon travel to Retail. Something that is not well received in the community.

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WoW: The Alliance of the Space Traveler – Patch 11.2 Ghosts of K’aresh

What has happened? On social media, such as on X or the WoW subreddit, screenshots are currently being published. These show that some players have been invited to a survey from Blizzard and are to answer questions about the future of WoW Classic.

One of the questions is: “After Mists of Pandaria ends, how interested would you be in each of the following options for your characters from Mists of Pandaria?”

One possible answer that can be given there is: “The transfer of my characters to modern WoW.”

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What is the problem? The annoyance with this survey is that Blizzard had clearly ruled out the option back then. When “WoW Classic” started, many players wondered if they would be able to earn exclusive Classic rewards – such as transmog, which is no longer available in Retail – and credit that to their Retail account. This was denied by the developers at the time. They did not want people to play Classic just to grab a few items that are no longer available.

If Blizzard were to deviate from these original plans now, many would feel betrayed – because they had trusted that all the “Classic” items would not count towards the Retail collection.

Community fears betrayal but also sees an opportunity

This is how the community discusses: In the community, the plans, even if it’s just the option of a survey, are not well received. Many say they would have played Classic if their Retail collection would have benefited from it. For example, people are writing in the WoW subreddit:

  • “It would be extremely controversial if this meant that unlocks from Classic also count in Retail. Blizzard was very clear back then that this would not happen and that they did not want people to play Classic for that reason. If they take that back now, many people will feel pretty cheated.” – KoriJenkins
  • “I won’t lie, I would be a little angry if that happens. Another missed opportunity for the Corrupted Ashbringer …” – n1sx

Another player states:

  • “As long as they bring back all the items they removed from Retail, I see no problem. Let’s get the bear from Zul’Aman, the Zul’Gurub mounts, and all the other things back. Otherwise, this action will be a Retail killer for many people who did not want to play Classic.”

Whether the survey actually indicates a “backtrack” or whether it is merely about finding out what the future of Classic might look like remains to be seen. After all, Blizzard could also choose a middle step and remove the corresponding items in a possible transfer to Retail.
A warlock has accomplished in WoW Classic what many others can only envy him for. He is cooler than all the other warlocks in the game – because his demonic companion wields a weapon that others may never be able to obtain.

This is an AI-powered translation. Some inaccuracies might exist.

Almost 20 years ago, fans made a movie about the biggest German role-playing game – Even the developers helped

Gothic is a long-standing role-playing game series from Germany that still has a loyal fanbase today. Almost 20 years ago, fans even made a film about the first Gothic, receiving help from Piranha Bytes.

There is a film about Gothic? About a month ago, the YouTube channel Zly released the video Gothic Der Movie (2025) (YouTube). The film, which runs for nearly 2 hours, is essentially the AI remake of an old fan film. The film is available in English, Polish, and even German, but has also been synchronized using AI.

While it is quite impressive that the creator of the video produced such a film, it has the typical AI problems. Animations, especially those of the faces, look strange, and in action-packed scenes, what is shown often blurs with the background. Apart from that, the film largely consists of dialogues that are only staged according to the scheme cut-back-and-forth.

Even the German dialogues from the AI do not always sound good. Sentences like Women and rotting mummies in front or Mortal. Their time has really run out irrevocably right now do not make sense when translated literally. Nevertheless, the film shows what is already possible with AI in the realm of video.

However, the story behind the source material is much more interesting, as it shows that fans have been willing to express their creativity and effort for their beloved franchise since 2006.

Start video
Trailer to Gothic 1 Remake invites to the Old Camp

Almost 20 years ago, fans put together a charming Gothic film

What is the source material? After its release in 2001, Gothic by Piranha Bytes was able to build a loyal fanbase. The Ruhrpott charm and the quirky mechanics still have a very special flair today.

Even in the 2000s, fans loved to express their love for the game. It was not just about classic fan art. In 2006, fans released a fan film under the label T.M.T Productions that deals with the story of Gothic 1 (via worldofgothic.de). They used the original game graphics for this. T.M.T Productions was practiced from previous projects.

