10 tips I wish I had known about the PvP League in Pokémon GO

The PvP league in Pokémon GO has started, and for some players, PvP is quite new territory. We show you 10 tips that can help you in battles.

This is what the tips are meant to show: Anyone who has previously avoided the PvP mode and is a complete beginner has probably made quite a few mistakes. The new PvP league should have piqued the interest of many players.

In order for you to surprise your opponent or counter them effectively, we will show you here 10 tips that will surely help you in battle.

Double Charge Your PvP League

Before you can start battling in the PvP league, you must walk 3 kilometers first. So only diligent walkers have daily access to the league.

What many don’t know: You can recharge your kilometers one more time. So if you have completed 3 kilometers and are not yet fighting, you can already walk for further battles. For example, if you are out for 6 kilometers in one day, you can compete in 2 sets of 5 battles back-to-back.

PvP League
Access is only available for coins or kilometers walked

Cover as Many Types as Possible with Your Team

In the PvP mode, effectiveness is as important as it is in no other mode. So when you build a team before the battle, make sure you can effectively hit as many types as possible.

It doesn’t help if you go into battle with 3x Panzaeron, even if the Pokémon is good in PvP. If your opponent has the effective counter, they will take down all 3 easily.

So, rather put together a team where not one type is effective against all, but try to include different types.

Know the Counters Against the Best Teams

You will encounter serious competitors in the league who will be starting with the best Pokémon for the Super League. So you should know against which the most common Pokémon are weak.

Altaria, Panzaeron, or Sumpex can be found in almost every battle. If your opponent is not attacking with a completely unpopular Pokémon, you should at least know how to counter it.

Altaria
Altaria is popular in PvP – So know its weaknesses

Use Fast Charge Moves at the Start

Especially at the beginning, it is important to attack with fast charge moves. If your opponent doesn’t have much knowledge, they will likely deploy a shield first. By doing this, you’ve already baited out a shield. This is particularly important because shields can turn the whole match around at the end of the battle.

However, if you see that your opponent’s Pokémon is taking little damage from the charge attack, you should switch it out quickly.

Fast charge moves are generally the key in PvP. It doesn’t help if you have a strong attack that takes too long to charge.

Use Your Shields Wisely

The shield is one of the most important things in PvP. If you know that your opponent can’t be very dangerous with their attack, then it’s better to not use the shield.

Shields should mainly be used against effective attacks or at least when you expect an effective attack. The right use of shields can ultimately decide victory or defeat.

Shield
You should use your shield wisely

Save Your Charge Move

Just because you have charged a charge move, you don’t have to use it right away. If the opposing Pokémon is almost defeated, a few fast attacks might be enough.

You can then use the charged attack directly on your next opponent. Another advantage: While your charged move is finishing, the next charged move will already be charging. Then, in the best-case scenario, you can unleash two charged moves back-to-back.

However, keep in mind that this is always a risky game. Your opponent can still use a charge move at the last second because you’ve miscalculated. So if you do this, make sure that the opposing charge move cannot come right after.

PvP Charge Attack
You can afford to save the charge attack

Switch Pokémon with Charged Attack

If you have charged your charge attack, you can switch your Pokémon and it will still have the charged attack upon switching back in.

This is worth it if you are effectively hitting with the fast move and don’t really need the charged move. You can save the attack and use it during the next switch.

You can also do this at the beginning of a battle: You know that your opponent isn’t dealing massive damage to you, but you are also not effective. Charge up the attack and switch to a better Pokémon. The charged attack can then become important later.

Feign a Wrong Attack

This trick works only if you have taught a Pokémon two charged attacks. First, attack with a not-so-effective move. Ideally, the opponent will use a shield for that.

You then let your opponent believe that your Pokémon knows the “wrong” and ineffective attack. The next time you attack, the opponent won’t use a shield, thinking you are using a weak attack, and you can unleash your effective attack.

Pokemon GO PvP is here

Exploit Your Opponent’s Switch Time

Even if the opponent is currently switching, you can still attack their Pokémon. For at least a few seconds, there is a window open where you can attack while their Pokémon is entering the fight.

So in the best case, tap continuously on the screen and try to deal damage every free second. In certain moments, those seconds are worth their weight in gold.

Don’t Compare PvP to Raids

If you go into battle with good attackers from raids, you will lose mercilessly. Only a few Pokémon that are useful in raids are also valuable in PvP.

Altaria, Bollterus, or Meditalis have no place in raid battles, but in PvP, they are among the best Pokémon.

The same goes for attacks. Many moves that are great in raids are ineffective in PvP. So always keep in mind that a different approach is needed here. Only then can you truly succeed.

Are you still looking for an affordable team for the PvP mode? Then check here:

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

Steam sets a new user record, despite Epic trying everything to oppose it

On February 2, there were more users online on Steam than ever before. Even though Epic Games continually takes jabs at Valve’s platform, it remains very popular.

What record is this? As reported by Steam Database, on February 2 at 3:20 PM, there were more users online than ever before. 18,801,944 people were using Valve’s platform simultaneously.

The previous record from January 14, 2018, was surpassed by almost 270,000 users.

However, it is interesting that significantly fewer users were actively playing a game. While about 7 million users were gaming during the old record in 2018, only about 5.8 million were playing in 2020.

Why are the numbers surprising? The all-time high for concurrent users had no specific reason. There was no special release, and the fact that fewer users played indicates that the record was likely created by chance.

Moreover, in recent years, more and more individual shops and launchers have emerged that wanted to compete with Steam. The largest is the Epic Games Store, which launched in December 2018, after the old record.

This is particularly attractive for developers, as Steam wants 30% of the money made from games, while Epic Games only takes 12%.

However, despite better conditions for game developers and promotions for players, many users seem to remain loyal to Steam. At least that is suggested by the new record.

Steam users during the time from January 27 to February 2 (SteamDB)

Epic is trying hard to lure players away from Steam

How is Epic trying to attract players? Since the launch of the Epic Games Store, there have been many promotions aimed at drawing players to the shop.

The exclusive deal with Metro: Exodus caused a significant stir, where Steam had to remove the game from its shop just before release and after the pre-order phase began. The deal lasts for a year, meaning Metro: Exodus is theoretically available again on Steam starting mid-February 2020.

Subsequent deals included:

Borderlands-3-Epic-Titel2 (1)

What other methods does Epic use? Furthermore, beyond exclusive deals, Epic continually tries to gain attention with monthly free games. Often there are even really good titles included.

Currently, you can get the popular Farming Simulator 19 for free until February 6. On other platforms, you would pay around 20 euros for it.

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Epic Store is successful, even if not everything works out

Do all of Epic’s actions succeed? Tim Sweeney, the CEO of Epic Games, states that he wants to destroy Steam’s monopoly with the Epic Games Store. But that doesn’t always work.

An example is Red Dead Redemption 2, which was exclusive to the Epic Store for only one month. After that, it came to Steam and performed much better there. The one-month wait was not a significant hurdle for players in this case.

Tim Sweeney Epic Games
Tim Sweeney, the head of Epic Games

How is the Epic Store doing? Nevertheless, the Epic Games Store is successful. In January 2020, Tim Sweeney reported a cross-platform total of 300 million users.

While this does not compare to Steam, which has over 1 billion accounts, the expectations have still been exceeded.

Steam is trying to hold its ground

How is Steam trying to hold its ground? Steam has discovered the Chinese market. Through this, the platform aims to gain new players. There was also a free erotic game given away to keep players in their homes and prevent them from contracting the coronavirus.

Additionally, Steam is trying to open itself up to more platforms, including the mobile sector with Dota Underlords and a client for Chromebooks.

Moreover, there was a deal with EA that is set to bring some popular games back to the platform:

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von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.

Temtem takes a strong stance against cheaters – Too harsh for the community

In Temtem there was a first major wave of bans against cheaters on February 3. The developers showed no mercy, but the community demanded a way to appeal. In the end, they received it.

What happened? The developers of Temtem shared on Twitter that they implemented the first wave of bans in the MMO. This affected 900 cheaters.

They also confirmed that the bans are permanent and there will be no option for appeal. According to their statement, they ensured that all bans were 100% justified.

Furthermore, more bans are to follow, as there is no place for cheaters in Archipelago, the world of Temtem.

How did the players react? The harsh actions without an appeals process led to much criticism from players. Although it is generally good and sensible to ban cheaters, the lack of an appeals process raised the possibility that someone could be banned unjustly.

This led to a change of heart among the developers, who now offer the option to contact them via email if a protest against the ban is to be filed.

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Players were critical at first, then enthusiastic

How did the players react at first? Under the first tweet about the ban wave, some players reacted very emotionally. Although they were not affected themselves, they suddenly feared losing access to the MMO:

  • Exirion: “I am not a fan of ignoring appeals, simply because it’s unlikely that you are always 100% right, especially as the game grows.”
  • Kuhachoco: “Have you lost your mind? No appeal? You also need to consider that the banned players may not have even known that it was an exploit, but thought it was a glitch or believed that it was the intended function.”
  • TheEntelexeia: “How can you be 100% sure? It would really suck if I got banned for no reason and couldn’t file an appeal.”

The developers then took the feedback to heart and changed their process.

What was changed: Complaints against bans can now be filed via email at: [email protected]. Additionally, some bans have already been reviewed at the players’ request.

However, all of them have been confirmed to be justified, as the developers also stated via Twitter:

They also confirmed that releasing Temtems to make money is a completely legitimate and desired method.

What do the players say now? Many positive reactions are now gathering under the second tweet. Many players are thrilled that the developers actually listen to them and adapt their processes to meet their wishes:

  • AidaraRose: “Wow. You guys are so good at listening to your players. Thanks for that!”
  • Pathardo: “Thank you! That’s why you have become my favorite developers. You listen to your community.”
  • Yekahtentyes: “Thanks for listening. Even if the bans were probably justified.”

