Pokémon GO has released a promo code again. We show you all the info.
This is the code: Currently, Pokémon GO is collecting new subscribers on its own YouTube channel. Whenever 2,000 new subscribers are reached per day, a new code with Dynamax particles is released – up to four times is possible. Now the second of a maximum of four codes is available:
J85D4HVHQFFYV
What’s included? As with the first code, you will receive 200 Dynamax particles with which you can challenge Dynamax battles. They do not currently count towards the daily collection limit. Some trainers, according to social media, tend to save the particles for the weekend and the Endynalos battle. However, it is currently uncertain whether the codes will remain active for that long – thus it would be a risk.
More codes? Recently, there have been some codes for Pokémon GO, which we will link again here.
To redeem a promo code in Pokémon GO, you need to visit the official website with the webstore for Pokémon GO.
Click on the official webstore for Pokémon GO
Log in there with the usual game data
Select “Redeem Code”
Enter the code
Claim your reward
If you did everything correctly, you will receive a corresponding push notification from the game. Other ways to check in this case are the journal, where each of your redemptions is recorded, or simply the overview of Dynamax particles. There you will also see if the 200 new particles have arrived.
What else is going on in Pokémon GO? The codes are being released for the Dyna finale in which the powerful Unendynamax Endynalos will appear. You can fight this during the weekend to earn candies for your Endynalos, which can be obtained from the GO Pass. In addition, many other Gigadynamax bosses will appear over the weekend. All info on that can be found here: Dyna finale and “Darkness” in Pokémon GO overview.
This is an AI-powered translation. Some inaccuracies might exist.
A recent news announcement has surprised the Destiny 2 community as well as Bungie fans: the studio’s CEO, Pete Parsons, is stepping down. He wishes to “hand the torch to the new generation.” However, many fans may be upset about his successor.
What did I miss? On the evening of August 21, 2025, a surprising announcement appeared on Bungie News. It was an open letter from Pete Parsons, in which the CEO announces his resignation. It is now time to pass on his torch and thus place the fate of the studio in the hands of a new generation of leaders.
He has also already introduced his successor, who is studio veteran Justin Truman, whom many fans are likely familiar with.
The launch trailer of “The Edge of Fate” showcases the new expansion of Destiny 2
The successor is already known in the community
Who is Pete Parsons’ successor? In the farewell letter, the successor of Pete Parsons is announced – Justin Truman. For those who do not know him:
Justin Truman has been part of Bungie for over 15 years
Over the years, Truman has filled various roles at Bungie, including:
Coder for Destiny 1
Designer for Destiny 2
Producer responsible for the first seasons of Destiny 2
Chief Development Officer, also to assist the Marathon team
However, apart from that, Justin Truman is primarily known in the community for the term “over-delivery.” At GDC 2023 (Game Developer Conference), Truman gave a lecture on game development.
In it, he emphasized that game communities should not be delivered more than they expect. This met with misunderstanding among many Destiny fans, as at that time the expansion Lightfall was also being released, which is still considered one of the worst content packages of the loot shooter.
Fans viewed Truman’s statement at the time as an admission of lost passion. To this day, the developer’s quote is often humorously referenced by players when Bungie has not implemented something well enough in their eyes.
Aside from that, some fans may now believe that with Truman a new evil is in power. However, that is not the case. The veteran of the studio only expressed the reality back then.
For many fans, Forsaken is seen as a content update that should serve as a model for the new expansions of Destiny 2. However, since then there have only been a few content packages that have reached such a level, and for good reason.
Bungie had the help of Activision and other studios in the development of Forsaken. Only in this way could they finish the abundance of content by the release – Bungie alone would never have achieved that. Therefore, Truman warned other developers of making such a mistake back then.
A large part of the community saw Forsaken as the new standard, which Bungie was unable to consistently provide – especially after they parted ways with Activision. This would not be economically viable for the studio, as it does not have the means and capacity to carry out such a project year after year.
In the open letter, however, Truman showed understanding. He hopes that the future content and worlds that Bungie will create can exceed the expectations of the fans.
Did you catch that despite gamescom? For Black Desert, one of the largest content updates ever has just been released. Part 2 is set to follow shortly.
What kind of update is this? “Edania – Land of Demons” was released on August 21, 2025, and ends more than 9 years after the EU release the first story chapter of Black Desert. Fans of the game will encounter familiar faces and the local demon kings on the continent of the same name.
Highlights of the innovations in Edania include:
the continent Edania in the north of Valencia
Continuation of the main quest line
Access to new monster zones with increasing difficulty levels
5 bosses – the demon kings
new primal class defense equipment
Throne of Edana: Defeat the boss there and all competitors to elevate yourself as the ruler of Edana
You can find the official German patch notes with all contents and adjustments on playblackdesert.com. By the way, the second part of the Edana update is supposed to follow on September 11, 2025, granting you access to more bosses and several castles.
Here you can see a video overview of Edania from the developers:
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Black Desert: Edania – Trailer gives you an overview of all the content of the big content update
“You made me cry”
How is the community reacting to the finale of Act 1? Very differently, indeed. Many fans are filled with anticipation and emotion, while others wonder why the grind-heavy Black Desert should have an overarching story, which now receives its first conclusion.
VerdictLovesYou celebrates on YouTube: “You made me cry when I saw this. Characters from almost 10 years of lore finally appear. <3 I love you so much for this!”
juancarlosfigueroa1397 agrees, on YouTube: “Yes, I love seeing Jordine!!! I am totally excited to play the story!!!”
