The core of ARC Raiders is looting and leveling. The developers therefore removed a feature that would have harmed this principle.
What is this feature? Many games, especially MMOs, have an auction house. Here you can offer various items for sale or trade and also search for items you still need.
Trading is then primarily conducted between players. Thus, even without loot luck, you have the opportunity to upgrade, for example, a workbench if another player offers the needed materials in the auction house.
Now Virgil Watkins, the design lead of ARC Raiders, revealed in an interview with GamesRadar that the extraction shooter almost had an auction house, but the developers removed it because it would have ruined the game.
Start video
ARC Raiders zeigt im Launch-Trailer, wie der Kampf Mensch gegen Maschine aussieht
“You only go out to find the most valuable items“
How would this feature have ruined ARC Raiders? Watkins explains that Embark experimented with an auction house, but it changed the flow of the shooter:
“We had previously examined a trading system like [an auction house] and even partially built it. But in the end, it led to the game being all about coins. You only go out to find the most valuable items, exchange them [for coins] and just buy the things you actually want.”
Currently, in ARC Raiders, you find specific items mainly in designated locations. For example, if you want to upgrade your weapon station, you need rusted gears, among other things. You can find these in industrial loot zones like the Laugerhaus complex on the map “The Blue Gate”. Ideally, you go into a corresponding loot zone and search containers there, instead of just spawning on a map, wandering around aimlessly, and looting only what has the highest selling value.
Watkins notes that this game flow would have changed with an auction house:
“Suddenly, it almost doesn’t matter if you go out, explore the right place, and search the right containers – or have that cool feeling: ‘Oh, finally! This is exactly what I needed, and now I can do the other thing I wanted to do with it.'”
So could there still be trading: If players currently want to “trade” in ARC Raiders, they simply drop items on the ground. While that is okay, Watkins also talks about an alternative: “We definitely want to implement an offer where you hold up the item and someone actually interacts with it in your hand, to take it from you.”
This is what the community says: On Reddit, the removal of the auction house is being discussed by some community members. One user is convinced that it would have completely stopped one of the fundamental elements of the game – finding loot and then successfully extracting it.
Some players also believe that marketplaces and auction houses have already harmed other games like Diablo 3 and Dark and Darker. Many therefore support the developers’ decision.
The maps of Hytale are vast. It is even more convenient that you can save valuable time using portals. We explain how to do it here.
How do you get teleporters? In order to use portals or teleporters, you must upgrade your Arcanist’s Workbench to level 2. Then you can craft teleporters and freely place them on the map wherever you need them.
What do I need for teleporters? To craft teleporters at the workbench in pairs, you need the following resources:
9 x Azure Log: You can find it in blue forests
2 x Azure Kelp: You can find it in the water in blue areas
10 x Any Stone: Any type of stone you can find
Luckily, you will directly receive 2 teleporters from crafting, which you can link together.
How to use teleporters? You can freely place the teleporters like most items in the world. When you interact with a placed portal, you can assign it a name and specify where its counterpart should take you. You can change your target whenever you want, as soon as you have placed new teleporters.
How many teleporters can be crafted? Currently, you can craft up to 12 teleporters, but you must reach certain milestones to increase your limit. At the beginning, you can only craft 6 teleporters.
How to increase your limit will be explained in the next section.
Start video
Hytale feiert erfolgreichen Early-Access-Release mit 2,8 Millionen Spielern
How to increase the limit for the maximum number of teleporters
To be able to craft more than 6 teleporters, you need to first increase the limit. To do this, you need to collect “Memories.” In order to do that, you should follow these steps:
Go to the Forgotten Temple, you can recognize it on the map by a white circle
Interact with the monument in the center to unlock the Memories feature
Then look for various creatures and animals in the world and observe them for a while
If you discover a blue marker, you have collected the corresponding Memory and should find it in your inventory
Collect up to 48 Memories and bring them back to the monument in the Forgotten Temple
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In total, you can currently collect 240 Memories and earn various rewards. Upon reaching corresponding milestones, you will increase your teleporter limit as follows:
25 Memories: + 1 Teleporter
50 Memories: + 1 Teleporter
100 Memories: + 2 Teleporters
200 Memories: + 2 Teleporters
In Hytale, there are also some cheats and chat commands that can influence your world and the teleporters. What they are, how to use them, and what they provide, you can read in our guide: Hytale: All cheats and commands that you can use
This is an AI-powered translation. Some inaccuracies might exist.
In League of Legends, champions are regularly adjusted. Often, overly strong characters are nerfed or too weak ones are buffed. Now, it affects one of the weakest champs in LoL, receiving a total of 28 changes, most of which are nerfs.
Why is she one of the worst champs? In League of Legends, each champion has a win rate that indicates how many games the champ wins. The average is approximately 50%, showing that a champion is more balanced. However, some have significantly higher or lower win rates, indicating that the respective champ is therefore too strong or too weak.
Currently, Mel has an average win rate of about 45% at almost every rank and is often found within the last six spots. At the highest ranks, namely Master and above, she even has a win rate of only 42.5% in her main role, the mid lane (leagueofgraphs.com).
Start video
League of Legends shows new trailer for Season 1 from 2026
Despite a poor win rate, Mel is severely nerfed
What changes are being made to Mel? Riot employee RiotEmizery posted on Reddit about Mel’s future. With the update on March 26, which is set to be released on February 4, 2026, according to the official LoL website, Mel will receive 28 adjustments.
We summarize the major changes here:
The attack speed will be slightly increased
The damage of her passive ability will be nerfed
Mel’s Q ability will take longer to cast, projectile speed will be slowed, the radius is smaller, and damage will be spread over time with the changes. However, the ability will cost less mana, deal more damage to minions, and deal more damage on the first hit of an explosion (which will be reduced with further hits).
During her W ability, Mel will no longer be immune and instead gets a barrier that protects her from some damage. Additionally, the movement bonus will be slightly increased and extended.
The E ability will also not be spared and will be nerfed with a reduced radius and spell range. However, projectile speed and damage will be slightly increased. Additionally, the duration of rooting will be set to a maximum of 1.5 seconds.
Why is Mel being nerfed so heavily? The Riot employee directly gives a reason for Mel’s nerf. According to him, Mel causes frustration for those who play against her. He further states: “Our goals with these changes are that more players feel they can play Mel in a way that meets their expectations and that Mel players feel more competent and that their success is the result of their skill.”
