WoW has just had the “coolest boss fight in the history of MMOs”

With Dimensius, Blizzard seems to have created a masterpiece in World of Warcraft. Many praise it as the best fight of all time.

Boss fights in World of Warcraft are always a bit of a surprise – you never quite know what you’re going to get. While the fight against King Ansurek received a lot of praise, the final confrontation with Gallywix was a bit disappointing. But now it seems Blizzard has hit the jackpot with Dimensius.

The community praises the boss fight against Dimensius, and many are sure that it is not only the best fight in World of Warcraft but one of the best in the history of all MMOs.

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WoW Patch 11.2 Spirits of K’aresh – The Threat of Dimensius

What makes the fight so special? Even before the patch was released, Dimensius caused quite a stir. He is a boss like no other in World of Warcraft. This is not only because he is the first Void Lord we can finally fight after over 20 years, but also due to his sheer size. He towers over cities in WoW and is the largest boss of all time.

Furthermore, the fight has a lot of mechanics, many of which can result in an immediate death of your character. Because pretty much every mistake will be punished with a swift end in the belly of Dimensius. He is very hungry.

Additionally, you should definitely listen to the game’s music during this boss fight. Because the soundtrack of Dimensius is reminiscent of the coolest fights from the “Final Fantasy” saga, and you really feel like you are battling a godlike being.

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This is how the community discusses it: In the WoW subreddit, the fight against Dimensius is praised from many angles. The player Siggythenomad wanted to express his enthusiasm with a meme, stating: “I don’t mean to exaggerate, but this is the coolest boss fight that has ever occurred in the history of MMOs.”

Although many commentators temper this view a bit and suspect that most have only experience with World of Warcraft, the basic opinion remains: The fight against Dimensius is among the best that World of Warcraft has ever offered.

  • “My favorite part was when my guild arrived at the boss and someone said: ‘Don’t take the portal, you’ll pull it’ and of course someone had to click the portal immediately and wipe us all.” – Joekandy
  • “Lol, we all died in the first pull after 4 seconds.
    This is an absolutely fantastic fight. Very creative.
    I’m looking forward to doing this on mythic.”
    – imabout2combust
  • “The first pull, when you go in blind, is just amazing.
    ‘What’s happening here? Oh, I think we’re all dead now.'”
    – Pourin_Er_Right
  • “Some bosses in Final Fantasy XIV are still above Dimensius for me, but he’s definitely a solid 3rd place. I really enjoyed it. (…)” – Kesher123

However, some also poke fun at how many former WoW fans perceive the story and amuse themselves about it:

  • “Nah, I just watch the end cinematic on YouTube without context and without playing the campaign, just to call the story boring.” – Zofren

It will be exciting to see how the fight will unfold in the LFR mode in a few weeks. Because there, most mechanics will likely be drastically simplified, so that the fight is manageable in an LFR setting.
It’s a good thing that many like the boss. Because there are some criticisms about K’aresh itself.

This is an AI-powered translation. Some inaccuracies might exist.

The most powerful sword fighters from Demon Slayer in the ranking: Who has the best chances in the battle against Muzan?

The Pillars, also known as Hashira, are the strongest swordsmen in the Anime Demon Slayer. In a ranking, we present all members from the anime and who has the best chances to put an end to the demon and arch-enemy Muzan.

Muzan is the highest-ranked devil or demon, who is considered the main antagonist in the anime of Demon Slayer. In the grand finale, which will be spread over three movies, protagonist Tanjiro must confront the powerful opponent. 

But he is not alone: Together with his friends he also has the Pillars backing him. These are the most powerful demon slayers, each having their own breathing and thus fighting technique. 

MeinMMO presents all the Pillars in a ranking and arranges them according to their combat strength. We only consider the Pillars that occupy the respective ranks at the beginning of Demon Slayer. Former Pillars are not included here. It does not matter whether these Pillars die within the anime or manga over time. 

Don’t worry: We won’t reveal how the battles in the finale turn out in this ranking. You can read the article without being spoiled about the grand finale! This is only about the chances of coming out as the victor in the fight against Muzan.

Start video
Demon Slayer celebrates the premiere of Season 4 in 140 countries and regions

All Pillars from Demon Slayer in Strength Ranking 

Rank 9: Shinobu Kocho

  • Title: The Insect Pillar
  • Breathing Technique: Insect Breathing (derived from: Flower Breathing, Water Breathing)

Shinobu ranks at the bottom of the Pillars in terms of combat strength. She can’t even decapitate a demon’s head, which is actually a basic requirement for a Pillar. However, to live up to the rank of a Pillar, she has devised other skills. 

She is an excellent poison maker. She uses her self-created poisons on her sword, which she uses to eliminate her enemies. Additionally, she has expertise in medicine and pharmacy, which compensates for her lack of combat capabilities. 

Rank 8: Tengen Uzui

  • Title: The Sound Pillar
  • Breathing Technique: Sound Breathing (derived from: Thunder Breathing)

Tengen, like Shinobu, is not exactly a strong Pillar, but he compensates for this shortcoming with some tricks. As a shinobi, he is also the fastest of all the Pillars and has a high resistance to pain and various poisons. 

Furthermore, through his breathing technique, he can analyze his opponents’ movements based on sounds and come up with better attack opportunities. To further compensate for his lack of combat strength, he uses small bombs to temporarily distract demons. 

The remaining ranks are on page 2.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Demon Slayer Wiki

A YouTuber plays the opposite of a no-hit run in Clair Obscur: Expedition 33, completing the game on the highest difficulty level

No-Hit Runs, which are playthroughs where you don’t get hit, have long been among the common challenges among ambitious players. A YouTuber has now done the opposite in Clair Obscur.

What did the YouTuber do? The YouTuber ymfah has set himself the task of completing unusual challenges in various games, such as Elden Ring without running or playing Dark Souls 3 as a pacifist. His latest challenge in the RPG hit Clair Obscur Expedition 33 is also one of a special kind.

Instead of a typical “No-Hit Run”, where players try to complete an entire playthrough without getting hit, he played a so-called “All-Hit Run”. And he did so on the highest difficulty level. He completed all the fights that came his way without dodging or parrying in any way, which are basic mechanics of combat in Clair Obscur.

How he did this is explained in his YouTube video.

