Godfall is a new action RPG for PS5 and PC. It releases on November 12. However, even beforehand, some websites were able to test the game and publish their reviews in time for the lifting of an embargo around the PS5. However, on Metacritic, Godfall is not doing well.
What is Godfall? In the action RPG, which the developers themselves refer to as a “loot slasher,” you take on the role of a god-like warrior. As this character, you slash your way through hordes of monsters led by the insane god Macros.
What do the first reviews on Metacritic say? Before the official release of the game, several reviews have already appeared, of which 6 are also listed on Metacritic.
Besides the final ratings, there have also been numerous reports that are still being completed. In these, Godfall does not fare well either. However, further tests may still strongly influence the score on Metacritic due to the currently low number of tests.
The current rating of 62 is thus just a snapshot.
All reviews of Godfall at a glance on Metacritic
God is a Geek – 85/100
GamesRadar – 70/100
Shacknews – 70/100
Digital Trends – 50/100
TheGamer – 50/100
EGM – 40/100
What do the ratings look like in Germany? Currently, there are no reviews from Germany yet, which could be related to the fact that the PS5 launches later here. However, Shacknews claims to have access to a PC code for their test.
In Godfall, you take on the role of a powerful hero and slash your way through hordes of enemies and bosses.
This is what the critics say about Godfall
In this section, we summarize some reviews regarding Godfall and include conclusions that have not yet given a final rating.
What is praised? Great praise is given for the combat system. It is said to feel fantastic and to be responsive. One should really feel the impact of the attacks. It is said that Godfall comes very close to the battles of God of War.
The skill trees, which are said to bring variation to the playstyle, are described as diverse and deep. Furthermore, the boss fights and the general idea with the loot system are praised.
The website God is Geek also emphasizes the accessibility of Godfall.
What is criticized? Early in the game, it is said to become very grindy. Compounding this, all missions, tasks, and fights are said to feel the same. Reviews report that many enemies and mechanics are frequently reused, which leads to boredom quickly.
Even though the concept of a loot slasher is well received, the loot generally fails to impress. Digital Trends compared the game more to Diablo than Destiny, but the loot spiral simply does not impress.
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The website God is a Geek has already published a test video.
The press quotes
God is a Geek: “Godfall is a massive surprise. It borrows the combat from God of War and has enough loot to make Diablo blush. It may look gaudy, but it is well designed and has that ‘one more go’ factor.
TheGamer: “Godfall is the epitome of a launch title. The polished PS5 exclusive showcases the power of the new hardware with its intricate, reflective halls of gold and obsidian, luminescent plants, and enemies exploding in a rain of particles. “The next generation is here,” it declares in a scream barely audible over the brutal swordplay. Yet underneath all that glitz and noise, there’s nothing new.
Shacknews: “Unfortunately, what appeared to be a fine jewel in the glare of the flashlight ultimately turns out to be just a shiny piece of glass that leaves much to be desired. If you’re looking for a rather pointless RPG experience that offers various weapons and gear to play around with, then Godfall will at least provide you with a few hours of fun.”
Digital Trends: “Godfall offers plenty of promise with its impressive visuals and impactful combat, but these highlights get lost in a sparse dungeon crawler that quickly wears out its welcome. It is very different from the clone that Destiny 2 fans expected, but the live-service style may have suited its loot-grinding style better.”
GamesRadar+: “An entertaining hack-and-slash looter that plays well despite its sparse and repetitive structure.”
EGM: “Godfall’s sluggish, overly complicated combat, the incredibly thin story, and numerous technical issues make it a lowlight of the PlayStation 5 launch lineup.”
What happened? In FUT 21, players can complete the “FUT Champions Upgrade” SBC and receive red Inform cards from previous TOTWs as a reward. Some players did this today and were quite surprised when previously unreleased TOTW cards appeared as rewards.
Because the cards distributed by EA as rewards suggest that they could be players from the upcoming Team of the Week 7. Especially since they can also be found in the current TOTW predictions.
For more information on FIFA 21 Ultimate Team, check out our articles:
These players are now known: It quickly became known on reddit that some players seemingly received TOTW 7 cards. This led FUT players to publish their incorrect SBC rewards:
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However, keep in mind that these cards have not yet been officially confirmed by EA Sports. The official Team of the Week may differ significantly from these cards. We will know more this evening and will let you know which TOTW cards await you in packs.
What about Messi? Many players hoped for Messi in the new TOTW 7, but since a player from FC Barcelona, likely Sergi Roberto, will represent, this diminishes the chances for Lionel Messi.
If you are looking for further reinforcements for your team, you should check the transfer market. It is currently full of cheap players and allows for example strong Bundesliga teams.
This is an AI-powered translation. Some inaccuracies might exist.
After the launch of Destiny 2: Beyond Light, you can now claim your preorder and bonus items. But which ones exactly are they? And how do you actually get them?
What are these items about? Destiny 2 has finally launched the new Beyond Light expansion along with the new Season 12.
The now 4th year of Destiny 2 brings a lot of fresh content, such as new exotics, new gear, a new campaign, or a new raid.
Moreover, some players can also look forward to certain bonuses they have received from a specific version of Beyond Light or the preorder. But how do you actually get these goodies?
Here are the bonus items for Beyond Light
Claiming Preorder Bonuses – Here’s How
Items involved: Depending on the edition, there are some bonus items for buyers and preorders that are meant to sweeten the new Destiny content. These include:
the exotic sparrow “Every Other Horizon” from the Deluxe Edition
the legendary emblem “Beyond Light” for preorders
the exotic gesture “Tapping Means Freezing” for preorders
the exotic “Reef Crystal” ghost shell for preorders
The iconic pulse rifle “No Time to Explain” with catalyst and ornament is essentially a type of bonus item that only buyers of specific editions of Beyond Light receive in Season 12.
Here’s how to get them: This is still puzzling some players. However, it is actually very simple, though not immediately obvious.
Simply pay a visit to the cryptarch Master Rahool in the Tower. He is almost directly at the landing zone in the courtyard area of the Tower. After landing, keep to the right, and you won’t miss him. He is also displayed on the Tower map with a unique symbol. You can pick up all these items directly from him.
The Design Chief of Star Wars Battlefront 2, Dennis Brännvall, is stepping down and leaving EA Dice in November 2020. He was the mastermind behind the great success that Battlefront 2 eventually became. After 8 years in the studio, he is gone. Fans believe: This means EA Dice is focusing on Battlefield 6 and is not making a new Star Wars Battlefront 3 anytime soon.
This is what Dennis Brännvall says: The Design Director of Star Wars Battlefront 2, Dennis Brännvall, says on Twitter: Eight years ago, there were goosebumps and tears of joy at EA Dice when they found out that they had acquired the Star Wars license and could make these games.
Eight years later, his journey is over. He leaves EA Dice. Brännvall thanks the fans and may the Force be with them.
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This is how Star Wars Battlefront 2 went: Brännvall has gone through exciting 8 years, especially the last three were thrilling:
Star Wars Battlefront 2 launched in November 2017 and suffered one of the biggest shitstorms in video game history. The game was accused of taking loot boxes to an extreme and thus tarnishing the good reputation of Star Wars.
In 2019 and 2020, Battlefront 2 transformed from the number one object of hate into a real feel-good story: A game that started weak but ultimately became good.
Fans believe: EA Dice is only making Battlefield, no Battlefront anymore
This is how fans are now reacting to Brännvall’s departure: On reddit, they are discussing Brännvall’s departure:
In the general forum, it is said somewhat cynically: Brännvall was the guy who had to take the “flak for EA”. He was rolled out by PR whenever things were getting bad with Battlefront. He did well.
For fans of Battlefront, Brännvall was someone they rooted for. It is great to see how far the game and he have come. In the Battlefront subreddit, they are thanking Brännvall (via reddit).
On reddit, they believe that Brännvall’s departure signals that EA is not planning a Star Wars Battlefront 3 anytime soon.
They believe Brännvall will likely seek a new project rather than contribute to another franchise. There is currently no word on a Star Wars Battlefront 3.
Battlefield vs. Battlefront – Battle in Stockholm seems to decide
This is what makes EA Dice special: The studio in Stockholm, Sweden, has about 350 employees, but developed two major franchises in recent years that compete for attention because they operate in the same genre:
the military shooter Battlefield (2011, 2013, 2015, 2016, 2018)
and the Star Wars shooter Battlefront (2015, 2017)
Brännvall’s departure is now interpreted as a sign that they are fully dedicating themselves to Battlefield.
Anyone who reads EA’s business reports carefully will notice that EA’s hearts have been particularly loud for Apex Legends since 2019: The free-to-play shooter appears to have been chosen by EA as “THE Shooter” that they want to grow significantly.
According to EA, Apex Legends is to come to mobile and conquer Asia.
Battlefront was a feel-good story for fans, but probably not for EA. They still remember the shitstorm well. EA Dice seems to be focusing its efforts on Battlefield 6. In the past, they noticed that there was a lot of potential for bringing the fans’ anger down:
Today, on November 11, 2020, the pre-event for the upcoming expansion Shadowlands in World of Warcraft has started. It offers some content and rewards – including a rare mount that you can only obtain once daily.
