Some MMORPGs simply die much too young. Which of the dead games do you miss the most?
Even though MMORPGs are often played or meant to be played for a very long time, in many cases they are very final. When they are shut down, players have no chance to access their old accounts and characters and continue playing.
Every year, several games go offline and are no longer supported by the developers or publishers. Last year, there were 10 MMOs and online games, but 2022 has already claimed several victims, including names like Tera and Elyon.
Often, these deaths are understandable because the quality of some games leaves much to be desired or the content supply simply does not work. But sometimes it is completely incomprehensible to players why their MMORPG is being shut down.
Actually, the game is a lot of fun. Why does it still have to die? Players mourn these MMORPGs for a long time and remember the good old days. Which dead MMORPG do you miss?
Where is the survey tool? Since many MMORPGs give up the ghost every year, we definitely cannot include them all in our survey. A full list would exceed the limits of our tool.
So feel free to write in the comments which dead MMORPGs were the best and which ones you miss the most.
Also, let us know the reasons: Why were they so good and their death completely undeserved? What made them special? Did you play them over several years or did they die much too young? And what do you think was the reason for their demise?
MeinMMO author Jürgen Horn is devastated. His “curse” is already killing entire gaming platforms, like Google Stadia. He had believed in the project.
What happened anyway?Stadia is soon history! The ambitious project by Google, which allowed you to forgo an expensive PC, constantly out-of-stock game consoles, and lengthy downloads, will be shut down in January 2023.
This news hit me hard yesterday. So much so that I returned to MeinMMO to pour out my grief and disappointment.
Who is writing here anyway? Jürgen Horn was part of the editorial team at MeinMMO for many years and transitioned to another department within Webedia in April 2022. Jürgen is an early Stadia user and has all the current games on this platform. But Jürgen also suffers from a terrible curse that destroys everything he loves and holds dear…
“Now he is already killing entire platforms!”
This is how my day was ruined: September 29, 2022, was my personal day of misfortune. I was just preparing for my role-playing game in the evening when suddenly a Teams message popped up. Someone had tagged me.
At the bottom of the screen, there was suddenly a message from Schuhmann saying, “Your curse works not only on games but even on platforms.”
I first thought, “Huh, what does he mean?” Then it suddenly dawned on me. An icy shiver ran down my spine as I scrolled through the thread with trembling fingers. In my mind, I prayed to all the gods and hoped desperately that it would hit the Epic Store or EA Origin instead.
But you already guessed it, it wasn’t like that. Instead, there was a message in the Teams thread announcing the imminent death of Stadia.
Unfortunately, nothing came of the big plans.
That’s why it was so terrible for me: Stadia was indeed doomed to die. And yes, I was so naive and hoped until the end that Google would grant the struggling streaming service some kind of clemency and would keep it running for its loyal customers.
But no way, Schuhmann described it so accurately yet cruelly with: “The bread is out, there’s only the mercy shot left!”
What should I do? All my current games, including Assassin’s Creed Valhalla, Doom Eternal, ESO and lastly the excellent Cyberpunk 2077 I had bought on Stadia. In addition, there were plenty of games I had already purchased in advance and still wanted to play.
They would all be gone soon. And even though Google promised a refund, I fear that the reimbursement will ultimately not be in real cash but possibly in credit at Google. And what do I want with nearly 1,000 euros for the Play Store?
Even worse for me would be the loss of my save games. I hadn’t even finished Cyberpunk 2077, and even if I rushed through the game by January, I couldn’t play the announced DLC 2023 with my progress. What a bummer!
Furthermore, I had gotten so used to Stadia. The thought of downloading games for hours and then making space on the hard drives because the thing consumes massive gigabytes makes me angry. Additionally, I never had to download patches with Stadia. Since I became a father, I have little time for myself to spend gaming, and I do not want to spend that time waiting for my game of the evening to download a big update.
This time-saving aspect has always been the biggest advantage of Stadia for me. And when it became known that energy prices would rise sharply at the end of the year, I thought to myself, “Ha, at least gaming over Stadia doesn’t consume as much electricity as when the big graphics card runs at full load all evening!”
And then there was the time when my PC crashed and I could still continue playing on the tablet until a replacement arrived. Stadia always ran smoothly for me and was just perfect for me, and now I will have to manage without it. Thanks, Google!
There is still hope
But well, maybe Google will really return my money, then I’ll have a good amount in January to buy all the games on Steam again. I’ve already bought Cyberpunk 2077. And it really annoyed me that Google didn’t announce the bad news last week when the game was still on sale, damn it!
But thanks to some helpful people from the Stadia community, I now know that I can probably back up my save games from Cyberpunk from the cloud and transfer them to other platforms. At least my V and her progress in Night City are saved! I really didn’t want to start that huge game all over again.
At least Cyberpunk continues on Steam now.
But despite everything, the anger toward Google and their handling of Stadia boils within me. Because as great as I find the platform, Google has marketed and treated their foray into the gaming industry poorly.
And that, despite supposedly pouring millions of US dollars into the project – but apparently poorly targeted: Because when I expressed my frustration about the end of Stadia on social media, many of my friends didn’t even know what Stadia was supposed to be. They simply had never heard of it! And the business model, where you had to buy all the games you already had again, did not receive much love either. Later streaming services, such as GeForce Now, did a more clever job. Therefore, it was clear that Stadia had no great future ahead. But it still hurts. But it doesn’t help, maybe Amazon will do better with Luna.
This is an AI-powered translation. Some inaccuracies might exist.
With WoW Dragonflight, Blizzard changes how raids are released. Gone is the “grace period” in Mythic mode – it gets serious right away for all guilds.
When new raid content is released in World of Warcraft, many players follow the “World First” race. It’s about which guild manages to complete the latest raid on the highest difficulty. Until now, this race started with a delay, as the Mythic raid opened only after the Normal and Heroic ones. But with Dragonflight, Blizzard changes its plans – bringing fresh air to the race.
What was the problem before? Previously, the Mythic raid was released one week after the other difficulties. This allowed professional raiders to have a week to master the raid on “Heroic” and gear up significantly through “split runs”.
With Dragonflight, guilds must decide whether to make progress in the Mythic raid right at launch or gear up in the initial days. This adds a tactical element, potentially leading groups to start the Mythic raid at different times.
Dragonflight launches on November 29, 2022:
Start video
WoW: Dragonflight has a release date, coming in November
When do the raids start? The first raid of Dragonflight, the “Vault of the Incarnates,” opens its doors in Europe on December 14. Due to different maintenance times and time zone differences, Americans get a few hours head start. They will begin their new raid on December 13.
A nice side effect is that item rewards from “Mythic+” will not be throttled in the first week. Since the Mythic raid opens at the same time, you can grab the best rewards from the dungeons in the first week – if you can handle them.
Why is Blizzard doing this? While the developers did not officially state a reason in their announcement, it is apparent. A simultaneous start of the raids is, on one hand, an experiment to see if this positively affects the player experience, and on the other hand, it is the only option to avoid the discontent of the professionals. Because if the Mythic raid were to open a week later, it would be on December 21.
