According to a French site, Activision Blizzard is still planning to release Diablo 2 Resurrected in 2020. This is to be a remastered version of Diablo 2. Additionally, 3 mobile titles and 2 more WoW expansions are reportedly in the works following Shadowlands.
Where does the information come from? The French site Actugaming.net reports that it has received this internal information from “sources close to the studio”. This information came directly after the investor report from Activision Blizzard, which provided barely any new information for this quarter, only stating that everything is going according to plan.
The editor from Actugaming had already correctly anticipated the major revelations from Blizzcon 2019. He had been tipped off by sources shortly before the BlizzCon that Blizzard would showcase Overwatch 2, Diablo 4, and WoW Shadowlands.
This is Diablo 2: Diablo 2 is a cult classic action role-playing game from 2000. The game was developed with “online gaming” in mind. This represented an important step for Blizzard and Battle.net.
A remaster upgrades the game to meet “roughly” today’s technical standards for game quality. Improvements mainly relate to high-resolution graphics and cinematics. However, the gameplay remains untouched.
Considered a great hack and slay: Diablo 2
Diablo 2 Remastered is set to release late in 2020
The sources say: The sources state that Diablo 2 Resurrected is planned to be released in Q4 2020. However, the release may be delayed due to current circumstances, namely the COVID-19 crisis.
According to the sources, the Activision studio Vicarious Visions is working on the project. This is the studio that handled the PC port of Destiny 2 for Activision Blizzard in 2017. They also assisted Bungie with Destiny 2. Since Bungie and Activision parted ways in January 2019, the studio appears to be free.
This is how they want to do it differently than with Warcraft 3 Reforged: It is said that at Activision Blizzard they clearly heard how dissatisfied people were with Warcraft III Reforged. They believe this was partly due to poor communication about what the title was supposed to be.
Therefore, they want to make it clear: Diablo 2 Resurrected is not a remake, but a remaster.
Further info on Blizzard: The sources say that “several more projects are in the works at Blizzard”:
including two expansions for WoW in the next 3 years
Blizzard has recently been criticized by the fathers of Diablo.
This is the Diablo situation: Diablo is now a sensitive area for Blizzard. Diablo 3 was incredibly successful, but some fans of the original games found it not dark and complex enough. Many of those turned to Path of Exile.
Blizzard shattered a lot of porcelain at BlizzCon 2018 when they presented the mobile game Diablo Immortal. Fans had hoped for a new core game, for Diablo 4. Blizzard followed up on this announcement in 2019. Neither Diablo Immortal nor Diablo 4 currently have a reliable release date.
If you’re tired of shotguns and pistols in the Gulag of Call of Duty: Warzone, or if these weapons just don’t suit you, you can probably breathe a sigh of relief soon.
Where do the infos come from? In an interview with GameSpot, Amos Hodge, the lead designer at Raven Software, shared a bit about the origins of the Gulags in CoD: Warzone. A detail was mentioned that will surely please some Warzone players.
This is set to change in the Gulag soon: It was confirmed that new weapons will soon be available for the short but intense 1v1 duels in the underground prison area.
The developers want to bring fresh air into the Gulag, and the pool of starter weapons is set to vary with future updates. However, the arsenal available in the Gulag will apparently not be expanded. It should always remain manageable so that players can get used to the weapons and “learn” them. However, it will likely change at certain intervals.
By the way, if you’re looking for good weapons outside of the Gulag, check this out:
When are the changes expected? The developers have not communicated a specific timing. However, it is conceivable that these changes will come with the big seasonal update for the upcoming Season 4.
What is the problem with the current weapon selection? The weapon selection in the Gulag is very limited, consisting only of a few shotguns and pistols – and this has been the case since the release of the battle royale mode.
For many players, this has become too boring; they wish for a bit more variety. Furthermore, these weapon classes are not among the most popular in CoD Warzone. Consequently, not everyone can handle them well and therefore ends up on the losing side.
What is the Gulag anyway? The Gulag is a unique feature of Warzone – a kind of mini-game that takes place on a compact map within the prison complex of Verdansk.
Players who are eliminated during a Warzone match end up in the Gulag. There they fight against other eliminated players for a second chance, meaning a respawn. The winner can re-enter the ongoing match (only up to a certain progress in the match), while the loser is eliminated from the game.
This is set to change soon: The changes in the Gulag are not the only thing players can look forward to in the future. A lot will happen in the ongoing Season 3 of Call of Duty: Modern Warfare and CoD: Warzone: 7 new features that CoD MW & Warzone are set to receive in Season 3
This is an AI-powered translation. Some inaccuracies might exist.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
However, the long wait does not change the fact that I am still looking forward to Lost Ark. There are several reasons for that.
2 decisive reasons why I still look forward
I will now share a secret: Actually, I don’t like Asian free-to-play MMORPGs at all. Not even a little. I try them out when they are released here, but my interest fades very quickly.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
However, the long wait does not change the fact that I am still looking forward to Lost Ark. There are several reasons for that.
2 decisive reasons why I still look forward
I will now share a secret: Actually, I don’t like Asian free-to-play MMORPGs at all. Not even a little. I try them out when they are released here, but my interest fades very quickly.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
However, the long wait does not change the fact that I am still looking forward to Lost Ark. There are several reasons for that.
2 decisive reasons why I still look forward
I will now share a secret: Actually, I don’t like Asian free-to-play MMORPGs at all. Not even a little. I try them out when they are released here, but my interest fades very quickly.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
However, the long wait does not change the fact that I am still looking forward to Lost Ark. There are several reasons for that.
2 decisive reasons why I still look forward
I will now share a secret: Actually, I don’t like Asian free-to-play MMORPGs at all. Not even a little. I try them out when they are released here, but my interest fades very quickly.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
In 2020, there is still no fixed release date for the MMORPG Lost Ark in Europe. MeinMMO author Irina Moritz is not bothered by the long wait. Here are her reasons why she is still looking forward to the action role-playing game in spring 2020.
What is the situation regarding the Europe release? Since the launch of Lost Ark in Korea, many MMORPG fans have been enviously looking over, wondering when we will finally be able to play with the new toy.
The developer Smilegate has repeatedly emphasized that they aim for the global market with Lost Ark and that work on the release for this market, that is, for the West, is still progressing. This was confirmed again a few weeks ago in a Facebook post.
It is said that the developers are “excited to announce good news in the near future.” However, no approximate date has been mentioned.
Missed the perfect timing?
Why should Lost Ark be “dead”? Meanwhile, there are growing concerns that Lost Ark could become “a stillborn” in the West, even though the hype in Europe was so great in 2018.
The soft launch of the MMORPG in Korea in November 2018 was under a very favorable star. The first wave of feedback on Lost Ark was extremely positive. Korean players particularly praised the polished state of the MMORPG and the exciting story. Of course, there was also criticism, but the general consensus was that Lost Ark is fun.
The announcement of Diablo Immortal caused a lot of anger and ridicule. Fans wanted a “proper” Diablo game for PC.
Additionally, in 2018, fortunate circumstances favored the developers.
It looked to many, including myself, like Lost Ark could become the perfect MMORPG for action RPG fans who felt blindsided by the announcement of Diablo Immortal. It would fill a market gap and finally offer players a new, fresh action MMO.
The developers only needed to react quickly and bring the game to the West by the end of 2018 or early 2019. Many fans believed the timing seemed incredibly favorable.
Frustration and indifference are spreading
Now, 1.5 years have passed, and the hype has faded again. The news about the MMORPG is received by many with a sense of cynicism.
Some fans have built up a certain frustration. In Korea, a major update after another is being released, and we can only watch. People want to play too, but it is either not possible or very difficult. Accordingly, I regularly read posts like:
Frustrated fans believe that the developers are simply taking too long for a Western release and that Lost Ark will sink again.
I partially agree: Smilegate has let a good opportunity slip by. The time for Lost Ark would have been ripe in the West in 2019.
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
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Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
However, the long wait does not change the fact that I am still looking forward to Lost Ark. There are several reasons for that.
2 decisive reasons why I still look forward
I will now share a secret: Actually, I don’t like Asian free-to-play MMORPGs at all. Not even a little. I try them out when they are released here, but my interest fades very quickly.
It thus shocked me that Lost Ark could capture my attention and hold it for such a long time. There are two main reasons for that.
My experiences from the Russian beta
The announcement of the Russia release of Lost Ark was a gift for me. Since I can read and speak Russian, it was my chance to finally test the MMORPG thoroughly for myself.
The game is not without faults, and I am still very curious about what the payment model will look like here. In Russia, it shows thick traces of “pay-2-progress,” which has also made my colleague Maurice Weber from GameStar suspicious.
But overall, I felt very well entertained during my testing period:
The combat system is fun, and the boss fights are cool staged.
The story turned out to be unexpectedly exciting, even though I criticized it at first
The game is well polished. I hardly noticed any technical issues or bugs
The Russian beta has reinforced my opinion that it will be worth waiting for Lost Ark.
Constant flow of good news from Korea
Another reason for my positive mood is the news we receive from Korea. I have been observing Lost Ark for over 2 years, and at no point has there been a prolonged information silence.
In 2019 alone, the MMORPG received a whole series of major updates:
This steady flow of new content and information is, for me, a sign that the game and the developer are doing well. Lost Ark is growing, getting new content, and more and more new features.
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At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Thus, the news from Korea brings me a certain anticipation when I see what content will eventually come to us. Some of my personal criticisms of Lost Ark will also be addressed, such as the gender lock, which is now gradually being removed.
It shows me that the developers are considering the future of Lost Ark and it increases the hope that it will not end up as a quick “cash grab.”
