In Destiny , the size for the patch tomorrow on PS3, PS4, Xbox 360, and Xbox One is known.
The patch will be available tomorrow, Tuesday, April 12, around 7:00 PM. Bungie mentioned in the latest tweet “Between 7 PM and 9 PM.” The patch sizes are now known:
Last chance for some of the best legendary weapons in Destiny
Another important piece of news: The offerings from vendors are changing. While no new weapons are coming, the existing ones will be “re-rolled.” As a result, the so-called perks of the weapons will change.
This is the last chance to acquire weapons like the “Disunity” with the current perks, which are generally considered perfect. Tomorrow the weapon will still be available, but with different properties.
Tomorrow, the April patch for PS3, PS4, Xbox One, and Xbox 360 will be released for Destiny. In a trailer, Bungie summarizes the new features of the update.
In the last few weeks, we have hardly talked about anything else in Destiny than the April update. This is not due to a strange fetish, but because Bungie, after a long silence, could no longer keep quiet and only spoke about the update: In 3 live streams and numerous news articles, Bungie has gradually informed us about what to expect starting tomorrow. And it’s a lot.
Many paths will lead to 335
The Light level rises to 335, the Prison of Elders returns with a challenge mode. A new strike and a “possessed” old strike are waiting for the Guardians. There are new armor styles; methods to modify this armor have also been added. The patch includes emotes, weapons, a significant overhaul of the reputation packages, and aims to increase the rewards overall: Many paths are said to lead to the new light level of 335.
Destiny, as it has been declared, is supposed to become an overall more rewarding, smoother experience.
Finally, the time has come: Tomorrow evening, on April 12th, the Destiny update is expected around 7 PM.
In a trailer with German subtitles, everything that is new to Destiny tomorrow has been briefly presented and promoted. It is a free update – in Year 1, this would probably have been sold as a DLC.
The developers of the MMORPG Chronicles of Elyria have introduced part of their weather system.
In many game worlds, it seems to only snow in areas where there is already snow. However, especially in an MMORPG that you play over several years, it is worthwhile to introduce seasons. When it snows, it should also cover the otherwise green landscape.
Snowflakes, white little ones…
In a new video, the developers of Chronicles of Elyria show that they are incorporating exactly this into their MMO. When it starts to snow in the game, not only do snowflakes fall from the sky. The snow also accumulates on the ground and the roofs of houses. From little, it becomes a lot of snow over time, and eventually, you are walking through a beautiful winter landscape.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Especially in the MMORPG Chronicles of Elyria, having seasons fits into the game, as the heroes in the game age and will eventually die. How many winters will your character experience? This leads to an even deeper simulation of the game world. Whether snow also affects the MMO in other ways, such as slowing movement in the snow or impacting trade or resource gathering, is still unclear. Also, what happens with other weather conditions, such as rain, storms, or sandstorms, has not yet been discussed by the developers.
This spring, an offline demo of the MMORPG is set to be released, which should give players a first impression of the game. On May 3, a Kickstarter campaign will also launch, through which the developers aim to raise at least 900,000 US dollars to finance further development. The release of the MMO is, however, no longer planned for this year, but it is expected to come to market in 2017 at the earliest.
This is an AI-powered translation. Some inaccuracies might exist.
In The Division, the patch “Incursions” is coming tomorrow and brings tough activities. We have the trailer.
When will the patch for The Division be released on PC, PS4, and Xbox One and how large will it be?
Tomorrow, on April 12th, between 9 AM and 12 PM, maintenance work will take place for The Division on PC, PS4, and Xbox One. This time, something is also happening in the game: The major patch 1.1. “Incursions” will be deployed. When players log back in, they can download the update and experience new game content and balance changes.
The patch is expected to be between 4 and 4.7 GB in size – this varies by platform.
The highlight of the update is supposed to be “Falcon Lost”, the incursion. The Falcon squad was sent to the WarrenGate water treatment plant, where LMB troops were suspected. But since then, nothing has been heard from the Falcons, and it is known: “Falcon Lost” – “Falcon lost.”
“Incursions”, some incorrectly refer to them as “raids”, are “hard and challenging” missions for 4 players. Here, the best rewards in the game can be found. In addition to new high-end weapons and gear sets, fresh features such as loot trading, daily and weekly missions, and changes to the Dark Zone in The Division are also being introduced.