What kind of mount is this? The blue proto-drake has been in the game since Wrath of the Lich King – that is, for more than twelve years. To this day, it remains one of the most popular mounts in the game.
The reason for this is likely that it is quite difficult to obtain. Or rather: It is damn rare. Because actually, you just need to complete the dungeon Utgarde Keep and defeat the third boss “Skadi the Ruthless” there.
The blue proto-drake is a coveted mount.
The chance of the dragon is so low that many players try in vain for months or even years to obtain it. This is partly because each character can only attempt it once daily, after which an ID is assigned to the dungeon.
With the current pre-event for the new expansion Shadowlands, there is another chance for everyone who still wants the dragon.
Pre-event grants double chance for dragon mount
So you have another chance: Right now, you can participate in the pre-event in Icecrown. In regular intervals, rare enemies will spawn, which you will see on the map as purple skulls.
These “rare mobs” are bosses from different dungeons in WotLK – including Utgarde Keep. Skadi is one of these rare foes and has the same loot as he does in the dungeon, just at a higher level.
Among them is also the blue proto-drake. So if you see Skadi, you can kill him and thus have a second chance at the rare mount.
Here’s the catch: The respawn timer of the enemies is about 6 hours and 40 minutes. So you might have to wait quite a while before you can kill Skadi with some bad luck. Additionally, many players are waiting for the bosses, and they will likely be dead within seconds.
Players are not yet sure whether the bosses can be looted multiple times a day. So with some bad luck, even with the event, you only have a second chance at the mount, but not multiple chances a day. As a rule of thumb: If the skull is on the minimap, you will probably get loot.
What else does the event offer? The blue proto-drake is not the only reward of the event. Each of the bosses has their loot, which can be quite useful. Additionally, there are rewards from the event itself. In our guide on MeinMMO, we show you which loot from the pre-event you should obtain.
In addition to the event and the bosses in Icecrown, the event also takes place in the Eastern Plaguelands. There you will encounter Nathanos Blightcaller, Sylvanas’ servant, who was already there in Classic. If you want to spoil yourself, you can already watch the cinematic about Nathanos’ fate here.
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In Pokémon GO today, on November 11th, the raid hour with Lugia starts. We will show you the best counters and everything you need to know about the event.
What happens during a raid hour? An event of this type takes place every Wednesday evening in Pokémon GO. For one hour, the number of legendary raids in the game is significantly increased. You will find a level 5 raid at almost every gym.
This week, the event revolves around Lugia, the Psychic and Flying type Pokémon. In this article, we will tell you everything you need to know about the event and the counters to the raid boss.
All information about the raid hour with Lugia
When does it start? The event starts at the usual time at 6:00 PM local time. However, the eggs for the level 5 raids will appear a few minutes before this kick-off, so they hatch right at 6:00 PM.
What attack does it have? Lugia will remain in Pokémon GO until November 16th at 10:00 PM. If you catch it during this time, it will learn the special attack Air Slash.
Is there Shiny Lugia? Yes, the shiny version is already active in the game, and you also have the chance to catch it today during the raid hour.
This is what Shiny Lugia looks like in the game
The best counters against Lugia
To be well prepared for the event, you should put together a team beforehand. This way, the waiting time in the lobby won’t be too short.
Keep in mind that Lugia is particularly vulnerable to attacks of the Electric, Dark, Ice, Ghost, and Rock types because of its types. This creates a wide range of attackers that you can use to counter it in the raid.
Will you participate in the raid hour with Lugia today or will you skip the event? Let us know here on MeinMMO in the comments and tell us the reason for your decision.
The Xbox Game Pass is now expanding with 86 new games from EA. Among them are many multiplayer titles and MMOs. We at MeinMMO present to you the most interesting and trending multiplayer titles that have been newly added.
How can you get the new games from EA? As previously announced, starting November 10, 2020, there will be the opportunity to play games from EA’s subscription service EA Play also through Microsoft’s Xbox Game Pass. Additionally, 86 new games are joining the Pass. You can play them for free while your subscription for the Game Pass is active. You can find the complete selection of EA Play games here on the Game Pass homepage.
However, to utilize EA Play, you must subscribe to the most expensive Game Pass, the Game Pass Ultimate for €12.99 per month. The cheaper versions do not include EA Play games.
To help you make the decision for or against the Game Pass, we have listed the most interesting multiplayer games from EA Play that are now available in the Game Pass.
The Game Pass will be expanded with 86 games from EA.
This is how we chose the best multiplayer games from EA Play: In our selection, we particularly paid attention to the fact that the games are also current. So don’t be surprised that games like FIFA 15 or Battlefield 1943 do not appear on the list. Another criterion is the overall quality of the game. The order of the games listed here is random and does not reflect any ranking.
Battlefield V – Still Current
What is it?Battlefield 5 is from the year 2018 and is the current game in the series until the release of the yet-to-be-named next Battlefield in 2021, even though there have been no new content since mid-2020. The setting is in World War II and offers the large battles typical of Battlefield with soldiers in various classes. Additionally, there is a large battle royale mode called Firestorm.
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What are the features? Battlefield 5 offers different game modes, in which large-scale battles between two armies represent the most spectacular modes. In these, you engage in lengthy conflicts over supremacy across multiple maps to ultimately defeat the opponent.
In addition to various contemporary weapons, vehicles and aircraft are also used. This applies to the battle royale mode where heavy tanks roll around, and the terrain can be partially destroyed.
Who should play it? Battlefield 5 is mainly aimed at shooter fans who enjoy large battles with vehicles. Battlefield conveys a unique atmosphere and offers many tactical alternatives that leave their mark on the battlefield due to the destructible environment.
Plants vs Zombies Battle for Neighborville – Fun Party Shooter
What is it? Here you get a fun multiplayer shooter where plants battle zombies. As you can tell from the title, the game does not take itself seriously and offers colorful, crazy action.
In various game modes, you compete against each other, such as in team deathmatch or a domination mode. Additionally, the game features a coop mode where you fight together against AI opponents.
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What are the features? In addition to the crazy setting with funny zombie and plant characters, you can choose and customize your avatars from up to 21 different classes. Among them are really crazy classes, like a ninja mushroom or an 80s zombie with a ghetto blaster. Your characters also define your weapons and abilities.
Who should play it? If you love colorful, fun shooting games and want a truly crazy setting, then the latest game in the Plants vs Zombies series is definitely worth a look. With innovative abilities and weapons, even shooter veterans will find something new to see here.
Star Wars Battlefront 2 – The Total Star Wars Experience
What is it?Battlefront 2 resembles the gameplay of Battlefield, but immerses you in the Star Wars universe. There you play on the sides typical for this setting, including Empire, Rebels, Clone Army, First Order, or Separatists, depending on the era in which the current battle takes place.
Weapons and vehicles also come from various Star Wars works. So you can fly X-Wings or blast away with Han Solo’s blaster.
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The contents related to the last major Star Wars film.
What are the features? In the game, you can expect several multiplayer modes. Everything from quick skirmishes to epic battles is included. Especially the maps, which depict the battle of Endor or the final showdown from episode 8, create a very dense Star Wars atmosphere.
Additionally, you can take on certain heroes or villains for special achievements in the match, including Darth Vader, Boba Fett, or Luke Skywalker.
Who should play it? If you like shooters, can cope with the fast pace of the game, and are also a Star Wars fan, then you should definitely check out Battlefront 2. The game is no longer actively being developed, but the existing content still offers plenty of hours of fun.
Which games are also interesting for multiplayer?
In addition to the major multiplayer games presented here, there are a few more games from the EA Play lineup that are interesting for multiplayer fans:
A Way Out: A co-op game where you break out of prison
Unravel 2: A beautiful platformer with a co-op mode
Furthermore, you can play the controversial loot shooter Anthem. It is currently being thoroughly reworked and is at least fun until the endgame. You can confidently try it out for free and if it’s not for you, switch to one of the countless new EA titles in the Game Pass.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, the Cosmodrome is back, and so is the legendary loot cave from Destiny 1. It made headlines in 2014, but by 2020, not much was left of it.
What was the loot cave in Destiny 1? In Destiny 1, there was the region “the Cosmodrome” in Old Russia, where modern Kazakhstan is located. In the sub-area “Skywatch”, the legendary loot cave existed.
It was a cave from which dozens of Hive enemies continuously streamed in. When players kept their distance, waves of relatively weak enemies spawned and rushed towards the guardians. The guardians shot them down, reloaded, and sent the next batch to their Hive gods.
Once a few hundred Hive enemies were defeated, players could “loot” and collect many engrams and items. This gave players the feeling of making “a lot of loot” at once. The engrams were decrypted by the Cryptarch, Master Rahool – usually resulting in rather disappointing loot, but somehow that didn’t matter much.
Players gathered in random groups, anyone who could point a gun in the general direction of the Hive was allowed to participate: That was the loot cave.
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This was the loot cave in 2014: “The newest and best way to farm.”
The irony was: Bungie had designed a huge open world with numerous adventures and portrayed Destiny as a fantastic adventure.
However, players preferred to stand stupidly in the same spot and mindlessly shot the same enemies over and over. It wasn’t even a particularly good way to farm, as Bungie later explained, but people just liked doing it.