The wait will be worth it
It’s frustrating that one cannot play this content yet, even though it really itches in the fingers. I completely agree with you on this. But the long wait does not frustrate me and does not make the game any worse.
On the contrary: When I look at the previous development of Lost Ark, I am hopeful that it will be worth it in the end, and we will get a fun MMORPG.
It will have its flaws, corners, and edges, as it cannot be any other way. But it will be fun and worth your time. That’s why I won’t get tired of waiting for Lost Ark, even if Smilegate doesn’t seem to be in a hurry for the release.
In the PlayStation Store, there is currently a “Hidden Gems” sale. MeinMMO presents to you the games that everyone should play at least once. Included is a game that isn’t really a hidden gem, but still worth the look.
What kind of sale is this? The “Hidden Gems” sale has started in the PlayStation Store. There are plenty of games on offer that may not be very well known but are often quite interesting.
We present to you 6 titles that we particularly recommend from this campaign.
How long does the sale last? The sale started on May 6, 2020, and runs until May 21, 2020.
What is Alienation? Alienation is a PS4 exclusive top-down shooter. You take on the role of a mercenary and beat up aliens. The game features a system of various levels and plenty of loot.
Why is the game worth it? Even today, despite its dated graphics, the game remains an entertaining title, especially with friends. Instead of playing alone, you can also dive into the battles with up to four players – a local coop is also possible.
You can choose from one of three classes that have unique abilities. As you progress through the game, you level up these classes. Additionally, you can collect equipment that can be upgraded with other items.
Also included is a drop-in multiplayer mode called “Invasions” where players can join other players’ matches. They can also turn against the host, much like in “Dark Souls.” Your teammates can backstab you if you’re not careful.
What is Brothers: A Tale of Two Sons? It is an action-adventure game. Two brothers travel through a mythologically inspired world to save their father.
Why is the game worth it? The style of control is still unique to this day. You control both brothers simultaneously, each with a stick and a shoulder button of the controller.
The control style is still a unique experience on the PS4, and the combination of gameplay with the soundtrack and the emotional story about the brothers makes it worth playing even today.
What is Magicka 2? Magicka 2 is a chaotic co-op title where you play as a wizard chasing a vampire through a wacky story. The fantasy world called Midgård is heavily inspired by Norse mythology. The graphics are colorful and cheerful.
Why is the game worth it? In Magicka, you combine various types of magic into new spells; if you’re not careful, you might accidentally kill yourself or your teammates because friendly fire is always active here. Want to quickly try out a new spell or cross the energy with an ally? Your creativity is hardly limited, and should a teammate happen to perish, they can be brought back to life with the right spell.
Magicka relies on absurd humor and never takes itself seriously. If you can get into that and appreciate chaotic battles with friends, you’ll feel quite at home in the world of Magicka.
If you prefer less fantasy and more sci-fi and big guns but with a similar sense of humor, then check out our next recommendation, “Helldivers.”
What is Helldivers? Helldivers is a top-down shoot’em up where you blast your way through a science fiction world inspired by aliens and Starship Troopers.
Why is the game worth it? Helldivers is most comparable to Alienation but leans heavily on humor. Players are members of the “Super-Earth,” which is governed by a directed democracy. As Helldivers, you fight aliens that threaten the Super-Earth. The satirical humor offers many jabs.
The battles are chaotic, and friendly fire is enabled, which quickly brings fun and chaos to cooperative fights. Before battles, you can equip yourself with weapons and other items that can be used in the fights.
If you happen to be playing alone and suddenly need help, you can send out a help signal to invite random teammates into your mission.
What is Destiny 2? Destiny 2 is a first-person shooter. It combines aspects of loot, RPG, and social interaction. And the best part is: Destiny 2 costs nothing in its base version.
Why is the game worth it? Currently, Season 10 has started in Destiny 2, where many players are expecting a few surprises. Additionally, the shooter is continuously supplied with fresh content.
You can tackle raids and dungeons cooperatively, and if you find that too boring, you can dive into PvP. Collecting equipment keeps you occupied for a long time.
While Destiny 2 is fundamentally free, if you want to delve deeper into the game, you need the expansion packs. And one of them is currently on sale:
What is Payday 2? Payday 2 is a first-person shooter where you team up with other players to rob banks or other locations. The missions themselves are disjointed, with the focus being on shooter fun.
Why is the game worth it? If you enjoy fun and straightforward action, you should check out Payday 2. It is enjoyable both alone and with friends. Up to four players can embark on heists together and live out their criminal side.
The Crime Wave Edition includes all DLCs, which consist of characters and heists.
What is The Banner Saga? The Banner Saga is a single-player RPG in which you guide a group of people through an interactive story. The game is steeped in Norse mythology and completely avoids known fantasy elements.
Why is the game worth it? The Banner Saga tells a gripping and atmospheric story over three games. The experience is paired with survival gameplay, making the game additionally challenging.
While the story is fundamentally linear, many events are influenced by the player’s decisions. If you choose a certain path at one point in the story, the other will be blocked for you – also a reason to play the game again later. The turn-based battles can be quite challenging, and the trilogy contains the entire story in one package.
Do you want to know which games are currently available for free with PlayStation Plus? MeinMMO presents the PS Plus games for May 2020 and explains whether the games and subscription are worth it.
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite: Battle Royale on May 9th at 3:00 AM a live event took place in the Party Royale mode. This event will be repeated for players who could not participate in the evening at 8 PM. We will reveal what to expect there.
What kind of live event is this? In the new mode “Party Royale”, which was introduced to the game at the end of April, there will be a big party twice on May 9th. The first one already took place at 3:00 AM and the repeat of it will be broadcasted at 8:00 PM. The event lasts for one hour each time.
In this hour, the 3 artists Dillon Francis, Steve Aoki, and deadmau5 will showcase their musical works while you can spam emotes with your character and celebrate a huge party in Fortnite.
What happens at the Party Royale? At this in-game party, you can look forward to an hour of music while you can watch your DJ rock out.
Meanwhile, you will be on the party map, where you can cause all sorts of mischief, but cannot harm other players.
How did the first event go? At the premiere in the morning, many players were live, but not everyone had a smooth party experience. Many users complained on Twitter that they had no sound or that it kept cutting out.
Apparently, some emotes were to blame when used too close to the respective player characters.
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Where can I watch the event afterwards? If you missed the event due to the late hour, you can either watch it in-game again today, on May 9th, at 8 PM, or watch any recording of the party on YouTube.
The Fortnite channel BCC Trolling, for example, has recorded the entire event. Our featured image for this article is from this video:
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What else is happening in Fortnite? In Battle Royale, we are currently approaching Season 3. Some professionals are putting their hopes in Season 3 because there have been several patches and changes recently that they liked.
Fortnite could once again head in a direction that veterans will enjoy.
It is now known that Season 3 will begin on June 4, 2020. However, it is still unclear whether Season 3 will start with a live event. There are some hints that such an event might take place again.
This is an AI-powered translation. Some inaccuracies might exist.
In 2020, Call of Duty is expected to receive a new installment. While not much is known yet, our shooter expert Sven Galitzki is already looking forward to the next CoD shooter. Why – he explains it to you here.
Officially, not much is known about the new Call of Duty 2020. What is certain:
in 2020, the popular shooter series will definitely receive a new installment
Call of Duty 2020 is expected to launch on time in autumn, despite the global impacts and restrictions caused by the coronavirus
So far, CoD 2020 is only defined by leaks and rumors. However, there are also some statements and announcements from Activision and other CoD developers like Treyarch or Infinity Ward, which already give reason to be excited about the next Call of Duty.
Our shooter expert Sven Galitzki shares his 5 reasons why he is already looking forward to Call of Duty 2020 after Modern Warfare in 2019.
The Setting
While there are only leaks so far, they mostly come from reliable sources, like the well-known and reliable CoD leaker TheGamingRevolution or the renowned gaming journalist Jason Schreier.
Recently, however, both TheGamingRevolution and Jason Schreier mentioned that CoD 2020 will likely not be a reboot of Black Ops. The new game is said to be tied to the Black Ops universe and set during the Cold War, specifically in Vietnam – even though it seems it will not carry the Black Ops name. The title “Call of Duty: Vietnam” appears to be in consideration.
All previous leaks and supposed insider information point to a setting during the Cold War around Vietnam – and I am really looking forward to that.
This could finally bring fresh air back into CoD. With Modern Warfare 2019, the current warfare has just been well served, and shooters set during World War II are already getting old for me (and many others).
And the sci-fi setting is pretty stale and didn’t sit well with every CoD fan with its futuristic wall runs and towering exoskeleton jumps. Other games, like Destiny 2, do it much better.
Black Ops 1 is considered by many, including myself, to this day one of the best CoD installments ever – not only because of its down-to-earth gameplay but also due to its cool setting and the accompanying story around the Cold War. And it seems that Activision wants to take this direction with Call of Duty 2020.
After being truly excited about Call of Duty for the first time since 2011 with the new Modern Warfare, I am now hopeful that Call of Duty 2020 will also succeed. If it indeed goes to Vietnam or if a Black Ops reboot occurs, this new CoD would almost certainly be a must-buy for me.
The developers have made tremendous efforts to utilize the new possibilities. The graphics look contemporary and very detailed, the effects are nice, and the animation of characters and weapons is simply great. The sound is excellent. Visually and acoustically, the series has made a significant leap forward.
And this is expected to continue with Call of Duty 2020. Because Infinity Ward, the developers of CoD: Modern Warfare 2019, are also providing this new engine to other CoD developers. It is meant to serve as a basis for the upcoming entries in the “Call of Duty” series. So anyone who found the new Modern Warfare appealing in terms of graphics and sound (like me) can look forward to the upcoming Call of Duty.
