In the loot shooter Outriders , you can expect cutscenes at many points. The game suddenly pauses for a video. For many players, this doesn’t make sense in some places. The developers explain why they exist.
This is the problem: When switching between different areas in Outriders, it starts small videos that interrupt the gameplay. These cutscenes are triggered in many places. When opening a door, climbing over a ledge, or jumping over a cliff. A video process always runs. The screen goes black, the short video starts, and then there’s a transition back to the game.
Players wonder why they exist at all. Some find them unnecessary or annoying. Now there’s an official explanation from People Can Fly, the game’s developers.
The cutscenes are important for the co-op game
This is what it looks like: If you can’t imagine cutscenes, you can see them in the following video. Wesley Yin-Poole from Eurogamer published a 22-second clip on Twitter and says: “I’m not sure I needed a cutscene for this jump, Outriders.”
In the video, you can see the player approaching a broken bridge. Instead of jumping straight over it, gameplay is interrupted by a cutscene. This then shows the player jumping. After that, you see a black screen for a few seconds, and only then does it return to the game.
Such short videos are often used in games to beautify loading screens. And partly, that is also the case in Outriders.
This is what the developers say: Creative Director Bartek Kmita spoke with Eurogamer about the cutscenes. He explains that this system is used to bring players together in co-op when they enter a new section.
Originally, Outriders used a system that consisted of a fade-in and fade-out. But the playtesters complained about that. They didn’t understand what was happening or where they were going when one of their teammates triggered the loading of a new area. By showing a short video, they aim to ensure that everyone in the game understands where they are going as a group.
“A good example is opening the door,” Kmita says. “That was just because people in playtests said: ‘Oh, where am I? Why was I teleported?’ So we had to have these cutscenes.”
However, even in solo play, the cutscenes are played. Even if there are no group participants to confuse. Kmita explains that this has to do with loading the levels.
“The streaming (the loading that happens in the background in our levels) is really intensive. We simply needed this solution to stream everything, to prepare the next areas.”
The developers at People Can Fly explain that these cutscenes decrease as you progress further in the game. In Rift Town, which is filled with quests, new areas, and cutscenes, the problem is clearly felt. In the later game, it occurs less often but is still present.
“I feel like we have quite a few interesting solutions in the design of Outriders. This one isn’t necessarily as good as we expected! I think there are a few that really work well and that I’m really proud of.”
What do you think about the cutscenes in Outriders? Are you annoyed by them and wish for a different solution, or do you find it okay after this explanation from the developers? Let us know your experiences and opinions here on MeinMMO in the comments and exchange ideas with other players.
You can currently only play Outriders in the demo. The full release will be on April 1, 2021.
This is an AI-powered translation. Some inaccuracies might exist.
In Valheim players travel through a vast world filled with dangers and things to discover. A large number of players, however, are now asking for something that does not fit the picture at all: They want more farming.
What are the players demanding? In a huge thread on the Valheim subreddit, a player is requesting that he can grow berries and mushrooms in his base (via reddit). Over 12,000 upvotes and more than 600 comments accumulated within a day, a huge endorsement (as of March 3, 2021).
Players must explore the world to learn new recipes at all – only after picking up an item do they learn what they can do with it. Combat and exploration are therefore core systems. However, crafting, building houses, and farming are also parts of Valheim.
Some crops can already be grown, but many are still missing.
Currently, it is already possible to grow various plants in a field, such as carrots, beets, or wheat. Farming is an important system in Valheim and makes it easier to create the best food in the game.
However, the ability to grow mushrooms and berries is still missing. In some comments, players want even more crops to grow, such as thistles. Many players are now calling for this because these ingredients are important but hard to find later in the game.
Berries and mushrooms for better food and mead
Why do players want this? Raspberries, blueberries, and mushrooms are important ingredients for food and mead. For example, mushrooms are needed for carrot soup, while berries are used for jams. Both recipes are available early and extremely useful throughout the midgame.
Additionally, the berries are ingredients for several mead variants. Honey wine serves as a buff, healing, and stamina potion in Valheim, depending on the ingredients. We explain more about this in our guide: how to ferment mead and what it does.
For the standard healing potion, you need raspberries and blueberries.
Moreover, berries and mushrooms are necessary for taming and feeding wild boars. The furry pigs only eat what they know and require further food after taming to survive. In our guide, you can find out everything about taming animals in Valheim.
The problem with these resources is that they can only be found rather awkwardly. Raspberries can only be found in the grassland/meadow woods, thistles and blueberries grow only in the dark forest. Red mushrooms can be found in both areas, yellow ones only in damp caves. Players wish they could simply grow the plants by themselves.
Will we get this possibility? Possibly. The first major update of Valheim is named “Hearth and Home”, focusing on the construction and food aspects of Valheim.
Moreover, NPCs have already figured out how to do it. In abandoned villages, some berry bushes have been planted, and in small farms—which are likely just outhouses—mushrooms are growing. The knowledge of cultivation exists somewhere in the world.
Although there are no concrete changes yet, some of the core contents are expected to be new components for houses and cooking recipes. It’s very likely that farming will be expanded here as well. It is certain that more bosses are definitely coming to Valheim – and players have to prepare for them somehow.
This is an AI-powered translation. Some inaccuracies might exist.
Call of Duty: Warzone has not yet received a next-gen upgrade and is still only available as a last-gen version on the PS5 and Xbox Series X. However, there is now a new package with high-resolution textures.
What is it about? Call of Duty: Warzone was released over half a year before the next-gen consoles PlayStation 5 and Xbox Series X and is therefore a last-gen title.
Many big games like The Division 2, Black Ops Cold War, or FIFA 21 have released separate versions for the new consoles – but Warzone remains purely a last-gen game so far. Currently, there are also no hints or announcements regarding a new, improved version.
In order to still benefit from the higher performance of the new consoles, the battle royale introduces graphic features into the last-gen versions – the so-called “High Resolution Texture Packs”. Shortly after the start of season 2, the 3rd package went online, and MeinMMO shows you what it’s all about and how you can download them.
Warzone: High-Resolution Texture Packs for better resolution models
What do the packages provide? In total, there are 3 packages with which you can obtain higher resolution textures for Modern Warfare and Warzone. On PlayStation, the packages have a data size of:
1st package – 25.06 GB
2nd package – 10.49 GB
3rd package – 8.36 GB
With the packages, you increase the resolution of some elements in the game. The description text of the packages states: “This package supports more detailed textures for weapons and operators in Modern Warfare and Warzone”. However, it is not clear which textures are polished by the respective packages.
In addition to the weapons and operators, elements on the maps of CoD MW and Warzone are likely to receive sharper textures through the download (via Twitter). At least this is shown by the experience of some players. A YouTube video shows some of the small but fine differences:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
How do I install the packages? You have always received an in-game message when starting the game shortly after the release of a package. This also applies to package 3. Here you can start the download directly.
If you closed the window or want to manage the game content, you need to go to the menu item “Game Installations”:
Start the game
In the selection screen with Cold War, Warzone, and CoD MW, go to the game settings
Select the “General” tab
Scroll all the way down – above the credits are the “Game Installations”
In the next menu, you can download the desired game contents
Questions and Answers about the Texture Packs
What do I do in case of error messages? There are reports that players receive error messages during the download such as: “Please download package 2 before downloading package 3”. This seems to be a mistake.
If you have problems with the download, try restarting the game, and if that doesn’t work, also restart your console. If the problem persists, remove all high-resolution packages and download them in the correct order – first package 1, then package 2, and finally the 3rd package.
What about the framerate? 120 FPS is still only available on the Xbox Series X. The texture packages only change the resolution of the graphic models in the game but have no direct impact on your framerate.