Even in 2026, the mage will be banned by many players. Mel’s strength has been a major issue with the champion since her release in January 2025. Just two days after she was released, the first nerfs came: New champion in LoL is too strong, nerfed after just 2 days
This is an AI-powered translation. Some inaccuracies might exist.
The developers of Dune: Awakening have declared war on their empty servers in the new patch 1.2.40 and finally give players the chance to move.
How is it going with Dune: Awakening? After the huge success of Dune: Awakening 2025, player numbers have been declining for some time. This results in many servers being as empty as the deserts of Arrakis, with only a few servers hosting many players.
Until now, moving was not possible without starting all over again. Anyone who has been diligently managing their base and dutifully paying taxes for months will likely stop playing rather than leave everything behind and start over.
For this reason, the developers have been working in recent months to develop tools that make it possible to switch servers with all items, and the most important feature has now been released.
[toc]
Here you can see what comes into play with the new update from Dune:
Start video
Dune: Awakening shows Chapter 3 and the free content update in the trailer
New tool against empty servers
What kind of tool is this? After the developers released a tool months ago that allows you to pack and move your own base along with items, there is now the second important tool in the repertoire.
This is the server transfer feature, which has now been unlocked with patch 1.2.40. From now on, it is possible to transfer a character along with their inventory, 3 bases, the contents of the bank, and money to another server and Sietch. The starting process can easily be initiated through the server menu.
Before starting, the developers warn that you should first pay attention to the following steps:
Make sure to secure your base with the base reconstruction tool. Also, remember that you can save up to three bases in the tool.
If you transfer your base or bases without securing, they will be left behind!
Secure your vehicles as well with the vehicle backup tool.
Larger vehicles that do not fit into the VBT can be dismantled using the blowtorch and the parts stored in your bank or your base storage. Therefore, it is all the more important to remember to secure your base!
If you exceed the vehicle limit of the VBT, you can also dismantle additional vehicles from your fleet and store their parts!
Save all other valuables in your inventory and in the bank, as their contents will be transferred along with your character.
Finally, make sure that your character is located in the Hagga Basin before you start the transfer. You cannot initiate the process if your character is not on this map.
If you follow the steps as preparation, you can fearlessly switch to a more populated server. The website dune.gaming.tools can help, showing which servers are really popular.
Dune: Awakening Patch Notes 1.2.40 in English
The patch notes for patch 1.2.40 are only available from the developers in English at duneawakening.com. We have translated the patch notes into German with the help of the Gemini AI so you can read them here:
Highlights
You can now transfer your character, your inventory, secured bases and vehicles, as well as bank contents (including your Solari) to a new Sietch and a new world. Read more about this feature below under New Features: Character Transfers.
You now have to enter text as confirmation to “forget” a secured base in the base reconstruction tool to prevent accidental deletion.
Features & Changes
New Feature: Character Transfers
Players can now move their character, their inventory, and bank contents (including Solari) to a new Sietch and a new world. The transfer can be initiated through the server browser or the system menu in the game.
IMPORTANT: Make sure to secure your base/bases with the base reconstruction tool and your vehicle(s) with the vehicle backup tool before starting the transfer!
The character must be in the Hagga Basin to initiate the transfer.
Retained items:
Inventory and bank contents.
Solari balance.
Contents of the vehicle backup tool and the base reconstruction tool.
Note: A list of important items that will be lost is displayed before confirmation. Players must take note of the limitations and manually input text to proceed.
If the character’s name on the target server is already taken, the player will be prompted to enter a new name.
A loading screen will be displayed during the transfer; the player cannot leave this until the process is complete.
Upon completion, the player will be informed that they can join the new server.
The transferred character spawns at Griffin’s Reach in the Hagga Basin on the new server.
Important notes:
Each player has 1 transfer token, which refills automatically 7 days after use.
Leaving the process or session cancels the transfer.
Transfers are final; switching back requires a new transfer.
If technical problems occur, the system will automatically try to either complete or reverse the transfer.
No other character transfers can be initiated on the account while a character is “in transfer”.
Resources, Building, and Crafting
You now have to enter text as confirmation to “forget” a secured base in the base reconstruction tool to prevent accidental deletion.
User Interface
“Place Blueprint” and “Forget Blueprint” in the base reconstruction tool user interface have been changed to “Place base backup” and “Destroy base backup”.
The positions of the user interface for “Destroy Base Backup” and “Snap To Origin” in the vehicle backup tool have been swapped.
Bug Fixes
Resources, Building, and Crafting
A problem was fixed where some resources were dropped on the ground when canceling large craft queues, even though there was sufficient space elsewhere in the inventory cycle to store them.
A problem with the sandstorm damage mitigation of carrier cargo containers was fixed, which caused them to be destroyed very quickly. The containers should now be significantly more resilient against sandstorms.
Fixed that bases could not be placed near building restriction zones with the base reconstruction tool.
Fixed that bases could not be placed with the base reconstruction tool if a blocking volume was vertically too close to the land claim.
Vehicles
A problem was fixed where strapped vehicles sometimes did not appear when returning to the Hagga Basin with the Ornithopter Transporter.
User Interface
A typo in the holographic force shield has been fixed.
Interactions between players in ARC Raiders can be aggressive, but they can also appear peaceful. The latter is demonstrated by a user who wants to help an allegedly older gamer in the shooter. However, the attached clip of the interaction takes a tragic turn.
What did the interaction between the two players look like? User cagegang showed the ARC Raiders community on Reddit that he encountered a friendly older gentleman in the shooter. Based on his voice, he estimates him to be on the older side.
The person he met seemed pleased to see another friendly player, as he was immediately shot by others he greeted. But “that’s life,” as he himself says in the clip.
To support the suspected grandpa, cagegang wants to give him a blueprint that he himself doesn’t need. The older player initially refuses to accept it, as he feels he has nothing to offer in return and generally doesn’t expect to survive until the end. However, cagegang insists and waits until the older gentleman accepts the gift. They then wish each other good luck and go their separate ways.
The harmless and friendly interaction could have already created a nice feeling. However, this was not the end of the clip. The described encounter with the grandpa was not the last.
Start video
Matchmaking in ARC Raiders: „Ratten“ könnten euch in PvP-Lobbys befördern
The community and the player realize that friendly gestures alone cannot save
How did the story of the two players end? Cagegang shows in his clip that he later encountered the grandpa again. However, at that point, he was no longer able to communicate with him. The helpful player had to tragically realize that two Pops had taken the man out.