It’s not the first time that the community has reacted positively to the game. Although there were many errors and bugs at release, it barely received negative reactions on the reddit platform.

Even our author Leya has already experienced how positive the community is. Only in one case has it become unpleasant around Temtem:

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First Fortnite player wins tournament with controller against mouse – Is the nerf coming now?

The “Australian Open Summer Smash” tournament took place on Sunday, February 2, 2020. A player won the Fortnite tournament for the first time with a controller. Is a nerf for the aim assist coming?

What kind of tournament is this? The “Australian Open Summer Smash” tournament was held for solo players on February 2, 2020.

The best players from Oceania faced off against some of the most notable opponents from North America, Asia, Europe, and Latin America in Fortnite.

The prize money for the solo competition totaled 400,000 Australian dollars.

First player wins with a controller

Who won the tournament? The player Breso won the “Australian Open Summer Smash” tournament in solo mode. He achieved a total of 6 eliminations, 4 of which were at the end of the match.

Breso is an unknown player from the Oceania region. He currently has no sponsor.

He won the tournament with a controller, even though the eSports scene of Fortnite is dominated by keyboard/mouse players.

Thus, he is the first player to win a LAN event with a controller after 2 years of Fortnite tournaments and to take home a prize of 100,000 Australian dollars.

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Is a nerf for controllers coming?

The discussion about aim assist on controllers has been going on for a long time. Often, PC players claim that it is unfair to play on PC with controllers. They wish for a nerf for it.

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The problem is the FPS, which are significantly increased on PC. By combining the high FPS of a PC with the aim assist that a controller provides, the advantage in Fortnite is too strong.

Fortnite pros are not happy about controller victory

Now that a controller player has won the tournament, the discussion flares up again. A few pro players have commented on the situation on Twitter.

The Fortnite player LG Beehive mentioned that controller players can build just like PC players but have 100% aim assist and no bloom. That wouldn’t be competitive:

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The Fortnite pro yung calculator also expressed his opinion and said: “We really should ban all controller players from the competitive scene.”

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Now it remains open how the situation will develop. Many would likely wish for a nerf of controllers on PC. Will it happen now after this victory?

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dot Esports
  2. Dexerto

Legends of Runeterra: Expedition Guide – How to Become a Draft Pro

The expedition in Legends of Runeterra offers the best rewards aside from the weekly chest. We explain what this mode is, what rewards are available, and how you can improve to win.

What is the expedition? The expedition is one of the various game modes and is comparable to Arena (Hearthstone) or Draft formats (Magic).

The special thing about the mode is that you build a deck from a limited selection of specified cards. You do not play with your own deck like in “Constructed,” where there are various strong meta decks.

Instead, you have to make the best of what you have, which requires more experience and a bit of luck in card selection. You have the opportunity to win prizes three times a week, but you also have to pay an “entry”:

  • 300 coins
  • 3000 shards
  • or one expedition token
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Each subsequent expedition is then free but no longer brings rewards. You can earn the tokens, for example, from the weekly chest, if it has reached at least level 10. We have already explained how to quickly farm cards and experience here.

Expedition Rewards

What do I get for it? Once you have built a deck, it depends on how many victories you earn. You can accumulate up to seven victories, and the rewards increase with every win:

  • You will always receive a champion card, even with 0 wins
  • From the first win onwards, you will also receive shards, which increase
  • With four to six or more wins, you will receive additional chests of increasing quality
  • With seven wins, you will receive a champion card, 3500 shards, and a champion capsule
Legends of Runeterra Champion Capsule
Champion capsules reward you with many cards and a guaranteed champion.

Additionally, you receive up to 2000 experience points for completion – more than in any other mode, even in the free runs. You have two chances to achieve seven wins in each run since you have two “trials”. The better of the two trials will then be counted at the end.

Unlike in, for example, Hearthstone, you do not get eliminated after three total losses. If you lose, you have another chance to win and continue. Only after two consecutive losses (or one loss in round 7) are you out.

YouTuber and Twitch streamer Cirouss has created a video on all the essentials of the expedition. If you want to see the guide with visuals and additional tips, we have embedded the video here for you:

https://www.youtube.com/watch?v=WYqz5FpnZuE

Tips for Deck Building in the Expedition

How do I build a good deck? Since you only have a limited selection of cards in the expedition, you generally will not be able to build an optimized deck. While this is a disadvantage, it also applies to opponents.

In principle, you should try to build a deck that follows a specific theme, similar to constructed or in our strong beginner decks. Because Legends of Runeterra always offers you categories of cards.

In these categories, cards that usually fit your deck are listed. This makes it a bit easier to build a decent deck. However, there is no real “tier list.” Nevertheless, you should choose your cards based on a certain hierarchy.

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What to consider when building your deck

The BREAD principle: Since Magic, there has been the so-called BREAD principle. This shows you the hierarchy by which you should choose cards to fill your deck. The individual letters stand for:

  • Bombs – Cards that are inherently strong or can win a game on their own.
  • Removal – Cards that take other cards out of the game (e.g., kills, direct damage, counterspells).
  • Evasion – Cards that can only be blocked by specific other cards (keywords “Untargetable” and “Threatening”).
  • Aggro – Cards that provide strong stats, especially high attack, for relatively low mana. They often have the drawback of being unable to block.
  • Duds – Poor cards that you should not choose.

Cards often fall into a specific category. To know how strong they are and to assess their usefulness, you should learn them beforehand. Cirouss recommends going into the collection and randomly categorizing cards. This helps you learn as well as correctly assess the cards.

Legends of Runeterra Hecarim
Hecarim is considered one of the strongest cards in the expedition because he can practically win a game on his own.

The mana curve: Partially more important than the BREAD principle is the mana curve. This describes how many cards in your deck cost how much mana. A balanced mana curve has some cheap (1-2 mana), some expensive (7-10 mana), and many cards that fluctuate in between (3-6 mana).

Depending on what kind of deck you are playing, the curve may shift a bit. Aggressive decks usually work with cheaper cards, control decks often with more expensive ones.

How to win the Expedition?

Tips for victory:

  • First, gain experience in constructed until you know the cards and different deck archetypes.
  • As a beginner: First build 4-5 decks that you think are strong and test them against players. This will help you learn synergies and misjudgments.
  • For advanced players: Those who have already played Magic or Hearthstone can draw on prior knowledge and expertise in assessing cards.
  • Preferably build mono-colored decks (only one region) – this generally strengthens synergy.
  • Simple decks are usually stronger than combo decks.
  • Save the expedition tokens. You can accumulate them and then use them when you have more understanding of the game. Otherwise, you might waste them.
Legends of Runeterra Expedition open game
After participating three times a week, you will no longer receive rewards except for EXP. It is best to use tokens only when you can win three times.

A general tip: Stay relaxed. You do not have full control, and in the expedition, a lot of luck is required in card selection as well as in drawing cards. Even good players can sometimes exit the expedition with only three wins.

What to watch out for while playing: While you play the expedition, you will have the opportunity to adjust your deck after each victory. Either a card swap with another will be suggested or you can choose a new champion and additional cards.

Always pay attention during this selection that you do not take out important cards from the deck for seemingly stronger ones and do not fill your deck with cards that do not really fit. The decision of which cards you want and which ones you prefer not to have becomes more important with each victory.

Even if you lose, you can still improve the deck with another swap. However, this swap will then be deducted from the potential selection after round 6. Overall, you will always have the same number of swappable cards and champion choices.

The expedition in practice: If you want to see how all tips are applied in practice, Cirouss shows you in another video how he builds a deck for the expedition. If you are still unsure how to apply BREAD or find strong synergies, watch how he does it:

https://www.youtube.com/watch?v=1X6OXOCOyCk

When is it worth it to start an expedition?

As soon as you are confident that you understand Legends of Runeterra and know the cards, you can essentially start. Just do not expect to become a master immediately.

You will probably only win a few matches from the first few tokens, but you will learn a lot about the expedition from this, which will help you in the further runs. Therefore, we recommend: Play as soon as you think you are ready. Only then will you learn.

By the way: Even if you can no longer receive rewards from the expedition, it is still worth playing. Because you still earn experience points and gather your own experiences. In this way, you will get cards for your constructed decks faster and increase the likelihood of performing better in the next expedition.

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Guild Wars 2 brings the biggest balance patch of all time – This will change

The MMORPG Guild Wars 2 has announced a new balance patch that will make changes to all classes and game modes. The focus is on a general reduction of damage and healing.

What changes with the patch? Due to the expansions Heart of Thorns and Path of Fire, all classes have become stronger overall. This leads to more one-shot builds, but also to stronger tanks and healers. Generally, the game has become much faster.

This is exactly what the developers want to change now with a huge balance patch. The “power creep” should be removed and the overall pace of the game should slow down. The most important changes are:

  • Adjustment of damage overall: Skills that deal only damage will remain strong, while skills with additional bonuses such as CC or defense will become weaker. Additionally, condition damage should be reduced.
  • Healing will also be reduced in accordance with the damage.
  • Cooldowns on skills will generally be increased to encourage more cautious usage.
  • Instant effects should be weakened.
  • Passive skills for defense will be weakened or have longer cooldowns.
Guild Wars 2 PvP

When will the huge balance patch be released? There is currently no release date for the update. However, a release in February seems very likely. It is announced for the first quarter of 2020 in any case.

After the update, a more regular balance rhythm is intended. The developers plan to release a new, but much smaller update every 4 to 6 weeks.

The changes seem to be a direct result of the restructuring in the area of balancing that took place in October 2019.

[toc]

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What changes in general for PvP and WvW

The balance patch splits into the three areas PvE, PvP, and WvW and has each received a post about it in the official forum. The overall patch notes are extremely long, so we want to summarize the most important changes here for you.