The way loot is distributed is fundamentally being revamped. While you previously relied on crafting as a world agent, you will now become more of a boss killer. Notable enemies will soon drop guaranteed high-end weapons. Additionally, crafting will become significantly more expensive, while it is simultaneously becoming more difficult to obtain the necessary materials in The Division.
The first teaser trailer for Titanfall 2 has been released. The game will be available for PlayStation 4, Xbox One, and PC.
In a 49-second video, EA shows the first images of Titanfall 2. The game is set to be presented at E3 on June 12. It will be released for PC and Xbox One, but also for PlayStation 4.
Although a release date is not revealed in the teaser trailer, according to information from the US site Gamespot, it should be no later than March 2017. They also know that EA is considering including a single-player campaign. Some players were upset with the developers about the absence of that feature in the first installment.
The development team of Titanfall 2 is said to comprise 30% more people than the team of its predecessor.
This is an AI-powered translation. Some inaccuracies might exist.
In Skyforge , the adventures for the Immortals are becoming more accessible. Newcomers are to recognize more quickly which game content is suitable.
Clear colors for clear conditions in Skyforge
With its numerous difficulty levels and different gradations, Skyforge is not necessarily designed to be accessible for newcomers. This is exactly the problem they aim to change on April 20 with the new update “Reaper’s Revenge.”
Anyone looking for exciting and especially fitting game content can navigate this in the future via a tidied interface. The various content, such as instances, will be displayed in different colors, immediately indicating whether one should risk the challenge. Green marks an easy task, Orange is more challenging, and Red means “Impossible” – but this should rather be an incentive than a deterrent for some players.
Also, the eternal farming of prestige will soon be a thing of the past when one wants to tackle new difficulty levels. Instead, the next level will be unlocked once the previous difficulty has been completed at least once. However, the developers warn that one can quickly advance to areas where their character has little chance of survival.
There are rewards for unlocking new difficulty levels as well: Every time, there are 100 Replicators and 5000 Credits. Those who have already unlocked much shouldn’t worry: All rewards will be refunded retroactively.
For more news and articles about the god MMO, you can find them on our Skyforge theme page.
This is an AI-powered translation. Some inaccuracies might exist.
The 20th beta patch brings Paladins a new heroine reminiscent of the Mesmer from Guild Wars 2, and completely overhauls the card system.
Ying – Mistress of Illusions
There are several changes coming to players with the latest beta patch 20 in Paladins. The card system has been fundamentally revised and a new champion enters the battlefield: Ying, the Mistress of Illusions.
Let’s take a look at Ying’s abilities:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The Illusory Mirror is her weapon, allowing her to fire a short, channeled laser at a target, which must be recharged after a short time.
Illusion creates (you guessed it) a stationary illusion that fights enemies nearby.
With Dimensional Link, Ying swaps her position with that of the furthest illusion. If no illusion is active, Ying teleports to the location of the last illusion.
Shatter commands all illusions to rush at nearby targets and then explode for high damage.
The Ultimate Illusory Rift creates a prism at the location of each enemy across the map, continuously firing at the respective foe. The shots mark the enemies on the map and confuse them.
In the meantime, players have gotten used to the fact that every major patch shakes the foundation of Paladins’ card system and brings new ideas. HiRez does not hesitate to try different approaches, and this time is no different. All cards are now available in 4 different versions, corresponding to different rarities.
An example:
Barik’s “Bunker” card exists in 4 versions. It increases the barrier’s health by 1000 (Common), 2000 (Rare), 3000 (Epic), or 4000 (Legendary) health points.
This tiering now applies to every single card. Players can freely create their decks from all cards and now have the ability to include multiple legendary cards in a deck – however, there is a point limit of 12 that cannot be exceeded per deck. Common cards cost 1 point, rare 2, epic 3, and legendary 4 points. This gives players more options to customize their decks.
A complete list of all changes can be found in our sources.
For more news and articles about the hero shooter from HiRez, visit our Paladins topic page.
This is an AI-powered translation. Some inaccuracies might exist.
The old god C’thun will not be playable in the Hearthstone Arena. Find out here the reasons for that.
Last March, the authors from Hearthpwn and some other Hearthstone sites had the opportunity to talk with the game’s developers, Ben Brode and Yong Woo, about the upcoming expansion. We have written down and translated the most interesting statements for you.