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Clair Obscur: Expedition 33 hinterlässt bei den Spielern eine Leere

How did the YouTuber do it? As ymfah explains at the beginning of the video, parrying enemy attacks grants your characters Action Points (AP), which can then be used for powerful abilities. By not parrying, he collects fewer AP and can use stronger attacks less frequently.

Nevertheless, ymfah managed to win the “All Hit” run, similar to a regular playthrough, thanks to clever use of the Pictos and Lumina systems, combining their stat improvements and passive bonuses wisely. He was particularly successful in enhancing free-target attacks and stacking damage multipliers to significantly increase total damage.

He also admittedly used some well-known tricks, such as skipping Évêque to level up extensively beforehand and then defeating him. Still, it is an impressive feat to accomplish this on the highest difficulty level and willingly take on every incoming damage.

In his video, he also shares various strategies for different fights and builds, in case you want to try his challenge yourself.

Clair Obscur: Expedition 33 is still receiving updates, fixes, and new features nearly 4 months after its release. The game recently received a major patch that included a long-requested feature that fans have been wanting for a long time and that every RPG with turn-based combat should have: Clair Obscur: Expedition 33 finally gets the overdue feature that every JRPG should have

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Polygon

Battlefield 6 is well received in beta, but players complain that they go down too quickly – developer collects video evidence

Some fans have played the beta of Battlefield 6 and found that they sometimes do not survive long on the field. This causes frustration for many. A developer is now collecting video material to get to the bottom of the issue.

How is the beta received? From August 7, 2025 (for all with early access) to August 10, the first beta phase of Battlefield 6 took place. Many players took the opportunity to get a glimpse of the new installment in the series. On Saturday evening alone, the game broke the mark of around 521,000 simultaneous active players on Steam – and even broke a record of the major competitor Call of Duty.

Overall, the beta was well received, most are cautiously optimistic, even though there are criticisms. Besides the fast pacing, which is reminiscent of Call of Duty, one point in particular is causing discussions: the inconsistent time-to-kill.

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Battlefield 6 zeigt sein Gameplay im actionreichen Trailer

“I die immediately and the enemies are bullet sponges”

What are players complaining about? After the end of the first beta phase, reports from players are piling up, who feel they are dying faster than they can deal damage. This often leads to having no chance to respond to gunfire. On top of that, they lose gunfights even though their shots hit.

The user laddie78 summarizes the problem in a post on Reddit as follows:

No idea if it’s just me, but I always have the feeling that it takes me much longer to kill someone than the enemy takes to kill me with the same weapons. And no, this is not a “git-gud” topic [Note: git gud means something like get better”] – I consistently play with stats like 34-9 or 29-11, I’m not that bad.

Others confirm the problem. mackdose writes, “No, not just you. I reported the issue to the devs on Twitter, and it was confirmed there. Good news: This was also the case in the last two games and was fixed before release each time.” DaddySanctus adds, “Extremely inconsistent. Sometimes I’m a bullet sponge, sometimes I’m downed with two hits.”

Players like lllBadgerlll have tested the TTK on the shooting range: there, 3-5 shots per weapon were usually sufficient. His assumption: the extremely short TTK values in matches could be due to ping or server issues.

Another user, diluxxen, describes his frustrating experience on Reddit:

I die immediately and the enemies I shoot swallow my bullets like sponges. I constantly die behind cover. Sometimes from enemies who shouldn’t even have been able to see me – yet they still hit me. There are no footsteps, so I have no time to react. And even when I react, I’m dead in a frame.

What do the developers say about this? On August 11, game designer “DRUNKKZ3” on X specifically requested video examples where the unexpectedly short TTK can be seen. In the evening, he confirmed having received some “good videos” already.

Whether the developers will adjust the inconsistent time-to-kill and time-to-death – which is both the time it takes for enemies to go down as well as the time it takes for the player character to die – before the next beta phase remains open. One thing is certain: The second open beta of Battlefield 6 starts on August 14. You can find all info about it here: Battlefield 6 Beta: All infos about registration, start time and rewards

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameSpot

Players find a strange bug in Final Fantasy XIV, which has led to perhaps the most specific bug fix ever

Today marks the start of the summer event in Final Fantasy XIV. As part of this, there was also a small hotfix that comes off as oddly specific.

What was in the hotfix? A small, inconspicuous post on the Lodestone points to a hotfix that was implemented today, August 13, 2025. It states:

“The following issue has been resolved: In Sinus Ardorum, a player could be disconnected from the server when offering an item for sale on the market and setting the price between 44,442 Gil and 49,087 Gil.”

Sinus Ardorum is part of the Cosmo Explorations, which were introduced into the game with Patch 7.21. With the latest Patch 7.3, vendor bells were added there, allowing players to sell their goods through their retainers and offer them on the market. These bells have apparently caused some trouble for certain players.

The mere thought that players must have found this bug at this specific price point is curious enough. Therefore, fans on Reddit are wondering how this bug was tracked down.

Start video
Final Fantasy XIV: Neuer Trailer zu Patch 7.3 macht Bock auf „The Promise of Tomorrow“

“Respect to the programmer who figured this out within a week, lol”

What does the community say about it? Players on Reddit are discussing how the bug might have occurred and how the developers could have figured out what caused it.

Many mainly see the location of the vendor bell as the trigger for the bug, which doesn’t explain the oddly specific price range that was evidently affected. However, since there were no vendor bells and thus no connection to the market board before Patch 7.3, it might have played a role.

Other users in the comments report that they also experienced this bug with prices outside of this range. However, it was always associated with that one specific vendor bell in Sinus Ardorum. Many players view the whole situation with humor:

  • loopdaploop writes: “Honestly crazy when you think about how they even managed to ascertain that this was the cause of the DCs.”
  • VGPowerlord wonders: “My first thought is that the game treated the price as some sort of error code, but… why only in this particular zone?”
  • Foxk jokes: “But 42,069 is safe? Thank God.”

Unfortunately, the hotfix post does not mention why exactly this bug occurred and why it specifically affects this price range. Nevertheless, it is remarkable that the cause of this oddly specific bug has been found, which is also celebrated within the community.

Another change introduced with Patch 7.3 that initially went unnoticed caused further excitement. Because it made a long-useless item suddenly useful and almost indispensable. So check your bags, maybe there’s still one hidden there: Players of Final Fantasy XIV have been carrying a useless item for 10 years, now it’s suddenly super important

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Lodestone
  2. PCGamer

New patch in Dune: Awakening changes controversial area, finally makes one group of players happy again

Venturing into the Deep Desert of Dune: Awakening is risky – and many prefer not to attempt it at all. However, the latest patch brings good news for PvE players, as they can now save a lot of time and frustration.

