The beta of World of Warcraft: Shadowlands is live. We will tell you what is new and how to recognize if you are part of it.
A few days ago, Ion Hazzikostas, the Game Director of World of Warcraft, announced the beta of the new expansion Shadowlands. Now it is finally here and the first players have already received an invitation. How to recognize if you also have access and what you should pay attention to, we explain here:
The beta is live – am I in it? You can easily check if you can participate in the Shadowlands beta. Just open your Battle.net account and click on World of Warcraft. Then open the menu under “Game Version and Account” and you will see if you can participate. If the menu item “In Development – Beta of Shadowlands” appears for you, you can start downloading immediately and then play.
Here you can see immediately if you are in the beta.
What is new in the beta? With the transition to the beta, Shadowlands is largely already “feature complete” – this means that all content is at least available in its basic outlines. So it doesn’t matter if you want to embark on the new leveling phase, play the individual areas of Shadowlands, explore Torghast, take a look at PvP, or see what the endgame – such as the Maw – has to offer.
You don’t have to start a character at level 1. In character creation, you can create characters directly at level 50-60, depending on which area you want to start in. You can also directly transition to the endgame and start with the selection of a covenant.
Keep in mind, however, that the balancing process is by no means finished. In particular, the strength and bonuses of some covenant abilities still differ drastically. The final balancing of these abilities usually takes place quite late in the beta. However, you should still diligently provide your feedback, as this is the best chance for the game to develop according to your wishes.
The beta is live and waiting for diligent testers.
Attention, there are no beta keys: At this point, another warning that there are no beta keys for Shadowlands. Instead, active accounts are simply unlocked and you thus gain access to the beta. So if someone wants to “sell” you a beta key or you are asked to log in on any page, be careful: it is very likely a scammer trying to get your account details.
Did you get access to the beta? Or are you still waiting to be finally chosen by Blizzard?
This is an AI-powered translation. Some inaccuracies might exist.
What can players of the MMORPG Guild Wars 2 expect this year? ArenaNet has released a roadmap featuring the summer content.This includes the first new fractal in about 18 months.
Update July 16: A release date for Episode 4 of the Icebrood Saga has been announced. It is called “Jormag’s Awakening” and will be playable starting July 28.
What does the roadmap for Guild Wars 2 show? The developers have announced their plans for the third quarter of 2020. New content includes the event for the 8th anniversary of the MMORPG, which will be celebrated in style. After a rather difficult year in 2019, Guild Wars 2 is now bouncing back, as seen from the many planned contents.
What is the highlight? Players have been waiting for a new fractal since early 2019. These are instances for high-level players facing particularly tough challenges.
The new fractal takes place in the mountains. According to ArenaNet, players should prepare for a journey into dizzying heights. Further details about the challenges awaiting players will follow in the upcoming weeks.
The roadmap for Guild Wars 2 promises exciting content for summer 2020.
Plenty of new content for GW 2
What else can players expect? Besides the fractal, you can look forward to additional new content. These include:
Episode 4 of the Icebrood Saga: A new trailer will reveal how the story continues after the last episode “No Mercy“. The new episode will be released at the end of the month. Due to the Corona pandemic, it will once again be released without voice acting, as recording sessions cannot take place at the moment. A trailer with further information about the episode is planned for next week.
Festival of the Four Winds: This event is expected in the first half of August, leading you to the beautiful Labyrinth Cliffs. Alternatively, you can participate in battles in the Crown Pavilion. There will be plenty of activities, annual achievements, and new rewards.
New mount ability: The developers are not yet revealing what this entails.
8th anniversary of GW 2: Starting August 25, players will receive gifts for the 8th anniversary of the MMORPG. You will find the presents in your inbox. Additionally, there will be some surprises for the anniversary.
Summer will be exciting in Guild Wars 2.
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What do players think about the roadmap? The fans of Guild Wars 2 are excited about the new content, but are somewhat disappointed that the upcoming episode of the Icebrood Saga does not offer voice acting again.
Ryan the Rambler [COMMISSIONS OPEN] writes on Twitter: “It’s disappointing that there is again no voice acting in the next episode, but I understand. I hope that recording sessions can be safely conducted again soon.”
Zhen speculates: “This mount teaser looks like a Skimmer. I suspect we will be diving!”
Lupine Pariah says: “The Icebrood is coming. I’m looking forward to it and trust that you guys at ArenaNet will not disappoint us.”
What are you most looking forward to in the Guild Wars 2 roadmap?
In Call of Duty: Modern Warfare and Warzone, there are quite a few weapons available. Some of them have been annoying us since the release, and therefore MeinMMO shows here the hate weapons of CoD and what makes them so unpleasant.
Getting a bad reputation in Call of Duty is actually quite easy. This applies to weapons but also to players:
While we usually get rid of these annoying soldiers after a match, hate weapons remain a problem permanently.
We repeatedly see the same weapons or play styles in our kill cams and we angrily hammer the respawn button to quickly hunt down the disliked weapon carrier – preferably, of course, with the same device the guy is using.
But which gun has developed into a true hate weapon? I, MeinMMO author Maik Schneider, have reflected on the time since release and present here a few weapons that many players of CoD MW 2019 have learned to hate – but also like to use themselves. Just like me.
Some weapons are so annoying that they need to be nerfed…
The 4 most hated weapons that are constantly used
The weapons on this list belong to the regulars based on usage rates. Unlike some other candidates that could use a buff. Here, the focus is on weapons and play styles that we hate getting killed by:
RPG
Grau 5.56
MP5 / M4A1
Gas grenades and shotguns on Shipment
725 / Akimbo Snake Shot (review)
FAL (preview)
The list is based on my own assessments, the order is not evaluative and in general you should read the text with a wink.
RPG – The exploding insult
Hardly anything is as annoying as a RPG death when you think you actually played much better than the stupid rocket launcher. With their large explosion radius, RPGs hit players behind cover and if you have already lost some health, the explosion often takes you out.
This can be very frustrating, especially when it happens more often and from the same guy. You might get loud or use your input devices against recommendations, because it feels almost like an insult flying back at you.
This can help: Instead of going on a rocket rampage yourself without success, be aware that players with an RPG are almost always at a disadvantage when facing a soldier with a gun.
They only have one shot and it feels like they take forever to aim. The projectile won’t launch until they are completely in its sights. Target RPG players even in critical situations and keep moving. This way, you often take out the launcher player before they even shoot their rockets. Knowing more about the effects of rocket launchers in CoD is also useful.
The good old rocket launcher will probably replace the under-barrel grenades this year.