What changes in PvP? In PvP, there have been many changes to the values of amulets and some runes:

  • 4-amulets now always have the distribution of 1,000/1,000/500/500 instead of the previous 1050/1050/560/560, significantly reducing the value counts.
  • The Sigil of Nullification and the Sigil of Agility have been removed from the PvP equipment.
  • The following amulets have been removed: Death Shot, Viper, Wanderer, Seer, Devastating, and Seeker.
  • Overall, the bonuses of blessing or condition duration have been reduced on many runes.

However, the biggest change concerns weapon damage. This is always specified in “from-to” values. In PvP, the exact average is now taken.

Guild Wars 2 WvW

What changes in WvW? In WvW, not much has changed this time. Many balance changes to the classes refer to both PvP and WvW.

However, it was announced that there will be a stronger differentiation between both game modes in the future.

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What changes to the classes

Many changes also occur in individual classes. Here we only want to give you a rough overview. You can find the complete changes here:

Class-independent changes

  • Auras are now more noticeable and receive new icons in the buff bar.
  • The effect “Unblockable” is now standardized and even stackable.
  • The symbols for the downstate on the minimap and the world map have been adjusted.

Thief

General:

  • The skills from the pistol have been revised and the skill Ankle Shots has even been completely replaced.
  • Additionally, the bundles obtained from stealing have been revised.

PvP and WvW:

  • The damage of many weapon skills has been reduced.
  • However, little has changed with the dagger. “Heart Seeker,” for example, has not been adjusted at all.
  • “Backpedal” is one of the few healing skills whose healing has been increased. However, the recharge time has also been slightly increased.
  • The damage coefficient of the elite “Uppercut” has been changed from 2.25 to 0.01.
Elementalist in Guild Wars 2

Elementalist

General:

  • Elementals now live longer. Minor elementals can no longer be commanded, though you can now have multiple of them at once.

PvP and WvW:

  • Overall, the damage from fire and air skills and the healing from water skills has been significantly reduced.
  • The earth skills have lost nearly all their damage if they contained an additional defensive effect. The skill Sand Wall now grants only 0.5 seconds of protection instead of 2 seconds and hits only 5 players instead of 10.
  • In the skill Tornado, the damage coefficient has been reduced from 1.1 to 0.01. At the same time, the cooldown has been reduced from 90 to 60 seconds. The skill now mainly serves as CC.

Engineer

General:

  • The specialization “Explosives” is getting a major update aimed at making the line more exciting.
  • The trait Dodging Powder has been removed and replaced with a new one.
  • The grenades have been updated for better visibility.

PvP and WvW:

  • Overheating no longer disables Holosmith skills, but adds a recharge time of 15 seconds upon use.
  • The animations of some photon skills have been adjusted to take longer.
  • Many weapon and utility skills have seen damage reductions.
  • The elite skill Supply Crate now has a damage coefficient of only 0.01, but the stun duration has been increased from 2 to 3 seconds, and the recharge time has been reduced from 120 to 90 seconds.

Warrior

General:

  • The rifle from the warrior has been buffed and gains the ammunition trait on some skills.
  • The hammer now deals proportionally more damage to enemies under the influence of CC.

PvP and WvW:

  • Overall, the damage of many weapon and utility skills has been reduced. The shield was particularly affected.
  • The nerf for the rifle is smaller. Here, even the stacks of vulnerability on two skills have been increased instead of reduced.
  • Skills like “Bull Charge” or “Wild Strike” now only have a damage coefficient of 0.001 due to their CC.
  • The elite skill “Signet of Rage” has been revised. It now grants 20 stacks of might for 4 seconds instead of 5 stacks for 25 seconds. The recharge time is reduced from 60 to 40 seconds. It will thus become a skill that can have a short but noticeable impact on combat.

Mesmer

General:

  • The skills from the greatsword and the specialization “Dominance” have been adjusted to ensure that the mesmer gets a reliable ranged build.
  • The trait “Confusing Insight,” which has often led to balance issues, has been replaced with a new one.

PvP and WvW:

  • The damage of shatter skills has only been slightly reduced.
  • The greatsword has been weakened relatively little compared to other weapons.
  • The recharge time for mass invisibility has been increased from 60 to 75 seconds.
  • The well of gravity has been weakened in damage, but its recharge time has been reduced from 90 to 60 seconds.
  • Illusion Mantle for the illusionist now consumes 50 endurance in PvP/WvW.

Necromancer

General:

  • Stability is removed from many necromancer skills. Instead, stun-breakers are intended to become stronger.
  • Additionally, the minions of the necromancer have been improved.

PvP and WvW:

  • The damage from Death Shroud is barely touched, while the damage in Shroud of the Reaper has been nerfed more significantly.
  • The Sands of the Plaguebringer now causes less damage but now also uses the ammunition mechanic in PvP/WvW, with a recharge time of 8 seconds.
  • The focus comes out completely unscathed and even gets a buff that adds more stacks of vulnerability.
  • Charge from the Flesh Golem now causes significantly less damage but has a lower recharge time of 30 seconds. This shifts the focus more toward CC.

Guardian

Guardian in Guild Wars 2

General:

  • Some traits in the specialization “Virtue” have been revised.
  • “Distracting Shot” from the Dragonhunter has been modified so that it now applies stronger CC on its own but takes longer to activate.

PvP and WvW:

  • Many weapon skills have been weakened.
  • The recharge times of healing effects have been increased.
  • The elite mantra has been heavily nerfed. The recharge time has been increased from 40 to 60 seconds, and the duration of stability has been reduced from 5 to 1 second on the first activation and from 5 to 4 seconds on the second activation.

Ranger

General:

  • The Soulbeast specialization can now only use one animal companion in total. This significantly reduces versatility, which is acceptable given the strength of the Soulbeast.

PvP and WvW:

  • The healing of the druid in avatar form has been significantly reduced.
  • The skills of the soulbeast have seen significant reductions in damage or increases in recharge time.
  • The damage coefficients for the animal companion have been significantly reduced, especially when their skills carried useful properties like fear or stun.
  • The damage of all weapon skills has been reduced. In particular, “Path of Scars” now deals much less damage.

Revenant

General:

  • The specializations Devastation and Corruption have been significantly overhauled.
  • The revenant loses complete access to the condition “Confusion.”

PvP and WvW:

  • The nature aspect has been significantly weakened.
  • The damage from weapon skills has been significantly reduced.
  • Many skills from Glint have been nerfed in various forms.

What do you think about the big balance patch? Does it make PvP and WvW more interesting again?

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This is an AI-powered translation. Some inaccuracies might exist.

CoD MW: Unfair glass only lets bullets through from one direction – Be careful here

A player is now reporting a quirky bug in Call of Duty: Modern Warfare that he experienced on the map Tavorsk District. There, the glass was bulletproof only from one direction.

Here the bug occurred: In a round of Ground War, one team controlled all points and the affected player spawned near point D in an art museum. From there, he shot at the opponents who were camping around point D through a window.

However, the window caught his shots. In return, he could be hit by opponents.

Bulletproof Glass – But Only from One Direction

Here is the clip: The affected player shared the video on reddit and seems visibly annoyed:

1 way bullet proof glass?!? this game is crazyyy!!! :/ from r/modernwarfare

The soldier landed several seemingly direct hits, but none of the shots got through. He even shot on the ground in front of him and found that the bullets did not reach there at all.

The bullets from the opponents, however, do get through. A little later, he is taken out by the glass that seemed bulletproof.

How do players react to this clip? There is much criticism of Infinity Ward and the numerous bugs that have crept in.

For example, ChickenTeller says on reddit: “I swear, Activision must have probably fired all the developers and only about 3 people must be working on the game. That’s the only explanation for how absolutely terrible this game is.”

Other players agree with the clip. They have also encountered bulletproof glass in that spot, which only holds in one direction.

This is what it means for you now: You should avoid the art museum around flag D on the map Tavorsk District. The bug apparently occurs not only in this clip but for several players.

cod modern warfare ground war tips title
The spot in Ground War should be avoided for now

There is generally a lot of criticism about this: In recent weeks, there have been continually glitches and bugs that plagued the game. This caused a lot of unrest in the community.

After many of these errors were fixed, further bugs are now creeping back in. That is unlikely to improve the overall mood.

Are you looking for an alternative to the 725? A shotgun is now similarly dominant:

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Source(s):
  1. Dexerto

3 things are important for Blizzard in 2020 – Warcraft 3 Reforged is not one of them

The year 2020 begins for Blizzard with a lot of trouble. Warcraft 3 Reforged, the Overwatch League, and the new WoW-patch are blowing up in their faces. Our author Schuhmann says: Apparently, Blizzard’s priorities are somewhere else right now. That’s not a good sign, though.

This is currently the criticism of Blizzard: 2020 could hardly start worse for Blizzard. Wherever you look, there’s trouble in the so revered game studio:

Warcraft 3 Reforged has faced the wrath of fans. The game is being torn apart. The strategy game has obviously gone live months too early and has construction sites and gaps. On Metacritic, the game currently stands at 0.5 out of 10 points. The shitstorm has been raging for days.

Warcraft 3 reforged header

The current WoW patch 8.3 seems unpolished and brings a lot of bugs, which is unusual for Blizzard and angers the fans. The Mythic Raiders are furious, because the bosses still need to be fixed while they are live, ruining their race for the World First Kill.

The Overwatch League is facing its probably most important season and almost all of the important casters have gone missing, partly because Blizzard allegedly does not want to pay enough. Moreover, major upheavals are on the horizon: The league is moving from Twitch to YouTube, and Blizzard is also introducing new banning rules for Overwatch. It’s a shame that the league’s visionary left in 2019, and that was right to Epic Games, the creators of Fortnite.

Unusually much stress for a company that usually operates calmly and decently.

Morhaime-Blizzard
Mike Morhaime, who stepped down as president of Blizzard in October 2018.

Finance and Marketing people are said to be in charge at Blizzard

Where is this unrest coming from? According to several sources, a new, rough wind has been blowing at Blizzard for about 2 years.

