In the horror shooter GTFO, the developers still yell at you themselves

The new horror shooter GTFO is currently in development and primarily advertises itself as being harder than any competitor in the genre. MeinMMO author Benedict Grothaus spoke with Simon Viklund, the composer and one of the just nine developers from the indie studio. Interesting details about the development, reception, and future of the game emerged during the conversation.

GTFO has been in Early Access for PC on Steam since December 2019. Since then, it has accumulated over 10,600 reviews, with 87% being “very positive” (as of June 3). The sheer number of players and the positive feedback surprised even the developers, as Simon will later tell me.

The special aspect of development is the “Rundown system,” through which the developers bring new content to the game. A Rundown brings a new set of contents like maps, enemies, and weapons while phasing out the old. You have limited time to complete the missions.

On June 11, Rundown 03 “The Vessel” will start, for which we have already received some information. In the context of this announcement, I was able to ask Simon Viklund some questions.

GTFO Simon Viklund at work
Simon Viklund, the composer of GTFO.
This is GTFO: GTFO is a new horror shooter from the Swedish indie developers 10 Chamber. Many of the members previously worked on the shooter hit Payday and incorporate their knowledge into the development of GTFO.

The gameplay strongly resembles Left 4 Dead but offers a relatively fresh alien flair instead of classic zombies. Up to four players work together through various levels (“Expeditions”) and try to achieve specific objectives before running out of ammo against the numerous enemies.

In doing so, GTFO especially emphasizes cooperation. Only those who work together, communicate, and coordinate can progress. The game is slated for a full release in early 2021.

GTFO is “relentless” – What makes it so special?

As GTFO is still in Early Access and some players, including genre fans, likely don’t know exactly what it is, I had the developer explain his game in his own words.

MeinMMO: In your own words: What makes GTFO special? How does it differ from other games in the genre, such as Left 4 Dead?

Simon Viklund: “GTFO is deliberately very challenging compared to other games. We want to present an exciting and interesting challenge for players who enjoy cooperative games. It is somewhat relentless and has a high level of tension. It is slower and more strategic than most other games.

Whenever you can anticipate a fight, you should take the time to prepare for it. Set up turrets, lay traps, close doors to create ‘kill zones’.

MeinMMO: I played Alien Swarm back in 2010, and GTFO reminds me a lot of that, especially the coop aspect. Are there similarities? Was Alien Swarm an inspiration?”

Simon Viklund: “No. Alien, the film franchise, was an inspiration, but that pertains more to the mood and atmosphere.”

MeinMMO: What other games were inspirations for GTFO?

Simon Viklund: “Three of the developers from the team, so a third of us, worked on Payday. I wouldn’t say that Payday was the inspiration, but it was somewhat the starting point. Three of us had experience making a 4-player PvE shooter. So let’s do something in that area and take it further: What can we do to demand even more coordination, communication, and cooperation from players? What can we do to create a ‘love letter’ to Left 4 Dead and other games in that genre?

We played a lot of Destiny, the first part. Some ideas also come from there. Not that a team of nine could do anything close to Destiny, but there were some ideas that inspired us for GTFO.

But I would say the game is derived from Left 4 Dead and other games in that genre. I think a good way to describe it is: Left 4 Dead meets Alien Isolation.”

Destiny-Pantheon
Destiny (1) was a certain inspiration for GTFO – and is still successful today.

MeinMMO: Would you say that if I have played Left 4 Dead or Payday, I would have an advantage over new players?

Simon Viklund: “They are cooperative games, but the fact that you have played them doesn’t mean that you can cooperate well. And that is the key in GTFO. If you are a good cooperative player and really communicate with your team, then yes, you would have an advantage. The same applies to any cooperative game. If you have a group that you consistently play with, you have an advantage, even if it’s from Rainbow Six.

If each of you has a role and you work really well together, then you will have the greatest advantage in GTFO, even as a single player. It’s less about shooting and more about planning.”

MeinMMO: When you describe it like that, it sounds a lot like Rainbow Six. That’s what I compared it to first in my mind.

Simon Viklund: “Absolutely. Many people think that because we worked on Payday, GTFO is a spiritual successor. But it has more in common with Rainbow Six. Fans of Rainbow should check out GTFO. It’s not realistic and has science fiction and monsters, but [GTFO] has a lot of that thinking and strategy.”

No Sounds from a Can – The Devs Still Yell Themselves

GTFO receives praise from many fans for its consistent and oppressive atmosphere. The rooms are pitch dark, strange, toxic mist is everywhere, and the musical accompaniment brings a creepy atmosphere even in recorded videos.

As I had the opportunity to discuss in more detail, how such an ambiance comes about with Simon as my interview partner, many questions revolved around that. After all, he is largely responsible for what so many players praise: the acoustics of the game.

GTFO Simon Viklund at work 2
Simon at work with quite a few buttons.

MeinMMO: For you as the composer of GTFO, what is the biggest challenge?

Simon laughs and has to think for a moment: “I made the music for Payday and people really liked it. They even wrote to me saying they listen to the soundtrack while driving or something.

But for GTFO, the music had to be subtler and support the game, rather than standing out as a piece in itself. It’s a significant challenge to hold back my needs as a composer to create music that I would like to listen to and instead create something eerie that fits horror.

I wanted to make the soundtrack for horror games since I started in the game industry 20 years ago and it’s a great challenge.”

MeinMMO: GTFO is often praised for its atmosphere. What role does sound play in that?

Simon Viklund: “It is very, very important. In anything related to horror, music is even more critical than, for example, in action or drama. Music and sound have the power to create a feeling of discomfort.”

MeinMMO: You are not just a composer, but you also direct the voice actors. In the last info about Rundown 03, it was mentioned that the sounds for the new monster come from a “younger family member.” Can you reveal something about that?

Simon Viklund: “We try to find unconventional sources for the monster sounds instead of using animal noises or sounds that you can buy from collections. We prefer to rely on our sources. The current monster sounds in the game all come from the voices of the team members. We’ve recorded our own voices and screamed, creating all kinds of strange sounds from that.

For one of those monsters in the new Rundown, I needed a sound from something that sounded ‘smaller.’ So I thought it would be cool to have a sound from a child that I could mix in. I think it helps if the origin of the monster sound is a human voice. You can hear that, and it makes it scarier.”

GTFO The Vessel
The only screenshot from the new Rundown 03 “The Vessel”.

A Look into the Future: GTFO is Expected to Last for Years

After the questions about the content of the current game and the next Rundown, I managed to extract some information from Simon about upcoming updates and the release of GTFO.

MeinMMO: GTFO is set to release in early 2021. What is planned for the period from now until the release?

Simon Viklund: “Basically more content and higher functionality. At the moment, there is still no progress. You can’t get new weapons or upgrade equipment yet. However, we know people want that. There is also no matchmaking, no in-game voice chat, and we are just starting with storytelling. Those are all things planned for the time before release.