Pops are small, rolling machines that explode and cause high damage.
The user had no choice but to take the rest of the loot for himself, including the gift he had left for the older person. Apparently, the grandpa was right at the beginning of the conversation. He simply wasn’t meant to make it far.
Here you can watch the entire clip:
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How does the community react to the tragic ending? The community appreciates the player’s help but is also frustrated that cagegang didn’t decide to accompany the grandpa. He himself deeply regrets this, as he admits on Reddit: “That really hurt a little… I should have kept him company.”
“I’m just logging in to kill as many Pops as possible in retaliation,” writes Astro_Addict. But Baby-Soft-Elbows also wants to avenge the kind man: “In honor of Grandpa, no Pops will see the next sunrise in the next 24 hours. Rest in peace, grandpa.”
Microsoft CEO Nadella talks about artificial intelligence. According to him, it must be used for something meaningful, otherwise the public will be dissatisfied.
AI is playing an increasingly important role and is becoming indispensable in some areas. However, AI also consumes immense amounts of energy to provide the necessary computing power.
Satya Nadella, current CEO of Microsoft, recently spoke in an interview at the World Economic Forum about artificial intelligence. You can watch the entire interview on YouTube.
Select a MMO video…
Society does not accept when energy is wasted through AI unnecessarily
In the interview, Nadella said that the public expects something useful to be done with AI. Since AI would consume large amounts of energy, this must ultimately be justified in some way. He said:
We will quickly lose societal acceptance for using a scarce resource like energy to generate these tokens if these tokens do not improve healthcare, education, public sector efficiency, and the competitiveness of the private sector in all areas, big or small, right?
[…]
People need to say: “Oh, I acquired this AI capability and am now a better provider of a certain product or service in the real economy.”
Nadella also mentioned a specific example of what he would consider useful: If a doctor has more time for his patients thanks to AI, that would be an important advancement:
If a doctor can spend more time with the patient because AI takes care of transcription and enters the data into the EMR system as well as the correct billing code, so that the healthcare industry ultimately works better for the payer, the provider, and the patient – then this is an outcome that I believe we can all benefit from.
You can currently increase your buddy level in Pokémon GO really easily. With a certain item, it gets even better.
Currently, the “Buddy Class” event is taking place in Pokémon GO. Here, you can not only get a Shiny Goldeen more easily and receive Shiny Fidough for the first time, but also evolve some monsters faster, which usually require more time-consuming tasks.
But even buddy Pokémon that you don’t want to evolve can benefit greatly from the event, especially if you use a certain item.
Start video
Pokémon GO shows its new season in the trailer
Make use of time, save time
Why do buddy Pokémon benefit? The number of hearts you can get with your buddy is increased during the event. For example, if you usually receive 1 heart for taking a snapshot with your buddy, you receive 2 during the event.
If you complete various tasks throughout the day, you can earn a significant amount of additional hearts. This means you can bring your monsters to the rank “Best Buddy” much faster.
What item should be used? To earn even more hearts with your buddy, you need to put the monster into the “excited” status. This can be done by interacting with your buddy for an extended period of time. It becomes easier if you have and use the item “Poffin”.
This will put your buddy immediately into the special mode and you can earn many more hearts. A user on Reddit shows that he managed to earn a whopping 42 hearts with his buddy using the mode during the event.
During the event, you can earn 6 hearts in each category that brings you hearts with your buddy, when the Pokémon is “excited”. Additionally, you only need half the regular walking distance to earn candies with a monster in this mode, even outside of the event.
In a self-test, I gave a monster in the event a Poffin, played with the Pokémon, and took a snapshot. This resulted in a substantial 14 hearts without much effort.
How to obtain Poffin? Poffin is one of the rarer items in Pokémon GO. You cannot obtain the item at PokéStops or through raids. As a reward, you can only receive it through limited special research or the GO Pass.
In the current GO Pass, you receive a Poffin at level 31. If you have the Deluxe variant of the pass, you receive even 2 copies.
Additionally, you can obtain Poffin in the in-game shop. You need to spend 100 PokéCoins for each Knursp.
Besides the buddy event, there are several other contents waiting for you this month. If you want to know what those contents are, what you can expect, and when they are active in the game, feel free to check our overview with all events in January 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
Palworld celebrates its 2nd birthday with a new video. At the end, it shows that a long-held player wish will soon come true.
What is that wish? Since the release, there has been a gigantic tree in Palworld, located in the north of the map. It can be seen from afar, but is still unreachable. As soon as you fly to it, you hit an invisible wall.
Many players have already tried to reach it, as can be read on Reddit. The MeinMMO team also tried to fly there – without success.
The development team of Pocketpair has already confirmed that they want to turn the world tree into a functional area at some point. It is supposed to be accessible for the end of the story. As a new video for the 2nd anniversary now shows, this tree seems to finally be within reach.
Start video
Palworlds Update 0.7 brings many changes for the Quality of Life and a collaboration with a shooter
Tree in Palworld will soon become a new area
What is shown about the tree in the trailer? The Head of Publishing & Communications, Bucky, hosts the video. Towards the end, he interrupts his sentence and believes he hears a whale. The video shifts to a glowing, flying whale-pal, heading straight for the gigantic tree. The tree is still its own island, but it is particularly glowing in the video.
After that, it is shown that the release of the full version will still take place in 2026. Players will therefore be able to enter the gigantic tree sometime this year, which they have only been able to observe from afar so far.
If you want to watch the video yourself, you can do that on YouTube:
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What do players say about that? In the comments, many players are excited that they will finally be able to reach the tree. One user writes that he has been trying to get to this tree since the release. He apparently even managed to get through the barrier at some point and land on the island. However, according to his statement, it is empty. But he already knows that he will build his new base on this island.
What else is shown in the video? The video also introduces new pals that will appear in the game with the full release. Especially one swordfish has captured the community’s attention, as it takes its name literally.
The fish can actually pull its head along with the spine out of its body and then use it as a weapon. It is thus essentially a sword that can be drawn from its sheath.
With the latest models, Games Workshop has introduced female Adepta Custodes for the first time in Warhammer 40,000. What has been on fans’ minds for almost 2 years is now causing heated discussions. MeinMMO editor and Warhammer expert Benedict Grothaus believes that the Custodes themselves are not the problem, but how they were introduced.
