Naïca Online was intended as a Free2Play MMORPG for old-school and pixel art fans. At the end of 2020, a beta started, but now the discontinuation of the game has been announced.
What happened? Naïca Online launched on November 10 in a beta for PC and Android and shortly after for iOS. However, the game will not experience a full release.
Because the developers announced on Discord that the work on the 2D MMORPG has been discontinued. Furthermore, a large part of the team has to leave the studio. Instead of 8 employees, there will now only be 2 people left managing the studio.
However, the two will not work on the MMORPG, but on a new project related to Naïca. What that will be is to be explained later.
The official announcement regarding the discontinuation of Naïca Online from Discord.
What did it fail on? As the developers revealed, Naïca was their first project ever. However, even at the beta launch, there were numerous problems. The game had several bugs, and with new updates that fixed some issues, often new bugs were introduced.
In the end, Naïca Online simply was not profitable for the company, which is why the work will not continue. According to their own statements, the developers spent about 2.5 years on development before the beta started.
Is 2.5 years of development long for an MMORPG? Major indie MMORPGs like Pantheon, Camelot Unchained, or Ashes of Creation have all been in development for over 5 years, and a release is still not in sight.
In comparison, the 2.5 years for Naïca seem rather short. However, due to the pixel look and the 2D world, several time-consuming aspects of development are eliminated. The successful Tibia Online, which is booming in 2021, was developed in a comparable timeframe.
Naïca reminded players of classic hits like Tibia Online
What is Naïca anyway? The MMORPG transports you into a colorful fantasy world where beastmen coexist with humans. You choose one of five races and begin your adventure in the Cerulean Forest, which looks beautiful but is full of dangers.
There are no fixed classes, you determine your play style based on skill trees (sword, magic, bow)
You can explore dungeons with other players
You can expect boss monsters in the open world
You can compete against other players in PvP
There are two gods for whom you can earn reputation. You can choose one god or improve both simultaneously, which is supposed to influence your character development.
Visually, the game is reminiscent of titles like the MMORPG Dragon Eye from the 16-bit era of the SNES and old-school MMORPGs like Tibia or RuneScape.
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When will the game be discontinued? Currently, it is said that Naïca will continue to run for the time being with the current state of updates. Anyone wanting to try the game should hurry. There is no guarantee for a long runtime.
Have you checked out Naïca ? Or were you put off by the graphic style?
Even if the discontinuation of another MMORPG is bad news, there are still some positive messages for fans of the genre in 2021:
In Pokémon GO the event “Search for Legends” is starting soon. This event introduces Shiny Nasgnet to the game for the first time, but other rare Shinies will also make an appearance.
When does the event run? It starts on March 9 at 10:00 AM. The event runs until March 14 at 8:00 PM local time. So you don’t even have a week to make the most of the event.
The event features numerous Rock-type Pokémon. But also monsters that are not usually encountered in the wild will appear.
All Info about the Event “Search for Legends”
These are the bonuses: We provide you here with an overview of all the bonuses for the event. Especially raids, eggs, and spawns will be affected:
In the wild, the following Pokémon will appear: Diglett, Geodude, Magnemite, Nasgnet, Roggenrola, Swablu, Baltoy, and Rotomurf
Shiny Nasgnet will appear in the game for the first time
The incense attracts the following monsters: Alolan Diglett, Alolan Geodude, Magnemite, Nasgnet, Roggenrola, Stunfisk, Baltoy, and Rotomurf
In 5km eggs, you’ll find these Pokémon: Magnemite, Nasgnet, Roggenrola, Swablu, Baltoy, and Rotomurf
In raids, the following monsters will appear: Alolan Diglett, Nasgnet, Roggenrola, Rotomurf, Klink, Klikk, Alolan Graveler, Magneton, Panzaeron, and Metang
There will be special quests and a limited-time research focused on Nasgnet
These Pokémon are interesting: The hunt for Shiny Nasgnet is exciting. So you should definitely keep an eye on this Pokémon.
Additionally, you’ll find Swablu, Roggenrola, and Rotomurf in the wild. These are all Pokémon that are otherwise quite rare in the wild. Roggenrola and Swablu can even be Shiny, while the evolution of Rotomurf belongs to the best Ground attackers in the game.
In raids, you’ll also encounter Klink. This is particularly exciting because its Shiny form was introduced through a regional event and has not been seen again since. Now you can try your luck in raids.
This is the story of Nasgnet: This monster is also called the “Compass Pokémon.” That’s exactly why it fits the event “Search for Legends” so well, as a search works best with a compass.
The compass of Nasgnet works through its nose. The nose is always oriented towards the north, so you can recognize the cardinal directions from it.
Is the event worth it? Definitely! The spawns are interesting and differ significantly from the spawns that usually appear in the wild. Plus, there’s a new Shiny that everyone should hunt.
What else is happening in the game? During the event, you will encounter the incarnation forms of Thundurus and Landorus in legendary raids.
There will also be raid and spotlight hours. Additionally, March is full of other events. To help you keep track, we provide you with an overview here:
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Bungie has revealed its plans for Destiny 2 in 2021. It’s about balance, the future of the franchise, crossplay, and even PvP.
This is how talkative Bungie is: On the evening of February 25, 2021, Destiny 2 caused quite a stir. The new strong man at Bungie, Joe Blackburn, published a long post discussing the future of Destiny 2.
In it, the Assistant Game Director reveals the studio’s plans for 2021 and even shares some details beyond that.
Basically, Bungie has 8 good news and one bad news for you. Destiny experts like Fallout Plays even titled their analyses “Bungie just saved Destiny 2” (via YouTube).
MeinMMO briefly addresses the 9 most important aspects and tells you when to expect the changes.
Joe Blackburn has taken over from Luke Smith, who used to write the long “State of The Game” posts
[toc]
1. The Witch Queen is no longer coming in 2021
First, the bitter pill: In 2020, Destiny 2 launched Beyond Light, starting a trilogy of annual DLCs. The Witch Queen was supposed to arrive in Fall 2021, followed by Lightfall to conclude the story. That is no longer current.
The Witch Queen is now scheduled for early 2022. We will learn more about the major expansion that all Seasons of year 4 are currently leading to from Bungie this summer.
Beyond Light was already delayed from September, the classic Destiny expansion month, to November. Is this an attempt to avoid competition from Call of Duty and all the releases at the end of the year? On the other hand, it’s also a financial risk considering the lucrative pre-Christmas business.
2. Destiny 2 is far from being fully told
That’s why the “Saga” has just begun: During the ongoing development of the Witch Queen, Bungie realized that they couldn’t stick to the planned trilogy.
Originally, the Witch Queen Savathûn, sister of the big boss Oryx, was supposed to appear in Fall and then a year later, the big showdown between Light and Darkness would follow.
Bungie has now decided that another expansion will be necessary after Lightfall. The name and theme are still completely unknown.
The fourth chapter is supposed to conclude the saga of Light and Darkness. However, Destiny is not done yet. Blackburn mentions that this was just the first saga.
The action MMO is to develop into a more interconnected world, with a continuously unfolding story. By the way, Ikora Rey is also expected to take a more active role soon, rather than just standing around in the Tower.
Who from Oryx’s kin will still make an appearance?
These extensive plans also align with Bungie’s recent discussions about massive expansion. A new location is being added in Europe, the old directors have new projects, and the size of the headquarters near Seattle is nearly doubling – to the size of 29 football fields (208,000 m²).