What kind of zone is this? The Deep Desert is the most dangerous area in the game, but it is also the place to find valuable resources. Here, you will find materials such as Spice, Titanium Ore, and Stravidium. The latter two are necessary for producing Plastanium bars, which are essential for high-quality endgame equipment.

After release, the entire area was a pure PvP zone. For those who didn’t want to engage in fights with other players, it was practically a red flag. With patch 1.1.0.17, the southern half of the area was converted into a PvE zone, allowing PvE players to farm there in peace.

And the latest patch 1.1.20.0 even brings more resources to the area, so you don’t even have to go far into the Deep Desert anymore.

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Spieler schafft das Unmögliche in Dune: Awakening auf Steam, reitet auf einem Sandwurm durch die Wüste

What changes does the patch bring? With patch 1.1.20.0, even more Titanium Ore and Stravidium nodes are now present in the front area of the Deep Desert. If you don’t feel like deep desert expeditions, you no longer have to fly far in. Even in the A-row – right at the entrance – the coveted resources are now waiting. According to the patch notes, however, the highest amount of Plastanium-level resources is still located in the PvP area.

In a post on Reddit, a player shows a screenshot from Dune: Awakening of the Shield Wall in the Deep Desert after the patch. The Shield Wall is basically the starting area of the Deep Desert, where you arrive after traveling across the world map. You can see at least four Titanium Ore nodes and one Stravidium deposit on a rock:

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“Now I can even use a buggy”

This is what players say about it: The community reactions are mostly positive. Many are happy that they no longer have to travel long distances to farm their materials. Previously, one had to fly from rock to rock because there were only scattered nodes – now it suffices to stay in the A-row. One player even shows on Reddit that he collected over 700 Titanium Ore and around 600 Stravidium in 20 minutes.

Under the Reddit post, Flaky-Rip-1333 writes that while he had no issue flying to the H-row to get the materials, the flight took forever. Now he can even use a buggy for farming, which makes mining easier and increases yields.

Others compare the new ore nodes to the lucrative aluminum deposits at the Shield Wall in Hagga Basin. And Tlman22 says: “Welcome to the A-Wall – that’s where all the bases and buggies are now.”

Some players fear that griefers might block the new ore nodes with bases. However, many dismiss this: there are more than enough spots for everyone. PegasusUA reports about 8 Titanium nodes alone on two small islands and claims to have collected more in 20 minutes than ever before in over 180 hours of gameplay.

Overall, patch 1.1.20.0 is well received. The developers had previously run the update on the test server and gathered feedback from the community. A planned change that would have made collecting Spice and Dust Sand more difficult was subsequently scrapped.

This is an AI-powered translation. Some inaccuracies might exist.

Trymacs is currently begging on Twitch for a good cause, receiving harsh criticism: “Completely uncomfortable”

On Twitch, 3 streamers are currently trying to live like homeless people for 4 days. This is all for a good cause, but there is still criticism.

What is this action about? The Twitch streamers Maximilian “Trymacs” Stemmler, his brother “Nici”, and Paul Frege are currently hosting a streaming event where they aim to survive on the streets of Lisbon for 4 days without money.

This is called “Bettel Royal” and is being broadcast around the clock on all 3 channels. At the start in the early afternoon of August 12, 2025, around 23,000 people were already watching.

The initiative serves a good cause: All the donations the streamers receive will be multiplied by ten and donated to the homeless aid of the German Red Cross. Despite this noble goal, criticism is pouring in on social media.

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Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten

Good action or just poverty as a costume?

What is being criticized? For many viewers, the action has an unpleasant undertone despite the streamers’ intentions to donate. After all, in the case of Trymacs, we are talking about someone who earns over 1 million euros a year just from YouTube, and who now wants to “scrounge” from people who likely have much less.

The streamers have put together outfits from brand-name clothing that supposedly represent their vision of homelessness. According to Trymacs, his top is self-explanatory – and his hat doesn’t even have a brim.

One user writes on Reddit: “Completely unpleasant format, extremely condescending. Personally, I actually feel nauseous when I see millionaires like Max [Trymacs] cosplaying a bit of poverty just for fun. Nice […] knowing they can step out at any time.”

In the comments, one person shares their own experiences with homelessness:

I could cry. Poverty is not cosplay. And it is not a content format. Just like being homeless is not. Why don’t people get that this is not funny? Is it some sort of sensationalism, like: hehe, I’ll never have that, I’ll just watch how people suffer, and then say they shouldn’t be so dramatic?

I almost died on the street, I’ve been there often enough to see how others are. This constant fear, not knowing how to buy food when something breaks, how to get shoes for the winter, and they think it’s funny to scrounge for a good cause? And to take away space from people who are scrounging? The fixed place that they rely on because they are not millionaires.
I can only cry at such things.

via Reddit
Nici, Paul Frege, and Trymacs as “beggars” via Instagram

There is also criticism regarding the name of the format. “Bettel Royal” seems to some like making fun of the people they supposedly want to help. Furthermore, there is product placement in the stream and a command in the chat promoting Trymacs’ products – instead of addressing the issues at hand.

Others believe that the streamers could have hosted a “normal” donation stream or could have donated the money out of their own pockets. If they truly wanted to raise awareness about the reality of homelessness, they could have accompanied affected people as well, it is further stated.

However, there are also viewers who see more positives in the format. After all, everything is done for a good cause, and the initiative could also raise more awareness about homelessness. Some find the format simply funny.

That it can also be done differently is shown by the “Friendly Fire” crew around Gronkh and Pietsmiet. During the annual charity stream, the participants also provide entertainment, but not at the expense of the people they want to support. Trump cuts humanitarian aid, now Gronkh and other Twitch streamers are helping out

This is an AI-powered translation. Some inaccuracies might exist.

FYNG gamescom 2025: Dune, Borderlands 4, Call of Duty and the funniest gaming group on YouTube – Here are the first highlights of the big live show

For Find Your Next Game gamescom 2025, we are planning the biggest and most spectacular livestream program in our history. While much is still secret, we can already give you a small taste.

From August 19 at 7:30 PM to August 24 at 6:30 PM, we have put together around 45 hours of live programming for Find Your Next Game from gamescom 2025. You can follow it either live on-site in Hall 10.1 or, of course, via stream on GameStar.de, our Twitch channel and even on our own FYNG page on Steam.