Since Friday, there has been a major topic in the community: the new female Custodes in Warhammer 40,000. With the New Year’s preview on Friday, January 16th, Games Workshop has officially shown Custodes minis with female heads for the first time.
As a fan of the hobby, the world, and the minis, I think the new models are really great. The detailed bolter spears alone (Hello?!) almost convinced me to put my beloved Sororitas aside for a while. However, regarding the lore side, I have to agree with the other fans who are currently outraged.
If you don’t know what this means exactly: the Adeptus Custodes are the elite guard of the Emperor of Mankind and the only soldiers in the Imperium that – aside from Primarchs – are even more powerful than Space Marines. They serve as the Emperor’s personal guard at the Golden Throne and are only subordinate to the Emperor himself.
Just like the Astartes, they are genetically modified, bred superhumans with almost god-like superpowers. And just like the Astartes, who consist only of men, the Custodes are also an all-male unit. At least that’s what was assumed until now.
In 2024, Games Workshop then claimed that there have always been female Custodes, even though they had never been seen until then. There is even a new official post about it (on Warhammer Community). Some fans felt almost tricked by this change. However, the situation is a bit more complicated.
Start video
Die neuen Modelle der Adpetus Custodes für Warhammer 40.000 und The Horus Heresy für 2026
Do female Custodes lead to less focus on established power women?
The strong criticism comes from a rather small part of the community, while the larger part mocks the uproar, posts memes, or simply discusses it rationally. However, this does contribute to an overall large discussion.
But what are people actually upset about? Even though the discussion is often reduced to the point that men feel attacked, this is a very one-sided view. Because that is not the case, at least not for the most part.
As can be seen in the comments here on MeinMMO, as well as in many comments on Reddit, the topic is mainly heating up the emotions of lore fans. Reader Neni states:
I think the new Custodes models are great (except for the legs, which look too bulky to me). Lore-wise, however, it’s a disaster to introduce female Custodes after almost 50 years of established lore and to claim they have always been there. Why the established Sisters of Silence are not being developed is a mystery to me.
Women who are on par with the Custodes are – in theory – the assassins of the “Sisters of Silence.” They are “naturally” mutated, not genetically altered, and although they are not as martial as Custodes, they also have a specific area of expertise. Both troops are not intended to be used extensively in wars.
Many players, however, realistically just use the most powerful units in the game. If these models become more popular, more will be produced, and in the past, it has happened that unpopular armies were reduced. Games Workshop has stopped models when they did not sell enough. Therefore, some players’ fear of losing something is based on experience.
The Sisters of Silence are a female order of “Blanks” and specifically fight psychers.
Absolute freedom is not always what one should strive for
One could argue that this way there is freedom of choice. That may also be true, but it was already not a problem to adjust one’s armies according to personal wishes, and it has often happened. Just look at the bright pink Space Marines, who enjoy great popularity.
However, limitations provide character and even promote creativity. When I am limited in my options, I have to think more about how to achieve what I want. Personally, I like to see limitations not as restrictions, but as guidelines for possibilities.
Moreover, Warhammer 40,000 is a dystopian world full of stark extremes and contrasts. There are no “good” people, war reigns everywhere, and the Imperium is a military autocracy. That there are limitations here is simply part of the narrative.
A large part of Warhammer lore is intentionally kept vague. Games Workshop tends to be reticent and does not release specific information; much “knowledge” comes from the world and is based on the current state of research of the Imperium.
The lore is thus more flexible; some “retcons” or retroactive changes to the past can be explained with new insights in the world. However, the situation with the Custodes is different:
In the early rulebooks, it is stated that the recruits of the Custodes are selected from the “sons of the noble houses.”
However, Games Workshop has simply claimed that nowhere has it ever been stated that women cannot become Custodes.
Both statements are correct. Just because an imperial text states that sons are selected does not mean that only men are trained, and even if it does, it does not state that it is not possible for women. The specific wording here is important.
However, it is known about the Astartes, that women would not survive the process of creation. As the Custodes are comparable super soldiers, it would seem that the same applies here – exactly what Games Workshop makes clear in the new blog post. The problem is that the creators had never commented on this before.
Most Custodes wear helmets. Therefore, it cannot be said whether there are men or women in the armor.
The minor mention diminishes the impact of a significant change
Retcons have occurred frequently in Warhammer’s history and have enabled some of the coolest armies – Necrons, for example, who were massively changed for the 5th edition. Originally, they were mindless slaves of the C’tan, their (now) fallen gods. Today, they are perhaps the most powerful species in the galaxy.
When such retroactive changes come with cool lore justifications, they are rarely a problem. However, Games Workshop completely missed this with the female Custodes and deprived players of a potentially cool moment.
That women can become super soldiers is not excluded. Research is officially at a standstill at Warhammer 40,000, but the Adeptus Mechanicus is continually working on new possibilities in all areas.
Cool models and great possibilities are being lost in the discussion
If one of the high magi of the Mechanicus or an Apothecary of the Astartes had simply found a way to turn women into super soldiers, it would have opened up completely new paths and could have been accompanied by books and codices. As it is, the whole situation is simply a disheartening footnote, with female Custodes being a side note somewhere in imperial writings.
This is especially regrettable because the models really look good. I’ve even read more frequently on Reddit that some fans want to sell their current Custodes to get the new ones, because they just have more details.
New information makes it clear that there could soon be even more specializations in World of Warcraft . Healing mages or tanking warlocks …
In World of Warcraft, Patch 12.0 is now live, introducing the Pre-Patch of Midnight. This brought some major changes that we have introduced to you here. One new addition is the introduction of a new specialization for demon hunters, the Devourer. However, Blizzard seems to be planning more specializations – a leak has made this clear. A survey asking what individual players think of the proposals has circulated in the past few days.
Start video
WoW Midnight shows gameplay – All new features
What is this survey about? From time to time, individuals are selected by Blizzard to participate in surveys. Almost always, they are asked to keep the things mentioned in the survey confidential – but this almost never succeeds. This time, the survey found its way through the WoW subreddit into the public domain.
10 good ideas, but the lich wins
What specializations were considered? During the survey, participants were asked to select one of the following ideas that they found most interesting:
Tank Shaman: Master of the Earth Element, conjures rocks as physical shields or shatters them against enemies.