3. Seasons are supposed to be more newbie-friendly
This is changing the leveling grind: With each new season, the maximum power level will only increase by 10 levels. This means that after Season 13 in May 2021, you can climb up to 1,320 – without the seasonal artifact. Previously, it was a 50-level increase each season.
This should eliminate the boring grind in the first weeks of a new season that Guardians complain about every time. If you were very diligent in the previous season, you will be at the top cap right away.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
This is an AI-powered translation. Some inaccuracies might exist.
The Bloodied Depths in World of Warcraft are being nerfed again. Is the dungeon now significantly easier to complete?
Coinciding with today’s maintenance work, Blizzard has also implemented a new hotfix that is supposed to make one of the toughest dungeons in WoW: Shadowlands a bit easier. The Bloodied Depths have received three nerfs that should make the experience a little more relaxed.
What has been changed? A total of three things have been changed that are now live:
Devious Suppressor now casts the spell Soul Torment less frequently, and it has a casting time of 2 seconds (previously 1.5 seconds).
Majestic Mist Dancer now casts Echoing Strike less frequently, and the damage has been reduced by 20%.
General Kaal has 10% less health during the event in the last corridor.
Blizzard is nerfing what’s too hard again – is it a good decision?
What do the changes bring? Basically, they ensure that most groups in the Bloodied Depths are less lethal. Especially the Majestic Mist Dancers could become a problem at higher difficulty levels, as the Echoing Strike could not be interrupted as often. Gradually, the entire combat area became filled with echoes of the spell, making evasion nearly impossible.
The reduction of Kaal’s health during the event is also helpful, as it allows for quicker transitions from group to group. Since there are no breaks during the event and the entire group is permanently marked as “in combat,” the healer can never regenerate mana. A shorter event benefits everyone.
More news about WoW: Shadowlands can be found here:
Were the nerfs necessary? Quite definitely. The Bloodied Depths, along with the dungeon “The Other Side,” have the reputation of being particularly tough. Many groups avoid these two dungeons on high key stones, as the combination of mechanics and tough trash mobs is quite challenging. Compared to other dungeons of similar difficulty, the two are considered particularly unpopular.
Even in Battle for Azeroth, a dungeon earned the reputation of being the “hardest” dungeon and was then avoided for almost the entire expansion, despite many nerfs.
Whether the Bloodied Depths will eventually become a favorite among players remains to be seen – as of today, some details are definitely easier and should allow for one or two small mistakes per run.
Do you find the adjustments good and meaningful? Should more have been changed? Or is the dungeon now way too easy?
The Kanto Tour caused problems in Pokémon GO . Now, the start date for a “replacement event” has been set, which not every player can participate in. This is a special research and a gift.
What kind of event is this? In February 2021, the big Kanto Tour took place in Pokémon GO. An event that lasted for several hours on a single day. However, some trainers were plagued by issues during it. It was particularly frustrating for players who purchased a ticket for 12 € and could not properly participate in the paid event afterwards.
Niantic announced on the day of the event that a replacement event for the broken Kanto Tour would take place. On the evening of March 2, the developers announced that it would start in March in the form of a special research.
Bonus Event for Kanto Tour – The Research
When does it start? From March 5 at 10:00 local time, you can tackle the limited research in Pokémon GO. You have one month to do this. The research lasts until April 5 at 10:00 local time – after that, you can no longer complete the tasks.
What does the research reward? This research is intended to reward you with items as compensation. What the tasks will look like is still unclear. You will receive the following rewards for completing:
Another reward can be found in the Pokémon GO shop during the period from March 5 to April 5. There’s a free package waiting for you with 3 Remote Raid Passes.
Does every player get this? No. Only players who purchased a ticket for the Kanto Tour can participate in the research or secure this special free package with 3 Remote Raid Passes.
These were the problems of the Kanto Tour
This is what Niantic says: In the blog post on the Pokémon GO website, Niantic writes:
“Trainers, due to a technical issue that occurred during the Pokémon GO Tour: Kanto, some trainers were able to access the ticketed part of the event without purchasing a ticket.
We apologize for this issue. To give trainers who purchased a ticket a sense of having received the value of the ticket, owners of a paid ticket can participate in a bonus event.”
What is the Kanto Tour? Pokémon GO started a “Tour” event in February 2021, which they announced back in December. The first theme of this tour is the Kanto region. Pokémon from the first generation were in the spotlight. For the first time, all shinies from Gen 1 were made available in the game. Trainers could unlock additional special content by purchasing a ticket that trainers without a ticket were not supposed to receive. Due to the issues that occurred during the event, Niantic set the replacement “event”.
This is what trainers report: On social media and on our MeinMMO, numerous trainers shared their problems from the Kanto Tour.
Remote raids were bugged and could not be started
Trainers with tickets had no access to the research
App crashes plagued the event all day
The game froze for some trainers
For some, the friends list could not be opened
Issues with the accessibility of the PvP league
Through the limited research and the package with the three Remote Raid Passes, trainers with a ticket are supposed to receive rewards that are only entitled to them. Many complained that trainers without a ticket still unlocked the paid bonuses during the past event and found that unfair.
How do you find Niantic’s compensation? Is such research with special items exactly what you envisioned? Or would you rather play the Kanto Tour again for a few hours, as you knew it from the February event? Let us know here on MeinMMO in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
EA and BioWare had advertised the online shooter Anthem as a “game for 10 years”. Anthem was released in February 2019. Just in time for its second birthday, in February 2021, the game is now dead. Our author Schuhmann says: Actually, it died half a year after release.
This is how Anthem was announced: In the development phase, Anthem was codenamed “Dylan” – like the folk singer Bob Dylan, Anthem was supposed to remain relevant for a long time, preferably “forever”.
In 2017, it was said about Anthem: That it was a “game for 10 years.” This was not said by just anyone, but by an important EA manager, Patrick Söderlund. As Executive Vice President, he was then leading the game development of all titles by Electronic Arts:
Anthem is a social game where you and your friends can go on quests and adventures. It is a game that we have been working on for almost 4 years and one that will be released next year. I think it will be the start of a 10-year journey for us.
Patrick Söderlund, then Vice President at EA
With this statement, EA clearly sought to compare with Destiny: The major loot shooter series by Bungie was also announced for 10 years. And Anthem had been in development since 2012 – it was going to be a really big game.
First trailers looked strong.
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The trailer made people really excited for Anthem in 2017
Even though Anthem was later postponed from 2018 to 2019: The atmosphere before the launch was still joyful. After all, Anthem was the first major sci-fi game by BioWare in years; they had made a big name with Mass Effect.
Anthem shows potential at launch but is criticized as “unfinished”
This was the situation at release: When Anthem was released, anticipation for the game was enormous. A demo shortly before launch had fueled the excitement for Anthem and crashed EA’s servers.
The game was clearly intended as “the blockbuster in spring 2019,” but was released to only mediocre reviews. Major gaming sites rated the game between 60% and 70%. The game was criticized as “unfinished.” It had good ideas, but it lacked execution. There was too little story, it was too grindy, said the industry press. It was at best half a good game.
At Meta-Critic, the game only scored 59%.
But BioWare fought back. They presented a large roadmap. Already one month after release, in March 2019, important new developments were supposed to come, the world of Anthem was supposed to change. Above all, the “Cataclysm,” an epic event, raised fans’ hopes that Anthem would still become a really good game.
The roadmap of Anthem gave hope in 2019.