No C’thun cards in the Arena
Upon the launch of the expansion, all players will receive the old god C’thun as a gift. However, this old god will not appear in the Arena – and neither will all his cultists. The reason for this is that it is quite unlikely to get a specific legendary card in an Arena deck, and C’thun is no exception.
According to the developers, it would feel unsatisfying to draw many cultists in the Arena (and perhaps only be able to choose from them) without ever having the old god in play. To avoid this frustration, C’thun and his associated cultists are completely excluded from this game mode.
Dark gods with a cheerful tavern atmosphere
A special challenge the developers saw was to combine the theme of the old gods with the rather casual environment of Hearthstone. Since the old gods are quite cruel creatures that wanted to destroy, subjugate, and pervert life, it wasn’t easy to blend this dark atmosphere with the cheerful tavern nights. This is precisely why they are quite proud of the cinematic that only scratches the surface of the theme.
“This one somewhat eerie person in the dark corner of the tavern,” referring to the troll fortune teller, bridges the perfect connection between the dark theme and the cheerful “Well, that’s just superstition” atmosphere.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
It has already become clear in the recent releases of cards, but The Whispering of the Old Gods will not introduce any new races (Murloc, Dragon, Beast, etc.) and furthermore will not contain any new keyword (Battlecry, Taunt, etc.).
However, to ensure that it doesn’t get boring, there have already been some very creative forms of Battlecry seen in recent days. The closer one gets to the release, the more precise information they want to provide about what they thought of the individual card effects.
For more news and articles about Blizzard’s card game and the expansion “The Whispering of the Old Gods”, you can find it on our Hearthstone topic page.
This is an AI-powered translation. Some inaccuracies might exist.
How does “The Thieves Guild”, the latest DLC of The Elder Scrolls Online (PC, Xbox One, PS4) play? Is it worth returning for?
Saddle your camel, put on light clothing and bring enough water. Because the new expansion of The Elder Scrolls Online takes you to Hew’s Bane, a new area in the northwestern part of Tamriel. The land was made habitable by Prince Hubalajad. The city, the statues in honor of Zeht (the Yokudan god of agriculture) and the tombs and structures date back to him and his retinue.
Hew’s Bane impresses with its partly barren wasteland, its flourishing nature, and beautiful rocks. Basically, it must be said that while the textures may not always be high resolution upon close inspection, sometimes you want to take a picture of the surroundings and hang it on the wall: Whether outside, at the city gates, from the sea, the blooming plants or from the rooftops of Abah’s Landing.
And Abah’s Landing may not be a very large city, but because you can jump from roof to roof and everything is winding, you really feel like a thief who knows countless sneaky paths through the city to escape his pursuers. The Thieves Guild and the numerous buildings that can be “visited” also look lively. It is this consistency that often tempts you to simply stop and let the happenings sink in.
The Music of the Thieves Guild
It is these moments of calm when the music comes to the forefront. I always listen for the music in video games and also hear a lot of it in my free time. Therefore, a few words about the soundtrack. The slightly oriental-tinged music is convincing both as atmospheric support in open areas and during the numerous heists that you complete as a member of the Guild. However, it feels to me like the “Thieves Guild” could have benefitted from a greater variation.
Because with recurring events, the same music track is played repeatedly. A rather oppressive piece during infiltrations and heists, with Arabic sounds in the city and surroundings. For less attentive listeners, this may not be noticeable, and with the generally good music quality, this is also niggling at a high level.
This is how the 14 hours of the main campaign play out
Now let’s get to the most important point, what you experience in the “Thieves Guild”. At the beginning, you meet Quen, a young thief who asks you to help her with a heist. In the process, you are apprehended by the so-called Iron Wheel, a paramilitary organization whose actions in Hew’s Bane are closely intertwined with the failed theft of the Thieves Guild from Abah’s Landing. A member of the Guild saves you from the Iron Wheel and leads you to Hew’s Bane.
Once there, you learn more about the guild’s failed heist. Now it’s up to you to put the Guild back on the right track. To do this, you recruit former members and clarify the circumstances surrounding the failed theft of the Guild. Some residents of Abah’s Landing and members of the Thieves Guild accompany you on your endeavor. During the approximately 14 hours it takes to complete the main campaign of the “Thieves Guild”, you learn more about your Guild members and their pasts.