Tank Rogue: Based on parrying and dodging, heals with potions and weakens attackers with poisons.
Tank Warlock: Wields shield and mace, summons demons to use their life essence as a shield or send against enemies.
Healer Mage: Uses arcane energy to reverse time and heal wounds. With elemental magic, damage can be prevented before it occurs.
Healer Hunter: Utilizes melee and ranged attacks to distribute bandages and potions to those in need alongside their companion. Runs across the battlefield to provide first aid while the pet supports.
Support Priest: Blesses allies with Inner Fire, increasing their combat power. Enemies are punished with divine pain, building divine power that can then be used for strong finishers.
Support Paladin: Performs holy rituals to channel the Light and grant allies powerful blessings, increasing their strength and resilience in battle.
Ranged Monk: Overcharges their inner spirit to shoot Chi in the form of lightning and sharp projectiles.
Ranged Priest (Holy): A spellcaster who uses holy light and raging flames to purify enemies from a distance. Can rise into an angelic form that shoots radiant magic, attacking whole rows of enemies.
Ranged Death Knight: Unleashes the power of a lich to attack enemies with necrotic magic and frost, tormenting their souls. Summons corrupt phantoms, grasping hands, and chains of ice while outsmarting his own death with a phylactery.
Keep in mind that these are only statements from the survey. This does not mean that these specializations are actually in development or that we will definitely see them. They seem to be merely ideas that are being explored.
Why more specializations? Specializations are significantly easier to create than entirely new classes – for which multiple specializations would have to be provided immediately. In WoW’s history, there has been a recurring desire to explore new paths with existing classes. This was something that was also experimented with in the “Season of Discoveries” of WoW Classic and was well received there.
When it comes to the most beautiful MMORPGs, Pax Dei is a must. If you want to see for yourself, you can do so for free on Steam in the coming days.
Why is it worth trying out Pax Dei now? Until January 26, 2026, at 7 PM, you can download and play the MMORPG for free on Steam. The usual price for the game by Mainframe Industries is 29.99 euros. If you enjoy the free trial in the medieval world of Pax Dei, you can purchase the online adventure for 17.99 euros until February 2, 2026.
During the test, you will create a character in one of the live worlds. To let you try as many features of the MMORPG as possible during this time, you will receive a token for a plot of land on which you can build your own home. Additionally, the premium status is activated, granting you bonuses for experience gained and grace.
Speaking of grace: For the test, you will receive 200 grace. This is a game currency you can use to activate wonders (such as for fast travel or buffs) or pay the rent for your property.
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Pax Dei verlässt Early Access, hier seht ihr den Release-Trailer zum Mittelalter-MMORPG
What happens if I do not buy the game immediately after the test? If you do not purchase Pax Dei by January 28, 2026, you will lose your plot of land. However, all materials earned will be placed in the redemption queue, where they will be stored until you revisit Pax Dei. Your character, skills, and inventory will also be saved.
So, if you decide to buy later, you will only need to find a new location to rebuild your home. The rest of your progress remains intact. A FAQ about the trial phase of Pax Dei can be found on Steam.
A visit to the world of Pax Dei is worthwhile
Is the game worth it? Pax Dei is an unconventional MMORPG that will surely not appeal to every genre fan. It places a strong focus on a sandbox experience, where collecting resources, building a house or an entire settlement, and social interaction are the main focus.
If you can relax while gathering and building, you might find a lot of joy in Pax Dei – despite or perhaps even because of the high grind factor. Especially since the game takes you into a beautiful medieval world that shines with its immense vistas and stunning panoramas.
Memory is already very expensive, but SSD prices are rising as well. A manager of one of the largest storage manufacturers, Kioxia, stated in a conversation that the era of cheap SSDs is over.And a sample already shows: The SSDs are as expensive as they have been for months.
What does the current situation look like? Those looking to buy new hardware for their gaming system or computer will be confronted with high prices: Memory is more expensive than ever and other components like graphics cards or SSDs are also becoming more expensive.
A CEO of Kioxia, one of the largest flash manufacturers in the world, recently stated that the era of cheap SSDs is over. For gamers, this also means they should expect rising prices in the SSD sector.
Start video
Valve presents the Steam Machine in the new trailer
SSDs are already getting more expensive and prices could continue to rise
Shunsuke Nakato, CEO of the Memory Business Unit at Kioxia, discussed the current market situation. Nakato described the current situation in an interview with the Korean publication Digital Daily:
To be honest, this year’s production volume is already sold out. The days of cheap 1TB SSDs for around 7,000 yen (about $45) are over.
He warns that the increasing demand for artificial intelligence will continue, describing the current market as a “high-end phase with high prices,” leading to a shortage of supply in both the corporate and consumer markets.
Regarding production costs, the Kioxia manager notes a price increase of “more than 30% compared to last year” and predicts that this trend will continue at least until 2027. He also stated:
Companies feel they fall behind as soon as they stop investing in AI, leaving them no choice but to keep investing.
What are the current prices like? Anyone looking to buy an NVMe SSD for their PC or console is already paying significantly more than half a year ago. We were able to confirm this with a sample we conducted on Geizhals.de. For comparability, we only compared models with 1TB.
The Samsung SSD 990 EVO Plus 1TB was still around 75 euros in September 2025, now it is between 130 and 140 euros.
For the WD_BLACK SN7100 NVMe SSD 1TB, you paid around 70 euros in September 2025, but now the price is rather around 130 euros.
The Crucial P3 Plus SSD 1TB was still just under 60 euros in September 2025, now you pay nearly 160 euros.
For all models, prices have risen noticeably in recent weeks and have even more than doubled in some cases, depending on the model. And so far, there seems to be no sign of prices stopping their rise.
Volt Prime is one of the most versatile frames in Warframe, as he can perform many roles and also be powerful in endgame. Therefore, we show you 3 strong builds that you should definitely build.
What are these builds? In Warframe, there are many different activities, and Volt Prime particularly shines with three options. These are:
Steel Path: The mode that makes every activity on the star chart even harder.
Santuary Onslaught: The best mode to farm AFK (Away from Keyboard) XP.
Eidolon Hunts: The endgame activity that takes place at night in the Plains of Eidolon
To effectively get through all activities, you need the right build. For that, you have to invest a lot of time in grinding formas and mods.