Since Blizzard has not released a new game since 2016 (Overwatch) but incurs high costs, Activision Blizzard has gradually tightened the reins. Blizzard is said to be focusing more on efficiency, earning more money, and spending less, it is said.

As the “new strong man” within Blizzard, Armin Zerza, the Chief Operating Officer, is said to have been leading since October 2017. He is said to have brought many “marketing and finance people” to Blizzard and given them decision-making power, as Kotaku reported.

After the departure of Blizzard president Mike Morhaime, Activision’s influence over Blizzard is said to have increased. Their CEO Bobby Kotick is known as someone who wants to see a new Call of Duty every year, and not as someone who allows his developer enough time to finish games, “when it’s done.”

The eSports of Heroes of the Storm was heavily curtailed at the end of 2018.

These are the consequences of the new course: As one of the first visible measures, the eSports of Heroes of the Storm has practically been eliminated. Apparently, this was necessary to ensure that BlizzCon 2019 could be a success: Only with additional staff could Diablo 4 be shown there.

There have been many layoffs in areas that do not directly concern game development, such as in quality assurance.

Some of the top people have left Blizzard, including chief Mike Morhaime, the main eSports people like Nate Nanzer, the head of the Overwatch League, and some top developers who have left more or less secretly. Particularly missed is the Hearthstone powerhouse Ben Brode.

Even though these layoffs and departures do not always directly affect the developer teams, the overall situation seems to have affected the morale of the workforce, as an insider report on Blizzard states.

Herathstone Ben Brode
Ben Brode – he is missing in important moments for Hearthstone.

This is important for Blizzard in 2020

What is important for Blizzard in 2020? Even if the year starts off rocky, the real directions for Blizzard will occur later in the year:

The WoW expansion Shadowlands is expected in autumn 2020: it needs to be really good. Because with an expansion, players return to the cyclically running MMORPG or they don’t. Here it needs to show whether WoW can still retain players besides Classic. After the weak 2018 expansion Battle for Azeroth, Shadowlands must deliver.

Diablo-Immortal-Wyatt-Cheng-Blizzcon-2018-1140x445
Wyatt Cheng, who had to take the fall at BlizzCon 2018.

The launch of Diablo Immortal is immensely important. The smartphone MMO is supposed to work in the “new growth markets” of China, India, and Brazil and open up new markets for Activision Blizzard, preferably bringing in millions of new players. Moreover, it is supposed to bring the existing core gamers in Europe and North America to mobile. Ultimately, Diablo Immortal should open the door for further mobile games from Blizzard, such as a WoW Mobile. That is supposed to be a game that was booed at BlizzCon 2018 – good luck.

And the Overwatch League must function in 2020, grow and send positive signals. High-profile investors have poured in double-digit million sums. Blizzard needs to ensure that the league runs and that Overwatch becomes a more attractive eSports game than it has been in recent years, where a boring meta and overloaded schedule hampered the league.

Warcraft 3 reforged Arthas
He is currently suffering.

How are the problems and goals connected? When considering where the real priorities lie, it is easier to understand why something like “Warcraft 3 Reforged” has apparently been sidelined in Blizzard’s plans.

It seems that Blizzard’s focus and the attention of decision-makers are currently on things other than the remake of a beloved real-time strategy game from 2002.

This is not pleasant for fans who were looking forward to a nostalgia boost. Just as it is no consolation for WoW players that the WoW team’s focus seems to be fully on Shadowlands.

WoW Shadowlands Sylvanas Helm of Domination
Shadowlands is supposed to be the next big WoW expansion.

The only one of the three problems that Blizzard seems to be addressing sustainably is the Overwatch League with the new YouTube deal and a shift to “hero pools” to improve eSports. For WoW patch 8.3 and Reforged, Blizzard is in “fire-fighting” mode. This raises the question of why both went live the way they did.

With WoW Classic and the introduction of Diablo 4, 2019 actually ended on a good note for Blizzard that overshadowed events like the “Hong Kong” incident. It will remain to be seen whether these priorities will stand out later in the year and whether Blizzard has set its priorities right.

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Destiny 2: Neckbreak after the fix – Is the top weapon finally top again?

In Destiny 2, the latest update was supposed to make the popular weapon “Breakneck” viable again. Let’s see if the top weapon is worth it now.

This is the weapon: The legendary automatic rifle Breakneck is a primary weapon for the kinetic slot. The gun is considered one of the unique top weapons and can be earned through the Gambit mode.

With a fire rate of 450, Breakneck is among the precise representatives of its kind. Additionally, the weapon has a decent range for an automatic rifle, which is further enhanced by its intrinsic Masterwork.

What makes this gun special are these two perks:

  • Rampage – Kills with the weapon temporarily increase damage (up to 3x stackable).
  • Onslaught – with Rampage stacks, your fire rate and reload speed are increased. This perk can only be found on Breakneck.
Breakneck Destiny 2
The weapon was long considered a strong option for the primary weapon slot. However, that was supposed to change drastically.

What happened to Breakneck? When Shadowkeep ushered in Year 3 of Destiny 2 last fall, there was a ton of new content and adjustments. In addition to a squish, Bungie overhauled a whole bunch of perks.

What these perks had in common was that the developers believed they enabled too much damage and were significantly stronger than competing abilities. Breakneck also underwent an overhaul.

Unfortunately, the Destiny developer went overboard and “massacred” the automatic rifle. The more Rampage stacks were accumulated, the weaker the weapon suddenly became. Little remained of its former shine as a top weapon.

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Update aims to fix the fiasco

Here’s the current state of Breakneck: The latest update 2.7.1 finally addressed the poor state of Breakneck. However, it still hasn’t fully recovered.

A problem was fixed where “Onslaught” reduced damage at “Rampage” stacks x2, while the fire rate was not increased.

Bungie

For the top weapon, the Rampage perk does not work as usual and increases damage linearly. Instead, you receive variable damage values and a gradual increase in fire rate:

  • Without Rampage, you have a 450 fire rate.
  • With Rampage x1, you have a 600 fire rate.
  • With Rampage x2, you also have a 600 fire rate.
  • With Rampage x3, you achieve a 720 fire rate.

The damage values behave differently in PvE and PvP. Therefore, we consider the two areas separately.

d2 gambit prime 3
Whoever wants to lay claim to Breakneck has to play a lot of Gambit.

This is what Breakneck can do in PvE: In combat against NPC enemies, Breakneck performs better than before the update. However, the new values do not compare to the killer weapon of the past.

  • The damage without Rampage and with Rampage x1 is nearly identical. However, due to the increased fire rate, you cause more DPS. Your damage over time is about 33% higher.
  • At Rampage x2, you maintain the 600 fire rate but gain about 10% extra damage. This increases your DPS by nearly half.
  • At maximum Rampage x3, your damage decreases again after the update. Depending on the target, you lose between 7 and 15% damage. The high fire rate can only partially compensate for this. Your DPS value increases barely noticeably compared to the previous level.

Destiny experts believe that while Breakneck plays solidly again, it does not deserve the title of “top weapon.” The problem is the too low base damage and the lack of damage boost at Rampage x3.

In comparison to other contenders for the primary weapon throne, the automatic rifle currently cannot keep up in PvE. You can read which weapons are currently performing well here.

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This is what Breakneck can do in PvP: In the Crucible, the top weapon can indeed run at high speeds and take down other Guardians in no time. However, you must first rack up some kills and shoot very accurately.

These are the damage values in PvP:

  • Without Rampage, you achieve a TTK (Time to Kill) of 0.93 seconds. You need to land 6 critical hits and 2 body hits.
  • Rampage x1 lowers your TTK to 0.7 seconds. Now you need 7 crits and 1 bodyshot.
  • Rampage x2 improves your TTK again, this time to 0.6 seconds. You need 7 headshots for that.
  • Rampage 3x brings it down to 0.58 for the best TTK. However, you must land 8 critical hits in a row.

Even in the Crucible, it is noticeable that the maximum Rampage level does not really bring much. Moreover, it is relatively difficult to stack Breakneck that high in practice. A Rampage stack lasts without a special mod for 3.5 seconds (with 4.5 seconds).

The Gambit Vendor
The Vagabond needs to tweak his rewards a bit.

What do you think of Breakneck – do you give the top weapon a new chance or does the gun stay in the vault? You can read how the recent changes have affected another automatic rifle and why the Exotic is finally viable here.

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WoW: Limit almost gets the World First Kill – then Blizzard deletes the boss

Limit almost secured the “World First” kill of N’Zoth in WoW. But then Blizzard intervened and simply deleted the boss.

In World of Warcraft, the race for the “World First” kill of N’Zoth, the final boss of Battle for Azeroth, is currently raging. Meanwhile, both the American professionals from Limit and the European players from Method have reached N’Zoth. Limit is currently at an advantage and almost snatched the First Kill – but then Blizzard intervened.

What happened? Limit is currently fighting against the final boss from the raid Ny’alotha N’Zoth. In the mythic mode, there is an additional secret phase. At 70% remaining health from N’Zoth, a portal to the Heart Chamber appears. The players should pass through the portal and must complete some tasks in the Heart Chamber, such as defeating another miniboss.

However, Limit quickly discovered that there was no compulsion to go through this portal – they could simply continue to deal damage to N’Zoth and ignore the portal for quite a while.

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Limit brought N’Zoth down to 25% before he became immune.

Only after that did all players have to go through the portal and kill the miniboss before returning. But just as they got back to N’Zoth, this boss suddenly disappeared – he just dissolved. Blizzard had reset the boss.

CoD MW: This shotgun is now competing with the dominant 725

The 725 has long been considered the best shotgun. Especially at the launch of Call of Duty: Modern Warfare, this double-barreled giant instilled fear and dread in the community. After numerous nerfs, it seems that this is now finally over. An expert reveals in a recent video which shotgun currently deserves special attention.