Each of the characters grows on you more or less. Be it Velsa, a dark elf with her nasty demeanor, Quen, who is still unsure about what to do with herself and her life, or Sneak-Leise, an Argonian with an impeccable taste for fashion and wonderful remarks. You even get to dress up for a wedding within the main quest. According to the guests, your outfit is right on trend, even if you wear a dress. You only experience such tolerance as a transvestite in Tamriel.
Gameplay and Mission Design
The story, atmosphere, and soundtrack are good, but what about the gameplay and mission design?
As a member of the Thieves Guild, you basically have the option to help Spencer Rye, a man with many connections, who can retrieve lost items of symbolic value. With the four repeating daily quests, it’s less about breaking in somewhere and more about taking everything down and returning the item.
The Thieves Guild also asks you to carry out pickpocketing and similar tasks during their daily repeating assignments.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Finally, Fa’ren-dar, a ruthless Khajiit, allows you to perform heists, which brings you closer to the core idea behind the “Thieves Guild”. Here, you sneak into heavily guarded areas where you must steal valuable items. If you do this within the given time, you will receive a bonus. Guards who discover you reduce the time you have left.
And here lies one of the problems of the expansion. If you want to advance in the main story, your rank must reach a certain value. And how do you improve your rank? Correct! Through the three daily missions. Thus, it is entirely impossible to play through the “Thieves Guild” in one go. You may find that fine, many may not be bothered, but it also means that more than a maximum of two hours per day are not filled with interesting content. If the main missions are short, it’s even less.
A wonderful example of the humor of the “Thieves Guild”.
At first, breaking into guarded areas can be quite difficult. For example, I was frustrated by the, in my opinion, unfair guards. They attacked me as soon as I came into their line of sight. I couldn’t take them out. Without a soulstone in my possession, which revives you on the spot, I had to run to the mission from the last way point again and again.
Holes in the Stealth Mechanic
I had these problems until I realized how full of holes the concept behind the stealth mechanic actually is. Let’s delve into it further. A new type of guard has been introduced that patrols with lamps. When you crouch, you now have the ability to see the light radius of patrolling guards. As soon as you enter the effective area, the guard sees you and you can no longer crouch.
However, this rarely poses a problem as you need to run only a few meters during heists or burglaries and must hide so that no one sees you. Alternatively, you can simply switch areas through a door or hide in what are called “hiding spots”. These are usually boxes or clay pots that you can jump into. If you know the hay bales from Assassin’s Creed, then you have a rough idea of what I’m talking about.
The problem with this is, however, that the guards are not disturbed if you hop into a so-called hiding spot just 30 cm in front of them. They simply turn around and continue on their way. Unfortunately, there are also no options to lure guards somewhere with items or to stun them for a while. So you have no choice but to wait it out in the hiding places until the guards patrol past you.
“I could have sworn someone was just there.”
How does playing the Thieves Guild feel at a low level?
But the stealth mechanic is not the only weakness of the “Thieves Guild”. Unfortunately, it is also the case that a bounty is quickly placed on you as soon as someone sees you in non-public areas. So if you do not take everything around you and then conceal it, a character of low level can quickly find themselves being offered a sum they cannot pay.
For him, it is nearly impossible to pursue the quests for the Thieves Guild in Abah’s Landing since he often has to pass guards that he cannot get past unnoticed. They immediately apprehend the player and kill him if he cannot pay the bounty.
I really wanted to test how feasible it is to tackle the new expansion with a low-level character, as all characters are raised to Veteran Rank 16. Within the expansion, my mage leveled from level eight to level fourteen. Some enemies can be quite tough, but it is certainly possible to play through the “Thieves Guild”. Especially since you can avoid many fights simply by sneaking past the enemies.
Did I enjoy the newest expansion of The Elder Scrolls Online?
On the one hand, I really enjoyed getting to know my guildmates better, listening to the wonderful music, exploring nature and the amazing and complex city, and sneaking into heavily guarded areas to ultimately escape without being detected. On the other hand, the stealth mechanic is anything but refined. Compared to Assassin’s Creed or similar games, everything feels just a bit unpolished. Moreover, the fact that progress within the Guild is tied to daily missions unnecessarily stretches the story.