With dialogues from the game and a few newly recorded sentences, the charm of the series is quite well conveyed. Again, they primarily worked with cut-back-and-forth dialogues, which fits the graphics.

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According to World of Gothic, the fans did not make the film completely alone. Christian Wewerka and Bodo Henkel, who already voiced characters in the first Gothic, recorded new dialogues, and Piranha Bytes also assisted in creating the film. The story writer worked on the script, and composer Kai Rosenkranz provided soundtracks from the game series.

During the creation of the story, even the community was involved, as can be seen from a survey in a forum (Source: World of Gothic).

In 2006, GameStar reported that T.M.T Productions won a visit to Piranha Bytes in a competition. That is where the idea for the film was born.

Almost 20 years ago, fans were able to achieve quite a lot. Even though Piranha Bytes no longer exists, Gothic has a larger legacy than one might think, even outside of Germany: Makers of The Witcher rave about the German Gothic, saying they wanted to make their game just as good

This is an AI-powered translation. Some inaccuracies might exist.

Games Workshop warns company supplying fans with helmets from Warhammer 40,000 – Community now says: Rightly so

Warhammer 40,000 has been a well-known brand for many years with a plethora of different products, but also many fan creations. In the latest conflict, fans are fully on the side of Games Workshop.

What kind of company is this?

  • Galactic Armory offers various 3D prints, cosplay props, and printer files that represent replicas from well-known franchises.
  • Among the offerings are lightsabers and Clone Trooper helmets from Star Wars or capes from Helldivers 2 – mainly science fiction stuff.
  • Until recently, products from the world of Warhammer 40,000 could also be found in the range, at least until around mid-July 2025.

What is this warning now? Games Workshop, the makers of Warhammer 40,000, have sent a cease and desist notice to Galactic Armory, as explained in this YouTube video.

The warning came shortly after Games Workshop itself announced the sale of official Space Marine helmets (visible in the title image). In the video, Galactic Armory complains that Games Workshop now wants to take over this area and arbitrarily shuts down fan projects.

Something similar has happened before: The animated web series Astartes suddenly disappeared and fans have accused Games Workshop of having sued. In fact, the company has engaged the creator and Astartes 2 is set to officially debut on Warhammer+.

Consequently, some parts of the community have come to believe that the evil giant company Games Workshop only wants to crush small fan projects. In the current case, however, fans are fully behind the Warhammer creators.

Start video
Trailer for the brutal Warhammer series “Astartes II”

“It sucks that I’m siding with the big, evil corporation”

In several threads on Reddit (like here and here on Reddit), users are reopening the case. They explain: What Galactic Armory has done is simply theft of intellectual property.

The company has used the motifs of Warhammer 40,000 and sold them without ever paying anything to Games Workshop, without a license, without permission. This is not a simple fan project; it is the business with foreign property, and Games Workshop is absolutely right to demand that the sale be stopped. More precisely, it states:

I believe we often forget that behind a company are artists and creatives who have poured their souls and time into the franchise to support themselves and their families. Here, Galactic Armory took the work of these people […] and sold it without paying the creators any money.

If Games Workshop does not make money from the things under their licenses, then the people who created these things will not receive their rightful share of their work either.

It is not necessarily the case that employees benefit if a company makes money from licenses. The distribution of funds is usually not transparent. However, Games Workshop recently paid out fat bonuses due to the success of Warhammer.

Users explain that it often happens that intellectual property – especially from Warhammer 40,000 – is sold elsewhere. However, the names are at least different so that it doesn’t seem like official products.

Galactic Armory, however, used the original names from the Warhammer universe. Therefore, it is only logical and quite right for Games Workshop to enforce the rights to the intellectual property here.

In many cases, fans can showcase their own creations without getting into trouble. Only when it comes to selling does it lead to disputes – understandably, as the community sees it. However, the creativity of fans leads to very interesting things: Player returns to Warhammer 40,000, builds his own army out of clay, delights fans: “Father Nurgle is happy”

This is an AI-powered translation. Some inaccuracies might exist.

