In the MMORPG Guild Wars 2, there is a dispute in the community. Some players are trying to lose a map event, while others keep winning it despite hints. This stems from a questionable design decision.
What is currently happening in Guild Wars 2?Some players are trying to lose an event in Orr, the realm of Zhaitan. The event has been around for a while, but a new achievement was introduced with the patch on May 24, 2022.
The corresponding event is divided into several stages, which can be won or lost separately. Those who play “normally” naturally try to win all the time. However, this is a problem for many others.
Why do players want to lose the event so badly? There is an achievement connected to it that is necessary to unlock new weapon variants. However, these can only be obtained if the “Risen High Wizard” is defeated during the attack.
For that to happen, a previous step of the event must be lost. Otherwise, the boss dies too early and doesn’t count towards the achievement. This has sparked controversy among fans and caused disputes.
Although many may not know what it’s about, there are even players who intentionally sabotage the event. Complaints from achievement hunters about teammates who keep winning the event can be found on reddit and Twitter.
Particularly frustrating is that the map event only starts every hour. So if it is inconveniently won, it means: wait. However, the problem is said to be resolved soon.
These are currently the 7 most popular MMORPGs of 2022:
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These are currently the 7 most popular MMORPGs 2022
Poor design excludes players from new cosmetics – developers respond
The decision behind this design has been criticized by those affected. You cannot even blame players for winning the event, as that is usually the goal. Forcing someone to lose something intentionally is thoughtless.
Intentionally messing something up is difficult, especially with map events where dozens of players must coordinate, and that only with a text chat. This currently makes the achievement nearly impossible.
Developers ArenaNet have already commented on the issue. They want to change how to obtain the new weapon collections (via Guild Wars forums). However, the patch will not be released until June 7.
Until then, those hoping for the weapons will have to wait – or be lucky. But at the moment, coordinating an entire map to intentionally lose seems nearly impossible. Especially since Guild Wars 2 has significantly gained in popularity, and many newcomers surely don’t know:
At Fortnite, the final of a tournament series for hundreds of thousands of US dollars is taking place this weekend. However, there are two complaints: One player was noted for racist comments. Players demand that Epic should exclude him from the FNCS Grand Finals. At the same time, it is considered unfair that another team could not qualify for the finals. Epic Games had cancelled the matches that would have qualified them.
Update May 29, 11:15 AM: The Grand Finals in Fortnite are currently underway. These are tournaments with several hundred thousand US dollars in prize money, totaling several million US dollars distributed to the e-sports players.
For a week now, players have been loudly demanding that a professional be banned from the tournament because he was noted for racist comments. The clip with these racist comments has now received more than 2 million views on Twitter. Additionally, other players who had won matches, which were later cancelled by Epic Games, should be allowed to enter the finals.
Epic Games has not yet responded to either point. There has been no statement on the matter. It is unclear whether the player who posted the racist video will be allowed to participate or not. Instead, Epic Games has now disabled the ability to comment on YouTube videos.
This is the original report from May 25:
What kind of tournament is this?
This weekend, the FNCS Grand Finals are taking place in Fortnite. This is the grand finale of an online tournament, held in duos. Since May 2, duos have been competing in various rounds to qualify for the finals.
Last weekend, the 50 final teams for each region were determined in the semifinals. However, there is some dispute over whether the qualified teams are indeed the right ones.
In the North America East region, there is a total of $637,500 at stake, with the winner receiving $130,000. In NA West, there is a prize pool of $239,500.
Still considered a highlight in Fortnite, the issue with the black hole:
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Fortnite: The One Time a Black Hole Swallowed You All
Fans demand: Kick the racist out of the tournament
Who should be banned? Epic Games wanted to promote the tournament on Twitter, but there were immediate calls to ban the player “Sin”. He was previously noted for a racist clip.
He had also made racist comments in several tweets. The player has since deleted his Twitter account.
Since e-sports journalist Jake Lucky shared the player’s video, the 12-second clip has received over 1 million views – the outrage over the comments in the video is significant.
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Players are repeatedly calling for Sin to be excluded from the tournament. One says (via twitter):
Fortnite, I plead with you and urge you, do something about Sin. Ban him from the game. If players can be warned for talking trash on social media, what do you say about a boy who says: He has guns in case of an outburst with the “N-word”.
Your silence is deafening.
Many other users are also tweeting Epic with short phrases like “Ban Sin.”
3 teams lose their spot in the finals because Epic decides to repeat a session
Who must definitely get into the tournament? For another duo, things got really tough. Players 33 KADENOX and Nova 4DRStorm can hardly believe their bad luck.
They had qualified for the grand finals in a match with a strong placement, but then had to watch as Fortnite simply cancelled those games.
It was said by Fortnite that there was an error in the NA West region that prevented some teams from participating in the games. Therefore, the games were cancelled (via twitter).
It was stated that in order to maintain the integrity of e-sports, the entire session had to be repeated. The games that viewers had just watched should be simply forgotten. Everything will be played anew. The hosts cheerfully announced that time would simply be turned back.
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4DR Storm was completely outraged about this injustice, as he had just qualified. In 4 years of e-sports, he had never experienced anything like this. And on his birthday too.
Many of his fans are now calling on Epic to make an exception and allow 4DR and his partner to compete in the finals, as they had qualified. Taking that away from them without any fault of their own is unfair. After the qualification and the setback of the cancellation of the matches, it is clear that it distorts the competition.
Another player, Zuko, is also being fought for: Apparently, he won his finals in a 1vs2 situation: Even his victory was annulled.
The integrity of e-sports is something that Fortnite will likely always struggle with. This weekend could be intense in Fortnite:
This week, the MMORPG Lost Ark made headlines, but in a negative way. There is currently an annoying bug plaguing the game. Additionally, Fractured is launching a closed beta, and WoW is changing things that have been in place for 17 years. We have gathered all the important MMORPG news of the week.
Ashes of Creation shows new weather effects in a small preview video (via mmorpg.com).
The Lord of the Rings Online is ending support for its Mac client. You can no longer play LotRO on your Apple device (via mmorpg.com).
Here’s what happened in the minor MMORPGs:
Elyon is getting a major update with a new class and Twitch Drops. However, the game has recently had only a few active fans. Whether the Paladin can save the game is questionable (via Elyon).
The MMORPG Riders of Icarus wants to implement a Pay2Earn mechanic, where you could theoretically earn money with the game. Publisher Valofe has already announced a similar mechanic for their MMO Bless Unleashed (via mmorpg.com).
The vampire survival MMO V Rising has now sold over a million copies, as announced by the developers on Twitter (via Twitter.com).
Here’s what happened in the MMORPGs in development:
The VR MMORPG Zenith recently received a significant financial boost. Now, the game is announcing six new dungeons and more content in a big update called Celestial Throne (via massivelyop.com).
The MMO Profane has updated its roadmap for May and announced that they are making significant progress in development and coming closer to the first playtests (via mmorpg.com).
These were the news of the week from the world of MMORPGs in overview. Tell us, what was your personal highlight of the week? Or did we perhaps forget something important? Have you experienced something exciting that you would like to share with us? Feel free to write it in the comments here at MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
Destiny 2 has a complex universe that often engulfs new players as they try to understand the world of the space shooter. Those seeking help in the LFG system often find disappointment. Game knowledge and weapons are usually prerequisites for activities. But with the Destiny Sherpas, it’s different. They love to use their own strength to help others in the game. MeinMMO spoke to one of them.
As a Guardian in Destiny 2, it is your duty to save humanity from many threats. For this, the ominous Traveler has forged its Guardians from strength and sacrifice.
Carried by the wind of ambition, Guardians are wandering souls searching for their purpose in a war-torn and complex world. They sacrifice their immortal life in the game for the service of the Traveler and especially the protection of the Last City. Unless you just escaped from the Cosmodrome and have no idea what to do next.
This has happened to many new Guardians in Destiny, and fortunately, some have come across a “Sherpa” seeking explanations.
Ilias Gaming belongs to the German Sherpa community in Destiny 2 and not only streams on Twitch and YouTube. He also regularly offers his help to Destiny 2 players.
MeinMMO spoke with him and asked why he enjoys supporting other Guardians and also has no problem explaining things in detail.
In a team, you achieve more, and thanks to Sherpas, you understand all the mechanics.
MeinMMO:Can you please introduce yourself to our readers? Who are you, what do you do for a living and in your free time?
Ilias Gaming: Sure! I am Roland, 34, married, father of 4 children, and I come from Allgäu. I studied business law and am a tax assistant by profession, so it’s pretty boring actually. I feel like I have too little free time, but when I do, I regularly go running to prepare for a marathon. Otherwise, I really enjoy going to the movies, and well, I’m a gamer, so I also invest a lot of time in this.
MeinMMO:How did you get into gaming and specifically into Destiny? Tell us a bit about your journey.
Gaming has played a role for me since I was very young. When I was 3 years old, my siblings got an NES with Super Mario Bros, and from then on, it was all over for me. I have been playing Destiny specifically since the beta of Destiny 1.
I really got into Destiny when I decided to create content for Destiny 2 on my YouTube channel and focus on it.
MeinMMO:Can you explain to our readers what “Sherpa” means in Destiny? Why do people do it?
“Sherpa” is actually a term that we primarily know from mountaineering. “Sherpas” are those (usually locals) who have assisted climbers in reaching the summits. They carried the equipment and guided the climbers along safe paths through the mountains.
And that’s what you do as a Sherpa in Destiny too. You help other players complete a raid, a dungeon, or a nightfall. In these activities, there is no matchmaking, and for many, it would not be possible to play these activities otherwise.