Of course, much is still secret regarding what will happen on our big show stage, but we can and want to reveal a few highlights now.

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gamescom 2024: MeinMMO asks, which game character would you like to be?

Two Major Premiere Shows

It all starts on Tuesday at 7:30 PM with the broadcast of the Opening Night Live. Look forward to plenty of world premieres, appropriately commented on enthusiastically or critically by Michi and Jules from GameStar. In addition, we will usher in Maurice, Felix, as well as the editors from GameStar, GamePro, and MeinMMO for the subsequent analysis in the sacred ONL halls until we get thrown out.

Our personal program highlight is of course our big FYNG gamescom Show on Wednesday from 5:00 PM to approximately 7:45 PM. Look forward to over 40 games that you have never seen before, including several world premieres. As always, we have editorially put together the show, as always the focus is mainly on gameplay, and, as always, it will be moderated by AK and Maurice.

Also, look forward to plenty of surprises… and of course to a comeback of our self-crocheted FYNG puppets.

A gamescom Week Full of Highlights

Besides the shows, we also want to give you the feeling of being live at the biggest gaming fair in the world throughout the rest of the week – but as a VIP with the best contacts.

At the heart of it are the games: We will show them to you, we will discuss them, we will talk to the developers, and we will play them live. And this also applies to many titles that are still secret and will be announced later.

You can see the current program here:

We are especially proud of the developer prominence that has already announced its attendance:

  • The legendary (and legendary funny) head of Double Fine, Tim Schafer, will visit us on Wednesday at 3:30 PM.
  • For Anno 117, the Creative Director Manuel Reinher will visit us on Thursday at 11:30 AM and answer your and our questions for over an hour.
  • Leading figures from CD Projekt, Owlcat, and Obsidian will discuss on Friday at 12:00 PM what makes a good role-playing game.
  • But not only the big studios, we have also invited talented indie developers, including the creators of Solarpunk, Industria 2, and Planet Defense Cannon Commander.

Of course, a fair program should not only inform but also provide entertainment, which is why we have invited numerous star guests for expert discussions and to have fun together:

  • The YouTube comedy stars from Viva La Dirt League have to prove live how well they can voice their own game.
  • Table tennis superstar Timo Boll will take part in our Bollympics. And yes, we are very proud of this top gag.
  • Additionally, we of course welcome many friends from the YouTube scene – including Jessirocks, Writing Bull, Steinwallen, Dennis Werth, Marco from Nerdkultur, and many more.

You can see: you shouldn’t miss as little as possible. If life gets in the way, it’s annoying but bearable.

Because of course we will upload a large part of our gamescom program as on-demand videos on our websites, our GameStar YouTube channel, and on GameStar Talk. We are incredibly excited for gamescom. And of course also for you! Now we just need to put together a few last puzzle pieces.

This is an AI-powered translation. Some inaccuracies might exist.

EA FC 26: Erste Ratings enthüllt – So stark werden Icons für Vorbesteller der Ultimate Edition

Even before the release of EA FC 26, many fans are wondering how strong the new player ratings will be. Insiders have now revealed the first overall ratings for 3 special icons.

What do ratings mean in EA FC 26? The ratings or overall ratings (GES) provide information about how strong a player is in their position. The rating is expressed on a scale from 1 to 99.

The rating for field players consists of 6 different stats:

  • Speed (TEM)
  • Shooting (SCH)
  • Passing (PAS)
  • Dribbling (DRI)
  • Defense (DEF)
  • Physical (PHY)

For goalkeepers, the stats are a little different:

  • Diving (HEC)
  • Ball Control (BSI)
  • Goal Kick (ABS)
  • Reflexes (REF)
  • Speed (TMP)
  • Positioning (POS)

In general, players with a high rating can also be played better on the field, as they can pass or shoot better, move or turn faster, and hold their own in duels more effectively.

Start video
Deep Dive trailer on gameplay shows 2 different gameplays and numerous adjustments

Insiders reveal first ratings for new icons

What ratings are known? The well-known service site for Ultimate Team, Futbin, shared a screenshot from the PS Store on its own Instagram account. This shows 3 icons that are part of the pre-order bonuses for the Ultimate Edition in FC 26.

The image shows the following icons with ratings from left to right.

  • Thierry Henry (91)
  • Zlatan Ibrahimovic (92)
  • Andrés Iniesta (92)
Update on August 13, 2025 (3:15 PM): This view is not yet available in the German-speaking region. We regularly monitor the PS Store and expect it to be visible in Germany in the near future.

That Ibrahimovic would appear as a new icon in FC 26 was already known after the first cover revealed for FC 26. There was only speculation about Iniesta’s return to Ultimate Team. With his official rating, the Spaniard should now also be confirmed as the next new icon.

What kind of icons are these? The players are 3 of 15 icons that you can receive as a pre-order bonus of the Ultimate Edition at the launch of FC 26 for Ultimate Team. Throughout the season, you can further improve these icons through evolutions.

Whether the ratings refer to the overall rating of the icons at launch or if they already represent a preview of the icons after the respective evolution is still unknown. However, since Henry already has a base icon with a rating of 91 in EA FC, we currently assume that the ratings shown are the starting values.

Are more ratings known? Already on Monday evening (August 11, 2025), Toni Kroos was introduced as a new icon in FC 26. Kroos’ first rating shows an overall rating of 90.

He will also be part of the pre-order campaign for the Ultimate Edition, which means you could also get him at the start of Ultimate Team in FC 26.

Can ratings change? The ratings are dynamic depending on the mode you play in EA FC and are sometimes adjusted based on the real performances of professionals during the season. A connection to the internet is required for dynamic ratings:

  • In kick-off mode, you can activate live form, which provides promising players with upgrades and underperforming players with downgrades for each new match day.
  • In career mode and online seasons, you can download roster updates regularly, which consider and adjust the performance of professionals over a longer period.
  • In Ultimate Team, ratings can change in two ways:
    • Weekly events bring new special cards with adjusted ratings. Other promos bring dynamic cards that can improve over the course of the season.
    • In the evolutions, you can actively improve the rating of players.

In the coming weeks, more ratings for icons, heroes, and players are expected to be announced. We will keep you updated on MeinMMO. While many players are eagerly awaiting new icons, heroes, or the new ratings, some stars will no longer be part of FC 26: 5 famous football stars from FC 25 who will not be in FC 26

This is an AI-powered translation. Some inaccuracies might exist.