Which shotgun has overtaken the 725? In a new English video by CoD weapon specialist “Drift0r”, the YouTuber presents the R0-9 as a worthy challenger to the 725.

This shotgun behaves quite similarly to the 725, but has a larger magazine and excels in close-quarter combat. Here, it shines with secure kills.

What are the weapon’s values? Just like with the 725, you can fire two quick shots at enemies with the R0-9.

  • Fire rate of the double shot: 300 rounds/minute
  • Delay between shots: 500 ms
  • One-shot kill range: Between 3.5 – 4 meters
  • Time to aim down sights: 300 ms without attachments

The rapid double shot significantly increases the range for one-shots, although we might rather talk about two-shot kills here. Due to the fairly random distribution of the projectiles, “Drift0r” couldn’t specify a concrete range but estimates it to be a strong 7 meters.

CoD-MOdern-Warfare-waffen
The R9-0 excels in close combat against other players.

Shotgun R9-0 requires loadouts for close combat

How should I use the R9-0? This shotgun plays similarly, but does some things differently than the 725 and relies on its lethality in close combat.

In defending the headquarters, a flag, or storming an occupied room, the close-quarters shotgun shows its strengths. It was designed to quickly and reliably clear opponents from very short distances.

Whether with hip fire or aiming down sights, after the hit marker of the first shot, you can almost be sure that the second shot will take down the hit enemy at close range.

cod modern warfare weapon r9-0 setup close combat

What attachments are recommended? “Drift0r” focuses on the gun’s mobility in his setup and slightly increases damage and range with the barrel and muzzle.

  • Muzzle: Choke – Reduces the spread slightly and adds more damage to the aimed point.
  • Barrel: FORGE TAC Barricade – Further reduces spread and adds a few centimeters more range.
  • Laser: 5mW Laser – Although this attachment is rather unpopular, it finally makes sense on the R9-0. You get more precise hip fire and a significantly higher “sprint to fire speed”.
  • Underbarrel: Merc Foregrip – Increases your ADS speed and provides some recoil control.
  • Grip: Patterned Grip Tape – This grip tape also gives you more mobility and increases your “sprint out time” and ADS speed.

“Drift0r” plays this setup without the perk “Overkill” but takes a Desert Eagle as his secondary weapon, which helps him against enemies at longer distances.

cod modern warfare soldier aiming
With shotguns, you often don’t need to aim precisely. For all other weapons, there are attachments that help with aiming.

What should I avoid with the shotgun? Unlike the 725 or the “Model 680”, don’t expect longshot kills from this weapon. With slug rounds, you might achieve a kill at 25 meters, but you need to hit in the upper chest area.

Moreover, the projectiles are unpredictable and when aiming down sights, the slugs go wherever they want. If you’ve warmed up to the weapon, feel free to try the slugs. However, “Drift0r” could not even conduct proper tests to determine the range for headshot kills. According to him, the projectiles flew in all directions.

725 remains a strong option for pump fans

Call of Duty Modern Warfare 725 too strong title
The 725 continues to do a good job despite many nerfs.

What makes the 725 so powerful? With the right modifications, the 725 can be strong at many ranges; even as a sniper weapon, this nasty device performs well.

The big disadvantage of the weapon is its two measly rounds in the magazine. However, those who can cope with this fact get an all-purpose weapon with strengths at all ranges.

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Which is now stronger? At the shortest distances, the R9-0 appears to have the edge. The quick movement and pleasant kill range with two hits from the double shot make the shotgun a useful ally when clearing houses.

However, the 725 remains strong as it also lands good kills up close, but can also be adapted for longer distances.

However, when it comes to hard situations and you want to get rid of several enemies in quick succession, like in defending the “headquarters”, the R0-9 should be your choice.

Which weapons are currently still strong? Currently, shotguns, LMGs, DMRs, and sniper rifles are considered the specialists that unfortunately perform less impressively in respawn modes.

Call of Duty Modern Warfare 5 Weapons Build Title
The wide selection of weapons in Modern Warfare sometimes makes it hard to decide.

Currently in vogue are assault rifles and SMGs, especially the top two weapons M4 and MP5, even though these two were recently nerfed. Here are a few weapon guides for the strongest weapons in the game:

Here you’ll also find guides for the two strong meta weapons M4A1 and MP5.

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Guide to Temtem: All Temtem you can catch in Deniz

The first zone in the Pokémon MMO Temtem is named Deniz. We reveal which Temtems can be found there and exactly where you can catch them. Highlights include the rare Temtems Nessla, Oceara, and Banshee.

In Temtem, everything revolves around completing your Tempedia and catching new Temtems. To help you succeed, we’ve created an overview of the first zone Deniz.

In this, we show you all the Temtems and where you can find them. The list is sorted by the order in your Tempedia. Some of the listed Temtem are even useful to earn money with.

Before you dive into the adventure, you should choose the strongest starter Temtem.

[toc]

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Swali

  • Tempedia number: #10
  • Type: Nature
  • Evolution: Loali (after 8 stages)
  • Rarity: Common
  • Total base stats: 349
  • Strength: Rather weak

Where can you find Swali? Swali can be found frequently and in the early routes of the game. You can most easily catch it directly on the path between Zadar and Brical de Mar, in the Prasine Coast.

Tateru

  • Tempedia number: #12
  • Type: Neutral
  • Evolution: –
  • Rarity: Common
  • Total base stats: 474
  • Strength: Average

Where can you find Tateru? Tateru is most commonly found in the grass north of Arrisola. With some luck, you can also catch Tateru in the grass before that.

Paharo

  • Tempedia number: #16
  • Type: Wind
  • Evolution: Paharac (after 9 stages)
  • Rarity: Common
  • Total base stats: 306
  • Strength: Rather weak

Where can you find Paharo? Paharo can be found very often and early in the first routes of the game. You can most easily catch it directly on the path between Zadar and Brical de Mar, in the Prasine Coast.

Paharac

  • Tempedia number: #17
  • Type: Wind
  • Evolution: Granpah
  • Rarity: Rare
  • Total base stats: 385
  • Strength: Average

Where can you find Paharac? You can find Paharac occasionally in the floating bridges and in the bird park directly under Arrisola. However, the best way to obtain this Temtem is as an evolution of Paharo.

Fomu

  • Tempedia number: #25
  • Type: Water
  • Evolution: Wiplump (after 20 levels)
  • Rarity: Common
  • Total base stats: 340
  • Strength: Rather weak

Where can you find Fomu? You can find Fomu most often in the water in the Windward Fortress, in the northern Sillaro River, and in the Aquamarine Caves.

Wiplump

  • Tempedia number: #26
  • Type: Water and Wind
  • Evolution: –
  • Rarity: Common
  • Total base stats: 481
  • Strength: Average

Where can you find Wiplump? Wiplump can be found in the same locations as its previous evolution stage. You will often encounter Wiplump before Fomu.

Skail

  • Tempedia number: #27
  • Type: Neutral
  • Evolution: Skunch (after 17 levels)
  • Rarity: Common
  • Total base stats: 328
  • Strength: Average

Where can you find Skail? You can find Skail particularly frequently in the Windward Fortress in the north of Deniz.

Skunch

  • Tempedia number: #28
  • Type: Neutral and Melee
  • Evolution: –
  • Rarity: Rare
  • Total base stats: 454
  • Strength: Strong

Where can you find Skunch? Skunch can also be found like its previous stage, mainly in the Windward Fortress. However, it appears significantly less frequently.

Kaku

  • Tempedia number: #48
  • Type: Nature
  • Evolution: Saku (after 11 levels)
  • Rarity: Common
  • Total base stats: 357
  • Strength: Average

Where can you find Kaku? You can find Kaku right at the start of the game in almost all the grass in Deniz, whether in the Prasine Coast, the Thalassian Cliffs, or the floating bridges.

Saku

  • Tempedia number: #49
  • Type: Nature and Wind
  • Evolution: –
  • Rarity: Medium
  • Total base stats: 420
  • Strength: Strong

Where can you find Saku? You can only catch Saku directly in the floating bridges. The easiest way to obtain this Temtem is by evolving a Kaku.

Barnshee

  • Tempedia number:#53
  • Type: Mental and Wind
  • Evolution: –
  • Rarity: Very Rare
  • Total base stats: 420
  • Strength: Strong

Where can you find Barnshe? Barnshee is one of the rarest Temtem in Deniz. You can only find it on the highest plateau of the Windward Fortress; where you fought against Lady Lottie.

Pewki

  • Tempedia number: #60
  • Type: Water
  • Evolution: Piraniant
  • Rarity: Common
  • Total base stats: 263
  • Strength: Weak

Where can you find Pewki? Pewki can be found most often in the water in the Windward Fortress, in the northern Sillaro River, and in the Aquamarine Caves.

Piraniant

  • Tempedia number: #61
  • Type: Water
  • Evolution: –
  • Rarity: Rare
  • Total base stats: 449
  • Strength: Average

Where can you find Piraniant? Piraniant can only be found in the Aquamarine Caves. The easiest way to obtain this Temtem is by evolving Pewki.

Saipat

  • Tempedia number: #69
  • Type: Water and Melee
  • Evolution: –
  • Rarity: Medium
  • Total base stats: 444
  • Strength: Average

Where can you find Saipat? You can find Saipat in the water at the floating bridges, in the Aquamarine Caves, and in the Sillaro River.

Umishi

  • Tempedia number: #88
  • Type: Water
  • Evolution: Ukama (after 14 levels)
  • Rarity: Common
  • Total base stats: 370
  • Strength: Rather weak

Where can you find Umishi? You can find Umishi in the Aquamarine Caves and the Sillaro River. The best way to catch it is passively while trying to get Nessla in the small lake in the Thalassian Cliffs.