Lenumaza, on the other hand, explains on YouTube: “I have been playing BDO since 2017 and still have no idea what the story is about.”
In addition, many comments can be found under the overview video on YouTube, in which one wish is mentioned repeatedly: Black Desert should get more grind spots for groups.
Furthermore, some criticize that the requirements for characters to experience the new content are so high that only a few percent of players can fully experience Edania.
However, the developers have already relaxed the requirements. You no longer have to have mastered all the main quests of Atoraxion as initially announced. Instead, it is sufficient for your character to reach at least level 60 and complete the task “Beginning the Journey to the End”.
The Twitch streamer Max “Trymacs” Stemmler demonstrated his driving skills when he drove through an emergency lane.He reported on the incident in the latest episode of his podcast.
Trymacs confuses lane: The Twitch streamer Trymacs was driving on the A7, where a rear-end collision occurred. Due to the accident, two slowly moving lanes formed. The cars moved to the side to create an emergency lane for any ambulances that might appear.
Trymacs wondered about “the third lane” and drove on it. He passed over 50 cars until he was aggressively honked at, as he reported in the latest episode of his podcast Offline + Ehrlich (on Spotify). Only then did the Twitch streamer realize where he was and merged back in.
However, Trymacs was not the only one who saw the emergency lane as another lane: Shortly afterwards, more cars drove past him, which he also honked out of the emergency lane.
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Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten
“Driving through the emergency lane with my Porsche”
Why does Trymacs find his behavior particularly bad? On the one hand, Trymacs finds his behavior particularly critical because if he saw someone else displaying such behavior, he would be very angry. “I would feel like punching someone if they did that,” he says in the podcast.
Furthermore, his car itself is the problem. A Porsche GT3, like the one driven by the Twitch streamer, attracts different attention. The color of the car, baby blue, is also rare. Other drivers around him might label him as an arrogant rich person who doesn’t feel the need to follow the rules.
It was already uncomfortable for Trymacs to merge late when, for example, he actually wanted to turn, but this situation was even more embarrassing for him.
In conclusion, Trymacs states about the incident: “That was by far the most uncomfortable moment I’ve ever had while driving.” (Source: Spotify from minute 22:47).
In Dune: Awakening, the developers presented the contents of the new update “Chapter 2” and the DLC “Lost Harvest”. However, some of the new features are being received so poorly that the chief has to personally respond.
What errors are being referenced? The developers of Dune: Awakening have provided insights into the new skins of the upcoming update “Chapter 2” through overview graphics and videos. Among them is the new vehicle, which is only available to owners of the “Lost Harvest” DLC.
Players were also able to catch an early sneak peek of the new skins on Reddit. The major topic of contention is the appearance of the skins. In the first shared image, there is a flamethrower, adorned with an Asian comic-style dragon head.
Fans are now concerned that Dune: Awakening is moving beyond the outfits and appearances that they are accustomed to from the source material. Comparisons to Call of Duty and Fortnite, which offer many collaborations and a wide variety of skins, have also been made. However, the chief of the game does not let this upset him and speaks out himself.
Here you can watch the trailer for the big new update:
Start video
Dune: Awakening receives new story quests and another vehicle with Chapter 2
Inspirations from the books
What does the chief say about the concerns? Joel Bylos, Chief Creative Officer at Funcom, addressed the players’ concerns in a comment on Reddit. He explained that the new flamethrower with the dragon head will not simply be available, but will be obtained through a specific questline that fits within that questline.
He further explains that there is a general orientation towards the books, and that dragons are mentioned there as well. Dragons appear in several mentions in the books and are part of the Dune universe.
How will this continue in the future? Joel Bylos warns that in the future, the game will dive into even “fuzzier” areas of the Dune story, and he is already confident that this will lead to discussions as well.
At the same time, however, he emphasizes his great respect for the original books and does not want to appear disrespectful towards Frank Herbert, the creator of the Dune universe, even if something might not be implemented perfectly.
With this response, the players of Dune: Awakening seem to be satisfied on Reddit and continue to hope strongly that the survival game will not adopt the skin policy that many criticized in Call of Duty (via Reddit).
A player orders an RTX 4070 Ti for just 11 euros because he wants to know if he actually receives anything. In the end, the disappointment is great.
What did the player do? A player reported on Reddit that he discovered an amazing deal at the seller Walmart: An RTX 4070 Ti for only 13 US dollars (about 11 euros). Many people from the community warn him about the offer, as the seller is a third party from China. And the user himself seems not to trust the offer very much. He explains in another post: “If I actually receive one, I will buy many lottery tickets.”
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What did he ultimately receive? In fact, he received nothing. Because Walmart, the platform through which he ordered, canceled the purchase agreement and refunded his 13 US dollars.
As he writes in a later post on Reddit: “Walmart just issued a refund. The order was never executed.” Another user seems to have made the same order, as he also posts a picture of the refund by Walmart.
Select a MMO video…
Brazen scammers use real shops for fake offers
What is behind this? The offer does not come from Walmart directly, but from a third party that uses Walmart only as a platform. A procedure that is not unusual at first: Platforms like Amazon, Otto, and now also MediaMarkt-Saturn offer third parties the option to sell their own products through their shop.
However, there is a catch: Many scammers exploit the rather lax controls of Amazon and other platforms, to mix fake offers with real ones. The scammers often entice buyers to other platforms. Those who order here not only lose their money but often also do not receive any goods. Sometimes goods are shipped, but then they are counterfeits or the wrong items.