The 10 strongest characters from Wednesday in the power ranking, based on season 2

Finally, she is back, our favorite Nevermore detective. The first half of the second season of “Wednesday” has recently been released on Netflix. But Wednesday is not the only one with supernatural abilities. We reveal the 10 strongest characters from season 2, which you should definitely not mess with.

Which series is it about? The first season of “Wednesday” premiered in November 2022 and quickly became a huge success. The series is based on the famous “Addams Family” and primarily focuses on daughter Wednesday.

On August 6, 2025, the first four episodes of the 2nd season were released. The second half will be available on September 3.

What was the ranking based on? In this ranking, we focus solely on characters from the 2nd season, mainly referring to information from the series.

Spoiler warning: This contains spoilers for the first 4 episodes of “Wednesday” season 2.

Start video
Wednesday Season 2 – Official Trailer for the new season of the Netflix series

Rank 10: Cold Hand

Wednesday - Cold Hand
  • Played by: Victor Dorobantu
  • Special powers: mere existence

The “Cold Hand” has always been one of the most mysterious members of the Addams family, which is saying something. You can’t even really say if it is a person at all. After all, it consists only of part of a person. However, since Hand definitely has its own personality, we’ll classify it as a character.

Sure, Hand’s lack of height – or rather missing body parts – makes it physically quite weak. Even if it were to attack you, you could simply grab it and put it in a drawer. On the other hand, that is also Hand’s greatest strength. It is practically the perfect spy, can easily hide and move almost silently. Moreover, few would expect to be chased by a crawling hand.

The Cold Hand has always been a loyal part of the family, always ready to help the Addams. In the series, it is mainly Wednesday’s accomplice and practically her right hand (okay, enough hand jokes). Overall, you should definitely not underestimate Hand.

This is an AI-powered translation. Some inaccuracies might exist.

Player defeats the final boss in Cyberpunk 2077 on the highest difficulty, avoiding the most important feature

A player took on the challenge of completing Cyberpunk 2077 on the highest difficulty level, but that was still not challenging enough for him. With an additional hurdle, he still managed to defeat the toughest opponent and shares it with a video proof in the community.

What did the player achieve? The player and Reddit user Enisiph shows in a post in r/cyberpunkgame the success of his challenge: He defeated the super-cyborg and final boss from Cyberpunk 2077, Adam Smasher, on the highest difficulty level – and completely without cyberware.

No armor, no netrunning skills, or additional buffs. Without cyberware, the player is not only an absolute exception in Night City but also really vulnerable. Still, he wanted to take on the challenge, even though there is no official reward or achievement for it. He did it according to his own statement out of “pure ambition and satisfaction.”

The community celebrates this success, even though they do not fully understand why someone would want to put themselves through that. To that he only responds: “Because enough people told me it was impossible, and I am really stubborn.”

Here you see the trailer for the Ultimate Edition of Cyberpunk 2077, where cyberware has become the norm:

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Cyberpunk 2077: The Ultimate Edition trailer shows a ‘City of Dreams’

“The Bro plays Punk 1977”

What preparation did the player have to achieve this? Enispih writes that he used pistols (Nue) during the fight with Adam Smasher, as they most closely resemble a realistic modern weapon. A shotgun would have given Smasher too much room to attack, and assault rifles/SMGs felt useless.

The attempt took place during his seventh playthrough, so he has already gained a lot of experience in Cyberpunk 2077.

The player did not have a real plan for the challenge, just a very strong will and a lot of perseverance. Because he openly admits that he had to take a lot of hits before his success, as nearly everything could take him out in one blow: “All enemies, all weapons. Firearms (of any kind), swords, fists, everything. […]”

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How does the community react? The players in the subreddit celebrate the player and turn the impressive achievement into a meme:

Cyberpunk 2077 has even more to offer than (literally) tough opponents, namely also a huge city full of different possibilities, depending on what the player’s heart desires. Yet, despite all the options, one thing is severely lacking in Night City: Americans have found: There are too few parking spaces in Cyberpunk 2077 and have immediately found the culprit

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Source(s):
  1. Reddit

Borderlands 4 offers 30 billion weapons – developers explain why

Borderlands 4 will expand the great variety of weapons that the series is known for. What do the developers have to say about it?

The Borderlands series is known as a typical example of a “looter-shooter”. Shoot, collect, level up, improve, shoot more – it’s a very simple, but quite fun principle in the Borderlands games,

Since the first game, the series has featured an unbelievable number of, and sometimes incredibly silly, weapons. The creativity in the firearms is something that makes the series special for many fans. And this tradition will continue in the new installment.

In an interview published by the Epic Games Store, various members of the Borderlands team discuss the weapon variety in the new game. Art Director Adam May mentions that the upcoming Borderlands 4 is expected to offer a whopping 30 billion weapons.

But why? And how does it work?

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Borderlands 4: Amon Gameplay im Überblick

In Borderlands 4, you mix weapons like never before

How are so many weapons created? Borderlands utilizes procedural generation. Just as No Man’s Sky continuously creates new planets in the universe, Borderlands creates various weapons.

This year, however, there’s another component: the weapons can be partially mixed. Typically, there are specific weapon manufacturers in Borderlands, each with their own quirks. Torgue weapons explode, Vladof has large magazines, Maliwan focuses on elemental damage – and so on.

This time, however, there is the “Licensed Parts System,” where weapons from different manufacturers are mixed: “You can mount a Daedalus under-barrel on a Maliwan shotgun, and suddenly you have Daedalus and Maliwan in the same weapon,” May says.

It’s going to get even more creative – and this time there are 8 manufacturers available: Order, Ripper, Daedalus, Tediore, Maliwan, Jakobs, Vladof, and Torgue.

What else is changing? Heavy weapons, as well as grenades, will have their own weapon slots in the new game. In the interview, Anthony Nicholson from Gearbox says: “The player can choose how they want to proceed, and heavy weapons no longer occupy a weapon slot. This way, you can use more firearms.”

Why so many weapons? The idea is that players want to upgrade constantly, want to get better, and seek variety. This is a core element of the games, and therefore, a lot of combinations are possible. Additionally, players frequently toss weapons away or sell them.

“What draws players to this series so irresistibly? There are certain constants. We are aware that the dynamics of this kind of equipment and loot system will evolve, but fundamentally, we had exactly this dynamic in the first game,” Nicholson states.