Moreover, it will be interesting to see how Call of Duty 2020 will look on the next-gen consoles PS5 and Xbox Series X. The fact that the new installment will also be released for the upcoming console generation is practically as certain as the Amen in church. I’m looking forward to that as well.
These had always caused trouble and outrage in earlier installments. Especially in Black Ops 4, they drove players to the barricades. The entire business model with its microtransactions was seen by many fans as aimed at squeezing as much money from players through loot boxes, as some new weapons were only available this way.
That was one of the main reasons why I quickly put aside Black Ops 4.
Since Modern Warfare, that has been over. The business model and microtransactions in the current CoD installment generally offer only cosmetic items. Everything can be viewed before purchase, there is no luck factor involved anymore. The current system is therefore considered fair by many, and there has been virtually no criticism of it so far.
And this line is likely to continue with Call of Duty 2020. Because Activision and the developers at Treyarch announced that this model is forward-thinking and will be used for future CoD installments.
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Besides the removal of loot boxes, there was another positive development in Modern Warfare 2019 that is also expected to continue in future CoD installments.
With CoD: MW, one moved away from the previously common and paid DLC and Season Pass policy, which brought new content into the game. In Modern Warfare, all new gameplay-relevant content, such as new maps or modes, is now free – for all players on all platforms (except for the temporarily PS4-exclusive survival mode).
Additionally, new content like fresh base weapons for the arsenal will come through the seasons and the associated battle pass. However, this is also designed very fairly and offers all gameplay-relevant rewards through a free reward track available to all players. For €10, one can also purchase access to the paid premium track, which mostly contains new cosmetics.
If CoD 2020 also adopts this system for post-launch content, which can currently be expected, I would be really pleased. Because with this system, the developers and Activision have, in my view, finally found a healthy middle ground for generating additional revenue without making players feel almost cheated.
Even I have already treated myself to cool cosmetics in the shop twice with Modern Warfare, something I wouldn’t have even considered with Black Ops 4 out of anger and defiance.
Warzone Will Continue
What I wished for during Black Ops 4 and the associated Battle Royale mode Blackout is now actually coming true with the successors of Modern Warfare. Call of Duty: Warzone, the in-house Battle Royale of Modern Warfare, is to continue beyond the current CoD installment.
Even the Blackout mode from BlOps 4 I found very appealing and gripping, but the overall package quickly spoiled my fun. With Warzone, the Battle Royale for Modern Warfare has been refined, enhanced with some cool ideas, and is also offered as a free-to-play standalone version.
In general, Warzone does a lot right, primarily brings tremendous fun, and has been one of my absolute favorite pastimes in the current shooter landscape since its release.
And what I am really looking forward to: This is likely to stay that way with upcoming “Call of Duty” titles for the foreseeable future. Because the developers have now rethought their strategy on how to release new content and how to best integrate it. Warzone is expected to take a central role in the “Call of Duty” franchise and become a constant that connects the numerous sub-series – even in future releases.
While it is not known exactly how this will look, the most likely and plausible theory is that each major release in the series will bring a new massive map for Warzone – featuring its own iconic locations, weapons, characters, and twists for each respective series.
I, for one, am very pleased that I will no longer have to prepare for a completely new Battle Royale every year or worry about whether a Battle Royale will come at all. With Warzone, I have found my absolute BR favorite and I am glad that it will remain with me in the coming years and also on the new consoles.
Amazon’s new shooter Crucible will feature 10 unique heroes at launch. To get you ready for what’s coming, the developers have already introduced 4 of the 10 characters and their skills in the video.
Here you can see what exactly is happening in Crucible.
In Crucible, you fight as one of 10 quirky heroes with your own weapons and skills against each other, but also against the environment. There are gameplay modes where you hunt down nasty aliens for resources and defend against your fellow players.
Crucible releases on May 20. So you already know which heroes exist, the developers have introduced 4 of them.
The first 4 heroes of Crucible
Which heroes are there? So far, the following four heroes have been introduced:
Earl, a big, cozy guy who fights with a heavy cannon
Ajonah, a fishy sharpshooter
Captain Mendoza, a rather boring generic soldier type
Bugg, a cute little robot who loves plants
More heroes will likely be introduced gradually leading up to the release by Amazon. Here we at MeinMMO have presented the known characters in detail so far.
Earl, the Space Trucker
This is Earl: Earl is a kind-hearted, big guy. The alien in overalls and a cap is actually a kind of space trucker. But when trouble arises, he pulls out his big quad cannon named “Misty.” According to the video, it was named after his wife, a really sweet person.
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These are the skills: Earl is a kind of tank who can also deal decent damage. His skills are:
Earl can fire a particularly strong, explosive salvo from his weapon
He can also block and knock back projectiles and enemies
With a rocket boost on the weapon, Earl can zip around quickly
When he is injured, he can chug a can of beer to heal himself
Play Earl if you like:
playing a tank who can take a lot of damage and heal himself
shooting with big weapons
the cheerful space trucker vibe and enjoyed playing Montana in Battleborn
Ajonah, the Slippery Sharpshooter
This is Ajonah: She is a mysterious and deadly raider from an aquatic world. Therefore, Ajonah is also a fish creature with fins. However, she seems to feel just as comfortable on land. In battle, she relies on precise and deadly shots from her harpoon.
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These are the skills: Ajonah is clearly a sniper, and these are her abilities:
She can aim exceptionally well and hit distant enemies precisely
Ajonah can quickly navigate terrain using a grappling hook and reach remote locations
As another skill, she can deploy flying mines and injure and hinder enemies
She can also create a protective dome that shields her and her team
Play Ajonah if you like:
fighting from a distance
found the gameplay of Widowmaker in Overwatch cool
like to protect your team while sniping
Captain Mendoza, the Tough Soldier
This is Captain Mendoza: Captain Mendoza is from the “Unity,” a military organization. He was practically in service forever and was even demoted once for punching a superior. He is the typical soldier type who shoots with a pulse rifle (there are many of them, but this one belongs to him) and appeals to all players who enjoy straightforward shooter action.
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These are the skills: Mendoza is an all-rounder. His skills are:
Mendoza is always where he is needed because he can sprint quickly
You can target and shoot accurately as Mendoza
He can build cover anywhere and heal himself with a medkit
He can also throw flashbangs
Play Mendoza if you like:
prefer straightforward soldier types like Soldier 76 (Overwatch), Oscar Mike (Battleborn), or Viktor (Paladins)
play tactically
appreciate self-healing
Bugg, the Lovable Bot
This is Bugg: He is a botanical robot used for terraforming. He is super cute and friendly. Also, he has perhaps the cutest weapon in the game: a spray bottle filled with fertilizer. With it, he can deal some damage, but mainly cultivate nasty killer plants.
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These are the skills: Bugg is mainly a supporter with little firepower. His skills are:
Bugg can make long jumps with his thrusters
He can plant seeds and spray them with fertilizer to grow. The fully grown plants are then a type of mine and defense tower in one. Particularly nasty is that you can’t always see them right away in the colorful botany of the maps.
He can release poisonous gases to deal AoE damage
Bugg can also give shields to himself and all allies in the area (including plants)
Play Bugg if you like:
embodying a useful supporter.
want to hide nasty traps with killer plants
want to represent one of the cutest characters in the game
Conclusion – This hero I would play
This is what Jürgen Horn would like to play:I love the cool optics and the quirky heroes in Crucible. Of the characters introduced so far, I am most drawn to the big Earl. I like tanks and big guns. And somehow I find the space trucker likable. But Bugg is also high on my list because of his cuteness.
This is an AI-powered translation. Some inaccuracies might exist.
Moreover, the combination of 4-star weak foot and skill moves is a strong argument for the base card of the Argentine.
Is the card still worth it? Messi competes especially with his 9 special cards in FUT 20. However, his standard card is still very strong and should cause a stir in many teams. He is fast, great at dribbling, and reliable in finishing. So if you are looking for a strong card for the right wing, you can safely choose Gold Messi.
Only his own special cards are better here, but they are also significantly more expensive.
Neymar (92) – 440,000 coins
This is how strong Neymar is: Neymar is pretty much the best option you can have on the left wing in FUT 20. He is extremely fast, has outstanding dribbling values, and is also quite strong in finishing and passing values.
What makes him one of the best players in general, however, is the 5-star combination of skill moves and weak foot. Few players can offer that.
Is the card still worth it? Neymar’s Gold card only faces competition from a few cards like the FUT-Birthday card of Douglas Costa (89), which also boasts 5-star skills and weak foot and is additionally 100,000 coins cheaper.
Nevertheless, Gold Neymar is a very good investment, currently still worth the price of about 500,000 coins.
Kylian Mbappe – 290,000 coins
This is how strong Mbappe is: Kylian Mbappe is one of the most popular strikers in FUT 20. He has everything a strong striker in FIFA 20 needs: He is super fast, has fantastic dribbling stats, and good shooting values. Only his passing values leave something to be desired.
Is the card still worth it? Due to his almost unbeatable speed and his 5-star skill moves, there is hardly any equal competition in the striker position in this price segment. Therefore, Mbappe with his strong 89 card is still a very strong option for the attack at the current time in FIFA 20.
Conclusion: In general, it can be said that most Gold cards of the top stars are still very strong in the endgame of FIFA 20. Of course, the special versions of these cards are a bit stronger, but that doesn’t make the Gold cards bad. They still offer top performance and have even become reasonably affordable.
But what makes Ronaldo’s Gold card so special are his 5-star skill moves and 4-star weak foot. Not many strikers can offer this combination, especially not in conjunction with the other top values.
