A new round of buffs is coming to World of Warcraft. A total of 7 classes will become stronger, and in some cases, significantly so.
The second season of World of Warcraft Midnight is in full swing. While the professional guilds are still battling for the World First of Ula’tek, the rest are mainly busy in the heroic raid or the “Mythic+” dungeons. With more and more data being collected by Blizzard, it has become clear: the balance is still not quite working.
A new round of buffs is thus underway, affecting 8 classes, and for 7 of them, these are clear enhancements in performance – only the Discipline Priest has seen a slight reduction in mana costs.
WoW: All Class Changes from September 2, 2026
As usual, the following changes will go live with the maintenance work on the night of Tuesday to Wednesday (September 2, 2026).
Death Knight
- Frost
- Howling Blast deals 15% more damage to the primary target.
- Frost Strike deals 15% more damage.
- Frostbite deals 20% more damage.
- Melee attacks deal 10% more damage.
Demon Hunter
- Devastation
- All damage is increased by 4%.
- Vengeance
- Demonic Wards reduces damage taken by 15% (previously 12%).
- Voidwalker now causes Frailty to reduce the target’s damage dealt by 6% (previously 5%).
- Fel Devastation heals 25% more.
Druid
- Shred deals 10% more damage.
- Balance
- All ability damage is increased by 4%.
- Feral
- All ability damage is increased by 5%.
- Automatic attacks deal 10% more damage.
- Savage Bite deals 10% more damage.
- Restoration
- All healing is increased by 4%.
Hunter
- Beast Mastery
- All damage dealt by the hunter and their pet is increased by 7%.
- Survival
- All damage dealt by the hunter and their pet is increased by 7%.
Mage
- Fire
- All ability damage is increased by 3%.
- Frost
- All ability damage is increased by 6%.
Monk
- Windwalker
- All healing is increased by 5%.
- The chance for the 4-piece bonus from the current tier set to trigger has been increased to 25% (previously 20%).
- Windwalker
- All ability damage is increased by 4%.
Paladin
- Protection
- Flames of Glory deal 150% more damage.
- Consecration deals 30% more damage.
- Divine Guidance deals 30% more damage.
Priest
- Discipline
- The mana costs of Shadow Mend are reduced by 20%.
What impact will the adjustments have? They are likely to ensure that the balance between classes is a bit more balanced and that all specializations have good chances in the current game content of Patch 12.1 Curse of Ula’tek. Since in most cases these are only small percentage changes, it seems Blizzard is slowly reaching the desired balance.
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