Can you protect yourself against this? Yes, by thoroughly checking offers before actually ordering them. Often, just a look at the seller’s imprint is enough to find out how real the offer is. But even that cannot protect you 100%: In some cases, scammers hijack official pages that have not been used for a long time.
Even directly at Amazon, a lot can go wrong: You might receive the wrong product or another buyer has swapped the goods in the box for something else. Such actions, where people receive incorrect graphics cards from Amazon, happen repeatedly and can never be completely prevented.
The boss of Borderlands 4 triggered a discussion with the community in the past with his statements about the game’s price. In a new interview, he explains how much Borderlands 4 is really worth and why he would prefer to give the game away.
Who is it about? Randy Pitchford is the CEO of Gearbox, the development studio of Borderlands 4, and in the past, he has mostly been negatively perceived due to arguments with fans. When a fan asked the CEO not to offer the game for 80 US dollars (68 euros), the boss replied to the user that he had also worked a summer to afford a new game.
This response did not sit well with many fans in light of the ever-increasing cost of living in the USA, and the boss faced a shitstorm. When he then explained himself in 557 words, the matter was far from forgotten.
With a price of 129 euros for the Super Deluxe Edition of the co-op shooter, the game made headlines again, even though the price for the cheapest edition was not reduced. In a new interview, the boss again spoke about the price of Borderlands 4.
Start video
Borderlands 4: Amon Gameplay im Überblick
A convinced boss
What does Randy Pitchford say about the value of Borderlands 4? That a boss is convinced of his own game probably surprises very few. So does Randy Pitchford, who explains in an interview with GamesRadar: “Damn, I think they could charge 200 dollars [170 €] for it […]”.
While many fans already had concerns about 80 US dollars, the boss would probably be satisfied with the much higher price tag. He justifies this:
If you look at all the previous Borderlands games, there are people who spend thousands of hours in Borderlands. When you consider that in terms of the highest amount ever spent compared to entertainment time, you won’t find a better price-performance ratio for any type of entertainment worldwide.
Why does he still want to give the game away? In the same interview, he also understands that not all players would be willing to pay 170 € for Borderlands 4. Therefore, he explains: “I wish they would give it away because then everyone would play it. […] That’s not how business works […] But the value is there.”
He also says: “Ultimately, I get what I want. And if I want it and think their demands are fair, I get it,” said the CEO of Gearbox to GamesRadar. “If I don’t want something, then I don’t want it. Or if I think their demands are unfair, then I won’t do it. All that talk doesn’t matter; at the end of the day, it’s exactly what it’s all about.”
The desire for a new game, according to the boss, strongly determines how much a player is willing to spend on it. In the case of Borderlands 4, however, 80 euros would probably be too much, as players explain. He finds Borderlands 4 to be a really good title that offers a good deal considering the hours of gameplay, and he would prefer to provide it for free so that everyone can enjoy his new game.
The perhaps biggest surprise at gamescom 2025, at least for all fans of Warhammer 40,000, was Dawn of War 4. Out of nowhere, a German studio announces the successor to the legendary strategy game series. MeinMMO editor and Warhammer fan Benedict Grothaus played Dawn of War 4.
Dawn of War is the highest-rated Warhammer game on Steam and since its release in 2004, one of the best, for me personally even the best strategy game of all time. The balance of base building, battles, and especially the animations and the voiceover kept me occupied for hundreds, maybe thousands of hours in my youth.
Even today, I regularly play Dawn of War and since the remaster even more often. When the Definitive Edition was announced, I thought the year couldn’t get any better.
At gamescom 2025, I now had the opportunity to see Dawn of War 4 live. The devs let us play a demo mission, which I took about 25–30 minutes to complete. That alone was enough to excite me.
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Warhammer 40.000: Dawn of War 4 – Beloved RTS gets a sequel 8 years later
One Mission, 30 Minutes – This is how Dawn of War 4 plays
Dawn of War 4 actually comes with four factions at release: Space Marines (specifically: Blood Ravens), Necrons, Orks, and the Adeptus Mechanicus as a completely new faction in the franchise. In the mission, I played the Space Marines.
The task is to assist a small garrison of the Astra Militarum that is being attacked by Orks. To do this, I need to destroy a base with some side and secondary objectives such as:
Stopping the production of large Ork units
Destroying a secondary base
Taking down Necrons that suddenly appear
As already seen in the trailer, there is base building, which in my demo version had to make do with placeholders, i.e., building models without textures. The units are already there and diverse: Terminators, Interceptors, Scouts, Heroes, Tanks …
Already by the middle of the round, I had a small squad of Tier-2 Marines that destroyed everything. Problems only arose in the quite well-fortified main base. There, I had to bring in heavier weapons, Terminators, and my ally, who came in with a Knight Castellan – wherever he got that from.
The mission log reminds you of what you are actually supposed to doWaaagh!Unit upgrades allow you different specializations
Dawn of War 4 gives me exactly what I have been waiting for 8 years
What now sounds like every other RTS made my eyes sparkle from start to finish. The building system is exactly how I wanted it, and at least Space Marines build without a building unit – which makes sense. They drop everything from orbit.
However, I saw many elements from earlier parts that I have bitterly missed in other strategy games, such as:
Requisition and energy as the two resources obtained through specific spots on the map.
Unit upgrades that allow me to give my units abilities or specialize them in certain things like anti-tank.
Mobile reinforcements, which means I can easily refill damaged units on the field.
Global abilities like an orbital strike or a Thunderbird bombardment, which – as a dev revealed to me – can vary depending on the chosen commander. He probably shouldn’t have told me that, based on how he reacted afterwards…
Of all the journalists present in my group, I was the only one who completed the mission within the given time. I’m not saying this just to flex – but also for that reason – but also because I now know: the campaign will probably take around 30–35 hours.