This would mean that Mythic raiders would be in the progress phase over Christmas and have to choose between their raid group and family during the holidays – something that would negatively reflect on Blizzard.
There is still a chance that the race for the First Kill could extend into Christmas, but the first raid of an expansion is usually a bit easier. Additionally, Blizzard has stated after the Sepulcher of the First Ones (Patch 9.2) that the difficulty was too high and that they prefer to keep things slightly easier on Mythic difficulty in the future.
Will you follow the race for the “World First”? Or does that not interest you at all?
This is an AI-powered translation. Some inaccuracies might exist.
From now on, you can play FIFA 23. With the Standard Edition and the Ultimate Edition, there are two options. We will show you what makes the two variants different.
When is FIFA 23 released? FIFA 23 officially released on September 30, 2022. However, you could secure three days of early access with the Ultimate Edition – that starts on September 27.
This is not the only difference between the two editions. We will show you all the information, prices, and content for both editions here.
Kylian Mbappé is on the Standard Edition Sam Kerr is on the Standard Edition in Australia & New Zealand
These bonuses come with the Standard Edition: Even if you only pre-order the Standard Edition, there are a few bonuses. These are:
1 Team-of-the-Week item from the first TOTW in Ultimate Team 23
A loan item “Kylian Mbappé” for 5 matches in Ultimate Team
A loan player pick for 3 matches in Ultimate Team between the FUT ambassadors Alphonso Davies, Son, or Vinicius Jr.
A career mode talent from your own youth
This version can be played starting September 30.
What does the FIFA 23 Ultimate Edition bring?
This is the cover of the Ultimate Edition
These bonuses come with the Ultimate Edition: This version is more expensive, has a special cover and brings several more bonuses compared to the Standard Edition.
A FIFA World Cup FUT Hero item for Ultimate Team, but only if you pre-order by August 22. You will get the hero starting November 11.
3 days of early access. You can start as early as September 27.
Both version claim: If you buy the Ultimate Edition for console, both versions for both generations are included. You can play the Ultimate Edition on PS4 and PS5, for example.
1 Ones-to-Watch player item in Ultimate Team.
4,600 FIFA points.
1 Team-of-the-Week item from the first TOTW in Ultimate Team 23
A loan item “Kylian Mbappé” for 5 matches in Ultimate Team.
A loan player pick for 3 matches in Ultimate Team between the FUT ambassadors Alphonso Davies, Son, or Vinicius Jr.
A career mode talent from your own youth
Is the expensive version worth it? Overall, the Ultimate Edition gives you some advantages in Ultimate Team, especially the early access and the ability to play the game on both console generations. This is particularly interesting if you still have an “old” console at the release of FIFA 23 but plan to upgrade to the new generation.
However, if you are only playing on one console without planning a switch, even the Standard Edition should suffice. The Ultimate Edition only provides something if you want the Ultimate Team bonuses.
What does FIFA 23 cost?
This depends on the edition and the platform you want to play on. Here are all the prices listed:
Links marked with a shopping cart are so-called affiliate links. When purchasing through these links, we receive a small commission depending on the provider – without affecting the price.More info.
What should you keep in mind? There are not only differences between the Standard and Ultimate Editions, but also between console generations. The PS4 and Xbox One versions do not have all the content available on NextGen.
For example, FIFA 22 introduced the new “HyperMotion” technology, which extensively overhauled the animations. This will also be the case in FIFA 23.
In Pokémon GO, trainers have been able to raid together from a distance for some time now. However, this often leads to tensions between players. We at MeinMMO explain the reasons behind this and show you which feature could help from the community’s perspective.
What problem is it about? In Pokémon GO, you can meet Pokémon not only in the wild but also in raids. Besides Pokémon that are relatively easy to defeat alone, there are also stronger bosses, such as legendary Pokémon or Ultra Beasts, for which many need support from other trainers.
Before the Corona pandemic, smaller groups of players regularly met to secure the monsters from level-5 raids together. However, with the introduction of so-called remote raid passes, it is now also possible to be invited to raids from other parts of the world and participate in them.
This inevitably leads to problems. Trainers repeatedly leave the lobby just before the raid starts, which naturally causes frustration among other players. What you should do if you no longer want to raid and what trainers wish from Niantic are summarized below.
Things to consider when leaving raids
The issue of other players leaving the lobby a few seconds before the start of a raid has existed for some time now. Even Reddit user Kangabolic reports in his current post about this painful experience.
What happened to Kangabolic? He mentions that he has been invited to raids by other players via remote raid four times in the last month. However, they always left the lobby about 5 seconds before the start, and he was left alone.
Even though they were reportedly only three or four in the lobby, he is convinced that they were enough trainers to defeat Katagami and Yveltal. Due to the behavior of his supposed friends, his raid passes are now gone, and he could not secure the monsters in this way either.
He has since removed these trainers from his list but still has clear words for his fellow players (via reddit.com): “If you want to leave a raid lobby, please do so about 20 seconds [before the start], so the rest of the lobby has time to leave as well.”
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With this appeal, Kangabolic also earns considerable support. At the current time (30.09.2022 at 10:00 AM), his post on Reddit already has over 1,900 upvotes.
Why is timing so crucial when leaving the lobby?
Unlike raids that you play with other players on-site, coordination during remote raids is more difficult. This is particularly because many trainers do not even know these players in real life.
It takes a few seconds for the other trainers in Pokémon GO to see that someone has left the lobby. However, these are crucial seconds to potentially leave a raid yourself.
If you have only 5 seconds left, it’s possible that the other player only notices your exit during the battle. By then, it’s too late, and their raid pass is lost in the worst case. This is particularly frustrating because the remote raid passes are now relatively expensive.
Why do trainers leave raids? Why some trainers change their mind just before the raid starts is not entirely clear. One assumption might be that they think the number of players in the lobby is too few, and they have concerns about not being able to complete the raid. Without regard for the time and their teammates, they may leave the lobby to save their pass.
Some players suspect that this is particularly the case because some trainers are unsure about how many people are needed for a raid and what the best counters against the raid boss are.
Perhaps the trainers are also just hopelessly waiting for a specific friend and therefore leave the raid. However, it is not possible to generalize the actual reasons, as they ultimately depend on individual circumstances.
It has also happened to me a few times that I stood alone in the lobby. What I think about it, you can read in the following post:
A quick look at the comments makes it clear that Kangabolic is by no means alone in this experience. Countless players also report that they have been abandoned by their “friends” before the start of a raid and ended up alone in the raid.
A strong criticism here is especially the lack of communication options in the game. Trainers have been calling for an in-game chat for years to be able to coordinate with other players. This would be especially helpful for coordinating during raids, as noted in the comments (via reddit.com):
Carry_On: “I wish there was a way to send a message to a lobby, so my friend and I could defeat the boss and that I only invited people to help and save revives.”
Hibbity5: “This has happened to me constantly in this raid. I can do this raid alone, but I invite people because I want to save time (and I’m also nice, but mainly for the time). It’s so annoying, and I wish we had a way to tell people that we can also do the raid alone.”