In the end, a piece of advice. Bring plenty of lockpicks. Otherwise, you will stand before a quest-relevant door and be unable to open it, while your companion kindly reminds you to bring enough door-openers next time.
Thanks Velsa, you nasty dark elf.
The report from Tamriel comes from our reader Lucas Kaczynski.
This is an AI-powered translation. Some inaccuracies might exist.
The first beta phase of the MMORPG Camelot Unchained is coming soon. However, it is not yet time.
Mark Jacobs, the creative mind behind the MMO, announced that all mechanics related to the various classes in the game are now integrated, although they are not fully functional yet. At this point, this is currently the bottleneck for transitioning into Beta 1. However, progress is being made steadily, even if it is slow.
The game is making progress
This progress includes placeable items in the world, the group system, and visual improvements to the game world. Newly added is the race of the Picts, and work is being done on the sound effects for the world. Additionally, Mark Jacobs spoke about the siege system. Siege machines will be introduced, modeled after those from real-world history. However, the “craziness” expected from a Camelot Unchained MMORPG will not be overlooked.
This should lead to very fun and tactical siege battles.
Exciting siege battles
In the game and during sieges, a system called “no mirrored classes” is employed. This means that there won’t be a corresponding counter class for every class just to maintain balance. This will also affect the siege system. Not every siege weapon will have an equally strong counterpart.
Moreover, siege weapons will function differently from typical MMO combat. Exactly how remains undisclosed by Mark Jacobs. However, don’t expect to just stand at a catapult and repeatedly press 1,2,3,4,5.
When the Beta 1 of the MMORPG Camelot Unchained will start is still not determined.
This is an AI-powered translation. Some inaccuracies might exist.
How does a boss fight actually come about? The developers behind Albion Online are revealing their cards.
The three phases of boss development
Albion Online recently received the big Cador update, which particularly polished the Heretics faction. Game designer Michael Prietzel reveals how the development of a boss fight proceeds and which three phases are involved.
Phase 1: Concept ideas
The first phase may sound trivial, but the developers first consider: What is actually needed? What type of boss should it be, and what requirements must it meet? In the example of Gibson and Stooge, this could be clarified quite quickly. The boss should be achievable for solo players and therefore offer only a moderate challenge that won’t lead to long failures.
Phase 2: Creation and abilities
Once the rough concept was established, development could begin. Here, backstory and concept ideas come together, as Gibson is a leader of the Heretics and will not fight alone. The creation of an “add”, in this case Stooge, who supports his boss with protective shields, was therefore obvious. After a brief test run, it turned out that the boss was too easy, so new mechanics had to be developed to add some spice to the fight without overwhelming the players.
Falling debris creates the necessity to constantly stay in motion. Anyone attempting to sneak past Gibson to take out Stooge must then expect a stronger boss – dead subordinates do indeed invoke the wrath of any compassionate leader.
Phase 3: Refinement and tuning
Finally, all the “small stuff” comes, which also includes the actual character models of the bosses as well as the animations of the abilities. Small graphical details are integrated into the environment, after which it comes to fine-tuning, which means in plain language: Testing, testing, and testing again, until one is satisfied with the boss fight and its difficulty.
For more news and articles about the game, you can find them on our Albion Online news site.
This is an AI-powered translation. Some inaccuracies might exist.
On Friday, the fifth season of Blizzard’s hack and slash “Diablo 3” will come to an end – But how and when will it continue? When does Season 6 start?
If this is your first season playing Diablo, you probably have a few questions in mind about what will happen to your character and your items. What will be deleted and what will be kept? Let’s take a look at this in a small overview:
Season 5 ends on Friday, April 15, at 5:00 PM our time.
Heroes: Your seasonal characters will be converted to normal (non-seasonal) characters – Hardcore remains Hardcore, Normal remains Normal.
Gold: All the gold you have on your seasonal characters will be transferred to the normal characters.
Paragon: The accumulated paragon experience will be added to your paragon on the normal characters (So not each level, but the experience points). So if you are at paragon level 400 on the normal characters and have earned paragon level 300 on your seasonal character, you will have less than paragon level 700 after the season ends since higher levels require more experience points.
Blood Shards: Similar to gold, all available blood shards will be transferred to the normal characters. If you reach the cap there, they will still be added and the limit will be temporarily ignored.