Since the packs also work on the PS4 Pro and many models only come with an internal 500GB hard drive, you will have to forgo better textures, as the three CoDs will no longer fit on your storage.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, the discussion has revolved around a highly controversial feature for 10 months: “Sunsetting,” the weapon retirement. Fans strongly opposed it, but Bungie stood firm in their idea. Now, quietly and quietly, they are retracting the feature, but selling it differently. MeinMMO author Schuhmann says: It went very strangely.
This is the feature in question: The idea is called “Sunsetting” – the term comes from old Westerns. When the hero rides into the well-deserved retirement after a job well done, heading towards the sunset.
The idea was that legendary weapons and armor in Destiny 2 had served their purpose after a certain time and should be replaced: The weapons could only be upgraded to their respective maximum Power Level for a limited time, after which they could not be upgraded any further. The maximum Power Level increases in Destiny 2 approximately every 3-4 months.
The players were meant to “retire them” and collect new weapons and armor that would accompany them into the endgame. This was supposed to start with “Beyond Light,” the major expansion of 2020.
Higher than 1060, this weapon cannot go anymore.
Weapons and Armor with Expiration Dates
That’s why players found it terrible: The announcement came early: Already in May 2020, Bungie announced the plan, which would not come into play until half a year later.
But immediately there was a massive backlash from the Guardians against the idea. In the first article about Sunsetting on MeinMMO, there were 219 comments from fans, most of them angry.
We quote a comment from back then as an example:
Destiny 2 has an expiration date for me as well. It ends at the moment when I can no longer use my recluse and summit. I hate PVP like the plague, and I sweated and cursed a lot until I finally had both. And soon both will be worthless.
doc.toa on MeinMMO
It was not really a rational anger, but behind it was: “I am working on my perfect setup, looking for the best weapon and armor, grinding for weeks or even longer – and then Bungie comes and takes away what I’ve earned through my hard work by blasting aliens in the face.”
For six months, players had the feeling: All the weapons and armor I am currently collecting and liking are only temporary and will not matter later when I need them. It simply did not feel right.
There was actually constant shooting against this change: Nothing in Destiny 2 angered players more.
Bungie Knows Better
This is how the idea was defended: Bungie remained adamant. Like the spray against rocks, the criticism from the Guardians crashed against Bungie, who did not budge an inch.
The argument was: Players were completely unjustifiably going crazy. Weapon retirement was not so bad, the power level was only relevant for endgame activities; otherwise, people could continue playing with the weapons.
A big Destiny expert, SC_Slayerage, said: Equipment items had to be removed from Destiny 2 time and again to make room for new exciting weapons and armor. One should trust Bungie, they could handle it. They had also delivered good items in the past.
There was once again the feeling: Bungie thinks they know what is best for their game, expected the shitstorm, and are now riding it out. But in the long run, players would see that Bungie was right.
Destiny 2: A Loot Shooter Without Loot
This is how it really was: When weapon retirement arrived in Destiny 2 in November 2020, all of the Guardians’ fears were confirmed, and it turned out to be even worse than expected.
Although many weapons rotated out of the pool of truly strong items, Bungie had hardly provided any replacements in “Beyond Light”: Destiny 2 suffered from an now far too small pool of weapons.
Bungie feared: Without weapon retirement, the pool of items would be way too large
In reality, however, it was now far too small
Players scoffed: Destiny 2 is a loot shooter without loot.
This is now the change: In a smooth blog post, the new strong man at Bungie, Joe Blackburn, has now effectively retracted the change, without really addressing that the idea was doomed to fail from the very start and that fans had been telling them this for 10 months.
Blackburn merely says: “We missed the target.”
Now it is said: “The system made rewards feel like they had an expiration date”: Exactly what players had explained to them in detail for nearly 10 months – and in a volume that was impossible to ignore.
Therefore, Bungie now wants to ensure that weapons remain in Destiny 2 without an “expiration date” going forward. However, the weapons that have already been affected by Sunsetting will remain affected.
This is Joe Blackburn, the new strong man at Bungie.
This is what it’s about: Things have gone strangely. Bungie has gotten what they wanted: The loot pool is now thinner. That’s what they wanted to achieve.
But the price for this are angry fans who feel like Bungie never listens to them but always knows better – even when they are constantly wrong.
Bungie is now giving in with exactly the arguments that Destiny 2 fans had been shouting at them for 10 months. This once again creates the impression that Bungie is stubborn and continuously emphasizes how much they listen to the community, but then push through their own plans regardless of how much backlash they receive.
Now they are rowing back, where the damage has already been done.
Bungie’s Unique Problem
What is the actual problem? In many MMORPGs like WoW, weapons “expire”: Players collect the best items throughout an expansion, and when the next expansion comes out, these items are left behind and replaced with new, better weapons that have 10% to 20% better stats and deal more damage. This is not a problem in WoW because the weapons are essentially just carriers of certain stats – hardly anyone is really emotionally attached to their bow or staff.
In Destiny 2, every weapon feels somewhat different due to gameplay mechanics: The recoil, the fire rate, the scope, the sound – each weapon has its own feel. That’s why this topic is so delicate and also unique in Destiny 2.
Bungie does not want a game where players have a choice of 200 weapons, and then the number grows to 250 in the next expansion. Because that is a balancing nightmare. But players want that; they want “cooler and more exciting weapons” with each expansion that are worth grinding for again.
Iconic weapon from Destiny – pulverized bosses in seconds.
However, if Bungie always delivers “cooler and stronger weapons,” there is a “power creep” where in the end Guardians run around with weapons like the Gjallarhorn that pulverize every boss in seconds. Then the gameplay mechanics of the bosses become completely irrelevant when every boss is dead before they can even start their secret power attack. Such a state has occurred in Destiny 2 repeatedly.
Bungie needs to find a solution for this unique problem of Destiny 2 and apparently wants to take a lot of time for that now. However, it is important that they involve the players and do not cling to an idea that has been causing a public uprising from the start, only to defend it endlessly and then quietly retract it.
In WoW, many players are waiting for the big patch 9.1, Chains of Domination. It is supposed to bring a lot of new content – but when is it coming?
Slowly but surely, the starting content of WoW: Shadowlands is completed. The Covenant campaigns have long come to an end, and next week, most players will have reached Glory Level 40, thus hitting the current maximum. Many are eagerly eyeing new content.
However, it will not come with patch 9.0.5, but only with update 9.1, which was presented at BlizzConline – but it will likely take a while before it arrives. We are making a prediction about when the patch might be released and compiling what is already known.
Only when patch 9.0.5 is completely “finished” can patch 9.1 also be deployed on the test servers.
What needs to be tested? Another important point is the scope of patch 9.1. It brings a total of 18 new bosses that all need to be rigorously tested. 8 of these bosses are waiting in the new mega-dungeon Tazavesh and are intended for small groups, only on Mythic difficulty.
However, it is different with the raid “Sanctum of Domination.” There, there are again 10 bosses that need extensive testing. Not just on one difficulty, but across four different ones. After all, there is not only the normal mode but also the LFR, heroic, and mythic variants. Even though the mythic bosses are often tested only in parts or not at all, the tuning for the 10 bosses must be roughly correct across all difficulty levels.
The Sanctum of Domination must be thoroughly tested. This takes time.
Typically, tests are always targeted and focused on individual bosses and usually last over 2-3 days. For all bosses, one should plan at least a month of testing time on the PTR – probably even longer.
But that’s not all. Patch 9.1 also wants to further develop old systems. All soul binds will receive new rows of abilities, and the glory system is set to be expanded by a whopping 40 levels.
Additionally, flying will be enabled as a feature, and as such, all areas of the Shadowlands must first be explored with flying mounts and checked for issues.
All of this suggests that the next patch will likely remain on the PTR for at least 6 to 8 weeks, and many contents will go through several versions.
Patch 9.1 – Everything we know about the release date
When will patch 9.1 Chains of Domination be released? When you take all these factors into account, you can roughly calculate when the patch will be released. A realistic release date would thus likely be late May, but probably more in June.