Is the card still worth it? If you look at the competition for Ronaldo in the same price segment, there aren’t too many options. Only Headliners-Mertens or the Icon Moments card of Laudrup offer similar, but not quite as strong stats for a lower price.
So Ronaldo is still an absolutely fantastic card as an endgame striker, ensuring a lot of goals and improving any team. So if you have the necessary coins and Ronaldo fits into your team, you definitely can’t go wrong with a purchase.
Lionel Messi (94) – 420,000 coins
This is how strong Messi is: Lionel Messi had the strongest card in the game at the beginning of FIFA 20 with an overall rating of 94, and it’s still quite strong today. He has almost perfect dribbling and passing values. His shooting is also very strong.
Moreover, the combination of 4-star weak foot and skill moves is a strong argument for the base card of the Argentine.
Is the card still worth it? Messi competes especially with his 9 special cards in FUT 20. However, his standard card is still very strong and should cause a stir in many teams. He is fast, great at dribbling, and reliable in finishing. So if you are looking for a strong card for the right wing, you can safely choose Gold Messi.
Only his own special cards are better here, but they are also significantly more expensive.
Neymar (92) – 440,000 coins
This is how strong Neymar is: Neymar is pretty much the best option you can have on the left wing in FUT 20. He is extremely fast, has outstanding dribbling values, and is also quite strong in finishing and passing values.
What makes him one of the best players in general, however, is the 5-star combination of skill moves and weak foot. Few players can offer that.
Is the card still worth it? Neymar’s Gold card only faces competition from a few cards like the FUT-Birthday card of Douglas Costa (89), which also boasts 5-star skills and weak foot and is additionally 100,000 coins cheaper.
Nevertheless, Gold Neymar is a very good investment, currently still worth the price of about 500,000 coins.
Kylian Mbappe – 290,000 coins
This is how strong Mbappe is: Kylian Mbappe is one of the most popular strikers in FUT 20. He has everything a strong striker in FIFA 20 needs: He is super fast, has fantastic dribbling stats, and good shooting values. Only his passing values leave something to be desired.
Is the card still worth it? Due to his almost unbeatable speed and his 5-star skill moves, there is hardly any equal competition in the striker position in this price segment. Therefore, Mbappe with his strong 89 card is still a very strong option for the attack at the current time in FIFA 20.
Conclusion: In general, it can be said that most Gold cards of the top stars are still very strong in the endgame of FIFA 20. Of course, the special versions of these cards are a bit stronger, but that doesn’t make the Gold cards bad. They still offer top performance and have even become reasonably affordable.
Currently, the prices of the Gold cards of Ronaldo, Messi, Neymar, and other top stars in FIFA 20 are lower than ever. But are the cards still worth it for your team?
At the beginning of FUT 20, the Gold cards of Ronaldo (93) and others were the biggest thing you could get in a pack. This was reflected in their prices. Until December, a Cristiano Ronaldo always cost over a million coins, starting with a value of 1.8 million.
That has drastically changed now. Ronaldo is currently available for just under 400,000 coins (PS4). You can get Messi (94) for a similar price (about 420,000 coins).
This means almost every FUT player can now afford or save for a top star. But are the Gold cards still worth it? After all, there are now numerous special cards with similar or even better stats.
These stars are now much cheaper: Not only with Ronaldo and Messi has the price decline been observed. These top cards are also relatively cheap to get:
Ronaldo (93) – 400,000 coins
Messi (94) – 420,000 coins
Neymar (92) – 440,000 coins
Mbappe (89) – 290,000 coins
How strong are the Gold cards of the stars now?
Should you purchase? Since the cards worth several hundred thousand coins are still not absolute bargains, the purchase should be well thought out. After all, there are now special cards with similar values that are sometimes even a bit cheaper.
Cristiano Ronaldo (93) – 400,000 coins
This is how strong Ronaldo is: Cristiano Ronaldo (93) received the second strongest Gold card behind Messi (94) at the start of FIFA 20 and with a rating of 93, he is still one of the best strikers in FUT 20. His very good speed, strong dribbling values, and flawless shooting stats make him particularly strong.
But what makes Ronaldo’s Gold card so special are his 5-star skill moves and 4-star weak foot. Not many strikers can offer this combination, especially not in conjunction with the other top values.
Is the card still worth it? If you look at the competition for Ronaldo in the same price segment, there aren’t too many options. Only Headliners-Mertens or the Icon Moments card of Laudrup offer similar, but not quite as strong stats for a lower price.
So Ronaldo is still an absolutely fantastic card as an endgame striker, ensuring a lot of goals and improving any team. So if you have the necessary coins and Ronaldo fits into your team, you definitely can’t go wrong with a purchase.
Lionel Messi (94) – 420,000 coins
This is how strong Messi is: Lionel Messi had the strongest card in the game at the beginning of FIFA 20 with an overall rating of 94, and it’s still quite strong today. He has almost perfect dribbling and passing values. His shooting is also very strong.
Moreover, the combination of 4-star weak foot and skill moves is a strong argument for the base card of the Argentine.
Is the card still worth it? Messi competes especially with his 9 special cards in FUT 20. However, his standard card is still very strong and should cause a stir in many teams. He is fast, great at dribbling, and reliable in finishing. So if you are looking for a strong card for the right wing, you can safely choose Gold Messi.
Only his own special cards are better here, but they are also significantly more expensive.
Neymar (92) – 440,000 coins
This is how strong Neymar is: Neymar is pretty much the best option you can have on the left wing in FUT 20. He is extremely fast, has outstanding dribbling values, and is also quite strong in finishing and passing values.
What makes him one of the best players in general, however, is the 5-star combination of skill moves and weak foot. Few players can offer that.
Is the card still worth it? Neymar’s Gold card only faces competition from a few cards like the FUT-Birthday card of Douglas Costa (89), which also boasts 5-star skills and weak foot and is additionally 100,000 coins cheaper.
Nevertheless, Gold Neymar is a very good investment, currently still worth the price of about 500,000 coins.
Kylian Mbappe – 290,000 coins
This is how strong Mbappe is: Kylian Mbappe is one of the most popular strikers in FUT 20. He has everything a strong striker in FIFA 20 needs: He is super fast, has fantastic dribbling stats, and good shooting values. Only his passing values leave something to be desired.
Is the card still worth it? Due to his almost unbeatable speed and his 5-star skill moves, there is hardly any equal competition in the striker position in this price segment. Therefore, Mbappe with his strong 89 card is still a very strong option for the attack at the current time in FIFA 20.
Conclusion: In general, it can be said that most Gold cards of the top stars are still very strong in the endgame of FIFA 20. Of course, the special versions of these cards are a bit stronger, but that doesn’t make the Gold cards bad. They still offer top performance and have even become reasonably affordable.
This is an AI-powered translation. Some inaccuracies might exist.
While many hack and slash fans are currently waiting for information and the release of Diablo 4, a promising competitor is flying under the radar: Magic: Legends. MyMMO author Benedict Grothaus is sure: You are missing out.
Big ARPG blockbusters like Diablo 4 and Path of Exile 2 are certainly highlights that genre fans are eagerly anticipating. Even I, someone who isn’t deeply involved in theorycrafting the best builds or the race for the highest Greater Rift, am quite looking forward to the new titles.
Especially Diablo 4 is a game that, in my opinion, cannot come soon enough. The Diablo series has always had a special place in my heart. The dark atmosphere and storytelling are simply unique. Diablo 4 will even be really brutal with beheadings and flaming enemies. Finally some morbid fun again.
Even the new head of Diablo 4 finds the artworks creepy, calling them “nightmare fuel”. That’s exactly what I’m excited about! I don’t know much about Diablo 4 yet, but I’m already sure it will be really great.
However, it will still take a while until we can play Diablo 4 for the first time. A release in 2021 is possible, but by no means guaranteed. And so far, Blizzard has been quite tight-lipped about information.
Amid all the buzz around Diablo 4 and also the temporary mobile solution Diablo Immortal, there is indeed an ARPG that I personally believe could become real competition: Magic: Legends. I’m looking forward to the title even a little more.
Magic: Legends – a competitor for Diablo 4?
What is Magic: Legends? Magic: Legends is an action RPG from publisher Perfect World (Torchlight II, Remnant, Star Trek Online) set in the world of the legendary card game Magic: The Gathering.
Magic: Legends was originally supposed to be a full-fledged MMORPG, but the decision was ultimately made for a different genre. I don’t find that bad; better a really good ARPG than a half-hearted MMORPG, even though developer Cryptic Studios has already shown with Star Trek Online that they can definitely do it.
Nonetheless, I think that Magic: Legends could be really successful as a hack and slash because it approaches the genre quite differently than its competitors. And it really feels like Magic, just somehow in Diablo.
Interesting and unique features
What makes Magic: Legends so good? At PAX East 2020 in Boston, I was able to play Magic: Legends and already believed that it would be competition for Diablo 4. Among other things, the unique features are the reason:
the builds consist of card decks that are drawn in random order, determining the available skills
this leads to the classes being played with completely different decks and supported with special abilities
the decks themselves determine how I play – attack spells, summons, or control spells? Everything is included
With the “Mindmage,” you can create particularly cool control decks.
All of this leads to Magic: Legends feeling like I’m playing with my Magic deck in an ARPG. The different cards and colors offer dozens of possibilities to express myself and create my own “class.”
This is what the first gameplay looks like: I unfortunately haven’t been able to record my own gameplay yet. However, there are about 30 minutes of gameplay in an official developer video that we have embedded here for you:
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What about multiplayer? Magic: Legends will be playable in co-op with up to three players and offer social hubs, somewhat similar to Path of Exile. However, it will not be a full-fledged MMO.