An action movie rated 18 is an underrated insider tip on Netflix that especially fans of John Wick should check out

On Netflix, there are many hard action movies that fans of good choreography can watch. MyMMO editor Nikolas Hernes can particularly recommend a hidden gem that reminded him of an absurd version of John Wick.

Which movie is it about? In Boy Kills World, Boy, played by Bill Skarsgård, lived with his mother and sister in a dystopian world until the dictator Hilda van der Koy chose them to participate in deadly games called The Culling. The two die, and Boy’s tongue is cut out and his hearing taken away.

One day, little Boy meets a shaman who trains him for years to finally kill Hilda. But to do that, he must face countless opponents who are tough themselves. As viewers, we are accompanied by Boy’s internal voice, which comments on everything Boy does.

Start video
Boy Kills World – Trailer for the hard action movie on Netflix

Like a great video game

What makes Boy Kills World so good? Even in the trailer, it is said: The van der Koys must pay for what they have done. This summarizes the film quite well. Boy embarks on his journey to kill Hilda. Like John Wick, Boy Kills World feels like a video game.

Every new room is like the level of a quirky action game. Boy uses not only his combat skills but also various weapons. In addition to classic firearms, there are also frying pans or super brass knuckles that hit particularly hard. The editing is impressive as well. You know what you want to do and execute it.

I had an incredibly fun time with the choreography because, like the overall tone of the film, they are designed with humor in mind. There is a special sequence during a live show sponsored by a cereal company.

The characters are the right choice for the film because they feel like comic characters. Any character development or depth can be forgotten, but I didn’t care because the absurd action showcased the characters well.

The fights themselves are also enjoyable to watch. Boy is quite well trained, but he never comes across as an unstoppable force. Sometimes he loses or gets into trouble. Particularly satisfying are the creative ideas he uses to fight his way out of situations.

I love absurd action movies that go completely overboard, and Boy Kills World is the film adaptation of that.

Maybe even a tad too much like a video game

I can’t recommend Boy Kills World to everyone. I had a great time with Boy Kills World, but the film perfectly matches my taste. I also liked the constant commentary from Boy’s voice, which felt almost like a reaction stream, but that might also get on some people’s nerves.

Also, you shouldn’t expect much from the storytelling. In Boy Kills World, the story only serves to bring the main character into new fighting arenas. But after a long day at work, that might be just what you need.

The big difference from John Wick is the tone. Boy Kills World wants to be a brutal action comedy and lets the viewer know that every second. Those who mainly like the dark and serious atmosphere of John Wick might find this off-putting.

But let’s be honest: If you can enjoy anything related to video games and have a Netflix subscription, then watch Boy Kills World because the film is one of the best video game adaptations, even though it is not actually based on any game. Here you can also find 5 movies like John Wick

This is an AI-powered translation. Some inaccuracies might exist.

New game on Steam mixes Among Us with Takeshi’s Castle and it is as crazy as it sounds

A new game on Steam locks up 24 people in a huge castle – many of them with the goal of taking out the others. What could go wrong? MeinMMO author Ody tried it.

The game is called Killer Inn and is being developed by Square Enix in collaboration with TBS GAMES, the gaming brand of the Japanese television channel TBS Television. And you can tell. Killer Inn strongly resembles a game show in its presentation – think of Takeshi’s Castle, but with fewer fun challenges and more murder and mayhem.

The events are commented on by an off-screen voice, and overall, everything is structured like a game within the world. The rules are quite simple and again remind one of Among Us (or its quasi-predecessor: “The Werewolves of Düsterwald”):

  • 24 players wake up in a fancy, remote castle and are trapped there.
  • These players are divided into two groups – sheep and wolves.
  • The goal of the wolves is to eliminate all the sheep. The sheep work to uncover and eliminate the wolves.
  • Throughout the map, you will find keys that open the gate to a ship. The sheep can escape on this ship as well.
Who is writing here? Ody has been a freelance writer for MeinMMO since August 2024 and has been playing video games longer than he can remember. Starting with strategy games like Age of Empires and Total War, his interests have expanded to include online games. He has spent far too many hours in Dead by Daylight and is currently returning to the Bayou of Hunt: Showdown.