The Sherpa culture in Destiny has existed for a long time
In Destiny 1, Sherpas were an integral part of the community. Experienced Guardians looking for new challenges and goals actively began to support less experienced players.
Now one might say: but Sherpas aren’t needed in Destiny 2 anymore since there’s an LFG system (Looking-for-Group). However, this system is unfortunately full of players who require not only experience from interested players but also a certain level or specific weapons. This can be discouraging for new players since all they are taught there is the bare minimum.
However, this doesn’t matter for a Sherpa. They want to help other Guardians, and they won’t hold it against you if you haven’t acquired a certain weapon yet. You can catch up on that together. By the way, friendships are formed along the way too.
You can also discuss story content excellently with experienced players.
MeinMMO:Why did you start being a Sherpa?
There are many reasons why I currently do Sherpa work in Destiny 2.
Primarily, it is a very satisfying feeling for an experienced Destiny player like me when I can help someone complete their first raid or finish their “Conqueror” title and then see their gratitude.
On the other hand, it is also a personal challenge. You never know how much experience a player has who you bring along. Especially in a nightfall at the highest difficulty (Grandmaster), it can be a lot more challenging when two players have to do most of the “work” while explaining things at the same time.
Another reason is that, and I have to be honest, Sherpa streams are well-received regardless of whether in PVE or PVP, and it is reflected in the viewer numbers. I like to help, and it’s a win-win situation for both sides: the viewer, the streamer, and the player whom you help.
MeinMMO:How complex do you find it to explain the content and mechanics of Destiny 2 to new players currently?
Most of it is actually not complex. But there is just so damn much to explain. New players are essentially not guided through Destiny. They have to learn everything on their own. When I think about how often I get asked in the comments of my build videos on YouTube where to find mod XY. It shows that even such basic things as collecting all mods and where to obtain them can be a “challenge” for a new player.
MeinMMO: Destiny 2 caters more and more to players who only have two hours a week to play and complete activities. What impact has this had on your endgame activities and the Sherpa?
Actually, I have to say that it doesn’t have much impact. Sure, it happens again and again, especially in the Grandmaster Nightfall, that someone cannot join because their power level isn’t high enough, but there are so many interested players that there’s actually always enough to do. You can really tell that Bungie has made leveling up significantly easier in recent years.
Sherpas help players complete exotic weapon quests at higher difficulty levels.
MeinMMO:What special events or stories have happened to you during raids?
It’s often situational comedy, which is hard to explain here. But thinking back to my last stream, there are situations where a teammate places a Stasis turret just in the moment when you want to shoot a champion with the rocket launcher and end up taking yourself out.
Or you want to be cool and step out because the shield of the anti-barrier champion has just broken, only to misjudge the height of the railing while trying to finish him off with the rocket launcher, and boom, you’re dead again. But at least you’ll get all the laughs.
How can I find Sherpas in Destiny 2? The Sherpa culture in Destiny 2 has piqued your interest, and you would like to use their support? Then in the English-speaking world, you will find several ways. For one, many Sherpas are active on YouTube and Twitch. However, it’s not always easy to find someone. This often happens only by chance or through recommendations from other players. Better options are the Sherpa reddit or the unofficial Destiny2 LFG Discord. There’s a specific text channel just for Sherpa. Additionally, some clans also offer active Sherpa support, though you will also rely on recommendations here.
MeinMMO:I believe other players can relate to such situations too. What tips would you give to someone wanting to step into the endgame of Destiny?
Watch videos and streams from others, running Grandmaster Nightfalls, familiarize yourself thoroughly with the mechanics of mods/exotic armors, etc., and get to know build crafting.
Once you theoretically know what equipment is needed for activity XY and understand the mechanics/particularities, it’s all about practice, practice, and practice.
An enemy from the new dungeon “Duality”
Here I also recommend doing activities that may currently be significantly too challenging. For instance, trying to solo a dungeon or play a nightfall strike at a higher difficulty solo. It’s not about completing it alone but competing against yourself to progress bit by bit and learn more about how to navigate and survive in the endgame.
Because you wouldn’t believe it, but movement and knowing when to peek out from cover, which enemy to attack first and which one later is critical for the PVE endgame. If you only run seasonal content and normal strikes, never challenging yourself, you won’t get better at Destiny 2.
I also have a lot to learn, and I constantly watch videos/streams from speedrunners and other PVE pros to pick up tips. And ideally, I can pass on what I’ve learned to the viewers.
MeinMMO:Finally, one last question. If you had one wish with Bungie that would be granted immediately, what would you wish for?
More content! Destiny has a large and loyal player base, and they are often disappointed by Destiny because there is nothing more to do after at least half a season (if not earlier). They would love to play more often, but there’s simply nothing new or rewarding left for them to do. And I also believe that a large part of the players would be willing to pay more for good content.
Of course, there are also many other things that could be better, but I believe that more rewarding content would be one of the most important factors.
We sincerely thank Roland from Ilias Gaming for the interview and wish him continued fun and success in Destiny 2 as well as on Twitch and YouTube.
This is an AI-powered translation. Some inaccuracies might exist.
Coming soon Diablo Immortal, the new MMO for iOS, Android and PC. MeinMMO had the opportunity to ask Wyatt Cheng (Game Director) and Peiwen Yao (Executive Producer) some questions in advance. Our topics: the future of the MMO, upcoming updates, and the state at release.
After we were able to talk to Wyatt Cheng and Principal Game Designer Joe Grupp about the ambitions of Diablo Immortal at the end of the beta, we were allowed to ask the heads some more questions about the game.
MeinMMO: How much content is actually ready for after the release, or how long could you provide new content already?
Cheng: First of all: The game is in constant development. Instead of saying how far certain content is already finished, I would ask: How much content do we have planned? New zones are in the works, new dungeons, and a new class. There will also be many events for the players and all of this is in different stages of completion.
Making games is work and takes time. We have been working on Diablo Immortal for a long time. Creating post-launch content also takes time. We have to plan all of that. But I am already looking forward to all the support we can offer players in the form of updates.
Yao: I would like to add that there is no end to this. We are committed to supporting Diablo Immortal as a live service for many years. Regular updates with dungeons, story, bosses, cosmetics, and classes are coming. The launch is not the end [of development], but the beginning.
MeinMMO: But just to clarify: there is already stuff finished that you can just throw out after release?
Cheng: Of course! I mean… Let’s take a new dungeon as an example. It takes a long time to make – 6 to 12, sometimes 18 months. Voice acting, visuals, models… If we hadn’t started already, we would definitely not be ready in time.
We know that players want content constantly. If we hadn’t started a year ago, we couldn’t bring a new dungeon or a new zone when players are ready for it.
Everything you need to know about Diablo Immortal – in 3 minutes:
Start video
Everything you need to know about Diablo Immortal – in 3 minutes
Everything will be free – Including new classes
MeinMMO: How will DLCs work in Diablo Immortal? More in the direction of updates and big expansions like WoW, or more like seasons and DLCs like in Diablo 3?
Yao: First and foremost, Diablo Immortal is a mobile game and free to play. Regular updates are coming, monthly or quarterly. The download is always seamless. Whenever you start the game, updates will be downloaded in the background or foreground.
MeinMMO: That means there won’t be huge updates with 60 GB download size or something like that?
Yao:laughs Even if there were, you probably wouldn’t notice. It’s hard to give an exact size, but we try to integrate downloads as seamlessly as possible.
MeinMMO: Can you already tell me how we will get the DLCs and updates? Do we have to buy them or will they be free?
Yao: All upcoming updates will be completely free. We are a free-to-play game, so everything that follows will also be free to access.
MeinMMO: Even new classes?
Cheng: Yep, new classes will also be free. Classes are probably the most work in terms of development, so they will take a while. But they will be free.
“We will be more like World of Warcraft”
MeinMMO: What new story or game modes will you bring?
Cheng: I’d rather not reveal too much yet. The game will feel very large and complete at release. We have many plans for what comes next and will reveal more when the time is right.
Think about what has come between the technical alpha, the alpha, and the beta. We brought a ton of new systems: the Cycle of Strife, new zones and dungeons, a higher level cap. And there will be even more at release.
When you play from level 55 to 60, there is a new zone, the Realm of Damnation, that no player has seen yet. And new features will also come that no one has seen before, like the Armor Vault, where you can switch builds.
We are constantly working on new content and I said that I don’t want to reveal much, but one thing already: the class switching feature will come after the launch. […] Shortly after release, you will be able to switch your class and take all progress with you.
That is just one example of what is to come.
MeinMMO: When a new season or update comes, what happens to my gear and progress? Will it still matter?
Cheng: You keep everything you have farmed. We do not follow the season model of Diablo 3. In the seasons there, everyone is reset to level 1, you have to level up again, farm gear again…
We will be more like World of Warcraft. A new zone is coming, new story, and you will be able to continue playing with the character you care about.
MeinMMO: You just mentioned World of Warcraft. In that MMORPG, you always have to grind for the new best gear. Lost Ark, for example, has the problem that there is too much content; you have to do all the old stuff before you can get to the new. Is there a catch-up system for new players?
Cheng: I will answer that in two ways. First of all, we are still working on how exactly that will work after the launch. That requires a lot of foresight.
Our game has a built-in catch-up mechanic, the World Paragon Level. This works like this: the maximum level is 60. After that you get Paragon levels, with which you receive new perks and such.
The World Paragon Level starts at 0 and increases by 2 every day, as if the server were leveling up. If you are above the World Paragon, there could be a deduction on the experience you receive. But that only affects players who really play a lot.
Players who somehow play 30 minutes or an hour a day, who join later or take a break, who simply fall below the World Paragon, will receive a boost for their experience points. A bit like the recovery system in World of Warcraft, just a little different. There are improved EXP rates to catch up to your friends.