And of course, more content is coming, such as more different monsters, more environments, more objectives that an expedition builds on. But we are also considering new threats, not just monsters, to annoy players, so they have to consider even more types of danger.”

MeinMMO: Will you keep the Rundown system after the game is released, and how has it been received by players so far?

Simon Viklund: “Yes, the plan is to keep it. People really like it. It allows us to experiment a lot because people are more likely to accept that the game changes significantly if they know they can master certain challenges for only a limited time.

Some people complain, understandably, especially completionists. Those who start later can never play what happened in a previous Rundown. Every map that you do not complete before the release of Rundown 03, you will not be able to play again.

But that’s part of what makes the game interesting because there’s an expiration date for everything, and it forces all players in the community to focus on the same challenges. They help each other with issues everyone knows.

Of course, we will not design it in a way that you miss something important. There are no Steam achievements or anything like that which you can’t get if you start too late. That would just be frustrating.”

GTFO The Vessel COver
On June 11, the next Rundown “The Vessel” will be released. The system seems to be well received.

MeinMMO: Will GTFO continue to be supported as a service game for years to come, and will you monetize the Rundowns?

Simon Viklund: “Yes, it will be supported for a long time, but we don’t want to monetize the Rundowns. Perhaps there will be something like ‘support the developers’ purchases for those who play the game and think they enjoy it more than the purchase price justifies for them. But there will be no loot boxes, no subscription, no pay-to-win.”

MeinMMO: What about skins?

Simon Viklund: “We want to implement that, but not monetize it. If there is a kind of ‘support the developers’ purchase in the game, it would likely be tied to something purely cosmetic. But there will be no store full of cosmetics.”

GTFO Player
Currently, every player looks quite similar. However, that could change.

MeinMMO: You said the game will be supported for many years. Can you reveal something about what will happen in the next five years? A kind of roadmap?

Simon Viklund: “That first needs to make financial sense. We see a lot of potential in the game. We have so many ideas for things we want to bring into the game. But it also depends on the community, in what order we bring it. I don’t want to go into too much detail. But, of course, more story, more weapons, more enemies, and expeditions are coming.”

However, the developers do not want to hire more employees at the moment. Currently, they are satisfied with the personality in the team and do not want to change that by bringing in more colleagues. Should that be the case, 10 Chamber wants to grow wisely rather than quickly. They are also spoiled and selective in choosing partners.

PlayStation 4, Xbox One, Stadia – What About Other Platforms?

So far, GTFO is only available on PC via Steam – though this wasn’t even a conscious decision, as Simon reveals. They already had their community on Steam, so the team stayed there.

However, there are many players who prefer to game with a controller on console or do not want to buy an expensive gaming PC. So far, they have been excluded from GTFO – but that may not always be the case.

MeinMMO: Are there plans to release GTFO on PS4 or Xbox One, or perhaps even on next-gen consoles or Stadia?

Simon Viklund: “We would love to do that. At the moment, there are no concrete plans, but we are not ruling it out. Probably some kind of collaboration will have to happen with a first-party or another company that helps us port the game. We are nine people, and it’s hard enough to develop the game on one platform. Companies with 20 times as many employees already have problems [releasing their games] on multiple platforms. As long as GTFO is in Early Access, we focus on development. Then we’ll see.”

MeinMMO: And then with crossplay?

Simon Viklund: “Definitely! Cooperation across platforms – which game would be better suited for that than one focused on cooperation? But first, there needs to be a console version.”

Program Overview

Stay updated on Find Your Next Game: All the information, dates, and what to expect in the coming days and weeks can be found in our program plan.

Diving into GTFO – Tips from the Dev

I myself have not yet dared to approach GTFO. The game looks incredibly difficult. However, I have managed to persuade friends to test it with me soon. But I want to prepare thoroughly for that.

Since I had the opportunity to ask someone who knows how to do it, I asked Simon for some tips. For those like me who are starting GTFO as complete beginners, these tips from the developer should be particularly welcome.

In response to my question, Simon leans forward with a mischievous grin and looks incredibly serious. Obviously, this is exactly his element – I’ve got the right person for the question.

MeinMMO: Can you give me three tips for people who want to start GTFO now?

Simon Viklund: “Yes! First: Always maintain awareness of your surroundings for dangers. Move slowly, check dark corners for monsters. If you get too fixated on a target, you might overlook other dangers. If you accidentally wake a monster, there will be a domino effect, and suddenly a horde will rush towards you.

The second point is: Always have an escape strategy. Decide as a team on an escape plan. The most obvious plan is to retreat through the door you all came through – hopefully together. You can then close it and barricade yourselves with turrets and traps.

And the third tip: Don’t get bogged down in fights. Especially as a new player, you might think that the goal is to kill all monsters. But more just keep coming. You have to complete certain tasks, such as standing in holographic circles. Monsters are just a nuisance, but never the objective of a task. You always need to keep in mind what the objective is and how to achieve it.”

GTFO Rundown 02 Door
Doors are apparently important points in GTFO – at least according to Simon.

“Astonishingly Many Players Have Been Waiting for This Game”

At the end of our interview, I tried to get Simon to highlight the advantages of GTFO a bit. However, he somewhat shyly mentioned that the whole team, including himself, hates trying to persuade players to play. “I am not a salesman. Not that you’re asking that, but this would probably be the opportunity to do so,” he says with an embarrassed laugh. Everyone is aware that the game is not more than what it is: a work in progress.

Yet GTFO has had quite a success, especially given that no one expected it. During the hands-on test by GameStar in December 2019, the developers were still sure: “GTFO will be too hard for most people.” We have embedded that video here for you:

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At this point, I followed up again. After all, the reviews indicate that GTFO isn’t too hard for players at all.

MeinMMO: You mentioned in December last year to our colleagues at GameStar that you expected negative feedback. Nevertheless, GTFO is doing well. What do you think about that?

Simon Viklund: “There is a surprisingly large number of players who have been waiting for such a game, who may think that other games hold their hands too much. They desire something like GTFO or perhaps didn’t even know they wanted exactly that until they played it. Whatever it is, there is a huge audience – much larger than we expected.”

MeinMMO: Did you expect so many players?

Simon Viklund: “No. As I said, that was a surprisingly large number of players. People contacted us and said they’ve been wanting a game like this for years and thanked us for developing GTFO or they were reminded of games from their past. That’s great to read.”

MeinMMO: Tack så mycket! (Thank you very much!)

Hit Potential: Very good

After getting a great impression of the horror shooter GTFO from my first research, this was further solidified after the interview with Simon. The plans that the developers have sound promising, especially the promised story. I see a lot of potential to invest time in.

For me, it does not need to get any harder or more complex, but Simon’s statement that Rainbow players should check out GTFO has already hooked me. Now I would really like to activate my squad to join me in dying through a few alien-infested expeditions.