Meta-Critic gives Anthem 59% – MeinMMO readers rate it 72%
Especially MMO players, our site’s readers, found Anthem significantly better than the classic single-player fans: They praised especially the gameplay loop of flying, shooting, and looting. For many MMO players, grind is not something they fear, but seek.
That was the big break: In April 2019, the initial euphoria for Anthem had slowly faded. People were waiting for patches and for BioWare to address the game’s issues: The loot was not enjoyable, the endgame was practically non-existent, the progression systems were off, and there was simply too little to do.
BioWare had completely lost its way over the years due to a lack of clear vision for Anthem and a strong leadership
During the development, there were several changes in direction and many developers had left the studio – some with burnout
This is Casey Hudson. He initially led the development of Anthem but left, apparently leaving a significant gap.
BioWare struggled with EA’s mandate that everyone had to use the Frostbite engine – it was not designed for RPGs, they complained.
The game was actually only completed in the last months, when a producer joined the team and focused everything on “Let’s finish it.”
Even after the insider report, it was clear: Anthem had barely been finished by launch. Much more content was not to be expected.
Hopes faded.
The team behind Anthem dissolves
This was added on top of Anthem: Shortly after the insider report, in May 2019, it became officially clear:
The core team that developed Anthem, BioWare Edmonton, was now working on Dragon Age 4 and only a small team in Austin, Texas, was supposed to take over the further development of Anthem. They had previously handled the “Star Wars” MMORPG.
The people from BioWare reassured fans in May 2019: This changes nothing. The team is still fully behind Anthem.
But this was still ages away from the release. In the initial phase of Anthem, practically nothing happened.
Instead, players disappointedly found that there were many problems in Anthem’s endgame:
There were too few dungeons in the game
The item system did not work at all
It was not fun to develop the character and collect loot
Anthem ran out of air shortly after release.
The end of active gameplay came in September 2019: At that time, BioWare pulled back its roadmap and no longer wanted to talk about the future of the game. From then on, just half a year after release, Anthem was as good as dead.
This was the hope: In November 2019, there was finally a sign of hope. The same insider who had written the devastating report on the development of Anthem said: BioWare was working on a rework of the game.
In February 2020, this was also made official: A small team of 30 employees in Austin, Texas, was working on Anthem Next, an Anthem 2.0.
For a year, the team released small blog posts and pictures, showing how they were working from home on the new project. Allegedly with great enthusiasm, a great team, and a lot of community support.
The live Anthem on the servers had just turned one year old and was no longer being significantly developed.
This is apparently the team of 33 people who worked from home on Anthem 2.0.
The team stated that they wanted to focus on the development of Mass Effect and Dragon Age. They regret how it all turned out.
This is what the insider said this time: Anthem 2.0 had been in the “incubation phase” for a year by then. EA had to decide in February 2021:
whether to believe in Anthem Next and triple the team to 100 developers
or whether to pull the plug and completely discontinue Anthem.
EA has evidently chosen the end of Anthem.
6 reasons that led to Anthem’s demise
What went wrong with Anthem? A lot of things come together:
BioWare apparently completely underestimated the development of such a game – the studio seemed not even to be in the condition to develop such a game. A lot must have gone wrong in the development. Most importantly, BioWare apparently lacked a shared vision for the game for years.
The plan for the game’s ongoing development was a disaster from the outset: When the main team moves on and a “small live” team is supposed to take over, you can’t promise a game for “10 years.”
Anthem: So much potential and so many bad decisions.
A big problem was apparently time pressure: Anthem had to be released in February 2019 to salvage EA’s financial year – but the game was in no release condition. Games like Anthem actually need to be “100% finished” upon release, and the studio must have already prepared DLCs. But Anthem was barely ready for release.
Then EA apparently also lost interest in Anthem because the shooter Apex Legends suddenly filled the role that Anthem was supposed to fulfill: Apex Legends functioned as a free-to-play title much better than the premium game Anthem and fulfilled the role of a “games-as-a-service” title.
From day one, it was completely unclear how EA wanted to make money from Anthem. There was only a sparse cash shop; they did not want to charge money for DLCs.
And the idea of making an Anthem 2.0 that was not seen for a year and developed past the live game proved to be problematic.
This is what makes the end of Anthem so bitter: What many hurt is that Anthem truly had the “core” of a good game. The gameplay was strong, the world interesting, the production quality was high.
The lesson from Anthem is that an MMO absolutely needs a solid plan for development after release.
Other MMOs started with the same problems as Anthem. The Elder Scrolls Online also had a terrible endgame in 2014 and was in a deep crisis. But ESO worked on addressing those issues from day one. In Anthem, the main team seemed to be on vacation from day one, preparing for Dragon Age 4, while a “live service team” was supposed to glue Anthem’s shards together.
That’s not how you make a “game for 10 years,” EA should have never advertised it that way. A lesson they have now learned the hard way.
Even though the development of Anthem was officially discontinued only after 2 years, BioWare had already given up on the live version of the game after 6 months. While the servers of Anthem will remain open, the game is now in a sort of maintenance mode. Such a shame for the potential that was lost here.
How players of Anthem reacted to the end of the game can be read here:
The tactical shooter Valorant has received Astra, its 15th playable agent. The new heroine has already raised eyebrows among many players before her release: she is simply too strong and needs to be nerfed. Now she is exactly as many feared in the game.
What kind of heroine is she? Astra, the tactician from Ghana, plays with cosmic powers and is probably closest to a magician in Valorant. She possesses an astral form in which she can place stars that grant her various properties with other abilities:
Astral form/Cosmic Divide (X): Activates the astral form, where Astra sees the entire map from above and can place stars. With charged Cosmic Divide, Astra connects two points into an infinite wall that blocks shots and dampens sounds.
Nova Pulse (Q): Causes a star to emit a pulse that stuns enemies in the area of effect.
Starry Mist (E): Transforms a star into mist (smoke).
Gravitational Well (C): Causes a star to attract enemies in the vicinity and makes them “vulnerable” through an explosion.
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In her astral form, Astra can travel across the map and observe various things. While she cannot see enemies or most objects, she still has a crucial advantage for her entire team.
Astral form is too strong – When will a nerf come?
This is the problem: Astra can see the spike in astral form when it has been placed. It moves when enemies attempt to defuse it. She can see this movement without being seen herself. So she knows not only where the spike is, but also what is happening with it.
This means she can tell her team exactly when enemies are trying to mess with the spike or if they are just pretending and want to set a trap. This detail has already been criticized by many players in advance (via reddit).
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The shooter pro and streamer shroud said the day before her release: “If Astra appears tomorrow in her current state without any changes, she will be completely broken [too strong]. The fact that she can see [the spike] is a huge deal. That definitely needs to change.” (via Twitch)
Will this be changed? Probably yes. While there are currently no concrete plans, Riot employee Altombre has already joined the discussion on reddit. He states:
Seeing the state of the bomb defusal in astral form? Yes, we don’t like this behavior and are weighing our options. I’m not sure how easy or difficult it is to change because I’m not a programmer. So I can’t make any time commitments right now, but we are not fans of this behavior and are looking at what we can do.
In the meantime, Astra will remain in exactly this form in the game. When a fix will come is still uncertain. So you should urgently pay attention to whether Astra is still alive on the enemy team when you want to defuse the spike.
This is an AI-powered translation. Some inaccuracies might exist.
The current Season 5 in Fortnite is slowly coming to an end. Now, first hints are emerging in leaks that could indicate a shift toward the grand finale.