However, please note that there is still no official statement from Blizzard on this matter. As soon as there is an official release date for patch 9.1, we will report on it and update this article.
Can you bridge the waiting time until patch 9.1 well? Or are you already getting bored in WoW?
Do you want to game from bed and accomplish other important tasks? Linus Sebastian from Linus Tech Tips thinks this idea is great and has now built a gaming bed. He used only furniture from the furniture giant IKEA.
What’s it about? Doing all important things from a gaming bed and having the PC, console, and accessories right within reach? A Japanese company called Bauhütte introduced a gaming bed in mid-2020, which is surely a dream for many gamers.
This bed was also discovered by Linus Sebastian from Linus Tech Tips, who wanted to order it. When he didn’t hear back from the Japanese manufacturer, he decided to build such a bed himself. In his video, he presents his “ultimate gaming bed”. He uses almost exclusively IKEA furniture.
Who is Linus? Linus Sebastian is the head of Linus Tech Tips, one of the most well-known tech channels on YouTube. Linus founded the channel in 2008 and now has around 13 million subscribers (as of February 22, 2021).
Linus Tech Tips builds gaming bed only from IKEA furniture
Which furniture does he use? For his ultimate gaming bed, he uses the following furniture from IKEA and published a list in his forum. If possible, we will provide you with the Euro prices:
Brunkrissla (12.99 € )
Myskgräs (not available at IKEA Germany)
Rosenkärm (14.99 € )
Vesken (9.00 € )
Ullvide (14.99 €)
Lörby (9.99 € )
Setskog (24.99 € )
Minnesund (not available at IKEA Germany)
Flekke (199.00 € )
How complicated is the setup? You mainly need to assemble a daybed (Flekke) and several side tables. So the effort is manageable. Afterwards, Linus made some details:
In a further step, he mounted two surround speakers from the manufacturer VIZIO to the backrest of the bed and placed the corresponding soundbar under the TV. This is a 65-inch TV from VIZIO.
On the right side, there is a swivel arm to which he attached a tablet.
On a side table, he has also placed a coffee machine to quickly prepare hot meals.
In the drawers of the bed, he packed plenty of snacks, drinks, and ready meals.
To game on the PC, he brought his ROCCAT SOVA gaming lapboard. This is a combination of keyboard and table.
This is what the bed looks like: In his YouTube video, Linus presents the final result. We have embedded the (English) video here for you.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Soon there will be “proper” gaming furniture from IKEA
Linus Sebastian has combined a lot of furniture for his “ultimate” bed. However, IKEA has already announced that they want to team up with ASUS to develop proper gaming furniture for IKEA. This will also include a stylish gaming hand that aims to support you while gaming.
Nils Raettig from GameStar looked at IKEA’s newly introduced gaming furniture and is anything but convinced. According to Raettig, these furniture do not really deserve the attribute “gaming”. What he is not convinced about can be read in his column at GameStar.
This is an AI-powered translation. Some inaccuracies might exist.
Naïca Online was intended as a Free2Play MMORPG for old-school and pixel art fans. At the end of 2020, a beta started, but now the discontinuation of the game has been announced.
What happened? Naïca Online launched on November 10 in a beta for PC and Android and shortly after for iOS. However, the game will not experience a full release.
Because the developers announced on Discord that the work on the 2D MMORPG has been discontinued. Furthermore, a large part of the team has to leave the studio. Instead of 8 employees, there will now only be 2 people left managing the studio.
However, the two will not work on the MMORPG, but on a new project related to Naïca. What that will be is to be explained later.
The official announcement regarding the discontinuation of Naïca Online from Discord.
What did it fail on? As the developers revealed, Naïca was their first project ever. However, even at the beta launch, there were numerous problems. The game had several bugs, and with new updates that fixed some issues, often new bugs were introduced.
In the end, Naïca Online simply was not profitable for the company, which is why the work will not continue. According to their own statements, the developers spent about 2.5 years on development before the beta started.
Is 2.5 years of development long for an MMORPG? Major indie MMORPGs like Pantheon, Camelot Unchained, or Ashes of Creation have all been in development for over 5 years, and a release is still not in sight.
In comparison, the 2.5 years for Naïca seem rather short. However, due to the pixel look and the 2D world, several time-consuming aspects of development are eliminated. The successful Tibia Online, which is booming in 2021, was developed in a comparable timeframe.
Naïca reminded players of classic hits like Tibia Online
What is Naïca anyway? The MMORPG transports you into a colorful fantasy world where beastmen coexist with humans. You choose one of five races and begin your adventure in the Cerulean Forest, which looks beautiful but is full of dangers.
There are no fixed classes, you determine your play style based on skill trees (sword, magic, bow)
You can explore dungeons with other players
You can expect boss monsters in the open world
You can compete against other players in PvP
There are two gods for whom you can earn reputation. You can choose one god or improve both simultaneously, which is supposed to influence your character development.
Visually, the game is reminiscent of titles like the MMORPG Dragon Eye from the 16-bit era of the SNES and old-school MMORPGs like Tibia or RuneScape.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
When will the game be discontinued? Currently, it is said that Naïca will continue to run for the time being with the current state of updates. Anyone wanting to try the game should hurry. There is no guarantee for a long runtime.
Have you checked out Naïca ? Or were you put off by the graphic style?
Even if the discontinuation of another MMORPG is bad news, there are still some positive messages for fans of the genre in 2021:
In Pokémon GO the event “Search for Legends” is starting soon. This event introduces Shiny Nasgnet to the game for the first time, but other rare Shinies will also make an appearance.
When does the event run? It starts on March 9 at 10:00 AM. The event runs until March 14 at 8:00 PM local time. So you don’t even have a week to make the most of the event.
The event features numerous Rock-type Pokémon. But also monsters that are not usually encountered in the wild will appear.
All Info about the Event “Search for Legends”
These are the bonuses: We provide you here with an overview of all the bonuses for the event. Especially raids, eggs, and spawns will be affected:
In the wild, the following Pokémon will appear: Diglett, Geodude, Magnemite, Nasgnet, Roggenrola, Swablu, Baltoy, and Rotomurf
Shiny Nasgnet will appear in the game for the first time
The incense attracts the following monsters: Alolan Diglett, Alolan Geodude, Magnemite, Nasgnet, Roggenrola, Stunfisk, Baltoy, and Rotomurf
In 5km eggs, you’ll find these Pokémon: Magnemite, Nasgnet, Roggenrola, Swablu, Baltoy, and Rotomurf
In raids, the following monsters will appear: Alolan Diglett, Nasgnet, Roggenrola, Rotomurf, Klink, Klikk, Alolan Graveler, Magneton, Panzaeron, and Metang
There will be special quests and a limited-time research focused on Nasgnet
These Pokémon are interesting: The hunt for Shiny Nasgnet is exciting. So you should definitely keep an eye on this Pokémon.
Additionally, you’ll find Swablu, Roggenrola, and Rotomurf in the wild. These are all Pokémon that are otherwise quite rare in the wild. Roggenrola and Swablu can even be Shiny, while the evolution of Rotomurf belongs to the best Ground attackers in the game.
In raids, you’ll also encounter Klink. This is particularly exciting because its Shiny form was introduced through a regional event and has not been seen again since. Now you can try your luck in raids.
This is the story of Nasgnet: This monster is also called the “Compass Pokémon.” That’s exactly why it fits the event “Search for Legends” so well, as a search works best with a compass.
The compass of Nasgnet works through its nose. The nose is always oriented towards the north, so you can recognize the cardinal directions from it.
Is the event worth it? Definitely! The spawns are interesting and differ significantly from the spawns that usually appear in the wild. Plus, there’s a new Shiny that everyone should hunt.
What else is happening in the game? During the event, you will encounter the incarnation forms of Thundurus and Landorus in legendary raids.