MeinMMO: So you are balancing out heavy players and casuals a little, so that there isn’t such a huge discrepancy?
Cheng: Exactly! The social component is really important. We are an MMO and we want people to come together and play together for 4-player dungeons or 8-player raids, 8 against 8 battlegrounds…
When you want to participate in all these activities, it is not ideal if the levels differ too much. One does all the work and the other just collects the loot. That’s sometimes okay, but you don’t want to play every day like that.
MeinMMO: Let’s say I am one of those core players and want my friends to catch up. Could I just push them through and boost them to my level?
Cheng: No, our EXP calculation works a little differently. Let’s say you are in a zone for level 40. If you are above that level, all monsters there will still be at level 40 for you. If you are below, there is also a minimum level.
A player at level 38 will also see monsters at level 38. So every player sees enemies with a difficulty that corresponds to them when they are in a zone for their respective level.
MeinMMO: What about difficulty levels? Diablo is known for its legendary Hell or Torment levels. Does Immortal have something like that too?
Cheng: Yes, we do. When you finish the main story and reach level 60, you unlock Hell 1. The difficulties go up to Hell 5. At higher difficulty levels, there are more items and Paragon levels.
Part of the incentive is that there are really cool set items. And as you unlock new Hell difficulties, you also unlock new set items as well as the chance to get simply stronger items. The stat ranges are higher.
In the podcast, we discuss whether Diablo Immortal will become the next success story for Blizzard. You can find the podcast on Spotify, iTunes or right here:
Classes can be switched, but not arbitrarily
MeinMMO: Back to the classes: Can you at least give me a little outlook on which old or completely new classes will be coming?
Cheng: Diablo Immortal is launching with 6 classes: Barbarian, Monk, Crusader, Wizard, Demon Hunter, and – the favorite of many – the Necromancer. People were particularly happy about him.
MeinMMO: Many are freaking out because the Druid is returning in Diablo 4 or also because of the rogue counterpart. Is there a chance to see them?
Cheng: I already mentioned that we are working on new classes, which will still take a while. I can’t say more about that today.
MeinMMO: But they will all really be free, right?
Cheng: Yes, exactly. And I already mentioned that we are working on the class switching feature. We are still figuring out what it looks like when you play Diablo Immortal for a while, build your character, and then a new class appears.
This feature is a different way to switch. We still have to decide how exactly it will work when a new class comes, as we are more like World of Warcraft and the progress is always limited.
MeinMMO: You said earlier that class switching will only be possible about every two weeks. Can you go into more detail about how often that will really be? There has been confusion in the community because some thought it would be possible at any time.
Cheng: I want to reiterate that this is a post-launch feature and just an example of how we want to expand the game. The exact cooldown for it has not been determined yet; that is a number we can change very easily.
That will depend on playtesting and live game. Until release, we can only base such a thing on internal tests. Once it is live, we will really see what players need or want and can then adjust.
Earlier, I said that the cooldown would be between one week and one month – mainly because we want players to be able to use the feature when they think they need it.
At the same time, we don’t want you to constantly switch your class depending on the content you are currently doing. Battlegrounds as a Barbarian, Rifts with another class… No, no. You choose a class and play it. If you are not satisfied with it, there will be at least the opportunity to switch.
MeinMMO: Just to confirm one more time: There WILL be a cooldown?
Cheng: Yes, absolutely, between one week and one month. We’ll see.
Pay2Win and more – What happens with the feedback?
MeinMMO: There was quite a lot of negative feedback regarding the beta, especially regarding monetization and the shop. How do you generally handle such feedback?
Cheng: We always listen to the players, and we paid attention to the feedback from the closed beta. To name a few things that really went well: someone said the Battle Pass was really good. Many bought it, saying it had good value. They were also satisfied that this was an optional purchase, you didn’t need it, but it gave bonuses and improved gameplay when you got it.
I love battle passes and think they are really fun when they are done well. That’s why I’m very happy about this feedback. But there was also feedback that the rare emblems [“Rare Crests”] were not so good.
They were a bit disappointing, so we are improving these between closed beta and launch. We want to make it easier for players to use the emblems to get runes or eliminate the crafting costs.
This way it should be easier for players who don’t want to play or don’t want to use the shop. These players should be able to use emblems more easily to craft legendary gems than was the case in the closed beta.
MeinMMO: The emblems were those things you could buy to level up gems?
Cheng: There are two types of emblems: legendary and rare. The legendary ones add 2 modifiers to an Elder Rift and guarantee the drop of a legendary gem. You can buy those.
Rare emblems cannot be bought; you find them quite frequently through playing. One is available for free every day. These have a chance for a legendary gem and you always get a few runes.
With these runes, legendary gems can be crafted. We already had this system in beta, but players with many runes found it difficult to process them into legendary gems.
That’s what we want to improve.
Here you can find 7 minutes of gameplay from Diablo Immortal:
Start video
7 Minutes of Gameplay from Diablo Immortal – This is how good the new MMO looks
“I love battle passes” – So Diablo Immortal will also get one
MeinMMO: You talked about the Battle Pass. How long does it take to complete it?
Cheng: Depends on your play pattern. I would say if you play about 30 minutes to an hour a day, you can complete it. It depends on what content you focus on and whether you complete the quests. There are quests for the Battle Pass every few days.
You can play Diablo Immortal in many different ways and some activities might not grant battle pass points. If you enjoy completing events in the world that don’t give points, you will naturally take longer.
We will observe how many people complete the battle pass and make adjustments if necessary. Right now, we think that the majority of players who play regularly can complete it. That was already evident in the beta.
MeinMMO: How do I level up the Battle Pass?
Cheng: I already mentioned that some activities don’t give anything, but most do. Elder Rifts? You get battle pass points. Bounties? You get battle pass points. Dungeons? You get battle pass points.
For most activities, you get points. It’s not meant to be that you intentionally hunt for them. You should find more of an activity to complete and earn battle pass points for it.
Then there are quests. These help you when you don’t know exactly what to do. Then you have a quest that says: Complete 3 Elder Rifts. Great! Then I’ll do that, I have a goal, some structure… that’s what I enjoy!
MeinMMO: Immortal will have full controller support and I know from personal experience that Resurrected plays excellently with a controller. It’s as if Diablo was made for controllers. I know that Immortal is “Mobile First”, but is there a small chance that it will come to PlayStation or Xbox?
Yao: We are coming to mobile and PC and controller support is intended for these two platforms. Right now, we don’t have anything regarding consoles for you.
You can get a picture of Diablo Immortal for yourself starting June 2 and see whether the critics’ negative points are really true. Diablo Immortal will be a lively MMO that will continuously evolve.
Have modern games taken away too many freedoms and become too straightforward and predictable? We discuss the developments and trends of MMORPGs with Stephan Vogler, one of the founders and managing directors of Tibia (CipSoft).
Since 1997, the MMORPG Tibia (PC) and thus the MMO studio CipSoft have been around. The online role-playing game from Regensburg is internationally successful and recently celebrated its 25th anniversary. Leya and Schuhmann talked to Stephan Vogler, one of the founders of the studio, about MMORPGs and how they have changed over time.
The three discuss how MMORPGs used to have more freedoms. Back then, it was easier to consciously choose to take on an evil role. One could be unfair and mean to other people.
Here’s how you can contribute: You can actively participate in improving the podcast. If you have feedback such as suggestions or criticism, or simply want to submit a cool topic proposal that should be discussed, then visit our Discord server.
Alternatively, you can also directly send an email to [email protected] and share your thoughts with us. Write us your opinion in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
The YouTuber Logan Paul keeps making headlines. He is one of the most controversial figures on the internet and jumps on all sorts of trends, most recently cryptocurrencies. Here he has now incurred heavy losses, but he doesn’t find it to be such a big deal.
Who is the YouTuber? Logan Paul is one of the largest YouTubers in the world. In his videos, he often executes quirky ideas and thus makes news. For instance, he poured 15 GameBoy Color into resin, which attracted a lot of hatred towards him.
With his ideas, he continually ruffles feathers. Some celebrate him for what he does, while others criticize him strongly. It has become somewhat of a cult or a matter of faith whether one should love or hate Logan Paul.
This is what Logan Paul says: Paul talks about the crash of cryptocurrencies. As the news agency Reuters reports, the entire cryptocurrency market has lost about 50% of its value since November 2021. The famous Bitcoin alone has fallen from 69,000 US dollars to 30,000 US dollars (approximately 64,000 or 28,000 euros).
“It’s not a good time to be fully involved in crypto. Especially if you were dealing with LUNA. KSI, my business partner, lost 3 million dollars. Gone. Personally, I have lost half a million so far.”
However, the loss doesn’t seem to affect Paul much. He refers to the current crypto low as a “bump in the road” – a rather soothing phrasing.
What’s next for him? For Paul, cryptocurrencies and apparently also NFTs are still the future. He says, “If you believe in the technology, in the function of cryptocurrencies, and look at it all from a very high perspective, then it amounts to nothing.”
Many people do not see it that way. According to Paul, they buy trending and quickly sell out of panic. One must leave emotions aside and “play for time.”
The phenomenon of crypto is also spreading outside of known figures like Logan Paul on YouTube – and not always for the better. One YouTuber reportedly made a profit of 11 million euros with the crypto coin Safemoon, allegedly because he deceived his fans.
Another crypto coin, “Save The Kids,” has ended the careers of 4 YouTube stars. Behind the entire coin was supposedly a fraud scheme, of which the YouTubers allegedly knew nothing.