PC, PS5, Xbox Series X? Release information
For which platforms is Magic: Legends being released? So far, Magic: Legends has been announced for PC, PlayStation 4, and Xbox One. In the interview, Principal Lead Designer Adam Hetenyi unfortunately could not provide any information about a release for the next-gen consoles PlayStation 5 and Xbox Series X. So far, there is no information on that either.
When is it coming?A release for PC is set to come in 2020. However, it might be delayed somewhat due to the current corona crisis. Cryptic Studios assures that the safety of employees and their families is currently the top priority. Development on Magic: Legends will continue for as long as needed, but there are currently no reports of delays.
The release for PS4 and Xbox One is not until 2021. There will be a beta before that. You can find information about it in our collection article:
With the details above, I wanted to briefly outline what makes Magic: Legends so special for me. My tip is because of a particular advantage it has over Diablo 4: It is the absolute “underdog.”
At the moment, hardly anyone expects much from Magic: Legends and many fans of the genre probably don’t even have it on their radar. But that’s the point: because you pay so little attention to it, it could really surprise you positively at release.
With Diablo 4, I’m sure it will be a huge hit, as long as no massive mistakes are made. However, Magic: Legends can’t go wrong. Hits like the newly released Wolcen: Lords of Mayhem show that the genre has great potential.
The hit Wolcen shows that players are eager for a new ARPG. Magic: Legends could benefit from that.
In the best case, it will be a success story like Path of Exile was at the time. In the worst case, it will be a niche game for core fans, Magic enthusiasts, and hack and slash freaks seeking variety.
Currently, a competition is running in Destiny 2, but the Titans have already secured a podium spot before the end of the event. Why was there no excitement, and what do players wish for their Olympics?
Where have Titans won already? Until May 12, the Guardian Games are taking place in Destiny 2. During the event with strong Olympic ties, players are not fighting against nasty aliens, but should show which of the three character classes has the say.
It is likely that Titans have the say during the competition. They are currently on an 18-day winning streak, which mathematically secures them the victory. Therefore, the award ceremony is basically just a formality.
Unfortunately, the overwhelming dominance and early victory have shown what went wrong with the Guardian Games.
The situation before the event: When the Guardian Games were announced, players feared the lack of excitement for the first time. However, the reason was not the current expected winners but the Hunters. Hunters are the most popular class in the Destiny universe and outnumber Warlocks and Titans.
That’s why there’s no excitement: From the second competition day onwards, the Titan, who was actually considered an underdog, dominated the Guardian Games. Allegations of cheating arose within the community. Bungie was able to clarify the situation and legitimized the Titan’s winning streak.
The last event week was kicked off with double points. And Bungie encouraged the Hunters and Warlocks (via Twitter). In this way, some excitement was supposed to arise in the end.
However, the situation remains the same every day:
The Titans’ lead is a constant in the Guardian Games
Instead of exciting competitions, the same old routine greeted players every day. Thus, exactly what players expected before the event happened, just with a different class in charge.
This is what players would have liked to see: The community agrees that the Guardian Games as a concept is a strong idea. Many Guardians feel very committed to their class or have a beloved main even with three characters. However, the implementation of the event lacked the competitive spirit despite cool medals and laurels.
These ideas are expressed by players:
Participate with only one class – this would underline the belonging
Less focus on the same old bounties
Special event playlists were missing – PvP matches where teams consist of only one class or even “4vs.4vs.4” variants (instead of the regular 6vs.6) would be conceivable
After the one-time exotic reward there was no motivation to continue – rare upgrade materials for each gold medal would be an option
The focus during the Guardian Games was too much on quickly completing as many bounties as possible. Other approaches for friendly rivalry among the classes would have been much better.
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Even a rule change in the final week cannot bring excitement
Bungie shows understanding: Even during the Guardian Games, Bungie revealed some insights and published, for example, statistics and explained the questioned medal weighting very transparently. Additionally, the Destiny developer promised to move away from bounty grinding in future events.
Also, in the TwAB from April 7 (via Bungie), it was stated that they take the community’s suggestions to heart and: “We have seen some suggestions on how the Guardian Games could have scored beyond laurels and medals.”
In this context, Bungie awarded a community video that shows a funny and creative version of the Guardian Games as the coveted “Movie of the Week”. In the clip, the famous Destiny storyteller MyNameIsByf acts as the commentator of the competition, but watch the video here yourself:
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The video shows what potential lies in the Guardian Games
How have you liked the Guardian Games so far and what ideas do you have to make the event even more competitive in the future? Do you grant the Titans their overwhelming victory?
In Valorant there is a new insider tip among the weapons used in anti-eco rounds and save rounds. The Ares machine gun is currently very popular among professionals. Find out here why the Ares is so great when money is tight.
What is special about the Ares? In the Beta of Valorant, heavy weapons are quite useful, even the “smaller” machine gun Ares. The weapon showed its full potential in the T1 Valorant Invitational tournament on April 16, 2020. There, the pros used the MG excellently in rounds where they had to save or play in an anti-eco round. These are rounds where the opponent buys nothing or very little, so you have an advantage with a little more investment.
Previously, the SMG Spectre or the small assault rifle Bulldog were the favorites in such rounds. But here you will learn why the Ares is the better choice for cost-conscious players in both cases.
The Ares also has its firm place in our Valorant tier list:
The stats of the Ares: Here are the characteristics of the Ares at a glance:
Cost:
1,700
Magazine:
50
Wall Penetration:
High
Rate of Fire:
10 – 13 shots/second
Damage 0 – 30 meters (Body/Head/Leg):
30/72/25
Damage 30 – 50 meters (Body/Head/Leg):
28/67/23
Primary Fire Mode:
Fully Automatic
Secondary Fire Mode:
Zoom Mode
What makes the Ares special? The Ares is a lightweight MG with a large magazine, high rate of fire, and decent damage. The weapon is solidly average in its category.
Pro
Good wall penetration
High fire rate
Large magazine
Contra
Difficult to control
Erratic deviation pattern
No fatal headshots
The Ares fires quickly and penetrates walls well. However, its damage is somewhat weak. You cannot perform instant fatal headshots, and at distances starting from 30 meters, the damage decreases further.
You definitely need at least 4 body shots to kill an unarmored opponent. 2 headshots kill unprotected and lightly armored opponents, and with 3 headshots, any opponent is down.
What to watch out for: The deviation pattern (spray pattern) of the Ares is quite wild. The weapon sprays its bullets in a chaotic pattern when you fire from the hip. The shots escalate further upward and spread out more.
https://youtu.be/Fs8u9BQJ2_E?t=860
Here you can see the spray pattern of the Ares from minute 14:20.
However, when you aim in the alternative fire mode, the pattern becomes much tighter. It works even better if you kneel, which may not be feasible in every situation. But if you aim properly, the Ares should perform well at medium and even long distances.
Keep in mind: The longer you shoot with the Ares – and the thick 50-round magazine encourages this – the less accurate and wilder your spray becomes. So, shoot in small bursts of about 5 rounds. This way, you can also take down heavily armored opponents with body shots. If the opponent is relatively close or comes as a horde, then feel free to unload!
Why the Ares is superior to other cheap weapons: Comparing the Ares to the two other affordable top weapons, the Spectre and the Bulldog, you quickly see the advantages of the MG:
The Ares has more ammunition with 50 shots than the competition – Bulldog (24 shots) and Spectre (30 shots)
The Ares fires faster. It can shoot up to 13 shots per second, while the Bulldog maxes out at 9.15. The Spectre has about the same rate of fire.
The Ares does somewhat less damage than the Bulldog, but more than the Spectre. Together with the higher rate of fire, the Ares is overall superior here unless you are hitting many headshots with the Bulldog.
The Ares has high wall penetration, while the competition can only penetrate through medium walls at maximum. Opponents in cover have a problem against the Ares.
With its price of only 1,700 credits, the Ares is much cheaper than the Bulldog at 2,100 credits and only 100 credits more expensive than the Spectre. So, if you want the ultimate value-for-money gun, you can confidently grab it when money is tight, but you still want a solid weapon from the shop.
However, once you have enough money again, you should ideally buy an assault rifle. These weapons are still the kings of the battlefield due to their usefulness and deadly headshots. Especially the Phantom and Vandal are the top choice here.
This is an AI-powered translation. Some inaccuracies might exist.
How about you? Do you have the platinum trophy and all the other achievements from the DLCs? Let us know in the comments!
If you have had enough of your trophy hunting on the PS4, you can easily switch platforms now. However, for all who want to stay in the game, the tips hopefully help to earn their last trophies.
How about you? Do you have the platinum trophy and all the other achievements from the DLCs? Let us know in the comments!
The Elder Scrolls Online (ESO) has some trophies on the PS4 that you can snag. We from MeinMMO will show you the 4 rarest of them and how to get them in our guide.
In total, there are 125 trophies for ESO on the PS4, and with each addon, there are more. The latest expansion Greymoor will certainly have a few of them in store for you again.
What does our guide include? We from MeinMMO present you here the 4 rarest trophies and show some tips in a guide on how you can get your hands on them.
Included is a trophy from the base game that still only a few have after so many years. Additionally, three from the addons, which therefore do not count towards the Platinum trophy.
Only individual achievements are considered here. Trophies that require you to complete multiple things are excluded. For example, those that demand all achievements from a certain faction.
You need a well-functioning team for some trophies
The Rarest Trophies Without Platinum
The trophies that are hardest to get on the PS4 aside from Platinum usually lead you into dungeons. For that, it’s best to have a good group. You can also achieve many trophies if you prefer to tackle the dungeons in ESO solo. Just give it a try.
One of the 4 trophies leads you to the battlefield of the Alliance War. These are the 4 rarest trophies that players can earn on the PS4. The percentages were checked on May 4th via the website exophase.com.