This is what’s happening in Fortnite: Fortnite just released the new update 15.50, which includes some minor changes to the weapons and modes of the game. However, the so-called Zero Point – the large energy ball in the center of the map – has also changed and now seems to be absorbing the aura around it. The Zero Point is literally the central point of the current map and an important part of new leaks.
This is what the Zero Point currently looks like
Because with the update, data miners have again found new elements in the code that indicate some changes in the game.
What happens to the Zero Point?
The data miner Mang0e has researched the game’s data and found hints that the point is destabilizing. However, it apparently does not happen quietly and secretly; instead, it is said to unleash four larger “destabilization waves” over the map in the coming weeks. According to the data miner, these could be “mini-events” that are slowly building towards the transition to Season 6.
The changes could also manifest themselves on unusual levels. Mang0e found data suggesting that the Zero Point might even affect the voice chat in the game and overlay it with audio effects – for example, during one of the waves, or when approaching the Zero Point.
Additionally, Mang0e found hints of teleportation effects on NPCs caused by the Zero Point.
The waves emitted by the Zero Point are said to be called “Reality Waves.” It remains to be seen to what extent the Zero Point will cause changes. However, within the story, an exploding or collapsing Zero Point could represent a significant upheaval – after all, it also caused the last changes to the map and acted as a portal for characters.
However, keep in mind that all this content is currently based on data mines that have not been confirmed by Epic. To what extent these will be implemented in the game remains to be seen.
In the past, seasons often ended with a major live event that gradually built up in the weeks leading up – like the one with Galactus. It is conceivable that this is now the first steps towards a major event at the end of Season 5 – which is expected to happen soon.
When does Season 5 end? According to the Battle Pass, Season 5 – Chapter 2 ends on Tuesday, March 16, 2021. However, an official confirmation that the season will definitely end at that time is still pending. There have been cases in the past where the end of the season was postponed.
The Alien series has produced several games, and now a co-op shooter called “Aliens: Fireteam” will join them. The trailer shows plenty of aliens and explosions, but some fans are left feeling skeptical.
This is shown in the trailer: Aliens: Fireteam is based on the film series that director Ridley Scott started in 1979 with the horror science fiction film “Alien”. The title creature is, of course, represented in the trailer – and in various forms.
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After a brief introduction, where a three-person team sneaks through a dark room with flashlights and one of the monsters is briefly seen crawling on the wall, the trailer switches to “Action”.
The aliens attack the trio in packs, running wildly through rooms and screaming terrifyingly. The attacked humans defend themselves with a lot of bullets, flamethrowers, or grenades.
This is Alien: Fireteam: The developers from “Cold Iron Studios” present the game on the official website as a cooperative third-person shooter. You are part of a “Fireteam” of Colonial Marines who are supposed to confront the Xenomorph threat. The story is said to connect 23 years after the original trilogy. There are to be more than 20 enemy types, including 11 different Xenomorph types.
Your own team relies on 5 classes – Gunner, Demolisher, Technician, Doc, and Recon – each bringing their own abilities. There are to be more than 30 weapons and over 70 customization options.
The release is planned for summer 2021. It is to be released on PC (Steam), PS4, PS5, Xbox One, and Xbox Series X|S.
This is what the community says: If you look at the feedback on the trailer at IGN, you see a positive ratio for the likes. There are 15,077 thumbs up compared to 471 negative feedbacks.
In the comments, however, some voices express skepticism. The reason: The game “Aliens: Colonial Marines,” which was released in 2013. It was developed by Gearbox and also impressed with a promising trailer – but the positive aspects largely ended there.
Colonial Marines turned out to be an uninspired shooter that did not do justice to the horror aspects of the original. There was criticism at the time regarding the AI, the story, and the graphics. In a review by GameStar, Colonial Marines also received a rather poor rating in 2013 (via GameStar).
And this is exactly where fans fear a repetition of past mistakes – and express this, for example, in the comments of the trailer at IGN:
“Don’t be like Colonial Marines. Make this one right,” wishes a user (via YouTube).
“Hope this isn’t like Colonial Marines” (via YouTube).
“8 years later and we all still have Colonial Marines fresh in our minds” (via YouTube).
A similar picture emerges in the comments under the official trailer on Fireteam’s own channel. Some users criticize the hordes of aliens and wish for a game more in the style of “Alien: Isolation,” which was released in 2014 and focused on horror elements. However, there are also positive voices who emphasize that the shooter could be a fun affair, especially in co-op.
In which direction the new game from the developers at Cold Iron Studios will go remains to be seen in the coming months.
Generally, Fortnite is likely far from the foundational mood of the Alien film series. But right there, a crossover with Alien is currently taking place – including a special Alien glider.
This is an AI-powered translation. Some inaccuracies might exist.
Today, on March 2, it is time for the Weekly Reset in Destiny 2 This brings new weekly challenges for the Guardians as well as a fresh fire trial. But what else can the Guardians accomplish?
What is happening in Destiny 2? The new Destiny week starts with the update 3.1.0.2, which you must download first before you can dive into the new content.
Playlist Strikes are available with these modifiers:
Solar Singe
Stasis Burn
Grounded
Keep in mind that the Singe modifier remains the same throughout the week. The other modifiers rotate daily.
Crucible: These playlists and modes are active in PvP:
Private Match
Rumble
Control
Elimination
Glory Survival
Glory Survival: Freelance
Mayhem
Petra Venj is currently located (Curse Week 1) at the Pavilion in the area “The Shore”. You can also take on the 5th Ascendant Challenge .
Here are the sources for Powerful Loot in Season 13 of Destiny 2
Here’s how Powerful Loot is divided in Destiny 2: Powerful Loot comes in several tiers that grant you various power boosts. Accordingly, higher tiers grant you higher power boosts.
Tier 1 (up to +3 above the current power level)
Tier 2 (up to +4 above the current power level)
Tier 3 (up to +5 above the current power level)
Peak Gear (+5 or more above the power level. The only gear that goes above 1300 and up to 1310 – after that, the level jumps decrease by +1)
The survival MMO Rust has finally released its first trailer for the upcoming console version for PlayStation 4 and Xbox One. At the same time, the first players received their closed beta access. We show how Rust looks on console and how you can sign up for the beta.
How do I participate in the beta? If you want to test the survival MMO Rust on PS4 and Xbox One, you can simply register on the official website of the console version of Rust. Scroll down and enter your details. You then have a chance to be invited to the test.
The first invitations to the closed beta were sent out on March 1, 2021 (via Twitter). Allegedly, there is no way to guarantee an invitation. You must sign up and then hope. The beta is also under an NDA, meaning the content cannot be shared publicly.
According to initial reports, the beta should also work on PS5 and Xbox Series X|S, although not reliably and possibly with more bugs. The finished version will run on the new consoles via backward compatibility.
Here is the trailer: Along with the launch of the beta, the developers released a new trailer. It gives a first glimpse of what to expect in Rust on PlayStation 4 and Xbox One:
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Rust beta on PS4 and Xbox One is running – leaks show gameplay
What’s in the beta? Since the beta is under NDA, there are currently few reports about its contents. However, some players have leaked gameplay and possible changes to the PC version.