Crypto and NFTs are trends that have also been gaining traction in gaming for some time. Some studios are focusing on “Crypto Gaming” or on the ownership of digital goods for resale. You can read more about this topic in our in-depth special:
In FIFA 22 there is a new mode that officially adopts the player-established “Golden Goal” system: The game ends immediately after a goal.
What is Golden Goal? In FIFA 22, there are numerous weekly objectives where you can earn rewards – for example, the “Icon Swaps”. Usually, this requires fulfilling specific tasks in “Friendly Match Mode”: scoring goals, getting assists, winning matches, completing games, and similar objectives.
However, since this is time-consuming and many players do not want to play full matches for these objectives, the “Golden Goal” mechanic was already established in the community during FIFA 21.
This continued in FIFA 22: Many players end the game after the first goal – the one who scores the first goal wins. This is not an official rule but is practiced by many players.
This idea has the advantage that you can reach rewards faster. On the other hand, some players did not like this system and preferred to play full matches – just for the enjoyment of the game. If an opponent constantly stopped the game, expecting to be gifted the victory after a goal, it could be annoying.
There is now a new mode in the Friendly Match section. And it leaves no doubt as to who wins after the first goal.
This is how the official “Golden Goal” mode works
What’s new: In FIFA 22, there is now a new variant of friendly matches that operates under the motto “Goal Target”. Here, the game does not primarily end after 90 minutes, but after reaching a specific number of goals. The game proceeds beyond 90 minutes and extra time only if no player has scored the required number of goals by then.
If you check Ultimate Team now, you will find the “First Goal Cup”. This runs until June 9, 2022, and the rules are clear: Whoever scores the first goal wins the game immediately.
However, there are some restrictions: For one, you may only participate in this cup 5 times a day. Additionally, only players from Ligue 1 with a maximum of one loan player are allowed – this aligns with the current TOTS event, where the French top league is in focus.
Is there something to win? Yes, there are some objectives for the “First Goal Cup”. For each win, you can earn 50 XP and various pack rewards. If you complete the entire task sequence, you will receive a Rare Player Pack – which belongs to the best packs in FIFA 22.
Do you need tips to get more wins? Here you can find them:
Start video
FIFA 22: 10 helpful tips that will improve your gameplay
What you should pay attention to: Since it only takes one goal to win, there can be an unfair advantage: Namely for the team that has kickoff. Therefore, be especially vigilant when your opponent should have the kick-off in the match – it is not uncommon for the first goal to occur immediately after the kick-off.
Moreover, many players will play extremely offensively to quickly achieve the first goal. This is a good tactic but also opens up opportunities for counterattacks.
The best team in Europe, G2 Esports, faced off against what is probably the best team in the world, T1, featuring superstar Faker, in League of Legends. The semifinals of MSI 2022 were highly anticipated, but the series clearly went in favor of the Koreans. Match 3 was particularly brutal: T1 won in 20 minutes. That is the maximum penalty.
What a game that was!
On Saturday morning, May 28, at 10 AM CEST, G2 and T1 met in the semifinals of MSI 2022 in Busan for a best-of-5 series. The winner of the match would face RNG on Sunday, who were already waiting in the finals.
G2 Esports is the European champion. The team revolves around two experienced veterans: mid-laner Caps and jungler Jankos. They are complemented by new talents on the bot lane and German-Turkish Broken Blade on the top lane. Before the tournament, they promised to kick T1 out of the tournament.
How did the series go? The series clearly went in favor of T1:
The Koreans won Game 1 in 24 minutes, with Faker (5-1-2) and Keria (0-1-10) stamping their authority on the game once again. G2’s jungler, Jankos, struggled to find his footing and ended up with 0-5-6 on Jarvan.
This is seen as a brilliant play by Faker as he escapes certain death, leaving Caps looking foolish with his “Flash in the wrong direction” – Caps expected Faker to jump over the wall traditionally, as is customary:
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Match 2 was somewhat balanced: the game lasted 32 minutes. Here, Faker went off with LeBlanc, achieving 8-3-5. Additionally, T1 jungler Oner was a brutal factor on Lee Sin with 3-2-11. Keria also contributed to 13 kills on Nautilus.
G2 fans had hoped for a miracle after being down 0-2: after all, their team is known for “crazy comebacks”, and they prayed for a “reverse sweep”, that there would be a 3-2 for G2 after the close second match, but the opposite was the case.
Match 3 was a complete punishment for G2: T1 won in 20 minutes and only gave away 5 deaths. Faker had a score of 5-1-5 on Akali, while Keria again got 13 assists with Renata Glasc.
Especially Match 3 was a brutal affair:
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How is this being commented on? People are mocking on reddit that someone could ever doubt T1 after a mixed Rumble stage.
People have said after the losses: T1 was “overrated”. That can now be easily forgotten after this performance. Once again, it shows that “Best-of-1” series have little meaning. In “Best-of-5” series, the better team is revealed.
The victory of T1 is described as a “massacre”. T1 appeared as an extremely aggressive team, and that in the early stages of a match.
For years, precisely this trait was lacking in teams from South Korea, which took a long time to finish a game and gave even inferior opponents chances to come back with their methodical, slow playstyles. The 2022 iteration of T1 seems to lack this weakness.
G2 is actually known for capitalizing on its chances in the mid and late game, where they win with superior team fights and can come back from even large deficits. However, if a match lasts only 20 minutes, there’s simply not enough time left for a comeback before the lights go out.
G2’s CEO calls T1 the best team in the world, perhaps the best of all time
After the match, G2’s CEO, Ocelote, called the current iteration of T1 “the best team in the world” – that’s “totally crazy”, he doubted whether “you have ever seen such a good team.”
The CEO of G2 admits: T1 was simply a class above. That’s the best team in the world. For G2, everything is still going great.
The MSI 2022 now seems to showcase “LoL” like it used to: China and South Korea are battling for the championship title. Fans from North America and the USA are loud and passionately discussing, but their teams have nothing to do with the titles.
A few days ago, things looked very different, as G2 defeated T1 and RNG in their first games, but then everything went downhill:
The fans of the Steam shooter Team Fortress 2 have had enough: Too many bots and no solutions have provoked a large protest.
For years, the shooter Team Fortress 2, released in 2007, has valiantly maintained its position in the Steam charts despite its age. Right now, it is ranked 10th, with about 79,644 players (via SteamCharts; as of May 28 at 1:30 PM).
This places Team Fortress 2 just below the new survival hit V Rising, but just ahead of Naraka Bladepoint and Elden Ring.
This is the problem: Unfortunately, not only real people are playing the game, but also numerous bots. And it is exactly these bots that make it difficult for passionate fans of Team Fortress 2 to enjoy the game.
Therefore, the community initiated a large-scale call for help directed at developer Valve, which even drew responses from other games like Payday 2 and the voice actor Robin Atkin Downes involved with the game. The hashtag #SaveTF2 went viral, and fans on numerous platforms pleaded: Please, save our game.
Nothing came from Valve or the TF2 team themselves – until now.
The first tweet in almost 2 years addresses those seeking help
This is what TF2 says: The official Twitter account of Team Fortress 2 has reacted with a tweet regarding the current bot situation:
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They write: “TF2 Community, we hear you! We love this game and know that you do too. We see how big this problem has become and are working to improve things.”
There isn’t much substance in it initially. Nevertheless, the tweet is something special. Because even those who follow the official TF2 account on Twitter haven’t heard anything for a long time: The last retweet from the account dates back to October 3, 2020, and the last original post was even from July 18, 2020.
Thus, there has been silence on the account for almost 2 years – until now. It’s no wonder that the tweet exploded with over 11,000 comments, more than 55,000 retweets, and over 200,000 likes.
This is how players react: Looking at the comments and the TF2 subreddit, there are basically two reactions.
On one hand, fans are happy to finally hear something from an official source on the subject. The tweet fuels hope that the situation will now improve and that a solution to the bot problems will be found.
On the other hand, there is also skepticism that after the tweet, nothing will happen again.
How the situation develops will be seen in the coming weeks and months.
Other games also have problems due to bots. One of these games is the MMORPG Lost Ark, which is also struggling with bots. In mid-May, Lost Ark then presented a plan on how they intended to solve it, and banned numerous bot accounts.
This is an AI-powered translation. Some inaccuracies might exist.
World of Warcraft is based on the holy trinity of tanks, healers, and damage dealers. Traditionally, most players prefer to see big numbers and therefore play DPS classes, leaving the other two behind. However, tanking is about to become easier and may attract more players.
What role is it about? Tanks are somewhat like the backbone of a group or guild. They draw the aggro of enemies so that these attacks only them, allowing the other players to stay safe.
They have various abilities to build “aggro,” meaning they bind enemies to themselves. Additionally, they often have the capability to temporarily increase their defense or heal themselves. They are by far the toughest playable characters in MMORPGs like World of Warcraft.
Why are tanks so sought after? Even though in a “Holy Trinity” every role is needed, tanks are particularly important. In WoW, a tank error can lead to an entire raid party being wiped out by a raid boss, and in dungeons, they set the pace.
In raids, fewer tanks are usually needed, which is why the demand here is not as high. A nerd has already calculated that ranged characters are more sought after. This is because tanks typically accompany their guilds for many years, and you only need 2-3 per group of 20-30 people.
Blizzard has already tried to create an incentive to tank through special rewards, but so far without real success. There is still a shortage of tanks. However, a change is making things at least easier now.
The famous “tank bags” are repeatedly available for tanks and also healers. Sometimes even for DPS.
WoW makes tanking easier, buffs other classes
What’s changing: With the upcoming patch 9.2.5 on June 2, threat generation will be increased. This means: tanks will no longer lose aggro so quickly when DPS suddenly unleash their full damage.
Especially later in an expansion, this has traditionally been a problem. Because DPS keeps increasing while tanks just have to endure more. At some point, a DPS can easily steal aggro from a tank.
The concept of letting someone else tank has not existed for at least 10 years, which is why the tank is often blamed in random groups when enemies rampage. This should happen less frequently with the upcoming patch.
Whether this really helps to increase the popularity of the role remains to be seen. At the very least, it’s an incentive to take a look at your tank specialization and try it out – if not every fire mage dies during their first incineration.
By the way, over the years, many MMORPGs have tried to kill WoW. Here are the 5 biggest failures in the attempt:
Start video
5 MMORPGs that Should Have Been WoW Killers But Failed
What else is changing? In addition to the tanks, several other classes are getting a buff, including:
Shamans
Arms Warriors
Outlaw Rogues
Monks
Arcane Mages
For most classes, there is only an increase in the damage of all or individual abilities. You can find the complete list of class changes in the official WoW forum.
By the way, with patch 9.2.5, more changes are on the way, including some that affect all players. The player interaction will be improved, and there are some new features to create a better atmosphere. The most curious aspect is probably the new contract that players must sign:
The Season of the Haunted starts in Destiny 2 and we want to celebrate it with you. That’s why MeinMMO is giving away several fan packages full of Destiny merchandise, including the legendary toaster and helmet replicas.
What you can win: The Season of the Haunted starts in Destiny 2. To celebrate the event, we from MeinMMO, in collaboration with Bungie, are giving away 5 large fan packages filled with plenty of Destiny merchandise.
This includes the legendary Destiny toaster and the replica of the helmet of Lord Shaxx, the master of the Crucible. The 5 packages contain the following items:
Nighthawk helmet, poster, Cayde plushie, 1x T-shirt with Destiny motif
Destiny toaster, poster, Icora plushie, 1x T-shirt with Destiny motif
Destiny toaster, poster, Icora plushie, 1x T-shirt with Destiny motif
Shaxx helmet, poster, Zavala plushie, 1x T-shirt with Destiny motif
Shaxx helmet, poster, Zavala plushie, 1x T-shirt with Destiny motif
Some items from the Destiny fan packages.
This is how you can participate: To take part in the giveaway, you first need a MeinMMO account. Log in with it, refresh the page, and you will see a registration tool further down (you may need to clear your cache).
UPDATE May 30: The giveaway is over. The winners will be contacted shortly via the email addresses they provided during registration through the tool to ask for shipping addresses.
This is the Season of the Haunted: The new season of Destiny 2 starts today, on May 24. Starting at 6:45 PM, the servers will go offline to receive the new update.
Start video
Destiny 2 shows the new season in the crazy trailer – “You will become the exterminator of fear”
In the new season, an old enemy of the Guardians returns. Calus connects his ship Leviathan with the Pyramid on the Moon to gain more power. The Guardians must again confront the World Eater to face their worst nightmares.
The update also brings many balance adjustments. Weapons of all kinds and their perks receive buffs and nerfs, with special attention being paid to the glaives. They are to be made useful again.
How much playtime is actually in V Rising? A player has done pretty much everything there is to do in the game – even though he plays on a PvP server. An impressive achievement that took a lot of time.
What has the player achieved? The reddit user mrdrpinhead has shared his accomplishments and shows how he possesses all soul shards on a PvP server and has equipped 9 of his servants with gear level 83. He himself is wearing level 85 – the maximum in the game.
There are only 3 different shards. Each player can own a maximum of 9 servants and equip them up to level 83. This means that mrdrpinhead has pretty much achieved everything there is to do in V Rising.
How long does it take? He states his playtime as 88 hours. This means he has played about 9 hours a day on average since V Rising was released. However, the picture also shows that he was not alone; at least one other player is with him.
With 88 hours, he has still achieved a decent playtime. The community keeps asking whether V Rising is worth it, and the nearly monotonous answer is: “That’s the best 20 bucks I’ve invested in a long time.”
The achievement of mrdrpinhead is particularly remarkable because he plays on a PvP server, as he himself says. There are still a few special rules there.
What you need to know about V Rising can be seen here in the video in 2 minutes:
Start video
All info about the new vampire survival MMO ‘V Rising’ on Steam – in 2 minutes
Everything completed on a PvP server
Why is this such a great achievement? On PvP servers, there are only three soul shards at all. These can be collected to provide two-hour special buffs. To obtain them, you must defeat the toughest bosses in the game.
Afterwards, the shard must be brought home. When you carry a shard, you are slower, cannot teleport, transform, or ride. Any other player can simply take the shard from you on a PvP server.
Once you have embedded a shard at home in the corresponding Eye of Twilight, every player on the server sees the location. You must therefore also defend your loot against greedy opponents.
mrdrpinhead possesses all 3 shards simultaneously. The only way for opponents to get these now is to take them from him. But since he is apparently well-equipped, that should be difficult…
Can I also have fun alone? On a private server or in pure PvE, you will probably not take as long to achieve everything. After all, other players will not make your life difficult.
Then again, vampires like mrdrpinhead are apparently also experienced survival players. If you take your time and enjoy the game, you will easily reach your hours. We are currently playing in a 2-player co-op and have reached about half of the game with around 40 hours.
Additionally, V Rising is still in development and currently in Early Access. There is already an inaccessible area on the map that will surely come. However, we do not know when it will continue.
If you want to join later, that is absolutely no problem, at least in most cases:
Kaitlyn “Amouranth” Siragusa is the most successful streamer on the platform Twitch. The 28-year-old has built an empire on social media. She puts in an enormous amount of work every week, streaming nearly 11 hours a day on average last year. What motivates her to do so?
How successful is Amouranth on Twitch and beyond?
Amouranth is by far the most successful streamer on Twitch: This is mainly due to her enormous workload. She streamed for 3,983 hours in the last 365 days, which is almost 11 hours every day.
Amouranth is the only female streamer among the 50 most-watched channels on Twitch in terms of hours viewed. She ranks 38th among all channels. The second-largest female streamer, Pokimane, doesn’t appear until 123rd place – but she streams much less than Amouranth. Furthermore, there are few “truly” successful women on Twitch: Among the 100 top earners found in the Twitch leak, there were only 3 women.
That happened when Twitch appointed a woman to the security council who behaved like a deer
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What happened when Twitch appointed a woman to the security council who behaved like a deer
Haters say: When you get older, everything falls apart, and you go bankrupt
What motivates her? In a series of Twitter posts, Amouranth explains what drives her to put in so many hours every day (via twitter)
She says:
A large part of my success is literally the haters who tell me: Everything will fall apart once I get older.
It has made me work harder than I ever could before, it has made me hire employees who are important for pushing me forward and maintaining this forward momentum.
The trolls telling her that she will one day be poor have made her save every cent she makes. She invests the money or puts it into her content.
The newly formed team motivates her to keep going, because now she also has “mouths to feed” and people who depend on her. She can no longer just disappear for months, because someone has to pay the bills.
Here’s the scoop: Amouranth faces two typical accusations that many streamers receive:
“When you get older, nobody wants to watch you anymore – then you’re out of fashion”
“Money earned quickly is gone just as quickly, then you’ll be looking around”
These are actual accusations that fit the stereotype of an oblivious influencer who is completely surprised when the tax authority comes knocking, or who believes that a short-term hype would last forever.
However, we actually see that some streamers are aware of their situation and not everyone stumbles blindly into it, but rather reflects on themselves. After all, even in the biggest hype, viewers eventually disappear quickly. And ultimately, every streamer risks losing their career due to a ban.
The streamer Amouranth is on air for more than 10 hours every day – excluding Sundays and holidays.
In Amouranth’s case, we see the discrepancy between self-perception and public perception clearly:
Amouranth is seen by her critics as a superficial “cybergirl idiot” who will look around as soon as the years catch up with her.
However, from her own statements, it emerges that she sees herself more as a lonely girl who had no friends because her parents moved around all the time. She escaped into fantasy worlds and began to be interested in cosplay. And now, the girl has turned into a woman who has slipped into the role of an influencer, but at heart is a businesswoman.
She can use such criticism as motivation for her success:
In Destiny 2 the new Season 17 has started, bringing some new features. This includes an emote that can currently be purchased in the shop – and it has enchanted many fans.
What kind of emote is this? The new emote is called “Faithful Companion” and fulfills a long-held wish for many Destiny 2 players in the new Season 17: Finally, you can pet a dog in the game!
The description reads “Forever the best friend of a Guardian”. When you summon the dog using the gesture, your new companion receives a little pet on the head and then stays by your side until you move away from that spot.
How to get the emote: You can currently get the exotic gesture only in the shop, in exchange for 1,000 Silver. You can only obtain Silver in exchange for real money – 1,000 Silver is roughly equivalent to 9.99 Euros.
100% of the proceeds from this emote are supposed to go to charity for the Bungie Foundation. This is also one of the reasons why the emote is so well-received by many players – and of course, because you can pet a dog.
New Dog Emote in Destiny 2 Makes Waves on Reddit
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This is how fans are reacting: A short clip of the emote was shared in the “gaming” subreddit, which quickly became one of the top posts. Currently, the post has received over 42,000 upvotes and more than 900 comments.
Many comments praise the new gesture in Destiny 2:
“Every game should have a dog companion,” says user Antisound187 (via reddit).
“A rollercoaster of emotions. Destiny 2 added a dog petting emote – Yes! In the shop – who cares! The proceeds go to charity – so that’s good,” describes user Jappy_toutou (via reddit).
“We are so enamored with the best bois, I love it,” writes AcidAlchamy (via reddit).
“I bought it immediately without realizing it was for charity, and I’m glad it is for charity and I get a good dog from it,” celebrates user Zerosurvivors (via reddit).