Pokii: “Hopefully Campfire will help with that.”
Is a chat conceivable? Regarding better coordination among trainers, Niantic already announced a new app last summer that is supposed to help with this. In the future, you should be able to chat using Campfire. However, a separate chat feature in Pokémon GO is probably not yet planned.
But some players see this critically because, after all, Campfire is an external app, and you would always have to switch for coordination. Kangabolic writes in the comments:
Isn’t this a completely separate app that we have to manage simultaneously rather than just being a game function?
Don’t get me wrong, I will use it if I can register for it, but come on. It’s 2022, and the technology is there to do this in-game. Just another way Niantic is lazy and clunky without providing a real explanation.
Inviting again: You can invite trainers again as long as the raid is ongoing. If they have already invested their raid pass, they can use it until the raid boss disappears from that arena or you complete the raid.
You should definitely do this if you have unexpectedly left the lobby.
Alleged tip to secure your pass: Another supposed tip can be found in the Reddit comments from user Sonicdash24. With this, you should be able to retrieve your pass even after the raid starts.
According to this, you can create a team before the raid that doesn’t include any monsters that are dead, or are not battle-ready. When you are invited to a raid, you can initially set that team.
When the raid starts, you will immediately land in the raid lobby due to your team choice and can see how many players are there. If too many have dropped, you should leave the lobby at this point and restart the game to secure your pass. For Android users, it should be sufficient to leave the lobby.
Important! Whether this approach actually works cannot be confirmed by us at MeinMMO at this time. However, we will of course try this tip soon and keep you updated.
If you want to make sure that you don’t suddenly stand alone in a raid, it’s best to play with people you know and can coordinate with.
What are your experiences with remote raids? Have you also been left standing alone in the lobby and lost your pass? Or do you sometimes leave the raid before it starts yourself? If so, why do you do that? Let us know here on MeinMMO in the comments and exchange ideas with other trainers.
In a livestream, the new DLC of ESO named Firesong was presented. You can even get it for free, but the community needs to cooperate in the new event “Heroes of High Isle.”
This is Firesong: The DLC is the 2nd part of the story that began with the chapter High Isle. It concludes the adventure “Legacy of the Bretons“. At the center of the story is the Breton people, which you can play in ESO, and the political intrigues you will be involved in.
In Firesong, your path leads you to the untamed island of Galen, inhabited by spirits, druids, and dangerous beasts. It belongs to the 4 islands of the Systren Archipelago in the northwest of High Isle and offers various biomes: from dense jungle to rivers of flowing lava.
There will also be new challenges and achievements. Especially you animal lovers can rejoice: one of the achievements requires you to pet all the animals on the island.
When is Firesong releasing? The release of the DLC is just a few weeks away:
On November 1st, it will be released for PC, Steam, Mac, and Stadia
On November 15th for Xbox and PlayStation consoles
The prologue quest for Firesong is already online and can be played for free by anyone who owns The Elder Scrolls Online. You do not need any other DLCs or chapters for this.
Start video
ESO: Firesong Prologue Trailer
Unlock the new DLC during the event
This is how you can get Firesong for free: It was also announced during the livestream that the new DLC is the final secret reward for successfully completing the event “Heroes of High Isle.”
The event started on September 29 and will end on October 11 at 4 PM. During this period, the ESO community must work together to complete all tasks of the event and secure the achievement “Pathfinder.”
To do this, they must explore the area “High Isle and Amenos” and find all 6 significant locations. There will be no specific instructions for this; players will need to gather and share information to achieve the goal together.
Every player with the achievement “Pathfinder” will receive Firesong for free. However, to participate in the event, you need to have the paid chapter High Isle.
The massive XP buff in World of Warcraft is back. You will soon receive a solid 50% more when leveling up – but it won’t last forever.
Blizzard unexpectedly announced the release date of World of Warcraft Dragonflight. It will actually be a bit earlier than expected when we head to the Dragon Isles. To fill the remaining wait time until the end of November sensibly, the developers are activating one of the strongest buffs ever. The big XP bonus “Wind of Wisdom” is back.
What kind of buff is this? The effect “Wind of Wisdom” increases a character’s earned experience points by 50% – and that from all sources. Whether from killing monsters, completing quests, or finishing a dungeon, a solid 50% bonus is available everywhere.
By the way, the effect can be combined with other XP bonuses. If you also have a buff from the Darkmoon Faire or the XP potions from “Battle for Azeroth”, you can increase the bonus to 60% or even 70%. Then activate the War Mode, and you add a few more percentage points on top.
When will the buff be active? According to Blizzard, the buff is set to start after the server restarts in the “week of October 4th”. Since server restarts in Europe always happen on Wednesdays, the buff will be active for us on Wednesday, October 5th. It applies to all characters between levels 10 and 59 – so you can benefit from this effect during most of the leveling phase.
More about World of Warcraft Dragonflight can be found here:
Until when will the buff be active? That’s not quite clear yet, but in any case not until the start of Dragonflight. Because Blizzard says that the buff will disappear when the Dracthyr become playable – and that should happen during the pre-patch phase.
In rough estimates, the buff will probably be active for 4-6 weeks.
If you are considering trying out another class with the release of Dragonflight, you should make the most of the “Wind of Wisdom” as much as possible and not hesitate.
Will you use the XP buff to prepare even more characters for Dragonflight? Or have you already prepared everything and are just waiting for the signal to embark on the journey to the Dragon Isles?
This is an AI-powered translation. Some inaccuracies might exist.
Some developers who were responsible for League of Legends at Riot Games and have even worked on Defense of the Ancients, the mod for Warcraft 3, are set to release a new MOBA soon: Fangs. But first, a beta is coming, and MeinMMO will tell you what the new game aims to do differently than its predecessors and how you can participate in the beta.
What kind of game is this? The new game is called “Fangs.” It is a multiplayer game in the style of MOBAs like DotA or LoL and will be released as a free-to-play title.
Anyone who thinks that Fangs is just going to be a LoL clone is mistaken. The developers have come up with some unique features – Fangs aims to offer its own identity and player experience that is clearly different from its popular predecessors.
League of Legends is so successful that it is now getting its own novel after its series:
Start video
LoL celebrates huge successes with its own music and the series Arcane – now receiving its first novel
MOBA reimagined – only 3vs3 and significantly smaller maps
To stand out from the competition, the developers have reinterpreted the principles of a MOBA: In Fangs, 2 teams of 3 players each compete against each other. Not only is the number of players different from LoL or DotA, but the size of the maps differs significantly as well.
In Fangs, the maps are significantly smaller than those of the major predecessors, there are no lanes and no jungle. The maps of Fangs are like small arenas, promising intense battles. Compared to MOBAs like DotA or LoL, the new game is designed to play much faster and offer more action.