Grau 5.56 – The killcam weapon of Warzone
Oh yes, the Grau, what can one say. Before its justified nerf with the biggest balance update ever for MW & Warzone 2019, the weapon was unmissable in any killcam of Warzone. It even displaced sniper rifles and was for a long time the queen among Warzone weapons.
Many players cursed the weapon for so long until it ended up in their own loadout. And even after its nerf, it maintains its status as the best weapon in Warzone because it wasn’t completely nerfed into the ground. Many still play it and many still complain.
This can help: After its nerf, the selection is now broader and you can also choose weapons that better match your playstyle. The time-to-kill (TTK) of the Grau is quite high in comparison, but packing the LMG Bruen Mk9 or the buffed FAL will make Grau players worry less. We will talk about the FAL later.
The Grau with a standard Warzone setup. It should not be missing from any kill.
MP5 / M4A1 – The annoying regulars
The two top performers M4 and MP5 have been competing at the top level since the start of the current CoD. Even in the “Call of Duty League” (CDL), they are considered top choices, even though the AUG has been catching up a bit against the MP5.
Actually, the point has already been surpassed at which one could be genuinely annoyed by these two. Everyone has played them and knows the advantages of both regulars, but also their weaknesses. Still, it can be annoying when a “jump-slide-lay” sweat with the MP5 just barely got you.
The MP5 is performing well in MW and Warzone. Even multiple nerfs have not harmed it so far.
Gas grenades and shotguns on Shipment – The rage combo
Shipment can be quite exhausting. What makes it even worse are annoying teammates racing through the container aisles with their shotguns and delivering lead-filled disappointments. One player even compiled a brilliant video on the subject once.
Whether you just want to take a “relaxed” round on Shipment or the battle pass needs a few more levels, shotguns can be of no use at all. Until you reach the point of camo collecting.
Then you discover the gas grenade and that it forces your enemies into hip fire. It doesn’t bother you because shotguns often perform excellently from the hip. And soon you find yourself, blood-smeared, in the middle of Shipment, far away from the next position that someone should actually take, laughing at opponents in your gas cloud.
This can help: What tips can one give for Shipment? Running away is not an option; you started the mode for a reason. Being aware of your back does not help either, as someone can come from the front.
If you have several shotgun players on the opposing team, avoid the path through the middle and rather use cover that does not stand against the walls. The range of shotguns in CoD MW is quite short, but if you let them get too close, not even the MP5 will help.
A strong hip fire setup for the R9-0. This way, even your own team will turn away from you on Shipment.
Nerfed but unforgettable: 725 and Snake Shot Akimbo
First-hour players of Modern Warfare surely remember the 725 shotgun from the initial MW builds. Hardly any weapon generated as much hate and joy at the same time. It took over a month and 3 nerfs before the gun was brought under control and became acceptable.
A short but powerful phase had the “Snake Shot” ammunition of the .357 Magnum. As Akimbo, that is, with 2 guns in hand, the revolvers were unbeatable at close range. Additionally, you could take the Akimbo Magnum simply as a secondary weapon, thus getting a fully functional shotgun without equipping “Overkill”. After a nerf, the .357 revolver disappeared back into the arsenal.
Outlook: OP weapon FAL as the latest rage valve
The FAL received a substantial buff with the major mid-season update of Season 4. The assault rifle now offers the best damage values for short and medium distances, but has a significant disadvantage: The FAL is a semi-automatic rifle.
However, the gun has the potential to become the next big hate weapon in CoD, as it can take out opponents in multiplayer with a headshot and also secures quick kills in Warzone.
In case a strong automatic attachment for the weapon comes, which a leak suggests, get yourself a thick skin and gather a few shotgun kills on Shipment with open voice chat. Then you can endure anything.
If you think of anything else on the topic, feel free to write it in the comments and tell us which weapons annoy you the most.
This is an AI-powered translation. Some inaccuracies might exist.
In Valorant , Raze was initially feared by players, considered a cold-blooded noob killer. Now it turns out that the agent has the lowest win rate in almost every ranked division of Valorant. Why?
What is wrong with Raze? Generally, Raze is considered one of the strongest solo agents in Valorant. However, the stats show that one should take a closer look at the sharpshooter.
Although she is regularly placed high on tier lists, the win rate does not reflect this attributed strength significantly. The win rate represents the percentage of games an agent wins. In the ranked mode of Valorant, Raze is the agent with the lowest win rate in almost every division. At least that is according to the data from the website Blitz.gg.
In the Radiant division, Raze ranks last based on win rate. With 47.3 %, she is far behind Breach with 80 %. Source: Blitz.gg
In all divisions from Iron 1 (the lowest) to Radiant (the highest), Raze can be found at the bottom ranks with less than 49 % win rate. There are occasional exceptions like Iron 2, Bronze 2, or Immortal 3, where Raze performs better.
What you should pay attention to: Such ratings and rankings based on win rates should also be assessed for yourselves. Because Raze is measured in the Radiant division based on 203 matches played. Breach, in comparison, is based on only 15 matches played. Because more people play Raze, it is almost natural that the win rate decreases.
According to Blitz.gg, Raze is among the most played agents, along with Sage, Reyna, and Jett.
As DoteSports reports, Raze simply lacks utility – the ability to play for the team. The agent deals a lot of damage, but her abilities make her selfish.
As you can see in the embedded video, cool moves can be executed with Raze that lead to impressive kills.
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In Pokémon GO, it is finally possible to invite friends to raids. The new feature is now live – however, not for all players.
Who can invite players to raids? As Niantic officially announced on Twitter, the new invitation feature for raids is now live in Pokémon GO. In an earlier update, the groundwork for remote raids was already laid, but the feature had been missing until now.
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Invited players receive a push notification, allowing them to accept the invitation. For now, only level 40 trainers can use the feature to bring other players into the raid. Players below level 40 can at least receive raid invitations.
Update at 9:00 PM: At 8:53 PM, Niantic relaxed the level requirement to level 37.
It is expected that Niantic will gradually reduce the level requirement. However, the intervals at which this will happen are not yet known.
How the friends feature changes raiding
This is what makes the feature so special: Through the ability to invite other players to raids over distances, it becomes significantly easier to gather the necessary number of players for a raid.
For example, players from different locations can raid together, even if they live far apart. It is sufficient for one player to see the gym with the desired raid – that player can then invite up to five friends to participate in the raid. There is currently no minimum friendship level required.
This feature is perfect for legendary monsters like Kyurem
For players who do not have many gyms in their vicinity – for example, in rural areas – this feature is likely to have a significant impact. Players from densely populated areas can help, bringing more distant players into raids. Raid hours, like those currently with Kyurem, could thus become significantly more fruitful.