0.14% – Keep a Cool Foot (Bronze)
Defeat Mathgamain, Caillaoife, Steinherz, Galchobhar, Gherig Bullenblut and his servants, and the Bloodwell Amalgam, without stepping in molten Nirncrux even once, flowing through the Bloodwell Forge (Veteran).
0.15% – Bloodbath (Bronze)
Defeat Dungeon Master Melitus in the Moonhunter Keep without taking damage from his bloody geysers.
0.26% – Clumsy Help (Silver)
Defeat Archivist Ernarde in the Moonhunter Keep without killing the first clumsy werewolf.
0.53% – Emperor! (Gold)
Dominate the battlefield of the Alliance War and become the Emperor of Tamriel. May you reign for a long time!
Trophy Guide – Guide Helps in Collecting Trophies
Let it be said that here are presented 4 very tricky trophies that you can’t just grab easily. You need skill, luck, or a very good group, sometimes even all of them together.
However, we from MeinMMO want to give you a few tips on how to get the trophies more easily.
Trophy “Keep a Cool Foot”
What makes this trophy? We are here in the “Horns of the Reach” addon. To be precise, in the dungeon “Bloodwell Forge” in Veteran mode.
Your movement is required here, as you must manage to clear all bosses and their trash without anyone stepping into molten Nirncrux. This is actually a red rock that is often ground into powder to manufacture potions or elixirs.
In the Bloodwell Forge, many Nirncrux lava rivers await you
In the Bloodwell Forge, you encounter it in molten form everywhere. The further you progress, the worse it seems to get. Moreover, you also regularly get it from the bosses.
What tips help to earn the trophy? Besides a decent portion of luck, you can also contribute a bit to this trophy:
Pay attention to your movement; every move needs to count for this trophy, even if you are just walking to the next monster.
Always keep an eye on your surroundings. You don’t want to be caught when you least expect it.
Go into the dungeon with a good group. Preferably a well-rehearsed guild team. After all, we are in the more difficult Veteran mode, and the dungeon must be fully contested.
You should use voice chat. This allows you to make announcements and give tips to other players.
If you get caught by the Nirncrux, it’s best to reset the dungeon and start over from the beginning.
Trophy “Bloodbath”
What makes this trophy? For this trophy, you need to be in the dungeon “Moonhunter Keep.” It is part of the “Wolfhunter” addon. The normal mode is sufficient; you do not need veteran difficulty.
You can get the achievement right at the first boss. This boss is named Dungeon Master Melitus and regularly spawns bloody geysers. These are areas on the ground that you must urgently avoid or step out of immediately.
Melitus is the first boss you encounter in the Moonhunter Keep
What tips help to earn the trophy? The boss itself doesn’t hold out much; it’s more about your movement:
You must immediately run out of the areas. Stay in motion afterward, as he spawns multiple geysers.
Avoid the areas that are coming toward you. So always stay focused.
Keep an eye on your surroundings.
Warn your teammates via voice chat if areas are coming.
Take a good team with you. The boss doesn’t hold much out, and if he dies faster, you have to worry about fewer geysers.
As this is the first boss, restarting the instance is quick. So if you step into a geyser, just quickly restart.
Trophy “Clumsy Help”
What makes this trophy? We are back in the addon “Wolfhunter” and in the dungeon “Moonhunter Keep”. This time in normal mode at the fourth boss. You do not have to earn this trophy in veteran mode.
The boss is named “Archivist Ernarde” and spawns various adds at 100%. One of them transforms into a werewolf, which you must keep alive until the end of the fight.
In the Moonhunter Keep, you will encounter many different kinds of wolves
What tips help to earn the trophy? Here are various strategies that can help you to victory:
The tank can pull the add into a corner, and the rest of the group focuses on the boss.
Of course, good damage is advantageous for that.
Sometimes it helps not to spot the add, as it then gets less power-up. Those who want to play it safe with tanking should do this.
If your tank cannot hold the add long enough, you can also try kiting. Lead the monster a bit further step by step. But watch out for your teammates’ areas so you don’t lose aggro.
Your tank should also get healing from time to time if it gets too tight.
Trophy “Emperor!”
What makes this trophy? Even though this trophy has been reached by 0.53% more players than the other three, it is still probably the most difficult.
In “Emperor!” you must be at the top during an alliance war in Cyrodiil in PvP. Furthermore, your team must take all six castles. If that is the case, you will become the Emperor. Then it doesn’t matter how long the alliance war lasts.
To become Emperor in ESO, you must compete with other players in PvP
This is quite a bit dependent on luck. Additionally, you need a capable team, as your performance alone is not enough. If you do not capture all castles, there will be no Emperor for you.
What tips help to earn the trophy? However, you can enhance your luck with several things:
Defeat opponents, heal other players as much as possible, collect experience points, and so forth. Everything you achieve in Cyrodiil counts towards your score for the leaderboard.
Get a buff that increases your score gain by 20%. You can get it from bosses in dungeons in Cyrodiil.
Regularly check if you are currently leading in the leaderboard.
Join a guild that pursues the same goal, namely to become Emperor as well.
Sounds silly, but play in the alliance war as often as you can. Maybe you will hit a lucky shot for this trophy.
Otherwise, you can create a new character for this trophy. Then go into a campaign at level 10, where there is often less competition than at level 50.
If you have had enough of your trophy hunting on the PS4, you can easily switch platforms now. However, for all who want to stay in the game, the tips hopefully help to earn their last trophies.
How about you? Do you have the platinum trophy and all the other achievements from the DLCs? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Amazon’s new MMO New World will be released in August. Information about the large PvP battles raises the question of whether solo players will also have fun with it. We are looking into this.
Based on impressions, there are now discussions about whether solo players can actually experience the epic sieges. Because participating could prove to be difficult, at least some users on Reddit think so.
However, they only focus on statements from the developers in videos or blog posts. There are no exact details since New World is currently in development and will only be released in August 2020. At this point, we still do not know how the release version will ultimately look and what features it will have.
For solo players, it is still an important question whether they can experience the siege battles alone. We have summarized the current sentiment on this.
Guild Leaders Determine Participants in the Siege
How do sieges work? The process of fortress battles was explained in detail in the blog post. Notably, the leader of the company controlling the fortress can decide alone who participates in the battle:
A company (guild) declares war on another.
The defenders set the date and time for the war.
All players, regardless of whether they belong to the company or not, can sign up for the battle at the notice board.
The governor of a company, that is, the leader of a guild, decides which of the 50 registered players will participate in the battle.
Players from the third faction, which is not actually involved in the war, can also register for participation.
This sounds at first like in other online games, where the guild or raid leader assembles the respective raid and decides who can join. But unlike in World of Warcraft, there is no raid finder for solo players here.
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The large PvP battles are the centerpiece of New World. But solo players also have things to do.
What some players fear: The reddit user OstensiblyChicken writes in a thread that hardly any solo player will ever witness the large PvP battles in the game. He cites the following reasons:
That battles only take place at most every 4 days at a fort.
That the governor will most likely select the 50 best players, as well as notably more members of his guild from the registrants.
This could lead to players who do not want to join a guild and thus can hardly make a name for themselves with the governors being excluded.
In the thread, some users agree with these fears. They see too much power in the hands of a single player.
What do the counterarguments say? However, other users do not share these concerns. The Common-Scientist points out that there is more than just one fortress in New World, and players could disperse accordingly.
There is a chance that a guild that does not reach the full 50 members may depend on the help of solo players.
The user Talyonn, on the other hand, sees many advantages in the system:
If you really want to participate in such a battle, then you join a guild. If you’re just there to try out a siege and disappear after the first death to chop trees and let others assemble the battle, then you shouldn’t participate […].
It’s a harsh system, but it rewards the involved players and serves as a goal for casual players at the same time. It is not difficult to participate in such events if you really want to.
As defenders, you also have control over the cannons
These generally run similar to the PvP sieges, but have special rules that make it easier for solo players:
The governor of the defending guild can only select 10 players for the invasion. The other 40 will be randomly drawn from all other registrants.
In the siege, you must then fight 8 waves of PvE opponents, defend your fortress, and in the end, you will receive great rewards.
In the invasions, 8 waves of monsters attack the fortress
What else is there to do? The game world of New World also offers solo players some additional tasks through which you can farm equipment and prepare for the endgame:
Complete quests to level up your hero.
Explore the game world to discover rare resources.
Also the arenas to fight difficult bosses are part of the PvE content. However, these are intended as a group activity. For solo players, it should currently be difficult to win in arenas.
Currently, New World is still in an alpha phase, under an NDA. How everything will unfold in detail and whether the fears are justified will likely show only with the start of the beta, planned for July 2020.
This is an AI-powered translation. Some inaccuracies might exist.
Those who use virtual reality know that it can make you really nauseous. Now, Sony has presented a patent that could solve this problem on the PS4 and PS5.MeinMMO explains how the patent is supposed to work.
What is this patent about? The patent was published on Patentscope.wipo. It is designed to prevent virtual reality users from feeling ill while using a VR headset.
However, since it is a patent, it is still unclear whether and when the patent will be implemented into a product.
This is VR Motion Sickness: The German Medical Journal explains that the balance organs are responsible for perception. As soon as they cannot identify the body’s movement and position in space, the body reacts negatively, causing the user to feel ill. The introduced patent aims to remedy this.
What is included in the patent? The core of the patent is a system for reducing VR sickness (“VR sickness reduction system”):
The central element is a display (shown in the image as No. 38) that the wearer carries directly in front of their eyes. The display is designed to accurately capture the movements and gaze of the wearer.
The PlayStation then controls what the wearer can see.
Additionally, a vibration system is built into the headset, which can also be controlled by the PlayStation.
PS4 and PS5: How VR sickness should be limited
The vibration motor is supposed to provide vibrations at particularly low frequencies to counterbalance fluctuations and sensory distortions.
This is intended to make it easier for the brain to better assess its own position in space.
Low frequencies usually generate vibrations in the body and also set the eardrum in motion, which in turn directly affects the body. And in the ear is part of the human balance sense.
How this works in practice is still unknown, as it is currently just a patent.
So far, we do not know any design of the PS5. We have selected the top 5 designs for the PS5 and are presenting them to you.
PS5 Release – Are there any more patents?
Sony has already filed several patents related to the PlayStation:
Do you want to learn more about the PlayStation 5? Then check out our overview. Here we have summarized all the important information about the PS5 for you. This includes features such as the new controller or possible backward compatibility.
This is an AI-powered translation. Some inaccuracies might exist.
The survival MMO Population Zero had a rocky start in Early Access on Steam. Technical issues and missing features led to many negative reviews. However, the problems are set to be addressed, as the new roadmap reveals.
In Population Zero, interaction between players plays a crucial role. However, many “social features” were missing at launch.
All areas of the game will be adjusted in May
What has changed since release? On May 6 and May 8, small patches were released with the following changes:
Through the Steam interface, players can now join friends on their server, even if the actual server limit has been reached or they are at different levels.
Some tutorial quests have been expanded.
Adjustments have been made to the UI.
Numerous bugs have been fixed.
The German localization has been adjusted.
In addition, a roadmap for May has been published. It provides insight into changes that will follow in the next 3 weeks.
What changes are still planned for May? Throughout the month, the developers of Enplex plan adjustments to almost every area of the game:
Optimizations for frame rate will be implemented in each upcoming update.
Adjustments to the progression system, crafting system, movement system, and tech trees are planned.
The behavior and difficulty of mobs will be adjusted.
The missing key mappings are set to be added on May 21.
The animations of player characters are to be improved.
The update on May 28 will introduce an interface for playing with friends.
The roadmap for Population Zero in May.
Are these adjustments enough? The planned changes to Population Zero address the areas that are currently heavily criticized on Steam. If the developers implement all planned adjustments, Population Zero could be in a significantly better state by the end of May.
Additionally, the roadmap for June with further adjustments is expected to be released shortly. Afterwards, an overview of the plans for the entire year 2020 will follow.
In the RP of World of Warcraft, you can do a lot wrong. This starts with the character description. The worst behaviors of this kind are presented here.
Those who know me, Cortyn from MeinMMO, a bit, know that I love roleplay. Whether in World of Warcraft, Star Wars: The Old Republic, or in WildStar. Without roleplay, I lose interest in most MMORPGs. Therefore, I have also gathered a lot of RP experience over the last 15 years, especially in WoW.
Along with some quite eccentric character concepts, one also encounters recurring problems with jealous fellow players or the most annoying flag descriptions and blunders. The focus here will be on the latter.
What is a flag? In World of Warcraft, a “flag” is basically the representative symbol of the character. Since character creation in WoW is still quite meager, players use various addons like “TotalRP3” to give their character an additional description. In this, players write about the external traits of their character, such as eye color, visible scars, physical condition, and other obvious features that are relevant for RP. Some also provide a few OOC hints (ooc = “out of character”).
In the flag, one can provide many details so that other players can get an immediate first impression of the character.
Over the years, there have been some recurrent errors and issues with such flags that make you want to avoid the corresponding character and player immediately. So it was time for a list of the “6 tips to ensure that you won’t make any connections in WoW RP”.
1. “IC=IC, OOC=OOC”
The number of times I have seen this notice surely reaches into the thousands. Most of the time, it is not hidden somewhere in the flag, but boldly stands as the first “warning” when viewing a character’s description.
The basic statement of this is of course correct, namely that things discussed IC (that is “in character”) should also only be understood that way. At the same time, information obtained from OOC (like conversations with the player in whispers and not in character) should not be mixed up. If my character insults your character, then that is an issue between the characters, not the players.
But everyone who thinks for just 5 cents knows this. Just like everyone knows that actors in a movie can hate each other to death but can be best friends in their personal lives.
With some “notes”, you can immediately out yourself as an RP snob.
That’s like telling a football player: “By the way, you only get points if the ball lands in the opponent’s goal!”
What one expresses with “IC=IC, OOC=OOC” is actually just the thought: “Hello, I think you all are rather limited and poor roleplayers who haven’t quite understood this yet, but I have. If you play with me, please stick to the basic RP rules, thanks.”
Yes, that makes you really want to play with such a person.
2. “Flag in progress”
Empty flags make roleplayers sad. At least some basic information is appreciated to get a picture of the character. Players who are a bit lazier know this too. But fortunately, there are the magic 3 words that one can simply use to circumvent the problem: “Flag in progress”.
But since we all know that the effort to write a few lines about one’s character is akin to a doctoral thesis, many players choose this escape route. They simply write “Flag in progress” in their description and leave it standing like that for weeks and months, as if it were a task on par with the effort of Berlin airport construction.
I always picture a classic author with a typewriter who is currently writing his 700-page manuscript titled “Character description of Âlphákêvén the Illidari” and has already thrown away 12 versions of it in the trash bins behind him.
Alternative excuses are also quite popular, such as: “WoW/My dog/the climate change deleted my flag, new one in development.” Of course, that will also remain like that for months.
Honestly: It’s better to leave your flag completely empty than to write in that ridiculous excuse that nobody will believe after 3 days.
In RP, you can get upset about many things. It’s kind of part of it and is a favorite hobby of the roleplayer.
3. “Is permanently accompanied by two guards”
With this information, I also have to take a deep breath and would prefer to lead my character in the opposite direction. Because usually, these “two guards” are not other players, but imaginary NPCs.
This somehow reveals a small weakness for the corresponding player.
I like characters who have a bit more power. Especially on “my” RP realm, there are some cool leaders of gangs and guilds who always show up with two to three other players, thus creating a threatening presence. This is really cool for RP involving crime, city guards, or nobility.
But when these guards “do not really” exist, it shouts to the whole world: “Unfortunately, I haven’t managed to convince others of my concept and my idea, but I still want to have a nearly untouchable character!”
That rarely invites one to play.
4. “Titles and equipment earned in RP”
For the uninitiated, it should be clarified that this indication is not about in-game titles and hefty loot from dungeons. It’s about “roleplay titles” and equipment that brings certain advantages in the game and is usually overpowered in conflict RP or directly avoids the emergence of conflicts.
So if “Glevenkalle, the heir to the throne of Lordaeron” stands in front of me and his flag states that he possesses items such as:
An amulet that makes him permanently immune to magic
A ring that automatically inflicts pain on people with bad intentions
A bracelet that unravels warlocks and demons within a 100-meter radius
An intimate piercing that immediately transports him to a safe parallel world in case of danger
You can imagine how great the motivation is to even talk to such a character.
Especially, I find this addition “titles and items earned in RP” quite cowardly. Generally, someone writes this in the flag when he or she already has a faint premonition that the title and items may not quite match what a player character should have in terms of power and influence in RP. But it doesn’t matter because it was “earned in RP” and that legitimizes the greatest nonsense.
5. “Flawless” skin
Okay, here I have to elaborate a bit. Spelling mistakes happen. I know that, and maybe even here in the text, there is one or the other. But there are a handful of typos that trigger me so intensely that even three monks with the “Ring of Peace” stacked on top of each other can barely calm me down.
My absolute favorite is the word “flawless”, which is supposed to mean “spotless”. Usually, in a flag it describes the beautiful skin of an elf, free of scars or other blemishes. Often, there are also “silken hair” and a “seductive voice”.
I swear to you, when I once read “Has a flawless face” in a flag, I fell into shock for almost 5 minutes.
Elves are often the ones with the “flawless” appearance.
Once again: Spelling mistakes happen and occur quite often in RP. But if you want to describe a character that visually comes close to perfection, then at least let someone familiar take a quick look at the flag to filter out the grossest blunders. Otherwise, it always feels like Goldhain-level.
6. Clichés that are supposed to make the character interesting
The last point is actually a whole collection of things that have crept into RP flags over the years and never really disappear. This includes “edgy” sayings of the character as well as terrible clichés or creative outpourings in the form of poems. “Charsongs” that are taken from some anime openings are also very popular.
Imagine the first thing you see from a character are such sentences:
“Still waters run deep.”
“Appearances can be deceiving.”
“Bright lights cast the strongest shadows.”
“More than one can sense at first glance.”
“Charsong: Overlord Season 3 Voracity”
Basically, it just shows the player’s worry that someone might not find their character interesting enough at first glance. That comes with the fear that they might just overlook their “great, dramatic, and gloomy” backstory.
https://www.youtube.com/watch?v=uhlfcFzsLGU
Great “charsong” – suddenly you are pulled out of the RP. We’ve understood that you like anime.
“Hello, my character has a dark secret that you don’t see right away, but get involved!” would probably be the fitting translation for that.
The thing with the exciting secrets is, however, that they instantly lose their appeal when it is so obviously written on the characters’ foreheads.
Don’t take it too seriously: Despite all the above points, it should be noted that in RP, everyone can basically do whatever they want. As long as you find fellow players who enjoy it, all the things mentioned above are perfectly fine. And when in doubt, it’s always better to give another character a chance first – maybe it’s not so bad, and they could be a great play partner.
Over the years, I’ve certainly become “looser” and I occasionally turn a blind eye in RP or give players a chance that I might have avoided directly years ago. Nevertheless, the points mentioned above still make me flinch from time to time.
Do you also have certain “triggers” in roleplay or in chat with other players that instantly drive you up the wall?
This is an AI-powered translation. Some inaccuracies might exist.
How do you define a “good shooter”? What aspects of the game must the developers not mess up under any circumstances? Share your thoughts.
Multiplayer shooters are among the most popular and played genres in gaming. Millions of gamers sit down at their keyboards or pick up controllers in the evening and blow off steam in online matches, whether alone or in teams with their friends.
However, although many shooters use the same gameplay features, we find them to be of varying quality. They differ in the execution of these elements, which have a direct impact on our gaming experience.
Multiplayer shooters come in all shapes and sizes. They often blend with other genres such as survival.
This is where our subjective perception comes into play: some of these features hold more importance for us than others, as they have a greater effect on our enjoyment of the game.
While one feature may be crucial for one player, it may be secondary for another.
So let it out: What do you think makes a good multiplayer shooter? What are the absolutely essential gameplay elements that developers must not mess up?
How can I vote? You can cast your votes in the survey tool below. Since the question about the most important features may not have simple answers, you have the opportunity to vote multiple times. You can select up to 7 answer options in the survey.
If you miss any important gameplay feature in the list, you can post it in the comments and explain why it is essential for you in a multiplayer shooter.
The survey ends on May 10th. Have fun voting!
Diese Umfrage ist geschlossen.
This is an AI-powered translation. Some inaccuracies might exist.
The release of GTA 6 is highly anticipated by players. We show you what activities or ideas GTA 6 should take from its predecessor GTA 5 / GTA Online. They are well received by our editor Patrick Freese and by players.
What is it about? Before the release of GTA 6, I am already thinkingabout how the game should look. Especially with game design, there are some decisions to be made that will make the game “good” for me and other players.
For this summary, I have thought about it myself and also considered the opinions of players on social networks.
This is about “side activities.” So nothing fundamental like tuning cars, but things you do alongside all the missions, game modes, and races. I assume that missions, heists, exciting ways to earn money, roleplay opportunities, and more are desired in the game. Here, it is about what happens in the background.
Please, GTA 6, bring us these activities
Keep in mind that this order of activities was chosen arbitrarily and does not represent a ranking by priority.
Darts, Tennis, Golf
Why is this good? These activities all fall into a category, which is why I combine them here. I have a lot of fun with these sports challenges, and at the same time they are competitive. Whether you are on the tennis court with friends or throwing darts at the board with random players in the bar. Even on the golf course, you really have to put in some effort.
These activities really divert from the “everyday life” in GTA Online and clear your head after you have fought your way through heists with randoms or friends.
I would be looking forward to these and other sports activities in GTA 6 that serve as a “fun distraction.” Maybe cousin Roman will even stop by for a round of bowling, or you could set up some foosball tables.
Tennis in GTA Online – I spent entire afternoons on the court
Session Competitions
Why is this good? Activities often pop up in the sessions of GTA Online. These are challenges such as:
Do the longest wheelie
Open your parachute as close to the ground as possible
Cause the most damage
Steal the most cars
Achieve the highest top speed
Such spontaneous actions easily bring money into your account. Additionally, players with little preparation time need to be quick to compete with other players in this session.
I would like such challenges for GTA 6, because they involve various areas of GTA (driving cars quickly, flying through checkpoints with planes, wreaking havoc in parking lots) and they nicely bridge the waiting time for friends or other activities.
They also ensure that sessions do not become boring and the competitive spirit remains in online mode. Another advantage is that you don’t have to join these freemode events through player search, but every player in a session can automatically participate. This eliminates annoying waiting times.
There’s easy money to be made in session events
Lucky Wheel
Why is this good? Currently, the Lucky Wheel in GTA Online allows players to win the fastest and rarest cars in the game easily. This is especially great for casual players, as they can acquire the expensive cars without having to grind for hours first.
In short, players have the chance to obtain endgame content for free. This makes them feel less like they are missing out.
I would like something like this for GTA 6 as well. This way, casual players can also obtain cool cars or perhaps unlock other exciting things like weapons, armor, or exclusive missions without having to grind for hours.
Especially poker is well received. Many players likely play that in their leisure time outside of video games and enjoy being able to play it digitally in their favorite game.
Poker in Red Dead Online – Even cowboys like to gamble
In GTA Online, there are now poker, horse racing, blackjack, and even one-armed bandits. I have already spent countless hours in GTA because of this. I would be pleased if this popular pastime played a role again in GTA 6.
Who is speaking here? Our editor Patrick Freese has spent over 600 hours in GTA Online. He knows the activities from GTA Online well and really wants to see some of them in GTA 6 Online. Because they are a lot of fun next to the main content. In the GTA community, he also found exciting wishes for activities that players want for the new installment.
BMX Parks
Why is this good? When I have had enough of driving in GTA Online, I grab a BMX bike and head to a park with ramps or just ride around.
Rockstar Games has put effort into the bike riding design and makes you crave more. You can race with road bikes, perform stunts with BMX bikes, or zoom up and down mountains with mountain bikes.
For GTA 6, I would wish for mini-games like in the “Tony Hawk’s” games. Something like “Complete X monster stunts in 5 minutes” or “reach 600 stunt points on the rail” or similar.
This would bring a lot of variety and another opportunity to compete with friends without having to shoot each other.
Get on the BMX and go?
On the next page, you will see exciting wishes from players for GTA 6. A fight club and major sports events for groups are among them.
This is an AI-powered translation. Some inaccuracies might exist.
In Apex Legends, Season 5 is just around the corner, and the developers have released new information about it. In addition to the already known heroine Loba, there is a completely new PvE game mode, quests, and a story that will be revealed throughout the season. MeinMMO author Jürgen Horn is quite excited!
What’s included in Season 5? The upcoming 5th season of Apex Legends starts on May 12, 2020, and will bring a lot of new content. The most prominent of these are:
A change to the map Kings Canyon. There, due to Loba’s misfortune, the location Skulltown was destroyed and replaced with a kind of platform.
A completely new PvE mode with quests and story
PvE in Battle Royale? Here’s how the quests work in Season 5
What is the new PvE mode? In their blog, the developers from Respawn detailed the upcoming PvE missions. You can play a new PvE mode alone or with friends starting from May 19, which is one week after the start of the season.
To do this, you jump at night and outside of the Apex Games into the arena Kings Canyon and search for a fragment of an artifact. Along the way, you encounter PvE enemies, including the feared Prowler creatures, which you might know from Bloodhound’s hunter event.
There are 9 different PvE missions that you can play in Season 5 as often as you want. In addition, they gradually tell a story about Loba and her quest for revenge, as well as the mystery of the “Broken Ghost.” However, the developers did not want to reveal what exactly is behind it yet.
In Season 5, you will follow a series of quests revolving around the new heroine Loba.
How to enter the PvE mode? To play the new mode, you first need to unlock the missions individually. In Season 5, you can find one treasure chest per day in regular Battle Royale. This contains goodies, such as crafting materials, Battle Pass XP, or loot boxes. Also, every 5 chests unlocks one of the 9 PvE missions.
As a player, you can also join missions that you haven’t unlocked. However, you won’t receive rewards for that.
You can also buy chests in the shop, but again, only one per day, provided you have not already found a chest in the game that day. The chests cost 25 cents each, and a total of 45 are needed to unlock all 9 missions. That would be 11.25 Euros if you were not able to find any chests at all.
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Here you can already see the new PvE missions that take place at night.
What’s so great about the new mode? First of all, you get a completely new game mode through the PvE missions, which has not existed in this form before. There were only PvE missions in the regular Battle Royale, which often became frustrating due to malicious players. Here, you only have your squad, and the rest are monsters.
Additionally, there are solid rewards you earn in the PvE. These include cosmetics and progress in the story.
And especially here, Apex Legends has a lot of potential to tell an exciting story. This should run optimally in a PvE mode, where the legends might also converse with each other, bringing more dynamics into the game.
Moreover, each mission is rewarded with another story revelation, and in the end, the entire story is supposed to unfold.
The new heroine Loba (left), who comes into the game with Season 5.
Conclusion from Jürgen Horn: I love stories in games, and especially the narrative behind the cool legends from Apex, which has been excellently presented in the exquisite cinematics and shorts, pleases me immensely. I want to learn more. Therefore, I am looking forward to the new PvE missions.
On Friday evening, there was another new update for Call of Duty: Modern Warfare and the in-house battle royale mode CoD: Warzone. We take a look at the patch notes and tell you what has changed for the weekend.
What is the new update about? On the evening of May 8th, a new update was released for CoD: Modern Warfare and Call of Duty: Warzone. So there were a few changes for the traditional multiplayer as well as the battle royale mode. What exactly has changed?
Warzone and Modern Warfare Update from 08.05. – This is what the patch notes say
The changes may be manageable; it is only a minor update, but they still bring some fresh air for the weekend.
What changes with CoD Warzone:
The regular solo mode for the battle royale has now been replaced by Stimulus Solo, a new mode.
The height and the radius in which enemies hanging on parachutes are displayed have been reduced in battle royale.
What is Solo Stimulus? BR Stimulus Solo is a new mode for the battle royale. The main difference is the absence of the Gulag.
The Gulag is eliminated in the new solo mode
In Solo Stimulus, you jump back in with the parachute directly if you have enough money. The Gulag is disabled. The buyback costs $4,500 and you start with exactly that amount in a match. You can either buy equipment right at the beginning or save the money for a second chance until you have more.
What changes in the regular multiplayer:
The popular playlist Shipment 24/7 has now been changed to Shipment 10vs10, where it is now even more chaotic.
Also, in Gunfight, 3vs3 is now only active with knives. So if you want to put your melee skills to the test, now is a good opportunity.