Items: All items that your seasonal characters currently have equipped will remain equipped. Items from your stash will be sent via in-game mail to the normal characters. You can collect them within 30 days.
Crafting: Higher levels of craftsmen and learned recipes that normal craftsmen do not yet master will be transferred.
Treasure Chest: Unlocked slots or tabs will be transferred to the normal characters.
Achievements: If you achieved any achievements during Season 5, these were also transferred to the normal characters at that moment.
Kanais Cube: All unlocked legendary attributes will be transferred to the non-seasonal characters.
Seasonal Rewards: You will receive an exclusive transmog for legs and feet for reaching level 70 during Season 5. If multiple chapters of the season journey were completed, there are also portrait frames and an exclusive pet.
When does Season 6 start in Diablo 3?
To quickly get started with Season 6, you should restock your supply of energy drinks and frozen food by Friday, April 29, 2016. Season 6 starts at 5 PM our time.
From that day, you will have approximately 3 months to work your way up in the leaderboard. But don’t play unfair, otherwise you might still get banned in the livestream.
This is an AI-powered translation. Some inaccuracies might exist.
With the upcoming April update, twelve legendary weapons from the first year of Destiny will make their way into the second year. Let’s take a look.
Bungie’s MMO shooter April update is approaching quickly, and the highlight will be the re-release of the Prison of Elders. We have already introduced the 14 exotics that will return in Destiny with the update; now we want to shift our focus to the legendary weapons.
How to Obtain the 12 “new” legendary weapons in Destiny
A total of twelve “classic” legendary weapons will be welcomed into the club of those which can now reach the new maximum attack values starting April 12 at 335.
It is not possible to infuse the old versions of the weapons, which are likely collecting dust in the vault of some players, to the maximum value. You will have to hunt for the upgraded versions.
You will receive them through Vanguard and Crucible reward packages with a light level up to 330: As you increase your reputation and reach a new rank, the otherwise stingy allies in the tower will release these reward packages.
Note: These newly upgraded legendary weapons cannot come from legendary engrams, but only from the reward packages. If you want to get them, you need to be on good terms with Zavala and Lord Shaxx.
On the following pages, we will look at the legendary weapons that will be upgraded in the April update. Since there are currently no new entries in the database for the Year 2 versions, we will see what made these weapons significant in the first year of Destiny and what role they can play in 2016. What changes they will experience in Year 2 remains to be seen.
The class halls are somewhat of a replacement for the garrisons in WoW: Legion. But how does it work there?
Heroic Followers in the Class Halls
With the upcoming expansion “Legion”, quite a few things are set to change in World of Warcraft. The biggest innovation is the introduction of Artifact Weapons, which will accompany players throughout the entire addon. However, some features will also be more or less carried over from Warlords of Draenor, or adapted and reimagined. One of these features is the class hall, which will take the place of your garrison.
The rewards are still just placeholders.
As in the garrison, your followers, who are renowned heroes of your class, can be sent on various missions. While many of these missions yield only small rewards such as gold or equipment, others could unlock entire quest lines. For instance, alternative Artifact Weapons can be unlocked through this system. If a Shadow Priest wants to access the Artifact Weapon of the Holy Priest, the corresponding quest must be activated through a mission in the class hall before the character can venture into the world.
In addition to heroes like Chen Stormstout or Li Li Stormstout (both monks), you can also send nameless “troops” to participate in the missions. Troops are more comparable to ships, as they can die and must be re-recruited, unlike your followers. However, troops are necessary to counter certain threats – as this still needs to be done in Legion.
If you can complete a mission with more than 100%, you can rejoice: The additional percentage points go directly into an extra bag, which can contain additional rewards like equipment or some crafting materials. So it’s worth striving for the best possible result.
If you want, you can even place individual heroes in the “Protector” slot of your class hall. This ensures that some characters accompany you on your journey or appear in emergency situations to heroically save your life. For example, when at low HP, Li Li may appear and heal the monk for a significant amount while also strengthening him with a small cloud serpent.
Troops often die, especially at certain difficulties.
Please keep in mind that the class halls are still undergoing significant changes and these are just snapshots from the beta – a lot can still change by the release.
In this article, we have presented the halls of each class:
YouTuber MarcoStyle shows you in the video where to find the Dark Zone chests with valuable loot in The Division. These chests can contain high-end items.