There will also be raid and spotlight hours. Additionally, March is full of other events. To help you keep track, we provide you with an overview here:
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
Bungie has revealed its plans for Destiny 2 in 2021. It’s about balance, the future of the franchise, crossplay, and even PvP.
This is how talkative Bungie is: On the evening of February 25, 2021, Destiny 2 caused quite a stir. The new strong man at Bungie, Joe Blackburn, published a long post discussing the future of Destiny 2.
In it, the Assistant Game Director reveals the studio’s plans for 2021 and even shares some details beyond that.
Basically, Bungie has 8 good news and one bad news for you. Destiny experts like Fallout Plays even titled their analyses “Bungie just saved Destiny 2” (via YouTube).
MeinMMO briefly addresses the 9 most important aspects and tells you when to expect the changes.
Joe Blackburn has taken over from Luke Smith, who used to write the long “State of The Game” posts
[toc]
1. The Witch Queen is no longer coming in 2021
First, the bitter pill: In 2020, Destiny 2 launched Beyond Light, starting a trilogy of annual DLCs. The Witch Queen was supposed to arrive in Fall 2021, followed by Lightfall to conclude the story. That is no longer current.
The Witch Queen is now scheduled for early 2022. We will learn more about the major expansion that all Seasons of year 4 are currently leading to from Bungie this summer.
Beyond Light was already delayed from September, the classic Destiny expansion month, to November. Is this an attempt to avoid competition from Call of Duty and all the releases at the end of the year? On the other hand, it’s also a financial risk considering the lucrative pre-Christmas business.
2. Destiny 2 is far from being fully told
That’s why the “Saga” has just begun: During the ongoing development of the Witch Queen, Bungie realized that they couldn’t stick to the planned trilogy.
Originally, the Witch Queen Savathûn, sister of the big boss Oryx, was supposed to appear in Fall and then a year later, the big showdown between Light and Darkness would follow.
Bungie has now decided that another expansion will be necessary after Lightfall. The name and theme are still completely unknown.
The fourth chapter is supposed to conclude the saga of Light and Darkness. However, Destiny is not done yet. Blackburn mentions that this was just the first saga.
The action MMO is to develop into a more interconnected world, with a continuously unfolding story. By the way, Ikora Rey is also expected to take a more active role soon, rather than just standing around in the Tower.
Who from Oryx’s kin will still make an appearance?
These extensive plans also align with Bungie’s recent discussions about massive expansion. A new location is being added in Europe, the old directors have new projects, and the size of the headquarters near Seattle is nearly doubling – to the size of 29 football fields (208,000 m²).
3. Seasons are supposed to be more newbie-friendly
This is changing the leveling grind: With each new season, the maximum power level will only increase by 10 levels. This means that after Season 13 in May 2021, you can climb up to 1,320 – without the seasonal artifact. Previously, it was a 50-level increase each season.
This should eliminate the boring grind in the first weeks of a new season that Guardians complain about every time. If you were very diligent in the previous season, you will be at the top cap right away.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
It has long been known that the iconic raid should return with its cool weapons. The exact timeframe has not been known until now. Additionally, there are some further changes.
This is new: As is customary with raid releases, there is also a “World First” race for the Vault of Glass. Since the raid is already known, a competition modifier (there will be a power level restriction for 24 hours) will also come with a number of triumphs that must be completed first in the raid.
Later this year, a Grandmaster version of the raid is expected. The system known from the Grandmaster and GM will be applied to all future raids and dungeons. In the extra-hard versions of activities, players will earn exclusive master gear.
We expect to have many more details about the Vault of Glass in the coming months. We will keep you updated.
6. Maintaining balance between Light and Darkness
What about the old Light classes? Currently, the effectiveness of many Arc, Void, and Solar focuses leaves much to be desired. Stasis is the hot topic. In Season 15, the old classes are expected to receive specific buffs.
This is happening with Stasis: In Season 15, legendary Stasis weapons will be introduced for the first time. The dark ice powers will then be a fully supported damage type and may include power and special weapons.
The Colossus will lose part of its defense, attacks in the super will cost more energy, and the slow will also be addressed.
The Shadebinder will be buffed again: The tracking of projectiles and target-seeking skills will be improved.
The annoying freezing will be revised.
The icy Stasis classes should no longer overshadow the Light
It should be ensured that most changes do not have drastically negative impacts on PvE.
7. Fair PvP and no peeking in the Trials
Many have been waiting for this news: Bungie is committed to PvP. After a long period of silence about the Crucible, it now states:
Direct competition between players is essential in Destiny as an option to express the power of your Guardian and showcase the strength of your arsenal against other players.
Guardians who enjoy PvP have felt like second-class players. Bungie now intends to address this with 5 steps:
The “Three-Peeking” issue will be addressed in Season 15. In Trials and competitive modes, Guardians will no longer be able to use emotes to leave the first-person view. Weapons like swords, carried in third-person, can only be used with power ammo.
For more fairness in PvP, a team twice the size will be responsible. They will deal with cheaters and other fraudsters. Additionally, legal measures will be taken against cheaters. A DDoS protection will be implemented for consoles during the ongoing Season 13 (via TwaB)
There will be separate adjustments for Crucible balance, and new perks will provide plenty of variety.
Bungie also mentions wanting to adjust the rate of abilities. Currently, grenades, supers, and melee skills have too large an impact and are available too often. The goal is for weapons to once again be a key to success.
These include the aforementioned Stasis and Light adjustments.
However, there is currently no mention of new PvP maps.
8. Real transmog is really coming, for real this time
When can one look good? For many Guardians out there, the endgame is not just about defeating big bosses, but also looking good while doing so. These players cheered when a transmog system was announced for Destiny 2. It is supposed to finally go live in Season 14.
Starting in May 2021, Ada-1 returns to the Tower with “armor synthesis.” With the Robo-lady, you will pull armor from your collection and transform the appearance of all previously obtained sets into universal ornaments – which are permanently unlocked once acquired. You can then essentially layer them over your current gear and imitate the look of the collection items.
This is how the transmog system is expected to look in Season 14
This is concerning: You cannot convert collection items into ornaments at will. Ada-1 offers specific quests that drop the required materials. Additionally, there is an option to purchase synthesis tokens with Silver (real money currency), which upsets some players.
At the start of Season 14, everyone should receive a starter supply of synthesis tokens. Additionally, there are no more shader stacks (skins). Once acquired, a shader is always unlocked.
This is how we should look in early 2022 – First concept arts for the Witch Queen expansion
Crossplay will come for all platforms in Season 15, so in Fall 2021. In Season 14, they want to conduct initial tests to prepare for the merging of all Guardians.
PC and console players will only meet in PvP if console players are invited by their friends on PC. They will then play together in the PC player pool. Players have been concerned that controller users would have to compete against “mouse and keyboard” players without notice. In PvE, everything will probably be handled a bit more loosely.
What do you think of the outlined key points and goals that Bungie has planned for 2021? Which feature are you particularly looking forward to for the future of Destiny 2, or what surprised you?
This change is seen by many as the most important on the list. Therefore, MeinMMO has dedicated an article to it. There you can also read which weapons will remain permanently relevant and what thoughts Bungie has on the topic of power creep:
On the next page, we will look at 5 more changes coming to the Guardians in 2021.
This is an AI-powered translation. Some inaccuracies might exist.
The Bloodied Depths in World of Warcraft are being nerfed again. Is the dungeon now significantly easier to complete?
Coinciding with today’s maintenance work, Blizzard has also implemented a new hotfix that is supposed to make one of the toughest dungeons in WoW: Shadowlands a bit easier. The Bloodied Depths have received three nerfs that should make the experience a little more relaxed.
What has been changed? A total of three things have been changed that are now live:
Devious Suppressor now casts the spell Soul Torment less frequently, and it has a casting time of 2 seconds (previously 1.5 seconds).
Majestic Mist Dancer now casts Echoing Strike less frequently, and the damage has been reduced by 20%.
General Kaal has 10% less health during the event in the last corridor.