So, it might be the case that thanks to the new feature, it will soon become significantly easier to obtain strong monsters from raids than it was before. Speaking of strong Pokémon: A recent data miner find provided hints about a crypto version of Mewtwo. And that should be quite powerful.
This is an AI-powered translation. Some inaccuracies might exist.
The Xbox Series X and PS5 are getting closer. The PS5 has already shown some exclusives that are meant to entice players to the console. A strategy that looks different for the Xbox.
The approaches look very different: When the PS5 was presented, it immediately provided a series of exclusive games that can be expected on the new console. These include games like:
The Xbox Series X looks a bit different. A report from “Games Industry” made it clear that the new Microsoft console is pursuing a more holistic concept – also with a view towards Game Pass. Here, the user base of 10 million is to be further increased – through exclusive games that can also run on PC, Xbox One, and the xCloud streaming service. For at least a year, new games should also work on the old console.
The consoles follow different strategies
Spencer: “Completely contrary to the importance of gaming”
In an interview, Xbox chief Phil Spencer commented on this plan. It’s important to him that there’s no fear that games will be held back by the view on older technology, and he refers to the experiences with PC hardware. “Our teams have pretty good capabilities to design things to be scalable, and to put this in the hands of players,” added Xbox Game Studios head Matt Booty.
Regarding the PS5 exclusives, Spencer emphasizes that the work done by Sony, for example on the SSD, should be praised. “We should welcome load times and accuracy of scenes, frame rates, and latency,” said Spencer: “But that shouldn’t exclude people from being able to play. That’s our point. How do we create an ecosystem where if you want to play an Xbox game, we give you a way to do it?”
Phil Spencer clarified his opinion on the importance of gaming
In the Xbox strategy, the device is not the focus, but the players: “We want to enable you to play the games you want, with the friends you want, on any device you want,” said Spencer, who also recently spoke very positively about the new Xbox: “The Xbox Series X is the most powerful console there is, and it will have the absolute best versions of our console games. But that shouldn’t exclude other people from being able to play.”
According to him, gaming is about entertainment and community: “I find it completely contrary to the importance of gaming to say that part of it is keeping people from experiencing those games. Or forcing someone to buy my specific device on the day I want them to buy it in order to participate in what gaming is all about.”
An official map from Rockstar Games for GTA 6 is not available yet. However, fans are actively discussing map designs like this one. All major locations on one map together. Would that be cool or way too much?
What kind of map are we talking about? Players of GTA Online and fans of the Grand Theft Auto series are eagerly waiting for Rockstar to unveil the first glimpses of GTA 6. Meanwhile, several concepts are already forming in the players’ minds regarding the playable map of GTA 6.
Two concepts are repeatedly discussed:
Will Rockstar Games combine well-known locations from older parts of the series to create a massive map for GTA 6?
Or will the map of GTA 6 be a “totally new” location or a new, fictional land that we haven’t seen before in the series?
A map that combines many well-known locations from Vice City to Los Santos has recently been hotly debated.
Vice City AND Los Santos on one map? Fan map for GTA 6
This is the map: On reddit, user megahurst shared this image of the map. This concept has been circulating on the internet for a while. You can see:
Liberty City in the northeast
Vice City in the southeast
Las Venturas in the south
Los Santos in the southwest
San Fierro in the northwest
This post was well received on reddit. Over 7,000 upvotes and more than 600 comments show that the concept is popular and invites discussion.
Should the map of GTA 6 look like this? Source: reddit
What do we know about the map? In the past, many supposed insider reports have surfaced, with claims about the development of GTA 6. Several anonymous sources suggest that the new installment of the GTA series returns to Vice City. Whether this means a single large map surrounding Vice City or if Vice City is just one of many locations is unclear.
Is such a map “too much”?
Why too much? When reddit user megahurst shared this image of the map on reddit, he commented, “Imagine how deliveries with the garbage truck are.” He references a mission in GTA Online where you have to deliver goods to various spots on the map using a slow garbage truck. It’s a rather tedious mission, as the garbage truck is slow and you have to struggle up some hills.
A large map as proposed in the reddit post could make these delivery missions even more tedious if they span the entire map.
Racing with small, slow treasures like the Issi across such a vast GTA 6 map – is that too much of a good thing?
Thus, the comments raise the question of whether such a concept with multiple large locations might be too much. People are already discussing problems and benefits on reddit:
Planes and boats would become more useful
Cars would need to go faster than 130 MPH – Many players would like that
You already drive 5 minutes from one end of the map to the other in GTA 5 – on this map, it would take an hour
“Just think about the loading times for this map”
A similar concept that combined the 5 well-known locations on one map was already a hot topic in March 2020. The map has a slightly different layout, and players said about the GTA 6 map design “the best concept I’ve ever seen”.
What do you think about it? We would love to hear from you what kind of map you wish for in GTA 6.
A map like the one shown here, uniting Vice City, Los Santos, San Fierro, Liberty City, and Las Venturas?
A completely new map with locations you haven’t seen before?
A mix of both – old locations and new locations combined on one map?
Vote in our survey about what you wish for GTA 6.
Please feel free to write us in the comments here on MeinMMO about why you voted the way you did and if you have any other specific wishes for the world of GTA 6. We are already curious about how you envision the next installment and which locations should play a role for you.
This is an AI-powered translation. Some inaccuracies might exist.
In early April, Sony wanted to produce 5 million PS5 units. Now, a source says that Sony plans to double production. But will that be enough for the release in winter 2020?
Where does the information come from? The information comes from Bloomberg. An insider provided Bloomberg with the information.
This is what the source says: According to the informant, who wishes to remain anonymous, Sony has informed its partners and suppliers that it intends to significantly increase the production of the PS5.
Talk is of doubling production to 10 million units by the release in 2020. In April 2020, it was said that Sony wants to produce around 5 million consoles. If you prefer to stick with the PlayStation 4, we will introduce you to the best SSDs for the PS4 in an article, with which you can give your old console a boost.
Will the PS5 production be enough for the release?
Why is Sony increasing production? The software giant probably assumes that the demand for consoles and home entertainment in general will rise significantly due to COVID-19, leading many people to want to buy a console. At least Bloomberg believes so.
What about the numbers? The second question is whether 10 million consoles will be enough to meet the demand of buyers:
The PS4 sold about 7.5 million units at launch.
In the first year (2013 – 2014), the PS4 sold 13.5 million units worldwide (via pc-magazin.de).
1 million consoles have been sold in Germany.
And the demand for consoles is currently very high. For example, manufacturer Nintendo can barely keep up with the production of the Nintendo Switch. Meanwhile, the Nintendo Switch is at least available on Amazon again.
What happens if the demand is not met? The most well-known problem is “scalpers”: They buy multiple units at release to resell them online at inflated prices. The more consoles Sony makes available at the start, the more likely it is that demand can be met.