Many people are just happy that they can finally pet a dog now, after previously only being able to pet cats and chickens.
This is what makes the emote special: As Bungie describes in the current blog post, there is a backstory to the emote (via bungie.com).
The dog is said to be a real Belgian Shepherd named Artemis. This dog apparently plays an important role in the story of a special Guardian around “resilience, recovery, and triumph, which was only made possible through the Destiny community and his dog Artemis”.
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Destiny 2 shows new dungeon in exciting trailer – “I am the end”
Bungie wants to reveal what exactly is behind it on “Bungie Day”. So we have to wait and see.
In general, animal companions and similar topics come up in various games from time to time. In Elden Ring, for example, fans had fun simply calling every animal a dog. However, things got confusing when a guy appeared, who wanted to live in the game as a turtle.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO, the big GO Battle Day in the PvP League will take place tomorrow, on May 29, 2022. For the first time, you’ll also be able to use Mega Evolutions. We from MeinMMO have summarized all the information about the event for you below.
What is the GO Battle Day? Currently, the interseason of the GO Battle League is taking place in Pokémon GO, which will remain active until June 1. At the end of the season, a special battle day will occur.
During this event, you can participate in a particularly high number of PvP battles, receive lots of Stardust, and for the first time, also use your Mega Evolutions.
All information about the GO Battle Day
When does the GO Battle Day take place? The battle day starts on May 29 at 12:00 AM local time and runs until 11:59 PM local time.
In which leagues can you play? You can compete against other trainers during the GO Battle Day in the Great League, Ultra League, and Master League.
What bonuses are there? Throughout the entire GO Battle Day, you can look forward to the following bonuses:
up to 20 battle sets (100 battles) on that day
four times as much Stardust when you win
Gladio pants as an avatar item upon completing a set, regardless of rank
If you have already received this item, unfortunately, you will not get it again
Use of Mega Evolutions
Mega Evolutions in PvP Battles – What you need to know
Following the recent changes regarding Mega Evolutions, you can now also use your Mega Pokémon in the Master League for the first time during the GO Battle Day. Mega Evolutions are temporary evolutions of certain monsters, such as Gyarados or Charizard.
This is how you can use them: To access Mega Evolutions, you must Mega evolve your desired Pokémon before the battle. To do this, go to your Pokémon storage and select the desired monster. There you will have a button that allows you to trigger the evolution.
If you have already Mega evolved the Pokémon once, the subsequent evolution will be free for you. If not, you will need to spend a certain amount of Mega Energy. Depending on the monster, this amounts to between 100 and 300 Mega Energy. You can find out the exact amount on the evolution button display.
What Mega Pokémon are available? Currently, there are 21 different Mega Evolutions possible in the game. You can rely on the following Mega Pokémon:
Mega Venusaur (Grass/Poison)
Mega Charizard X (Fire/Dragon)
Mega Charizard Y (Fire/Flying)
Mega Blastoise (Water)
Mega Beedrill (Bug/Poison)
Mega Pidgeot (Normal/Flying)
Mega Gyarados (Water/Dark)
Mega Gengar (Ghost/Poison)
Mega Kangaskhan (Normal)
Mega Aerodactyl (Rock/Flying)
Mega Ampharos (Electric/Dragon)
Mega Steelix (Steel/Ground)
Mega Houndoom (Dark/Fire)
Mega Manectric (Electric)
Mega Altaria (Dragon/Fairy)
Mega Absol (Dark)
Mega Latias (Dragon/Psychic)
Mega Latios (Dragon/Psychic)
Mega Lopunny (Normal/Fighting)
Mega Venusaur (Grass/Ice)
What you need to keep in mind: Only one Mega Evolution can be active at the same time. Once triggered, it remains active for eight hours. If you want to evolve another Mega Pokémon, the previous monster’s Mega Evolution will be terminated. You will receive a corresponding notification in the game.
It’s best to consider in advance which Mega Pokémon you want to use in battle to avoid having to develop them anew each time. Additionally, you should keep in mind that Mega Pokémon can only be used in the Master League.
If you enjoy playing in the GO Battle League and want to compete against other trainers, you should definitely take advantage of the GO Battle Day. Instead of the usual 25 battles you can maximally perform daily, you have the opportunity to fight 100 times on the battle day.
This obviously also increases the amount of your rewards. Additionally, you will have the chance to farm a lot of Stardust if you win the battles. So it can really pay off. With the first use of Mega Evolutions in the Master League, the battles will also become really exciting.
Will you participate in the GO Battle Day? Which Mega Pokémon do you want to use? Or is the PvP League not your thing at all? Let us know in the comments.
In League of Legends, the European champion G2 Esports has had some strange days. At the MSI 2022 tournament in LoL, they qualified for the semifinals despite 5 consecutive losses. They particularly rallied against their rival Evil Geniuses from the USA. But in the semifinals, there is no time for jokes: Because in the semifinals, on May 28th, T1 and Faker, the long-time rivals, are waiting for them.
This is how it went for G2 in the Rumble Stage:
At MSI 2022, 6 teams, the champions of their regions, competed against each other in the “Rumble Stage.” Only 4 teams advanced.
The European representatives, G2 Esports, won their first 4 games, including against the favorites T1 (South Korea) and RNG (China): They were looking great.
But then G2 lost the next 5 games in a row. Even total underdogs like the Saigon Buffalos suddenly won against G2, who had previously won 24 games in a row. It was like a curse.
She will be the next new champ in LoL:
Start video
LoL: Trailer shows the new jungle champion Bel’Veth in gameplay – mobile and deadly
Lost 5 times in a row – Yet slid into the knockout stage
Because the other games went in G2’s favor, they could actually qualify for the semifinals despite the fifth loss in a row. The tension was gone before the last Rumble match.
The long-time jungler of G2, Jankos, commented on this nonchalantly:
„0-5 and we made it to the knockout games. Our job here is done.”
Jankos
Completely broken G2 defeats US team and the fans celebrate it
What broke the losing streak? In the last game of the Rumble Stage, it was precisely the North American team Evil Geniuses waiting. Europe and NA share a long-standing rivalry: Fans and players frequently tease each other.
But throughout the tournament, G2 had repeatedly won against Evil Geniuses. And indeed, even this time, G2 managed to win against EG despite the terrible losing streak.
Jankos, always in good spirits:
„We felt somewhat lost during the 0–5 run, but it’s good that North America always has our back!”
The saying is commented on with numerous memes; people love to give North Americans a hard time.
A little more seriously, the German-Turkish top laner of G2, Broken Blade, dealt with the losing streak. He said that the opponents quickly and well adapted to G2’s playstyle. However, G2 learned a lot from the losses:
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Semifinals on Saturday against T1 will be the most important match of the year so far
What’s next? In the semifinals, there is now no time for jokes: On Saturday, May 28th, G2 Esports must face T1. They had announced before the tournament that they would eliminate them from MSI 2022.
But the team led by Faker will not make it easy for them. Faker and T1 want revenge for the times G2 eliminated them from major tournaments. The series between G2 and T1 is likely to be the highlight of the LoL year so far for all fans.
Update: May 28th, 10:33 AM: Right now, on Saturday morning, the semifinal between T1 and G2 is running. For those who want to watch, here is the link.
This is an AI-powered translation. Some inaccuracies might exist.
The release of Diablo Immortal is just around the corner. However, there has already been criticism from many voices, including well-known names on Twitch and YouTube. MeinMMO had the opportunity to speak with the heads, including about the topic of Pay2Win.
What are the allegations about?
Diablo Immortal will be a Free2Play game for Android and iOS. Free mobile games are often criticized for wanting to extract quick money from players.
The corresponding videos received several hundred thousand views within just a few hours. Asmongold and co. are upset about the items that can be purchased and the advantages they bring.
Previously, the heads spoke about the shop in Diablo Immortal. Since the beta, a lot has changed, and feedback and criticism from players have been implemented for the release. However, what exactly is changing has not yet been revealed.
In the interview, we spoke with Wyatt Cheng (Game Director) and Peiwen Yao (Executive Producer). The two are significantly involved in the development of Diablo Immortal. We asked them how they deal with such videos and feedback.
What you are reading here is just an excerpt from the full interview, which we found important enough to show you separately. The full interview on updates, content, and more will be released soon on MeinMMO. Here you can also find everything you need to know about Diablo Immortal in 3 minutes:
Start video
Everything you need to know about Diablo Immortal – in 3 minutes
“Every piece of feedback is a gift”
MeinMMO: Some influencers have created and published videos highlighting alleged Pay2Win features. They garnered hundreds of thousands of views within a short time. What is your stance on influencers and such content in general?
Cheng: “Two things about that. The first is that I encourage every player to provide feedback. We say at Blizzard: every piece of feedback is a gift. Influencers are of course a source of feedback.
We also look in forums, social media, direct feedback… Feedback comes in many forms. We want players to always tell us what they think of their gaming experience.
Regarding these videos specifically: I think it’s important to emphasize again that the best way to progress is simply to play the game. A lot of the recent coverage was super focused on the legendary gems and acted as if that was the only thing that mattered.
But that’s really not the case. Think about your Diablo experience. There is XP and Paragon, which are almost more important in their way. There is gear and legendary items, the social network, and friends. In an MMO, it is important how you interact with others.
When we think about the game, we think about players never being barred from progressing their character. At no point should you say: ‘Ah, I’m not even logging in. There’s nothing to do without spending money.’ That’s just not true.
You can always find new items. We will never sell gear. We will not sell XP boosts. You have to play the game to progress. That is a cornerstone of the gameplay-first philosophy: the best way to improve your character is to play.”