Those looking in from the outside shook their heads at what a strange bunch the guardians were. The loot cave was immortalized in many memes and iconic videos: A legend was born.
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This legendary video pays tribute to Master Rahool and the loot cave
In 2014, Destiny introduced many players on PlayStation and Xbox to the concepts of a loot shooter: such a supposedly super loot spot radiated incredible allure.
Later, Bungie closed the cave and new “even better and more secret loot caves” were discovered and promoted on YouTube.
The guardians had tasted blood and wanted their loot cave back.
So this is the loot cave now: With Destiny 2 “Beyond Light”, the Cosmodrome from Destiny 1 returned. The place where the loot cave used to be is back in the game, but there are no mobs there anymore.
Instead, Bungie has re-warmed the Easter egg from Destiny 1 that references the loot cave: There are some Hive corpses lying around in Destiny 2, and when clicked, one hears a voice croaking: “Millions of deaths are not enough for Master Rahool.”
A reference to how many Hive mobs had to die here so that guardians could bring the engrams to the Cryptarch, Master Rahool.
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This is what the old loot cave looks like today in Destiny 2.
Beforehand, fans on reddit had imagined that Bungie must at least turn the “loot cave” into a mini-dungeon or come up with another Easter egg, but that didn’t happen.
Players discover “a new loot cave” in 2020
So is the loot cave dead? The original loot cave is dead. However, clever players have also found a method to progress quickly in 2020.
The new method to reach a new level cap in just one hour is also considered a loot cave. Some things never change.
From November 6 to 9, a beta test for Bless Unleashed took place on PC. MyMMO editor Alexander Leitsch took this opportunity to play the MMORPG.
What kind of game is this? Bless Unleashed is a new free-to-play MMORPG that claims to focus on action-packed combat and challenging bosses. You fight various enemies and follow a story told through quests.
In the endgame, you can expect many field bosses and dungeons as well as PvP.
What is this article based on? I played around 12 hours of the beta on PC and afterwards several more hours on Xbox. Additionally, I watched some videos about the game that I incorporated into this report. I played Bless Online for about 20 hours in 2019.
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Why is Bless Unleashed viewed so controversially? The controversy surrounding the game mainly lies in the fact that it is developed by Round 8 Studios. This is a subsidiary of Neowiz, which was responsible for Bless Online.
Bless Online was one of the big hopes for MMORPG fans in 2018. The game from Asia promised a lot and wanted to adapt to western fans. However, technical problems, lack of content, and unmet promises led to a quick shutdown. After just one year, Bless Online was dead.
Race-lock and PC porting spoil the action-packed start
This is how the start unfolds: In my opinion, the first steps in the game are very elegantly designed. I first experience a kind of dream, in which I play a max-level character and thus learn the game’s mechanics.
I slice through numerous enemies until a big boss fight awaits me at the end. The action-packed combat, which places a lot of value on combos, becomes evident early on.
The system also allows me to get to know a class. If I am not satisfied with this at max level, I can delete the character and create a new one.
What does Bless Unleashed offer for characters? At the start, I have the choice of 5 different classes:
Crusader
Berserker
Priest
Mage
Ranger
On PC, I chose a Ranger; later on Xbox, I played the Berserker. You have 3 free character slots available right from the start.
Notably, during character creation, Bless Unleashed has a race-lock that is partly linked with a gender-lock:
If you play as a Berserker, you must select a huge, male Varg.
Rangers, on the other hand, are only available as male or female elves.
For the other 3 classes, you at least have the choice of 2 different races – humans, elves, or Ippin, a small, cute animal race.
However, overall, the variety of races and classes during character creation is limited. Although the editor itself offers many options, Bless Unleashed does not stand out significantly because of it. I was even somewhat disappointed by the restrictions regarding races.
The character editor of Bless Unleashed is extensive, but slightly marred by the race-lock.
Fights and combos: The fights in Bless Unleashed do not play as well on PC as hoped. You can already see that in the tutorial. While button-mashing was enjoyable on Xbox, it feels wrong on PC that all combos consist of endlessly long sequences of right or left mouse clicks. Occasionally, the “R” key mixes in. However, the potential of a keyboard is not utilized at all.
I found it particularly annoying to break free from a stun. For this, I have to alternate pressing the left and right mouse buttons, which is not fun compared to using a controller.
On the left, you can see the combos of the game.
Moreover, I found the fights and aiming somewhat clunky on both platforms. The controls are not precise enough. Also, despite the action combat system, it doesn’t matter much where I aim, so long as I hit the enemy approximately.
The sometimes long animations during attacks often allow enemies to evade my attacks due to their own attack animations.
Additionally, there is an endurance system for dodging rolls and sprinting. However, this bar is quickly depleted and should definitely be adjusted. For archers, it’s also important to ensure that there are enough arrows in the quiver. If they run out, you become temporarily incapacitated.
The actually action-packed fights often feel static and frustrating due to these issues. And that is a shame for a system focused on combos and dynamics.
Navigation with the mouse: Another problem of the PC beta for me was the navigation with the mouse. The cursor lags significantly behind the actual movement, making quick adjustments impossible.
Sometimes, the mouse pointer may visually appear to be over the next item in the inventory, but the game still thinks it is over the old one. The click, in turn, activates at the wrong place.
Navigation through the admittedly rather ugly interface did not feel good. But that can be fixed.
These are, however, problems that should be resolved during the beta. Unlike the graphics, which did not convince me on either platform.
Beautiful graphics in the trailers, sobering in-game
While Bless Unleashed made a visually stunning impression in trailers, I found the in-game graphics significantly weaker. Especially the water animations looked washed out and the background unnaturally two-dimensional.
I also gave a big minus point for the immersion, which is repeatedly destroyed by invisible walls.
In this fight in the starting area, the city is on fire. However, you cannot touch the fire itself. It is simply behind a wall.
I couldn’t walk further than this point. And such walls I found quite frequently in the game.
Also, regarding colors, Bless Unleashed seems very pale to me. Everything appears somewhat brightened through the filters, and I personally find that unattractive.
Really nice armors: An optical aspect that I noticed positively in videos and reviews is the visual development of the characters.
The better equipment you gather, the cooler you look. There are also clear differences in the equipment, which I like – even though I am not a “fashion addict”.
Moreover, there are costumes and the option to overlay equipment with other, already existing skins and adjust their colors. Here, Bless Unleashed can convince.
https://www.youtube.com/watch?v=JndPjtFDNlE
Much grind, even in the mid-game
What is the gameplay loop of the MMORPG? In Bless Unleashed, much revolves around quests and tasks in the open world. This is actually well done. Events and world bosses continually appear, which need to be tackled. Furthermore, it actually feels lively, unlike many other MMORPGs.
However, grinding plays an important role in Bless Unleashed:
You gather XP to level up
You gather XP for certain skills
You constantly need a higher gear score to experience content
You primarily do this at the beginning through quests. These are divided into two types – blue for story quests and yellow for side quests – but are very uninspired and offer little variety. Especially in the early stages, much consists of running from NPC to NPC and mindlessly defeating monsters.
However, Bless Unleashed’s quest system does not feel well-developed overall. The quests often reward you with less and weaker equipment than you would actually need for your progression. You can even notice this already in the first hours.
The gear score is prominently displayed in the interface and plays an important role.
How do you grind? At this point, I can only rely on statements from players and other reviews. However, they mostly criticize two things:
You constantly need new equipment to experience the newest content. The gear score is usually too low.
For this, you often grind world bosses and hope for a rare drop of new equipment. But that very much depends on luck.
Alternatively, you use the upgrade system for equipment.
However, at some point during the upgrades, there is a threshold where the upgrades can go wrong. After that, you must repair the equipment before you can try to upgrade it again.
You can also use star seeds for these upgrades. This is a rare resource that you can earn in-game. However, you can also only use this one resource to trade with other players to obtain equipment.
The earned gold in the game can only be exchanged once a day for a specific amount of star seeds. Otherwise, the gold is primarily used for merchants. This makes the currency feel relatively unnecessary in the mid- and end-game.
Open-world PvP: If you wish, you can activate PvP in the interface in Bless Unleashed and attack other players outside of cities and starting zones. All areas from level 20 are considered PvP zones. However, there is the restriction that you can only attack players within +-5 levels.
If you attack players who do not have PvP activated, there is a karma system. This means that at a certain level, guards attack you, and other players can kill you without repercussions.
In addition to open PvP, there is also a battleground for 30v30.
So far, I have not really engaged with PvP.
Is it better than Bless Online?
In terms of performance, Bless Unleashed does significantly better than its predecessor. I had almost no issues in beta and was able to play smoothly. However, Round 8 Studios still needs to refine the controls on PC as I personally saw a lot of flaws.
In the gameplay itself, I still see many similar problems. Uninspired quests, a lot of grinding, open-world PvP, and clunky combat. Neither of the two MMORPGs have truly convinced me.
In fact, the strong race lock is even a small step back compared to Bless Unleashed.
Conclusion on Bless Unleashed
Pros
Very good start
Exciting boss fights
A truly open world without loading times and with many tasks
Cool visual options for characters
The performance is significantly better than that of Bless Online back then
Cons
Quite a strong race lock
The combat system is clunky and static due to the long animations
The quests are uninspired and simplistic
Grinding equipment system with possible failures
The port to PC is still in beta
Solid free-to-play MMORPG with a lot of potential that unfortunately is not being fully realized.
After about 5 hours of Bless Unleashed overall, my conclusion is rather sobering. The MMORPG can score points with its performance, very good start, and interesting boss fights. It is also fun to walk through and explore the world.
However, I already did not like the combat system on PC from the start. The combos feel uninspired, and the long animations take away any sense of dynamics and action. The monotonous quests and the race lock are also two downsides on my list.
While I have not yet delved deeply into grinding, what I have heard so far does not sound very appealing.
The problem I see with Bless Unleashed is the low chance of improvement. Similar issues were already criticized two years ago with Bless Online at the launch of the game on Xbox One. But apparently, little has been learned from that. Even though Unleashed is better than Bless Online, I would really wish that the MMORPG would step it up and improve upon the port to PC and the combat system. Because the game fundamentally has potential. However, very little of it is realized.
Alexander Leitsch
MMORPG expert at MyMMO
What are your experiences with Bless Unleashed? Have you already tried the new MMORPG on Xbox or PC? Where are your criticisms? And did you hope that it would be significantly better than Bless Online? Feel free to let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Overall, the mood is rather negative, the long wait brings down the spirits. The problem is also that the event was running much faster on the PTR. Rare enemies appeared in minute intervals there.
If you are interested in more about the pre-event in WoW, you might also want to check this out:
Players are demanding improvements: However, there are also some good ideas on how the event could be easily improved. For example, needconfirmation suggests that the rare enemies should function just like in the warfront areas:
I don’t understand why they don’t just work like the warfront rares. Set their spawn timer to a few minutes, but you can only loot them once a week (or once a day for this event). What exactly is better about this [large bunch of players] making every rare spawn a huge lag fest?
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
Overall, the mood is rather negative, the long wait brings down the spirits. The problem is also that the event was running much faster on the PTR. Rare enemies appeared in minute intervals there.
If you are interested in more about the pre-event in WoW, you might also want to check this out:
Players are demanding improvements: However, there are also some good ideas on how the event could be easily improved. For example, needconfirmation suggests that the rare enemies should function just like in the warfront areas:
I don’t understand why they don’t just work like the warfront rares. Set their spawn timer to a few minutes, but you can only loot them once a week (or once a day for this event). What exactly is better about this [large bunch of players] making every rare spawn a huge lag fest?
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
In WoW players have to wait a long time for the special enemies of the pre-event. This causes frustration. Players are demanding improvements.
In World of Warcraft, the pre-event for Shadowlands has started. Countless players are currently unleashing the zombie invasion, experiencing the cool cinematic with Nathanos or completing quests in Northrend. However, one aspect is greatly bothering the players, making the pre-event quite boring. There is a waiting time of 20 minutes between individual event bosses. This is extremely annoying.
What is the problem? In Icecrown, special rare mobs appear during the event. These are all bosses that players should already know from Wrath of the Lich King. The bosses drop different items, primarily twink gear and scourge stones for the event. The catch is: only one rare mob can be active at the same time. Once this one dies, a timer of 20 minutes starts before the next boss appears.
The second problem is that the bosses have a fixed rotation. A new boss appears every 20 minutes. Since there are 20 different rare mobs, a complete run takes about 6 hours and 40 minutes. Whoever misses the one rare boss they actually want – like Bronjahm for the 34-slot bag – has to wait almost 7 hours for another chance.
This is how the players are reacting: On the WoW Subreddit, the topic is already being discussed. Many players currently find the event too boring since they have to wait 19 minutes after each rare mob.
So writes Thekingdom99:
Kill the rare spawn – everyone flies to the next point = AFK for 19 minutes. This is not fun. No chance to do it on 3 or 4 twinks.
Many are displeased with Blizzard.
In response, Therealrobonthecob writes:
The fact that only one of the rares can be active at the same time is really strange. The game feels like a damn boring rollercoaster ride in Icecrown. Not a great world, not interesting… with a few small changes, this could be drastically improved.
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
Overall, the mood is rather negative, the long wait brings down the spirits. The problem is also that the event was running much faster on the PTR. Rare enemies appeared in minute intervals there.
If you are interested in more about the pre-event in WoW, you might also want to check this out:
Players are demanding improvements: However, there are also some good ideas on how the event could be easily improved. For example, needconfirmation suggests that the rare enemies should function just like in the warfront areas:
I don’t understand why they don’t just work like the warfront rares. Set their spawn timer to a few minutes, but you can only loot them once a week (or once a day for this event). What exactly is better about this [large bunch of players] making every rare spawn a huge lag fest?
What do you think of the event? Are you patiently waiting for the rare spawns, or is it too annoying for you?
In Destiny 2, players have found a way to reach level 1,200 effortlessly in just one hour. This way, even the tough story missions of Beyond Light can be mastered solo, where many have struggled.
The expansion Destiny 2: Beyond Light was released just last night, on November 10. Many players have been unable to log in due to server issues. However, inventive Guardians have already discovered a way to reach the first new level cap (Soft Cap) of 1,200 in just one hour.
Update November 12: Bungie has adjusted a key component of the power leveling method described here. The Destiny developer announced this via Twitter late on November 12:
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The guaranteed drop rate of legendary items has been adjusted – you now receive them randomly like any other sector boss. You can still complete the Lost Sector quickly, but the jump to level 1,200 is likely to take significantly longer. Bungie reacted very quickly to this, as many suspected.
Here comes the original announcement.
Why should I level up quickly? The new story of Beyond Light brings the Guardians to Europa against Eramis. However, players complain that the level requirements of the missions have a very steep curve.
Just after a short time, solo players feel like they are running into a wall. Although all Guardians start the new season of the hunt for power level 1,050, below 1,160 the Fallen deal extreme damage and can withstand almost everything easily.
Eramis and her elite give Guardians a headache in Beyond Light
This is how power leveling works in Destiny 2 at the start of Beyond Light
The Destiny expert Aztecross has made a video showing how you can level up extremely fast and efficiently right at the start of Beyond Light. This is made possible by the Lost Sector “Widow’s Path” in the EDZ (European Dead Zone).
This is why it works so well:
Widow’s Path is a very short Lost Sector that can be completed in under a minute after a few runs.
The boss in the sector is a marked “wanted target” – he drops loot with +10.
With Beyond Light, changes to power level have been introduced – your level rises quickly up to the Soft Cap, and only from 1,200 does it become more challenging.
You can enter the EDZ on Earth without any DLC story prerequisites.
You will find the Lost Sector “Widow’s Path” in the “Trostland” area of the EDZ – right near the prominent church
This is what the process looks like:
Enter the sector, go down the stairs and rush to the boss.
Take out the Captain, who is accompanied by 2 Nightmares.
Grab his drop and loot the chest.
Exit the area until you see “Trostland” on the left side of the screen.
Repeat the whole process until you have gear with level 1,200 in all slots.
Anyone part of a fire team of up to 3 Guardians levels up even faster.
Also pay attention to these tips:
Have enough free space in your inventory – you don’t want your gear ending up at the Postmaster in the Tower.
You can also use your old gear; the level in the sector itself is not important – a mobility exotic makes you even faster.
With the sword “Falling Guillotine“, you can cut through everything in the sector despite the nerf.
The topic of power leveling has likely divided the community in the new expansion of Destiny 2: Are you taking advantage of the opportunity for fast leveling? Or do you think that now that it has taken so long for Beyond Light to finally release, one shouldn’t rush through it?
Do you find it even good that the story missions in the DLC are a bit more challenging, requiring a deeper engagement with your Guardian? Let us know in the comments.
Pokémon Home is now finally connectable with Pokémon GO. This way you can transfer your Pokémon from your smartphone to Switch games. However, there are some restrictions and the prices are not exactly cheap. This leads to misunderstandings among some trainers.
What is Pokémon Home? In Home, you can manage your Pokémon from various current games. This is intended to help you keep track of which Pokémon you caught in which game. Additionally, you can trade Pokémon from one game to another.
You can transfer your monsters from PoGO to Pokémon Home
However, you cannot bring monsters from Home to Pokémon GO. So be mindful of which Pokémon you want to transfer
Some Pokémon cannot be transferred, including your Buddys, costumed Pokémon, Shadow Pokémon, or Mega Evolutions.
Pokémon with lucky or purified bonus lose these upon transfer
To use the system, you currently need to be level 38. However, this level may be reduced in the future
Every transfer costs you transporter energy
And exactly with this transporter energy, massive resistance is currently growing among the trainers. Because it regenerates slowly or you can buy it for PokéCoins. And that can become very expensive.
A Pokémon transfer costs up to 10 euros
How does the energy work? You start with 10,000 energy, which is also the maximum. Each transfer consumes energy, with you regenerating 60 of it per hour. Total regeneration of 10,000 energy takes you 167 hours, which is nearly a week of waiting time.
Alternatively, you can buy 10 energy for 1 PokéCoin. So 10,000 energy costs 1,000 PokéCoins or roughly 9.99 euros in real money.
What do the transfers actually cost? The costs vary for each Pokémon, as the type of Pokémon, its CP and the shiny version each come with an additional cost. We have compiled an overview of the prices for you:
Standard Pokémon:
Base cost: 10 energy
Shiny: +1,990 energy
CP 1001-2000: +100 energy
CP 2001 or more: +300 energy
Legendary Pokémon:
Base cost: 1,000 energy
Shiny: +9,000 energy
CP 1001-2000: +300 energy
CP 2001 or more: +500 energy
Mythical Pokémon:
Base cost: 2,000 energy
Shiny: +8,000 energy
CP 1001-2000: +500 energy
CP 2001 or more: + 700 energy
Shiny versions of Legendary or Mythical Pokémon consume your entire quota of 10,000 energy. Alternatively, you can wait an entire week or pay for another transfer with PokéCoins.
How exactly the transfer works for Pokémon that cost more than 10,000 energy, we have not been able to test yet. However, we will update the article accordingly.
How do trainers react? The user @A_DV_NTT has already complained on Twitter that he would have to wait 3.5 years or pay 1,830 dollars for all his 183 shinies.
He merely comments on this with a terse “Yikes Niantic”.
However, some users are happy about the small rewards when transferring to Pokémon Home. These rewards revolve around Meltan and Melmetal.
Melmetal for Switch and Meltan in Pokémon GO
What do you get for a transfer? If you transfer a Pokémon from PoGO to Home, you will receive a Melmetal with Gigantamaxing as a thank you. However, you can only use this in Pokémon Sword and Shield.
With Rohan: Eternal Vengeance, an MMORPG returns that was just closed a few weeks ago. What has changed now?
What kind of MMORPG is this? Rohan: Eternal Vengeance is a re-release of the recently discontinued MMORPG Rohan: Blood Feud. Basically, it’s the same game, which has been expanded with some new elements.
When did Rohan: Blood Feud close its doors? The MMORPG was shut down on October 15. However, when it was announced in July, the team stated that the MMORPG was to be replaced by something new. What that was, the team did not reveal at the time. Now it is clear that it is a re-release titled Rohan: Eternal Vengeance.
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When did the new game start? The launch took place on November 10 in the afternoon. Since then, you can create an account for the free-to-play MMORPG on the official website, download the client, and start playing.
What does the re-release have to offer? Rohan: Eternal Vengeance takes place after the destruction of the old world. However, the new beginning is marked by old hatred. And in the darkness, something evil lurks…
Rohan: Eternal Vengeance lets you create a hero from seven races just like its predecessor.
You still explore a vast game world where quests and battles against monsters await you.
Crafting is essential, as this is how you obtain particularly powerful equipment.
What has changed compared to the previous version? If you have played Rohan before, you will find yourself comfortably in the re-release. The core gameplay has not changed. However, some new features have been added.
You can fish through a new mini-game. For this, you first need a fishing rod and catch fish with it.
Crafting plays a bigger role than before.
The tutorial has been revamped. There are now navigation quests that gently introduce you to the game and differ by chosen race.
For every 20 monsters killed, you receive bonus EXP. This is related to another new system, the hunt.
The hunt – you set out to hunt specific monsters to earn titles that distinguish you from other players.
Will you take another look at Rohan in the re-release?
Destiny 2 Beyond Light has launched and introduced some new Exotics. We explain here how to acquire the exotic weapon “No Time to Explain” and what it can do.
What is happening in Destiny 2? In Destiny 2, on the evening of November 10, the new expansion Beyond Light and the new Season 12, the Season of the Hunt, have launched.
The new Season along with Beyond Light brings a variety of new content, including fresh Exotics. Some of these can be acquired quite quickly.
In addition to the new exotic shotgun Duality, the iconic pulse rifle “No Time to Explain” is likely to be among the first weapon Exotics players can grab.
“No Time to Explain” with its ornament “Frozen in Time”
How to get the exotic pulse rifle “No Time to Explain” in Beyond Light – Here’s how
Where can you find the weapon? This weapon is available only if you have purchased
the Digital Deluxe Edition of Beyond Light
Beyond Light + Season 12
or the physical “The Stranger” Edition of Beyond Light
.
Here’s how to get it: First, you need to complete the new campaign of Beyond Light. Once that is done, you must speak with the Exo Stranger at the new location Europa. Your location is already known from the campaign and is right by the landing zone in the lowest area “Beyond”. From her, you will receive No Time to Explain along with the Masterwork Catalyst.
Please note: If you have not purchased any of the mentioned editions, this new Exotic will be available only after Season 12 – and only with Beyond Light. How exactly remains to be revealed by Bungie.
What the No Time to Explain can do in Destiny 2
Many will remember this iconic gun from Destiny 2. This is the modified rifle of the Stranger, which now makes its entrance in Destiny 2 with the namesake Exo Stranger. The weapon is named after a famous saying from the Stranger, who had no time to explain why she cannot explain.
This is what makes this new exotic weapon special: The “No Time to Explain” is a pulse rifle for the kinetic slot. It has a rate of fire of 340 and features a 24-round magazine. The weapon fires in bursts of three – and it does so automatically when you hold the trigger.
The exotic perk is called “Rewind Again” and causes precision shots and shots on slowed or frozen enemies by Stasis to return to the magazine. This effect can stack.
Additionally, the weapon also has the special perk “Time Dilation”. At 10 stacks of “Rewind Again” a small portal opens up, allowing the weapon to fire additional bullets from an alternate timeline. Precision hits extend the duration of the portal.
Had “No Time to Explain” in Destiny 1, the Exo Stranger.
This is what the exotic Masterwork Catalyst does: If you upgrade No Time to Explain to Masterwork, the portal of the Time Dilation perk will fire more frequently.
The Kaira Pro by Razer is specifically designed for the Xbox Series X. We tested the wireless headset and will tell you for whom the device is worthwhile. At the end, we will also present alternatives..
The most important thing in brief:
The Razer Kaira Pro is a wireless headset and supports Bluetooth and Wifi.
Supported are Xbox One, Xbox Series X|S, Android, and PC.
The headset costs 169 Euros and is currently only available through Razer’s store.
In our test, the headphones provide very high comfort, even for eyeglass wearers.
Which headset is it? The Kaira Pro is a wireless gaming headset from the manufacturer Razer. Technically, it is most comparable to the Arctis 9X from SteelSeries or the Turtle Beach 700 Gen 2. All three offer similar connection types, Xbox support, and are in a similar price category (150 – 200 Euros).
In our test, we examined the Kaira Pro in detail for you.
Razer Kaira Pro Review: How did we test?
We were able to test the headset over several days:
We played games, listened to music, and chatted with friends.
The device was used via both Bluetooth and “Xbox Wireless”.
Razer Kaira Pro in detail
In the following section, we will present the gaming headset in detail. We will address the following aspects:
Scope of delivery
Design and build
Processing
Software
After that, we will explain how the headset performs in practice. Here, we will also cover audio and voice quality.
Delivery content of the Kaira Pro
Scope of Delivery
What accessories are included? In addition to the headset, the box also contains:
the removable microphone
a quick start guide
a “USB-A to USB-C” cable
You will not find a dongle or similar in the Kaira Pro’s scope of delivery. Therefore, if you want to use the headset not only on the Xbox but also on the Windows PC, you will need an adapter: either a Bluetooth adapter or an Xbox Wireless adapter. The headset cannot be used with the included USB cable; it can only be charged.
Our purchase recommendation for PC: Here, we would generally advise you to go for the Xbox Wireless Adapter. This costs around 20 – 30 Euros more, but the transmission quality is significantly better than with Bluetooth. The configuration of the Xbox Wireless Adapter is also very easy.
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Design and Build
What does the headset look like? The headset features Razer’s characteristic green and black colors. The padding on the head and the boundary to the ear cushions are in green. On both sides of the ears is the Razer logo, which can be subtly illuminated but can also be turned off.
What buttons does the headset have? All important functions of the headset are located directly on the ear cups:
On the left side, there is:
the on-off switch, a slider to mute the microphone.
a jack port to plug in the microphone.
the USB-C port to charge the headset or connect it to the PC.
Additionally, there is a textured wheel to increase or decrease the volume.
On the right side, there are three switches:
a switch to establish the connection via “Xbox Wireless”;
a switch to start pairing mode for Bluetooth;
a textured wheel to increase or decrease the microphone volume;
How does the device fit? The Razer Kaira Pro is an over-ear headset: this means the headset is worn completely over the ears, and the ears sit inside the ear cushions. The latter cannot be detached from the headset. The microphone, on the other hand, can be removed and stored separately from the headset.
Drivers of the headset
Razer uses its own “Razer Triforce 50 mm” drivers for this headset. These use titanium-coated membranes, which are said to ensure clear voice reproduction and lag-free sound quality.
Processing
In general, the headset gives us a stable and well-processed impression. The headband is reinforced with metal, and there are no gaps or obvious workmanship errors. The function keys on the ear cups are made of plastic but provide good, clicking feedback. Two dials are textured and also feel good in the hand.
Software: Razer Headset Setup for Xbox
What we like about the software: On the Xbox and Windows PC, Razer uses its “Razer Headset Setup for Xbox” app. With it, you can create various sound profiles for sound and microphone.
The app is clearly structured. There is only a simple menu, and the settings for the crucial points lie directly behind the individual items. Everything works precisely and is wonderfully easy to handle: With two clicks, we are in the equalizer menu, and with one more click, we can configure the microphone.
Razer Headset Setup for Xbox: You control the Kaira Pro with this software
It is also worth mentioning positively that with the software, you can get more out of the sound. While music sounds very static without the software, some nuances can be drawn out from the headset using the equalizer: for example, the plucking bass from the jazz group has clear contours, while the singer shines above it.
This is less successful: The software can only be updated via the Windows PC. It is important to note that the firmware update only works via the Windows PC. Manufacturers like Roccat show how it can be done better: With the “Roccat Swarm Software,” the firmware can be updated directly through the software.
Features and Technical Details
Design
Over-Ear/Closed
Connection Type
Bluetooth or Xbox Wireless (adapter not included)
Frequencies
20 Hz – 20 kHz
Compatibility
PC, Xbox, and Android smartphone
Weight
365 grams
Scope of Delivery
Headset, removable microphone, USB-A to USB-C cable, and quick start guide
Special Features
Dual connectivity: Simultaneous Bluetooth pairing with PC and smartphone possible; “Razer Headset Setup for Xbox” as software on PC and Xbox
Price (RRP)
169.99 €
The Kaira Pro in Practice Test
So far, we have presented the general data and facts of the Razer Kaira Pro. But how does it perform in practice in terms of sound, wearing comfort, and microphone? We will present impressions and experiences from practical use.
Comfort
What we like: The Razer Kaira Pro does not have a bulky appearance like the competition. While the GSP 670 from EPOS | Sennheiser appears large and robust, the Kaira Pro looks significantly slimmer and more space-saving. Yet, the Kaira Pro weighs only about 30 grams less than the GSP 670 (398 grams).
EPOS | Sennheiser GSP 670 (left) and Razer Kaira Pro (right) in comparison. The GSP 670 looks significantly bulkier than the Kaira Pro.
Overall, the headset sits very comfortably on the head. The headband can also be adjusted in width; the headphones sit comfortably and softly, and nothing presses.
With the combination of a large head and glasses, the headset also remains comfortable over long gaming sessions, and we felt no discomfort from the device. Other testers also praised the high comfort of the headset.
The buttons on the headset are also easy to reach.
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This is less successful: It is only through the software that you can find out how full the battery of the device is. There is no acoustic indication like that of the GSP 670, which tells you how full your battery is. If you use the headset wirelessly and the battery is empty, the headset turns off with an acoustic signal. There is no warning or indication of a nearly empty battery.
With 20 Hz – 20,000 Hz, Razer attempts to cover all frequencies detectable by the human ear. Below 10 Hz, we perceive nothing, and the same applies above 20,000 Hz.
You can test which frequencies you can (still) perceive with your ears here at Funkkopfhörer.infos.de.
What we like: The overall picture is balanced. No frequency appears too strong or dominant in the base setting. In particular, voices are transmitted clearly and distinctly. This applies to music, games, and colleagues with whom we spoke. Deep voices sound warmer and more voluminous than high voices.
Razer Headset Setup: If you test a bit here, you can get a lot out of the headset. The presets like bass and FPS, however, are exaggerated.
This is less successful: Without an equalizer, music sounds clinically clean. With an equalizer, a lot of tonal nuances can be extracted. In the test, we raised the frequency ranges “Low-Mid” and “Mid-High” a bit, and immediately had a more contrasting sound:
For gamers, this means that details in the sound can be distinguished from one another: footstep sounds can be perceived better, and explosions sound even more powerful than before.
What impact does the software have? With the software, you can make fine adjustments. Besides the standard profile, the software also offers you two preset examples:
The “Bass” mode emphasizes the low frequencies. This makes the bass significantly stronger and more powerful, almost too dominant.
The “FPS” mode mainly enhances the mid frequencies.
In general, however, we would advise you to customize the sound individually. The preset gaming modes are only partially useful as the individual frequencies become far too dominant.
If you’re looking for more hardware for your Xbox, then read our articles about it:
What we like: The microphone connects easily and is recognized immediately. Our voice is clear to other users and sounds homogeneous and natural in conversations. In general, background noise and sound sources are not picked up by the microphone. When the voice is transmitted via “Xbox Wireless,” it is delivered clearly and without distortion on the other side.
Another advantage: You can adjust the microphone volume directly on the headset. When you change the microphone, the headset will give an acoustic signal.
This is less successful: Besides the microphone that we connect via “3.5 mm” jack, Razer has also integrated a small internal microphone. The quality here is significantly poorer and sounds more like a bad tin can phone. Therefore, if you want to use the headset for speaking, you should definitely connect the jack microphone.
The transmission quality is worse via Bluetooth than via “Xbox Wireless”. This is noticeable during phone calls when connecting the headset to the smartphone.
Kaira Pro: Connection Type/Connectivity
The Kaira Pro offers you a dual-wireless function. Thanks to dual wireless, the headset can connect to Bluetooth-enabled devices like smartphones while simultaneously being connected wirelessly to the Xbox. The headset thus allows you to listen to music or podcasts in addition to the game sound, which can be adjusted, or make calls in between. MeinMMO currently also offers the MeinMMO podcast.
What we like: The connectivity of the headset remained stable throughout the test. We noticed no connection drops and otherwise had no issues. Connecting with all compatible devices was straightforward, and the transmission quality was always flawless.
This is less successful: The transmission quality via Bluetooth is noticeably worse than via “Xbox Wireless”. If you’re mainly gaming on the Xbox, this won’t bother you – the same goes for PC gamers who own an Xbox Wireless adapter. Users who prefer to use the device primarily on their smartphone may find it frustrating at times.
Out of curiosity, we also tried connecting the headset to the PlayStation 4. The headset is recognized immediately via Bluetooth, but when attempting to connect, there is a message indicating that Bluetooth headsets are not supported. Therefore, it does not work. However, since the headset was specifically designed for the Xbox, this does not affect our test.
Conclusion
For whom is the headset suitable? If you are looking for a comfortable wireless headset with many function buttons and a good microphone, you should definitely consider the Kaira Pro. Also, pure gamers who appreciate high compatibility and device variety should definitely take a look at the Razer Kaira Pro. Pure music lovers may, however, find more convincing headphones in terms of sound quality. However, it should be noted that high-end models like the Beyerdynamic DT 1990 PRO cost 423.00 Euros as well.
What alternatives are there? The biggest competitors for the Kaira Pro are the SteelSeries Arctis 9X and the Turtle Beach 700 Gen 2. Both gaming headsets offer you good sound quality, a decent microphone, and also dual wireless, allowing you to connect multiple devices.
While the Arctis 9X costs around 200 Euros but can currently also be found on sale for around 170 Euros, the Turtle Beach 700 Gen 2 is priced slightly lower with an RRP of 149 Euros. If you have a large head, you will generally be better served with the device from SteelSeries. The Turtle Beach 700 Gen 2 fits tightly on large heads.
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If you do not want to opt for the 169 Euro Kaira Pro or equally expensive alternatives, you can consider the regular Kaira model. Here, you will have to forgo the internal microphone and Bluetooth. However, the internal microphone is negligible.
More headsets on MeinMMO: Are you looking for more headsets that you can use on your PC or with your new Xbox Series X|S? Then check out our MeinMMO purchasing guide. Here we present the best Xbox gaming headsets currently available for purchase.
This is an AI-powered translation. Some inaccuracies might exist.
Listen to a discussion about the release of Call of Duty: Black Ops Cold War on the MeinMMO podcast. Will the integration of Cold War into the successful Warzone succeed?
The location is known from earlier “Black Ops” installments and was a test area for combat agents, such as weaponized nerve gases. The roadmap for Season 1 of Black Ops Cold War shows a cut-off name here that players have identified as “Vozrozhdeniya Island.” On this island, Soviet experiments with such combat agents were indeed carried out in the past, bringing the circle back.
However, no further details are currently available. It remains unclear whether it will be a map of Verdansk proportions or rather a DLC map, like the “Alcatraz” from the first CoD Battle Royale Blackout. Leaks have already shown hints about this Blackout map in Warzone.
Here you will find more information about the connection between Warzone & Cold War:
When is all of this coming? So far, the CoD developers have communicated that Warzone will receive a wave of “Cold War” content upon the release of the first season on December 10. This especially applies to the new map, as a “classified Warzone experience” has been teased here.
However, perhaps you can already expect some new features in the Battle Royale with the release of Cold War on November 13. But the more likely date for this is currently December 10. If you are still unsure whether to jump into Cold War at release, then take a look here: 7 things you should know before buying the new Black Ops.
It is still unclear whether you can loot or buy the killstreak or if you can only get it through the contract.
You can cruise through the Warzone with the bomb car. Source: CharlieIntel
How was this discovered? Both items are already completely functional in the game, but not yet available in public matches. Players found the new mechanics in Warzone training.
Currently, the killstreak does so much damage that it can knock out an opponent in one go. However, it is still unclear if this will remain the case until the gadget goes online. So far, there is no further information about the updates, and there was also no mention of them in the patch notes for the large update 1.29.
Is Warzone a threat to CoD: Cold War?
Listen to a discussion about the release of Call of Duty: Black Ops Cold War on the MeinMMO podcast. Will the integration of Cold War into the successful Warzone succeed?
The location is known from earlier “Black Ops” installments and was a test area for combat agents, such as weaponized nerve gases. The roadmap for Season 1 of Black Ops Cold War shows a cut-off name here that players have identified as “Vozrozhdeniya Island.” On this island, Soviet experiments with such combat agents were indeed carried out in the past, bringing the circle back.
However, no further details are currently available. It remains unclear whether it will be a map of Verdansk proportions or rather a DLC map, like the “Alcatraz” from the first CoD Battle Royale Blackout. Leaks have already shown hints about this Blackout map in Warzone.
Here you will find more information about the connection between Warzone & Cold War:
When is all of this coming? So far, the CoD developers have communicated that Warzone will receive a wave of “Cold War” content upon the release of the first season on December 10. This especially applies to the new map, as a “classified Warzone experience” has been teased here.
However, perhaps you can already expect some new features in the Battle Royale with the release of Cold War on November 13. But the more likely date for this is currently December 10. If you are still unsure whether to jump into Cold War at release, then take a look here: 7 things you should know before buying the new Black Ops.
However, the sensor does not have height indicators, so you will need to carefully examine your surroundings to find the box. Once you find and open the box, you get a little dirty cash and apparently also another new feature of the Warzone in your pocket: the popular “Black Ops” killstreak RC-XD.
You will receive a special sensor in hand to find a box. Source: CharlieIntel
Cool killstreak from Black Ops brings new tactical options
What kind of killstreak is this? The RC-XD is a remote-controlled bomb, which has also been confirmed as a scorestreak from the new Cold War. A decent explosive load has been mounted on a mini pickup truck, along with a camera.
You control the remote-controlled car similarly to the drone, which you can also use as a mobile supply station. Upon activation, you cannot control your character and instead sit in front of a small screen, guiding the mini car towards the opponent.
This device offers strong tactical possibilities and adds a meaningful killstreak to the Warzone. With it, you can not only attack your enemies from a safe distance but also scout them out.
It is still unclear whether you can loot or buy the killstreak or if you can only get it through the contract.
You can cruise through the Warzone with the bomb car. Source: CharlieIntel
How was this discovered? Both items are already completely functional in the game, but not yet available in public matches. Players found the new mechanics in Warzone training.
Currently, the killstreak does so much damage that it can knock out an opponent in one go. However, it is still unclear if this will remain the case until the gadget goes online. So far, there is no further information about the updates, and there was also no mention of them in the patch notes for the large update 1.29.
Is Warzone a threat to CoD: Cold War?
Listen to a discussion about the release of Call of Duty: Black Ops Cold War on the MeinMMO podcast. Will the integration of Cold War into the successful Warzone succeed?
The location is known from earlier “Black Ops” installments and was a test area for combat agents, such as weaponized nerve gases. The roadmap for Season 1 of Black Ops Cold War shows a cut-off name here that players have identified as “Vozrozhdeniya Island.” On this island, Soviet experiments with such combat agents were indeed carried out in the past, bringing the circle back.
However, no further details are currently available. It remains unclear whether it will be a map of Verdansk proportions or rather a DLC map, like the “Alcatraz” from the first CoD Battle Royale Blackout. Leaks have already shown hints about this Blackout map in Warzone.
Here you will find more information about the connection between Warzone & Cold War:
When is all of this coming? So far, the CoD developers have communicated that Warzone will receive a wave of “Cold War” content upon the release of the first season on December 10. This especially applies to the new map, as a “classified Warzone experience” has been teased here.
However, perhaps you can already expect some new features in the Battle Royale with the release of Cold War on November 13. But the more likely date for this is currently December 10. If you are still unsure whether to jump into Cold War at release, then take a look here: 7 things you should know before buying the new Black Ops.
However, the sensor does not have height indicators, so you will need to carefully examine your surroundings to find the box. Once you find and open the box, you get a little dirty cash and apparently also another new feature of the Warzone in your pocket: the popular “Black Ops” killstreak RC-XD.
You will receive a special sensor in hand to find a box. Source: CharlieIntel
Cool killstreak from Black Ops brings new tactical options
What kind of killstreak is this? The RC-XD is a remote-controlled bomb, which has also been confirmed as a scorestreak from the new Cold War. A decent explosive load has been mounted on a mini pickup truck, along with a camera.
You control the remote-controlled car similarly to the drone, which you can also use as a mobile supply station. Upon activation, you cannot control your character and instead sit in front of a small screen, guiding the mini car towards the opponent.
This device offers strong tactical possibilities and adds a meaningful killstreak to the Warzone. With it, you can not only attack your enemies from a safe distance but also scout them out.
It is still unclear whether you can loot or buy the killstreak or if you can only get it through the contract.
You can cruise through the Warzone with the bomb car. Source: CharlieIntel
How was this discovered? Both items are already completely functional in the game, but not yet available in public matches. Players found the new mechanics in Warzone training.
Currently, the killstreak does so much damage that it can knock out an opponent in one go. However, it is still unclear if this will remain the case until the gadget goes online. So far, there is no further information about the updates, and there was also no mention of them in the patch notes for the large update 1.29.
Is Warzone a threat to CoD: Cold War?
Listen to a discussion about the release of Call of Duty: Black Ops Cold War on the MeinMMO podcast. Will the integration of Cold War into the successful Warzone succeed?
The location is known from earlier “Black Ops” installments and was a test area for combat agents, such as weaponized nerve gases. The roadmap for Season 1 of Black Ops Cold War shows a cut-off name here that players have identified as “Vozrozhdeniya Island.” On this island, Soviet experiments with such combat agents were indeed carried out in the past, bringing the circle back.
However, no further details are currently available. It remains unclear whether it will be a map of Verdansk proportions or rather a DLC map, like the “Alcatraz” from the first CoD Battle Royale Blackout. Leaks have already shown hints about this Blackout map in Warzone.
Here you will find more information about the connection between Warzone & Cold War:
When is all of this coming? So far, the CoD developers have communicated that Warzone will receive a wave of “Cold War” content upon the release of the first season on December 10. This especially applies to the new map, as a “classified Warzone experience” has been teased here.
However, perhaps you can already expect some new features in the Battle Royale with the release of Cold War on November 13. But the more likely date for this is currently December 10. If you are still unsure whether to jump into Cold War at release, then take a look here: 7 things you should know before buying the new Black Ops.
The Call of Duty: Warzone gets a new “Cold War” style. The first content is already in the game, but not yet active.
What has been found so far? The Cold War dominated the global political climate for many years and seems to want to have a similar impact on the Warzone. Even before the release of the new Call of Duty: Black Ops Cold War, players already found some items and hints in the game indicating what Cold War has planned for the Warzone.
New killstreak already in the game: the explosive car RC-XD
A new contract comes immediately: radioactive search
Leaderboard for the new map is in the game: Rebirth
MeinMMO shows you what these new hints are all about.
Bomb car RC-XD comes with its own contract to Battle Royale
How does the contract work? With the new contract, you are tasked with searching for a box containing radioactive material. You will be given some time and a modified heartbeat sensor in your hand, which will guide you to the box instead of to the next opponent. The sensor takes the place of your field upgrade.
This device is basically a Geiger counter. Such devices work with a gas filling and react to ionizing radiation. This radiation affects atoms, and the reaction of the gas within a Geiger counter leads to a clicking sound, indicating ionizing radiation in the vicinity.
With this device, you can slowly work your way toward the box. The closer you get, the stronger the clicking will be. Once you are close enough, you will see the box as a point on the sensor, similar to the heartbeat sensor when an enemy is nearby without the “Ghost” perk.
However, the sensor does not have height indicators, so you will need to carefully examine your surroundings to find the box. Once you find and open the box, you get a little dirty cash and apparently also another new feature of the Warzone in your pocket: the popular “Black Ops” killstreak RC-XD.
You will receive a special sensor in hand to find a box. Source: CharlieIntel
Cool killstreak from Black Ops brings new tactical options
What kind of killstreak is this? The RC-XD is a remote-controlled bomb, which has also been confirmed as a scorestreak from the new Cold War. A decent explosive load has been mounted on a mini pickup truck, along with a camera.
You control the remote-controlled car similarly to the drone, which you can also use as a mobile supply station. Upon activation, you cannot control your character and instead sit in front of a small screen, guiding the mini car towards the opponent.
This device offers strong tactical possibilities and adds a meaningful killstreak to the Warzone. With it, you can not only attack your enemies from a safe distance but also scout them out.
It is still unclear whether you can loot or buy the killstreak or if you can only get it through the contract.
You can cruise through the Warzone with the bomb car. Source: CharlieIntel
How was this discovered? Both items are already completely functional in the game, but not yet available in public matches. Players found the new mechanics in Warzone training.
Currently, the killstreak does so much damage that it can knock out an opponent in one go. However, it is still unclear if this will remain the case until the gadget goes online. So far, there is no further information about the updates, and there was also no mention of them in the patch notes for the large update 1.29.
Is Warzone a threat to CoD: Cold War?
Listen to a discussion about the release of Call of Duty: Black Ops Cold War on the MeinMMO podcast. Will the integration of Cold War into the successful Warzone succeed?
The location is known from earlier “Black Ops” installments and was a test area for combat agents, such as weaponized nerve gases. The roadmap for Season 1 of Black Ops Cold War shows a cut-off name here that players have identified as “Vozrozhdeniya Island.” On this island, Soviet experiments with such combat agents were indeed carried out in the past, bringing the circle back.
However, no further details are currently available. It remains unclear whether it will be a map of Verdansk proportions or rather a DLC map, like the “Alcatraz” from the first CoD Battle Royale Blackout. Leaks have already shown hints about this Blackout map in Warzone.
Here you will find more information about the connection between Warzone & Cold War:
When is all of this coming? So far, the CoD developers have communicated that Warzone will receive a wave of “Cold War” content upon the release of the first season on December 10. This especially applies to the new map, as a “classified Warzone experience” has been teased here.
However, perhaps you can already expect some new features in the Battle Royale with the release of Cold War on November 13. But the more likely date for this is currently December 10. If you are still unsure whether to jump into Cold War at release, then take a look here: 7 things you should know before buying the new Black Ops.
This is an AI-powered translation. Some inaccuracies might exist.
At the launch of the PS4 and PS4 Pro, a user was first in line to get a console. Sony rewarded his persistence and gifted him a PlayStation 5.
Who is it about? The American Joey Chiu unexpectedly received mail from Sony. Inside was a PlayStation 5 along with a plaque containing some touching and appreciative words from Sony.
On Twitter, PlayStation superfan Joey Chiu shared the following picture:
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What is shown? The image shows him opening a package box. Inside emerges a glass box, in which a PlayStation 5 lies. On the glass lid, it reads (in English):
This is how Sony reacts: Toshimasa Aoki reacted to his Twitter post. He is the Product Manager at Sony PlayStation. Aoki handed the fan the first PlayStation 4 in 2013 in New York. He posted a corresponding image on Twitter:
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Joey Chiu receives his signed PlayStation 4: Image source: Kotaku.com
Joey Chiu is the first PS4 buyer in New York
This is how Chiu bought the first PS4: In a conversation with Kotaku in 2013, Chiu explained how he went about it after the sales start.
He filled a thermos and made his way to the Standard Hotel in Manhattan, where the sale began. At that time, he did not expect to be the first:
That was fine with me because at the end of the day, there would be 444 units for sale, and I wanted to take one of those home, not necessarily the first [console].
User receives PS5 from Sony: This is how the community reacts
In the official PS5 subreddit, there is discussion about Sony’s gesture. Some can’t help but poke fun. For example, DaftFunky writes in the PS5 subreddit:
I’m cracking up, the guy who designed the damn console didn’t even get one from Sony, but they send this guy a free device.
What do you think? Do you appreciate Sony’s gesture towards him? Would you have stood in the cold for hours to be the first to get a PS4? Or do you not care when you hold your PS5 in your hands?
The MMORPG Crowfall has revised its skill system at the players’ request. Now everyone can create their own build.
What changes with the new update? The currently ongoing beta of the MMORPG Crowfall has received a major update called “The Revival.” This fundamentally revises the skill system of the MMORPG. This aims to allow players to create unique characters tailored to their play style.
In Crowfall, you fight effectively against AI enemies with your individually designed hero.
Create unique heroes in Crowfall
What exactly is changing? The developers want to give players more options for developing their characters so that they can easily express their personal play style. To this end, the team is expanding the character specialization system with an additional layer.
These are the domains. Domains provide players with the choice between 15 different bundles of disciplines. Depending on your class, you can select one discipline from a set of three.
Domains are thematically related to specific play styles, such as the Domain of War for fighters or the Domain of Shadows for assassins.
Disciplines can also appear in more than one domain. For example: If you want to wield the power of the ghost army, you need the primary discipline Grim Reaper. This discipline can be found in both the domains of Plague and Death… Thus, assassins, duelists, rangers, frost weavers, knights, and Myrmidons can choose it.
The new skill system in Crowfall allows you to play the hero you truly want to be.
What does this bring exactly? Through the domains, it is possible to further specialize your characters by combining the disciplines from one domain with other powers and the promotion class, a kind of specialization.
This then allows for example poison buffs, through which you can poison enemies or stack additional poison enhancements to increase the effect. Thus, two players with the same subclass can differ significantly due to their disciplines. Crowfall could truly become one of the most exciting new western MMORPGs.
What do the developers say about this new system: The team explains that the changes came about due to player feedback from the beta. They wanted more options for customization:
This update is a tribute to our players, as it was their feedback that inspired us to innovate the system. The system allows players to be the architect of unique builds for their character – the power lies in the hands of the players, limited only by their imagination.
At Destiny 2, the release of Beyond Light has finally arrived. The action MMO has recorded record player numbers, but many Guardians couldn’t even get into the game. How did it go for you?
This is what many Destiny players have been waiting for: Yesterday, on November 10, it finally happened, and after long delays, the release of the expansion Destiny 2: Beyond Light took place, as well as the new Season 12. At the same time, the start of Year 4 for Destiny 2 began, which Bungie discussed in an interview with MeinMMO.
The launch was so successful: Since Destiny 2 moved to Steam, we can see the exact player numbers there. And they are impressive at the start of Beyond Light:
At peak, 241,843 players played simultaneously
This placed Destiny 2 in third place on Steam, with only DOTA 2 and CS:GO being more popular
This is the second highest value that Destiny 2 has ever achieved here: the peak value of 292,513 occurred during the move and launch on Steam
Currently, on November 11 at 09:05 AM, 141,269 Guardians are playing Destiny 2 simultaneously
The sharp decline in the graph is explained by the long server downtime on 10.11.20 – Source: Steam
Despite preparation, Beyond Light had launch issues
To prepare for the launch of Beyond Light, players had to practice patience.
For 14 hours, the servers were supposed to be unreachable due to maintenance.
Only with the launch of the expansion on November 10 at 6:00 PM was it possible to log back into Destiny 2.
To relieve the servers and to make optimal use of the involuntary break, the massive patch for Beyond Light (60-70 GB) was already available as a preload in advance.
Just before the lights went out until Beyond Light, a live event took place – unfortunately for us in the German-speaking world in the middle of the night. Read here how MeinMMO author Philipp Hansen experienced the closing of “old Destiny 2”:
This is how the release of Beyond Light went: Despite the preparations, it quickly became clear that relaxed gaming of the new content was impossible on November 10 – at least for many players.
At the planned start at 6:00 PM, the lights did not come on. Around 6:20 PM, the message came that the servers were back online. The 20-minute delay was still bearable for this new chapter of Destiny.
But unfortunately, many Guardians couldn’t set foot in the new location Europa all evening:
There were queues where Guardians suddenly slipped from position 3,000 to 12,000.
Others couldn’t even get to the queue; they couldn’t get past the login screen of Destiny 2 and error messages.
Those who did manage to get into the game were often permanently interrupted by the message “Attention: Servers are being contacted” or were kicked out completely – only to find themselves back in the queue.
Bungie announced around 9:00 PM that the planned maintenance had to be extended by 4 hours.
At times, Xbox Live also had serious issues – annoying for everyone who wanted to test Beyond Light through Game Pass.
The wait for Beyond Light wasn’t over for many
How was the launch of Beyond Light for you?
Participate in the survey: We at MeinMMO would like to know from you: how did the DLC launch go for you? We have prepared a survey that you can participate in here.
Keep in mind, each of you has one vote in the poll, which cannot be changed. So choose wisely. We thank you for participating.
You can also share your experiences in the comments under this article with other Guardians and justify your decision.
How do you approach such a large expansion? Do you enjoy the story first, inspect all changes closely, or do you just start grinding?
This is an AI-powered translation. Some inaccuracies might exist.
Despite the new update, Marvel’s Avengers does not seem to be turning around. The new game is losing players on Steam, causing a downward spiral. Because those who are still there can hardly play properly now.
Today, on November 11, the game peaks at 717 players in the past 24 hours. At the lowest point, only 337 players were online at the same time, with a downward trend.
You can clearly see the downward trend in the chart from SteamCharts.com
A low player count is generally not a nice image for a game. For an MMO like Avengers, it’s even tougher, as players rely on teammates and multiplayer is a major focus.
Fewer players lead to even fewer players
This is the problem: In Avengers, almost all endgame content is designed for cooperative gameplay, meaning playing with other players. Some content can be completed with AI teammates, but for the toughest challenges, you need human players.
Co-op is an important feature for Avengers. However, it only works with teammates.
Since players can no longer find teammates, they cannot properly play some content. This leads to frustration—and ultimately to them also stopping playing Avengers. A downward spiral that results in even fewer players.
What’s next? The declining player counts are not advantageous for the studio and publisher Square Enix either. Already, Avengers has caused a multi-million loss—but Square has remained optimistic so far. Perhaps the player counts on PlayStation 4 are looking better.
Might Avengers also experience a new surge when PlayStation 5 is released and players can play in better quality? Owners of Marvel’s Avengers on PS4 ultimately get a free upgrade to a PS5 version. However, this will only happen in 2021.
This is an AI-powered translation. Some inaccuracies might exist.