However, detective games are completely new territory for him – aside from a few rounds of “The Werewolves of Düsterwald” that he played during school. This is partly because he couldn’t even lie to save his own skin.

Here you can see the announcement trailer for Killer Inn:

Start video
Trailer zum Action-Game KILLER INN, in dem ihr in einem Mörder-Mystery-Spiel landet

Just going wild is not an option

But before you get the idea of just mindlessly slaughtering: In some areas, killing other players is prohibited. If you try it anyway, you will be punished. Moreover, you do not want to be seen by the castle staff while committing a murder. They might then rat you out to the other players. 

If you randomly attack people as a sheep, hoping that they are wolves among them, that will also not be tolerated. If you hit another sheep, you are out of the game. These rules are in place to ensure that rounds don’t immediately devolve into massacres, and that’s a good thing.

At the beginning, most participants are busy collecting items and completing quests. You get the quests from the staff. Completing these will earn you money. With that, you can buy weapons and special items, among other things. But sooner or later, the first player will meet a sad fate.

Killer Inn: As a murderer, you should not stand out at the crime scene.
As a wolf, you should not behave conspicuously, especially at a crime scene.

At the crime scene, you look for clues. Every murder leaves traces – whether it’s hair, a piece of clothing, or something similar. You can narrow down the suspects based on those clues. You can also exchange information with other players – using voice chat in the game is recommended.

Eventually, one player after another will fall, and it becomes increasingly clear who is a wolf and who is a sheep. From here, the detective game turns into a third-person shooter. The gunplay already feels quite good, but I had problems with melee weapons. With those, it’s quite difficult to hit opponents.

But there are also ways to take out your enemies with just one attack. I learned this when I let a player – whom I was pretty sure was a wolf – get a bit too close to me, and then I got knocked out with a cloth soaked in chloroform.

Atmospheric detective game with explosive action

Even though none of the rounds went particularly well for me, I had fun. The distinct characters fit the setting, and the “commentator” enhances the atmosphere significantly. Moreover, each game felt different. I played three of them, two as a sheep and one as a wolf. Both times I had plenty to do and enjoyed moving through the castle.

Especially towards the end of a match, there are really epic battles, such as when the last sheep must withstand a rush of wolves – and survives. But it’s not only about how well you can aim, as there are also other ways to eliminate opponents. So you don’t need to be a shooter pro to succeed here.

If that sounds exciting to you, you can sign up on Steam for upcoming beta tests.

Just as there are countless ways for you to send other players to the afterlife in Killer Inn, the legendary developer Hideo Kojima believes he knows countless such ways as well. That other studios have less expertise makes him sad too. What this is about, you can find out in this article: Hideo Kojima knows countless ways to kill people because he has “trained” for his job as a developer.

This is an AI-powered translation. Some inaccuracies might exist.

Gigantamax Butterfree in Pokémon GO – 4 Tips and the Best Counters

The Dyna Battle Day featuring Gigantamax Butterfree is coming up in Pokémon GO this weekend. Here’s what to expect.

What kind of event is this? The Dyna Battle Day is an event that focuses on a Dynamax or Gigantamax Pokémon. The event will take place on Sunday, August 3, 2025, from 2:00 PM to 5:00 PM.

During this time, you will find Gigantamax Butterfree at all energy sources. These will also respawn more frequently, you’ll receive 8 times the amount of Dyna particles at these locations, and the limit for Dyna particles is raised to 1,600. Additionally, you can conduct 2 extra special trades, and the limit for remote raids is increased to 20 (until August 4, 2025, at 5:00 AM).

The event is further enhanced by the fact that you will receive double the amount of Dyna particles while walking and the necessary distance is reduced by 75%.

Start video
So sah das Pokémon GO Fest 2025 in Paris aus

4 Tips for Battling Gigantamax Butterfree

1. Use the Best Counters

Which attackers are suitable? The Gigantamax form of Butterfree, like its regular form, has the Bug and Flying types. Thus, it is weak against Electric, Fire, Flying, and Ice attacks. Rock attacks are even more effective, as the Pokémon has a double weakness to them.