Here you can get a first look at the gameplay of Fangs:
Start video
FANGS: A Year Later
When does the beta start? The open beta for Fangs is scheduled to start on October 5, 2022, and will be available simultaneously in Europe, North and South America. Participation in the beta is completely free for you, and anyone who wants to join is welcome. You only need to fill out a small questionnaire on the website of Hidden Leaf Games, the studio behind Fangs, (via hiddenleafgames.com). After you have completed the questionnaire, you will receive a beta key that you can redeem on Steam.
The studio Hidden Leaf Games is responsible for the development of Fangs. Many veterans from the gaming industry work there, who have already contributed to titles like League of Legends, PUBG, VALORANT, and Teamfight Tactics. At the time of the first announcement of Fangs, the studio had already secured funding of 3.2 million euros through crowdfunding.
Responsible for character design is Steve Feak, who is known among LoL veterans under his alias Guinsoo. He was responsible for the design of many champions for League of Legends and was immortalized in the game through items like “Guinsoo’s Rageblade“.
Now it’s your opinion that matters! What do you think of the concept of Fangs? Will you take a look at the beta? Feel free to leave us a comment.
The gaming YouTuber Ludwig Ahgren has announced that he will sell himself to a ‘stupid and terrible mobile game.’ With the money he receives from the sponsorship, he wants to compensate the victims of a fraud. Some fans of the Twitch streamer Sliker lent him a lot of money, which he then gambled away on sports betting.
This is Ludwig’s announcement: In a YouTube video on his channel Mogul Mail, the popular gaming YouTuber Ludwig Ahgren says:
You will likely see a sponsor message for a stupid mobile game on my channel next month. That’s all I have to do: a little sell-out, which I hope is okay for you. And I can make dozens of people’s lives better, which for me is a valuable trade. I don’t mind being harnessed to the cart of a terrible mobile game – unless they’re listening right now… in which case: Your mobile game is great!
Ludwig wants to pay back people who were defrauded by the Twitch streamer
Ludwig and the Twitch streamer xQc announced that they would pay back the people who had loaned Sliker money in good faith.
Ludwig speculates: xQc is doing this because he feels guilty, since he has made so much money with gambling. Or xQc might just be so rich that he doesn’t care.
Ahgren himself wants to help because it’s not a big deal for him to sell his good name if it means he can help so many people.
Ludwig explains the big scandal of the last 2 weeks. The segment discussing his donation starts at around 3:44:
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Now the “normal” version of the game is also starting.
Is there a preload? Yes, both on PC and consoles, you can already download FIFA 23 so that you can start as soon as the release begins.
Release time for FIFA 23 and Xbox trick with New Zealand
When can I play FIFA 23? The digital version of the FIFA 23 Standard Edition should be unlocked at 00:00 local time on the night from Thursday to Friday. From this point on, you can play if you have already downloaded the game.
What is the Xbox trick? On Xbox, there is a popular trick to push the release time forward a little bit.
To do this, you simply need to switch your Xbox to the New Zealand time zone.
Go to your Xbox settings
Select the settings for language and location
Change your location to “New Zealand”
The start in New Zealand at 00:00 corresponds to 13:00 here. In the past, even with the Ultimate Edition, you could enter the game earlier on Xbox this way. So it should be possible with the Standard Edition from September 29, 13:00.
On PlayStation, however, this approach is not advisable since you have to create a separate account, which you would also need to continue playing.
What’s new in FIFA 23? In FIFA 23, you can play various modes around football.
In Kick-Off, you simply play against friends or AI. There you can try out the new gameplay well.
There are also fun friendly modes like “Surprise Ball” or “Survival”
In Career Mode, you take over a club of your choice and lead it to the top of the world. This time you can also play as real coaches.
In Volta, you can play a somewhat freer version of street football. On weekends, there are also crazy mini-games.
Pro Clubs lets you play 11 against 11 online.
And in Ultimate Team, you try to build an increasingly stronger team and defeat online opponents. This mode is accompanied by new events throughout the year and offers various playstyles.
And Squad Battles reward you with rewards for matches against AI.
What else is new in FIFA 23? The gameplay has been adapted for FIFA 23, “Hypermotion 2” is supposed to double the number of animations. Particularly striking is, for example, the new power shot in FIFA 23:
Start video
FIFA 23: Use the power shot correctly – This is how you score epic goals
Especially PC players may notice several changes this year because the PC version has received all the features that are available on next-gen consoles this year – unlike previous years. This is mainly about Hypermotion and the numerous new animations that are supposed to make the gaming experience more realistic. On the “old” consoles, this is currently missing.
In September, PlayStation Stars, Sony’s new loyalty program, launched in Japan. However, there is already criticism because some players are being preferentially treated by customer service.
What kind of program is this? PlayStation Stars is a loyalty program for PS4 and PS5. All members have the opportunity to earn loyalty points, which they can then spend in a catalog.
If you are a PS Plus subscriber, you also earn points when you purchase games from the PS Store. The program started at the end of September in Asia, and Europe and North America are expected to follow in October.
The program is divided into four levels. Members can advance from level 1 to level 4 by collecting 128 trophies and purchasing at least four games from the PlayStation Store. Completing campaigns and playing different games are also rewarded.
Criticism of PlayStation Stars for preferential treatment
Why is there criticism? PlayStation Stars is already available in Japan, and the first players there have expressed negative opinions about the system. As reported by the online magazine VideoGamesChronicle.com, “PlayStation Stars” members who have reached level 4 are treated with increased priority in the chat queue by Sony customer service. This revelation did not sit well with some players in Japan:
Akutarosu via Twitter: “Customer support must be equal. There are people who only like and play a few titles, and there are players who don’t have much money or time to spare.”
yossy_44 via Twitter: “I don’t think it’s a good idea to give priority to customer support. I bought a PS5 just for Final Fantasy 16 – is it okay if someone like that is postponed?”
yamatospirit via Twitter: “It cannot be that you receive unequal support.”
koshifurinyodo via Twitter: “They say the more you play, the more value you place on customer support, but the more you play, the less you use customer support. Something is not quite right there. They favor beginners who are new to the game.”
What do you think about the customer service prioritization for players who have reached level 4 in PlayStation Stars? Would you like it if people who play a lot and buy many games were favored by support, or do you think everyone should be treated equally? Let us know here on MeinMMO in the comments!
Are you loyal PlayStation customers and do you also hold a valid PlayStation Plus subscription? Then you can look forward to three new games again in October.
The cloud gaming service “Stadia” by Google is shutting down: The project will be closed in just a few months.
When is Stadia closing? Google will shut down its cloud gaming service “Stadia” on January 18, 2023. By then, the service should still be accessible. This was confirmed by Phil Harrison, Vice President and General Manager of the Stadia project, in a statement (via Google Blog).
What happens to my purchases? According to the statement, Google will refund all hardware purchases made through the Google Store. The same applies to all games and DLCs purchased through the Stadia Store.
The refunds are expected to be processed by mid-January 2023.
Until the deadline on January 18, 2023, players should still have access to their libraries to complete their games. Then Google Stadia will be shut down – just a little over three years after the launch on November 19, 2019.