Are you looking for more information about the PlayStation 5? We have gathered the most important information about the PS5 for you and will keep you updated on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
Although the gamescom 2020 is taking place in a purely digital format, you will still see many well-known large developers and publishers.
How will gamescom 2020 take place? Unlike previous years, gc2020 will not be held in the large halls of the Cologne trade fair. Due to the Corona pandemic, the big gaming event will take place in a purely digital form.
This year’s motto is “Playing into the Future”. This aims to highlight the positive effects of gaming and the gaming industry on society.
Computer and video games have helped millions of people during the Corona pandemic, for instance, by maintaining contact with friends and family even during the lockdown.
Every year, thousands of visitors flock to Cologne for the gamescom fair. This year, they can follow the entire event conveniently from home.
Which developers and publishers are participating? A number of developers have now confirmed their presence at gc2020. To name a few examples:
Activision Blizzard
astragon
BANDAI NAMCO Entertainment
BETHESDA
Electronic Arts
ESL
Headup
Indie Arena Booth
Koch Media
Microsoft/Xbox
SEGA Europe
Wargaming
Ubisoft
Yager Development GmbH
and many more
You can also expect a full program. You can also check out the complete list of partners on the official gamescom website.
When is gamescom 2020? This year, the online event gamescom wraps up the summer of 2020.
The digital events start with the Opening Night on August 27 and end on August 30.
What events are planned? You can expect several show formats at gamescom 2020, produced by Geoff Keighley, Webedia, and IGN.
Opening Night Live by Geoff Keighley
gamescom: Daily Show in English by IGN
gamescom: Daily Show in German by Webedia
gamescom: Awesome Indies by IGN
gamescom: Best of Show by IGN
Tune in, there will be much to see.
This is an AI-powered translation. Some inaccuracies might exist.
Those who join the World of Warcraft Venthyr become their minions. They must ensure that the vampire parties run smoothly.
The choice of covenant in the upcoming WoW expansion Shadowlands is an important decision. However, not only major content, such as the covenant abilities or soul binds, depend on it, but also smaller events. One of them you get with the Venthyr – you get to try being a party planner and must ensure that the next vampire party is a real hit!
What kind of event is that? The Venthyr live quite extravagantly – after all, they try to maintain a rather snobbish nobility. Thus, celebrations such as a ball or court days must not be missing. Here, the Venthyr invite their peers and important partners from other realms of the Shadowlands to impress them and negotiate.
For this to succeed, the atmosphere of the event must be right, refreshments provided, and threats contained. All of this is the player’s responsibility. The colleagues from wowhead have already taken a detailed look at the event.
The selection of guests is important. Image source: wowhead
How does it work? You unlock the event quite early in the covenant campaign. You start by putting together a selection of guests. Each guest has different needs and expectations for a party that must be considered. If Lady Vashj is on the guest list, then she has preferences for decadence, excitement, and a certain degree of danger. You should preferably not invite guests who prefer it less imposing or quieter, as you cannot satisfy them all.
Once the guest list is set, you choose a type of entertainment that takes place at the party. This could be the performance of a special band, but also a beast show with dangerous creatures or a traditional event where the Venthyr judge the fate of some souls. The range is wide, and each event provides bonuses in different atmosphere categories.
You can also freely select the events. Image source: wowhead
These categories are also the crux of the party that you can influence. In total, there are 5 values you can influence, which are represented on a scale. These are:
Dirty and Clean
Safe and Dangerous
Modest and Decadent
Relaxing and Exciting
Casual or Formal
Almost everything you do at the party changes one or more scales. For example, if you want to impress Lady Vash, you should ensure that the celebration becomes a bit more decadent with extra drinks and snacks. Dangerous fireworks make the party less safe, but at the same time more exciting. Through conversations, you can also spread “scandalous rumors,” which also contributes to increasing the excitement.
There are many activities available. This ranges from passing around drinks to taking down assassins who want to kill the guests or starting a food fight.
To make the party a success, you must take care of all the guests – for example, with music. Image source: wowhead
How often can you do this? In the current beta, the event can currently be played every day, so you can try out the different functions like guests, events, and activities. However, in the finished game, this is only possible once a week. Once a week, you will be able to invest 20-30 minutes in throwing a nice party for the Venthyr – or to fail miserably at it.
What does it bring? The rewards are not yet fully clear. So far, it seems that you receive a zone-wide buff for a few days if you satisfy appropriate guests from the respective area. So if Lady Vashj from Maldraxxus is invited to the party and you meet the needs of the Naga, you receive a buff at the end. This makes you more effective in Maldraxxus and grants extra attributes or a chance to unleash a Chain Lightning on attacks.
Whether the event remains fun after several weeks or needs a revision will become apparent over the course of the beta.
What do you think of such events? A cool thing or unnecessary nonsense that we don’t need?
This is an AI-powered translation. Some inaccuracies might exist.
A player has achieved what many probably dream of in Rainbow Six Siege: turning around a hopeless round alone. But instead of gratitude from his team, he was kicked from the lobby. Thousands of players are now celebrating him for his achievement.
What did the player do? The player and Reddit user Byrdman1023 played as Doc on Fortress as a defender in one round. Shortly after the round began, two of his teammates died and it was three against five.
Only a few seconds later, his two remaining teammates die, taking only one opponent with them – he is now alone against four enemy players.
Instead of giving up the situation, he cautiously approaches the place where the action was taking place shortly before and encounters a Blitz. At a disadvantageous moment, he moves his shield aside and gets a headshot.
While he is then stopped by a Montagne, the opposing Jackal tracks him down with his ability and attacks him. Byrdman1023 reacts quickly and takes out Jackal before he passes Montagne and kills the third opponent with a headshot despite a flashbang.
Finally, only Montagne is left, who makes the same mistake as Blitz and is also taken out. Subsequently, while the victory of the round is announced, the message appears that he has been removed from the game. The corresponding clip has already received over 9,800 upvotes within 14 hours:
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Why was he kicked? The remaining team members unconditionally kicked Byrdman1023 from the team, and in the corresponding Reddit thread, no one can explain why. Players suspect trolls or simply a toxic part of the community behind it.
Among Rainbow players, the humorous expression “Clutch or Kick” is popular, meaning: Win the round against overwhelming opponents, or we kick you out. In this case, it seems both just happened.
Problems with toxic players?
There have been reports for some time in Rainbow Six about players displaying unfriendly or even unfair behavior. There was even a time when cheaters could simply kick you from the match. Ubisoft, however, has put a stop to that.