Since there are currently few strong Dynamax and Gigantamax Pokémon with Rock attacks, you should rely more on the other types if in doubt. Strong attackers against Butterfree include:

  • Gigantamax Cinderace
  • Gigantamax Charizard
  • Gigantamax Rhyperior
  • Dynamax Flapple
  • Dynamax Zapdos
  • Dynamax Articuno

Which defenders are suitable? To withstand Butterfree’s attacks for as long as possible, you should also use suitable defenders. These include:

  • Zacian (King of the Sword)
  • Zamazenta (King of the Shield)
  • Dynamax Corviknight
  • Dynamax Charizard
  • Dynamax Metagross
  • Dynamax Zapdos

2. Distribute Different Roles

When battling Gigantamax Pokémon, it’s crucial to coordinate with your teammates and distribute roles. It’s important not only to deal significant damage but also to fill supportive roles in the battle.

Discuss within your group who will take which role. Ensure that everyone brings the appropriate Pokémon.

3. Use the Right Strategy

You should definitely approach the battle against Gigantamax Butterfree with the right tactic. Use your defenders to absorb Butterfree’s attacks and charge your Dynamometer.

Once charged, switch to your attackers or, depending on your role, to the supporters. Execute your important and strong attacks now.

Afterwards, switch back to your defender and fight with them until your Dynamometer is charged again. Repeat the process until the battle is successfully completed.

4. Fight with Enough Trainers

Gigantamax battles are among the toughest challenges you can face in Pokémon GO. Therefore, the number of trainers you team up with should be substantial.

It is also now possible to participate in Gigantamax battles via remote raid passes. If you consider this option, ensure that a high number of trainers are available here as well.

Since communication and coordination can be more challenging in this case than in a local raid, having enough trainers here is even more essential.

Besides battling Gigantamax Butterfree, many more events and content are awaiting you in the coming weeks in the game. If you want to know what they are, it’s worth taking a look at our overview of all upcoming events in August 2025 in Pokémon GO.

This is an AI-powered translation. Some inaccuracies might exist.

Gabe Newell is known for his love of the sea, now he is buying an entire company for superyachts

Gabe Newell is a curious legend in gaming. The Valve CEO is not only known for the platform Steam but also for his quirky hobbies. One, he is now pursuing further, is investing in a large yacht company.

Who is Gabe Newell? Newell is one of the founders and the current head of Valve, which developed not only the largest gaming platform with Steam but also legendary titles such as Portal, Half-Life, or Left 4 Dead.

But his engagement with the community, such as special birthday gifts, has also garnered him much attention.

In recent years, Gabe Newell has also shown other facets outside of gaming. He has his own research company and regularly goes diving with high-tech submarines.

His love for the sea even goes further. Currently, Gabe Newell lives and works from a boat and seems to find great pleasure in it. Now he has made a new investment. He is investing in the company that builds his yacht.

He made a special commercial for kitchen appliances:

Start video
Commercial for the Joule Kitchen Appliance with Gabe Newell from Valve

Yacht fan Gabe becomes new owner of Oceanco

What kind of company is it? On August 1, 2025, Oceanco announced that Gabe Newell will be the new owner of the company. Oceanco is based in the Netherlands and builds superyachts. The company was purchased by Mohammed Al Barwani in 2010.

In their announcement, they state that it is time for the next owner of Oceanco. In this context, Newell is not seen merely as a financial backer. He is described as a hands-on visionary who respects the sea, the craft, and especially the people who make it all possible.

According to the statement, Newell now seems to have considerable power in the company and is to act as the new owner. His first decision, however, is to let the team do its work and not to interfere (according to Oceanco).

Gabe Newell already owns several yachts, including the Draak Yacht (via superyachtfan.com), which costs 150 million US dollars, and the Rocinante (via superyachtfan.com), which costs 100 million US dollars. Throughout the year, he will also become the owner of the Y722, a superyacht from Oceanco, which is expected to cost between 350 and 400 million US dollars (via luxurarylaunches.com). The Y722 is currently still under construction.

Oceanco is expected to continue building such yachts with Newell, at least if the statement is to be believed: He wants Oceanco to continue what it already does best: putting people first. It is not about buying a yacht company. It is about joining a team and exploring what future it can create when there are no limits.