Ukama

  • Tempedia number: #89
  • Type: Water
  • Evolution: –
  • Rarity: Medium
  • Total base stats: 473
  • Strength: Average

Where can you find Ukama? You can find Ukama, like its pre-evolution, in the Aquamarine Caves and the Sillaro River. However, we haven’t encountered it in the lake yet.

Ganki

  • Tempedia number: #113
  • Type: Wind and Electric
  • Evolution: Gazuma (after 27 levels)
  • Rarity: Common
  • Total base stats: 375
  • Strength: Strong

Where can you find Ganki? You can find Ganki in the floating bridges and on the highest platform of the Windward Fortress. Ganki is particularly useful in the first dojo and should definitely be in your team.

Oceara

  • Tempedia number: #115
  • Type: Water
  • Evolution: –
  • Rarity: Very Rare
  • Total base stats: 486
  • Strength: Strong

Where can you find Oceara? Oceara can only be found in the Aquamarine Caves and there on the deepest level.

Nessla

  • Tempedia number: #123
  • Type: Water and Electric
  • Evolution: –
  • Rarity: Very Rare
  • Total base stats: 437
  • Strength: Very strong

Where can you find Nessla? Nessla can only be caught in the water in the Windward Fortress, in a lake in the Thalassian Cliffs, and in a pool in the south of Deniz. It ranks among the strongest Temtem in the first zone.

Kalazu

  • Tempedia number: #127
  • Type: Water
  • Evolution: Kalabyss (after 18 levels)
  • Rarity: Common
  • Total base stats: 321
  • Strength: Rather weak

Where can you find Kalazu? You can find Kalazu mainly in the Sillaro River and in the Aquamarine Caves.

Kalabyss

  • Tempedia number: #128
  • Type: Water and Poison
  • Evolution: –
  • Rarity: Medium
  • Total base stats: 449
  • Strength: Average

Where can you find Kalabyss? Kalabyss can be found, like its pre-evolution, in the Sillaro River and the Aquamarine Caves.

Pigepic

  • Tempedia number: #141
  • Type: Wind
  • Evolution: –
  • Rarity: Common
  • Total base stats: 433
  • Strength: Rather weak

Where can you find Pigepic? You can encounter Pigepic in almost all the grass in Deniz, especially frequently in the Prasine Coast and the Thalassian Cliffs.

That was all the Temtems you can find in Deniz. In the future, we will present you with overviews of the Temtems from other regions.

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This is an AI-powered translation. Some inaccuracies might exist.

You can’t escape Fortnite – 2 Twitch streamers were at Super Bowl 2020

Fortnite streamers are becoming increasingly well-known. The Twitch streamers Bugha and TimTheTatman appeared in the ads of the biggest sporting event of the year: The Super Bowl 2020. We showcase the appearances of the two streamers.

What kind of event is this? On Monday, February 3, 2020, at 12:30 AM (German time), the Super Bowl 2020 kicked off. It took place in Miami.

The NFL teams Kansas City Chiefs and San Francisco 49ers faced off against each other in the 54th Super Bowl. This football event was also celebrated in Fortnite.

There were football skin variants and even an NFL mode.

Twitch streamers made an appearance at the Super Bowl 2020

Which Twitch streamers were seen? The Fortnite stars Kyle “Bugha” Giersdorf and Timothy “TimTheTatman” Betar both had special appearances at the Super Bowl 2020.

They were seen in advertisements that aired during the event’s breaks. This is quite a big deal since it’s one of the most significant events of the year, and businesses invest millions to get their ads played there.

Fortnite World Champion Bugha says: “Banana”

The Fortnite World Champion Kyle “Bugha” Giersdorf appeared in a commercial for Sabra, a hummus company. His appearance only lasted a few seconds.

He was dressed entirely in yellow and was playing on a controller. The only word he said was “Banana”.

This video shows the complete commercial, in which Bugha appears (from the 19th second):

https://youtu.be/_2FIZn8UUu8

The Twitch streamer posted the clip of his appearance on Twitter. You can clearly see him there:

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Streamer TimTheTatman also had an appearance

The Twitch streamer Timothy “TimTheTatman” Betar was also seen in an advertisement during the Super Bowl 2020. It was even the intro advertisement of the Super Bowl.

TimTheTatman was seen on a tractor. He shouts to a child running by: “Bring him home, kid!” referring to the football that is being carried by the boy to the stadium.

Fortnite-timthetatman

This video shows the complete advertisement in which Tim appears (from the 22nd second):

https://youtu.be/lbkafMhmvMo

What does this appearance mean for the world of streamers and professional players? The fact that these two Twitch streamers were allowed to appear at such a large event shows what the best streamers can expect in the coming years.

The world of eSports is spreading more and more into everyday life. Even schools in America are set to offer eSports as part of the curriculum soon.

If this continues, we will likely soon see eSports as part of the well-known sports categories. But it also looks promising for streamers, as they could reach more people when involved in such events.

Fortnite-Bugha-WM

Fortnite is on the right path to becoming “real eSports”:

More on the topic
Fortnite finally takes a step towards the “right eSport” – Pros are happy
von Patrick Freese
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

New action MMO looks like an anime – Apparently planning release with us

The action MMO Blue Protocol looks like a playable anime. The developers are now looking for employees for an English localization. Therefore, we can also hope for a release here.

What is Blue Protocol? In the summer of 2019, Bandai Namco announced a new online action RPG. The first videos and screenshots look like they are from an anime. The story seems somewhat standard with a world on the brink, but it has a unique feature: the heroes are supposed to travel through time to change the future. This time travel element could represent an interesting feature.

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Action battles in anime style

What special features does the game offer? Not much is currently known about Blue Protocol. It looks like a playable anime and offers action-packed battles. A video shows battles that are really extremely fast and spectacular.

Character creation looks interesting in a video as well. Because it gives the impression that you will receive drawn characters, which of course will perfectly fit the anime style.

Although there was already an alpha, the NDA was only lifted today, on February 3, 2020. In the coming days and weeks, we should learn more about the game.

What else does the game offer? You explore a large world with many wilderness areas and cities and must also fight through monster-infested dungeons together with your friends. Of course, improving your hero is also on the agenda. How exactly this works is still unknown.

Blue-Protocol-Screenshot

Will we also be able to play?

What about a release here? At the announcement, Bandai Namco stated that there were no plans for a release of the action MMO in the West. But even then, the company left a backdoor open, saying that these plans could still change.

Now it seems that these plans may have actually changed. Because a localization manager for the English language is being sought. This person will be responsible for translating the UI, the cutscenes, and all texts. This indicates that an English version of Blue Protocol is planned, and we may be able to play the online game in the West as well.

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Is it an MMORPG? Officially, Blue Protocol is referred to as a multiplayer online action RPG. In a video, the YouTuber Cryy explains that he has already been able to play Blue Protocol, and for him, it is an MMORPG. In the cities, you will encounter many players. You will also meet other players in the wilderness. The party size is said to be 6 people, but many more are running around. It could be that the zones have a player limit, but Cryy is not sure about this and there is no official information on this.

There is no open world, but there are huge zones that almost feel like an open game world.

According to Cryy, Blue Protocol definitely feels like an MMORPG, even though it has action-packed battles and no open world.

When is the release? Currently, there is no information on the release of the game. So we will have to be patient.

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von Cortyn
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer

Diablo 3 brings 3 new sets – Will the Witch Doctor finally be good again?

Patch 2.6.8 for Diablo 3 is coming to the PTR. It brings new sets for Barbarian, Witch Doctor, and Wizard. Does the Witch Doctor have a chance again in Season 20?

What’s new? Blizzard has released the patch notes for Patch 2.6.8 of Diablo 3. These contents are now being tested on the PTR server before they go live for Season 20.

Highlights of the update include the new seasonal theme for S20 and three new sets. Especially fans of Witch Doctors should pay attention here, as the new “Mundunugu’s Regalia” set could become interesting in the coming weeks.

Blizzard has already given a preview of how balance patches will work in the future in Diablo 3.

New Sets for Barbarian, Witch Doctor, and Wizard in Season 20

Here we present the three new sets that will be activated with the new Patch 2.6.8 in Diablo 3 and will be playable in Season 20.

Witch Doctor – Mundunugu’s Regalia

The new set for the Witch Doctor is called “Mundunugu’s Regalia” and revolves around the ability Spirit Barrage.

  • Set bonus 2 pieces: The Great Bad Voodoo now follows you and lasts twice as long.
  • Set bonus 4 pieces: When you enter the Spirit Realm, your damage taken is reduced by 50% for 30 seconds.
  • Set bonus 6 pieces: Spirit Barrage deals increased damage equal to your fifty times mana regeneration per second.

Additional buffs: Blizzard is also adjusting two additional items that are related to the new set.

  • The Barber is getting a damage buff: When the target explodes, it deals 400% to 500% of collected damage to enemies within 15 meters. Previously, it was 225% to 250%.
  • Gazing Demise is also receiving a buff: Spirit Barrage gains the effect of the Phantasm rune. Each active Phantasm lasts twice as long, increases the damage of Spirit Barrage by 100-150%, and additionally increases the attack speed of the Phantoms from Spirit. Previously, it was an increase of 40% to 50% damage. Also, this Mojo now always rolls with critical hit chance instead of life per second.

In Season 19, Diablo 3 already released two new sets. These are for Monks and Crusaders.

diablo-3-witch-doctor
Source: Battle.net

Conclusion – More power for Witch Doctors? The new set has some exciting changes. The mechanical change to Great Bad Voodoo practically allows you to use the spell with less concern – previously, the buff area stood still in one place, now you can move with it. A welcome change.

The four-piece bonus can likely be kept active at 100% due to the short cooldown of the Spirit Realm. This brings toughness to the set.

Due to the six-piece bonus, mana regeneration per second is now important. A stat that was previously rather secondary for Witch Doctors.