Blizzard is nerfing what’s too hard again – is it a good decision?
What do the changes bring? Basically, they ensure that most groups in the Bloodied Depths are less lethal. Especially the Majestic Mist Dancers could become a problem at higher difficulty levels, as the Echoing Strike could not be interrupted as often. Gradually, the entire combat area became filled with echoes of the spell, making evasion nearly impossible.
The reduction of Kaal’s health during the event is also helpful, as it allows for quicker transitions from group to group. Since there are no breaks during the event and the entire group is permanently marked as “in combat,” the healer can never regenerate mana. A shorter event benefits everyone.
More news about WoW: Shadowlands can be found here:
Were the nerfs necessary? Quite definitely. The Bloodied Depths, along with the dungeon “The Other Side,” have the reputation of being particularly tough. Many groups avoid these two dungeons on high key stones, as the combination of mechanics and tough trash mobs is quite challenging. Compared to other dungeons of similar difficulty, the two are considered particularly unpopular.
Even in Battle for Azeroth, a dungeon earned the reputation of being the “hardest” dungeon and was then avoided for almost the entire expansion, despite many nerfs.
Whether the Bloodied Depths will eventually become a favorite among players remains to be seen – as of today, some details are definitely easier and should allow for one or two small mistakes per run.
Do you find the adjustments good and meaningful? Should more have been changed? Or is the dungeon now way too easy?
The Kanto Tour caused problems in Pokémon GO . Now, the start date for a “replacement event” has been set, which not every player can participate in. This is a special research and a gift.
What kind of event is this? In February 2021, the big Kanto Tour took place in Pokémon GO. An event that lasted for several hours on a single day. However, some trainers were plagued by issues during it. It was particularly frustrating for players who purchased a ticket for 12 € and could not properly participate in the paid event afterwards.
Niantic announced on the day of the event that a replacement event for the broken Kanto Tour would take place. On the evening of March 2, the developers announced that it would start in March in the form of a special research.
Bonus Event for Kanto Tour – The Research
When does it start? From March 5 at 10:00 local time, you can tackle the limited research in Pokémon GO. You have one month to do this. The research lasts until April 5 at 10:00 local time – after that, you can no longer complete the tasks.
What does the research reward? This research is intended to reward you with items as compensation. What the tasks will look like is still unclear. You will receive the following rewards for completing:
Another reward can be found in the Pokémon GO shop during the period from March 5 to April 5. There’s a free package waiting for you with 3 Remote Raid Passes.
Does every player get this? No. Only players who purchased a ticket for the Kanto Tour can participate in the research or secure this special free package with 3 Remote Raid Passes.
These were the problems of the Kanto Tour
This is what Niantic says: In the blog post on the Pokémon GO website, Niantic writes:
“Trainers, due to a technical issue that occurred during the Pokémon GO Tour: Kanto, some trainers were able to access the ticketed part of the event without purchasing a ticket.
We apologize for this issue. To give trainers who purchased a ticket a sense of having received the value of the ticket, owners of a paid ticket can participate in a bonus event.”
What is the Kanto Tour? Pokémon GO started a “Tour” event in February 2021, which they announced back in December. The first theme of this tour is the Kanto region. Pokémon from the first generation were in the spotlight. For the first time, all shinies from Gen 1 were made available in the game. Trainers could unlock additional special content by purchasing a ticket that trainers without a ticket were not supposed to receive. Due to the issues that occurred during the event, Niantic set the replacement “event”.
This is what trainers report: On social media and on our MeinMMO, numerous trainers shared their problems from the Kanto Tour.
Remote raids were bugged and could not be started
Trainers with tickets had no access to the research
App crashes plagued the event all day
The game froze for some trainers
For some, the friends list could not be opened
Issues with the accessibility of the PvP league
Through the limited research and the package with the three Remote Raid Passes, trainers with a ticket are supposed to receive rewards that are only entitled to them. Many complained that trainers without a ticket still unlocked the paid bonuses during the past event and found that unfair.
How do you find Niantic’s compensation? Is such research with special items exactly what you envisioned? Or would you rather play the Kanto Tour again for a few hours, as you knew it from the February event? Let us know here on MeinMMO in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
EA and BioWare had advertised the online shooter Anthem as a “game for 10 years”. Anthem was released in February 2019. Just in time for its second birthday, in February 2021, the game is now dead. Our author Schuhmann says: Actually, it died half a year after release.
This is how Anthem was announced: In the development phase, Anthem was codenamed “Dylan” – like the folk singer Bob Dylan, Anthem was supposed to remain relevant for a long time, preferably “forever”.
In 2017, it was said about Anthem: That it was a “game for 10 years.” This was not said by just anyone, but by an important EA manager, Patrick Söderlund. As Executive Vice President, he was then leading the game development of all titles by Electronic Arts:
Anthem is a social game where you and your friends can go on quests and adventures. It is a game that we have been working on for almost 4 years and one that will be released next year. I think it will be the start of a 10-year journey for us.
Patrick Söderlund, then Vice President at EA
With this statement, EA clearly sought to compare with Destiny: The major loot shooter series by Bungie was also announced for 10 years. And Anthem had been in development since 2012 – it was going to be a really big game.
First trailers looked strong.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The trailer made people really excited for Anthem in 2017
Even though Anthem was later postponed from 2018 to 2019: The atmosphere before the launch was still joyful. After all, Anthem was the first major sci-fi game by BioWare in years; they had made a big name with Mass Effect.
Anthem shows potential at launch but is criticized as “unfinished”
This was the situation at release: When Anthem was released, anticipation for the game was enormous. A demo shortly before launch had fueled the excitement for Anthem and crashed EA’s servers.
The game was clearly intended as “the blockbuster in spring 2019,” but was released to only mediocre reviews. Major gaming sites rated the game between 60% and 70%. The game was criticized as “unfinished.” It had good ideas, but it lacked execution. There was too little story, it was too grindy, said the industry press. It was at best half a good game.
At Meta-Critic, the game only scored 59%.
But BioWare fought back. They presented a large roadmap. Already one month after release, in March 2019, important new developments were supposed to come, the world of Anthem was supposed to change. Above all, the “Cataclysm,” an epic event, raised fans’ hopes that Anthem would still become a really good game.
The roadmap of Anthem gave hope in 2019.
Meta-Critic gives Anthem 59% – MeinMMO readers rate it 72%
Especially MMO players, our site’s readers, found Anthem significantly better than the classic single-player fans: They praised especially the gameplay loop of flying, shooting, and looting. For many MMO players, grind is not something they fear, but seek.
That was the big break: In April 2019, the initial euphoria for Anthem had slowly faded. People were waiting for patches and for BioWare to address the game’s issues: The loot was not enjoyable, the endgame was practically non-existent, the progression systems were off, and there was simply too little to do.
BioWare had completely lost its way over the years due to a lack of clear vision for Anthem and a strong leadership
During the development, there were several changes in direction and many developers had left the studio – some with burnout
This is Casey Hudson. He initially led the development of Anthem but left, apparently leaving a significant gap.
BioWare struggled with EA’s mandate that everyone had to use the Frostbite engine – it was not designed for RPGs, they complained.
The game was actually only completed in the last months, when a producer joined the team and focused everything on “Let’s finish it.”
Even after the insider report, it was clear: Anthem had barely been finished by launch. Much more content was not to be expected.
Hopes faded.
The team behind Anthem dissolves
This was added on top of Anthem: Shortly after the insider report, in May 2019, it became officially clear:
The core team that developed Anthem, BioWare Edmonton, was now working on Dragon Age 4 and only a small team in Austin, Texas, was supposed to take over the further development of Anthem. They had previously handled the “Star Wars” MMORPG.
The people from BioWare reassured fans in May 2019: This changes nothing. The team is still fully behind Anthem.
But this was still ages away from the release. In the initial phase of Anthem, practically nothing happened.