How does this amount of weapons play? We should find out soon, as the release of the new looter-shooter is already scheduled for September. Then we can finally try out what the new Vault Hunters can do. Want to see who the new characters are? Then check this out: All new Vault Hunters in Borderlands 4.

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Fans want to save the Pokémon of their childhood from the Gameboy, revive popular project again

Taking old Pokémon to the new console isn’t easy. A fan project aims to help.

Many of us still remember our very first Pokémon editions, which we might have played with the Gameboy. The first fully developed Charizard, a caught Mewtwo, a Machop with a funny nickname – such memories are shared by many who played the early Pokémon games.

For a long time, you could simply transfer these Pokémon to the next version via link cable. But when Pokémon Sword and Shield were released, the so-called “Dexit” occurred – the national Pokédex was removed, and suddenly not all Pokémon could be transferred anymore, only some.

If you want to bring old Pokémon to the new console today, it takes several steps and even more hardware. A group of fans now aims to tackle this issue during the upcoming Pokémon World Championship.

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The Pokémon World Championships 2024 in Hawaii

Fans launch “Pokémon Rescue Team” to “rescue” monsters

On the social media platform “X”, user “Professor Rex” shared the plan he and other fans had. They want to revive the so-called “Pokémon Rescue Team” in 2025, which once existed from an official source.

The idea: They have the necessary hardware to transfer Pokémon from games, back to the Gameboy Advance, to today’s games. They also shared the corresponding case, which shows various devices, such as a Gameboy Advance, a DS, a 3DS, and a Switch.

The link to Professor Rex’s post on X can be found here.

This is how the Pokémon will be transferred from game to game until they can be loaded to Pokémon Home and from there into the current editions. They also distribute old event Pokémon that could previously be obtained.

This project is currently set to be implemented at the Pokémon World Championships taking place this weekend in Anaheim.

What is the feedback? In the comments, players express excitement about the idea. However, in another post by Professor Rex, it was briefly mentioned that Play!Pokémon had apparently contacted the organizers of the initiative and the idea was temporarily put on hold. This is a fan initiative, not an official action.

But good news: Apparently, as Professor Rex states, everything is now cleared up and the project can proceed as planned.

What is the Pokémon World Championship? At the Pokémon World Championship in Anaheim, the best players compete in various Pokémon games. These include, for example, Scarlet and Violet, as well as the trading card game and Pokémon GO. It’s a huge event that attracts thousands of trainers from around the world. Pokémon GO is already themed around the World Championship: There is currently a new promo code for the Pokémon World Championship.

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To nobody’s surprise, the ambitious action RPG Crimson Desert is shifting its release

The open-world role-playing game Crimson Desert is considered one of the most anticipated titles by many fans, which can finally be played in 2025. However, the developers are now coming forward with bad news for the fans.

What do the developers have to announce? The developers announce in a new message that Crimson Desert will not be released in 2025. The previously communicated release date at the end of 2025 cannot be met, and the developers have to postpone the game.

As a new release date, the developers are aiming for the first quarter of 2026, although a precise date remains unknown. However, the developers themselves are not to blame for the delay.

Here you can see something:

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Crimson Desert: Trailer shows powerful graphics engine of the open-world RPG

External partners are causing delays

Why is the game being postponed? According to the developers’ announcement, the postponement of the release is necessary because the work of external partners is taking longer than planned.

The developers explain: “[The delay] is due to longer than expected timelines resulting from scheduling coordination and collaboration with several partners for offline distribution, voice-overs, console certifications, and other preparations for the launch” (via gematsu.com).

That the action role-playing game is being postponed is not really surprising. The project has always been regarded as ambitious and was originally announced as an MMORPG. However, over the course of development, the role-playing game transformed into a single-player title focused on a captivating campaign. The multiplayer aspect remains, but it is no longer a true MMORPG. The powerful graphics of the game may also require much fine-tuning for performance.

What can be seen at gamescom? The gamescom, which takes place from Thursday, August 21 to Sunday, August 24, will also have a booth from the developers Pearl Abyss. There, the developers want to give players another chance to try out Crimson Desert.

At gamescom, there will be a playable version of the open world of the role-playing game that players will be allowed to explore. The developers also clarify in their announcement that there will be no announcement with an exact release date at the gaming fair.

With the postponement of Crimson Desert, the developers gain valuable time to further improve the game. However, the release cannot be too late; otherwise, the game will compete with many other titles against the gaming giant GTA 6, which is set to be released on May 26, unless it gets postponed: Rockstar Games postpones GTA 6 to 2026, but gives a specific date – Fans find this just right

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The second beta of Battlefield 6 brings a new map with a special focus, featuring a legendary mode

On July 14, 2025, the second open beta of Battlefield 6 kicks off, giving you the opportunity to test a new map as well as a familiar mode.

What changes in the second beta? As DICE employee and Battlefield developer Daniel Cambrand revealed on X, the second beta of Battlefield 6 will bring a few special innovations compared to the first beta.

The big highlight is the introduction of a new map: Empire State. Additionally, the new mode “Squad Deathmatch” will be introduced. This is an alternative to the classic Team Deathmatch. In Squad Deathmatch, four 4-man squads compete for victory. The legendary Battlefield mode “Rush” will also be playable in the second beta test.

In Rush, the two teams (each with 32 players) are divided into attackers and defenders. The attackers must sequentially capture and destroy specific sectors, which the defenders aim to prevent. The attackers lose if they use up all their tickets. The defenders have infinite tickets but lose as soon as all sectors are destroyed.

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Battlefield 6 shows its maps and modes in the trailer

A map with the potential to become the new Metro

What makes the map so special? Empire State takes place in the streets of Brooklyn, a borough of New York City. The focus of the map is urban combat. Between the buildings are narrow streets and alleys, but you don’t have to watch out for tanks or helicopters on these streets.

Empire State is a pure infantry map, similar to the popular Battlefield maps Operation Metro and Spind. You are only with your soldiers. This naturally creates a very different gameplay flow than you experience on the large, expansive maps with various vehicles.

The streets and alleys of the map will become heavily contested hotspots in combat, as I noted during my first test of Battlefield 6 at the reveal event of the shooter. Even within the buildings, there are points where the infantry troops from both teams can encounter each other.

This could lead to those typical moments that you know from maps like Metro and Spind: both teams gather at the hotspots, endlessly firing explosive projectiles into the passage and occasionally poking into the opponents’ nest, until one of the teams manages to break through at least temporarily and capture the nearest flag.