So you don’t have to look for builds, we list the best ones and explain in a deep dive why these options are currently the best. Of course, we also list a large list of all mods, Archon shards, and Arcanes. With our directory, you can also quickly jump to the build you need:
[toc]
Start video
Warframe zeigt neuen Trailer mit Werner Herzog in der Hauptrolle
Build for Steel Path
Mods (DE)
Mods (EN)
Ätzende Projection (Aura Mod)
Corrosive Projection (Aura Mod)
Primed Trittsicher (Exilus Mod)
Primed Sure Footed (Exilus Mod)
Schattenhafte Verstärkung
Umbral Intensify
Primed Kontinuität
Primed Continuity
Primed Fluss
Primed Flow
Archon: Ausdehnung
Archon Stretch
Rollender Schutz
Rolling Guard
Schocktruppe
Shock Trooper
Aufnahmefähigkeit
Capacitance
Gleichgewicht
Equilibrium
Important info and additional items for the build:
Item Type
German Name
English Name
Arcanes
‣ Arkana: Geschwindigkeit ‣ Wechsel: Erweiterung
‣ Arcane Velocity ‣ Molt Augmented
Formas and Polarity
‣ 1x Omni-Forma (für Aura-Mod) ‣ 2x Forma -> Vazarin ‣ 2x Forma -> Naramon ‣ Umbra Forma
‣ 1x Omni-Forma (for Aura Mod) ‣ 2x Forma -> Vazarin ‣ 2x Forma -> Naramon ‣ Umbra Forma
Which weapons and companions should I take with me?
Primary weapon: Tenet Glaxion (Magnetic Element)
Secondary weapon: Laetum
Melee weapon: Praedos
Companion: Panzer Vulpaphyla
How does the build play?
Activate “Discharge” to benefit from “Capacitance” and increase your survivability as well as that of your allies nearby. This way, you can pin your enemies in your vicinity.
Now activate Shock Trooper
Then activate Roar
Now place an Electric Shield and lift it up
Repeat the rotation when you see new enemies or your abilities are no longer in cooldown.
This build mainly focuses on the damage you deal with your weapons. Your abilities only support you in pinning enemies on the map as well as increasing your survivability and weapon damage. With the right weapon builds, you can play defense, survival, and Void Cascades up to your enemy’s level cap “Level 9999” without breaking a sweat.
Next, we continue with our Nuke build for Volt Prime on Page 2.
This is an AI-powered translation. Some inaccuracies might exist.
The developers of The Witcher have discussed parts 4, 5, and 6 and explained how expensive the new RPGs will be. The Witcher 4 is thus becoming one of the most expensive games ever.
What kind of report is this? Analyst Mateusz Chrzanowski from Noble Securities has examined the financial report from CDProjekt and analyzed it. He analyzed the high development costs that the studio has indicated and revealed how much money is allocated for the development of Witcher 4 and why parts 5 and 6 will be cheaper.
In doing so, the analyst also reveals when Witcher 4 is expected to be released and what the developers’ plans are.
Here you can see a first glimpse of Witcher 4:
Start video
The tech demo of The Witcher 4 provides insights into the technology of the new game by CD Projekt Red
Establish principles and build on them
What is the developers’ plan? According to the analyst Mateusz Chrzanowski, CDProjekt is allocating a budget of around 660 million euros for Witcher 4. Half of the budget is supposed to go to development and the other half to marketing.
According to the official financial report from CDProjekt, the total value of projects in development (including Witcher 4, Sirius, and Cyberpunk 2) was already around 200 million euros as of the third quarter of 2025. In this quarter alone, the studio invested another 32 million euros in development. Further costs may arise in 2026 and 2027.
However, according to the analyst, the budget for Witcher 4 is particularly high. The plan behind it is to create a new foundation for the upcoming Witcher trilogy with Witcher 4. This way, they aim to establish a good basis in terms of engine and systems, which can then also be reused for parts 5 and 6, resulting in significantly lower expenses for the subsequent parts.
With such a high budget, Witcher 4 is still one of the most expensive games in the world and is on par with GTA 6, which according to IGN is expected to cost over a billion, and Star Citizen, which is also rapidly approaching the first billion. It is about 10 times more expensive than Witcher 3, which was estimated to have cost only about 72 million euros.
When is Witcher 4 expected to be released? According to the analyst, the developers at CDProjekt plan the release of Witcher 4 for the fourth quarter of 2027, around the Christmas season. Currently, about 800 developers are said to be working at CDProjekt, with approximately 500 of them already working on Witcher 4, according to playstationinfo.de, to meet the internal timeline.
How credible is the analysis? Analyst Mateusz Chrzanowski is not a gaming expert, but rather an economic analyst and investment advisor at Noble Securities, a broker for financial products. Chrzanowski is one of the analysts there and regularly deals with financial reports and understands how to read them. His analysis focuses more on the economic development of CDProjekt than on game features.
As the releases will have a significant impact on the company, they are relevant to the report. Consequently, the assessments regarding budgets and release dates are also considered credible, even if developments can always shift.
With a lot of good humor, former Warcraft 3 pro Manuel “Grubby” Schenkhuizen had immersed himself in the Sauercrowd event in WoW Classic Hardcore over the past weeks. Now it seems that the project has come to an end for him. However, on January 20, 2026, everything looked like a chill good-time evening.
What was planned for the evening? A team of five from Sauercrowd intended to visit the dungeon Zul’Farrak in WoW Classic Hardcore. It is designed for characters of levels 44 to 54 and has already claimed many a character from the Sauercrowd guild.
The group included the rogues from Dennsen86 and Jonsman, the druid tank from Albi1985, Grubby’s mage, and the paladin healer from junicats.
Thanks to the clear explanations and agreements of the more experienced players, the group initially progressed well, and the atmosphere was lively, with the five streamers discussing Dennsen86’s Zelda streams among other topics.
Start video
WoW Classic: The Hardcore Servers Are Here!
From fun to serious. Serious is today …
Where did the run go wrong? After carefully opening graves for a quest, the team made their way to the nearby area with numerous small, neutral scarabs. For the associated task, two players still needed an Undamaged Scarab Shell each. Theoretically, it was sufficient to pull a few scarabs and hope for a quick drop.
Fun Fact: In fact, the first scarab already had one of the shells.
However, the group decided, on Grubby’s suggestion, that the mage should pull a larger swarm of the animals. The plan: Grubby pulls about ten scarabs, freezes them, and then lets his Ice Storm fall. The melee fighters were to hold off for now. Healing should only occur once Grubby has solid aggro from the creatures.