Because we already know that all four factions will have a single campaign with over 12 missions. In total, there are to be 70 or more missions. If they all take around 25–30 minutes, we are looking at roughly between 30 and 40 hours of playtime.
One thing is missing for the perfect new Dawn of War
The only thing that I absolutely missed were relic units – the superweapons from the first part. Every faction had the opportunity at that time to call in a unique unit with a captured relic: a Living Saint for the Adepta Sororitas, a Land Raider for the Space Marines, or the Squiggoth for the Orks.
Currently, exactly those are not available in Dawn of War 4. Maybe I just haven’t seen them, but the dev unfortunately couldn’t give me an answer to my question. Maybe it works like in Dawn of War 3, where certain commanders had the option to call in corresponding units, as was the case with the Imperial Knight for the Space Marines in part 3.
I haven’t been able to check the other three factions either, so I lack information on whether and which other mechanics they have. Necrons, for example, were special in part 1 because they could be resurrected on the battlefield and only needed energy. The Dark Eldar simply summoned their buildings back then and built automatically.
Although I don’t know everything about Dawn of War 4 yet, the game has already impressed me greatly and is the highlight of gamescom 2025 for me. Dawn of War 4 is set to be released in 2026 for PC. A specific date is still pending, but you can be sure that I will annoy you sufficiently with it. However, I am sure that the new Dawn of War will impress even those who didn’t play much back then – just like the DE: The remaster of Warhammer 40k: Dawn of War put me back into my childhood after 21 years, even though I had never played it
This is an AI-powered translation. Some inaccuracies might exist.
As parents, it is not easy to find the right games that can be played together with the kids. MeinMMO editor and dad Karsten has some co-op recommendations for you that he has had very good experiences with.
My job and my private passion for games have already passed on to my two boys (10 and almost 4 years old) early on. It was exciting to see which games could captivate them and which could not. One commonality of the kids: They prefer to play together with my wife or me. Accordingly, we have already tried out many co-op titles over time.
In this article, I would like to share my experiences and reveal which co-op games we have particularly enjoyed – completely independent of the age difference of the boys. If you have any further recommendations that can be played well in co-op with the kids, feel free to leave them in the comments!
You can jump to the sections that interest you through our table of contents:
[toc]
Minecraft
Genre: Sandbox-building| Release: May 17, 2009 | Platform: virtually all (also available on Game Pass) | Developer: Mojang | ESRB: From 6 | Model and Price: Buy-To-Play, €29.99
Minecraft has many years under its belt but can still captivate small and large players today just as it did back then. I can see this especially with the little one, who has been enthusiastically playing in the creative mode of the game for a few days now.
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Minecraft shows in the video how the graphics of the game will improve
The older one is already much further along. He rocks the survival mode, tries out new stuff with command blocks, or checks out mods from the community.
Those who want to look really good in World of Warcraft need to play ancient content soon – with a new twist. But it should be worth it.
“Item level fades, Transmog remains.” A wisdom that I at least imagine originated in my guild. Or in a pop song. Who knows. But one thing is clear: templates for transmogrifikation are a great motivation to play content in World of Warcraft at all. At the end of the day, most want to run around in cool armor and enjoy that their avatar is a very special snowflake.
Blizzard knows this too and offers some additional incentives to play a lot of content in “WoW Legion Remix” that one would otherwise probably skip. This includes Mythic+, world quests, or completing the campaign.
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WoW Midnight shows gameplay – All new features
Farming World Quests for Transmog – but Hard
What sets are these? There are a total of 4 sets obtained from achievements in WoW Legion Remix. The sets are named “Sargerei Commander.” The Sargerei are loyal servants of Sargeras, the leader of the Burning Legion. Accordingly, the sets look impressive, not only coming in 4 colors (Fel Green, Light Golden, Ember Red, Void Blue), but also featuring quite impressive capes that end in cool animated flame effects.
The Sargerei Commander sets look pretty hot. Image source: wowhead
What do you have to do for the sets? Those who want to dress in these stylish “Sargerei Commander” sets in the future must complete various achievements in WoW Legion Remix. Depending on the color, a different achievement is required.
To Fel and Back: Complete the campaign of Legion Remix.
Mythic Legion Remix Raids: Complete all raids in Legion Remix on Mythic difficulty.
Timeworn Keystone Hero: Complete any keystone dungeon with a level of 25 or higher with a Timewalker character.
Heroic Broken Isles World Quests IV: Complete 100 world quests in Heroic World Tier with a Timewalker character.
What is the “Heroic World Tier”? With Legion Remix you can try out a new feature that WoW borrowed from Diablo. It will be possible to increase the difficulty level of the game world. As a result, all enemies not only have higher stats but also receive powerful affixes and different enhancements. In return, however, better rewards are also at stake.
This is basically a “hard mode” for those who want a bit more challenge in the open world – at least until you become incredibly strong in Remix again and can take down all enemies with just a nasty look. And after Legion Remix, it won’t be long until the new expansion Midnight starts.
This is an AI-powered translation. Some inaccuracies might exist.
The Twitch streamer “Nooreax” is stranded in Canada and documented his odyssey in Instagram stories. He originally intended to go to gamescom with his colleague Wieland “Rumathra” Welte.
Who is it about? The Twitch streamers Rumathra and Nooreax had a very special project they were streaming together before gamescom: gold prospecting in Canada. The journey there and the project itself went as planned, but the return trip and the simultaneous journey to the gamescom 2025 was another story.