Yao: “For us, the key is to offer different ways to play the game. Some may like the legendary gems and crests, others may enjoy the social aspect. Diablo Immortal is a free game, and we will attract many new players.
I would hope that these players find their own way to experience Diablo Immortal in its entirety.”
When will Diablo Immortal be released? On June 2, Diablo Immortal officially goes live. Just before the release, there was another roadmap with important info about the launch, including the start time. At 7:00 PM German time, you will be able to play.
You can play Diablo Immortal on iOS, Android, and PC, with the PC client still officially in open beta. However, all progress will be carried over later, which is why we are talking about a soft launch.
More information about Diablo Immortal can be found in our info hub about the game:
Are you looking for the best, affordable top talents in the Career Mode of FIFA 22? Here you will find young talents with great potential for your club for every position. We indicate the prices for talents with their market value.
Which talents in FIFA 22 can I expect in the list?? In this list, you will find an overview of young talents in FIFA 22 with great potential. We show you different tables with:
The overall best talents in FIFA 22
Talents that can make huge rating jumps
The best talents by position: Goalkeeper, Defense, Midfield, and Forward
Affordable talents under 1 million euros
Primarily, players are included who are a maximum of 23 years old and have strong development potential.
What is potential in FIFA 22? Every player in FIFA 22 has a certain potential to achieve higher ratings. Young, talented players have more upward potential than established stars. The more potential players have, the better they will become over the course of their careers.
Important: In Career Mode, there is so-called “dynamic potential.” The ratings are therefore not fixed but can swing up or down based on your training and the game experience of your players.
This is what talents bring in FIFA 22: In Career Mode, you want to bring your club to the top. However, strong players are expensive.
Fortunately, you can improve your players through training and good performances. Especially young players can be raised from low ratings to world-class. However, it is essential that they possess potential.
If you are looking for a very specific type of talent, simply use the link in the table of contents:
[toc]
Young talents with the highest potential in FIFA 22 Career Mode
These are the best talents: Here you will find a list of players who have the highest potential in Career Mode and can achieve really strong ratings.
However, there are also some young players here who are already strong. This includes, for example, cover star Mbappé, Donnarumma, and Haaland, who rank high in terms of potential overall value. You won’t necessarily get these established stars cheaply.
Here is an overview of the strongest talents:
Player
Age
Total value
Potential
Position
Kylian Mbappé
22
91
95
ST
Gianluigi Donnarumma
22
89
93
TW
Erling Haaland
20
88
93
ST
Trent Alexander-Arnold
22
87
92
RV
Phil Foden
21
84
92
ZOM
Kai Havertz
22
84
92
ZOM
Jadon Sancho
21
87
91
RM
Matthijs De Ligt
21
85
91
IV
Joao Felix
21
83
91
MS
Pedri
18
81
91
ZM
Ferran Torres
21
82
90
RF
Dayot Upamecano
22
92
90
IV
Vinicius Jr
20
80
90
LF
Ryan Gravenberch
19
78
90
ZM
Ansu Fati
18
76
90
LF
Marcus Rashford
23
85
89
LM
Jules Koundé
22
83
89
IV
Mason Mount
22
83
89
ZOM
Federico Chiesa
23
83
89
RF
Federico Valverde
22
83
89
ZM
While some of these talents may be quite expensive, you can certainly secure a few bargains. Especially if you play – or create yourself – a small club, as that is now also possible – you should look for affordable talents who can make significant progress.
Especially with smaller clubs, you should focus on talents from the lower tier – they are cheaper but can still help you advance.
Young Talents with the Greatest Development Potential in FIFA 22
What are these talents? Here you will find a selection of talents that are generally rated lower overall but possess great potential. They can even increase by more than 20 rating points.
You can find the players in the overview here:
Player
Age
Total value
Potential
Position
Increase by…
Tayvon Gray
18
51
71
IV, RV, ZDM
20
Jean-Aniel Assi
16
52
71
ST, RF
21
Nikolas Muci
18
53
76
ST
23
José Herrera
18
55
76
ZDM, IV
21
Dane Scarlett
17
63
86
ST
23
Matteo Campagna
17
49
73
IV, ZDM
24
Rav Van den Berg
16
59
83
IV
24
Fred Emmings
17
48
73
TH
25
Osvaldo Cisneros
17
49
74
ZOM, ZM, ST
25
Ben Chrisene
17
53
78
LV, LAV
25
Aidan Denholm
17
52
77
RF
25
Antwoine Hackford
17
59
84
ST
25
Brady
17
51
77
TH
26
With these players, you may not directly build the absolute top team, but you can use them well for your lineup to build upon.
Of course, there are more talents in Career Mode that you can discover. If you keep an eye on the budget, the following talents under one million transfer fee are worthwhile.
Affordable Talents under 1 Million Transfer Fee in FIFA 22
These are the affordable talents: In the following list, you will find only players under 23 years old who cost you at most one million euros in transfer fees. Important: This only counts in the first season; after that, players can develop freely and prices may change.
If you are less concerned about the budget and more about specific positions, we will show you even more talents – each organized by position.
The best young GK talents – Goalkeepers in FIFA 22
These are the GK talents: A strong keeper is crucial for you to concede as few goals as possible. This is especially important in FIFA 22, as goalkeepers have been significantly improved.
That’s why you will find here the goalkeepers with the highest potential in career:
Player
Age
Total value
Potential
Market value
Gianluigi Donnarumma
22
89
93
119,5 Mio.
Marten Vandevoordt
19
71
87
4,3 Mio.
Dean Henderson
24
80
87
36 Mio.
Unai Simón
24
82
86
34,5 Mio.
Alex Meret
24
79
86
30 Mio.
Lautaro Morales
21
72
85
5 Mio.
Andriy Lunin
22
74
85
8 Mio.
Illan Meslier
21
77
85
20,5 Mio.
Diogo Costa
21
74
85
6,5 Mio.
Justin Bijlow
23
77
85
20 Mio.
Charis Chatzigavriel
17
58
84
0
Altay Aybindir
23
77
84
18 Mio.
Gregor Kobel
23
79
84
21,5 Mio.
Giorgi Mamardashvili
20
75
83
10,5 Mio.
Joan García
20
67
83
2,4 Mio.
Bart Verbruggen
18
65
83
1,6 Mio.
Konstantinos Tzolakis
18
67
83
2,3 Mio.
Dogan Alemdar
18
68
83
2,4 Mio.
Luís Maximiano
22
76
83
13 Mio.
Gavin Bazunu
19
64
83
1,3 Mio.
You want even more strong goalkeeper options? Then maybe the overview of keepers with the best value for money is something for you. You can find it in the post about the best goalkeeper talents in FIFA 22.
The best young CB talents – Center-backs in FIFA 22
These are the CB talents: The center-backs are there to protect your goal from opposing attacks through the center. We show you here the center-backs with the greatest potential.
Player
Age
Total value
Potential
Position
Market value
Matthijs de Ligt
21
85
90
IV
75 Mio.
Dayot Upamecano
22
82
90
IV
64 Mio.
Jules Koundé
22
83
89
IV
53 Mio.
Éder Militao
23
82
89
IV
56,5 Mio.
Alessandro Bastoni
22
80
89
IV
44,5 Mio.
Edmond Tapsoba
22
81
88
IV
48,5 Mio.
Josko Gvardiol
19
75
87
IV, LV
12,5 Mio.
Cristian Romero
23
82
87
IV
41,5 Mio.
Goncalo Inacio
19
76
86
IV
15 Mio.
Ronald Araujo
22
78
86
IV
29,5 Mio.
Jurrien Timber
20
75
86
IV, RV
11,5 Mio.
Wesley Fofana
20
78
86
IV
29 Mio.
Leonidas Stergiou
19
67
86
IV
2,5 Mio.
Eric Garcia
20
77
86
IV
21,5 Mio.
Maxence Lacroix
21
79
86
IV
33 Mio.
Ibrahima Konaté
22
78
86
IV
29,5 Mio.
Boubacar Kamara
21
80
86
IV, ZDM
31 Mio.
Mario Vuskovic
19
72
85
IV
5 Mio.
Tanguy Nianzou
19
71
85
IV, ZDM
4,2 Mio.
Sven Botman
21
79
85
IV
25,5 Mio.
This overview also includes plenty of stars that cost a lot of money. Therefore, it might be worth considering cheaper alternatives. You can find more affordable center-backs in the detailed overview of the best CB talents in FIFA 22.
The best young RB & LB – Full-back talents in FIFA 22
These are the RB & LB talents: Both defensive skills and offensive push are required at the full-back position. Accordingly, your RBs and LBs should be versatile.
Here you will find the RB and LB talents with the highest potential:
The best young CM, CAM & CDM talents – Midfielders in FIFA 22
These are the CM, CAM & CDM talents: These players are there to fulfill various roles in central midfield. Defensively, offensively, or in a balanced role, they should either help prevent goals or create scoring opportunities themselves.
We will show you the central midfield talents with the highest potential:
Player
Age
Total value
Potential
Position
Market value
Phil Foden
21
84
92
ZOM, LF, ZM
94,5 Mio.
Kai Havertz
22
84
92
ZOM, MS, ZM
94,5 Mio.
Pedri
18
81
91
ZM
54 Mio.
Ryan Gravenberch
19
78
90
ZM, ZDM
33 Mio.
Florian Wirtz
18
78
89
ZOM, ZM
29,5 Mio.
Jude Bellingham
18
79
89
ZM, LM
37 Mio.
Eduardo Camavinga
18
78
89
ZM, ZDM
29,5 Mio.
Federico Valverde
22
83
89
ZM
58 Mio.
Mason Mount
22
83
89
ZOM, ZM, RF
58,5 Mio.
Jamal Musiala
18
76
88
ZOM, LM
17,5 Mio.