“Did not find the support we expected”
Why is Stadia closing? In the statement, Harrison briefly addresses the reasons for the decision: “Although Stadia’s approach of streaming games to consumers was built on a strong technological foundation, it did not find the support among users that we expected, leading us to make the difficult decision to shut down our Stadia streaming service.”
With Stadia, players were supposed to be able to stream their games to all sorts of compatible smartphones, PCs, laptops, tablets, or TVs – based on a fast internet connection.
However, the system apparently never took off in the way Google had hoped.
Well-known gaming insider Jason Schreier reported in early 2021 that Google invested very large sums into the system and ports of popular games like Assassins Creed and The Division. On Twitter, Schreier emphasized this again regarding the current shutdown:
As Harrison explains in the statement, the technology behind Stadia has proven itself and would extend beyond gaming: “We see clear opportunities to apply this technology in other areas of Google such as YouTube, Google Play, and our augmented reality (AR) efforts – and also to provide it to our industry partners, which we believe represents the future of gaming.”
We want to stay true to gaming and continue to work on new tools and technologies to promote the field: “For the Stadia team, building and supporting Stadia has always been driven by the same passion for games that our players have. Many of the members of the Stadia team will continue this work in other areas of the company.”
The controversial streamer Corinna Kopf (26) became successful with Fortnite, but mainly shows gambling now. She blames “softened viewers” for the restrictions that Twitch wants to impose on gambling.
Who is Corinna Kopf? With over a million followers, Corinna Kopf is one of the bigger streamers on Twitch. She switched to Facebook Gaming in 2019 due to a temporary ban, but has been regularly streaming on Twitch again since March 2022.
On Twitch, she is mainly active in the gambling category “Slots” and ranked 6th among the most-watched streamers in this category in the last 30 days (via sullygnome, as of: 29.09.2022). Like many other streamers in this category, she had a deal with the online casino Stake.
After Twitch announced on September 21 tighter regulations for gambling streams that are set to take effect in mid-October, Kopf criticized the platform in a stream.
Before streamers were successful with gambling, these streamers were already prominent.
Start video
Twitch: Who were actually the first successful streamers?
“Soon we won’t be allowed to do anything anymore”
This is how Corinna Kopf reacted to the restrictions: In a stream on September 21, Kopf criticized the new gambling regulations. She fears that soon all “unhealthy habits” could be banned.
She mainly holds society responsible for this.
Everyone is so softened nowadays. You are influenced every day to do so many things that are financially, physically, and mentally bad for you.
Corinna Kopf via Twitch
This is what Corinna Kopf fears: Soon, you won’t even be allowed to drink on stream, according to Kopf, because that promotes alcoholism. Smoking could also become a thing of the past.
This is a dangerous thing; soon one might not be allowed to do anything, fears Kopf. Instead of more restrictions, Kopf apparently prefers to rely on personal responsibility. The streamer says it should be the player’s decision whether they want to show gambling or talk about it on their channels.
From October 18, gambling on sites that do not have a license in the USA or another country with appropriate consumer protection will be banned. This includes Stake, which was even explicitly mentioned by Twitch (via Twitter).
What were the reactions? While Twitch received a lot of praise for its decision, the big gambling streamers reacted rather negatively. One of the biggest casino streamers, Tyler “Trainwreck” Niknam, sparked a huge scandal.
Corinna Kopf clashed with popular streamer Imane “Pokimane” Anys. She was among the streamers who had called for a ban and thus came under the fire of Trainwreck and Corinna Kopf.
While Trainwreck claimed in a leaked call that Pokimane was “the most corrupt person on Twitch,” Kopf accused her of hypocrisy. In a tweet, she hinted that Pokimane had also shown gambling in a video.
Pokimane then offered Kopf a chance to join her team as an employee and maybe edit videos or something if she needed a new job.
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What’s next for Corinna Kopf? That is still unknown. She still shows gambling in her streams, which she titles “Gambling is Bad”. Besides Twitch, however, she also runs successful YouTube and Instagram accounts to which she can escape.
What do you think about it? Is everyone responsible for themselves, or should Twitch protect its viewers?
Also, the current biggest streamer in the world, former Overwatch pro Félix “Qc” Lengyel, received a lot of criticism for his gambling streams. He has now admitted that these streams were not okay – he just didn’t care.
In League of Legends the Worlds 2022 are coming up: The best players in the world are preparing for the World Championship in North America in the “Champion Queue”. This leads to some wild situations: The Canadian pro and Twitch streamer Philip “Philip” Zeng from FlyQuest wanted to grab Faker’s head: A kill he could tell his grandchildren about. But the unkillable demon king is simply from another world.
Riot Games has given pro players from all over the world special accounts with all champions beforehand: The pros are playing wildly against each other in the “Champion’s Queue”: The queue is only for pro players and high-ranked amateurs.
This leads to “normal pros” from the USA now facing the world stars from Asia, whom they usually admire from afar. The biggest star in LoL remains the three-time World Champion Faker.
Start video
The Life of Faker – Why He is a Living Legend
“It’s Faker – I’m going to do it”
This was the situation: Philip is the top laner for Flyquest – a decent but not outstanding team from the USA. The 20-year-old also streams on Twitch.
The top laner was playing with Fiora and was already relatively low on HP; he actually wanted to teleport back to base from the bush on the top lane. Then he spotted a visibly battered Faker, the most famous player, coming to the top lane:
Philip excitedly says in chat to his buddy: “It’s Faker! I’m going to do it!”
His friend begs him: “No, please! Don’t do it, don’t do it.”
But Philip won’t be stopped, hiding in the bush.
His plan: The careless Faker just wants to quickly clear the minions; he can’t possibly know that he’s lurking in the bush, so he will ambush Faker from behind and take him out with a swift attack from the bush.
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What goes wrong? Faker uses just one ability of Azir, the ultimate, to clear the minions. He hits Philip, who is waiting in the bush for his moment and kills him in the process. He even nets an extra 150 bonus gold.
Philip can only laugh hysterically and yells: “This can’t be happening. This can’t be happening.”
How is the clip discussed? On reddit, the clip is discussed under the title: “When you try to outplay Faker” and fans are laughing their heads off at the clip:
One person says: “I would like to see Faker’s reaction to the kill”
Another says: “He knew you were there. Faker just wanted you to believe he was only trying to clear the wave. But in reality, it was just a pretext.”
Faker also has good and bad times in Solo Queue
What else is Faker doing in LoL right now? Faker is currently enjoying himself in LoL: Here he just steals a Baron from an opposing team.
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Overwatch 2 is about to start, the “successor” of Blizzard’s great hero shooter. MeinMMO editor Benedict Grothaus was able to play the release version in advance and is enthusiastic – albeit with some reservations.
When Overwatch was released in 2016, I spent dozens of hours playing it. I have always been fond of shooters, but Overwatch struck a nerve like no other game before. Not even Team Fortress 2, which it is often compared to, was as much fun for me.
Then the years went by and Overwatch somehow became… slower. I don’t want to say boring. Even though we and other sites reported less on it, the game was still thriving.