Witch Doctors are already looking forward to trying out the build on the test servers. On paper, it already looks good. Now it remains to be seen whether the Witch Doctor can climb back up the leaderboard with the Mundunugu set and be good again in Season 20. At the last leaderboard intermediate report, things didn’t look so good for the Witch Doctor.

Players have long wished for some changes for this class. The selection of its builds in the Tier List of Season 19 in Diablo 3 was very limited.

Barbarian – Horde of the Ninety Savages

The new set is called “Horde of the Ninety Savages” and brings a big change to the ability “Berserk.”

Diablo 3 Barbar Title
Source: Battle.net – Fan Art
  • Set bonus 2 pieces: Doubles the effectiveness of all shouts. Frightened enemies take double damage.
  • Set bonus 4 pieces: Each stack of Berserk reduces your damage taken by 5%.
  • Set bonus 6 pieces: Berserk deals 1,000% increased damage per stack.

Additional buffs: To harmonize with the new set, there are additional adjustments.

  • The Undisputed Champion (Belt) – Berserk gains the effect of each rune AND deals 300% – 400% increased damage.
  • The Bastion (Two-Handed Weapon) – Berserk is stackable up to 10 times AND hits once more per successful attack. Each additional hit jumps to all enemies within 15 meters, and the damage is split between all affected enemies.

Wizard – The Typhon’s Veil

The new set for the Wizard is called “The Typhon’s Veil” and revolves around the Hydras that many players like to use while leveling.

Diablo 3 Title Classes Wizard Witch Doc
  • Set bonus 2 pieces: Doubles the duration of Hydras and increases the number of heads of multi-headed Hydras by 2.
  • Set bonus 4 pieces: Damage taken is reduced by 8% for each living Hydra head, as long as one is available. Each time you take damage, one Hydra head dies.
  • Set bonus 6 pieces: Hydras deal 1,000% increased damage per living Hydra head.

Additional buffs and changes: Blizzard is also adjusting some items for the Wizard that relate to the new items. Additionally, the mechanics of two items are being changed.

  • Serpent’s Sparker now additionally increases the damage of Hydras by 450% to 600%.
  • The Magistrate ensures that now ALL Hydras cast Frost Novas at regular intervals and deal 450% to 600% more damage.
  • The bonus of Etched Sigil and Deathwish is now applied 1 second after starting to channel.
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More Changes in Patch 2.6.8

In addition to the new sets, Blizzard is bringing a few changes to the game that will make your life easier.

  • Infernal Machines and organs are now automatically picked up.

This saves you the annoying task of picking up items that you would take anyway.

  • As long as not all crafting recipes have been learned, Horadrim Cubes now guarantee recipes.

In Season 19 there is hot discussion about some crafting plans dropping significantly less and it taking hours longer to find them. Whether that was a bug is unclear. With the new change, you should receive the plans for the artisan much faster.

Diablo 3 Necro Title

The seasonal theme of Season 20: The new season runs under the motto “The Season of the Forbidden Archives.” The joke is that all slots in Kanai’s Cube can contain properties of weapons, armor, or jewelry.

This means you can activate three weapon, armor, or jewelry properties at the same time or any combination.

However, it does not work to activate the same property multiple times.

Diablo 3 Kanai's Cube Chicken Build

Want to get back in? We show you who still finds Diablo 3 worthwhile in 2020.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Diablo 3 Blog

Pokémon GO: “Never do such a voting again” – Voting annoys fans

Last Saturday, players were able to determine the monster for the upcoming Community Day in Pokémon GO. Although Niantic finally left the choice to the players, there was still much criticism.

This is how the voting went: On Saturday, at every PokéStop, you could find the quest “Catch 20 Pokémon”. Behind each task was Dratini, Vulpix, Machop, or Rhyhorn. So you should look for the quests that show the Pokémon you want to have. You should ignore the other field research tasks. The quest that was solved the most in the end won, and that Pokémon will have a Community Day on February 22.

While many trainers liked the idea of such a vote, there was still much criticism. There were claims that there were too few quests for some Pokémon.

Players demand different voting options

This is what is criticized: Already on Sunday, the community of Pokémon GO was quite vocal that some quests for Pokémon were significantly rarer than others.

Quests
Here, Rhyhorn was significantly rarer than other quests. Source: reddit

Players report that they found only a few quests for their favorite in their area, while particularly many tasks for other Pokémon were available.

A thread on reddit on this topic has over 1800 upvotes. The author uses the title “Please never do a voting like this again”. Below, many players agree and express similar sentiments.

Which Pokémon is most missed? If you look at summaries from players , it is often the Rhyhorn quest that was found the least. This frustrates trainers, as in our voting, Rhyhorn was the most desired.

Rhyhorn
Many players wish for a Community Day with Rhyhorn

This is why such voting is bad: Trainers criticize that it has a lot to do with luck. If you have only a few stops to choose from, you really have to hope that the right quest is included.

Are there other suggestions? Often it is suggested that one could do a special research that allows a choice of which Pokémon to vote for every time after catching 20 Pokémon.

This would also prevent the field research that was completely inaccessible last Saturday from being blocked.

What do you think? Did you find the voting good or can you understand the criticism? Discuss in our Facebook group about Pokémon GO. For February, you can now solve new quests:

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von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.

Beautiful action RPG Wolcen competes with Diablo 4 – Now has Steam release

In a few days, a very exciting action RPG, Wolcen: Lords of Mayhem, will be released. We explain why you should keep an eye on this hack ‘n slay.

What is Wolcen? Wolcen: Lords of Mayhem was announced under the name Umbra in 2015 with a Kickstarter campaign. Even back then, the hack ‘n slay impressed with its stunning graphics. It uses the CryEngine.

Now, for copyright reasons, the game is called Wolcen: Lords of Mayhem and looks even better. It is a typical hack ‘n slay where you experience plenty of quests in a dark fantasy world with your hero and fight against hordes of enemies.

Wolcen Lords of Mayhem Fireball

You also collect a lot of loot to get better equipment and improve your hero in a classless system based on skills. You assemble your armor from individual parts like breastplates and shoulder pieces and can combine weapons with different fighting stances that then have special effects.

Wolcen aims to impress mainly with its detailed graphics and atmosphere. You won’t find any colorful comic visuals; the hack ‘n slay is dark, brutal, and dirty, which is reflected in the graphics.

It’s about to get exciting

Is there a multiplayer mode? Yes. You can explore the world cooperatively with up to three friends, fight against monsters, and complete quests together.

When will the game be released? Wolcen will leave early access on Steam on February 13 and officially launch. Initially, the release of the PC version is planned. However, the developers have already hinted at a version for Xbox One and PS4.

Is it playable in early access? Yes. You can currently buy Wolcen on Steam for €29.99 and play the first of three acts.

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What are the reactions to the early access version? In the past 30 days, Wolcen has received a rating of 88% and “very positive” on Steam.

  • kwarner1979 writes on Steam: “This game is fantastic, and I recommend it to everyone. For those who love Diablo, Grim Dawn, and to some extent, PoE, this game is similar enough to feel at home yet unique enough to stand out from the others.”
  • DadwithSkill says: “Coming from Blizzard’s Diablo series, it feels like this is the next step in the genre. This game far surpasses everything Diablo has ever achieved, and I am very much looking forward to its release and further development.”
  • NightsLP believes: “The game itself is great. I love this healthy mix of Diablo and POE! It is really well done.”

What are the current criticisms? However, there are a few criticisms as well.

  • The early access version of Wolcen does not yet show all aspects of the game, making it a bit hard to assess how the finished game will actually feel.
  • Furthermore, the somewhat long loading times and some bugs are criticized.
  • Most of the criticism comes from some backers of the Kickstarter campaign. Back then, the game was advertised as having an open world. This is no longer the case. There are now larger and smaller zones for you to explore. This change has apparently caused some disappointment.
Wolcen Lords of Mayhem Spell

This could become really exciting

Who is Wolcen suitable for? Wolcen is a hack ‘n slay aimed at anyone who wants to see what an action RPG with modern graphics can look like today. If you are tired of the colorful visuals of Diablo 3 and are intrigued by how Diablo 4 looks in the first gameplay videos, then you should check out Wolcen. Also, if you enjoy the successful Grim Dawn, this new hack ‘n slay is very interesting.

Furthermore, the game focuses on fast, action-packed battles, plenty of loot, and a dark atmosphere. You can also develop your character according to your preferences based on a vast skill tree. This is not as complex as in Path of Exile (PoE), but still offers a lot of options with 40 skills, each with 12 to 16 modifiers.

Moreover, the apocalyptic forms you can transform into are interesting, each bringing unique abilities and ultimates that can be tactically applied, especially in boss battles.

Will the game be developed over time? Yes. New story acts are already planned, as well as further regularly released content and ongoing adjustments based on player feedback.

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This is what Mein-MMO author Andreas Bertits thinks: I have already seen the first act of Wolcen: Lords of Mayhem and am thrilled. The hack ‘n slay plays quickly, there is always something happening, and the graphics are simply fantastic. Moreover, you constantly find a lot of loot and thus always feel like you are achieving something.

The game areas are not all randomly generated, which could perhaps slightly affect the replay value. However, the zones are designed to be very varied, so at least in my play sessions, there was no boredom. I would have liked a more detailed character creation, which is planned for the release. Also, the loading times were quite long at times.

The balancing was also still somewhat unbalanced. Alone, I could essentially progress to the boss enemy of the first act without major problems, who then swept the floor with me. This came as quite a surprise given the moderate difficulty level before the fight. But these are details that the team is surely already working on. The scope of the action RPG must also fit at launch. However, it is still unclear how long one will be engaged with the content.

Wolcen could not only very well bridge the waiting time for Diablo 4, but if the developers manage to continually deliver good content, Blizzard can expect serious competition here.