In practice, however, Grubby could not freeze all the pulled enemies. The mage was attacked by several scarabs. The two rogues and the druid were too slow to take aggro off him immediately. The mage’s health points dropped. When Grubby called for help, junicats provided healing with her paladin healer.
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A deadly mistake. She was right in the middle of the slowed scarabs. With her healing, she immediately attracted the aggro of the nearby creatures, which pummeled her level 42 paladin down to zero within moments. It happened so quickly that the streamer couldn’t even cast a saving spell like Divine Shield.
How did the team react? Junicats, just moments before with a smile on her lips, stared in disbelief at her fallen paladin: “NO! NO! WHAT? Noooooo. I just wanted to help. I didn’t realize I was taking so much damage. No. Oh my … WHAT? […] I can’t take this anymore. I can’t level up like this anymore.”
Grubby was also devastated, immediately taking the blame for the mistake. Over the past weeks, the long-time Warcraft 3 pro had already lost a mage, survived several close calls, and managed to keep other Sauercrowd characters alive in tricky situations. His comment after the paladin’s demise: “I’m quitting WoW. I’m done. I can’t do this anymore.”
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In his view, it was a “toxic” mistake to suggest and carry out such an unnecessary pull. He pointed out that he thoughtlessly endangered the lives of all characters instead of simply playing it safe.
To junicats, he said apologetically: “You don’t deserve this. You did everything so well.”
That Grubby means his statement seriously is shown in the next moments: he pulls several more scarabs, gathers them and additional enemies in a corner and lets his level 49 mage meet his demise there.
In Pokémon GO the monster of the next Community Day has been announced. Additional dates have also been revealed.
Community Days are among the most popular events in Pokémon GO. You have 3 hours to find and catch a monster in very high numbers in the game. The shiny chance of the monster is significantly increased and there are also additional strong bonuses.
After Chimpep was the focus of the Community Day in January 2026, the Pokémon for February 2026 has now been announced. Additionally, many dates for the next season have also been confirmed.
Start video
Pokémon GO shows its new season in the trailer
1 Event, 2 Forms
Which monster is coming in February? The Community Day in February 2026 will take place on February 1 from 2:00 PM to 5:00 PM. There, Vulpix, the fire monster from the 1st generation, will be in the spotlight.
It will appear in its regular form as well as in the Alolan form during the event. Alolan Vulpix has the Ice type. Both monsters can evolve into Vulnona. While regular Vulnona remains a Fire type, the Alolan form has the Ice and Fairy types.
What bonuses are there at the event? As usual, the Community Day will be accompanied by a variety of strong bonuses. These are:
exclusive move Energy Ball for Vulnona if you evolve it within 4 hours after the Community Day
exclusive move Cold Shower for Alolan Vulnona if you evolve it within 4 hours after the Community Day
triple amount of experience points
double catch candy
double chance of XL candy when catching (from level 31)
Smoke activated during the event lasts for 3 hours (except for the daily adventure smoke)
Lure modules activated during the event last for 1 hour
Snapshot surprises
Event field research
optional special research for $1.99
Additionally, the following bonuses will be active on the day of the Community Day from 2:00 PM to 5:00 PM:
Trading costs 50% less Stardust
an additional special trade (a total of 3 through the regular as well as the bonus of the current season)
So far, there is no concrete information about the new season in Pokémon GO, which starts on March 3, 2026. However, the first dates have now been announced, which you can mark directly in your calendar.
Dates of the Community Days:
Saturday, March 14, 2026
Saturday, April 11, 2026
Saturday, May 9, 2026
Saturday, May 16, 2026 (Community Day Classic)
Other dates:
Saturday to Monday, March 7 to 9, 2026 (Kickoff event for the season)
Saturday, March 21, 2026 (Research Day)
Saturday, March 28, 2026 (Dyna Battle Day)
Saturday, April 4, 2026 (Raid Day)
Saturday, April 18, 2026 (Hatching Day)
Saturday, April 25, 2026 (Dyna Battle Day)
Saturday, May 2, 2026 (Crypto Raid Day)
Saturday, May 23, 2026 (Raid Day)
This month also has some content in store for you. These include events, spotlight hours, and of course raids. If you want to get an overview of when which content is active in the game, feel free to take a look at our overview with all events in January 2026 in Pokémon GO.
This is an AI-powered translation. Some inaccuracies might exist.
The mighty Thor is known in the Marvel Universe primarily for his hammer Mjölnir. However, the God of Thunder is not the only one who can lift and wield the weapon. MeinMMO presents 10 characters who have managed to do so.
How was this list created? In the following list, we introduce characters who have managed to lift and wield Thor’s hammer in comics, movies, or series. It is not always about whether a character is worthy. Sometimes there is also cheating.
If you feel a character is missing from this list, feel free to let us know in the comments.
Red Hulk (cheating through the absence of gravity)
Start video
In the 2nd teaser for Avengers: Doomsday, Marvel showcases the iconic character Thor
10. Beta Ray Bill
Beta Ray Bill on the variant cover of Beta Ray Bill Nr. 3 (2021) (Image source: Marvel.com)
First appearance of the character:Thor Nr. 337 (November 1983)
Beta Ray Bill hails from the planet Korbin and was a normal resident of the planet. When the demon Surtur threatened to destroy his planet to create a weapon, Bill was chosen as the protector. After a painful operation that disfigured his face, he became a cyborg.
Despite his new power, he was unable to defeat Surtur. In search of a new home, he fought Thor in the Milky Way, yet Bill managed to grab Mjölnir, and it turned out he was worthy.
The new MOBA shooter Deadlock is supposed to be on the verge of a huge update. However, Valve has a tendency not to be reliable with the dates of their games on Steam. Now, the community is warning about the notorious “Valve-Time”.
What kind of huge update is this? Deadlock is currently in a testing phase. Valve periodically releases updates for their new shooter, but the last major one was already five months ago.
Several contents have already been leaked through various leaks. Among other things, several new heroes are said to come with the update for Deadlock. A new game mode and a number of changes to models and gameplay are also expected to be part of the update (reddit.com).
The huge update was said by Valve developer Yoshi to be released in December 2025, but it has been postponed. Now, the developer revealed on the official Discord server that the update is expected to come in January 2026. However, the community is warned by a player who introduces “Valve-Time”.