Instead, players disappointedly found that there were many problems in Anthem’s endgame:
There were too few dungeons in the game
The item system did not work at all
It was not fun to develop the character and collect loot
Anthem ran out of air shortly after release.
The end of active gameplay came in September 2019: At that time, BioWare pulled back its roadmap and no longer wanted to talk about the future of the game. From then on, just half a year after release, Anthem was as good as dead.
This was the hope: In November 2019, there was finally a sign of hope. The same insider who had written the devastating report on the development of Anthem said: BioWare was working on a rework of the game.
In February 2020, this was also made official: A small team of 30 employees in Austin, Texas, was working on Anthem Next, an Anthem 2.0.
For a year, the team released small blog posts and pictures, showing how they were working from home on the new project. Allegedly with great enthusiasm, a great team, and a lot of community support.
The live Anthem on the servers had just turned one year old and was no longer being significantly developed.
This is apparently the team of 33 people who worked from home on Anthem 2.0.
The team stated that they wanted to focus on the development of Mass Effect and Dragon Age. They regret how it all turned out.
This is what the insider said this time: Anthem 2.0 had been in the “incubation phase” for a year by then. EA had to decide in February 2021:
whether to believe in Anthem Next and triple the team to 100 developers
or whether to pull the plug and completely discontinue Anthem.
EA has evidently chosen the end of Anthem.
6 reasons that led to Anthem’s demise
What went wrong with Anthem? A lot of things come together:
BioWare apparently completely underestimated the development of such a game – the studio seemed not even to be in the condition to develop such a game. A lot must have gone wrong in the development. Most importantly, BioWare apparently lacked a shared vision for the game for years.
The plan for the game’s ongoing development was a disaster from the outset: When the main team moves on and a “small live” team is supposed to take over, you can’t promise a game for “10 years.”
Anthem: So much potential and so many bad decisions.
A big problem was apparently time pressure: Anthem had to be released in February 2019 to salvage EA’s financial year – but the game was in no release condition. Games like Anthem actually need to be “100% finished” upon release, and the studio must have already prepared DLCs. But Anthem was barely ready for release.
Then EA apparently also lost interest in Anthem because the shooter Apex Legends suddenly filled the role that Anthem was supposed to fulfill: Apex Legends functioned as a free-to-play title much better than the premium game Anthem and fulfilled the role of a “games-as-a-service” title.
From day one, it was completely unclear how EA wanted to make money from Anthem. There was only a sparse cash shop; they did not want to charge money for DLCs.
And the idea of making an Anthem 2.0 that was not seen for a year and developed past the live game proved to be problematic.
This is what makes the end of Anthem so bitter: What many hurt is that Anthem truly had the “core” of a good game. The gameplay was strong, the world interesting, the production quality was high.
The lesson from Anthem is that an MMO absolutely needs a solid plan for development after release.
Other MMOs started with the same problems as Anthem. The Elder Scrolls Online also had a terrible endgame in 2014 and was in a deep crisis. But ESO worked on addressing those issues from day one. In Anthem, the main team seemed to be on vacation from day one, preparing for Dragon Age 4, while a “live service team” was supposed to glue Anthem’s shards together.
That’s not how you make a “game for 10 years,” EA should have never advertised it that way. A lesson they have now learned the hard way.
Even though the development of Anthem was officially discontinued only after 2 years, BioWare had already given up on the live version of the game after 6 months. While the servers of Anthem will remain open, the game is now in a sort of maintenance mode. Such a shame for the potential that was lost here.
How players of Anthem reacted to the end of the game can be read here:
The tactical shooter Valorant has received Astra, its 15th playable agent. The new heroine has already raised eyebrows among many players before her release: she is simply too strong and needs to be nerfed. Now she is exactly as many feared in the game.
What kind of heroine is she? Astra, the tactician from Ghana, plays with cosmic powers and is probably closest to a magician in Valorant. She possesses an astral form in which she can place stars that grant her various properties with other abilities:
Astral form/Cosmic Divide (X): Activates the astral form, where Astra sees the entire map from above and can place stars. With charged Cosmic Divide, Astra connects two points into an infinite wall that blocks shots and dampens sounds.
Nova Pulse (Q): Causes a star to emit a pulse that stuns enemies in the area of effect.
Starry Mist (E): Transforms a star into mist (smoke).
Gravitational Well (C): Causes a star to attract enemies in the vicinity and makes them “vulnerable” through an explosion.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
In her astral form, Astra can travel across the map and observe various things. While she cannot see enemies or most objects, she still has a crucial advantage for her entire team.
Astral form is too strong – When will a nerf come?
This is the problem: Astra can see the spike in astral form when it has been placed. It moves when enemies attempt to defuse it. She can see this movement without being seen herself. So she knows not only where the spike is, but also what is happening with it.
This means she can tell her team exactly when enemies are trying to mess with the spike or if they are just pretending and want to set a trap. This detail has already been criticized by many players in advance (via reddit).
Recommended editorial content
At this point you will find external content from Twitch that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The shooter pro and streamer shroud said the day before her release: “If Astra appears tomorrow in her current state without any changes, she will be completely broken [too strong]. The fact that she can see [the spike] is a huge deal. That definitely needs to change.” (via Twitch)
Will this be changed? Probably yes. While there are currently no concrete plans, Riot employee Altombre has already joined the discussion on reddit. He states:
Seeing the state of the bomb defusal in astral form? Yes, we don’t like this behavior and are weighing our options. I’m not sure how easy or difficult it is to change because I’m not a programmer. So I can’t make any time commitments right now, but we are not fans of this behavior and are looking at what we can do.
In the meantime, Astra will remain in exactly this form in the game. When a fix will come is still uncertain. So you should urgently pay attention to whether Astra is still alive on the enemy team when you want to defuse the spike.
This is an AI-powered translation. Some inaccuracies might exist.
The current Season 5 in Fortnite is slowly coming to an end. Now, first hints are emerging in leaks that could indicate a shift toward the grand finale.
This is what’s happening in Fortnite: Fortnite just released the new update 15.50, which includes some minor changes to the weapons and modes of the game. However, the so-called Zero Point – the large energy ball in the center of the map – has also changed and now seems to be absorbing the aura around it. The Zero Point is literally the central point of the current map and an important part of new leaks.
This is what the Zero Point currently looks like
Because with the update, data miners have again found new elements in the code that indicate some changes in the game.
What happens to the Zero Point?
The data miner Mang0e has researched the game’s data and found hints that the point is destabilizing. However, it apparently does not happen quietly and secretly; instead, it is said to unleash four larger “destabilization waves” over the map in the coming weeks. According to the data miner, these could be “mini-events” that are slowly building towards the transition to Season 6.
The changes could also manifest themselves on unusual levels. Mang0e found data suggesting that the Zero Point might even affect the voice chat in the game and overlay it with audio effects – for example, during one of the waves, or when approaching the Zero Point.
Additionally, Mang0e found hints of teleportation effects on NPCs caused by the Zero Point.
The waves emitted by the Zero Point are said to be called “Reality Waves.” It remains to be seen to what extent the Zero Point will cause changes. However, within the story, an exploding or collapsing Zero Point could represent a significant upheaval – after all, it also caused the last changes to the map and acted as a portal for characters.
However, keep in mind that all this content is currently based on data mines that have not been confirmed by Epic. To what extent these will be implemented in the game remains to be seen.
In the past, seasons often ended with a major live event that gradually built up in the weeks leading up – like the one with Galactus. It is conceivable that this is now the first steps towards a major event at the end of Season 5 – which is expected to happen soon.
When does Season 5 end? According to the Battle Pass, Season 5 – Chapter 2 ends on Tuesday, March 16, 2021. However, an official confirmation that the season will definitely end at that time is still pending. There have been cases in the past where the end of the season was postponed.
The Alien series has produced several games, and now a co-op shooter called “Aliens: Fireteam” will join them. The trailer shows plenty of aliens and explosions, but some fans are left feeling skeptical.
