New Warhammer role-playing game on Steam, PS5, Xbox turns you into a spaceship captain: “Better for me than Baldur’s Gate 3”

The new role-playing game Warhammer 40,000: Rogue Trader is currently exciting players. Although it may attract fewer players than genre giant Baldur’s Gate 3, especially fans of Warhammer believe: the game is an even bigger hit for them.

What kind of game is this?

  • Rogue Trader is a classic role-playing game, or CRPG, that takes place in the dystopian future of Warhammer 40k. There, humans are in constant war with Space Elves, Orks, and Chaos Demons.
  • In Rogue Trader, you play as a so-called “Free Trader,” who has special powers: you explore the outer reaches of the universe and may even bypass laws if you find it necessary.
  • Rogue Trader was released on December 7 for PC (Steam, GOG, Epic), PS5, and Xbox.

How Rogue Trader is received: Players are enthusiastic about Rogue Trader. In the PS Store, the game has a rating of 4.7/5 stars, and on Steam, it is rated “very positive” with 84% of the reviews.

Our colleagues at GameStar rate the game similarly. In an initial rating, Rogue Trader scores a preliminary score of 85-90. However, the end has not yet been reached.

Rogue Trader is especially well-received by Warhammer fans. A player on Steam writes that while the game does not match the presentation of Baldur’s Gate 3, it is the better game for him: “mature and without adolescent influences.”

Start video
Warhammer 40,000: Rogue Trader – The release trailer for the role-playing game

“Detail-oriented, heavy, bloody, and the performance is perfect”

The implementation of the world in the style of a tabletop game is particularly well-received. Although there are no classic “classes” and the alignment behaves differently, Rogue Trader feels like a strong role-playing game. For newcomers, the game is a “great introduction to Warhammer 40k.”

The gameplay is reminiscent primarily of XCOM. In addition to spells and melee weapons like in Baldur’s Gate 3, projectile weapons, plasma guns, and laser rifles are also used.

The larger and only point of criticism that is repeatedly mentioned are the bugs. These have already caused in international ratings for some severe deductions in the score. Currently, the developers are working on patches for that.

I myself have now spent over 20 hours in the game and see it similarly: Rogue Trader plays excellently. I have hardly noticed any bugs so far, except for mainly typos in the German text.

It is, however, difficult to label the game as “better” than Baldur’s Gate 3, especially since it was just crowned best game of the year. Rogue Trader is different: more text and less spoken dialogue, less elaborate cutscenes, and visually not as appealing. The decisions are also somewhat more constrained but provide equally significant impacts and emotions.

All in all, Rogue Trader is certainly worthwhile for anyone who enjoyed Baldur’s Gate 3 and now wants to explore other universes, and especially for Warhammer fans. Lore nerds will find plenty of content here to indulge in.

If you are looking for further alternatives to Baldur’s Gate 3, we have prepared a few for you:

8 games like Baldur’s Gate 3 on PC, PS5, Xbox – These are the ones you can play if you have finished the RPG

This is an AI-powered translation. Some inaccuracies might exist.

LEGO Fortnite is the first mode that can also be fun for you if you find Fortnite stupid

In Fortnite, there is now a new survival mode created in cooperation with LEGO – and even MeinMMO editor Dariusz Müller is having fun with it.

With LEGO Fortnite, Epic Games has officially declared war on games like Minecraft and Terraria. I myself am not a fan of Fortnite and in the editorial office, I’m even known as the shooter nerd who doesn’t like battle royale. That sounds almost paradoxical, but I really just don’t enjoy the subgenre.

Fortnite has an even tougher time with me than other “battle royale” shooters, even if I only refer to the gameplay. The third-person perspective and the art style have just never convinced me. Meanwhile, with Valorant, a similarly colorful shooter is currently my favorite game.

Yes, the big events that take place regularly are somehow impressive. Nonetheless, I’ve never had even a single minute of fun with Fortnite in my life – until the LEGO mode came.

If you want an impression of the mode, you can see the trailer here:

Start video
Epic Games shows LEGO Fortnite in the cinematic trailer

Survival Game in LEGO Style

LEGO Fortnite relies on very classic mechanics of survival games. We spawn, farm wood and stone, build houses, beds, and workbenches, and take care of food procurement. Then we build more and more different buildings, machines, and items, upgrade our equipment, explore the map, and try to survive somehow. However LEGO Fortnite has a significant distinguishing point, which is already in the title of the game: LEGO.

The game world of LEGO Fortnite consists of the small colorful toy building blocks that most of you know from your childhood. The parents among you have surely stepped on one or two blocks already.

The collaboration with LEGO has the advantage that it at least looks child-friendly visually and simultaneously evokes nostalgic feelings in many teens or adults. After all, who didn’t enjoy playing with building blocks in their childhood? Whether directly from LEGO or alternative manufacturers like CaDA or Unico.

LEGO Fortnite does not feel like a generic survival game in Fortnite; instead, it is THE opportunity to finally play with LEGO again.

High Quality, But Room for Improvement

If you have the opportunity to play LEGO Fortnite and like Minecraft or other survival games, you should definitely give LEGO Fortnite a try – especially if you already have Fortnite installed. It is a really solid survival game that can provide entertainment and fun.

In terms of gameplay fundamentals, I think LEGO Fortnite gets everything right. The game does make compromises in the small details that survival players are accustomed to from other titles. For instance, tools wear out very quickly, and you can only repair them at the workbench, not in your inventory. It’s annoying but not a major issue.

I’m still far from being a fan of the Fortnite shop and this type of funding model, but that’s an old known topic, and it won’t change anytime soon – neither in Fortnite nor other games.

I can’t yet assess how long it will be fun for me, but for now, I definitely plan to spend a few hours in the game and build a small town with LEGO blocks.

If you also enjoy regular Fortnite, you can check out the battle pass of Chapter 5 Season 1 with all rewards and skins on MeinMMO.

This is an AI-powered translation. Some inaccuracies might exist.

WoW lets Horde players enter the new Alliance capital, but there is a warning

The new capital of the Night Elves in World of Warcraft is threatened by Horde players – at least a little. They are allowed to move freely there.

The war between Horde and Alliance in World of Warcraft has been definitively over for several years. But that doesn’t mean everything is now “peace, joy, pancakes” – there are still conflicts and old wounds that need to heal. The Night Elves, in particular, will not be able to forgive many easily.

Nevertheless, Horde players are welcome in the new capital of the Night Elves, Bel’ameth, in Patch 10.2.5.

Horde heroes are warned: If you enter the city of Bel’ameth as a Horde character, you will immediately be affected by a debuff called “Eyes of the Watchers.” This indicates: “By entering this land, the Eyes of the Watchers are upon you.” (via wowhead)

The Watchers are, simplified, akin to the city guards of the Night Elves. As Night Elves primarily operate from the shadows, the debuff simply states: “You are being watched. Don’t do anything stupid.”

On the PTR, this buff only ensures that you have a neutral standing with all NPCs in the region, meaning you won’t automatically be attacked by them.

Attacking an Alliance character does not change this – but it is likely that this is still a bug. After all, it would be rather strange if the shield guards simply overlooked the fact that you are currently beating up Night Elves in their new capital.

In Bel’ameth everyone is welcome – at least for now.