Will the other content be playable again? Yes, in addition to the new map and the modes Squad Deathmatch and Rush, the previously available maps and modes will also be accessible again. You will thus have a total of 4 of the 9 launch maps of Battlefield 6 to choose from.

Among the three maps that were playable in the first open beta – namely Iberian Offensive, Siege of Cairo, and Liberation Peak – there is one map that I found significantly less enjoyable than the other two. After about 20 hours in the beta, I ranked the three maps. You can see the results on MeinMMO: Battlefield 6: The 3 Maps of the Beta Ranked – There is a clear loser

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The girls from KPop Demon Hunters set a new record, surpassing even a real girl group, even though they do not exist

The animated film KPop Demon Hunters was released about 4 weeks ago on Netflix. Since its debut, it has broken one record after another.

How successful is the film? Since the release of KPop Demon Hunters, the film has remained a constant in the top 10 on Netflix. Even yesterday, on August 12, 2025, the film was in 1st place among the most-watched films on the streaming service worldwide (viewable on FlixPatrol).

The film is so successful, among other reasons, because it perfectly reflects the music industry of Korea. Fans are excited about the details the creators paid attention to.

Which real girl group did they beat? The most popular song from the film is “Golden”. On YouTube, the accompanying music video reached 169 million views within the last four weeks (as of August 13, 2025, at 11:15 AM). In comparison, the new YouTube music video by Blackpink, “Jump”, reached 145 million views in the same time frame. Blackpink is one of the most successful girl groups in the K-Pop genre.

In recent weeks, the animated film has broken one record after another. Now the production team can celebrate a new milestone. Their fictional girl group has managed to beat the record of a real girl band.

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The trailer for ‘K-Pop Demon Hunters’ on Netflix shows action in the exciting animation style of Sony

Fictional K-Pop girl group beats real artists

What has the band achieved now? As Polygon reports, the song Golden by the girl group from the film, HUNTR/X, has reached number 1 on the Billboard Hot 100. This puts the band ahead of artists like Alex Warren and Chappell Roan. 

The girl group has achieved something that the band Destiny’s Child last accomplished with “Bootylicious”. Back in August 2001, the song remained at number 1 in the charts for two weeks. Moreover, HUNTR/X are the first K-Pop artists ever to reach number 1 on the charts.

What are the Billboard Hot 100? The Billboard Hot 100 is the most important official singles chart in the USA. It is published weekly by Billboard magazine and is regarded as the international standard for a song’s popularity. The ranking is based on sales, streaming, and radio airplay. 

In the past ten years, only one animated film has managed to reach number 1 with a song. This achievement belongs to “We Don’t Talk About Bruno” from the Disney film Encanto.

On Netflix, there is another series that fans of KPop Demon Hunters might enjoy. It follows the adventures of My Melody and Kuromi. They have a good reception among viewers: New series looks like it’s for toddlers, almost dethroning Squid Game on Netflix

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Pretty sandbox MMORPG has hardly any players on Steam, developers still promise new updates

Things are not going well for the MMORPG Pax Dei. Only a few players are logging into the MMORPG. Nevertheless, the developers remain optimistic and make a promise.

How is Pax Dei doing right now? The MMORPG is currently not in a good position. On Steam, there have been no more than 1,000 players logged in simultaneously for about a month, and recently, there were not even more than 500 players checking out the MMORPG over the weekend (via SteamDB).

The problems of the MMORPG are diverse:

Now, however, the developers are looking forward to the release of the game and also discussing the time thereafter.

Here you can watch the trailer for Pax Dei:

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Pax Dei: Trailer for the Early Access launch shows beautiful medieval world

Updates After Release

What do the developers promise? Pax Dei is expected to leave Early Access on Steam in 2025 and then be released as a full version. In a new blog post on playpaxdei.com, the developers talked about their experiences while working on their MMORPG as well as the future.

They explain: “[…] We see no future in which we stop adding new features and content to the game – the upcoming 1.0 moment is not the end of this continuous development of Pax Dei.”

Despite the low player numbers, the developers want to continue supporting their MMORPG and especially provide new updates.

What else will happen before the release? The release, set to happen in 2025, will bring significant changes and upgrades. In their blog post, the developers write:

The next update to the game will begin to pave the way for the future. The old Lyonesse will disappear and be replaced by a new, much larger Lyonesse, which will be as large as the other provinces. This is necessary for the gameplay that we will introduce throughout the year in updates. As a first tasting, there will be two new resources exclusively available in Lyonesse and a new enchanting feature that ties in with alchemy and jewel crafting. After you refine the resources with both professions, you can create consumable items that permanently increase the item strength of enchanted items. There are rumors that cultists in the area are also interested in the resources, so keep an eye out for the collectors in the area.

Further content expected to be released this year includes updates to the PvP system, more social interaction, a new rights system for building plots, improved crafting, trading cities, and a governance system. The developers certainly have much planned.

Whether Pax Dei will survive until the release or if it will bring a turnaround and success for the MMORPG remains uncertain. Should Pax Dei ultimately fail, it may well be a contender for this list: 6 MMORPGs that everyone looked forward to and then disappointed

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The game master robs his DnD group of 200,000 gold, but they are just as much to blame

Dungeons & Dragons offers its players an incredible number of possibilities due to its freedom to get what they want. However, this does not only apply to the players, as the game master plays by the same rules.

What does the game master report? The game master and Reddit user mildlyanoyed reports in a post in the DnD subreddit that he stole 200,000 gold from his players but does not feel bad about it.

His group discovered a legendary set of fate cards (Deck of Many Things) that can produce various effects when used – both good and bad.

One of his players particularly enjoyed the fate cards and almost recklessly drew a total of 14 cards. “He experienced everything except death,” the game master reports, “lost his entire inventory, received a magical weapon, got a bodyguard, changed his alignment to evil, and then switched his alignment back. You know, the usual.”

Moreover, he lost 4 points of his intelligence and received 10 gems, which are worth a total of 200,000 gold. He wanted to replace his lost items with this newfound wealth on the black market, where the game master was already waiting for him with a more sinister challenge than the fate cards – the player’s freshly lowered intelligence.