This is shown in the trailer: Aliens: Fireteam is based on the film series that director Ridley Scott started in 1979 with the horror science fiction film “Alien”. The title creature is, of course, represented in the trailer – and in various forms.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
After a brief introduction, where a three-person team sneaks through a dark room with flashlights and one of the monsters is briefly seen crawling on the wall, the trailer switches to “Action”.
The aliens attack the trio in packs, running wildly through rooms and screaming terrifyingly. The attacked humans defend themselves with a lot of bullets, flamethrowers, or grenades.
This is Alien: Fireteam: The developers from “Cold Iron Studios” present the game on the official website as a cooperative third-person shooter. You are part of a “Fireteam” of Colonial Marines who are supposed to confront the Xenomorph threat. The story is said to connect 23 years after the original trilogy. There are to be more than 20 enemy types, including 11 different Xenomorph types.
Your own team relies on 5 classes – Gunner, Demolisher, Technician, Doc, and Recon – each bringing their own abilities. There are to be more than 30 weapons and over 70 customization options.
The release is planned for summer 2021. It is to be released on PC (Steam), PS4, PS5, Xbox One, and Xbox Series X|S.
This is what the community says: If you look at the feedback on the trailer at IGN, you see a positive ratio for the likes. There are 15,077 thumbs up compared to 471 negative feedbacks.
In the comments, however, some voices express skepticism. The reason: The game “Aliens: Colonial Marines,” which was released in 2013. It was developed by Gearbox and also impressed with a promising trailer – but the positive aspects largely ended there.
Colonial Marines turned out to be an uninspired shooter that did not do justice to the horror aspects of the original. There was criticism at the time regarding the AI, the story, and the graphics. In a review by GameStar, Colonial Marines also received a rather poor rating in 2013 (via GameStar).
And this is exactly where fans fear a repetition of past mistakes – and express this, for example, in the comments of the trailer at IGN:
“Don’t be like Colonial Marines. Make this one right,” wishes a user (via YouTube).
“Hope this isn’t like Colonial Marines” (via YouTube).
“8 years later and we all still have Colonial Marines fresh in our minds” (via YouTube).
A similar picture emerges in the comments under the official trailer on Fireteam’s own channel. Some users criticize the hordes of aliens and wish for a game more in the style of “Alien: Isolation,” which was released in 2014 and focused on horror elements. However, there are also positive voices who emphasize that the shooter could be a fun affair, especially in co-op.
In which direction the new game from the developers at Cold Iron Studios will go remains to be seen in the coming months.
Generally, Fortnite is likely far from the foundational mood of the Alien film series. But right there, a crossover with Alien is currently taking place – including a special Alien glider.
This is an AI-powered translation. Some inaccuracies might exist.
Today, on March 2, it is time for the Weekly Reset in Destiny 2 This brings new weekly challenges for the Guardians as well as a fresh fire trial. But what else can the Guardians accomplish?
What is happening in Destiny 2? The new Destiny week starts with the update 3.1.0.2, which you must download first before you can dive into the new content.
Playlist Strikes are available with these modifiers:
Solar Singe
Stasis Burn
Grounded
Keep in mind that the Singe modifier remains the same throughout the week. The other modifiers rotate daily.
Crucible: These playlists and modes are active in PvP:
Private Match
Rumble
Control
Elimination
Glory Survival
Glory Survival: Freelance
Mayhem
Petra Venj is currently located (Curse Week 1) at the Pavilion in the area “The Shore”. You can also take on the 5th Ascendant Challenge .
Here are the sources for Powerful Loot in Season 13 of Destiny 2
Here’s how Powerful Loot is divided in Destiny 2: Powerful Loot comes in several tiers that grant you various power boosts. Accordingly, higher tiers grant you higher power boosts.
Tier 1 (up to +3 above the current power level)
Tier 2 (up to +4 above the current power level)
Tier 3 (up to +5 above the current power level)
Peak Gear (+5 or more above the power level. The only gear that goes above 1300 and up to 1310 – after that, the level jumps decrease by +1)
The survival MMO Rust has finally released its first trailer for the upcoming console version for PlayStation 4 and Xbox One. At the same time, the first players received their closed beta access. We show how Rust looks on console and how you can sign up for the beta.
How do I participate in the beta? If you want to test the survival MMO Rust on PS4 and Xbox One, you can simply register on the official website of the console version of Rust. Scroll down and enter your details. You then have a chance to be invited to the test.
The first invitations to the closed beta were sent out on March 1, 2021 (via Twitter). Allegedly, there is no way to guarantee an invitation. You must sign up and then hope. The beta is also under an NDA, meaning the content cannot be shared publicly.
According to initial reports, the beta should also work on PS5 and Xbox Series X|S, although not reliably and possibly with more bugs. The finished version will run on the new consoles via backward compatibility.
Here is the trailer: Along with the launch of the beta, the developers released a new trailer. It gives a first glimpse of what to expect in Rust on PlayStation 4 and Xbox One:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Rust beta on PS4 and Xbox One is running – leaks show gameplay
What’s in the beta? Since the beta is under NDA, there are currently few reports about its contents. However, some players have leaked gameplay and possible changes to the PC version.
The Twitter channel Rust Polls & News has been sharing screenshots and recordings from the beta that were sent to it (via Twitter) since the beta release. It also analyzes these contents and has thus come up with the following contents and changes:
the beta apparently includes the entire map of Rust with all contents
the graphics are somewhat less detailed compared to PC in order to ensure better FPS values
Fire, for example, looks less detailed but sounds the same, so veterans can still recognize it
the UI has been slightly changed, the equipment slots are now above the menu for better controller control. The crafting menu has also been adapted for this
the screen turns red when you die
The channel has already leaked two short gameplay clips that we have included here for you:
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
We also cannot yet say exactly how long the beta will last and whether there will be an open beta before release. What is certain so far is that Rust is expected to be released in 2021 on PS4 and Xbox One. After the game saw a major boost at the end of 2020 and the beginning of 2021, many users are now looking forward to playing Rust on their platform.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, maintenance works are taking place today, March 2nd, on PS4, PS5, Xbox One, Xbox Series X/S, as well as on PC and Google Stadia. After a server downtime, update 3.1.0.2 will be available, fixing some issues in the game. MeinMMO provides you with all the important times and changes regarding the hotfix.
What is happening today? Before the Guardians start a fresh Destiny week with the weekly reset in Season 13 tonight, the new update 3.1.0.2 needs to be downloaded. The hotfix comes with maintenance works and also involves a server downtime.
The hotfix 3.1.0.2 is now live on all platforms. On PS5, the update is 284 MB in size.
To keep you updated, MeinMMO will refresh this article as soon as there are news. Here you will find the planned changes and the times when you need to take a mandatory break – fortunately, this is much shorter than in the last update. Later, we will have all patch notes for you.
Maintenance on March 2nd – Everything about the procedure and server downtime
These times are important today:
Maintenance starts at 5 PM German time
At 5:45 PM, the Destiny servers will go down. If you are still in the game, you will be kicked from all activities.
From 6 PM, the servers will be back up and hotfix 3.1.0.2 will be available worldwide on all platforms.
Once the update has been downloaded (and copied), you can log in and play Destiny 2.
Maintenance will end at 7 PM if everything goes as planned.
Keep this in mind: It is quite possible that the indicated times may not be exact or there could be unexpected delays. We will report accordingly. As always, there may be login problems and queues until the end of maintenance (7 PM).
The Cabal in the battlegrounds are supposed to play fair starting tonight
What changes does update 3.1.0.2 bring to Destiny 2 today?
Recently, the Trials of Osiris had to be canceled prematurely. A gap that enables massive win trading is said to be the reason – so many Guardians believe. However, Bungie announced today’s update earlier on February 25th with some planned changes (via TWaB).