The Twitter channel Rust Polls & News has been sharing screenshots and recordings from the beta that were sent to it (via Twitter) since the beta release. It also analyzes these contents and has thus come up with the following contents and changes:
the beta apparently includes the entire map of Rust with all contents
the graphics are somewhat less detailed compared to PC in order to ensure better FPS values
Fire, for example, looks less detailed but sounds the same, so veterans can still recognize it
the UI has been slightly changed, the equipment slots are now above the menu for better controller control. The crafting menu has also been adapted for this
the screen turns red when you die
The channel has already leaked two short gameplay clips that we have included here for you:
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We also cannot yet say exactly how long the beta will last and whether there will be an open beta before release. What is certain so far is that Rust is expected to be released in 2021 on PS4 and Xbox One. After the game saw a major boost at the end of 2020 and the beginning of 2021, many users are now looking forward to playing Rust on their platform.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, maintenance works are taking place today, March 2nd, on PS4, PS5, Xbox One, Xbox Series X/S, as well as on PC and Google Stadia. After a server downtime, update 3.1.0.2 will be available, fixing some issues in the game. MeinMMO provides you with all the important times and changes regarding the hotfix.
What is happening today? Before the Guardians start a fresh Destiny week with the weekly reset in Season 13 tonight, the new update 3.1.0.2 needs to be downloaded. The hotfix comes with maintenance works and also involves a server downtime.
The hotfix 3.1.0.2 is now live on all platforms. On PS5, the update is 284 MB in size.
To keep you updated, MeinMMO will refresh this article as soon as there are news. Here you will find the planned changes and the times when you need to take a mandatory break – fortunately, this is much shorter than in the last update. Later, we will have all patch notes for you.
Maintenance on March 2nd – Everything about the procedure and server downtime
These times are important today:
Maintenance starts at 5 PM German time
At 5:45 PM, the Destiny servers will go down. If you are still in the game, you will be kicked from all activities.
From 6 PM, the servers will be back up and hotfix 3.1.0.2 will be available worldwide on all platforms.
Once the update has been downloaded (and copied), you can log in and play Destiny 2.
Maintenance will end at 7 PM if everything goes as planned.
Keep this in mind: It is quite possible that the indicated times may not be exact or there could be unexpected delays. We will report accordingly. As always, there may be login problems and queues until the end of maintenance (7 PM).
The Cabal in the battlegrounds are supposed to play fair starting tonight
What changes does update 3.1.0.2 bring to Destiny 2 today?
Recently, the Trials of Osiris had to be canceled prematurely. A gap that enables massive win trading is said to be the reason – so many Guardians believe. However, Bungie announced today’s update earlier on February 25th with some planned changes (via TWaB).
These fixes have been announced: With the start of the new season of the Chosen, some issues have arisen. According to Bungie, these will be a thing of the past after the update:
Barrier colossi in “Battleground: Colossus” will no longer break out of their barrier shields to say hello to unsuspecting Guardians.
Beneficial modifiers in the battleground playlist now work as intended.
Players can now focus Umbral engrams with the “Chosen Destruction” Umbral Engram focus lens.
There are still some important changes hiding in the patch notes:
The melee attack of the Stasis Warlocks now deals 80 damage – like before the nerf
This is what Bungie is known for: The Destiny devs also have quite a bit to say about the Sign mission: As well as the horror trip may be received by the Guardians, some issues still plague the quest:
There are no champions in the Grandmaster Sign mission because Foe champions do not exist. This is now on Bungie’s list of known issues.
Before starting the Sign mission, you should ensure that the quest “The Voice on the Other Side” is in your inventory. Otherwise, you can find it in the quest archive in the Tower (next to the Postmaster).
If you survive the horror trip, you will need to wait until a timer starts counting down. If you manually leave the spaceship early, you will not receive quest progress.
The critically acclaimed trip on the ghost ship is not completely bug-free
What about the patch notes? We will only find out from the official patch notes whether there is more in the update than was announced. Here, Bungie lists all changes and fixes for you to read.
Until Bungie releases the German patch notes, we link the English change log here:
Do you think there is more in the update than was announced? What problems are bothering you the most at the moment and should be at the top of Bungie’s priority list?
Nick “Nickmercs” Kolcheff on Twitch and Guy “DrDisrespect” Beahm on YouTube are among the most important and largest streamers of Call of Duty: Warzone. The battle royale recently launched Season 2, and both streaming stars are not exactly thrilled with the latest content drop.
What’s going on? Nickmercs and DrDisrespect are fans of Call of Duty: Warzone and spend a decent part of their streams on the battlefields of the battle royale.
Both are heavyweight streamers in Warzone – Nickmercs peaked at over 85,000 viewers on Twitch on the release day of Season 2 (via TwitchMetrics), and Doc had more than 500,000 clicks on his YouTube stream at the season start (as of February 2nd, 3 PM).
But the two not only share the success of their Warzone streams. Nickmercs and DrDisrespect also have a similar opinion about the major patch that came with Season 2 – they can’t stand it at all.
Nickmercs believes Season 2 made Warzone worse
What does Nickmercs say about Season 2? In his English YouTube VoD about Season 2, he peacefully and amicably scrolls through the patch notes of the new season. He particularly appreciates the adjustments regarding damage taken from the gas and the new reactive skins.
But just a few hours later, little remains of that good feeling. In his stream, he gets upset about the issues of the update, claiming that Warzone is worse after the patch than before.
The mood in the stream was low, and his chat tried to cheer him up. But he responded: “Guys, I’m fine. It’s just this update that’s so damn bad. The game is worse today than yesterday. How is that possible? And it really is worse. The Gulag is crap! It’s terrible! The ship is loud and pointless” (via Dexerto). Shortly after, the following clip was created:
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He wants to explain and further express his problems with the update. But at that moment, the loud cutscene interrupts him, which was played before every single match in the first almost 12 hours after the update.
He briefly wanted to give up but then shouted his opinion into the microphone: “I compare the game with other games that regularly bring updates. And when I compare this update to other updates [from other games], I conclude that this update is terrible!” He particularly mentions Fortnite, whose update policy he apparently likes much better.
The loud cutscene disappeared on the day of the update, but Nickmercs remains dissatisfied with Season 2.
DrDisrespect is disappointed and believes people are getting bored
What does Doc say about Season 2? DrDisrespect is not quite as specific but also expresses disappointment with the start of the new season. In a compilation of his stream highlights from the second day of the update, he also speaks negatively about the major patch. We embed the English video here for you; the relevant scenes start at 18:30 minutes:
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For him, stream snipers are particularly an issue. These are players who end up in the same lobby as a streamer and use his live broadcast to take down the streamer.
He believes the update is not attractive enough to keep players properly engaged and prevent stream sniping. In his opinion, no new players are coming in if Warzone only delivers such updates: “It’s pretty clear that the game is currently not attracting new people and that people [in the current state of the game] are getting lost and turning into zombies. They don’t know what to do”.
Instead of playing well, players want to take a “piece” from him by shooting the Doc off the map during stream sniping – basically out of boredom.
He then starts another match with his duo partner “ZLaner”, in which it’s relatively quickly back to the Gulag. During the duel for respawn, he says: “This patch is terrible.” Shaking his head, he loses his match and was initially fed up with Warzone.
Season 2 brought NPC zombies – but everyone is waiting for a new map
With Season 2, the stories of Black Ops Cold War and Warzone are connected. This brought permanent zombies to the map Verdansk, along with a new location – the shipwreck. But story is not necessarily the most sought-after content in a battle royale.
And although a few new locations were added, the content for Warzone in Season 2 was rather meager. Also, some locations had to be removed:
After almost a complete drought since the launch of the first season in mid-December 2020, some expected a bit more. For example, concrete announcements about a new large Warzone map. So far, however, there are only rumors and speculation. But the signs of a significant change in April 2021 are increasing.