Nooreax had to stay an additional two days in Canada. He documented the whole thing in his Instagram stories.
Start video
These are the 5 most relevant German streamers on Twitch in 2024, according to Google
Nooreax asks Chancellor for a private plane
What happened to Nooreax in Canada? The plane that Rumathra and Nooreax originally wanted to fly back with had a tire malfunction, so it could not take off. Finding a replacement flight turned out to be more difficult than expected. In the end, only Rumathra managed to get a seat on a flight to Germany, leaving Nooreax alone in Canada.
From now on, Nooreax had to manage without his Twitch colleague and also keep an eye on his suitcase. After further return flights for Nooreax were postponed, the Twitch streamer even tagged the Chancellor in his Instagram stories out of desperation.
He claimed to be a good citizen and more or less asked the Chancellor to be allowed to “return” to Germany. He played the German national anthem and asked if he could borrow a private plane from the Chancellor to fly back.
While Nooreax was sitting at the airport trying to kill the 6 hours until his flight, the Twitch streamer Papaplatte called him. He watched Nooreax’s Instagram stories during the stream and reacted to them. Afterwards, the two played a bit together on Twitch to pass the time.
Here you can watch part of Nooreax’s Instagram stories and Papaplatte’s call to him on YouTube:
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After a total of 2 long days of waiting, Nooreax was finally able to leave Canadian soil and return to Germany. To make his flight as pleasant as possible and to be able to sleep on the way back before gamescom, the Twitch streamer booked himself a ticket in Business Class.
A small development studio conquered the Steam charts with its survival game in 2021. The big success surprised even the lead developer.
What kind of game is it? In February 2021, the five-person indie development studio Iron Gate AB from Sweden released the survival game Valheim.
In Valheim, you play as a Viking who, after his death, is brought by a Valkyrie to the namesake land of Valheim inspired by Norse mythology, where he must prove his strength.
To do this, you must survive against various monsters that want to attack you in your daily struggle for survival and in boss fights.
As is typical for the genre, you must craft your own weapons and build a base – otherwise, you’ll be completely unprotected against the dangers.
In a short time, Valheim surged to a surprise hit on Steam, with up to 498,000 simultaneous active players (via SteamCharts). The Viking adventure has since sold over 10 million copies and is considered one of the best survival games on Steam with 94% positive ratings from around 430,000 reviews.
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The trailer for the new Valheim expansion heats things up
What does the developer say about the success? During the gamescom 2025, Robin Eyre, the lead developer of Valheim, spoke with the English-language magazine gamesradar about the surprising success of the survival game.
About 4.5 years after the game’s breakthrough, the developer reflects: “I had hoped for 20,000 sales […]. When we had a million sales every week for eight weeks and were at the top of the Steam charts, I just thought: ‘What is going on here?”
In the wake of the success, which surprised even the five developers, the team decided to fix bugs first before adding new content that might introduce new bugs. Eyre explains: “The first step was to ensure that everyone could play the game. One programmer spent five months fixing bugs so that all these millions of players could play the game.”
How is Valheim doing in 2025? Valheim has held up well and still maintains an average of over 10,000 players on Steam over 4 years after release. This is also due to the game being regularly updated with new content and bug fixes. Moreover, the survival game is now also available on Xbox and Mac.
Even MeinMMO editor Benedict Grothaus considers Valheim still one of the best survival games on Steam in 2025 – and that is definitely remarkable in such a large genre. You can read which games are also on his list here: The 30 Best Survival Games 2025 for PS5, Steam, and Xbox
This is an AI-powered translation. Some inaccuracies might exist.
The developer Glen Schofield believes he knows why one of his horror shooters was released so unfinished.The blame seems to lie with the publisher Krafton.
Which developer and which game are we talking about? The creator of Dead Space, Glen Schofield, is also the director of the spiritual successor The Callisto Protocol. While the Dead Space series enjoys a legendary status, with the first part even receiving an elaborate remake, The Callisto Protocol is considered more or less a failure.
The Callisto Protocol came from the developer studio Striking Distance Studio, where Glen Schofield worked together with Steve Papoutsis. Two big names in the gaming industry, which raised the expectations for the game.
However, the game could not meet those expectations as it was released in December 2022 in quite an unfinished state. It was plagued by technical issues that led to frequent crashes. The rather short playtime was also criticized, and the game achieved a Metacritic score of only 68 out of 100.
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The Callisto Protocol: The Horror Game Gets an Upgrade for the PS5 Pro
“I don’t like it when politics gets in the way”
According to Glen Schofield, what was the reason for this? As Schofield stated in an interview with The Game Business, the unfinished state is to be blamed on the publishers. His superiors at the Korean publisher Krafton reportedly pressured him to release The Callisto Protocol in December 2022, as it was a better time for shareholders.
This is something he regrets, says Glen Schofield. If he could improve one thing about The Callisto Protocol, it would be that. In the interview, he states: “I don’t like it when politics gets in the way, as was the case with Krafton. There was no doubt about it. They told me that the game had to come out in December due to the Korean stock market. I should have just finished it right away. I’m angry at myself for that.”
According to Schofield, The Callisto Protocol sold between 6 and 7 million copies, which is very good for a studio’s debut title. However, they did not meet Krafton’s expectations for the game’s sales and success, the developer stated.
In August 2025, the Open Beta of Battlefield 6 launched. For the first time, the general public was able to take a look at the shooter and share their first impressions. EA has now analyzed these impressions and shared their lessons learned from the beta.