Nevertheless, the hype faded over time. For me, as well as for others. The best players remained, and it became more stressful to adapt. Annoying combos like the infamous GOATS meta, Dive comps, and tanks in general became more popular.
It was no longer the game I had fallen in love with. No longer the fast-paced shooter where you could turn any situation into an opportunity. It became a positional war with short spikes of action. Not what I love in a shooter.
Then Overwatch 2 was announced, the sequel that was supposed to feature a cooperative mode as its unique selling point. Cool, I was happy about it, but not yet excited. Especially since everyone expected it to be a full-price title. Perhaps a bit lean.
Over time it became clear that Overwatch 2 was more of an update. Improved graphics, new maps and mechanics, and above all: Free2Play, at least the multiplayer part. Is this the salvation for the sequel? A clear “yes!” from my side, at least after the tests.
My play session together with Marylin Marx from GameStar and Jan Stahnke from the hardware team has been recorded. Check out our first round along with impressions:
Start video
Wir spielen Overwatch 2
I never want to go back to Overwatch 1
I loved the beta. Overwatch finally felt as fun as I remembered. Sitting in voice chat with friends in the evening, winning or losing – it doesn’t matter, we have fun. Real, unadulterated fun, sprinkled with heated tryhard moments and deep frustration phases, which make the joy all the sweeter.
One – at least for me – inconspicuous change makes this possible: only 5 players play per team now. And more importantly: there is only one tank. Tanks were the big problem with Overwatch 1.
It’s not fun to shoot at shields made of energy, armor plates, and flesh that absorb all bullets while protecting the hardly hittable healers behind them with broad shoulders. Do you know the meme with the Heavy from Team Fortress 2 and the Medic? That’s exactly how it felt. Immortal muscle-bound brutes that you just can’t kill.
This is what it felt like to play against a Mercy or Ana with a tank:
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Overwatch 2 halves the number of tanks per team. This means DPS heroes have the chance to take out an opponent if they are positioned poorly or playing riskily. Snipers are a real danger, just as they should be.
And as support, you really have to watch where you stand. I have to know this because I mainly play healers like Brigitte and Mercy. Accordingly, I’m often the target for opponents. But it’s fun, I have to think again about how I play and I’m not just holding down the healing beam behind Reinhardt while sipping a latte with the other hand.
Overwatch 2 brings more of what made Overwatch 1 great
Exactly this action and strategic considerations existed back in Overwatch when no one knew that playing with 3 tanks and 3 healers was the best (and dullest) way to get through the game.
At its core, Overwatch 2 remains the same game I’ve known and played for 6 years. I don’t have to learn anything new, I know the characters, know what they do. I know most of the maps, the objectives, and strategies for victory.
In the preview test for journalists, I played intensively with colleagues for 2 hours and rediscovered why I love Overwatch. No matter which role, I was immediately into the game and had especially more action due to the reduced number of players.
It’s hard to put my finger on the things that make Overwatch 2 so much fun. Many details come together to form a cohesive whole and, as silly as it sounds, you discover them best when playing yourself. Watching or reading about it loses a lot.
“The poison that beautifully ‘t prickled in your belly button”
One thing has stuck in my mind that I want to record here as an anecdote. The humor, for which Blizzard has been known for more than 20 years, also livens up Overwatch 2.
Even in the first part, there are one or two funny lines. But the sequel has actually received new voice lines that just put you in a good mood. Fully voiced in German, as I prefer to play Overwatch in my native language.
The perhaps best example is Widowmaker, one of my “mains”. At one point she said out of nowhere: “The poison that beautifully ‘t prickled in your belly button.” The moment caught me so off guard that I didn’t pay attention and died from laughter. And to be honest, our opponent was really good:
Start video
Overwatch 2: Widowmakers lustigster Spruch
Other characters have also received some new lines and dialogues. I will recite a conversation between the cyber-ninja Genji and his mentor Zenyatta:
Genshi: “Master, how do you maintain inner peace amidst all the battles?” Zenyatta: “I focus on my breathing.” Genji: “But… you don’t breathe, do you?” Zenyatta: “Exactly.”
It is these details that I love about Overwatch and Blizzard, and I hope to discover more of them when Overwatch 2 is released on October 4.
Not just roses and rainbows
However, this opinion should not be an exaltation for the new shooter, but rather an initial impression. This also includes listing things I did not like. Admittedly, they were few, but still clear.
On the one hand, there is the new battle pass. Blizzard is relying on a Free2Play system with battle passes that contain new heroes, skins, and more. I have nothing against battle passes in principle. However, I rarely complete them.
In the old system, I could unlock everything whenever I had enough time. Now setting time limits is not to my liking. My colleague Marylin Marx from GameStar calculated that it roughly takes 40 hours to complete a battle pass.
This is still reasonable. I would still wish for alternative paths. Simply buying all levels would cost around 140 to 160 euros (16,000 coins), depending on the premium bundles, if we haven’t miscalculated.
The second thing that still bothers me is hero balance. Some heroes received reworks or are new. Orisa and the new Junker Queen feel somewhat unbalanced at times. The community-predicted “too strong” Kiriko, on the other hand, seems somewhat too weak.
In the gameplay trailer, Junker Queen looks really cool – In the game, her anti-heal is incredibly annoying:
Select a MMO video…
Of course, we played only in a small circle and almost only against the same opponents. Accordingly, little can be said about balance, and we will see more after the release. Nevertheless, I had some major frustration moments.
I should mention that I played a preview version. Theoretically, everything can still change, but in practice, that usually never happens. If Overwatch 2 is released as I played it, I will be satisfied, even if I will occasionally get annoyed. For at least 40 hours of fun, it will definitely suffice – and I don’t have to pay anything for it. For now.
How the development will proceed in general remains to be seen. Because after Jeff Kaplan, another important employee has disappeared:
Have you ever seen the comments on social networks that continually claim a game is dead? Fortnite is frequently confronted with such statements and is now responding with a skin.
What is this skin about: The new skin in Fortnite is part of the “Checkered Past” pack. The character skin is black with accents of a checkerboard pattern. “Dead Game” is written on the front of the T-shirt.
The “Checkered Past” pack is supposed to cost €3.99. You can see how the skin looks and what is included in the following image:
Why is there this skin? Fortnite is called a dead game over and over again on social networks, especially on Twitter. If you’ve ever looked at the comments under a Fortnite post, it’s very likely you could have seen the phrase “Dead Game” somewhere.
When introducing the skin via Twitter, the official Fortnite account writes:
“*reads comments, *designs outfit, result: Checkered Past Pack.”
With this, Epic Games confirms that the skin is based on the “Dead Game” comments.
Start video
Fortnite: Story trailer for Season 4 Chapter 3 shows how the map and characters are chromed
Why do players write “Dead Game”? Players repeatedly post the two words that declare Fortnite dead under the shooter’s Twitter posts. It’s not always a serious claim; it’s often made in jest. However, there rarely is a deeper reason or constructive criticism behind those comments.