Gabe Newell is and remains a curious guy who will likely continue to surprise the gaming world with interesting investments in the future. Newell also comments on technological innovations, offering advice to the youth: Gabe Newell believes: AI makes inexperienced people better programmers than 10 years of experience could

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer

MMO with fantastic graphics crashes on Steam in “Mostly negative” – Subscription model is to blame

The new subscription model at Pax Dei has caused a lot of criticism, as the last players feel robbed. They lose what they have already purchased.

Pax Dei was a promising MMO, particularly impressive with its large sandbox world and pretty graphics. Until now, one could mainly participate in the game by purchasing founder packs and securing bonuses. However, these bonuses, which cost around €100, are now also tied to a subscription. This has led to a lot of frustration and devastating reviews.

Start video
Pax Dei: Trailer for the Early Access launch shows beautiful medieval world

What’s going on with Pax Dei? Anyone looking at the reviews of Pax Dei on Steam will likely be quickly deterred from the game. The overall rating is “Mixed” and the rating for the last 30 days has dropped to “Mostly Negative”. The main point of criticism is the announcement of the subscription model. Many have no problem with that alone. But from the perspective of the buyers of the previous “Founder’s Packs”, they are now being forced into a subscription if they want to keep access to their own houses.

What kind of subscription is this? The subscription for Pax Dei comes in 3 different variants – for €7, €11, and €19. All subscriptions grant the benefits of premium access but also come with other bonuses – namely plot tokens. Either 1, 2, or 4 of them. These are needed to keep one’s plots “active”. Those wanting to build and use a plot must therefore equip it every month with a plot token.

This is not going down well in the remaining community. Many have purchased “Founder’s Packs”, that is, founder packages, sometimes for up to €100 and a plot “forever”, which apparently was part of the deal for many. The fact that this is now retroactively tied to a subscription model has caused a lot of displeasure.

The community is boiling, calling developers “thieves”

The ratings of the game have drastically plummeted since this announcement. Only 30% of recent reviews are positive. Most are now negative and criticize the “greed of the developers” and the “broken promise”. Here are a few excerpts from reviews on Steam:

  • “After purchasing the premium founder pack, my house plots are limited by a subscription? (…) The game isn’t even complete. No duels, trading barely works, currencies and combat mechanics are unfinished, and there are still no mounts. No, I’m done. I feel robbed of €100 and they’re just killing the city-building.” – Atlas_UK
  • “The developers are simply thieves. The game is dead and was already dead before the subscription model was announced, and now it’s even more dead.” – ドリル
  • “Stay away. Look at the player count and you see the real picture. They sold us a promise and then got greedy while watching their game slowly die.
    Don’t waste your money on this, when there are so many other games to try.”
    – Magical Mycologist

How is Pax Dei otherwise doing? One has to say: Not very well. A look at player numbers reveals that the game has been struggling since entering the testing phase. A year ago there were still 6,500 players simultaneously in Pax Dei, now in the last 30 days, there are only about 520 concurrent gamers.

This is likely far too few to still be considered “healthy” – even if the game isn’t officially released yet. Some see precisely the dwindling numbers as the reason for the subscription. A review from the player ドリル on Steam states:

“They want to force these remaining players into a subscription model so that they can keep what they have long paid for. Steam needs to take this off the market and enforce refunds, at least for the DLC, as it is no longer what was originally sold.”

The future of Pax Dei may be uncertain, but at least currently, the signs are rather poor. Whether the subscription model is a last-ditch effort to get back on track, or indeed the final “scamming method”, as many reviews claim, will likely only become clear in the coming months.
Meanwhile, the developers had recently taken a little inspiration from the combat system in WoW.

This is an AI-powered translation. Some inaccuracies might exist.

User thinks Baldur’s Gate 3 is only for geeks, plays it for the first time, directly spends 360 hours

Baldur’s Gate 3 was voted Game of the Year in 2023, overcoming strong competition. Not every gamer could understand this and still wonders what is so good about the Larian role-playing game. One of them has now experienced firsthand why Baldur’s Gate 3 is such a big deal for many fans.