Whether poor behavior is a real problem is hard to say. Demanding games like Rainbow Six often lead to emotional outbursts, and no shooter is really exempt from that. However, there are not overly many reports of toxic behavior in Ubisoft’s tactical shooter.
A smaller group is advocating for their favorite operator in the game. Tachanka, who has been in Rainbow Six since its release, is supposed to receive a rework in an upcoming update. 200 players don’t want that, though, and have started a petition to keep their “Lord” just as he is and how they love him.
This is an AI-powered translation. Some inaccuracies might exist.
In Call of Duty: Modern Warfare and Warzone, there are always nasty bugs. The developers have now provided another overview of the issues they plan to fix soon.
This is new: Infinity Ward, the developers of Modern Warfare and Warzone, maintain a Trello board, where they regularly highlight new known issues and the status of bug fixes.
Recently, the developers updated the board again. We show you the current state of bugs in both CoDs.
Planned Bug Fixes for Modern Warfare Multiplayer
There are some bugs in the multiplayer that will be fixed soon. Here is the list of issues:
The tracers, meaning the luminous ammunition, lost their impact effect when the ammunition was switched on the M4A1
Officer challenges are incorrectly marked in the menu
Users can rotate the riot shield sideways in the preview
However, the luminous ammunition caused stress not only because of the bug. Infinity Ward is accused of pay-to-win, as it can provide a slight advantage.
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Here you can see the luminous ammunition in action. With the M4, the impact effect sometimes disappears.
Planned Bug Fixes for Warzone
There are also some good news for players here. We show you all the bugs that should soon receive adjustments in the game:
When a player drops their weapons as the game transitions into the infiltration sequence, they can find and pick up their dropped weapons once the game has started – This bug has already been fixed in the last update
Incorrect teams or values are displayed in the menu in Warzone
Players with an open parachute can sometimes be controlled by another player in a helicopter – the affected player will then mimic every movement from the heli
When will something be done? In the Trello board of Infinity Ward, one can see how far they are in addressing the issues. The bugs related to being controlled by a helicopter are supposed to be fixed in the upcoming update. The fixes are already complete. However, Infinity Ward does not actually specify an exact date for most bug fixes.
Griefers in GTA Online are annoying. But without their strong equipment, they are often powerless, as a clip on reddit clearly proves again.
What happened to the annoyance? A griefer wanted to ruin a player’s experience in GTA Online. This player wanted to deliver a trailer to his destination.
But the haulage trailer is hard to destroy, and so the griefer thought: “I’ll take him out of the cockpit of his truck”. Wrong thought, as it turned out. Here’s the clip on reddit:
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During his escape, the player collides with one of the infamous, indestructible wooden elements of GTA Online. This caused the trailer to detach. Instead of redocking the cargo, the player decided to fight back against the annoying griefer. Surprisingly, the griefer got off his powerful flying motorcycle and joined the fight as well.
It ended tragically for the griefer, as he was quickly taken out with a headshot. This shows again that some griefers are simply powerless without their strong equipment when they can’t control the game otherwise.
At first, it was just about making the other player’s mission fail. But the griefer apparently became greedy and wanted to take the trailer for himself to haul it away and pocket the cash.
How do players react to this clip? Under the reddit post, several players commented on this incident in GTA Online. Players find this behavior unacceptable and write:
“He got what he deserved. That’s all I’ll say about it.”
“What an idiot trying to blow up players’ hard-earned cargo.”
“It warms my heart to see a ‘Mk II’ griefer being killed.”
“That felt so good.”
So it seems that some people believe that griefers in GTA Online are just annoying.
Another griefer also wanted to ruin a player’s experience by trying to destroy the vehicle he was supposed to deliver. However, he messed up so badly that he killed himself. Thousands of players laughed at this embarrassing death.
This is an AI-powered translation. Some inaccuracies might exist.
The streaming platform Twitch has banned the streamer DrWitnesser for 7 days. He involved a young player in Fortnite in a discussion about religion and told him that if he died now, he would go to hell.
This is DrWitnesser: This is a Fortnite streamer with 53,643 followers on Twitch. He streams 6 days a week for about 3 hours, with an average of 528 viewers. However, he is a streamer on the rise and has been able to grow in recent weeks. The channel has only existed since March 30 (via sullygnome).
The streamer has set himself the goal of bringing “the word of God” to the players of the online shooter Fortnite.
This is the Twitch ban: The streamer was banned by Twitch on July 13 for 7 days. The reason is that he has repeatedly engaged in abusive behavior towards others. This falls into the broad category of harassment.
Twitch does not specify an exact incident as the reason for the ban.
Here you can hear the conversation between him and the boy.
The case became known: An incident was publicly discussed. DrWitnesser had involved a young Muslim player of Fortnite in a conversation.
The streamer asked the boy if he could really deny the hundreds of prophecies that had been fulfilled through Jesus. The short discussion ultimately ended with the sentence:
So, listen. If you died now, you would be condemned to a life in hell.
DrWitnesser to a young Fortnite player
Streamer threatens to call out Twitch
This is being discussed: The streamer himself said he was 2 seconds away from making the Twitch ban public on TikTok so that his 251,000 followers could see that Twitch bans Christian streamers for talking about what is in the Bible. He questions whether Twitch wants to suppress Christian culture.
When he is criticized by the big Fortnite streamer Dakotaz for discussing such matters with children in “random groups in Fortnite,” DrWitness responds that Jesus said everyone should go out and preach to everyone, the little ones and the young ones. If you are not for Jesus, then you are against him (via twitter).
DrWitnesser says there is nothing wrong with talking to people about what is in the Bible. After all, that is a message of salvation. We have all sinned against God, the penalty for which is hell, and Jesus is the healing.
Others counter that he cannot force his views on others. This is against Twitch’s rules. Instilling fear in a young Muslim about having the wrong religion is also criticized.
This is what it is about: Especially with the lockdown due to Corona, the appeal of Twitch as an alternative platform for all sorts of professions and ideas is increasing. Many athletes and comedians like Kaya Yanar have now turned to Twitch or increased their presence there. Even Donald Trump uses Twitch as a channel. It seems logical that a preacher would seek a new field of activity here as well.
As Twitch continues to penetrate more areas of social life, it is often seen that much on Twitch is still “Wild West” and unregulated. The comedian Jan Böhmermann has sharply criticized this, he sees the danger that Twitch could become a breeding ground for right-wing extremist ideas.
The most famous ban from Fortnite: The young FaZe Jarvis.
Even though some will curse this, DrWitnesser will be back on Twitch in just a few days, then he can continue to play Fortnite and interact with players there. However, the most prominent ban from Fortnite is for eternity. Epic banned a hopeful rising star from their game permanently:
In Destiny 2, players are looking for replacements for their best weapons that are soon going into retirement. But why is the search doomed to fail?