Players often post the words without providing any evidence for the claim. You can also see this in the following examples, which can be found not only under official Fortnite posts:
“Fortnite is an L. It’s a dead game” (via Twitter)
“Dead Game” – As a comment on the announcement of the “Fortnite Discord Quests” (via Twitter)
“Dead game, we are playing Roblox now” (via Twitter)
“Dead Game” – As a comment on a YouTuber’s post (via Twitter)
Fortnite is certainly not an exception. It’s quite possible that you have read or heard similar comments about other games. It doesn’t matter if you play League of Legends, CS:GO, Rainbow Six: Siege, Apex Legends, or any other major game. Comments of this kind can appear anywhere.
Which of your favorite games have you read “Dead Game” about? Feel free to let us know here on MeinMMO in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
On Wednesday, October 5th, a new event will start in Pokémon GO that finally brings you a new evolution. However, trainers do not want to use it at all. We at MeinMMO will explain the reason for this.
What event is it? On October 5th, the “Stars of Evolution” event will begin. You will also have the chance to secure a Cosmovum for the first time.
Yet, despite the fact that the monster has been a topic in the Pokémon GO reddit community for weeks and the finds gave trainers hope, they actually do not want to secure the new monster anymore. We looked into why players now have concerns.
Update from October 5th: Starting today, you can secure a Cosmovum. However, trainers are reporting issues with evolving Cosmog.
Why some trainers do not want Cosmovum
Is this the reason? After many players eagerly awaited a release of Cosmovum and it is finally here, some prefer not to have the monster at all. The reason for this is the event announcement from Pokémon GO, which appeared on the game’s blog on September 28th.
This announcement stated that there will be Cosmovum in Pokémon GO for the first time, but you must evolve it using 25 candies from Cosmog. However, looking into the game, it quickly becomes clear that players have only been able to catch a single Cosmog so far.
Many players do not want to part with it. While Cosmog itself is not particularly strong, some associate it with emotional value or want to keep it for a possible Living Dex. For this reason, evolution is not an option for many. The reddit user xmadison84 wrote the following in his post:
I really do not want to evolve my Cosmog next week. I just saw that we can evolve Cosmog to Cosmovum next week. Cosmog is one of my favorite Pokémon because of its design. The evolution would mean that it will no longer be available as Cosmog… maybe forever. Is there anyone who gives up their progress and skips this task? I do…
The user ZekromFPS is also disappointed that he will have to evolve his only Cosmog to progress in the task (via reddit.com): “I have a living Dex, so this will be painful because I do not want to give up the special research. I will evolve it if I have to, but I hope they give us at least one more sooner or later.”
How strong Cosmog and its evolutions are, you can learn in our related article:
Why don’t the trainers just wait? Trainers received their first and only Cosmog from the current special research “A cosmic companion”, which will continue in October. Some now have concerns that evolving Cosmog could be part of the research.
If this is the case, they cannot continue to complete it without giving up their precious Cosmog. While special researches are generally valid indefinitely and can therefore be completed in the future, they are thematically tied to current content, which can make it harder to complete the tasks at a later time.
Furthermore, Niantic has also provided another free research in the past two seasons if the special research was completed before the end of the season. Whether this will be the case in the Season of Light is still unknown.
What is a Living Dex? A Living Dex is a way some trainers collect their Pokémon. Instead of just registering the monsters in their Pokédex, they want to collect each one, including every single evolutionary stage, in their storage. The trainer ZhessZhess showed us his insane milestone for the full Living Luck Dex.
Is there hope for more Cosmog?
What does Niantic say about this? Basically, more Cosmog are expected to come into the game. If you read the event post from Niantic a bit more closely, it quickly becomes clear that there are plans for this. As Pokémon GO writes: “You should not hesitate to evolve your only Cosmog, as there are rumors that you may encounter more Cosmog in the distant future.”
But when this “distant future” will be, the post does not reveal. It is conceivable that Cosmog could come into the game outside of research during the Season of Light, for example in raids. These are just speculations.
Do these prospects reassure the players?
This vague prediction from the developers that more specimens will be found in the distant future is not enough for many players. They want to know beforehand when and how they will get new Cosmog before they evolve their only one.
Additionally, some had less luck when catching the first specimen and could only get a relatively weak one. For this reason, they would prefer to wait to evolve into a stronger Cosmog.
Cosmog and its evolutions Cosmovum, Solgaleo and Lunala (via pokemon.com)
These are their concerns: Yet especially in regard to other monsters that players have been waiting for a long time, they have concerns that it could also take ages for more Cosmog to arrive. You can read on reddit their own time perspectives on the term “in the distant future”:
onestworldproblem: “This is such a strange phrasing that a part of me thought that ‘distant future’ could mean that there will be a silly time travel event this season where we can catch a bunch of them. But I am probably an idiot and ‘distant future’ just means 5 years.”
hobbiehawk: “Distant future. Like the time it takes to get the Platinum Giovanni badge.”
Google_Goofy:cosplay: “Especially the ‘distant’ future does not sound promising. It sounds more like ‘we have no intention of releasing more, but we do not rule it out.'”
Lightning1999: “Distant future for Niantic… 2 years or 12 years?”
jesusunderline: “Do not worry, we will get another one at the GO Tour Alola in 2027.”
arizonajake: “Dear Niantic, nice try, but I still won’t evolve mine. Maybe I’ll evolve it at some point in the ‘distant future’.”
Are there trainers who want to evolve Cosmog? Yes, especially players who have already caught a strong Cosmog want to take the opportunity to evolve it to Cosmovum. The user jaydaygrad08 wrote on reddit: “Mine has 14/14/14. Time to grow up.”
Paraplueschi is also convinced that nothing in Pokémon GO disappears forever and that everything will come back eventually (via reddit.com). However, when this will happen, and whether Niantic will provide some clarity to trainers in the coming days, remains to be seen.
What is your opinion on the evolution of Cosmog? Do you want to keep the little legendary Pokémon until more specimens are available in the game? Or will you evolve it to Cosmovum next week? Feel free to let us know here on MeinMMO in the comments and discuss with other trainers on this topic.
Unfortunately, the change to the transmog in WoW: Dragonflight was just a bug. But Blizzard hears the demand – and turns it into a feature.
A few days ago, we reported that there will be a pretty cool change to the transmog system in World of Warcraft. In Dragonflight, some sets can be collected much more easily. This caused enthusiasm among fans. However, it has now come to light: Oops, that was just a bug. But since it was well received, Blizzard is bringing the bug back in a modified form as a feature.
What bug are we talking about? In the beta of Dragonflight, some players noticed that certain factions sell entire sets of transmog gear. These so-called “ensembles” are items that you purchase and using them unlocks the entire set.
The special thing was: You could also unlock sets for armor types that you actually cannot wear. For instance, a mage could unlock the ensembles for leather or plate and add them to their collection. The mage could not use the transmog themselves (since they can only transmog cloth), but they could at least unlock them for other characters on the account.