Why is there Horde in Bel’ameth? In fact, you can even see a few Horde characters in Bel’ameth, who are at least bound to neutrality through other organizations. The Tauren Hamuul Runetotem from the Circle of Cenarious is present and tells Horde characters:

Amirdrassil has blossomed. Bel’ameth marks a place of healing and recovery for the Kaldorei.

A part of this was due to our help. Tyrande has graciously allowed us to roam freely here.

Enjoy what this new land has to offer. Bathe in its beauty, but do not let the High Priestess regret her decision, [character].

The reason for the Horde’s presence is that it was also Horde heroes who contributed to the blooming of the tree. After all, they fought side by side against Fyrakk.

However, note that this is still information from the PTR – some details may change before the release of Patch 10.2.5.

Why is Blizzard doing this? On one hand, there is criticism for this decision. Some Night Elf fans find it hard to understand that after the loss of Teldrassil, members of the Horde are simply tolerated in the new capital so shortly after its settlement.

On the other hand, this treatment also has some advantages. Role players can benefit from a new place where RP is possible – especially in a cross-faction context. Additionally, it would be a bit of a shame if they jointly enabled this city, but in the end only the Alliance is able to enjoy the beauty of Bel’ameth.

However, Horde players should leave their lighters at home. Otherwise, this peace could change quite quickly…

WoW fans should now take care of their account security, as the “Authenticator” is moving.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Tattooed man demands 2 million dollars from GTA 6: ‘They stole my life’

After many years of waiting, GTA 6 finally received the official trailer that everyone has been waiting for. It contains many details and memes, especially from the famous “Florida Man”. One of these men now wants money from Rockstar.

This is the trailer:

This is what the “Florida Joker” says: The inspiration for this scene is allegedly a court case from Florida in 2017. The “mugshot” shows the tattooed face of the man, including “ripped” cheeks and a joker inscription on his forehead. He refers to himself as the “Miami Joker” or “Florida Joker”.

On TikTok, the man now claims that Rockstar used his viral image as inspiration for a scene from the trailer for GTA 6. After a dispute with other users on social media, there was even a second video.

There, the Florida Joker directly compares the scene to an image from his trial and says:

For everyone who thinks I’m hallucinating […] that is me. That’s the person from whom they got their inspiration. Do you see that? GTA, we need to talk […] You need to give me one or two million. […] The Florida Joker has had enough. You took my likeness, you took my life.

Start video
Rockstar Games shows GTA 6 for the first time in the trailer

“Lindsay Lohan tried this already and failed”

Whether there will really be a lawsuit is unclear. It is, however, unlikely that the man will actually get money, as legal expert Rob Freund on X explains.

In response to a discussion, he answers the question of how the man’s chances stand: “Rather poor. Lindsay Lohan tried the same against Rockstar and lost.” The dispute back then was about an alleged similarity and only ended after 5 years (via GameStar).

In response to the comment that this time it is not a similarity but an exact copy, Freund replies: that’s not true. The tattoos are different, the face is different, and the hair is different. Rockstar will simply claim that this is just another guy with facial tattoos and that will give the studio success.

The trailer itself brings much joy among fans – even if they doubt that GTA 6 will really look as good as promised. However, a former developer claims that this will actually be the case:

“When you play, it will really look like that” – former Rockstar dev claims GTA 6 will look just like the trailer

This is an AI-powered translation. Some inaccuracies might exist.

PvP drama in Star Citizen: Fun spoilers laugh about fair play, harm the game and themselves

Within the Star Citizen community, there is currently a significant conflict. PvP chaos escalated during a test and drove peaceful players to madness. Discovering new content and reporting bugs became nearly impossible.

With this year’s CitizenCon, developer CIG provided many interesting insights into the current state of the space MMO Star Citizen. In addition, the single-player campaign Squadron 42 was labeled as ‘feature complete.’

While solo adventurers now look forward even more to a story-driven game that they can explore by themselves, the community believes that something is really going wrong in the multiplayer variant of Star Citizen.

We’re talking about Pyro, the next system with multiple planets and moons. For this purpose, the developers held a tech preview test to gather feedback from participating players on new content and bugs found.

However, diligent players were hindered by so-called griefers. These PvP pirates targeted everyone who crossed their path on the preview server. As a result, many players who only had good intentions for this test had their fun taken away. The victims here are all players of Star Citizen, including the griefers themselves.

If voluntary testers are missing from the servers of the preview versions, the quality of upcoming updates suffers. If toxic behavior continues to spread within the community, players will leave the Star Citizen universe, and new potential space pilots will be deterred. No one benefits from this. Neither PvE and PvP players nor the griefers themselves.

Start video
Star Citizen shows the campaign Squadron 42 in the trailer

PvP players out of control, Star Citizen becomes the ‘Wild West’

What happened? Selected players of Star Citizen had the opportunity to check out a preview build of the space MMO. In this early version with new content, space pilots could examine the upcoming Pyro star system. The focus was on exploration and finding bugs to report to the developers.

However, the discovery of new planets and moons was out of the question. Bug hunting also proved to be a challenging undertaking. Both were massively disrupted by griefers with unfair PvP battles.

What does griefer mean?
 
A griefer aims to ruin others’ enjoyment. The word grief translates to sorrow. A griefer is therefore someone who wants to cause others distress.

Why did the PvP gameplay escalate? The game world did not have weapon-free zones during this test. Griefers shamelessly exploited this and ruined the fun for other players. Areas that players needed to cross to reach their spaceship were effectively monitored.

As soon as an unsuspecting character was spotted, the fire was opened on them. Since there were no penalties for such crimes at the same time, griefers had no consequences to fear.

Some players were targeted who had just entered the game world. Others managed to get into their spaceship but were shot down by griefers as they attempted to reach space.

A station in the new Pyro star system

How did the community react? Players who had to experience such situations multiple times quit the game in frustration. On Reddit and Spectrum, the official Star Citizen forum, players vented their anger and frustration over escalating PvP players. Countless posts and comments contain complaints about the toxic behavior of the griefers.

But the other side in the form of the griefers also spoke up. The result was debates about who was actually right. The PvP pirates argued, among other things, that there must be some level of risk in Star Citizen. The constantly recurring gameplay loops in PvE would not be enough.

Here are some voices on the conflict:

  • People who are currently doing nothing but killing everything? That’s just plain stupid. Especially since I bet these are exactly the people who constantly complain about bugs. (Usual-Application916 via Reddit)
  • As a former enthusiastic player approaching 40, I no longer have the time, energy, or patience to deal with such childish bullshit. (NKato via Reddit)
  • Yes. Go back to Stanton for a civilized, polite society. Pyro is a lawless hellhole and should be recognized as such. (False_Profit_ via Reddit)
  • As long as there are enough people actually looking for bugs and reporting them, I’m fine with letting the PvP players have their fun. […] Constant danger can enrich the game in a way. (Spectral_Disorder via Reddit)

Community demands and the developers’ reaction

What is being demanded now? The majority of posts and comments advocate for a structured PvP experience. For the Star Citizen community, PvP is part of the game. However, it only occupies a small part of the otherwise PvE-dominated game world for most players.

PvP missions and mutual player conflicts at eye level are not a problem for them and are even desired. Even the developers have previously urged you to hunt them in the game.

Some feel this goes too far. They demand a strict ban or technical implementation to ensure that PvP is generally impossible in testing environments. For them, the focus should purely be on exploring new content and bug hunting with reports to the developers.

Griefers defend their behavior with the developers’ lax approach to this issue. CIG states on their website, “What is deemed criminal activity in the verse is still in progress, but in most cases, your moral compass will serve you well.” (via support.robertsspaceindustries.com)

Since the three systems for a player’s crime rating only take effect on the live server, griefers currently feel secure. The local legal, crime, and reputation systems were simply missing in the preview version for Pyro. However, this is not the only issue that Star Citizen is currently facing criticism for.

What does CIG say about this? The developers are aware of the issues. CIG is already working on a solution. Through the three mentioned systems, NPCs in the game will eventually respond accordingly to players who display too much criminal energy.

They will either prevent dishonorable space pilots from entering their territory with force or at least make it very difficult for them to set foot in the NPC-populated stations.

CIG recently also stated in a video that the PvP actions of other players are part of the lawless setting in the Pyro system. What is lacking here is a clear distinction from griefing. Where does PvP begin, and where does it end? And more importantly, when does toxic behavior in the game become a form of griefing? Until then, players are largely left to their own devices.

Recommended editorial content

At this point you will find external content from YouTube that complements the article.

I consent to external content being displayed to me. Personal data can be transmitted to third party platforms. Read more about our privacy policy.
Link to the YouTube content
At minute 14:30, a developer talks about PvP in the Pyro system

What would the consequences be without concrete rules and systems? The developers should not take too long to find a solution. Initially, griefing in preview versions leads to fewer willing testers. Who wants to be repeatedly transported to the digital afterlife defenseless?

The result would initially be less thoroughly tested updates and content with lower quality. If CIG does not establish clearer rules, active players might turn their back on Star Citizen. If the toxic behavior of griefers spreads more widely, it could negatively affect the registration of new players. Chris Roberts and Co. rely on fresh money for further development.

The development studio behind Star Citizen continuously raises large sums of money, as the funding statistics show. (via robertsspaceindustries.com)

Nevertheless, newcomers also represent a financial factor that should not be underestimated. Nobody wishes for the game’s failure who actively participates in its development. This would also not be in the interest of the griefers. Which side of history are you on?

CIG recently also stated in a video that the PvP actions of other players are part of the lawless setting in the Pyro system. What is lacking here is a clear distinction from griefing. Where does PvP begin, and where does it end? And more importantly, when does toxic behavior in the game become a form of griefing? Until then, players are largely left to their own devices.

At minute 14:30, a developer talks about PvP in the Pyro system

What would the consequences be without concrete rules and systems? The developers should not take too long to find a solution. Initially, griefing in preview versions leads to fewer willing testers. Who wants to be repeatedly transported to the digital afterlife defenseless?

The result would initially be less thoroughly tested updates and content with lower quality. If CIG does not establish clearer rules, active players might turn their back on Star Citizen. If the toxic behavior of griefers spreads more widely, it could negatively affect the registration of new players. Chris Roberts and Co. rely on fresh money for further development.

The development studio behind Star Citizen continuously raises large sums of money, as the funding statistics show. (via robertsspaceindustries.com)

Nevertheless, newcomers also represent a financial factor that should not be underestimated. Nobody wishes for the game’s failure who actively participates in its development. This would also not be in the interest of the griefers. Which side of history are you on?

This is an AI-powered translation. Some inaccuracies might exist.

Baldur’s Gate 3: The Game Awards were well received, but fans are angry about the biggest award

During the Game Awards 2023, numerous new games were presented and Baldur’s Gate 3 received the biggest award: the “Game of the Year”. Now, as the emotions have cooled a bit, many gamers are analyzing what happened – and are disappointed with what was actually a great show. They believe that advertising was more important to the creators than the games themselves.

These were the Game Awards:

This is the discussion about the “Game of the Year”: Even during the Game Awards and shortly thereafter, there were heated discussions about the decision. Fans of various games argued whether Baldur’s Gate 3 or rather the new Zelda game Tears of the Kingdom or Spider-Man 2 deserved the award. Especially on social media, tensions ran high.

Such disputes are normal, as each of these games has a large fan base. The victory came as a surprise to many: even Larian expected “maybe 100,000 players” before the release, and before the viral bear sex scene, hardly anyone knew the game.

Nevertheless, many agree that Baldur’s Gate 3 deserved the award. Only the way it was awarded has provoked some disgusted reactions.

With this scene, Baldur’s Gate 3 quickly became famous:

Start video
Creators of Baldur’s Gate 3 show intimate love scene with a bear and get banned instantly

“All that matters is that the Kojima circlejerk gets 10 minutes”

During the award presentations, most speakers received only a few seconds for their thank-you speeches, as users explained shortly after the awards on X and others. Fans agree: it’s not fair to properly honor an award (via Reddit).

Especially for Baldur’s Gate 3, studio head Swen Vincke dedicated the award to a deceased colleague from development. Even for that, there was no extension; after about 30 seconds, the speech ended.

At the same time, Larian announced Baldur’s Gate 3 for Xbox – and released it quite suddenly. Users on Reddit say: “If Swen had been given a little time, he could have said that too.” (via Reddit)

The mood is somewhat dampened, especially in light of the fact that advertising has been given much more space than fans believe is appropriate. However, since the “Game of the Year” concluded the event, there was no time left for advertising afterwards.

What especially annoys fans of Baldur’s Gate 3 is the fact that the new and quite strange game by Hideo Kojima was given almost 10 minutes, including a live interview.

A user from Belgium complains: he got up at 2:00 AM to cheer on his compatriots from Larian. However, what they were given was disappointing and not compensation for the lack of sleep.

MeinMMO editor-in-chief Leya Jankowski sees it similarly:

Game Awards 2023: Time for Muppets, advertising, and Hollywood, but no time for the most important people of the show

This is an AI-powered translation. Some inaccuracies might exist.

5 Action Movies for Tough Film Fans over 18

The action movie is probably the genre with the widest age range. There are action films for the whole family, for young adults, but also for hardened adults who can’t look away from explicit violence. You can find 5 action films rated 18 on this list.

The 5 films on this list are all rated 18, whether due to the subject matter or the explicitly depicted violence. If you are prone to such films, you should inform yourself as well as possible about what happens or is shown in each film beforehand.

How was the list created? All films on this list are rated 18. Additionally, the list consists of a mix from different countries. If your favorite film is not included, feel free to let us know in the comments.

[toc]

1. The Crow

Start video
The Crow – Trailer to the dark comic adaptation with Brandon Lee

Eric Draven and his wife are brutally murdered. After some time, Eric, played by Brandon Lee, is resurrected by a crow and seeks revenge. Thus, the antihero The Crow is born, who gradually exacts revenge on his wife’s murderers.

Compared to current superhero films, the movie is dark and draws on classic Gothic horror elements. If you have had enough of the MCU and DC and want to see an unusual comic adaptation with unrelenting violence, you should watch The Crow.

2. Hard Boiled

Start video
Hard Boiled – Trailer of the Chinese action classic

Hard Boiled is the last film of action legend John Woo, which he shot in Hong Kong before he went to America. Inspector Yuen wants to tackle arms smuggling in Hong Kong while two gangster bosses fight for their territory. To win the fight, Yuen must use unusual methods.

Hard Boiled has an incredible amount of shooting. Typically for John Woo, the film mixes martial arts action with wild shootouts and is like the predecessor for what John Wick would do years later. For a long time, the film was indexed here because of its violence, but in February an uncut version of the film will finally be released here as well.

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4: New endgame content was so difficult that the developers changed it just a few days later

The new “Abattoir of Zir” dungeon, which moved into Diablo 4 on December 5th, has put players under significant pressure. So much so that the developers nerfed the challenge just a few days later.

  • “Abattoir of Zir” is a new dungeon that presents a challenge for all players who have essentially finished Season 2, including the Season journey, and have nothing left to do in Diablo 4.
  • Diablo expert wudijo talked with the developers about the event at BlizzCon and said at the time: “Abattoir of Zir” could be so difficult that your endgame meta builds will have no chance.
  • Ultimately, the early levels were already quite tough, and a few players declared the season finished for themselves.

On Reddit and X, numerous players noted that the dungeon was too time-consuming and too difficult. Casual players, in particular, saw no point in attempting the challenge at all. But even professionals reached their limits.

The developers of Diablo 4 responded quickly to player feedback. On December 8th, they wrote in the Diablo Forum that they would soon deploy a hotfix that would simplify certain elements of the challenge.

What else is planned for Diablo 4 can be seen in this video:

Start video
BlizzCon 2023: Diablo 4 leaders talk to us about the development and future of the game

Less Damage, More Glyph XP

What has been simplified? Incoming damage has been reduced, and the Glyph XP you receive for passing through has been increased. The affixes of the Blood Seekers in the dungeon have also been adjusted. They no longer spawn with the vampiric or suppressor affix (via Diablo Forum).

The increase in Glyph XP depending on the level of the dungeon since the hotfix as an example:

  • Level 1: Unchanged (1000)
  • Level 5: 1800 → 2800
  • Level 10: 3900 → 11600
  • Level 20: 11900 → 65400
  • Level 25: 17800 → 117100

The early levels of the dungeon have been adjusted so that the experience now starts with a difficulty level close to that of nightmare dungeons at level 90.

The monsters continue to scale quickly and reach a similar difficulty level as nightmare dungeons at level 100 by level 5. Incoming damage has been reduced by up to 20% across all levels of “Abattoir of Zir”.

Why was this changed? In the entry from December 8th, Community Manager Adam Fletcher thanked the community in the Diablo Forum for the feedback. With the changes, they want to allow players to experience the early levels of the dungeon.

They want to make things “a little easier to accommodate players who are just finding their way in this new endgame feature.” They have also noticed that the difficulty spike in the first level is excessive – even for those who have been able to complete nightmare dungeons at level 100.

“Great that the response was so quick”

How is the community reacting? On Reddit and X (formerly Twitter), the hotfix is mostly well received. Diablo expert wudijo writes on X on December 8th: “Good move, in my opinion. Great that the response was so quick.”

Players are also welcoming the hotfix on Reddit. “Great changes, honestly. They lower the barrier to entry for all of us and leave the upper tiers as a hardcore challenge for the super hardcore people,” comments “WMWA” on Adam Fletcher’s post in the Diablo 4 subreddit.

However, players have not only praise but also further wishes and criticisms. A few users write on Reddit that they find the costs of crafting the seals too high. Others wish for better rewards for completing the dungeon.


What do you think about the dungeon? Have you tried it out – before or after the hotfix? Feel free to leave us a comment.

Don’t worry: If “Abattoir of Zir” is not for you at all, the next event in Diablo 4 is just a few days away. In Sanctuary, the Winter Plague is coming in and bringing some new cosmetic rewards and new tasks:

Diablo 4 announces a winter event for Season 2: The Winter Plague is coming

This is an AI-powered translation. Some inaccuracies might exist.

Right now you can watch a black comedy with a drunken Santa Claus for free and without a subscription

Bad Santa is a pitch-black comedy and just right for those who are not into cheesy Christmas movies. You can currently watch it for free and without a subscription.

What kind of movie is Bad Santa? Bad Santa is a dark Christmas comedy by director Terry Zwighoff. In it, Billy Bob Thornton (Fargo) plays a rogue Santa Claus who really doesn’t want to do his job.

The film is aimed at an adult audience due to its crude and cynical humor as well as explicit language, catering to those who want to see a different kind of movie during the Christmas season.

Here you can see a trailer for Bad Santa:

Start video
Deutscher Trailer zur Weihnachtskomödie „Bad Santa“

What is Bad Santa about? Willie T. Stokes is probably the most corrupt Santa Claus there is. He drinks, smokes, curses, and insults the children who visit him in the shopping mall.

However, behind the Santa facade is a treacherous plan. Together with his accomplice and Christmas elf Marcus, Stokes wants to rob the department store after Christmas Eve.

But the store detective and a manager realize that something is off with the Christmas duo. Additionally, the bad Santa forms a friendship with a small boy and grows closer to his mother.

Where can I watch Bad Santa for free? Currently, you can watch the movie for free and without a subscription on the ZDF media library. You can go directly there through this link.

If you’re still looking for more movies for the Christmas season, check out this list from our Moviepilot colleagues: The best Christmas movies of all time – with many hidden gems and classic favorites

How long is Bad Santa available? You have until December 29, 2023, to watch Bad Santa in the ZDF media library.

Little insider tip: Besides Bad Santa, you can currently watch Trapped: Caught in Iceland, a gripping thriller series from Iceland in the ZDF media library. All 3 seasons are currently available for free.

Trapped: Caught in Iceland also made it into our recommendations for gripping “Nordic Crime” series:

5 strong Nordic crime series for a dark TV evening

This is an AI-powered translation. Some inaccuracies might exist.

„WoW is in an Identity Crisis“ – Talents and Tier Sets serve no purpose

World of Warcraft is under criticism – as the new talent system reveals more and more flaws and has missed what it was supposed to achieve.

World of Warcraft is doing better than it has in a long time. The gearing system is praised, the overall gameplay is great, and the new raid is a lot of fun. However, there are still points of criticism and some contradictions in the game that become clearer week by week.

This topic has now also been addressed in the Subreddit of WoW. In the post “Meaningful talent choice shouldn’t mean choosing between good single-target damage and good AoE damage,” the topic is discussed lively.

The thread starter pentarion explains his view on this:

When people ask how a particular specialization is performing, many say ‘It’s okay, but right now, the talents force you to either do good single-target damage or good AoE damage, but not both at the same time.’

This seems like such a fundamental issue that Blizzard shouldn’t have allowed it when they created the talent trees. (…)

It’s not fun to choose to be good in one aspect but bad in another. The choice should change how a specialization feels and plays or which types of utility you prefer and not directly determine if you are good or bad in certain content.

MoiraDoodle adds to that:

It feels even worse when your ONLY AoE is a talent, which means you’re effectively losing a talent point that you could have spent on something fun instead of something necessary.

Amelaclya1 further adds to the argument:

That’s what bothers me most about the talent trees. I believe talents should have been limited to cooldowns, buffs, or new interactions between abilities. It just feels bad that absolute core abilities are now also “talents.” That’s just the illusion of choice. Or can you imagine a beast mastery hunter not choosing Wrath of the Wild?

Moregaze writes about this:

WoW is having an identity crisis. On one hand, there is a cry for “meaningful decisions,” and on the other hand, there is a desire for a competitive game that actually tries to make everything competitive. These two things directly contradict each other.

WoW Shadow Priest Talent System
The choice of talents is often predetermined – otherwise you are simply useless.

Tier sets make everything even worse

This problem is further amplified by another major aspect of the game: the tier sets. These sets have been extremely popular since the Vanilla version of World of Warcraft. When Blizzard temporarily removed them from the game, the outcry was huge – tier sets are just part of the game, and after some criticism, they returned at the end of Shadowlands and are still an integral part of the game.

But tier sets only exacerbate this identity crisis. Because these equipment sets are practically mandatory in each season. Almost everyone is focused on obtaining the 2-piece and 4-piece bonuses of the sets as quickly as possible, as these mean a significant performance boost.

However, the sets achieve this by enhancing certain abilities of a class. While the ability “The Hunt” is enhanced for a Havoc Demon Hunter, Shadow Priests receive an enhancement for “Shadow Word: Death.” One can really get worked up about that.

This, however, completely undermines the intended freedom in talent selection. Because when specific abilities are enhanced by a tier set, those abilities and all associated talents become mandatory.

The tier set therefore directly dictates which talents one must take to be efficient.

All this leads to a strange situation in World of Warcraft’s talent selection. On one hand, Blizzard wants to grant players maximum freedom while simultaneously wanting them to make a meaningful choice. However, that is simply not possible when absolute core abilities of a class are part of the talent tree and other talents become so significant due to tier sets that they become mandatory.

Even though the current talent system is fundamentally a good idea, it still needs significantly more overhaul and a change in the tier set and talent philosophy for the system to realize its full potential and be as the developers intended.

Or how do you see it?

This is an AI-powered translation. Some inaccuracies might exist.

Players are not happy on Steam about The Finals – the developers themselves do not know what is going on

The PvP shooter The Finals was surprisingly released on December 8th. Just shortly after that, the game is now facing mixed reviews on Steam, which the developers, according to Discord, cannot comprehend. We have the details for you.

What is The Finals? The Finals is a first-person PvP shooter by Embark Studios. In it, you fight in teams of three for victory in a game show. The setting is a virtual arena.

There are a total of three modes:

  • Tournament & Tournament Ranked
  • Quick Cash
  • Bank it

You can compete with three different classes, called candidates:

  • The Light Build
  • The Medium Build
  • The Heavy Build

Each class has its own gear and can be customized to your desired play style. You can read more about the game here:

More on the topic
The Finals: The most exciting shooter of 2023 is now out, starts Season 1 with new content
von Dariusz Müller

Players on Steam are not happy about The Finals

Why are the reviews on Steam only mixed? Although the game was the most wanted game on Steam at the beginning of November, the reviews shortly after release are now only mixed.

On one hand, players criticize that feedback from the open beta regarding the Heavy class was not accepted by the devs. It also comes up occasionally that AI was used for the voice-overs. Another point of criticism is the balancing. However, the bigger issue is that many players perceive the movement speed of their character as slowed down.

Here are some voices from the Steam reviews:

  • Whygena Draws: “The movement speed was significantly reduced after the open beta, and the light class is far too sluggish to be even remotely survivable. The balance disparity between heavy and medium/light is glaringly obvious, and everyone hoped it would be fixed, but instead, it has worsened significantly.”
  • Foxsnow: I played the beta version for about 60 hours. How can you make the game worse than the beta? Everything is much slower. FPS is much worse.
  • Lazirhays21: Where is the speed?

On reddit, the community discusses the problem as well. However, most users apparently cannot comprehend it.

What do the developers say? The developer team behind The Finals spoke up on the game’s Discord server:

You can join the Discord server yourself through this link: discord.com/invite/thefinals. The post can be found in the channel game-announcements.

The developers write that they themselves did not revise the movement speed between the beta and the release version. In fact, they suspect a combination of minor adjustments to the animations, sound, and settings as the background for the problem.

Currently, they are working on a solution and hope for increased player feedback.

How can you solve the problem? In fact, some players have already found a solution that seems to work: With the release of the release version, the field of view has been set to a default of 71. In the beta, it was apparently higher.

If the movement speed seems too slow for you as well, taking a look into your settings might help. However, we cannot currently confirm if this is the entire solution.

Have you tried The Finals yet? How do you like it at the moment? Let us know your comments.

Editorial Note: In an earlier version of the article, we mistakenly wrote that the field of view in the release version had been reset to 60. In fact, it was reset to 71.
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Steam
  2. Game Pressure

Blizzard is discontinuing the authenticator – this is what you need to do to keep your WoW account safe

Blizzard is discontinuing an app that has protected your account. What you need to do now will be revealed in this article.

The security of your account is an important matter. Many players have already experienced having their account hacked or otherwise used by strangers – in such cases, you might lose all your gold in World of Warcraft or even full access to your beloved games.

To make these accesses by strangers more difficult, there has been an app for years, the “Blizzard Authenticator.” However, this app will be discontinued in less than a month.

We will tell you what you need to do now.

What is changing at Blizzard? The existing “Battle.net Authenticator App” will be discontinued. Most of you may have already received a warning, but now it’s getting serious. The app will be completely discontinued on January 5th.

Until then, you have time to transfer your authenticator – you will find it in the “Battle.net Mobile App,” where you can also view your friends lists.

How does the transfer work? To do this, you simply need to download and launch the “Battle.net Mobile App” on your smartphone. You can find the app in the respective store of your provider, either the Google Play Store or the Apple App Store.

After logging in with your Battle.net account, you should immediately receive a prompt to activate the authenticator here and allow notifications from the app.

You will then receive a security code for confirmation, which you need to type in once – done.

Basically, nothing can go wrong here, and the whole thing is done in 3 minutes.

What happens if you do not transfer? If you do not activate and transfer the authenticator in your Battle.net Mobile App, the connection with the authenticator will simply be removed, and this protective measure will cease until you set it up again.

This may also lead to the loss of some game content. Because using the authenticator rewards, for example, in World of Warcraft with additional bag slots or an exclusive pet. If the authenticator is removed, these bonuses will also disappear from your account until you set up the authenticator again.

To avoid any issues during the transfer, you should already do this now so you don’t find out on January 5, 2024, that some game content is no longer available or your account has lost security.

At least Windwalker monks might consider not making the transfer – because they are currently dying out.

This is an AI-powered translation. Some inaccuracies might exist.

LEGO-Fortnite breaks the mark of 2.4 million players – more than all other modes combined

Just two days ago, the new LEGO mode launched in Fortnite, already breaking records. The mix of survival and sandbox modes attracted almost 1 million players in the first hour. By now, the mode has surpassed the 2.3 million player mark.

What is the LEGO mode in Fortnite? LEGO-Fortnite is a new mode for the popular battle royale game, created in collaboration with the toy brand LEGO. In this mode, you do not fight against each other as in all other available modes, but collaborate with up to seven other players in a Minecraft-like setting:

You can choose between a survival mode and a sandbox mode. In survival, it is like in traditional Minecraft gameplay, about surviving. In sandbox mode, however, you can build and craft without limits, just like in creative mode.

Read all the details about the new mode here:
LEGO Fortnite is here, has more players than all “Battle Royale” modes combined – Mixing Fortnite with Minecraft

LEGO Fortnite breaks the 2.4 million player mark in just two days

What is the current player record? Already in the first hour, 921,000 players played the new LEGO mode. At this time, it already surpassed the 896,000 players of the other available modes.

On December 7, 2023, between 8:00 PM and 4:00 AM the following morning, the mode set a new absolute record: 2,432,569 players played LEGO-Fortnite at the same time.

In the other modes, a total of only about 1,912,000 players were playing. Here’s how they divided:

  • Battle Royale: 726,000 players
  • Battle Royale Ranked: 617,000 players
  • Zero Build: 484,000 players
  • Zero Build Ranked: 83,000 players

With that, LEGO-Fortnite outperformed all other modes by about 520,000 gamers and has nearly broken all all-time peaks. Only the normal battle royale mode with 3.1 million players is still above LEGO.

The figures come from Fortnite.gg. This is what the graph looked like at the release of the news:

At the time of this news (Saturday, December 9, 2023, around 1:00 PM), over 1.4 million players are active in this mode again. In the other modes, it looks like this:

  • Battle Royale: 547,000 players
  • Battle Royale Ranked: 477,000 players
  • Zero Build: 219,000 players
  • Zero Build Ranked: 44,000 players

In early November, it was also made known that Fortnite, 6 years after release, broke its own record with over 44 million players in a day. If LEGO-Fortnite continues to perform this well, this record will probably be exceeded very soon again.

What’s next for Fortnite? One might think that Fortnite would take a break after the successes with OG Fortnite and now LEGO Fortnite. In fact, however, Epic Games still has a lot in store.

Yesterday, Fortnite Rocket Racing launched: Like LEGO-Fortnite, a collaboration, but with the game Rocket League. In the original, you control a vehicle and play auto soccer in two teams of three. At the time of this news, 315,000 players are already enjoying the ranked mode, while 307,000 are in the normal one.

We have gathered more about Fortnite Rocket Racing here for you:

More on the topic
Fortnite: Today Rocket Racing is Coming – All About the Release, Trailer, and Rewards of the New Racing Mode
von Christos Tsogos

Additionally, the Fortnite Festival has started today. This is a karaoke mode with a music rhythm game. You can perform a selection of songs alone or with friends. Our colleagues from GamePro have compiled all the details for you.

At this year’s Game Awards, Fortnite came up empty and was not awarded best ongoing game. However, with LEGO-Fortnite, OG Fortnite, and the other two new modes, Epic Games has delivered some really good content for their players.

If you want to know more about the discussion regarding Cyberpunk 2077 winning best ongoing game, you can read our news on it:
Cyberpunk 2077 becomes the best ongoing game, although it has just received its final patch – What is going on?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Fortnite.gg

“When you play, it will really look like this” – ex-Rockstar dev claims GTA 6 will look just like the trailer

On the Youtube channel York Reacts, a former developer from Rockstar Games discusses the first trailer for GTA 6. He claims that the game will really look like it does in the trailer at release. We watched the video.

Who is York Reacts? The Youtube channel York Reacts belongs to Mike York, a former developer at Rockstar Games. His previous projects at Rockstar included GTA 5 and Red Dead Redemption 2. According to his Linkedin profile, York started his career as a character animator in 2006 and has also worked on God of War Ragnarok, Callisto Protocol, and Mortal Kombat 11.

On his Youtube channel York Reacts, he reacts to current developments in the gaming industry. Recently, he has been covering more trailers from the Game Awards 2023. York also deals with in-game cutscenes and shares knowledge about video games.

Start video
Rockstar Games shows GTA 6 for the first time in the trailer

That’s why the former Rockstar dev says, “When you play, it will really look like this”

What does York Reacts say about the trailer? Mike York analyzes the GTA 6 trailer in a total of 12-minute video. In it, he talks about his past at Rockstar Games and his work on GTA 5 and Red Dead Redemption 2.

Specifically, York says about the trailer:

This is an in-game cutscene. Many games that you see are made with cinematics, and they cut to a scene that is not entirely in the game. It is, so to speak, pre-rendered, and then you see it. But everything you see in a GTA game is always done in-game. Every single cutscene, everything that runs. If you see the building way back there, you can go to that building, climb it, jump off it. Right? This game is very elaborate, that’s why it takes so long.

Mike York via York Reacts, 05.12.2023

He further points out that every visible character in the game has its own body shape. No outfit is reused. He also emphasizes that the world feels very alive because NPCs do not constantly repeat animations, and each character has its own animations.

While the trailer scenes in the nightclub are playing, he adds:

You often see a film sequence [in video games]. This is not it. When you play this game, it will really look like this. It will look exactly like this. It will be incredible. I can’t wait. Because the artists there really know how to push the consoles and the hardware to their limits with their attention to detail.

Mike York via York Reacts, 05.12.2023

When the balcony scene with the woman in the GTA version of a Louis Vuitton bikini is finally shown, York again has only praise: the lady is just a pure NPC in the game, not even a main character, and yet she is very detailed and animated – she is very realistic.

Mike York also worked on animations for GTA 5 – in this video you can see the comparison of the games:

Start video
The graphic comparison of GTA 6 and GTA 5 in the video

What is the truth behind the claims? First of all: We can only know for sure how GTA 6 will finally look when the game finally starts on our home consoles. And even then, it depends on the respective console and the screen used.

Basically, it is necessary to distinguish between cutscenes and gameplay: gameplay is how the game actually looks when you have the controller in hand and you drive through the streets of Vice City. Cutscenes are the cinematic story parts where you don’t do much except follow dialogues and possibly select dialogue options.

A good example of gameplay vs cutscene is Baldur’s Gate 3. Here you play from a top-down perspective. The cutscenes, on the other hand, pull you into an almost first-person-like third-person perspective.

Presumably, the scenes shown in the GTA 6 trailer are in-game cutscenes. This type of interlude is generated purely through programmed processes in the game engine – games like Horizon Forbidden West or Final Fantasy 14 have similar cutscenes. For these cutscenes, the actual graphics is usually polished again to ensure everything looks really good.

In contrast to the engine cutscenes are the polished and pre-produced cinematic cutscenes: in games like World of Warcraft, these are produced in advance and then only played as videos.

Presumably, York is right to some extent due to his experience with the working methods of Rockstar Games: the scenes shown in the trailer are most likely in-engine rendered and programmed in-game cutscenes, and not cinematics as used by many other games for their announcements.

However, as already mentioned, we will only know for sure when we hold GTA 6 in our hands.

Are you already hyped for GTA 6? What must be in the game for you? We look forward to your comments.

More about GTA 6: GTA 6: Publisher explains what video games would theoretically cost

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Youtube

Cyberpunk 2077 is the “Best Ongoing Game”; but it is now completed – What is going on?

At the Game Awards 2023, a lot happened that was anticipated, but there were also some surprises. The award for Best Ongoing Game this year went to Cyberpunk 2077 despite strong competition. While this brings much joy to the community, it also causes confusion.

In which category did Cyberpunk 2077 win? At the Game Awards 2023, Cyberpunk 2077 was honored as Best Ongoing Game. In this category, the game from CD Projekt Red competed against the following opponents:

What are the requirements for Best Ongoing Game? Best Ongoing is one of a total of 32 categories at the Game Awards 2023. On the award’s homepage, the category is described as follows:

Awarded to a game for the outstanding development of ongoing content that evolves the player experience over time.

This usually refers to games that are consistently developed and supplied with fresh content over the years. These are typically long-term supported games with regular patches. In recent years, games like Final Fantasy 14 (2021 and 2022), No Man’s Sky, and Fortnite have won.

Why was Cyberpunk 2077 awarded Best Ongoing Game when it is already finished?

Is Cyberpunk 2077 an ongoing game? In fact, Cyberpunk 2077 is not an ongoing game like Final Fantasy 14 or Fortnite. The AAA game was released in December 2020. Since then, it has consistently received patches, but these have primarily focused on bug fixes, quality-of-life features, and promised but missing content at launch.

However, CD Projekt Red has kept at it: Patch 1.5 last year ironed out the worst problems. With Version 2.0, Cyberpunk 2077 ultimately became the game that players had been looking forward to since the announcement. With the now newly released and officially final patch 2.1, the developer even implemented a subway.

Start video
Update 2.1 in Cyberpunk 2077 shows subway and car racing in the trailer

The release of the DLC Phantom Liberty is more of the ongoing content needed for a nomination in the category. This, combined with patches 2.0 and 2.1, was the reason for the nomination.

Does Cyberpunk 2077 deserve an award? In short: Yes. Cyberpunk 2077 is an excellent game today that offers many high-quality gaming hours.

Although Cyberpunk 2077 did not meet expectations at launch, CD Projekt Red has really put in the effort over the past two years. Most of the criticisms have been addressed, many bugs have been resolved, and missing content has been added.

Personally, I still miss a multiplayer mode in Night City, but I am very happy with what Cyberpunk 2077 is now without it.

Both the game and the studio definitely deserve an award for all their efforts. Probably, the organizers of the Game Awards thought so too.

Unfortunately, there is no category for Best Comeback, which is a good thing – we wish all games to be perfect at launch. In this regard, Best Ongoing Game was probably the most fitting nomination possibility, considering the inclusion of Phantom Liberty and the recent patches.

The reactions of the communities of the other games are mixed

What does the Fortnite community say? In a thread on reddit about Fortnite, where exactly this is lamented, the most upvoted comment from user BloodyTears92 (via reddit) states that Cyberpunk deserves it and Final Fantasy 14 probably would have won otherwise.

Many users agree: MrTripl3M (via reddit) writes that one could definitely congratulate CD Projekt Red for their hard work, but Cyberpunk 2077 is simply not a classic ongoing game. BayleefMaser123 (via reddit) points out that Final Fantasy 14 has won two times recently and users have been upset regardless. Others discuss whether Fortnite delivered enough good content in 2023.

What do the Genshin Impact players say? In a similar thread from the Genshin Impact community (via reddit), users celebrate the strong competition. Although Genshin has had a great year, Baldur’s Gate 3 has absolutely deserved to win Game of the Year. In the post, the great performance of the direct competitor Fortnite is also praised.

The comments below are, however, clear: Players are not frustrated because their favorite lost. They are frustrated because they lost to Cyberpunk 2077. Others, however, join in the praise for Baldur’s Gate 3.

In the communities of Final Fantasy 14 and Apex Legends, things are relatively quiet. The latter is currently mainly discussing the announced collaboration with Final Fantasy 7 Rebirth.

How about you: Do you think Cyberpunk 2077 deserves the award? Who was your favorite? Let us know in the comments.

More about the Game Awards 2023: Game Awards 2023: Time for Muppets, advertisements, and Hollywood, but no time for the most important people of the show

This is an AI-powered translation. Some inaccuracies might exist.

Baldur’s Gate 3 has dialogues that only 0.5% of all players have seen – but you really have to be antisocial for that

Baldur’s Gate 3 has special dialogues. However, you will only see them if you reject all companions – and never take them into your group.

In Baldur’s Gate 3, players enjoy nearly complete freedom. While there are a few minor things that must happen and where you have no choice, the vast majority of the game is shaped by the decisions you make during your journey.

However, the larger this selection is, the more cases you have to consider – even seemingly completely unrealistic situations. For example, when you never recruit an ally.

Start video
Baldur’s Gate 3 is coming to PS5 – Trailer prepares for console release

What was said? In an interview with GQ Magazine, Lead Systems Designer Nick Pechenin spoke about the need to appreciate this freedom in all areas – no matter how absurd it may seem.

We pursue the feeling of absolute freedom. I received the numbers today that only half a percent of all players reach the final battle without ever recruiting a companion. There is no achievement for that. The game never suggests to you that it is a good idea, but our dialogues still have to support that.

What kind of dialogues are these? If you have no other companions, then the main story of the game remains unchanged, but some events unfold a bit differently. Instead of consulting with the companions, you only hear the narrator recounting the hero’s inner monologue.

At the same time, there are also some NPCs that you can only see this way. Since you can kill just about everything and everyone in Baldur’s Gate 3, important characters often die before they have introduced players to the main plot points. Adam Smith, the Writing Director, said about this:

The hardest part is to ensure that our players always understand what is happening in the main story. Because we don’t want to slow them down and say: “Here, let me catch you up.” But sometimes we do have to do that and have a character ask: “Do you understand that?” But even then, it’s a Larian game and you can just kill him and move on if you want.

Is it even fun? For many, companions are a significant appeal of the game. Completely forgoing the stories of Shadowheart, Lae’zel, or Gale is not very enticing for many. However, there are also RPG fans who want to work their way through Baldur’s Gate alone – either as a challenge or a character idea. This “Solo Tactician” challenge was particularly popular among many streamers.

Those who manage to do it all the way to the end do not receive an achievement for it – but they can at least count themselves among the 0.5% who simply didn’t need anyone by their side and are at least recognized by the narrator for that.

All this effort has paid off for Larian – because Baldur’s Gate 3 was awarded Game of the Year at the Game Awards.

This is an AI-powered translation. Some inaccuracies might exist.

The creators of one of the most beautiful games on Steam could compete with Diablo 4 next

With No Rest for the Wicked, the creators of Ori and the Blind Forest (Steam, Xbox, Switch) are taking a completely new direction and venturing into the ARPG genre like Diablo 4.

What kind of game is this? No Rest for the Wicked is an ARPG that was presented by the developers Moon Studios at the Game Awards with a trailer. They are known for Ori and the Blind Forest as well as its sequel Ori and the Will of the Wisps.

The games rank 3rd to 5th among the best Metroidvanias on Steam and impress not only with the gameplay but also with their visuals – “beautifully heartbreaking”, titled Mirco Kämpfer once in his review at GameStar.

However, working at Moon Studios is said not to be enjoyable. The colleagues from GameStar reported.

With No Rest for the Wicked, they are now taking a completely new direction and want to “reinvent the [action role-playing game]”, as stated on the brand new Steam page. The game will still be stunning with its hand-drawn world. See for yourself:

Start video
No Rest for the Wicked – the new ARPG from the makers of Ori in the trailer

Players fight as holy warriors in a torn land

What is known so far? On Steam, No Rest for the Wicked promises to be a “relentless, precise action role-playing game”. The tone is thus decidedly more mature and darker than the Ori games.

Players are to take on the role of so-called Cerim and fight against a pestilence called an unholy disease. But the pestilence is not the only issue plaguing the land; there is also a battle between rebels who oppose the government’s tyranny and their oppressors.

The focus of No Rest for the Wicked will be fully on brutal combat and the storyline. You should also be able to experience the world of the action RPG online in co-op with up to 3 friends.

These are the first reactions: On YouTube, where the reveal trailer was published, the atmosphere is positive. Some users celebrate No Rest for the Wicked as the best game presented at the Game Awards.

Fans of the Ori games and the studio are especially curious about the unique twist the developers might have in store for the ARPG genre.

Those looking for more alternatives to Diablo 4 might find something here: Games like Diablo – Who needs Diablo 4? Here are 10 current alternatives

This is an AI-powered translation. Some inaccuracies might exist.

A specialization in WoW is dying out because Blizzard is completely neglecting it

In World of Warcraft one class suffers the most. Because monks are by far the least popular DPS characters – and there are many reasons for that.

Basically, World of Warcraft is doing quite well right now. The new season is successful, many players are diving into raids or dungeons, and generally most are quite satisfied with the gearing system or their classes. But aside from frustrated shadow priests (like me!), there is another specialization that has hardly received any attention since the launch of Dragonflight: the Windwalker monk, the probably least popular specialization in the game.

The trailer for the current patch:

Start video
WoW: Guardians of the Dream – Launch Trailer

How is the Windwalker doing? In “Mythic+” content, the monk is currently the DPS class with the lowest number of players. Only 2.6% of all DPS characters are monks (via raider.io). For comparison: Paladins are at 8.8%, demon hunters at 9.6%, and hunters (all specializations combined) even reach a good 14%.

Only shadow priests are doing similarly poorly, currently sitting at 2.9% – and that’s considering they were part of the “God Comp” last season.

Wow Monk Artwork
The monks are losing their smiles these days – at least as Windwalkers.

What is the problem with Windwalkers? To call this “a problem” would probably be an understatement, as there is currently a lot going wrong with Windwalkers.

A big problem is the contradiction of the Windwalker’s identity. Because actually, the monk is an extremely mobile class that can quickly change position and thus evade danger. On the other hand, the Windwalker has (almost necessarily required) talents, like “Feyline Stampede”, which makes it necessary for the monk and the enemies to move in a very small area – meaning they should ideally be static.

Currently, there are also many conflicts in the rotation of the Windwalker. Windwalkers must use strong AoE capabilities but still rely on single-target attacks. Conversely, to deal good single-target damage, they need to use AoE abilities again. A problem that is only exacerbated by the new tier set.

In addition, there are many other issues, such as boring tier sets and comparatively uninspired talents – at least as the community sees it.

What does the community say? For months now, there has been a lot of constructive but also emotionally charged criticism in the official forums and on the WoW subreddit. Windwalker monks are becoming rarer, and the remaining players who have actually found their favorite class are becoming increasingly frustrated. Here are some excerpts:

Please, if anyone from class design at Blizzard is listening. Please acknowledge all these problems with the specialization at least. Say SOMETHING. There are dozens of feedback posts from Windwalker theorycrafters who are much smarter than I am and address all the details. Please change something about it. It’s my favorite specialization in the game and I’m tired of switching from my main character every season because the problems are being ignored for an entire expansion.

– |1sowski on WoW subreddit

I played Windwalker as my main in Warlords of Draenor. That was the most fun I had with the class, and since then, it hasn’t been fun at all.

-Dull-Ad-793 on WoW subreddit

There are currently no signs that Blizzard is reworking the Windwalker. However, if there is a specialization that desperately needs a rework, it is this one.

This is an AI-powered translation. Some inaccuracies might exist.

2 MMORPGs have been released this week, including 1 from Germany

This week saw two major releases in the MMORPG sector. Firstly, The Wagadu Chronicles, an MMORPG from Germany, was released, and secondly, the long-awaited Throne and Liberty launched in South Korea. MeinMMO summarizes the most important news of the week for you.

The highlights of the week:

What else happened? Tarisland has published the statistics of the beta. The development team was especially surprised that the harpy was killed so often. The reason for this is that it appears in the starting area, where players test the different classes.

During the two-week beta, players spent around 142 years of gameplay in the MMORPG. The most frequently defeated boss was an ancient tree, the raid boss of the level 40 raid.

Tarisland also introduced a new class this week:

Start video
Tarisland Warriors Presentation Trailer

In the land of MMORPGs, many updates for SWTOR, Mortal Online 2, and other games are pouring in

What happened with the major MMORPGs:

  • In WoW, balance adjustments are being made. Both rogues and hunters as well as demon hunters have been hit hard. In contrast, death knights, summoners, and monks can look forward to a few buffs.
  • The Season of Discovery has started in WoW Classic, but players are facing a problem. Bots are threatening to ruin the economy of the realm. The bots have become so efficient that they make back the subscription costs before Blizzard can ban the accounts.
  • Black Desert Online has released new servers where player names are not displayed. Players do not see anyone opposite them except their own guild and party members. The development team aims to encourage players to treat all other adventurers as enemies (via MMORPG.org.pl).

What happened with the minor MMORPGs:

What happened with the MMORPGs in development:

Thus, we have summarized everything important that has happened this week in the world of MMORPGs.

What were you happy about this week? What annoyed you? Let us know in the comments at MeinMMO.

Another MMORPG from a Final Fantasy developer is currently in development:

Director left Final Fantasy and reveals why he prefers to develop an MMO

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: How to master today’s Catching Art Event

In Pokémon GO, the catch art event is taking place on Saturday, December 9th. How to get the most out of the event, you can find out here.

What kind of event is this? The catch art event takes place on Saturday, December 9, 2023, from 10:00 AM to 8:00 PM. During the event, you will be rewarded for your accuracy with Poké Balls in the form of additional experience points and you may encounter Schneppke, Arktip, and Frigometri. Here you will find more information about the catch art event.

How can I collect a lot of experience points at the event? There will be double experience points for good, great, and excellent throws during the event.

Of the Pokémon that will appear more frequently in the wild during the event, Arktip is particularly easy to catch. This Pokémon has a large area for excellent throws and is therefore especially suitable.

Of course, you shouldn’t only catch Arktip. However, if you want to collect as many experience points as possible and see various Pokémon on your screen, it might pay off for you to favor Arktip. Perhaps you will combine it with one or the other route and meet Mateo along the way?

How to achieve excellent throws?

How can I achieve excellent throws? The most important thing to continuously achieve excellent throws is practice, above all. If you keep catching the same Pokémon, you will develop a sense of how to throw your Poké Balls best.

A good help for this can be to hold the Poké Ball a little “in hand” and give it a slight spin. Then wait for the right moment when the circle is just small enough for the excellent throw, and propel your Poké Ball towards the Pokémon using a Curved Ball. Or you can use this brilliant trick to make excellent throws easier.

Here you can find the trailer for the current Pokémon season

Select a MMO video…

Items for more experience points

With which items can I get even more experience points? If your item stock is good and you want to maximize the experience points in the event, you can increase the experience points further with items. First of all, the Lucky Egg should be mentioned, with which you can increase the experience points by 50% for an additional 30 minutes.

The use of Incense could also be useful. With its effect of spawning additional Pokémon, you will encounter more Pokémon. This gives you the opportunity to catch more Pokémon and grab additional experience points more often.

What about you? Are you actively collecting experience points, or is the level more unimportant to you? Will you be out and about at the catch art event? Or are you more interested in one of the other Pokémon GO events in December 2023?

This is an AI-powered translation. Some inaccuracies might exist.