This is the success of Baldur’s Gate 3:

That’s why a fan was skeptical: Already at the 2023 awards, there were major controversies surrounding Baldur’s Gate 3. The game had won against hits like The Legend of Zelda: Tears of the Kingdom and Alan Wake 2. Hogwarts Legacy wasn’t even mentioned, which was already a sticking point for many.

On Reddit, a user now explains that he was quite confused back then that Spider-Man 2 didn’t win the award. He thought Baldur’s Gate 3 was just “nerdy D&D bullshit.” Then he tried it himself.

His first playthrough took 360 hours. The user explains that he wanted to be really evil, “Shao Kahn-level evil,” but couldn’t pull it off completely. He often had to think seriously – something that games today hardly manage, as he says.

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D&D in crisis: What will happen to Baldur’s Gate 4 now? The GameStar Talk in the video

“The Unquestionable Proof of Not Judging a Book by Its Cover”

Baldur’s Gate 3 taught the user that he shouldn’t judge hastily, as he explains. The community, on the other hand, is somewhat puzzled by the initial attitude: If one is already into comic stuff like Spider-Man, it’s strange to label Dungeons & Dragons as “nerd stuff.”

Others retort: D&D is still, unlike comics, a niche within a niche. Superheroes have become socially acceptable through films and cinema. Pen and paper still has to make that leap, even though Baldur’s Gate 3 or films like Honor Among Thieves have done a good job.

In a further comment, it states: Actually, the original skeptic is quite right. D&D is “nerdy bullshit”, but people do not understand that it’s just really good. Nerds have been right for a long time, now they should just join their club.

Even though the thread creator is met with a lot of head-shaking, there are plenty of users in the comments who acknowledge that he has grown with his realization. He tried something and was proven wrong. The tone may be a bit strange, but at least he was able to admit his mistake.

That the user couldn’t really be evil is likely known to many gamers, although Baldur’s Gate 3 explicitly has a character designed for evil playthroughs. But even with this character, the game keeps reminding you of all the evil things you do: I wanted to be really evil, but Baldur’s Gate 3 keeps rubbing it in my face

This is an AI-powered translation. Some inaccuracies might exist.

A new alternative to Diablo 4 on Steam relies on ancient gods and mythology, has spontaneously appeared

For those looking for an alternative to Diablo 4 and Path of Exile 2 on Steam, there is a possibility to play a new ARPG. With Titan Quest 2 you can now loot and level up in an ancient world full of myths and gods.

What kind of game is Titan Quest 2? On the evening of August 1, 2025, THQ Nordic spontaneously released Titan Quest 2 in Early Access on Steam. The action RPG is an alternative to Diablo 4, Path of Exile 2, and Last Epoch.

The predecessor, Titan Quest, was released in 2006 and the latest installment aims to pick up right where it left off. Instead of demons and hell, Titan Quest 2 focuses on ancient Greece as a setting, full of monsters and gods from mythology.

Here you can see the announcement trailer for the game:

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Announcement trailer for the action RPG ‘Titan Quest II’

Flexible Class System and Beautiful Beaches

What makes Titan Quest 2 so special? The biggest unique feature is the setting and atmosphere. Unlike Diablo and Path of Exile, Titan Quest 2 perfectly matches the summer. On beautiful beaches and in cities and deserted ruins, you will battle with Cyclopes or Centaurs.

The class system relies on so-called masteries, of which you can combine 2 to build your character. Each mastery is supposed to have strengths and weaknesses that you must consider for builds.

The developers also emphasize challenging action-RPG fights, in which enemies cooperate and combine abilities. Additionally, the campaign is said to focus on world exploration and puzzles.

How is Titan Quest 2 currently being received? On Steam, the game has received 770 reviews so far (as of August 2, 2025, 09:30), and 84% of them are positive, so the game is doing quite well so far. Especially the closeness to the original and the old-school feeling are praised.