Start video
This is Deadlock – The new MOBA shooter from Valve
Valve has missed the timing so often that it has become a meme
What is “Valve-Time”? The Reddit user ajiezrhmn describes this term as follows: “Valve-Time is essentially the unwritten law that you should push any announced release window back by a few weeks (or months) in your mind. At this point, it’s not even malice or incompetence anymore, it’s tradition.”
Additionally, the user links to the website developer.valvesoftware.com. There is a list of all the timelines that Valve has provided over the years, which have been pushed back by several weeks or even years.
The release of Team Fortress 2 was delayed by several years
What did Valve say about Team Fortress 2? Right at the beginning of the list, the release of Team Fortress 2 stands out. This is a hero shooter from Valve and was announced back in 1998. In a later interview on Gamespot, Robin Walker, one of the main developers of Team Fortress, was asked if the game would be released before the year 2005. Walker replied: “You will definitely have it long before that.”
The release date of Team Fortress 2 was eventually on October 10, 2007.
Is there a more recent example? Yes, for that we look towards the end of the list. According to the website, Valve announced that Steam support for Windows 7 and Windows 8.1 would end on January 1, 2024. However, support was actually terminated several months later, on November 5, 2024 (store.steampowered.com).
Overall, there are over 90 entries showing that Valve likes to overshoot their timelines. For completeness, it must be mentioned that there is also the “Reverse-Valve-Time”. This is the exact opposite and shows which updates Valve released before the actual mention.
Although the MMORPG Tibia was released by the German developer CipSoft in 1997, it remains popular today – so much so that players struggled with queues. Some were even afraid to log out. The developers are aware of the issues and have commented on them.
What’s new in Tibia? On November 24, 2025, the Free2Play MMORPG from Germany received a major winter update. This included new areas and monsters. Additionally, it completely revamped the hunting quest system.
Here you can see a trailer showcasing all the new features of the Winter Update 2025 for Tibia:
Start video
Tibia: The MMORPG from Germany showcases its improvements from the Winter Update 2025 in the trailer
The Tibia servers cannot handle the influx
So what’s the problem? The update attracted many players, which overloaded the servers. According to the Polish gaming website mmorpg.org, many players complained about performance issues like lags or that the game was no longer running smoothly.
As a result, the developers reduced the capacities of some of the most popular servers, including Antica and Secura, in December. However, this led to a new problem: long queues.
A player shared a photo on Reddit to illustrate the extent of the problem. He wrote: “I watched The Hobbit (Extended Edition) while I was waiting in the queue.” The film lasts about 3 hours and, as seen in the photo, was over before the player landed on the server.
The long queues also caused some players to be afraid to log their character out of the game at all. Instead, they “parked” them in one of the “No-Logout” zones. In these zones, players are not kicked from the server due to inactivity. They let the game continue running until their next session.
Reduced server capacities are only a short-term solution
What do the developers say about it? In a discussion on the official Tibia forum, community manager Liamas said they tried to “find the best possible balance in the short term.” Meanwhile, more players can access the servers again, as the limit has been raised.
The community manager further explains: “Due to the enormous increase in content, Tibia is no longer what it was 15 or 20 years ago.” (not in terms of gameplay, but technically) However, the developers’ goal is to make it as comfortable as possible for all players – this also includes stable performance and shorter queues.
Marco Risch from the channel Nerdkultur has also taken a close look at the new series A Knight of the Seven Kingdoms. In his review, he comes to a clear conclusion.
Who is Marco Risch? Since 2015, Marco Risch has been regularly publishing reviews, news, analyses, and also interviews on his YouTube channel Nerdkultur about movies and series.
Moreover, he talks with his colleague Yves Arievich once a week on the Podcast Nerd & Kultur about various topics of pop culture.
Both the YouTube channel and the podcast are part of the Webedia network, which also includes MeinMMO.
Marco from Nerdkultur speaks about the new series A Knight of the Seven Kingdoms
Exactly what we need right now
How does Marco assess the series? Right at the beginning, Marco makes one thing clear: for him, the series shows directly that long-time fans of Game of Thrones must adapt to A Knight of the Seven Kingdoms.
The series is very different, it differs significantly from Game of Thrones and House of the Dragon, but it caters to their fans in its own way. Although the series is narratively told differently, one would still recognize the visual style – at its core, Game of Thrones is back.
A Knight of the Seven Kingdoms would be “nothing less than fantastic,” but it tonally strikes a slightly different chord. It is much more focused on humor and works with flashbacks, as known from classic comedy series like Scrubs.
Once you get used to it, the series follows its familiar course and is exactly what fans of the world need right now. According to Marco, A Knight of the Seven Kingdoms resembles more the beginning of Game of Thrones in its scope. It presents small, chivalric moments, while the large, magical world in the background is only hinted at.
The series focuses on one place and only a handful of characters. And Marco has particularly grown fond of them.
What does Marco think of the characters? The series thrives particularly on the dynamic between the two main characters. Ser Duncan the Tall, short Dunk, who experiences adventures with his squire Egg, has, according to Marco, a chemistry that feels genuine, and that is hard to fake.
This kind of interpersonal connection is for Marco “the heart that House of the Dragon lacked”. It is advantageous that the story is told from a clear perspective – namely Dunk’s. He is present in every scene and only knows what he hears, sees, or is told himself. According to Marco, this is a stylistic device that George R.R. Martin also likes to use in his books.
Through the pointed narrative style and the focus on a clear story, the series creates a very satisfying feeling for Marco. A Knight of the Seven Kingdoms generally feels more like a long movie than a series – which is due to the runtime of about 30 minutes per episode (a total of 6).
What is the conclusion? Marco concludes that A Knight of the Seven Kingdoms is for him the beginning of a new chapter, and he loves everything about it. He also looks hopefully towards the future of the series. Season 2 has already been ordered, and a third could be possible as the underlying novella by George R.R. Martin already exists.
The author is already in talks with the showrunners of A Knight of the Seven Kingdoms, potentially discussing up to 15 seasons. However, most would still need to be written by Martin. Given the notoriously slow working pace of the writer, Marco shows himself at least somewhat skeptical. What do you think of the series? MeinMMO editor Niko Hernes has reached his own conclusion: A Knight of the Seven Kingdoms is not a new Game of Thrones, but that’s a good thing
This is an AI-powered translation. Some inaccuracies might exist.