What has EA learned from the Battlefield 6 beta? EA has drawn several lessons from the Battlefield 6 beta and discussed over 4 different areas: Weapons, Movement, Maps, and Modes (via X).
The developers identified various topics that are important to the Battlefield community, including:
The movement was too fast for part of the community.
The shotgun M87A1 was overpowered.
Players exploited to reach areas they should not have access to.
Many players want to play Battlefield 6 on larger maps.
The player count in Rush.
On some of the points raised, EA also elaborated on what happens next after the beta.
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Battlefield 6 zeigt sein Gameplay im actionreichen Trailer
Adjustments to Movement, Feedback on Maps
What does EA say about Movement? EA has listened to the community’s criticism and announced plans to revise the movement. They intend to align more closely with the older titles in the series. The developers state:
“Movement has been adjusted to create a more balanced and traditional Battlefield experience. The momentum, particularly the horizontal speed transferred from a slide into a jump, has been reduced. Additionally, there is now a higher penalty for consecutive jumps. When jumps are performed in quick succession, the jump height decreases. Shooting while jumping or sliding also leads to increased inaccuracy.”
While the sprint speed and the general ability to slide remain intact, adjustments will be made primarily to the transitions between different movement mechanics.
What does EA say about the Maps? The developers explained that it was not planned for players to exploit access to areas that were meant to be unreachable. In the beta, players managed to reach various rooftops and a bridge on the map “Siege of Cairo” in this way.
EA is now working on adjustments to prevent this from happening in the future and emphasized that the ladder, which the Assault Soldier will receive as equipment upon full release, is also not intended for this purpose.
Furthermore, the developers announced that in an upcoming Battlefield Labs test, there will be playability on two larger maps: Mirak Valley and Operation Firestorm. Mirak Valley is expected to be the largest map in Battlefield 6 at release.
What does EA say about Weapons? EA is making changes to the shotgun M87A1. This was too strong in the beta and will now require more pellets to eliminate an opponent. Additionally, recoil will be generally revised. Changes have been made to promote “more controllable semi-automatic fire and bursts while rewarding precision and weapon mastery.“
What does EA say about the Modes? The developers explained that they will stick to smaller player counts in Rush. This drew criticism within the community during the second beta weekend.
They have experimented with different player counts across the various Battlefield titles and found that large player counts in this mode led to issues such as stalled frontlines and overwhelming defenses, resulting in many matches ending in the first sector.
With the new patch 6.3 for Total War: Warhammer 3, a duke that has been the subject of mockery will finally be liberated from this fate.
Who is this character? We are talking about Alberic, the Duke of Bordeleaux and servant of the sea god Manann. He is one of the four playable legendary lords of Bretonnia, alongside King Louen Leoncoeur, Fay Enchantress, and Repanse de Lyonesse – a faction of wandering knights and oppressed peasants that immediately reminds one of Monty Python’s Holy Grail.
Alberic has been part of Total War: Warhammer since 2017. Since his release, he has been characterized primarily by one thing – how inconspicuous he is.
Here you can see the trailer that announced Bretonnia for Total War: Warhammer:
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Total War: Warhammer – Die Ritter von Bretonnia im Trailer
Not quite as legendary a lord as the others
What is the problem with Alberic? Although he appears as the main character in the Bretonnia trailer and is narrated, he did not even have his own voice lines in the finished game. He shared them with the generic generals of his faction, which was not the case with any other playable characters.
The developers were also aware that they urgently needed to give Alberic more love. In Total War: Warhammer 2, they gave him a fancy trident as a weapon – quite fitting for a follower of Manann. However, that was not enough to dispel the impression that the developers at Creative Assembly treated him somewhat half-heartedly.
After 8 years, Alberic’s biggest problem is now being addressed and he is getting his own voice.
“Alberic le Generic,” as the developers jokingly call him one last time, will receive a complete set of unique voice lines. The voice actor who voiced the duke in the trailer is returning for this.
New voices have also been recorded for the generals of Bretonnia to differentiate them completely from Alberic.
What else is included in the update? Other characters receiving a voice makeover with 6.3 include Wulfrik and Throgg from Norsca. Especially Throgg, the Troll king, has been misrepresented in the eyes of many fans through his voice lines.
Additionally, there are updates for the Lizardmen and Tomb Kings. Both factions will receive revised technology trees and skills. Other changes include:
New color patterns for the individual factions of the Lizardmen to better distinguish them on the battlefield
The large dinosaurs of the Lizardmen can now break down walls
The Tomb Kings will have limited opportunities to confederate, and the Mortuary Cult as a mechanic. This cult brought many threats that almost annihilated the world of Warhammer in its lore.
Besides the old world of Warhammer, where the Total War games also take place, there is also the sci-fi setting Warhammer 40,000 and Age of Sigmar. The latter is not as represented in video games and has even produced one of the worst Warhammer games. MeinMMO editor Benedict Grothaus took a look at it and says: The worst new Warhammer game on Steam is really good, but I still can’t recommend it
This is an AI-powered translation. Some inaccuracies might exist.
The open beta of Battlefield 6 is over, and players now have enough time to reflect on the gameplay they experienced and decide whether the shooter has convinced them or ultimately disappointed them. One player took it a step further and made a direct comparison with Battlefield 3.
What kind of player is this? The gamer goes by the name “KimiBleikkonen” on Reddit and claims to have played the Battlefield 6 beta for about 46 hours. Then he started Battlefield 3 and played a few matches to see how much his memory of the game is influenced by nostalgic feelings and how it compares to Battlefield 6 from today’s perspective.
The user explains that he played Battlefield 3 on a server with mixed game modes across various maps:
Conquest on Wake Island
Conquest on Azadi Palace
Conquest on Attack on Karkand
Rush on Operation Metro
Domination on Donya Fortress
Conquest on Elbors Mountains
Conquest on Operation Riverbank
Rush on Sabalan Pipeline
After completing his “nostalgia check” in Battlefield 3, he documented his findings in a post on Reddit. This post is over 1,100 words long and spans nearly 2.5 DIN A4 pages in a Word document using Arial font at size 12.
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Battlefield 6 zeigt sein Gameplay im actionreichen Trailer
More differences than just movement
What did the player find? The player noticed various differences between the two shooters. One is that in Battlefield 3, there is more bullet spread when firing fully automatic. However, players can achieve a lower time-to-kill with bursts compared to Battlefield 6.
In the latest installment, however, suppression when shot at is noticeably lower. This makes it much more difficult to win a gunfight when starting to shoot second.
Likewise, health regeneration in Battlefield 6 is significantly faster. In Battlefield 3, after taking hits, he had to wait about 40 seconds in cover before having enough health points again. Moreover, after a revival, one is immobile for several seconds, while BF6 allows players to quickly escape to cover.
Overall, almost every animation feels slower in Battlefield 3. Not being able to slide or sprint in a crouched position is a big difference and makes it harder to take cover when shot at. Additionally, moving while using the sights is very slow, and jumping while shooting is even more punishing than in Battlefield 6.
What conclusion does he come to after the comparison? The player writes that Battlefield 3 can be a bit frustrating when one has gotten used to the movement of Battlefield 6. The latest installment is the more modern and refined game, but that doesn’t necessarily make it the more enjoyable casual shooter.
He describes Battlefield 6 as “very hectic and unpredictable” due to its modern movement, while Battlefield 3 offers a more realistic war atmosphere. Overall, Battlefield 6 is a game he plays when he wants to sweat for 1-2 hours.
In Fellowship, everything revolves around dungeons that you know all too well from MMORPGs. However, even though the Steam game is not an MMORPG, you will soon be able to grind infinitely in it.
What kind of game is this? The developers of Fellowship are big MMORPG fans, but many of their friends never experienced a good endgame because the lengthy leveling phase scared them away. This circumstance led to the creation of Fellowship, a Multiplayer Online Dungeon Adventure (MODA), where players can simply grind dungeon after dungeon without having to level a character to the maximum level first.
Just like in an MMORPG, there are trash mobs, bosses, and even traps in the dungeons, and there is loot for the characters upon completion.
You can watch the new trailer here:
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Fellowship shows in the trailer how to implement dungeons without MMORPGs
Differences and Uniqueness of Fellowship
How does the game differ from an MMORPG? Fellowship differs from an MMORPG primarily in that there is no open world; instead, the entire game focuses on the dungeons. With each completion, there is loot, and new difficulty levels are constantly unlocked to make dungeons not only harder but also to incorporate more mechanics.
Another uniqueness is the characters you play. While in an MMORPG you choose from various classes, in Fellowship you select a character. The character then has predefined abilities that can be modified with talents.
How does Fellowship play? Cedric Holmeier is a freelance author at MeinMMO and has already tried the MODA twice with the developers. He says about it:
Fellowship is a game that can fill many gaps at once. It is suitable not only for lazy levelers but also for MMORPG beginners. Those who are patiently waiting for the next update or even the next new MMORPG can effectively bridge this time with Fellowship as a filler.
During discussions with the developers, they also expressed a great interest in making the MODA exciting for professionals. A timer is to indicate how quickly groups have completed a dungeon. The many different difficulty levels are intended not only to increase HP and DMG but also to add new mechanics to the dungeons.
Professionals and esports teams can then compete in Fellowship based on the time they need for their clear, and the developers themselves said they look forward to seeing what creative solutions players develop.
Despite the omission of typical MMORPG content, it is also crucial whether the developers can quickly deliver enough content to satisfy players. If new dungeons and characters are released too slowly, Fellowship could also quickly lose its appeal.
Fellowship launches in Early Access on Steam on October 9, 2025, and can already be tried for free between September 18 and 23, 2025. The MODA is planned to be offered later as a purchase title, but the price is not yet known. A detailed preview report by MeinMMO author Cedric Holmeier can be found here: If you love endgames in MMORPGs, a game on Steam offers you plenty of it, but there is a catch.
This is an AI-powered translation. Some inaccuracies might exist.
A new image is causing a stir in the community of World of Warcraft. Because this is how Liadrin was supposed to look in the cinematic …
A few days ago, the intro cinematic of World of Warcraft Midnight was released. As usual, when Blizzard releases a new cinematic, there is a lot of discussion about it. Not everyone likes what was shown, and fundamentally, there are always alternating criticisms between “There was too much talking” or “There was too much action without story” – you can’t please everyone.
But this time, a completely different discussion overshadows the joy over the cinematic. Because especially the design of the blood elf Liadrin is under criticism. Now a concept image has even been released that envisions a completely different design for the blood elf.
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WoW Midnight – The opening cinematic of the new addon shows the attack on Silvermoon
What are the criticisms of Liadrin? Even though there are several criticisms of the cinematic and some posts about it have more than 16,000 upvotes, the main points can be summarized as follows:
The characteristic eye glow of the blood elves is missing or only hinted at at the end.
Liadrin does not look like a Warcraft elf but rather like a Tolkien or ESO elf – more like a human with pointed ears.
Liadrin and Lor’themar have fewer details than, for example, Anduin in the cinematic of The War Within.
What was discovered now? A few hours after the release of the cinematics, a concept drawing of Liadrin was discovered on the Artstation profile of Gaowen Fu. This concept drawing shows Liadrin as she was supposed to look in the cinematic. The concept is marked as “accepted,” so it likely made it at least into the final selection or even served as the basis for Liadrin.
This is how Liadrin looked in her concept drawing. Image source: Artstation, Gaowen Fu
If you look at the concept drawing, Liadrin’s appearance is definitely more aligned with what some parts of the community would have wanted: A significantly more stylized version of the elf with additional strands of hair.
Blizzard deviates from the concept drawing, Liadrin looks completely different
This is how the community reacts: The discovery of the concept drawings causes some surprise among the players. Many wonder why there was such a departure from the concept and why Liadrin was given a different appearance. Some of the comments from the post in the WoW subreddit regarding this are:
“This addresses pretty much all the criticisms I had about the cinematic. More eye glow and just a touch more stylized so that she looks more like an elf from Warcraft and less like one from Tolkien. I hope we also get to see the concept drawings of Lor’themar.” – Doctorlock74
“Whoever was in charge of the cinematic thought she needed 20 cosmetic surgeries. Who looks at [the concept drawing] and honestly thinks: ‘Not bad, but her lips need to look more like a fish’.” – Lyrael9
“In the concept drawing, she looks like an elf. In the cinematic, she looks like a human wearing an elf cosplay.” – Bevrykul
“As I said before, her hair is the problem. I bet they didn’t have enough time to render it properly and then said ‘Screw it’ and just glued it flat to her head.” – VukKiller
The Twitch streamer Max “Trymacs” Stemmler is participating in the tournament of an international streamer and has already impressed him with his expressive profile.However, he did not achieve this through excessively impressive gameplay, but rather through another thing.
What kind of tournament is this? The American streamer Nicholas “Jynxzi” Stewart is currently hosting a tournament around Clash Royale. In 1vs1 matches, various content creators compete against each other. However, only those who have reached the “Ultimate Champion” rank in the game can participate. Also taking part is the German Twitch streamer Trymacs.
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Vom Pizza-Lieferant zu einem der größten deutschen Twitch-Streamer – Leben und Karriere von Trymacs in 2 Minuten
“I don’t even know what he’s playing”
What is Trymacs’ secret weapon? Trymacs’ profile has already caught Jynxzi’s attention, and the international streamer has shown himself to be highly impressed by Trymacs’ badges and ranking. Trymacs is currently among the top 500 with his profile.
However, he has primarily earned this ranking through one thing: money. Trymacs is known for investing a lot of money in mobile games to gain an advantage through stronger items or the like. That’s already a real Twitch insider.
Trymacs is aware that he is not the best player and that he was only able to impress Jynxzi because of his profile. He states during a game: “I belong to the worst, but I have the most impressive profile, which is why Jynxzi thinks I’m ultra amazing.” (Source: YouTube).
How does the tournament end for Trymacs? While Trymacs is playing his first game against phonecats in the tournament, it strikes midnight, marking August 19, which is his birthday. The chat messages with congratulations are flooding the screen, but Trymacs can only focus on the game.
You can watch a part of Trymacs’ battle on YouTube here:
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In the game, Trymacs’ advantage from money gained doesn’t help him much. During the fight, he comments on his opponent: “I don’t even know what he’s playing” (Source: YouTube) and consequently loses the match 3:1. Trymacs’ participation in the tournament is thus over, but he remarks that at least he was there.
Generation Z is reaching for beer less frequently, and breweries are feeling the impact. Those who can’t shift to alternatives may have to close due to high costs.
Why does Gen Z not drink beer? The reasons for Generation Z drinking less or less often are varied: Many young people don’t have as much money, and some find beer simply too unhealthy or too high in calories. This is reported by the magazine Deutschlandfunknova.de.
This situation is concerning for brewers, as consumption continues to decline. From 126 liters in 2000 to 88 liters in 2025. Holger Eichele, the Managing Director of the German Brewers Association, explained to the magazine Bloomberg (possibly paywalled):
To be honest, this is concerning. The conditions are not good. And then it might be that one has run the business for many centuries but now simply has to give it up.
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Die Gen Z muss in allen Bereichen des Lebens Einsparungen vornehmen, aber eine Branche trifft es härter als alle anderen
Non-Alcoholic Beer as an Alternative
What is the alternative? For many of the approximately 1,500 breweries in Germany, this means that they must adjust their offerings to the new consumption habits of Generation Z. Those who can’t manage this will sooner or later have to close due to high costs: between 2023 and 2024, 52 breweries closed nationwide, the highest number in 30 years. In the last 5 years, nearly 100 breweries have closed (via ernährungsindustrie.de).
Many large breweries are now primarily focusing on non-alcoholic beers or beers with very low alcohol content. This aims to partially compensate for the declines in sales of alcoholic beers.
However, producing non-alcoholic beer sometimes requires machines that necessitate investments in the millions to remove the alcohol after the brewing process. An investment that especially smaller, local breweries cannot afford. Thomas Becker, a brewing professor from the Munich area, says:
Small breweries typically cannot afford to remove the alcohol after brewing. The equipment alone requires investments in the region of one million.
Another problem is energy as a cost factor, which is very expensive in Germany. Energy is needed to brew the beer and then to cool it down afterward. Energy is also required for cleaning the glass bottles. Many breweries are therefore looking to the future with concern.