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WoW: I really liked these 3 aspects of Battle for Azeroth

Even though WoW: Battle for Azeroth has faced significant criticism, not everything was bad. Cortyn looks back at the highlights of the WoW expansion that Blizzard could certainly build upon.

The current expansion of World of Warcraft, Battle for Azeroth, has received a lot of criticism. This started right at launch and continued throughout the various patches. Although there were occasional bright spots, such as Patch 8.2 and 8.2.5, these also introduced new mechanics that many players disliked.

However you look at it, Battle for Azeroth will probably have to fight for the title of “worst expansion” against Warlords of Draenor in players’ minds. And even if much of the criticism is quite justified –especially regarding the last Patch 8.3 – one should not forget that Battle for Azeroth did a few things really well.

So let’s put the negative emotions aside for a moment and talk about the things that mostly worked well and that Blizzard should keep or enhance in future expansions.

1. The War Mode

PvP in World of Warcraft was for a long time a “all or nothing” affair. You either chose a PvP realm and lived in constant danger or you played on a PvE server. Although PvP could be activated there as well, you were always at a disadvantage – as others could simply wait for a good moment to activate their PvP for an easy kill.

The introduction of War Mode has done away with these two types of realms. Instead, every player can now decide at any time whether they are ready for a PvP environment or not on any server. Players with War Mode activated share a version of the game world. However, activation is only allowed in the capital city, so you cannot suddenly ambush others. If you are annoyed because the other faction is too strong or particularly stubborn players keep attacking your character, you can deactivate it in any rest zone (like inns). Then you are immediately protected from PvP attacks.

To balance the danger in War Mode, there are more rewards from quests and additional PvP talents that are also active in open-world PvE.

War Mode is the one major feature of Battle for Azeroth that will probably carry through many expansions and is generally considered a success. Perhaps it needs a few fine-tuning adjustments, but the overall direction is right.

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2. Cinematics and Cutscenes

I know this point is probably hard to accept after seeing the disappointing final cinematic of Ny’alotha and the end of N’Zoth. But this disappointment wonderfully illustrates the high expectations for cinematics both within (and outside) World of Warcraft.

Battle for Azeroth has given us more cutscenes than any previous expansion. I’m not just talking about sequences with in-game models, but also the elaborate CGI films featuring Saurfang, Anduin, and Sylvanas. More than 20 minutes of CGI videos were featured in Battle for Azeroth – that is almost as much as the CGI scenes of all other expansions combined.

Moreover, the Warbringer videos released in the lead-up to and during the expansion were absolutely phenomenal. Sylvanas’ video was probably the weakest, but the one from Jaina (Daughter of the Sea) left such an impression that I still enjoy watching it from time to time. The Warbringer video of Azshara was even particularly long and introduced and built up not just Azshara but also N’Zoth so wonderfully that you have to tip your hat to it – even if it wasn’t quite as impressive in the game at the end.

However, the in-game cutscenes were equally impressive. While the Horde scenes were not as striking or emotionally moving, the overall quality was high. No matter how often I watch “In the Realm of Torment,” it sends chills down my spine every time:

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In summary, Battle for Azeroth had the best and most video sequences in the history of World of Warcraft. And I will fondly remember that for years to come.

3. The Quest and Zone Design

I must admit that it can be hard to believe after playing through Tiragarde Sound for the tenth time with the latest twink, but: Battle for Azeroth had fantastic quest areas. Not only are they visually appealing, but the story is great. Whether you’re honoring the Loa in Zuldazar, battling crazy priests in Stormsong Valley, or surrounded by blood trolls in Nazmir – it all fits, is fun, and is cool to experience.

WoW BfA Drustvar Wuerstechen

I keep noticing this great design while playing twinks. When one of my characters hits level 60, I really have to struggle to set foot in Outland or Northrend.

I’ll really only feel relaxed again in the areas of Battle for Azeroth, with one standing out in particular: Drustvar.

Hardly any area in WoW has such a great story that follows a coherent thread from the beginning, while still allowing room for many small side stories. The story about the witches, the various curses in the villages, and the peculiar willow constructs is among the best that WoW – or any MMORPG – has to offer. No other zone has such a dense atmosphere and such cool ideas, or even small but fine secrets.

WoW BFA Tiragardesund Witch

If with Shadowlands comes the option to level a character completely through an expansion, then it will very likely be Battle for Azeroth for me. Because the quest experience was wonderful, and Blizzard does not need to take much criticism at least regarding the design of the zones and the associated stories.

What do you think? Do you agree with my little list? What did you particularly enjoy about Battle for Azeroth?

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Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

This is an AI-powered translation. Some inaccuracies might exist.

Why you should invest your Fractaline in Destiny 2 now

Tomorrow evening, the activity “Empyrean Foundation” starts in Destiny 2. We summarize how you can prepare and why now is a good time for an investment in this article.

What should you invest in? With the upcoming Weekly Reset, the last mystery of Season 9 begins: Empyrean Foundation. During the multi-week activity, the Guardians will be shelling out a lot.

Using your seasonal currency “Polarized Fractaline”, the community will collectively build a new beacon that leads us into Season 10 and a new future. Here’s how the activity will unfold and what’s in it for you:

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Invest wisely – reap hefty returns

This is what you should do with your Fractaline now: Some time ago we recommended you to stash Polarized Fractaline. Now is a good time to invest your seasonal currency profitably.

Specifically into the four planetary obelisks. This way, you will level up the constructs and increase the resonance power of the Tower Obelisk. For every 200 Fractaline, the resonance rank of an obelisk increases by one level.

Your Tower Obelisk will produce Polarized Fractaline each week corresponding to its resonance power.

Bungie

Are you investing smartly like Gordon Gekko? What could return next season from your generous donations, read here:

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As Destiny developer Bungie recently announced, the central Tower Obelisk will dispense Fractaline each week after the launch of the Empyrean Foundation. The amount will be based on the total level of the four remaining obelisks and is supposed to correspond to the value of the resonance power.

Here’s why the investment pays off in the long run: Destiny expert Ehroar from the Redeem clan has taken the time to calculate many different scenarios. He concluded that you should pump all your Fractaline into the planetary obelisks now.

For the next two weeks, you should continue to invest all your newly collected Fractaline. Starting from the third week of “Empyrean Foundation”, he then recommends donating the resources.

You will now receive a large amount of Fractaline weekly for free and can additionally farm. In this way, you will end up with more than 50% extra Fractaline compared to if you spent all your Fractaline on the Tower Obelisk tomorrow.

Saint 14 greeting 2
Saint-14 welcomes generous donors with open arms

What you should know about the Fractaline donation: By investing, you will gather significantly more Fractaline and be able to donate more. Not only do you donate for a good cause, but there are also some bonuses for you:

  • Each donation of 100 Fractaline at the Tower Obelisk automatically grants you 25% progress for all time-lost bounties. So ideally take the bounties while donating and farm for powerful weapons.
  • If you donate a total of 5000 Fractaline during the event, you will be rewarded with a nice emblem. The amount should no longer be a problem with clever investment.
  • If the community reaches the maximum goal of reconstruction, all players will receive a shader as a reward.
  • To tackle the upcoming quest “Worthy”, a triumph must first be completed. This requires your participation in the donation marathon.
A preview of the emblem for big investors

Are you investing smartly like Gordon Gekko? What could return next season from your generous donations, read here:

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This is an AI-powered translation. Some inaccuracies might exist.

FIFA 20 TOTW 21: The predictions for the new Team of the Week

Soon to be released in FIFA 20 is TOTW 21 (Team of the Week). But, what will the new Team of the Week look like? We will show you the predictions and reveal which players could be included.

Update: The new TOTW is now known:

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These are TOTW predictions: Every week, the FUT community tries to predict what the next Team of the Week could look like. Player performances in real football are considered, and it is forecasted who might make it into the TOTW.

Often, it’s indeed possible to correctly predict some players.

Prediction for Team of the Week 21 in Ultimate Team

These predictions come from fifauteam:

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Goalkeeper:

  • GK: Hugo Lloris (Tottenham)
  • GK: Remko Pasveer (Vitesse)

Defenders:

  • CB: Mathias de Ligt (Piemonte Calcio/Juventus Turin)
  • CB: Yerry Mina (Everton)
  • LB: Ferland Mendy (Real Madrid)
  • RB: Benjamin Pavard (FC Bayern)
  • RB: Jonas Svensson (AZ Alkmaar)
  • CB: Yuta Nakayama (PEC Zwolle)

Midfielders:

  • RF: Mohamed Salah (FC Liverpool)
  • CAM: Sebastian Giovinco (Al Hilal)
  • CM: Santi Carzola (Villarreal)
  • CAM: Pablo Sarabia (Paris Saint-Germain)
  • RM: Sofiane Feghouli (Galatasaray SK)
  • CAM: Carlos Fernandez (Girona)
  • LF: Said Benrahma (Brentford FC)
  • LF: Nathan Thomas (Carlisle United)

Forwards:

  • ST: Ciro Immobile (Lazio Rom)
  • ST: Francesco Caputo (Sassuolo)
  • ST: Vinicius (SL Benfica)
  • ST: Leandro Fernandez (Velez Sarsfield)
  • ST: Kasper Dolberg (OGC Nice)
  • ST: Enzo Crivelli (Medipol Basaksehir)
  • ST: Odsonne Edouard (Celtic)
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Possible Bundesliga Players in TOTW 21

This Bundesliga player could make it:

  • Benjamin Pavard had a strong game as a right-back against Mainz 05. He defended well and assisted a goal. However, will that be enough for his first Inform card in FUT 20? We will know more on Wednesday.
Possible Inform card Pavard
This is what the 1st Inform card of Pavard could look like

The release of TOTW 21: Starting Wednesday, February 5th at 7 PM, the new Inform cards will be available in FIFA 20 Ultimate.

Here’s how you can now use the predictions: It’s also advisable to use the TOTW predictions to make some coins. Here’s what you should pay attention to:

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. fifauteam