These fixes have been announced: With the start of the new season of the Chosen, some issues have arisen. According to Bungie, these will be a thing of the past after the update:
Barrier colossi in “Battleground: Colossus” will no longer break out of their barrier shields to say hello to unsuspecting Guardians.
Beneficial modifiers in the battleground playlist now work as intended.
Players can now focus Umbral engrams with the “Chosen Destruction” Umbral Engram focus lens.
There are still some important changes hiding in the patch notes:
The melee attack of the Stasis Warlocks now deals 80 damage – like before the nerf
This is what Bungie is known for: The Destiny devs also have quite a bit to say about the Sign mission: As well as the horror trip may be received by the Guardians, some issues still plague the quest:
There are no champions in the Grandmaster Sign mission because Foe champions do not exist. This is now on Bungie’s list of known issues.
Before starting the Sign mission, you should ensure that the quest “The Voice on the Other Side” is in your inventory. Otherwise, you can find it in the quest archive in the Tower (next to the Postmaster).
If you survive the horror trip, you will need to wait until a timer starts counting down. If you manually leave the spaceship early, you will not receive quest progress.
The critically acclaimed trip on the ghost ship is not completely bug-free
What about the patch notes? We will only find out from the official patch notes whether there is more in the update than was announced. Here, Bungie lists all changes and fixes for you to read.
Until Bungie releases the German patch notes, we link the English change log here:
Do you think there is more in the update than was announced? What problems are bothering you the most at the moment and should be at the top of Bungie’s priority list?
Nick “Nickmercs” Kolcheff on Twitch and Guy “DrDisrespect” Beahm on YouTube are among the most important and largest streamers of Call of Duty: Warzone. The battle royale recently launched Season 2, and both streaming stars are not exactly thrilled with the latest content drop.
What’s going on? Nickmercs and DrDisrespect are fans of Call of Duty: Warzone and spend a decent part of their streams on the battlefields of the battle royale.
Both are heavyweight streamers in Warzone – Nickmercs peaked at over 85,000 viewers on Twitch on the release day of Season 2 (via TwitchMetrics), and Doc had more than 500,000 clicks on his YouTube stream at the season start (as of February 2nd, 3 PM).
But the two not only share the success of their Warzone streams. Nickmercs and DrDisrespect also have a similar opinion about the major patch that came with Season 2 – they can’t stand it at all.
Nickmercs believes Season 2 made Warzone worse
What does Nickmercs say about Season 2? In his English YouTube VoD about Season 2, he peacefully and amicably scrolls through the patch notes of the new season. He particularly appreciates the adjustments regarding damage taken from the gas and the new reactive skins.
But just a few hours later, little remains of that good feeling. In his stream, he gets upset about the issues of the update, claiming that Warzone is worse after the patch than before.
The mood in the stream was low, and his chat tried to cheer him up. But he responded: “Guys, I’m fine. It’s just this update that’s so damn bad. The game is worse today than yesterday. How is that possible? And it really is worse. The Gulag is crap! It’s terrible! The ship is loud and pointless” (via Dexerto). Shortly after, the following clip was created:
Recommended editorial content
At this point you will find external content from Twitch that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
He wants to explain and further express his problems with the update. But at that moment, the loud cutscene interrupts him, which was played before every single match in the first almost 12 hours after the update.
He briefly wanted to give up but then shouted his opinion into the microphone: “I compare the game with other games that regularly bring updates. And when I compare this update to other updates [from other games], I conclude that this update is terrible!” He particularly mentions Fortnite, whose update policy he apparently likes much better.
The loud cutscene disappeared on the day of the update, but Nickmercs remains dissatisfied with Season 2.
DrDisrespect is disappointed and believes people are getting bored
What does Doc say about Season 2? DrDisrespect is not quite as specific but also expresses disappointment with the start of the new season. In a compilation of his stream highlights from the second day of the update, he also speaks negatively about the major patch. We embed the English video here for you; the relevant scenes start at 18:30 minutes:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
For him, stream snipers are particularly an issue. These are players who end up in the same lobby as a streamer and use his live broadcast to take down the streamer.
He believes the update is not attractive enough to keep players properly engaged and prevent stream sniping. In his opinion, no new players are coming in if Warzone only delivers such updates: “It’s pretty clear that the game is currently not attracting new people and that people [in the current state of the game] are getting lost and turning into zombies. They don’t know what to do”.
Instead of playing well, players want to take a “piece” from him by shooting the Doc off the map during stream sniping – basically out of boredom.
He then starts another match with his duo partner “ZLaner”, in which it’s relatively quickly back to the Gulag. During the duel for respawn, he says: “This patch is terrible.” Shaking his head, he loses his match and was initially fed up with Warzone.
Season 2 brought NPC zombies – but everyone is waiting for a new map
With Season 2, the stories of Black Ops Cold War and Warzone are connected. This brought permanent zombies to the map Verdansk, along with a new location – the shipwreck. But story is not necessarily the most sought-after content in a battle royale.
And although a few new locations were added, the content for Warzone in Season 2 was rather meager. Also, some locations had to be removed:
After almost a complete drought since the launch of the first season in mid-December 2020, some expected a bit more. For example, concrete announcements about a new large Warzone map. So far, however, there are only rumors and speculation. But the signs of a significant change in April 2021 are increasing.
What do you think of Season 2 in Warzone? Please participate in our survey in the article and let us know your opinion in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO a shiny has suddenly appeared in the wild, which really shouldn’t be there. We will show you what trainers have now sighted.
This shiny is about: On reddit a trainer reported that he has now found several posts about shiny Arcanine. The Pokémon appeared in the wild for players, which previously was actually not possible.
Now there is a lively discussion. Were these just isolated cases, or is the shiny now available for everyone in the wild? We will give you the overview.
Shiny Arcanine in Pokémon GO – Here’s how to get it
So far here’s how to get shiny Arcanine: The shiny form of Arcanine has been in the game for a long time, but has only been obtainable through evolution until now. You had to catch a shiny Growlithe and then evolve it. Only then could you get shiny Arcanine.
Now it seems that has changed. Only a few evolutions appear as shiny in the wild. Exceptions here are Pokémon that have baby Pokémon as pre-evolutions, such as Magmar or Electabuzz. Another exception is Gyarados, which can also be caught as shiny in the wild alongside Magikarp.
These are shiny Growlithe and Arcanine.
This has now been observed: On Twitter and in various Discord channels there have now been several encounters with a shiny Arcanine. An isolated case can therefore be ruled out. But also consider that Arcanine is already rare in the wild, so overall there haven’t been that many finds of the shiny form yet.
Other evolutions are not supposed to be affected by the adjustment. At least no other Pokémon that have not been found as shiny in the wild have been discovered as shiny.
This is Arcanine: The monster is also called the “Legendary Pokémon.” This is probably due to the fact that Arcanine’s design resembles a Shishi. This is a dog-like mythical creature in Chinese art.
Therefore, the introduction of shiny Arcanine fits well. Since currently the legendary season is running, the “Legendary Pokémon” naturally fits perfectly.
Arcanine comes from the 1st generation and is the counterpart to Ninetales, the evolution of Vulpix. Recently, you could catch Growlithe, the pre-evolution of Arcanine, at the big Kanto tour.
How to get Arcanine? This is currently quite difficult. Arcanine appears in the wild, but is quite rare there. However, due to the new season in Pokémon GO, the spawns of Arcanine have been slightly increased, so at least you have better chances than last month.
Currently, Arcanine is not in the raids and no quest includes the Pokémon. So you have to rely entirely on the few spawns in the wild if you want to catch shiny Arcanine. Alternatively, you can of course also hunt shiny Growlithe, which is much more common, and then evolve it into Arcanine.
What’s next: This month has a lot in store for Pokémon GO. Spotlight, raid, and bonus hours are waiting for you. Additionally, there are more events with new shinies. We will give you an overview in our event calendar: