Tibia shaped the MMORPG genre and is one of the most successful games from Germany – A folder reveals the secret

Tibia shaped the MMORPG genre and is one of the most successful games from Germany – A folder reveals the secret

Tibia is one of the most successful games from Germany. MeinMMO has talked with CipSoft for the current Grindfest theme week about the beginnings of the MMORPG, the hurdles overcome, and current projects.

In our special on the history of MMORPGs, the name Tibia is mentioned several times. Released in 1997 and still playable today, this online role-playing game from CipSoft is one of the first Free2Play representatives of the modern MMORPG era, which Meridian 59 had initiated a year earlier.

Additionally, the first mobile MMORPG comes from Regensburg. TibiaME was launched in May 2003 as a mobile spin-off of Tibia. The franchise currently boasts over 32 million players and more than 200 million euros in revenue. In 2019, Tibia won the German Developer Award in the “Long-lasting Hit” category.

On the trail of the secret in “Tibia Talk”

During the Grindfest, MeinMMO had the opportunity to speak with CipSoft about the beginnings of the studio, the creation story, and the evolution of Tibia. Managing directors Benjamin Zuckerer and Stephan Vogler provided exciting insights behind the scenes of one of the most successful game companies from Germany.

You can watch the nearly 70-minute talk below – enjoy!

https://youtu.be/TFkxBtmFm74

MeinMMO on YouTube: The MeinMMO YouTube channel has been around for a while, but we have been noticeably expanding it for several months, investing more time, energy, and passion into our videos.

Much like on the website, the channel focuses on online multiplayer games, gaming culture, and communities. Feel free to visit us on YouTube and don’t forget to subscribe so you never miss our new videos!

A new class was recently added to Tibia with the Monk:

What should I know about CipSoft? CipSoft was founded in 2001 in Regensburg, Bavaria, after the MMORPG Tibia, released in 1997, had developed into an enduring success. Accordingly, the studio has been able to grow sustainably, with currently more than 100 employees.

The upcoming MMO Persist Online started as a hobby project by two long-time CipSoft employees. This is possible because the team is allowed to use 20 percent of their working hours for their own game ideas. Also cool: Employees share in the success of the independently operating company and are expected to receive ten (!) additional monthly salaries in 2024 alone.

If you want to learn more about Persist Online: In June 2024, we had the opportunity to talk with two CipSoft representatives about the new project. What we learned at that time can be read here: New PC MMORPG from Germany is more DayZ than Fortnite, like a Tibia in 3D and with zombies

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