  • Matt writes (via Steam): In a time when live-service ARPGs flood you with loot and feel more like a spreadsheet, Titan Quest 2 is a bold and daring message to fans of the old ARPG formula.
  • puncleV (via Steam) compares it to PoE2 and Diablo 4: After Diablo 4 and PoE2, it feels very good. The mastery tree seems boring in comparison to PoE2 (although less overwhelming), but very good compared to D4.
  • bup (via Steam) warns players in his review, as there seems to be little content due to Early Access: I STRONGLY recommend waiting for future updates. Currently, you only get about 3–4 hours of fun before reaching the end of the available content.

Titan Quest 2 seems to be laying a good foundation that can be expanded with future updates and could be especially interesting for fans of traditional ARPGs.

How much does Titan Quest 2 cost? Until August 8, 2025, you can get Titan Quest 2 with a 20% discount for €23.99. The regular price of the game will be €29.99. There is currently no roadmap for Early Access. If you want an ARPG alternative with more content, Grim Dawn is worth a look: Offline alternative to Diablo gets huge DLC on Steam, bringing 54 new bosses and 380 items

This is an AI-powered translation. Some inaccuracies might exist.

“There is only one experience like WoW in a lifetime” – Community praises the beloved MMORPG

Will there ever be another game that captivates like World of Warcraft? No – thinks the community. But that is due to many circumstances.

World of Warcraft holds a very special meaning in the lives of many players. Clearly, it is more than just a game; for many, it is a piece of home and often even a constant in life that has accompanied one for nearly 20 years.

However, the uniqueness of World of Warcraft is often hard to put into words. A mixture of nostalgia, paired with the beginnings of the Internet, made WoW the first online world for many that they could explore. The first step into a completely new form of entertainment. Although World of Warcraft was by no means the first MMORPG ever – for countless players, it was the first real MMORPG experience.

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WoW mal so richtig ehrlich erklärt

The player atasel gave it a try in the WoW Subreddit and reminisces. He describes his experiences as follows:

I played the original WoW from beta to The Burning Crusade when I was about 16 (I can’t really remember the years well, but I’m 37 now). Even though I haven’t played extensively since then, I keep coming back and play at least the leveling phase of the expansion. Right now, I’m at work and listening to my WoW playlist, as I often do.

It’s crazy that we got to experience the launch of this game when the Internet itself was still so new; seeing other players in a game was overwhelming. This experience can never be recaptured for us or for anyone else because the world has changed so much since then.

I often think back to my teenage years when I played WoW. The memories feel so vivid, and the nostalgia is so strong. It’s almost as if my memories of Azeroth are memories of real places, as if I really spent time in the Elwynn Forest, in Blackrock Mountain, in Tanaris, or the Plaguelands. I even have fewer memories of how I spent time in real life back then, but to be honest, I regret nothing.

I don’t really know what I wanted with this post. I’m just sitting at work, feeling nostalgic, and have no other place to share this. WoW is magic.

Community dives into nostalgia

The post seems to have struck a chord in the community, as over 1,000 upvotes and plenty of comments have already been received within a few hours, with many sharing their own beginnings.

  • “I love the heartfelt message about your experience. Everyone who has played the game for a long time can agree that if you loved playing it, you likely have some very good memories of it and miss how it was back then. Now it is still a good game, but just a bit different, just like the world around us.” – Sapers_45
  • “I had friends who were vehemently against WoW for some reason. I remember we tried it a few months after the launch, and I let them talk me out of it. Now I have a sort of “on and off” relationship with the game and wish I had never listened to them.” – superkow
  • “No matter what anyone says about WoW, it was simply a legendary game. It spawned so many copycat MMOs, and the systems and design have influenced games in general. Single-player, multi-player, it impacted both.
    It was truly next level back then, and to be honest, I don’t think we will ever see a game again that lifted gaming to a new level like WoW did.”
    – Izletz

It is clear that World of Warcraft represents a very special piece of the past for many people. The first steps into the digital world when the Internet and its widespread use were still in their infancy. How did you experience your beginnings in Azeroth? Or was it a completely different game for you that also created such memories?
Some express their love for WoW differently – and collect so much that even Blizzard is impressed.

This is an AI-powered translation. Some inaccuracies might exist.