Here you see the trailer for “The Mighty Nein” on Amazon Prime, which originated from a famous DnD campaign:

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The Mighty Nein – First Sneak Peek of the New Fantasy Series on Amazon Prime

Too much luck must be balanced – at least that’s what the game master thinks

How was the player scammed? The game master explains that he himself acted as a shady black market dealer in the trade with the player. The list of items the player wanted to acquire was worth about 100 gold. Since he had none left, the game master asked if he could offer something as a trade.

In response, the player, due to his rogue’s low intelligence, produced the valuable gems. When asked if there wasn’t something else he could offer, he simply pulled out all the remaining gems, which put all 200,000 gold at stake. This satisfied the treacherous dealer/game master – but only through a generous discount, of course.

The player accepted this ruthless scam honorably since he wanted to play realistically with his drop in intelligence (which had fallen to 8 at that moment). The other players considered intervening but did not expect the game master to do something like that to them. Perhaps not the game master as a person, but certainly a slimy black market dealer.

How does the DnD community react to this action? The community celebrates this story with almost 2000 upvotes. Some were concerned whether the person even knew they were being scammed, but the game master assures: “The player knew he was being cheated, but I don’t think he realized how bad it was.”

“And did he still have fun?” is further questioned, to which the game master clarifies: “He loved it.”

“That’s the most important aspect. As long as everyone at the table is having fun, what you are doing is exactly right,” says Verlepte in response. MissTrillium adds, however, that they should never take this man to Vegas.

The fate cards, commonly referred to by their English name “Deck of Many Things”, are a great way to test players’ willingness to take risks and cause plenty of chaos. Perhaps an inspiration for your DnD campaigns? If you need more inspiration for cool DnD items, exciting items from Critical Role might be interesting: 7 magical items from the most famous group in Dungeons & Dragons that you should definitely know about

This is an AI-powered translation. Some inaccuracies might exist.

The new game from the creators of PUBG invites you to the open beta on Steam, but you will have to do without a feature of the predecessor

The inventor of PUBG returns with his new studio and a fresh game. However, this is just the beginning of a large-scale project and can now be played on Steam and in the Epic Games Store.

What kind of game is this? Prologue: Go Wayback! is the first game from the developer Playerunknown Productions. This was founded by PUBG inventor Brendan Greene and is dedicated to innovative game ideas.

The game is a new single-player title with survival and roguelike elements. This fundamentally distinguishes it from PUBG, which catered to multiplayer fans. In Prologue: Go Wayback!, players are to explore a vast, open world and survive harsh weather conditions and other dangers.

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The struggle for survival in the trailer of the new game by the PUBG developers

AI as support

What does the game offer? On the Steam page of the game, the developers present their project and give an insight into what they have planned.

The game world is said to be about 64 square kilometers large and will be freshly generated with each restart of the game. No two journeys should be the same.

The goal is to reach the distant weather tower. How exactly one manages the way is up to each player. Whether the trip is survived or ends earlier depends on how well one adapts to the circumstances.

The weather is supposed to change dynamically, so players must react quickly to seek shelter from storms. Food and drink also play an important role. No matter what aspect is involved: the developers do not want to provide players with guides, tips, or quest markers – similar to another new title on the PS5.

Your instincts and the compass should be enough to find your way. A crucial role in the game world is played by AI, which brings us to the ambitious approach of the studio.

How is AI used? The developers state on Steam that they train their proprietary artificial intelligence with publicly available open-source data. Copyrighted material is not to be used. The AI is then used to create base maps in Unreal Engine 5. They are filled with vegetation and then manually adjusted and refined by the developers.

For this reason, the game is said to offer lasting variety in terms of maps.

The prologue is just the beginning: The studio has big plans for the game. It is indeed just the first of three titles that are to be released. They are to lay the foundation for an even larger project called “Project Artemis”. On Steam, the studio describes it as follows:

A platform for massive, living multiplayer sandbox worlds where millions of players can create their own worlds and stories.

This first game is aimed solely at single players, thus omitting the feature that defined PUBG. However, later titles are expected to build on this.

Interested players can already register for the open beta on Steam or in the Epic Games Store.

Playerunknown Productions has very big ambitions. Whether and how the final project will look is, of course, still impossible to say. Does the studio’s vision convince you and will you check out the beta? Feel free to let us know in the comments. Another new open-world game could be really good, if it weren’t for one thing: The craziest open-world RPG in a long time, if it weren’t for all these menus!

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. gry-online.pl

“Finally a little respect” – LoL fans celebrate that an old LoL champion is getting more love after 15 years

League of Legends has been around for a few years, and some champions show their age. A veteran of the roster is now getting a visual update, and players are quite excited.

Which champion is it about? Xin Zhao appeared in LoL in 2010 and is mainly played in the jungle nowadays. Even though he seems a bit wooden with his animations, he is still enjoyed and is quite successful (via op.gg).

Now, 15 years later, Xin Zhao finally gets a new look, which Riot presents in a nice trailer. Players are thrilled.

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Riot shows the update on the champion Xin Zhao in a new trailer

Lore and Gameplay

What can be seen in the trailer? In the new trailer, you mainly see gameplay of the champion along with illustrated still images that provide little lore snippets about Xin Zhao. You can directly see that Xin Zhao’s animations look significantly less wooden and he now appears like a new champion.

His abilities have not fundamentally changed, but they have prettier animations. His character model is now also more detailed and looks distinctly more like Demacia than before. As part of the update, some of his skins will also be visually polished.

How is the visual update received by players? Players are mainly excited about the trailer and the new look on YouTube. The story snippets are also well received.

  • @gexianhe finds it good that Xin Zhao is in the spotlight: Finally, Xin Zhao’s name is getting some respect. The man has gone through three whole character developments: from fisher boy to arena champion, to royal guardian, and now he is returning to his homeland.
  • Also @Daricies is satisfied with the lore: Oh, the little Jarvan IV, who trained with Xin, was so cute.
  • @aster7159 praises the team: A desperately needed visual update. The graphics and the music are beautiful, and I love how this shows his strength and growth. I honestly cried a bit, lol, really cool and inspiring.

Other commenters wish for such updates for other champions too. Shyvana, whose update has been announced for a while, is mentioned, as well as champions like Cho’Gath and Malphite.

When will the update be released? The update is expected to be released with patch 25.17. The patch is anticipated to go live on August 27, 2025. Along with the announcement, other updates have also been announced. The largest is probably a new control option: LoL changes its controls after 15 years to attract new players – developers are afraid it might be too strong

This is an AI-powered translation. Some inaccuracies might exist.