What happens to the Super Weapons?Destiny 2 is sending many weapons into retirement this autumn. While the guns won’t disappear into thin air, they will no longer be up to date in a variety of activities and cannot be equipped in the endgame if one wants to keep up.
The topic has been controversially discussed for months, even here on MeinMMO. While some Guardians can say goodbye to a large part of their arsenal without tears, parting with the Super Weapons really hurts.
The reason is simple: often players are rewarded with the most potent murder tools after hard quests or long grinds. These legendary weapons are then proudly worn – the Guardians have a connection to them, having earned them.
Players want replacements for their strongest weapons in Destiny 2
Still, some Destiny players hope for a change from Bungie. The good news should be: We have heard you, there will be no weapon (and armor) retirement.
But the majority has accepted the inevitable and turned their gaze forward. The next logical step is therefore to look for replacements for the Super Weapons – it is better to find them too. But this endeavor seems harder than expected.
The experts among streamers and YouTubers have heard the loud call of the community. The Destiny greats are doing their best to unearth weapons that can replace the dwindling champions.
These guns should be replaced: Particularly high in the hierarchy of legendary firearms are the so-called pinnacle weapons. Instead of relying on perk variety, they focus on fixed, unique abilities – they are often Exotics in legendary guise.
The most popular and most used examples of these are:
The Recluse – A SMG that becomes stronger regardless of which weapon kills are made and reloads faster with quick kills
The Apex – A grenade launcher that is essentially a rocket launcher for your pocket
Revocation – A sniper rifle that magically returns misses to the magazine
This is why the search remains in vain: Unfortunately, no content creator seems able to satisfy the hunger for a new pinnacle weapon. Although many videos titled
In the end, most conclusions read: The weapon XY comes close, but unfortunately, it is not a real replacement.” So also in the recently released comparison video (via YouTube) by Eroar, the famous member of the Reedem Clan.
No one can criticize the attempts. Because players long for an equal replacement for the pinnacle weapons. And many of the presented alternatives are not clickbait, but approach the matter very detail-oriented and analytically.
The problem is rather that the unique perks of the weapons simply cannot be replaced. MeinMMO author Philipp Hansen firmly believes that no real alternative to the pinnacle weapons will be found before the weapon retirement.
The new Exotics give players hope
And there is nothing left to do but wait for the autumn DLC Beyond Light. Because Bungie announced that it will use the weapon retirement to bring new and unique weapons and perks into the game.
But even if some weapons cannot be replaced, many legendary weapons are still worth it, especially the new Exotics from Season 11. Two of the new wonder weapons are currently being praised and show that Bungie dares to take new paths.
This is an AI-powered translation. Some inaccuracies might exist.
World of Warcraft needs new expansions – especially from a financial perspective. This is shown by the information from SuperData and highlights the importance of addons.
New expansions for World of Warcraft are a great thing. After all, there are fresh contents, new systems, and always a small boost in new players. But new expansions are also essential for WoW from a financial standpoint. At least that’s what SuperData says, concluding that the releases of expansions are “the lifeblood” of World of Warcraft.
Where does the information come from? The information comes from SuperData. They analyze a lot of data around the gaming industry and regularly produce comprehensive reports, such as on revenues and player numbers. They then sell the complete reports to the industry, but part of the information they make publicly available.
New expansions increase WoW’s revenue by 160%
What was specifically shown? Although the exact revenue figures are missing from the graphic, the graph from SuperData illustrates what WoW earns at the start of an expansion compared to the rest of the time. Thus, revenue at the start of the last two expansions (Legion and Battle for Azeroth) increased on average by 160%.
This is not surprising when you consider that at the release of a new expansion, players have to purchase it, often paying the price of a full title – in addition to the subscription fee.
However, the graphic also shows the decline in revenue. While the value normalized after the launch of Legion, it continued to drop with Battle for Azeroth – apparently many players canceled their subscriptions or were unwilling to invest more money into WoW.
What does this mean? Looking at the graph, it should be clear why World of Warcraft tries to maintain a high frequency of new expansions. After all, the player base then increases suddenly, and so do the revenues. How long players stay engaged depends on the remaining content – it didn’t work out so well in Battle for Azeroth.
Every expansion brings a big revenue boost.
Expansions are also a good entry point for returning players. Few players want to jump into an addon later and then catch up on content for weeks until they are caught up. At the launch of a new expansion, all players start more or less “from scratch” – this should lower the entry barrier.
So far, this strategy seems to be working well, since although WoW is regularly declared dead, new expansions keep appearing, and their scope appears to be increasing. However, after 2-3 major patches, it generally ends, and work begins on the next addon. Will this also apply to the upcoming expansion Shadowlands?
This is an AI-powered translation. Some inaccuracies might exist.
Hyper Scape by Ubisoft is here and wants to shake up the Battle Royale genre. To do this, it relies on revamped successful ideas, Twitch integration, and a lot of speed. But is it fun? MeinMMO author and Battle Royale fan Jürgen Horn took a look at it.
What is Hyper Scape actually? Hyper Scape comes from Ubisoft and aims to celebrate successes in the Battle Royale genre. The game features fast-paced action in a virtual metropolis and recently started its beta. I didn’t want to miss out on the new game and played a few rounds of Hyper Scape.
Ready Player One meets Tron
This was my first impression: At first, I had little idea about the game and logged in with joy. I was greeted by a trippy, neon-colored cyberspace aesthetic reminiscent of the classic Tron.
Apparently, Hyper Scape is set against the backdrop of a major online phenomenon in the 2050s. It seems to be similar to the book/movie “Ready Player One” where people live a miserable existence in shabby containers.
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Here you can see the background and story of Hyper Scape.
But in the virtual reality world “Hyper Scape”, they can unleash themselves freely, and it seems that Battle Royale is the most fun for the people of the future. There they can blow each other’s virtual heads off in a virtual city reminiscent of Paris. Some preferences just never change…
Like Apex Legends, where everyone plays Octane
This was the first round: As soon as I finished the tutorial, it was time to go. I immediately noticed positively that Hyper Scape takes the theme of “VR world” very seriously. Instead of clicking through menus, I walk around as an avatar in the virtual world and enter portals that take me to the shop, the cosmetics menu, the news portal, or directly into the game.
This is how every round starts.
This is how fast Hyper Scape plays: Once in the game, we run and look for loot. Games are usually played in teams of three. Like in Apex Legends, you can jump over obstacles and pull yourself up walls if you can’t make it over a barrier or onto a roof in one jump. Therefore, it all feels like a huge parkour course with weapons in cyberspace.
Also cool: When you jump, you can perform a double jump by default. This also reminds me of the speedy BR shooter Apex Legends, because there the super fast hero Octane could also perform double jumps with his jump pad.
But in Apex he is by far the fastest character in the game. In Hyper Scape, movement at Octane-level is standard and EVERY player can double jump. Launch pads are scattered all over the game, catapulting us onto the roofs and balconies of Neo Arcadia.
In Hyper Scape, you often move around on the roofs.
This is how uncomplicated the game is: We don’t lack loot. Weapons are lying around in every corner, and if I find the same gun multiple times, it just gets upgraded. So there are no weapons with different rarity grades or upgrades that only fit certain guns.
This makes the gameplay smoother and easier. Also, every gun uses the same ammunition, whether it’s a pistol or a plasma cannon. This shifts the focus further onto pure gameplay. Here, I can just shoot as I please and fully concentrate on the action. Inventory management is minimized.
Oops, why am I dead?
This is how the first fight ended: Shortly after, we came across opponents in a futuristic cathedral, and immediately the bullets started flying. As everyone runs like a raccoon on speed, while skills with even more movement power are in play, I get mercilessly eliminated. It happens so fast that I can barely return fire. Something crashes next to me, there’s a flash, the screen turns red for a moment. I’m dead!
In fights, things get fast and hectic.
But at least my teammates are better and blow up the opponents. I can also see how all the skills, called hacks, work. One of the enemies suddenly transforms into a large ball that bounces around. Another player suddenly builds a wall as a barrier, and yet another lands after a giant jump and creates a shockwave that throws everything in the landing area away.
Together with the really fast-shooting and deadly weapons, this creates a lively atmosphere. The gameplay sometimes resembles the wild arena shooters Quake or Unreal Tournament, where jumping around was also more common than staying on the ground.
Hyper Scape is truly a lightning-fast action-firework that requires good reflexes. It is definitely not a game that caters to fans of cozy, tactical gameplay.
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This is how Hyper Scape solves one of the main problems of the BR genre
The coolest respawns in the genre: I can experience all this up close because even after my death, I still remain there. Instead of flying out of the game after dying, I stay permanently as a digital ghost, a so-called “Echo”, in the game world. As long as someone from my team is alive, I can stay in the game and, among other things, scout the area and give my teammates tips.
But it gets even better. Since my buddies have taken out all the opponents, they leave behind yellow triangles on the ground instead of corpses. These points can be used by any Echo ghost to respawn. I just need to activate the point and wait there until my friends bring me back to the game after a short loading time.
This is what the game looks like when you ghost around as an Echo.
This is how Hyper Scape revitalizes the mid-game: As long as my remaining friends take out enough opponents, dead teammates can return time and again, even late in the game. In my opinion, this solves one of the worst problems in the BR genre.
Because while the early and late games usually see a lot of action, where many players meet, the phases of mid-game are often quite dull. Many players drop out early in the round, and you often wander through the wilderness for minutes without anything happening. Especially Fortnite has had this problem repeatedly.
In Hyper Scape, however, dead players constantly come back into the game and mix in unexpectedly. So if you found the respawns with Gulag and buying back in Warzone super, you will love Hyper Scape’s even more effective method.
Anyway, there are always plenty of players until the end, and it never really gets boring! I can say this because I got quite far despite poor performance, as my lovely teammates seemed to resurrect me about 5 times. In the end, however, we still got unlucky, and I didn’t even manage a single kill with all that running around. The game is just too fast for me.
Conclusion – Hyper Scape is unfortunately awesome, but too fast for me
Hyper Scape and I is a tragedy in many upcoming acts. Because I love the game with all my heart. It is wonderfully uncomplicated and lets me jump right into the game without having to worry about ammunition or upgrades.
It has skills, but everyone can have them, and you don’t have to pick a specific hero. The available heroes are just accessories, but they have cool stories and are wonderfully diverse. You can play as a single mother or a young woman with a headscarf, among others. And then it seems that the game has a dark cyberspace story a la Tron. And yes, I also love the whole damned cyberspace neon aesthetic. It really appeals to me.
I’m not alone, other players are also bad at Hyper Scape, and even their avatars are ashamed.
But to experience all this, I have to play Hyper Scape, and I come up against my limits. Because Hyper Scape is just damn too fast for me. At almost 40 years old, I’m simply too old for this shit! That’s kind of sad since I still enjoy it. Apex Legends was already pushing my limits. And Hyper Scape takes it up a notch.
Therefore, I fear that in the long run, I will switch to less fast-paced games and that Hyper Scape won’t get the love and attention it deserves. But who knows, maybe I’m just out of practice, and if I dig deep enough, I’ll eventually get it right with Hyper Scape. I certainly don’t want to play boring retiree BR games for the rest of my life. By the way, I’m not alone with my problems. Even 27-year-old top streamers are scared of the speed of Hyper Scape!
This is an AI-powered translation. Some inaccuracies might exist.
For several weeks now, the first season with a Season Pass and new rewards has been running in Fallout 76 . Many players are diving back into the post-apocalyptic adventure – including MeinMMO author Benedict Grothaus. And he feels more comfortable in Appalachia right now than he has in a long time.
Fallout 76 has been my passion since its release in November 2018, but like many players, I had a slump in between. Although I never completely stopped playing, there were often several weeks between my sessions.
“The Legendary Race” is a board game – Quite a cool idea and it’s really fun.
The season is even more enjoyable for me than the Wastelanders update, for which I already said at the time: This is Fallout 76, as it should have been. With Season 1, I log in as much as possible every day to at least complete my daily quests, and I often end up spending another two or three hours in Appalachia.
Season Pass, new features, and finally something to do
What makes Season 1 so good? Despite some criticism, the free Season Pass “The Legendary Race” has become a cool idea that rewards playing in Fallout 76 repeatedly. Moreover, absolutely crazy tasks are not necessary. Many of the challenges can easily be completed just by playing.
In total, there are over 100 rewards in the tiers, ranging from aids like lunch boxes and scrap to skins and brand new C.A.M.P. items that make the game more enjoyable.
Thanks to the revamp of public events, many locations in Appalachia can now be reached faster and, above all, cheaper. When a public event appears, I can teleport there for free.
Public events usually offer good rewards and coupons for gold bars. A trip is almost always worth it – and it’s free.
This saves time and caps and allows me to quickly team up with other players for events, even if I’m actually doing something else. I definitely won’t miss a quick round of Uranium Fever or even a Queen of the Burned Beasts!
If you’re looking for companions and just want to do something, you can simply join and participate at any time. The teams entice with strong bonuses, like up to double experience points for events or up to +4 on a S.P.E.C.I.A.L. attribute.