Pedro Goncalves
23
81
88
ZM, RF
51,5 Mio.
Takefusa Kubo
20
75
88
ZM, RM, ZOM
13,5 Mio.
Martin Odegaard
22
82
88
ZOM, ZM
49 Mio.
Nicolo Rovella
19
70
87
ZM, ZDM
4,1 Mio.
Harvey Elliot
18
73
87
ZM, RF
7 Mio.
Giovanni Reyna
18
77
87
ZOM, LM, RM
22 Mio.
Dani Olmo
23
82
87
ZOM, MS
46 Mio.
Nicolo Zaniolo
21
78
87
ZOM, RM
31,5 Mio.
Dominik Szoboszlai
20
77
87
ZOM, LM
23 Mio.
Declan Rice
22
82
87
ZDM, ZM
43 Mio.
Are you looking for cheaper alternatives? You can find more midfield talents that offer good value for money in the overview of the best CM, CAM, and CDM talents in FIFA 22.
Best young talents at LM, RM, LF, RF – Winger talents in FIFA 22
What are the LM, RM, LF, and RF talents? These positions are home to players who play on the flanks. They often excel in pace and are capable of providing assists or scoring goals themselves.
Here you will find the winger talents with the highest potential:
Best young ST, MS, RS, LS talents – Forwards in FIFA 22
These are the ST, MS, RS, LS talents: These players are there to score your goals. Therefore, it’s important to have a goal-oriented attacker in your ranks. Since they can often be quite expensive, you should look for talents with development potential.
You can find particularly affordable strikers in our ST talents overview. And here you will find the striker talents with the highest potential:
Player
Age
Total value
Potential
Position
Market value
Kylian Mbappé
22
91
95
ST, LS
194 Mio.
Erling Haaland
20
88
93
ST
137,5 Mio.
João Félix
21
83
91
MS, ST
82 Mio.
Ferran Torres
21
82
90
RS, ST
68,5 Mio.
Dejan Kulusevski
21
81
89
RS, MS
58 Mio.
Lautaro Martínez
23
85
89
ST
78 Mio.
Giacomo Raspadori
21
74
88
ST
10,5 Mio.
Adam Hložek
18
76
87
ST, LM, RM
16 Mio.
Moise Kean
21
79
87
ST
39,5 Mio.
Victor Osimnhen
22
80
87
ST
43 Mio.
Dane Scarlet
17
63
86
ST
1,5 Mio.
Benjamin Šeško
18
68
86
ST
3,1 Mio.
Gonçalo Ramos
20
72
86
MS, ST
5,5 Mio.
Luis Suárez
23
77
86
ST, LM, ZOM
23,5 Mio.
Santiago Giménez
20
71
86
ST, MS, ZOM
4,5 Mio.
Ismaila Sarr
23
78
86
RS, ST, RM
31 Mio.
Tammy Abraham
23
78
86
ST
31,5 Mio.
Liam Delap
18
64
85
ST
1,9 Mio.
Musa Juwara
19
67
85
ST
2,7 Mio.
Darwin Núñez
22
76
85
ST
17 Mio.
Things to keep in mind: You should always make sure to scout the talents before signing them. Otherwise, agents and club officials might try to take you for a ride and ask for too much money.
With the Update 33 Ascending Tide, the MMORPG The Elder Scrolls Online has received two additional dungeons. These include the dungeon Coral Bastion and Shipwright’s Gram. MiezeMelli from MeinMMO has ventured into both dungeons and reports back to you.
What are these dungeons? The Coral Bastion is located in Cliff’s Point. The Shipwright’s Gram can be found in the north of Summerset. In both dungeons, you will encounter not only the regular 3 bosses but also secret bosses that grant bonuses for the normal boss fights.
Both dungeons were tested in veteran mode with hard mode. We also faced the challenge of skipping the secret bosses, which means we forego important buffs in the regular boss fights.
Short distances between the bosses in the Shipwright’s Gram
What I really liked: There isn’t much running between the bosses. The distance you cover in the dungeon is relatively short, and you reach the next boss quickly.
The dungeon was first entered by my group and me in the following configuration:
Tank (Necromancer)
DD (Nightblade)
DD (Nightblade)
Healer (Nightblade)
In the new dungeon, you can obtain buffs, i.e., advantages for the regular boss fights, through the so-called secret bosses. But there is also an achievement for skipping them. We wanted to take on this challenge.
The first boss requires a lot of healing and a stable tank
Our healer quickly noticed in some phases that he had to heal effectively. Our tank also reported shortly after that the 1st boss is probably less fun as a Necromancer, and after a few tries, he switched to his Dragon Knight. That was definitely much more pleasant.
We quickly realized that the phase in which a flesh atronach spawns needs to be ended quickly. Every player receives a strong dot. Therefore, we directed all damage from the DDs onto the flesh colossus. The adds are also not particularly pleasant in large numbers.
The essence drain from the Nightblade does not only deal good AOE damage, but it also heals the group. This saved us in a few situations. Overall, the boss is already tough, but once you figure it out and know where to place your feet, it is definitely manageable.
The second boss reminds the tank of Bahsei from Felshain
For me as a DD, this boss was actually not too bad. The tank has more fun, especially when he also has to tank a slurper alongside the boss. Our tank compared it to the boss Bahsei in Felshain. There I have also seen some tanks regularly get taken down.
The final boss Captain Numirril is doable even without the secret buff
We definitely needed several tries before we had it figured out. But after finding out that a bit of self-healing, occasionally dealing damage to the adds, and interrupting can work wonders, the boss is also manageable without the buff from the secret boss.
Compared to the same achievement in the Coral Bastion, this boss is even quite easy in hard mode.
For completing the HM, we then received the following achievements:
Victors of the Shipwright’s Gram (Achievement)
Conqueror of the Shipwright’s Gram (Achievement)
Set Sail! (Achievement)
Without Spiritual Assistance (Achievement)
Body Painting of the Abyssal Embrace (Collection: Body Painting)
Trophy: Nazaray (Collection: Undaunted Trophies)
Bust: Nazaray (Collection: Undaunted Busts)
Afterward, we also earned the achievement “Safe to the Gills” in another run. For that, you need to stand still in the area with the wave. It took me ages to get it because you really have to stand in the area for a long time, and the healer definitely has to keep an eye on you while doing so.
In the same try, we also got the “Safe Harbor” achievement. That was super easy; you just have to quickly take out the adds at the end (when the boss has only a little health left) and wait until less than 10 galleons are lying on the ground. That was a piece of cake compared to hard mode.
The Coral Bastion is a true challenge
This dungeon directly reminds one of the dungeons and vaults in Summerset. And it is precisely there that the new dungeon is also located. What initially looks like an open area by the coast ends in many nested Alinor-style vault sections. So it’s best not to lose your orientation.
I myself am not necessarily a fan of how open the dungeon is designed. I prefer paths that are a bit more defined by the surroundings and where you don’t lose your sense of direction in dead ends. But overall, I like the Summerset aesthetic.
Funny whirlpool mechanic with the 1st boss Maligalig
The boss is relatively easy compared to the other two bosses. Once you understand the whirlpool mechanic, it’s actually quick to manage. And this is also a mechanic that hasn’t been seen before in ESO.
The characters look really funny when they are spun around by the whirlpool and flail their arms and legs. That’s why I like this boss fight.
The 2nd boss Sarydil doesn’t really do much
This boss is not really difficult, just annoying. Because although it looks difficult at first, it really isn’t. The annoying part is the continuous hopping around by the boss, the far too long add phases, and the 1000 mini AOEs that you should avoid.
Especially during the add phases, I absolutely cannot understand the developers. There are simply 3 add phases in a row. These phases are really boring and annoying. I absolutely cannot understand why they thought this would be a good idea. I imagine it like this:
“What else should we add to the boss?” – “How about an add phase?”
“Okay. But that’s still not enough?” – “Another add phase!”
“Hmm okay, if you insist. But that doesn’t solve the problem, we still need something…” – “Add phase! Add phase!”
“The same song? Okay, play the same song again!”
The final boss Varallion in the Coral Bastion is a true challenge
Compared to the final boss of the other dungeon, this boss is really a cool new challenge. We still have not managed to defeat the hard mode without the secret buff. Unfortunately, this also has a bit to do with RNG.
And here we are at the point that annoys me. Both in terms of mechanics and the order of the first 3 mini bosses is completely random. Especially when multiple mechanics stack on the same person, players can sometimes simply do nothing.
If you’re interested in more about ESO, this might interest you:
The Griffin or miniboss Iliata creates a huge lightning area. Combined with the tide shift of Varallion, almost the entire floor is off-limits. Depending on where you are at the beginning, it can sometimes be impossible to reach the free spot. This is super unnecessary.
Still, I actually find it cool that we couldn’t defeat the boss right on the first day. Thus, it presents a real challenge (at least in hard mode without the secret buff).
Conclusion: The dungeons of Ascending Tide are cool!
Even though there were one or two mechanics that I didn’t like and that could be quite annoying, the dungeons are, in my opinion, very well done!
They are once again a cool challenge that has sparked my ambition. What convinces me especially is that organized teamwork is necessary to complete them. I really value this in an MMORPG.
Moreover, there are new mechanics that I liked. The water whirlpool for the 1st boss in the Coral Bastion is pretty well done and looks funny.
MiezeMelli
Freelance Author Mein-MMO
What about you? Have you checked out the dungeons of Ascending Tide yet, or haven’t you had the chance yet? Don’t hesitate, it’s worth it! If you need some tips and are stuck, our ESO Guide to the Coral Bastion can definitely help you out.
This is an AI-powered translation. Some inaccuracies might exist.