What do you think of Season 2 in Warzone? Please participate in our survey in the article and let us know your opinion in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO a shiny has suddenly appeared in the wild, which really shouldn’t be there. We will show you what trainers have now sighted.
This shiny is about: On reddit a trainer reported that he has now found several posts about shiny Arcanine. The Pokémon appeared in the wild for players, which previously was actually not possible.
Now there is a lively discussion. Were these just isolated cases, or is the shiny now available for everyone in the wild? We will give you the overview.
Shiny Arcanine in Pokémon GO – Here’s how to get it
So far here’s how to get shiny Arcanine: The shiny form of Arcanine has been in the game for a long time, but has only been obtainable through evolution until now. You had to catch a shiny Growlithe and then evolve it. Only then could you get shiny Arcanine.
Now it seems that has changed. Only a few evolutions appear as shiny in the wild. Exceptions here are Pokémon that have baby Pokémon as pre-evolutions, such as Magmar or Electabuzz. Another exception is Gyarados, which can also be caught as shiny in the wild alongside Magikarp.
These are shiny Growlithe and Arcanine.
This has now been observed: On Twitter and in various Discord channels there have now been several encounters with a shiny Arcanine. An isolated case can therefore be ruled out. But also consider that Arcanine is already rare in the wild, so overall there haven’t been that many finds of the shiny form yet.
Other evolutions are not supposed to be affected by the adjustment. At least no other Pokémon that have not been found as shiny in the wild have been discovered as shiny.
This is Arcanine: The monster is also called the “Legendary Pokémon.” This is probably due to the fact that Arcanine’s design resembles a Shishi. This is a dog-like mythical creature in Chinese art.
Therefore, the introduction of shiny Arcanine fits well. Since currently the legendary season is running, the “Legendary Pokémon” naturally fits perfectly.
Arcanine comes from the 1st generation and is the counterpart to Ninetales, the evolution of Vulpix. Recently, you could catch Growlithe, the pre-evolution of Arcanine, at the big Kanto tour.
How to get Arcanine? This is currently quite difficult. Arcanine appears in the wild, but is quite rare there. However, due to the new season in Pokémon GO, the spawns of Arcanine have been slightly increased, so at least you have better chances than last month.
Currently, Arcanine is not in the raids and no quest includes the Pokémon. So you have to rely entirely on the few spawns in the wild if you want to catch shiny Arcanine. Alternatively, you can of course also hunt shiny Growlithe, which is much more common, and then evolve it into Arcanine.
What’s next: This month has a lot in store for Pokémon GO. Spotlight, raid, and bonus hours are waiting for you. Additionally, there are more events with new shinies. We will give you an overview in our event calendar:
In Pokémon GO today, on March 2, the Spotlight Hour features the water Pokémon Krabby. There is also a bonus that brings you more candies. We show you all the info about the event.
What is a Spotlight Hour? This event takes place every Tuesday evening in Pokémon GO. For about an hour, one Pokémon is the focus of the game and can be caught at every corner. A bonus rounds off the event.
This week, the Kanto Pokémon Krabby is in the spotlight. We will show you what you need to know about the event.
Spotlight with Krabby – All Info
When does the event start? As always, the kickoff is at 6:00 PM local time. The event will be active for an hour and should end around 7:00 PM.
The bonuses of the event: During the event time, you will find Krabby nearly everywhere in the wild. A good chance to secure a few strong specimens for your collection.
Additionally, you will receive double candies for sending Pokémon. So if you have been meaning to clean up your Pokémon collection, you should do it during the event. Because you will receive more candies than usual.
This is what shiny Krabby and shiny Kingler look like in Pokémon GO – The shiny variants differ significantly from the normals.
How good are Krabby and Kingler?
Is the hour worth it? You can’t do much with Krabby itself in Pokémon GO. It mainly benefits trainers who still want to collect shinies.
Kingler suddenly became strong out of nowhere It took until August 2019 for Kingler to suddenly play an important role in Pokémon GO. With the Water Festival in Pokémon GO, the move Crabhammer was introduced, making Kingler suddenly the strongest water attacker.
In terms of strength, Kingler is a special choice. With the moveset consisting of Bubble and Crabhammer, it is even slightly stronger than the legendary Pokémon Kyogre in pure DPS. However, Kyogre is the better choice in most raids due to its tank factor. Thus, Kingler ranks second among the best water attackers in Pokémon GO.
If you are still looking for strong water attackers, you should take advantage of the Spotlight Hour today.
What’s next? After the Spotlight Hour, more events await you this week. The raid hour on Wednesday is coming up and Thursday marks the start of a bonus week in Pokémon GO for the first time. In the coming weeks, many more dates will begin. We have compiled all events in March 2021 for Pokémon GO and show you which ones are worth it.
This is an AI-powered translation. Some inaccuracies might exist.
In China, e-sports in games like League of Legends is something regulated by the state, just like everything else. In 2019, the government recognized two e-sports jobs as ‘official professions’. Now they introduced a tier system to distinguish the regular e-sport player of level 5 from the state-sponsored professional of level 1.
This is how it was so far: Two years ago, in January 2019, China officially introduced two new e-sports professions. This was announced by the ‘Ministry for Human Resources and Social Security’ (CMHRSS), basically the Chinese Ministry of Labor and Social Affairs:
The e-sport professional is a player who competes in tournaments and events or trains with the professionals in the scrimmages, which are very important in LoL.
The e-sport operator is someone who organizes an e-sport tournament in some way or works on the content resulting from it.
The two new professions in e-sports were part of more than a dozen new ‘officially recognized professions’ that existed in China in 2019: Alongside the drone pilot, the AI engineer, and the big data engineer, there are now also 2 recognized e-sports professions in China.
For Level 1: 4 years at Level 2 or an international award
This is new now: As Inven reports, the Chinese government has further refined this classification of jobs.
The ministry now states:
‘There are more than 5,000 e-sports teams in China with about 100,000 active professional players and 50,000 active semi-professionals. There is a large gap among these players, with less than 15% meeting the standards. We have created a system to keep pace with the rapid growth of the e-sports industry.’
Statement from the Chinese Ministry of Labor and Social Affairs
In February 2021, China introduced a standardized classification of professions.
An e-sport professional in China now has one of 5 levels.
Level 5 is the lowest level, while Level 1 is the highest level that someone can achieve.
Anyone who wants the certificate for achieving Level 1 must have played at Level 2 for 4 years or must have received an award at an international event. Only then does the promotion to the e-sport Olympics await.
The Chinese finalists at the LoL Worlds 2020, Suning, would have needed to defeat DAMWON Gaming to enjoy the highest honors.
This is how it is seen: The site Inven states that experts in the Chinese e-sports scene are still divided on how to assess this development. On one hand, it could be a step towards further recognition of e-sports in China. This might become important for e-sport players who retire.
On the other hand, experts also say: Not even in the e-sports scene has this development been widely recognized yet. Therefore, there is skepticism about what actual benefit this will have in practice.
Here, the Chinese Tian receives the award as Finals MVP at the LoL Worlds 2019. Source: Inven
In the Chinese regulation, the promotion after ‘4 years’ seems rather strange, as the career of an e-sport professional is surprisingly short. Especially in China, LoL professionals have been burned out over the years, and the careers of many professionals have already ended after just a few years. Only a few have remained professional past the age of 22 or 23.
Even one of the best Chinese LoL players, the legendary ADC Uzi, ended his career early.
The Loot ShooterOutriders offers particularly special killing tools with legendary weapons. Some of these are already available in the demo. We show you which ones are availableand whether they are worth it.
What are legendary weapons? These are the rarest weapons in Outriders. As many players should know from other loot shooters, there are different rarity levels in Outriders from Gray (normal) to Gold (Legendary).
What makes them special? Legendary is, as far as is known so far, the last weapon tier. These weapons are particularly rare, have special properties, and feature a unique design. They come with mods that have their own effects, setting these weapons apart from others.
Players who play the free demo of Outriders, which has been available since February 25, can already get some specimens. MeinMMO shows you the 10 legendary weapons that have been found in the demo so far and whether they are worth it.
1. Rarog’s Gaze (Rifle)
This stylish rifle has an explosive, legendary mod.
Legendary Mod: Weakness Trap
Shots cause explosions that deal 46 damage in a radius of five meters and inflict a weakening effect on enemies. Cooldown: 3 seconds
Secondary Mod: Burning Bullets
Shots cause a burning effect on enemies. Cooldown: 8 seconds
2. Torment and Agony (Pistol)
Legendary Mod: Judgement Enforcer
Shots mark enemies. When you reload, you deal five times the weapon damage to each marked enemy
Marks disappear when you switch weapons
Secondary Mod: Clip Combustion
Reloading the weapon causes a shockwave that deals 25 damage to enemies within 5 meters.
3. Golem’s Limb (Pump Action Shotgun)
Legendary Mod: Golem Rising
Kills grant you a protective Golem effect for 3 seconds
Secondary Mod: Vampire
Kills grant you +15% lifesteal for skills, lasts 20 seconds
4. Thunderbird (Assault Rifle)
Legendary Mod: Ultimate Storm Whip
Shots summon lightning strikes on enemies, dealing 26 damage
Secondary Mod: Striga
You receive 30% of your critical damage back as health points
5. Aerie Master (Pump Action Shotgun)
Legendary Mod: Weightlessness
Shots cause enemies to float for 5 seconds.
Secondary Mod: Critical Point
Increases the chance to score a critical hit by +15%
6. The Iceberg (Rifle)
Legendary Mod: Winter Blast
Can freeze enemies within a radius of four meters with critical hits
Secondary Mod: Icebreaker
Killing frozen enemies causes them to explode and deal 90 damage in the vicinity
7. The Migraine (Submachine Gun)
Legendary Mod: Ultimate Bleeding Bullets
Shots inflict a bleeding effect on enemies.
Secondary Mod: Bomb’s Ahead
Kills turn enemies into an anomaly bomb that deals 101 damage. Cooldown: 3 seconds
8. Amber Vault (Double Gun)
Legendary Mod: Killing Spree
Kills increase weapon damage by 30% for 30 seconds. Bonus decreases over time, can stack up to 5 times
Secondary Mod: Brain-Eater
Critical hits consume no ammunition
9. Voodoo Matchmaker (Assault Rifle)
Legendary Mod: Ultimate Damage Link
Shots link two enemies, sharing 30% of the weapon damage and 10% of the skill damage they receive
Secondary Mod: Vulnerability Bullets
Shots inflict a weakening status on enemies, during which they take more damage. Cooldown: 8 seconds
10. Grim Marrow (Light Machine Gun)
Legendary Mod: Singularity
Kills create an anomaly singularity. When it is destroyed, it explodes and deals 240 damage to enemies within a radius of 6.5 meters
Secondary Mod: Improved Stiffening
Shots slow enemies down. Cooldown: 4 seconds
All weapons can also be viewed in this video by KhrazeGaming:
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Why should you need legendary weapons in the demo? The progress you make in the demo will carry over to the main game if you purchase the full version. Everything you achieve in the demo also affects the main game.
What is the benefit of farming legendary weapons now? The trick is the crafting system of Outriders. By dismantling equipment, you can extract the modifications from the respective weapons and attach them to other equipment pieces.
Although the mod function is not yet available in the demo, you can already dismantle equipment and collect mods. Or you can just hold on to your weapons for the main game.
Of course, it depends on how much time you want to invest to farm these weapons. As the chance is low, it may take quite a while before you get one.
The next WoW patch 9.0.5 seems to be finally ready. A release candidate was discovered on the test server. But when can we finally try out the improvements?
For several weeks now, World of Warcraft has been testing the next update on the test servers. Now it seems Blizzard is satisfied with the changes, and development is probably complete. A release candidate has been deployed, hinting that the patch will go live soon.
What does this mean? When a patch is labeled as “Release Candidate,” it means that development is nearly complete. All major data is present, the content has been thoroughly reviewed, and the release candidate is essentially the version that will be transferred to the live version of the game if no new bugs are found.
WoW aims to make “Mythic+” dungeons more rewarding
What does the patch bring? The update primarily aims to improve the reward systems in “Mythic+” dungeons. After the patch, players can once again collect Valor Points and use them to upgrade items from dungeons.
This addresses one of the biggest issues currently present: the dungeons of the “Mythic+” difficulty leave relatively poor loot for the effort required to complete them. Many items are simply too weak to be useful.
With Valor Points, these items are intended to be upgraded and thus represent a potential upgrade.
You will soon be able to upgrade the loot – as Valor Points are making a comeback.
When is the release? There is no concrete date yet. Blizzard will likely test the “Release Candidate” for a few more days and possibly iron out any last bugs that may have slipped in. However, nothing should stand in the way of a release. Good dates would be March 17 or the following week, March 24.
As soon as there is a fixed date, we will update it here in the article.
More news about World of Warcraft: Shadowlands can be found here:
What else is in the patch? Apart from the changes to gear, there is very little new in the patch. A clear highlight, however, is the Wandering Ancient. This is an extremely cool mount that all players will receive for free when they log in during patch 9.0.5. So all those who may not be too excited about the other changes in the patch can still look forward to this.
Are you looking forward to Mythic+ after the patch? Or are you already excited about the big patch 9.1 Chains of Domination that will follow?
This is an AI-powered translation. Some inaccuracies might exist.
Sony recently announced the PS Plus free games for March 2021 with a two-day delay. The games are now available for download. In addition to the already known Destruction AllStars (PS5), PlayStation Plus subscribers can look forward to 4 free monthly games in the new lineup.
These are the PS Plus games for March 2021: If you have an active PS Plus subscription, you can now look forward to up to 4 fresh free titles in February as part of PlayStation Plus. Depending on whether you own a PS4 or a PlayStation 5, you will receive this time:
Remnant: From the Ashes (PS4, base game) – A co-op shooter with various classes and abilities
Final Fantasy 7 Remake (PS4, base game) – A remake of the RPG classic from 1997
Farpoint (PS VR, base game) – A space shooter
Maquette (PS5, release directly in PS Plus) – A puzzle adventure that celebrates its release on March 2
Destruction AllStars (PS5 only, base game) – a fighting game with vehicles
Destruction AllStars has been available since February.
These are the 4 new games coming in March. Additionally, you can still play Destruction AllStars.
When does the free download start in the PS Store? As a subscriber, you can download the new PS Plus games from now on (March 2, 2021) in the PlayStation Store.
Remnant: From the Ashes (PS4)
What is Remnant: From the Ashes? This shooter from 2019 drops you into a post-apocalyptic world. “The Seed” has overrun the Earth, and the last surviving humans are waging a relentless fight for survival from their hideouts.
You travel alone or with up to two players through various worlds to destroy the Seed. You’ll face not only hordes of monsters but also gigantic boss opponents. It’s crucial to always find the weak points of the enemies to defeat them.