This not only makes leveling the character easier, but it’s also a good tip for leveling the Season Pass faster. This way, I get the rewards even faster and can even catch up if I couldn’t complete the challenges for a day.
It’s also particularly cool that many players share their perks with the group. This not only usually benefits all players in the group but can also lead to learning entirely different playstyles.
For example, there was a time when I received the perk “Stabilized” from a team member, which strengthens heavy weapons when wearing a Power Armor.
Previously, I had played a mix of rifles and heavy weapons, but with “Stabilized” I tried out a minigun for the first time. I liked the perk so much that I reshaped my entire build to be able to play with it.
The great thing about Season 1 is not only that I can play better with other players and experience adventures together. It’s also cool that while traveling around and completing tasks, I encounter NPCs that have settled somewhere.
For example, during the task to hack a terminal, I came across a wannabe soldier in Camp McClintock, who immediately recognized me as a real army member because of my training there and admired me.
Likes to boss around: Recruit Joe Creigh.
Elsewhere, I discovered a settler who was watching the Raider camp from a cliff near Crater. These are cool interactions and little stories hidden in Appalachia that, among other things, detail the conflict of the two new factions. The whole world simply becomes more alive, and it’s great to explore it a second time. I keep discovering new things.
Can it all get even better? I am quite sure that it will. I said earlier this year that 2020 will be the big year for Fallout 76. And the more I see of the current developments, the more convinced I am of that.
In the next major update – probably Update 21 on August 4 – the ammunition converter will receive an overhaul. The community has frequently and loudly requested this feature, and I think it’s great too – it’s just that the implementation still needs improvement. That should improve significantly soon.
Moreover, there are already hints of a new legendary faction in the game. Encrypted radio signals indicate the return of the Brotherhood of Steel. For me personally, this will certainly be the highlight of the year in Fallout 76, perhaps even of the whole game, because I’ve loved the Brotherhood and their damn cool armor since I first experienced Fallout. Ad Victoriam, brothers and sisters!
This is an AI-powered translation. Some inaccuracies might exist.
The Twitch streamer Nadeshot explains that he is afraid of Ubisoft’s new shooter “Hyper Scape“. Is the 27-year-old too slow for the BR game?
What’s going on with Hyper Scape? On July 12, the open beta of Ubisoft’s new fast BR shooter started. The game is set in a futuristic city that is gradually being destroyed. One of the game’s features is that the gameplay is “fast” and players move a lot, high, and often. In summary, this results in a fast BR shooter with a lot of action.
What concerns the streamer? These features likely worry the FPS veteran Matthew “Nadeshot” Haag. The tactical aspect, known from other games in the genre, takes a backseat here. What’s important in Hyper Scape is to stay in motion and plan your next steps or jumps in advance. At times, you shoot upwards quickly to reposition yourself. Other abilities make you particularly fast, which is crucial.
Nadeshot has not played a round of Hyper Scape yet. But he has already watched some Twitch streams, including from Fortnite pro Tfue.
In a conversation with CouRage and Neekolul from the 100 Thieves team, Nadeshot talks about his concerns regarding the game. The streamer is a former professional CoD player. “I have been playing FPS games since I was a child. And I am afraid of this game,” he jokes about the fast Hyper Scape.
Energy Drinks, just to understand movements
This is what Nadeshot says: In the video, the streamer discusses his attitude towards Hyper Scape and explains:
“Let me say this… I have no idea how the hell I am supposed to play this game. I am 27 years old and I feel very slow at my keyboard and mouse.” Currently, Hyper Scape is only available on PC – a release on PS4 and Xbox One is planned for later this year.
For the FPS veteran, this is a cause for concern, as “there is no aim assist for keyboard and mouse. Everyone is floating in the air.”
Nadeshot further comments: “I feel like I would need 50 mg of Adderall flowing through my veins to play this game. And I don’t even take Adderall. I would need five Red Bulls just to understand a part of the movement that is happening right now.”
What is Adderall? Adderall is actually a drug that is supposed to help with Attention Deficit Hyperactivity Disorder (ADHD). However, due to its “side effects,” such as increased and prolonged attention and faster reaction times, it is likely also used by professionals who play video games. This is how the Overwatch player Taimou explained it – Many in the Overwatch League are on Adderall.
Also in Germany, similar medication has been a problem for years. Here, students use Ritalin (with very similar effects) to get through tough exam phases and to be able to study more concentrated (via faz.net).
In the video, you can listen to Nadeshot, CouRage, and Neekolul around 23:55 minutes into the conversation about the topic.
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Have you played Hyper Scape yourself and can perhaps even understand the streamer’s concerns? Or does it all look difficult at first, but is then much easier while playing? At least our author Jürgen finds it very difficult with Hyper Scape.
In a podcast together with top streamer SypherPK, Nadeshot also said that he has “more fear than anything else” about the game. Sypher then explained the advantage of Hyper Scape over Fortnite and Warzone.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO there are now first hints of Crypto-Mewtwo. We show you what has been found and how powerful this form could be.
Data miners are now showing this: The PokéMiners reveal the new find. The Crypto version and the redeemed version of Mewtwo have been found. It looks completely normal and just has the changed eyes.
No further information is available. It is still unknown whether and when Crypto-Mewtwo will come to the game. But one thing is for sure: Mewtwo in the Crypto version could become incredibly powerful!
How could Crypto-Mewtwo come to the game? So far, legendary Cryptos have always come into the game through Giovanni. The Rocket leader always fought with a Legendary at the end of the encounter, which we could then catch. This month, by the way, it’s Crypto-Suicune.
So one could expect Mewtwo next time. After all, the 3 legendary birds from Gen 1 and the 3 legendary dogs from Gen 2 have already been introduced. Now something new should come – Mewtwo would fit.
What stands out particularly about Crypto-Mewtwo: The Crypto versions of Pokémon are always a bit stronger in attack. Since a change in March 2020 the attack has been increased to 1.2 and the defense decreased to 0.83. This means that Crypto-Pokémon are no longer as sturdy in battle, but deal more damage.
When applying this to Mewtwo, we could get a new top attacker here. If Crypto-Mewtwo knows all the common moves of normal Mewtwo, it should become even stronger than normal Mewtwo.
The legendary Pokémon is already a top attacker with an attack value of 300. So we could see a new best all-rounder in the game. It will definitely be one of the Pokémon that deal the most damage in Pokémon GO.
Mewtwo is likely to become even stronger in Crypto form.
What you should keep in mind: This is a leak. While it is certainly plausible that Crypto-Mewtwo will come to the game soon, one should initially view the situation with a degree of skepticism. There is no guarantee that this find will be implemented “as is” in the game.