What is Blizzard going to do with it now? Blizzard must have felt a bit pressured when the topic came up and was received so well. Because it was immediately seen as a “great feature” – even though it was probably just a bug. No one should be able to unlock transmogs of other armor types. However, Blizzard realizes that the bug was quite well received by the beta testers and explains further in the official WoW forum:
We recognize that players do not want to regrind the ability to unlock ensembles multiple times. But we also do not want to create the problem where a player accidentally buys the ensemble for the wrong armor type, uses it, and then finds out that they cannot use the armor they just unlocked. Therefore, in Dragonflight, the ability to unlock cosmetic glory rewards will be account-wide, so you can unlock the ensembles with an alternate character that uses the appropriate armor type.
In short: You will only need to farm reputation with a new faction once, and then you can unlock the ensembles with other characters.
More about WoW: Dragonflight can be found here on MeinMMO:
This is how the community reacts: Basically quite positively. Since the original bug functionality is essentially being maintained, most are satisfied. The only concern is that the ensembles may be unlocked with a currency that would have to be farmed painstakingly on the alternate character. A few voices from the comments at wowhead:
“We were happy about a bug, Blizzard fixes the bug and still finds something to satisfy what we hoped we would get? Fantastic.”
“Hopefully they do this retroactively for other factions.”
“As long as the required currency for purchasing is gold, that’s a good change.”
What do you think about the change? Good and reasonable to turn a bug into a feature? Or is it too easy to earn?
This is an AI-powered translation. Some inaccuracies might exist.
The open beta for Call of Duty Modern Warfare 2 has now ended, and many players are looking forward to the release. However, there are parts of the community that hope the developers will make improvements on certain aspects. In a statement, Infinity Ward has responded to the feedback from testers, but some players feel that it is not enough.
What do the developers say? Infinity Ward, the studio behind Modern Warfare 2, thanks all the testers who played the beta for the new shooter in recent weeks in a blog post.
They discuss several points on which there is still disagreement in the community. The developers appreciate the positive feedback regarding the third-person mode, ground war, and invasion modes, as well as the gunsmith. For other features, they aim to make further improvements.
Check out the new features of Call of Duty Modern Warfare 2 in the video here:
Start video
CoD Modern Warfare 2: Trailer shows multiplayer and Warzone 2.0 – New third-person perspective is included
What does the community say? Parts of the community are angry, some players feel ignored. They complain that while the developers promise to respond to feedback, they ultimately ignore it. They feel that the issues that bother them the most are not addressed by the developers.
A Reddit post (via Reddit.com) by user u/DigitalVeil926 has received 467 upvotes in no time and has been commented on over 300 times. The mood in the comments is predominantly negative.
User u/abkramer comments, for example, that the developers unfortunately do not care about the gameplay feedback from testers. They argue that a beta can save costs on paid testing while still providing enough bug reports and input on the user interface.
User u/akuakud criticizes that most people participating in a beta simply want to have fun. The majority are not interested in giving productive feedback.
User u/Gizmo210688 laments that the developers must surely notice when people repeatedly criticize the same issues. User u/purrc agrees, stating that it is crazy that the same things are criticized on both Reddit and Twitter.
The conflict runs along the lines between casual and hardcore players who are arguing over the general direction of the Call of Duty series. User u/BalizaDeCorsa1991 attempts to mediate. They believe that while hardcore players would enthusiastically provide feedback, they overall make up only a minority. Nevertheless, they hope that the developers will engage deeply with the feedback, regardless of its source.
Too loud, too quiet, too harsh?
These features are at the center of the dispute: Players criticize the audio design of MW2. Some sounds are too loud, others too quiet. Fans believe there is an imbalance here, as the footsteps of opponents are too quiet, while those of team members are too loud. The controversial streamer Dr. Disrespect often complains about the poor sound quality in Call of Duty.
Another point of contention are the lobbies and SBMM (skill-based matchmaking). Many players wish for these features to be removed. Currently, lobbies dissolve after a match.
For the next round, you will be paired with new random players in a lobby. Because the lobbies dissolve after each round, it would be nearly impossible to find players with whom you would like to play longer. Our colleague Maik Schneider agrees: One thing frustrates me about Call of Duty matchmaking.
More about Call of Duty Modern Warfare 2 on MeinMMO:
Fans appear so dissatisfied for this reason: It is quite normal for there to be criticism before a major release like CoD: Modern Warfare 2. However, the developers should really reflect on the fact that fans have been expressing the same requests for some time now.
Ultimately, this is also what many fans criticize: Infinity Ward sends out a lot of surveys and invites feedback on Reddit or Twitter. However, they seem to simply ignore feedback from long-time players.
Many fans also side with the developers. They had a lot of fun during the beta and are rather bored with the constant discussion around this or that feature. Such discussions occur with every release of Call of Duty, making it impossible to satisfy every single player.
What do you think about this? Do you miss a feature in Modern Warfare 2? Or can you hardly wait for the game to be finally released? Feel free to share your opinion in the comments!
Football defeats usually mean: Sad players, booing audience, critical commentators. The latter can now be influenced in FIFA 23. However, the outcome is also crazy.
The commentators in FIFA 23 accompany each match with sometimes more, sometimes less useful information. If your carefully built team plays well, it will be praised – if you play poorly, there will be critical remarks.
At least until now, you could only decide whether you wanted to turn the commentators completely off, on, or at least quieter. But now there’s a new setting.
What is this setting? If you dig through the audio settings in FIFA 23, you can find a new feature: “Disable Critical Commentary”.
Here you will find the setting
You set it to “on” – and all critical remarks from the FIFA 23 commentators are simply turned off. From then on, there will only be praise.
Those who have been pulled down by biting comments before but still would like a bit of commentary here are probably in the right place. But even if you haven’t cared about it before, it might be worth trying out the feature for a bit of fun.
Because what comes out of it is interesting, especially in embarrassing defeats.
FIFA 23 in praise mode is bizarre when you lose hard
When you score seven own goals in the “normal” mode, the commentators logically comment on it prominently: “Another goal against”, “This is not his day”, “very, very weak performance from them” – it goes in that direction.
The 1:7 is only referred to as cosmetic results – under the motto “that doesn’t change anything now”.
If you turn off the criticism, there is primarily one thing with 7 own goals: Silence. You might briefly think that the commentators have accidentally been completely turned off. Only during the 0:4 by my unlucky goalkeeper did Wolff Fuss let slip an “Oh, that’s unfortunate”. But that sounded more sympathetic than critical.
In that respect, the setting works.
However, it gets bizarre when you manage to score a goal again. When the striker scored the 1:7, the commentators nearly exploded with joy, shouting: “Phenomenal! Without words”.
That already feels a bit strange – imagine if someone had done that during the 1:7 between Brazil and Germany at the World Cup 2014.
But that was only the extreme case. What do you think of the feature? Cool addition or rather unnecessary feature? Let us know in the comments!
If you generally don’t want to hear commentators, you can simply turn them off completely in the audio settings of the game. Alternatively, you can also let the soundtrack of FIFA 23 play during gameplay this year.
This is an AI-powered translation. Some inaccuracies might exist.