Asking meinmmo Benedict

Benedict Grothaus
Freelance Author / Survival Expert at MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

The PS5’s SSD is so fast that Epic has rewritten parts of Unreal Engine 5

The SSD of the PS5 is highly praised by many developers. Now, UE5 developer Epic has explained that they even modified Unreal Engine 5 for the PS5. One reason: the high speed of the PS5’s SSD.

Where does the information come from? The Vice President of Engineering at Epic Games, Nick Penwarden, explained in an interview with VG24/7 (via vg247) that the PS5’s high performance lies in the strength of the SSD:

“The PlayStation 5 offers a tremendous leap in computing and graphics performance, but its storage architecture is also something very special.”

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PS5 games could benefit from the speed of the SSD

The SSD is so fast that developers could move much more data simultaneously for the game. Sony has already stated that the PS5 should be 100 times faster than the PS4.

Therefore, developers adapted Unreal Engine 5 so that so much data can be transferred. Penwarden explains:

The ability to stream content at extreme speeds allows developers to create denser and more detailed environments, changing the way we think about streaming content. It is so effective that we have rewritten our core I/O subsystems for Unreal Engine with the PlayStation 5 in mind.

Nick Penwarden, in conversation with VG24/7, via Gamerant.com

Other developers are also impressed by the speed of the PlayStation 5. Many also consider the SSD to be a key component of the new console.

More on the topic
Why you think the Unreal Engine 5 is great on PS5 but have concerns
von Irina Moritz

This is why Unreal Engine 5 is closely linked to the PS5: Unreal Engine 5 has been a major topic for potential PS5 buyers since mid-May: back then impressive PS5 gameplay was shown that excited many players.

Stunning scenes created and pre-rendered with a developer version of the PS5 were displayed.

The gameplay felt like a promise to many players interested in the PS5 about what is possible in the future.

PS5 Unreal Engine 5 Title

Want to learn more about Sony’s new console? We have summarized the most important information about the PS5 for you and keep you updated on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.

Ardenweald is the most beautiful area that WoW has ever had

We were traveling in Ardenweald, the new area from the Alpha of WoW: Shadowlands, but we barely got to quest. The impressive visuals are to blame.

For several hours now, one can experience the third of four new areas on the Alpha server of World of Warcraft: Shadowlands. I, Cortyn from MeinMMO, actually wanted to take a close look at the story and write about it. But I could hardly do that. Ardenweald captivated me with its beauty.

What is Ardenweald? Ardenweald (or also Ardenwald) is the nature realm of the Shadowlands. Here, souls who felt particularly connected to the nature of their world, such as druids or hunters, end up. At the same time, Ardenweald is also a place of rebirth. Great nature spirits and powerful beings connected to nature arrive in Ardenweald after their death. The Night Fae ensure that the nature spirits are revitalized and one day reborn in their homeworld (such as Azeroth).

The Ardenweald – mystical and beautiful.

Impressive despite “old” graphics

Sure – the WoW graphics are not exactly state-of-the-art. Nevertheless, I found Ardenweald visually overwhelming. From the moment I arrived, I had no desire to immediately accept quests. Instead, I wanted to take my time to take in all the things this forest has to offer.

In the distance, the giant trees rise, their crowns intertwined in strange swirls. Everything is enveloped in cool, blue and purple hues. It appears enchanted and yet peaceful.

WoW Ardenweald Tree whirl
Deeper in the forest, the colors become darker and more threatening.

Similar to the night elves, the architecture is not built but seemingly grown and created through magic. Trees form the buildings, roots create walls and railings. This is strongly reminiscent of the structures of druids and night elves, but visually more impressive.

More on the topic
WoW Shadowlands: I thought Bastion would be boring – I was wrong
von Cortyn

Many new creatures enchant

I also liked the story from the start, even though I have only completed the first few quests. I encountered two fairies who were apparently having fun decorating a Tirnenn (a kind of walking tree) while it slept. They gave him a beard and a hat and joyfully reveled in having played such a prank.

“Zayhad” just got a hat and a beard from the mischievous fairies.

Because we helped with the prank, the fairy leads us to the first settlement, which is currently being attacked by Spriggans – rather destructive inhabitants of Ardenweald who create chaos and play significantly more brutal “pranks”. The graceful Sylvari suffer from this, who at first glance resemble “Satyrs in good”. Graceful and noble.

WoW veterans immediately recognize that the Sylvari use the skeleton of the Draenei and share some animations. However, since they move more like jumping or galloping, that takes a back seat. They appear strange, new, and interesting – like everything in this forest.

The Sylvari – share the skeleton with the female Draenei yet appear completely different.

In the end, the fairy sends us in the direction of the first larger settlement and warns us to “stay on the path because there are many dangers.” A warning that one, of course, ignores as a WoW veteran. After all, 50 meters further down the road stands a Sylvari, shouting for help in panic. Her “grandma” is very weak and has been attacked by the hungry creatures of the forest. A typical job for aspiring heroes of Ardenweald.

Finding the grandma was not a problem, but as we approach her, she transforms into a wild predator. The Sylvari, when confronted with this deception, just grins widely at us as her disguise falls away – the woman is not real, but made up of three Spriggans stacked on top of each other who have assumed an illusion.

“Grandma” and her 3 little helpers.

Over the course of nearly ten short quests, Blizzard manages to introduce four new species and gives us a rough impression of their behaviors and personalities. It does not feel overloaded but fits perfectly with the beautiful, foreign, and mysterious appearance of the forest.

Back to Fantasy – This has succeeded in Ardenweald

Anyone who thought that World of Warcraft had drifted too much into Sci-Fi with spaceships, light cannons, and cosmic conflicts might be pleasantly surprised by Ardenweald. This forest brings back the fantasy. One becomes immersed in a dark, mythical world with numerous new and interesting creatures.

The Vorkai are proud defenders – reminiscent of Dryads.

For me, Ardenweald even overshadows the beauty of Suramar and that has been my absolute highlight so far.

If the story can keep up with the visuals of the area, it will likely become my favorite zone from Shadowlands – and probably yours as well.

This is an AI-powered translation. Some inaccuracies might exist.

The new season of Diablo 3 is currently being tested and it is spectacularly broken

Players hope that the Diablo 3 team will fix this theme before it goes live in this form.

With Season 21, two new sets are also coming into play. They are for Demon Hunters and Necromancers. This could help boost these classes up the rankings in the new season.

Season 21 of Diablo 3 is currently being scrutinized on the test servers. Patch 2.6.9 brings some changes, but the seasonal buff seems to be running out of control.

What is happening in Diablo 3? While Season 20 is currently active on the live server, players are already testing the new Season 21 on the test servers.

Among these testers is the German streamer Rob2628. He uses the seasonal theme in various situations and noticed that even builds that are not supposed to deal damage are becoming really strong with it.