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You should check out Remnant if you are into post-apocalyptic shooters that offer an exciting story and really tough boss battles. The difficulty is said to be comparable to Dark Souls.
What is Final Fantasy 7? This single-player RPG is considered one of the most popular entries in the series and was responsible for Final Fantasy’s mainstream breakthrough. Therefore, it was remade in 2020.
The story revolves around a former member of the elite unit SOLDIER named Cloud Strife. Together with his friends, he fights against the greedy mega-corporation Shinra, which extracts the planet’s life force with its reactors.
You enter a world resembling a near-future science fiction. The events all take place in the city of Midgar. There you complete various main and side quests while experiencing battles that have been reworked for the remake. Instead of turn-based and tactical combat, it is now much more action-oriented. Additionally, you must position yourself correctly when facing larger opponents.
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You should check out Final Fantasy 7if you want to experience a beautiful story in the Final Fantasy universe and can handle a game that develops quite slowly. Characters that are initially annoying can sometimes take time to win you over. Furthermore, the remake is released in multiple episodes, so while the story is complete in itself, it has a significant cliffhanger.
Farpoint (PS VR)
What is Farpoint? This is a space shooter that can be played entirely in VR. As an unaware and nameless shuttle pilot, you are to pick up the two scientists Dr. Tyson and Dr. Moon from the Pilgrim space station.
Along the way, you fight your way through a hostile environment with your rifle and battle a variety of monsters. The game is particularly impressive with its music and ambient sounds, which create a great sense of isolation.
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You should check out Farpoint if you’re interested in a VR shooter in an alien world and don’t place much value on a story and challenging boss battles. Both have been criticized in the review by our colleagues at GamePro. The game received an overall score of 78.
The aim controller is said to be a must-have, as it significantly enhances the VR experience. Those who lack the appropriate hardware can theoretically also play the game with the DualShock 4 controller.
Maquette (PS5)
What is Maquette? This new title is a puzzle adventure with a very special twist. Objects change their size depending on how you position yourself relative to them.
If you position yourself in the center of the world, you become huge and everything around you appears small. The further away things are, the larger they become.
The world resembles the works of M. C. Escher, who created the Penrose staircase, which has no beginning and no end, and other “impossible figures”.
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You should check out Maquette if you’re a fan of puzzle adventures and have no problem with the first-person perspective. You can expect a game that requires you to solve puzzles through crazy means while experiencing a love story at the same time.
Destruction AllStars (PS5 – previously playable in February)
What is Destruction AllStars? Destruction AllStars is essentially a kind of fighting game with cars, focusing on multiplayer. The title has not yet been released and will celebrate its launch with the PS Plus release.
The game revolves around 16 characters, the titular Destruction AllStars, along with their cool rides. The stars compete in a spectacularly staged sports event in an arena. There they use their vehicles, along with abilities, tactics, and timing, to take down their opponents. It’s not only about defeating the rivals, but also mastering the parkour elements of the arena.
The special feature: If you get “ejected” from your vehicle or it gets destroyed, you can continue the competition on foot and even grab a new car – provided you survive until then.
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You should check out Destruction AllStarsif you enjoy fast and brutal action in the style of Destruction Derby or Carmageddon, but also appreciate a competitive atmosphere like Rocket League in arcade racers. Especially if you like to compete with others, you could have fun with Destruction AllStars.
How to get the PS Plus games
What you need: Essentially, it’s just one thing – an active PS Plus subscription.
For around €60 a year (varies depending on the duration of the subscription), you will normally receive 2 PS Plus games monthly and now also additional PS5 titles. This is available as a digital download in the PS Store and at no additional cost. Additionally, as a member of PlayStation Plus, you enjoy several additional benefits.
Access to free trials, where you can try out some full titles for free
What do you think of the new March lineup at PlayStation Plus? Satisfied so far? Is there any title you’re particularly looking forward to? Or can you not connect with any of the free games this time? Let us and other readers of MeinMMO know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
The 19-year-old Becca “Aspen” Rukavina is an exceptional player in Overwatch. She has now reached the number 1 rank in North America twice. However, she has not yet received a chance in the Overwatch League and is constantly facing bullying, being accused of just having been “boosted” or only playing Mercy, a noob character.
Who is Aspen? The 19-year-old is probably the best Overwatch player in the West. She worked for a year as a professional Twitch streamer for the e-sports organization Cloud 9. However, she left her job there to become a professional player in Overwatch. She has yet to make her breakthrough into the top league, the Overwatch League, and is currently playing in the second league, the Overwatch Contenders.
Aspen is a support main, and her typical heroes are Mercy, Lúcio, Ana, Brigitte, and Baptiste.
In 2019, Aspen became known for the first time: Back then, she clarified that the Overwatch player “Ellie” was never real, but just an experiment by a male streamer. This caused headlines at the time.
Streamer climbs the leaderboard in Overwatch NA twice
This is her special achievement: Aspen has now become the number 1 on the Overwatch NA leaderboard twice:
The first time she became number 1 on January 29 – during that time she mainly played Mercy, Brigitte, and Baptiste.
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The second time she became number 1 now on February 28. She says she mainly played Baptiste and Lúcio in the rush tactic – so nothing with “Mercy Main” anymore.
“F***ing e-sport girl and Mercy main”
What kind of crap must she hear? Many professional players congratulated Aspen on her achievement, but there are also some critical voices.
One user said: “The game is really dead when a f***ing e-sport girl and a Mercy main is number one.”
Another said: “Balance with Brigitte is perfect – Hahahaha.”
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In 2018, Aspen already had to hear that Mercy mains are always boosted.
In a now-deleted thread in the Blizzard forum “Aspen achieves rank 1 – nerf Mercy” (via webcache.google), Aspen was accused: “She doesn’t deserve rank 1 because she is a Mercy main. This has nothing to do with [the fact that she is a woman]. Mercy is a beginner hero, the easiest hero in the game.”
Others accuse her of being boosted. So not really contributing to her own success but being pulled up to this rank by other stronger players.
When she was still a professional streamer in 2018, Aspen pulled in 1700 hours on Twitch, whereas as a professional player in 2020, it was only about 300 hours. When Aspen is on Twitch, she practically always plays Overwatch. She now has 188,000 followers; her average viewership is 526.
No place for sexism and misogyny in Overwatch
These are the positive reactions: Even though some criticize Aspen, the overwhelming majority of reactions are positive. People highlight how strong a player Aspen is and how hard she has worked for her success.
The professional team Boston Uprising issues a statement that they stand against sexism and misogyny. There is no place for that in Overwatch. Many support this view.
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This is what the fans are discussing: Even though Aspen leads the leaderboard in Overwatch twice, she has not yet received a chance in the Overwatch League. There, the 21-year-old South Korean Geguri was long the only woman. Geguri became a free agent in October 2020 and has not found a new team since.
Many hope that a professional team will give the 19-year-old Aspen a chance and sign her for the Overwatch League, so they can see how strong she is.
Geguri also had to constantly hear that she wasn’t really playing or at least not honestly:
What’s behind it: Overwatch was designed by Blizzard to be as diverse as possible. Every player should see themselves in the characters of the game and discover someone they can identify with.
In practice, female players who identify as women in Overwatch are often mocked. Therefore, many opt to turn off voice chat and obscure their gender. Women who play exceptionally well face accusations that something is wrong with their performance. They are constantly questioned. This does not happen to men in the same way.
Geguri also had to constantly hear that she wasn’t really playing or at least not honestly: