EA has removed a feature in its latest edition of College Football and is now offering it for real money. Fans are not pleased at all.
What kind of game is this? College Football 27 is the latest sports simulation from EA and brings the atmosphere of American college football to your screens. You can step into the role of athletes or coaches and lead your own team to the top of the league.
Especially popular are the single-player modes “Dynasty” and “Road to Glory.” Here, you build a sports legacy over several seasons, recruit new talents, and experience the intense ups and downs of a real college career up close.
However, compared to the direct predecessors College Football 25 and 26, there is a major change: EA has massively restricted the previous options for adjusting game progression. What used to be a simple setting in the menu is now completely missing from the game.
Here you can see the trailer for the new game:
Leveling for Money
What kind of feature is this? In the previous installments, you could freely adjust the amount of earned experience points via sliders. This was ideal for those who had little time to grind and wanted to level up their players or coaches for free.
Exactly this useful feature has now been completely removed by EA. Instead, extensive microtransactions have been integrated into the single-player modes. If you want to bring your coach in “Dynasty” to the maximum level right from the start, you have to dig deep into your pockets – it can cost almost 100 euros.
Just these upgrades alone exceed the price of the actual base game, which costs only 69.99 euros. In addition to the XP boosters, there are other real-money purchases that EA implemented without prior notice. The community feels completely betrayed by this aggressive monetization for a full-price title.
What are the reactions? Content creators are literally going to war. On platforms like YouTube, even official EA partners are posting angry videos to show how outrageous this change is. Under the hashtag “#CFBPlayDontPay,” the community is currently voicing their outrage loudly. On Steam, the title currently has only 33% positive reviews.
Officially, meanwhile, there is icy silence. EA has not responded to a direct press inquiry from Insider Gaming by the time of publication. However, according to the website, internal sources suggest that even the developers are greatly upset about this drastic decision from the management.
What do you think? Is this a legitimate way to earn more money with the game, or do you think EA has gone too far here? Feel free to write it in the comments. EA is currently looking for new ways to make money, and one involves advertising: Because 80 € for EA FC 26 is not enough, the developers are now also selling ad space to sponsors.
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