The reason is a scaling with area damage that may not have been planned by Blizzard at all.

This is how “broken” the seasonal theme is

What was noticed: During tests, Rob2628 noticed that the seasonal theme of Season 21 scales with area damage. So if you collect the chance to deal area damage on your characters, you will become really strong in the new season. And “really strong” means that even the Z-Builds, which are not supposed to deal damage, can achieve great success.

In a YouTube video, the streamer demonstrates how he completes a Greater Rift of level 150 as a zBarb. Although he doesn’t finish within the given time, he shows how strong the season bonus is.

You can see the kill of the Rift boss here in the embedded Twitch clip. When the snowball of the seasonal buff spawns in combination with the boss’s rats, the boss suddenly has only a few moments left to live.

Here, the scaling of the season buff, luck with a Rift boss, and luck with the RNG proc of the season buff play a role.

The streamer writes about this: On the PTR, we are supposed to break things, and we have broken things! Overall, the theme is too weak for groups but too strong for solo players. And there is way too much RNG involved regarding which proc you get. The time between them is 2 full minutes.

Why is this broken? A player on reddit sums up the problem well. “This is really not a matter of subjective interpretation,” replies mostlybarb (via reddit). “The video clearly shows a P1700 Barbarian with only 200,000 pure damage clearing a 7/10 Rift with the right portal boss at level 150.

“The problem is that the seasonal effects are tied to Greater Rift level but their damage triggers area damage. This means that the damage of your character is irrelevant as long as they have a lot of area damage [on their equipment] and stay alive.”

Diablo 3 damage boss kill season 21 buff
Huge damage numbers are flying around here, although the character actually isn’t that strong.

During the boss fight, damage numbers of over 71 trillion appear in the stream. And that as a zBarb, who with his equipment is actually only supposed to support and not deal any damage.

In Season 19, there were similar problems with the seasonal theme. Players exploited this and were even banned for it.

What is the theme supposed to do? The developers explained the purpose and use of the seasonal theme for Season 21 as follows:

The elements have deemed you worthy. As champions of the elements, the burning hells will have to face the trials of the storms!

Your character will occasionally (every 2 minutes) channel an elemental power that will be unleashed upon your surroundings for a limited time:

– You can make meteors rain down around you
– You can spit lightning
– You can create a wall of fire that devours everything
– You can unleash tornadoes of pure energy
– You can crush your enemies with snowballs

Players hope that the Diablo 3 team will fix this theme before it goes live in this form.

With Season 21, two new sets are also coming into play. They are for Demon Hunters and Necromancers. This could help boost these classes up the rankings in the new season.

This is an AI-powered translation. Some inaccuracies might exist.

LoL: Coach is considered brilliant but is fired for flaming privately

The LoL coach Jack “Kayys” Kayser worked as an American for the European LoL team Origen. However, he behaved so badly in his private games in League of Legends that Riot temporarily banned him from the LEC. This led to his team kicking him out.

This is Kayys: Jack “Kayys” Kayer is usually not someone who is in the spotlight, but he pulls the strings behind the scenes. Kayys is regarded as one of the best analysts in the LoL scene. He analyzes opponents for their weaknesses and then gives his teams valuable information on how they can win in the next match. He is somewhat of a scout.

In fact, some experts consider him one of the “smartest minds in LoL” and believe he was central to the success of his former teams, like Team Liquid, by optimally preparing them for their opponents.

The American worked for the European top team Fnatic and was employed by the extremely successful US team Team Liquid in 2019. However, he suddenly quit his job under strange circumstances.

He was drawn back to Europe, where he worked for Origen as a “Strategic Coach”. The team is now part of the Astrails Group. The German bot laner Elias “Upset” Lipp is regarded as the star of the team. Last season, they finished third.

LoL-Tilt-kaputt
The “Tilt” might have affected the coach.

Coach banned for 3 weeks after routine check

Here’s why he got into trouble: As Riot Games states on their site, they banned Jack “Kayys” Kayer on June 2 for 3 weeks. During a routine investigation, it was noted that Kayser displayed such negative behavior in LoL that action had to be taken. He had used “discriminatory language” against other players.

There would be zero tolerance for that; it is unacceptable.

Although Kayer was not previously warned, the offenses were severe enough that action had to be taken and he was banned from all Riot competitions for 3 weeks.

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This is how the team reacted: His team Origen fired him a day after the Riot ban. They thanked him but also stated: “There would be no further comments on this personal matter.”

Coach says he made mistakes, emphasizes: I am not a racist

This is how the fired one reacted: He describes it as an “unfortunate situation” and admits he made some mistakes. However, he wants to emphasize that he did not make any “racially discriminatory statements”; that is not his way.

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This is how it is being discussed: It is unclear for which statements in the game Kayys was exactly banned, but on reddit, they discuss that he did not behave like a model citizen on Twitter and acted impulsively. Some of his views in interviews were probably controversial.

Therefore, it now seems not surprising,that he was banned for toxic behavior.

While Kayys’ results and abilities command some respect, it seems that his temperament has gotten in the way. Especially some statements in the past, claiming that US teams are stronger than EU teams, are still being held against him on reddit.

LoL-TF-Blade-1140x445
TF Blade is regarded as an excellent player, if only it weren’t for the tilt.

League of Legends seems to suffer from the problem that players lose control in chat and flame so hard that they get banned. This is especially true for players who are involved in LoL professionally.

One of the most popular Twitch streamers to LoL TF Blade repeatedly manages to pursue an impressive world record but then gets so carried away that he ends up raging and getting banned as a result.

This is an AI-powered translation. Some inaccuracies might exist.

A bug allows players to join a Fortnite round when half the lobby is already dead

In Fortnite: Battle Royale there is a bug that allows players to enter a match only after almost half the lobby has been eliminated. We will show you what this bug is and why it may not necessarily be advantageous.

What kind of bug is this? This discovered bug causes players to enter a match later. When they finally land in a match, half the lobby has already been eliminated.

This is because players only enter a match when the first storm zone has almost closed. During this time, usually 50% of the players have already been eliminated.

It was different for a player who was left behind by the Battle Bus on the starting island and didn’t make it to the Fortnite map at all.

The Forbes author Barry Collins shows in a YouTube video how it looks when you are affected by this bug:

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When the player enters the match, they find themselves on the edge of the map, and only 52 players are left in the match. When they finally land on the roof of a house, more than half of the players are already dead.

So far, the bug seems to only occur on Mac and not many players are affected by it. The bug is also not listed on the Fortnite Trello.

Joining the map late – advantage or disadvantage?

How does the bug affect the game? This bug seems very advantageous at first glance. After all, you land later and only have to face half the lobby. The hard work seems to be done, and you have a higher chance of getting a good placement.

Nevertheless, you still have to face some fights. However, this was not the case for YouTuber Lazarbeam, who won a Fortnite match without moving.

Getting to the Fortnite map late also has its disadvantages because while you are just starting, the other players have already geared up.

The choice of weapons can decide a fight

It becomes harder to find loot at all when the other players have already taken all the good weapons. You have to make do with the leftovers, which are usually not the weapons you would prefer to have. Thus, this bug does not seem to be as advantageous as one might think.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Forbes

New World: Those who wear heavy armor also have disadvantages

In the MMO New World by Amazon, you will spend a lot of time collecting items. The various food, armor, potions, and weapons have complex properties. You will learn how all this works and why thick armor gives you not only advantages here.

What is the deal with the armors? In Amazon’s upcoming MMO New World there is a special system for armors. Instead of binding armors to classes or hero types, you can freely choose your armor pieces. There are three categories:

  • Light armor, which provides only minimal protection against physical attacks
  • Medium armor for moderately better protection
  • Heavy armor, which absorbs a lot of physical damage

So if you armor up heavily, you take less physical damage. However, if you run around in full plate, it makes you slower and less agile. Dodging becomes difficult, you have to rely entirely on your damage reduction, and elemental damage is less well blocked by heavy armor.

But when does the game determine that you are cumbersome? It depends on the total weight of the armor. It is perfectly fine to wear one or two armor pieces from the “heavy” category, as long as the total weight is still in the “Light” range. So if you enjoy tinkering and min-maxing, in the end you will get your desired equipment. And even if the weight turns out to be too high in the end, New World offers you solutions: some effects of armors can actually lower the weight.

Item Lottery as Common in MMORPGs

How do equipment items work? Besides armors, there are weapons and jewelry in New World. They work like this:

  • All items come in 5 rarity levels: Common, Uncommon, Rare, Epic, and Legendary. The usual color codes in MMORPGs are used.
  • From the “uncommon” level onwards, items have an effect that is randomly rolled when the item drops. The higher the rarity, the more effects an item has.
  • Some weapons and all jewelry have a gem slot, which provides additional properties.
  • Legendary items have fixed values and properties that are always the same and not subject to chance.
new world items rarity
New World also features the well-known MMO color codes.

Food, Weapon Coatings, and Potions

You should always eat something: New World was initially meant to be a survival game before being reshaped into an MMO. Therefore, you do not need to eat to survive, but food still increases your chances of survival. Because food does the following:

  • An instant heal
  • A long-lasting regeneration
  • An increase in your constitution, giving you additional health points
  • Some foods provide additional bonuses, for example, you receive bonuses against wild animals through the consumption of juicy steaks.

This is how potions work: Potions and tinctures also have interesting characteristics:

  • Potions offer long-lasting effects, for example bonuses against certain damage types
  • Tinctures produce instant effects, such as healing or the removal of negative states

This is what weapon coatings are about: These items are a type of poison that you apply to your weapons. They will then take effect for a certain period or until you sheath the weapon again. Each coating grants you bonuses against a specific type of creature. You should prepare wisely for the respective situation and pack the right coating.

The release of New World has been delayed, and the game will remain in alpha until July. However, there are methods to still get in. In our article about the Alpha of New World, we explain how you might still get keys and test Amazon’s new MMO game before the release.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. New World

10,000 cheaters banned in Escape from Tarkov, now illegal merchants are next

After the last wipe, the developers of the online shooter Escape from Tarkov are clearing up among the players. Almost 10,000 cheaters have already been banned, and that was just the beginning.

This is how it looks in Escape from Tarkov: A new patch has recently been implemented, which led to a wipe of player accounts. Basically, all players had to start over.

Just a few days later, the development team stated that they had caught and banned around 3,000 cheaters. This number has now risen to almost 10,000.

Since those who play Escape from Tarkov fairly want more, the team has now announced a report function through which cheaters can be reported. Additionally, improvements to the BattleEye system are to follow, which will better detect cheaters.

Additionally, a two-factor authentication will be added, where players must provide a phone number for SMS verification. However, the developers do not believe that this will completely banish cheaters from the online shooter.

This will only make their lives a little harder, but that is a good thing.

Nikita Buyanov, COO of BattleState Studio
Escape from Tarkov Screenshot Title
Fights in Escape from Tarkov are not always fair due to cheaters.

The fight against cheating continues

What measures are still planned? One consideration is to no longer allow players to use VPNs. This is meant to negatively impact the quality of matches, as the ping gets worse with VPN. But such measures show why it is so difficult to combat cheaters.

Unfortunately, some of the past and upcoming measures can affect fair players and restrict them. That’s why it’s not a simple and quick series of actions – it needs to be done right.

Nikita Buyanov, COO of BattleState Studio

What about illegal trading? Another issue is the real-money trading within the game. Players sell rubles or in-game items for real money on external platforms. However, these deals are prohibited by the terms of service of Tarkov. The developers want to combat this as well.

We are planning some actions against these individuals, but we cannot talk about it yet.

Nikita Buyanov, COO of BattleState Studio

So it will not stop at the roughly 10,000 cheaters who have already been banned in the online shooter Escape from Tarkov. Many more tricksters and illegal traders may follow.

If you are new to Escape from Tarkov or are planning to start with the online shooter, you should check out our 8 tips for beginners. This should make it significantly easier for you to get into the game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN

Pokémon GO with signs against racism – donate GO Fest proceeds

Niantic, the developer of Pokémon GO, has now spoken out about the protests in the USA and has taken a clear position. Players are excited about the statement.

This is what happened: For over a week, there have been riots and protests surrounding the death of African American George Floyd, who died during a brutal police operation.

After various game developers had already reacted, Niantic is now also making a clear statement. They stand for tolerance and show solidarity with the movement.

Niantic donates GO Fest proceeds – Trainers are thrilled

This is what Niantic says: In a long statement, John Hanke, CEO of Niantic, writes to the players. He talks about the ways in which Niantic can support such a movement. They address several points that they now want to implement. Here are some that we present:

  • Niantic will donate at least 5 million dollars from ticket sales of the GO Fest 2020 – half of it will be used to support black gaming and AR developers
  • They want to commit more to diversity and especially show white people how important tolerance is
  • Niantic gives employees 5 paid days a year to engage in charitable projects that may be organized by Niantic itself

Additionally, Hanke encourages his employees as well as the community. They should come together and support the Black Lives Matter movement.

Lastly, the CEO emphasizes that Niantic lives through its community and how important tolerance is there. They want to provide a fair system where all players are welcome.

The complete statement from Niantic can be found on the Twitter profile of the developers.

GO Fest 2020
Proceeds from the GO Fest 2020 will be donated

How are fans reacting to this? The trainers of Pokémon GO are excited about the statement. Some say that while they often criticize Niantic for their work in Pokémon GO, in this case, the developers are doing everything right.

Some players are even surprised. TAMUFootball says, for example, on reddit: “After reading all of this, I’m quite surprised and proud of Niantic for this statement.”

Other trainers are glad that they can support this action with the purchase of the GO Fest ticket. The reddit user rockiesfan4ever says: “Now I feel better when I buy the GO Fest ticket.”

The tickets for the GO Fest are currently not available for purchase. Niantic wants to provide more information before starting sales. You can find information about this here at MeinMMO. Everything we know so far about it can be read in the announcement article for the GO Fest.

“MeinMMO, GameStar, and GamePro stand in solidarity with the ‘Black Lives Matter’ movement and do not tolerate any discrimination. And we would like to sincerely thank everyone who works in our communities for a respectful coexistence. Our thoughts are with all those affected. Take care of yourselves.”
This is an AI-powered translation. Some inaccuracies might exist.

Atlas has almost lost all players on Steam – What is happening with the pirate MMO?

With Atlas, an exciting pirate MMO entered Early Access in December 2018. However, not much has been heard about the game since then, and player numbers are continuously declining. We take a look at the situation.

What’s the status of Atlas? The last patch for the pirate MMO was released in early April, and it has gone quiet since then. There has been a downward trend in player numbers since February 2020.

Atlas launched in December 2018 with a strong start, peaking at nearly 59,000 concurrent players. As of now, June 2020, according to Steamcharts, only around 3,000 players remain at peak times. This means Atlas now has only about 5% of its former player base. And it looks like this number will continue to decline. The trend looked quite different at the end of 2019.

The developers themselves have not communicated anything about the MMO since early April 2020. There has been absolute silence on Twitter. The official forum shows no signs of upcoming updates or any indication of Atlas’s future.

What the status of the Xbox One version is, cannot be said.

Atlas Steamcharts
Atlas is struggling with declining player numbers.

Players Accept the Situation

What do players think about the situation? A sort of indifference has settled in the community. Discussions are taking place on reddit, but there is no indication of anger. It seems that players have come to terms with the situation.

  • jackbeflippen speculates on reddit: “I think it’s simmering until the next ARK update is ready. Then they’ll surely pay attention to Atlas again.”
  • amy_3 expresses some frustration: “The game is dead, from both the developer’s side and from the players’ side. The roadmap can also be forgotten.”
  • martin0641 has a suggestion: “They should lower the price or offer it for free and only charge for DLCs. This would increase the player count and fund the development.”
Atlas Screenshot 1
In Atlas, you fight monsters on islands and engage in naval battles at sea.

What kind of game is Atlas? It is a survival MMO that resembles ARK: Survival Evolved. You explore a vast island world with a ship and battle monsters. In addition, you gather resources and must try to stay alive. It is possible to team up with other players and build a base, which you must defend in PvP against other players.

Atlas places great emphasis on naval battles, which is why you need to upgrade your ship to perform better in combat.

In addition to Atlas, there are several other very interesting survival games you can check out this year. Which ones they are, you can read in MeinMMO’s list of the 23 best survival games 2020 for PS4, Xbox, and PC.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MassivelyOP

MMORPG Elyon showcases spectacular battles – Looks like in a shooter

For those who enjoy very fast-paced and action-packed battles in the MMORPG Elyon (formerly AIR: Ascent Infinite Realm), the latest gameplay videos of the game should be viewed.

What do the videos show? Included is a look at the melee combat of the MMORPG Elyon, as well as the range combat being presented. The videos demonstrate what you can expect from the clashes and how the battles unfold in-game:

https://youtu.be/Ig6nNW8sKz0
The ranged combat of the MMORPG Elyon resembles a shooter.

A very fast MMORPG

What can be seen from the videos? Elyon plays extremely fast according to the combat in the gameplay videos. The previous mix of tab-targeting and action from the AIR days has been revamped and made even quicker. If one didn’t know that it’s an MMORPG, the scenes could also be from an action game such as a third-person shooter. Especially the ranged combat feels very shooter-like.

The hero unleashes a barrage of spells or special skills one after the other. Additionally, the character constantly teleports around to attack enemies from all sides or to dodge the opponent’s attacks. You must keep your wits about you to keep up with these scenes.

Added effects like explosions or flashes lead to a spectacular combat experience.

The melee combat unfolds similarly quickly, with whirlwind attacks, teleportation, and special attacks that make the screen shake.

What about the tactics? The person controlling the two characters in the gameplay videos knows what they are doing and when to use which attack. One can recognize a certain tactic, even if everything unfolds extremely quickly.

It’s not just about button mashing; you must strategically deploy your skills against the various monsters and opponents.

https://youtu.be/orJhbgBpCXY
In Elyon’s melee combat, despite the speed, tactics can be recognized.

What else is new about the MMORPG? The developers also revealed that you can completely adjust your class according to your play style using skills and runes.

This even extends to the point that the same class can be played completely differently by two players, as both have adapted their skills and runes differently.

What is Elyon, anyway? The MMORPG was previously called AIR: Ascent Infinite Realm and focused more on aerial battles with airships in its first version.

It has now been renamed to Elyon and focuses on more classic MMORPG elements such as exploring a large game world, battling monsters, quests, and PvE elements. However, PvP still plays a certain role. Elyon now feels more like a modern TERA. Aerial battles are also still in the game, albeit significantly toned down.

When will the MMORPG be released? The interesting MMORPG Elyon is currently in a beta phase in Korea. A global release in 2021 appears realistic. The developers definitely want to release the online role-playing game here as well.

2020 is an exciting year for MMORPG fans. In our MeinMMO article about the 8 most promising new MMOs and MMORPGs for 2020, we introduce you to interesting representatives of the genre. Perhaps there’s something for you in there.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMORPG.org.pl

Valorant: Cheaters from the beta complain about the ban – Boss says: “No second chance”

The Closed Beta of Valorant is over and many previously banned cheaters were already looking forward to a restart. But Riot shows no mercy and many bans are still active. It doesn’t help to complain to the Riot boss on Twitter.

What was going on with the cheaters? Riot absolutely does not want cheaters ruining their game Valorant. Therefore, a highly controversial anti-cheat program was implemented during the beta, which is basically always active and starts right from the system launch.

Those caught cheating receive permanent hardware bans and cannot log into the game even with new accounts. Thousands of cheaters were caught during the beta. Many of them then whined inundignified manners in the forums, claiming they had “done nothing”.

However, Riot promised in a statement that they might lift some bans upon the release of Valorant.

Riot grants no blanket pardon

Were the cheaters unbanned at the start? Indeed, many cheaters were eagerly looking forward to getting started again in the release version. But for some of them, the fun was short-lived.

Some cheaters couldn’t even get into the game or were immediately affected by a hardware ban after just a few rounds. As expected, they once again cried out in prominent cheater forums and lamented their fate:

  • I didn’t even use free cheats for long and I’m still banned, man, that really sucks!”
  • “I got banned again after 10 rounds in Created mode!”
  • “I don’t understand why I still have the hardware ban. I thought the bans would be lifted at release? I wasn’t even part of the first wave of bans!”

Riot CEO shows no mercy: A particularly brazen cheater even reached out to Nicolo Laurent, the CEO of Riot, in his desperation. In a tweet, he asked the boss to please lift the ban. He had only cheated a little bit and was really looking forward to being able to play again after the release.

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But the boss had no sympathy for that. In a brief response, he simply stated: “Sorry, no second chance for cheaters!”

Was anyone even unbanned? Indeed, many of the banned cheaters are wondering if Riot ever unbanned anyone. Matt Paoletti, an anti-cheat developer at Riot, commented on this:

Those who tested the tools a few times have been spared, as we said. But the regular users of free cheats and users of paid cheats remain indefinitely affected by the hardware ban.

So it seems that cheaters will have to do without Valorant indefinitely. But even those allowed to play Valorant have something to complain about. Because battle pass rewards are currently affected by bugs. Riot Games has now commented on the issue and explained the problem and the solution.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

Pro wants to take revenge on hackers in CoD Warzone – Gets a nasty beating

The former CoD pro and current streamer Matthew “Nadeshot” Haag had a terrible encounter with an even worse hacker in Call of Duty: Warzone. The meeting left him speechless, as he had no chance against the aimbot not once, but twice.

What exactly happened? The former CoD pro “Nadeshot” was in a squad during a 4-player BR match. Shortly after they had equipped their loadout, his team took out another 4-man squad that was roaming in the field between the Superstore and Storage Town.

With a red keycard in his pocket, the guys were about to head towards the bunker in a Rover when they took a few shots from the Superstore. “Nade” rushed right in and wanted to take the guy out. He even heard his footsteps just before he took a glance into the side entrance of the store. But he had no chance. The loaded white Uzi of the hacker became a top weapon thanks to an aimbot and took the streamer down in an instant.

But “Nadeshot” didn’t give up and wanted to take revenge on the hacker. After a quick and successful visit to the Gulag, he landed at the Superstore and was determined to catch the nasty cheater from behind. He moved up on the hacker from the back and probably wanted to eliminate him with a skilled execution.

But instead of a heroic kill, the aimboter showcased the power of his tool. He spun around at record speed and took the streamer down once again. He was left almost speechless, managing to utter nothing more than a few “OMG” remarks.

How does the clip look? We have embedded the clip of the streamer’s second action right here for you:

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In the kill cam of the cheater, you can see how close the action was. The hacker continues firing at the automatically aimed team members of “Nadeshot” while he approaches the aimboter from behind.

With an ammo count of 5 bullets, the hacker spins around at lightning speed and catches “Nade” with most of the bullets in the head. This allows the remaining bullets in the M4, which the hacker had even previously picked up from the streamer, to suffice.

According to the weapon DPS table, the M4 requires 8 body shots with 2 armor plates. However, thanks to the headshots, the cheater can barely finish off “Nadeshot” with the last bullet.

How is IW dealing with hackers? Such scenes are unfortunately not rare in Call of Duty: Warzone. Even in the regular multiplayer, there were hardly any players before the release of Warzone who hadn’t been taken out by a wall glitcher.

With the release of the Battle Royale, the problem took on a whole new dimension. CoD even introduced a two-factor authentication for the free PC version, which requires a unique phone number when players want to create a new account.

In addition, the developers at Infinity Ward rely on a security team that reviews player data 24/7 and bans suspicious players or puts them in dedicated hacker servers. In a separate article, you can find out how the security team operates and for what reasons players are banned in CoD.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Valorant: The free shooter is now available – Will you play it?

This morning, on June 2, the new shooter Valorant from Riot officially launched. How interested are you in the game?

What’s going on with Valorant? After the ongoing beta test of Valorant went offline last week, the game celebrates its official release today, on 02.06.

Since 7 AM, the servers have been running, and you can download the hero shooter for free and get started. But will you do that?

Prior to this, there was a lot of buzz around Valorant. This was mostly due to Riot’s unusual marketing strategy. Beta keys for the tactical shooter were randomly distributed via Twitch Drops to those who watched Valorant gameplay on various Twitch channels.

  • On one hand, this caused the shooter to quickly gain a lot of attention.
  • On the other hand, there was trouble over key farming bots, purchased accounts, and channels running replays 24 hours a day.

The strong presence on Twitch mainly gave players the opportunity to get a better picture of Valorant.

Even though a lot has changed with the release and new content like Agent Reyna has been added, we know what kind of gameplay Valorant offers its players.

More on the topic
Valorant: Everything about the release – Patch Notes, Free Download, new Map
von Benedikt Schlotmann

Tell us: Will you play Valorant now that it has launched? What impression has the hero shooter made on you? Have you only watched streams so far, or have you managed to snag your own key and gather first-hand experiences? Let us know in the comments!

How can I vote? In the survey tool under the article, you can tell us with your vote whether you will now play Valorant or not. Each of you has one vote.

Once you have voted, it cannot be undone, so be careful where you click.

The survey ends this evening on June 4.

Have fun voting!

This is an AI-powered translation. Some inaccuracies might exist.

After criticism: CoD MW & Warzone now want to fight racism in the game harder

Infinity Ward, the developers of Call of Duty: Modern Warfare and CoD: Warzone have now announced that they will do more against racism after loud criticism of racist player names. There is no place for that in their game.

Why all the fuss? After the African American George Floyd died during a brutal police operation in the USA at the end of May, there were nationwide unrest in many major cities. Many people have since taken to the streets to protest against racism and excessive police violence.

Infinity Ward and Activision, like many other industry giants, also took a clear stance and postponed Season 4 of Call of Duty: Modern Warfare and Warzone as well as the new season of CoD: Mobile for this reason.

What is the criticism about? However, there was not only understanding from the players but also criticism. Not everyone could understand this decision and its contribution to solving the problem.

Some even accused the developers of hypocrisy. They would want to send a message with the season delay, yet their game has been full of racist names since launch – and the developers hardly do anything about it.

Even the victim George Floyd is being disrespected by some (Source: reddit user PandoraGott)

“No place for racist content in our game”

This is what the developers say about the criticism: This criticism has not gone unheard, and there was a quick response from the developers. They have now expressed themselves on Twitter.

There they stated that they have been addressing this issue since the launch of CoD: Modern Warfare. Thousands of players with racist and hate-oriented names are banned daily. At the same time, the developers also acknowledged that they need to do a better job and apologized to the players for the problem.

“There is no place for racist content in our game,” the statement said.

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This is how Infinity Ward wants to combat racism in the game: Furthermore, Infinity Ward also presented concrete measures on how to address racism in the game. These include:

  • Additional resources will be provided to better monitor and recognize racist content.
  • An additional reporting system will be introduced in the game to increase the number of bans per hour.
  • Further in-game improvements to facilitate reporting of violations will be considered.
  • Additional filters and restrictions on player names will be introduced.
  • The number of permanent bans will be increased to better filter out repeat offenders.
Some more examples of racist names (Source: Twitter user @slapyamamas)

This is how players are reacting: The measures and the statement are well received by many; the tweet has already received nearly 32,000 likes (8:30 AM, 06/04). Many are pleased that the community’s outcry was able to move the developers to action. However, there is also criticism.

Some players point out that the developers only began to act after the situation had turned into a national tragedy. However, the problem is anything but new, and the game is already half a year old.

Others, however, are not interested in all of this. They still cannot understand the postponement and the entire fuss and simply demand the release of Season 4.

MeinMMO, GameStar, and GamePro express solidarity with the ‘Black Lives Matter’ movement and tolerate no discrimination. And we sincerely thank all those who advocate respectful interactions in our communities. Our thoughts are with all those affected. Take care of yourselves.

What do you think about the whole situation? Do you think it’s good and important that there is now a stronger approach against racism in the game? Or do you just want Season 4 to be released? By the way, all that we know so far about Season 4 can be found here: CoD MW & Warzone: Season 4 Start – All Facts, Leaks, Rumors

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Shaman deals 39 million damage, one-shots the current raid boss

A shaman has defeated the current raid boss Drest’agath in World of Warcraft with an attack. He has utilized a cool mechanic.

In the meantime, it has almost become a weekly ritual. However, the streamer Rextroy, who otherwise kills enemies naked in PvP or blows up ghouls, has done it once again and defeated a boss in Ny’alotha with a single blow. This time he was playing as an enhancement shaman and picked Drest’agath, whom he extinguished with just one attack.

What did Rextroy do? Rextroy, in the form of his shaman Xodon, defeated the current raid boss “Drest’agath” with just one attack. He is teleported into the raid by his friends and unleashes an attack that deals a whopping 39 million damage points. Thus, Drest’agath is defeated in the blink of an eye, and the fight is considered mastered.

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Check out the one-hit here in the video

How does it work? Rextroy has once again made use of an apparently unlimited mechanic in the game. He used the spell “Raging Storms.” Every enemy hit by the attack increases the damage of the next Stormstrike by 5%. Since there is no limitation on this bonus – except that it expires after a few seconds – Rextroy was able to stack the buff many times.

He achieves a damage bonus of over 1700% and further increases it through suitable Azerite abilities, potions, and elixirs. After he has spawned enough adds at the first boss in the dungeon “The Stone Core”, he kills all of them with “Raging Storms” and is immediately teleported to the raid Ny’alotha. The result of that can be seen in the video above.

More on the topic
WoW: Exceptional player “Rextroy” solo kills the current raid boss
von Cortyn

By the way, it didn’t work out for Rextroy on the first try and was quite lengthy. It takes several hours for the boss to spawn enough adds. You can also see the failed attempts in the video above.

Can this be replicated? No, it is no longer possible. As usual, Rextroy always informs the developers at Blizzard when he finds such exploits. Only after he has obtained the “okay” from Blizzard does he publish his videos. In general, the developers have already fixed such exploits with a hotfix. In this case, the damage from Stormstrike can only be increased by a maximum of 75% now.

What do you think of Rextroy’s ongoing escapades? Should he finally get an NPC in the game? Or does he rather deserve a ban for these actions?

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite delays the start of Season 3 and live event again – new date

The start of Season 3 in Fortnite is delayed again. After the season has already been postponed twice, there is now another wait for it.

This is what happened: On Wednesday, June 3, 2020, Epic Games provided an update on the status of the live event and the start of Season 3.

It’s clear: The live event and the start of Season 3 are being postponed again. The live event was originally scheduled for June 6 at 8:00 PM. Here are the new dates:

  • Live event “The Device”: Monday, June 15 (probably 8:00 PM)
  • Start of Season 3: Wednesday, June 17, 2020
Fortnite hint season 3 title
Whether Season 3 will have a water theme remains to be seen by players

What is the reason for the delay? That there could be a delay was almost clear after a special skin from a streamer was delayed because it was not “the right time”.

Now the delay has been officially confirmed, and Epic Games explained in the update why they made this decision. The United States is currently experiencing times of turmoil since 45-year-old African American George Floyd died during a police encounter in Minneapolis on May 25.

“The current events have brutally exposed to us the injustice that still exists in society. This is evident from the denial of basic rights to subtle or even overt racism against People of Color.”

Epic Games

They also mention that they are eager to release Season 3 but find it appropriate to give their employees a break so they can take care of themselves, their families, and their social environment.

Due to these events, they have decided to postpone the live event and the start of Season 3. They are also aware that this is now the third delay.

Fortnite things season 3 title
Players may soon find a flooded map when Season 3 starts

Not much is known about Season 3 in Chapter 2 of Fortnite at the moment. However, there are persistent rumors that it could be a “water season”.

We will keep you updated on MeinMMO about the latest status regarding rumors and leaks for Fortnite Season 3, whenever it actually starts.

MeinMMO, GameStar, and GamePro stand in solidarity with the ‘Black Lives Matter’ movement and tolerate no discrimination. And we sincerely thank everyone who contributes to a respectful coexistence in our communities. Our thoughts are with all those affected. Take care of yourselves.
This is an AI-powered translation. Some inaccuracies might exist.

New teaser officially announces “Future of Destiny 2”

A new teaser for Destiny 2 has been revealed. It announces the “future” of the game – what can be seen?

This is the teaser: On Wednesday evening, June 3, the official Twitter account of Destiny 2 released the new teaser. The video runs for just 15 seconds but already gives a glimpse of what is coming in the game.

The developers write the sentence “Coordinates received. The future of Destiny 2 is coming” and the following date: June 9 at 6:00 PM (German time). They also refer to a website announcing to tune in to learn more about the “next chapter of Destiny 2.”

Does the teaser show a new location?

What’s in the clip: The teaser shows a ship taking off into space. It seems to be heading towards the moon Europa – at the helm: The shady Drifter.

That’s not much, but it fits with another video that was recently leaked. In this now-deleted teaser, a new location was also shown that looked very much like the moon Europa. Eris Morn was trudging through the frosty landscape – and may possibly receive a visit from the Drifter. A cutscene released yesterday also recently announced the corresponding arrival of Darkness on Jupiter.

Drifter
The teaser shows the Drifter on his way to Europa – without his rocky appendage

The moon Europa has long been discussed as a possible new location in Destiny 2. It is conceivable that it is part of the major autumn expansion and will be presented on June 9.

At that time, the currently ongoing Season 10 will also end. It is expected to conclude with the weekly reset on June 9 and then transition into the next season. However, before going into Season 11, the finale of the current season will take place – although some players believe that the ending could play out differently than expected.

This is an AI-powered translation. Some inaccuracies might exist.