Since the Patch 1.0.2 of The Division, it has become more lucrative for agents to open the “large” chests in the Dark Zone: There is now a chance that they also contain high-end items. Therefore, it is worth searching for their locations in the Dark Zone – or at least knowing where they are. Maybe there is one close to you.
However, one problem is that these chests are often found empty, as other agents have already been there before you. According to MarcoStyle, there are also very “specific” chests, especially in DZ05 and DZ06, which are usually filled with tasty items waiting for you, as they are harder to find.
Here are the chests in the Dark Zone of The Division
In the following video, the YouTuber shows you exactly where to find the chests with possible high-end items:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
MarcoStyle starts in DZ01 and works his way north until he reaches the far north of DZ06. However, he cannot guarantee that the chests shown in the video are all key chests available in the Dark Zone. But he is very sure.
Note: The YouTuber only presents the locations of the 19 chests that require keys to open. There are many “smaller” chests that can be looted without a key. You can find these scattered all over the Dark Zone. Since Patch 1.0.2, the Rank 30 chests also drop superior items.
How to obtain Dark Zone keys in The Division
To be able to open the chests, you need a Dark Zone key. These keys are only obtained in the Dark Zone, the PvP area of The Division. There are three ways to obtain them:
Kill high-level NPCs: There is a chance that these Dark Zone keys drop from enemies in the Dark Zone.
Eliminate other agents: There is also the possibility of snatching the keys from other agents by eliminating them. However, this is risky, as you will become rogue, and there is no guarantee that the agent has keys with them.
Additionally, you can purchase DZ keys from the Dark Zone Specialty Vendor in DZ06 for Phoenix Credits. What “Dark Xur” has on offer this week can be seen here.
In the MMO shooter Destiny , the April update is coming tomorrow. Players have now found hints of new exotic weapons.
Tomorrow evening around 7:00 PM, the big April update is coming. Players who look closely have now found hints of new exotics in the game’s promotional material.
On the Bungie page showcasing the update, there are 3 images of the new larger vault (a page is being added everywhere), and the YouTuber claims to have found hints of two new exotics – the icon of the Zen Meteor was also spotted there.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The new exotics are the Solar and Void variant of the Thunderlord, which has been speculated about for a long time. Images of these weapons had appeared in trailers and images before the release of “The Taken King”. However, they never made it into the game or were discussed extensively. They are variations of the exotic arc weapon “Thunderlord” with a different color scheme.
It is assumed that they will also deal other elemental damage and have different abilities. This has been a hotly debated topic in the community for more than half a year, without anything really concrete coming into the game or from Bungie.
The “find” is now triggering hot speculation about whether the items will really come and if Bungie has hidden more. The only thing truly confirmed as a “new exotic” is the sniper rifle Zen Meteor for PlayStation players . Some suspect that this may not be all. Apparently, the patch holds even more secrets.
Breeding horses in Black Desert is quite complex. Our YouTuber Refaser reveals how it works.
Taming, breeding, and leveling horses in Black Desert
As in almost every MMORPG, there are one or two opportunities in Black Desert to be carried gallantly through the game world. Since the game only provides a lame donkey from level 11, players often overlook this option. Many players simply do not know how to get better mounts. YouTuber Refaser reveals in one of his videos how taming horses works and what you need to consider to become a great breeder yourself.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Before you do anything else, you should grab the loyal donkey and ride around a bit. This may sound trivial, but only in this way can you increase your training level, which rises simply by taking a leisurely ride through the game world. Level 5 is the goal here; afterward, you can park the donkey in the next garage (and probably ignore it for the rest of your playtime).
Animals are also quite an expensive hobby in Black Desert; anyone who wants to successfully catch their first animal should have at least 20,000 – 30,000 silver and a lot of time on their hands. It’s important that you stock up on good lassos from the stable masters – 15 to 20 pieces should suffice, each costing 1500 silver. Afterward, head to a tavern and buy 30 cane sugar and 3 mineral water to subsequently create sugar cubes (because horses love sugar).
With this preparation, you can embark on a search for the horses that roam freely at various points in the game world. You can find detailed locations in the video above.
A mini-game for taming horses
As soon as you find a horse, equip yourself with a lasso and approach cautiously. Wait until the horse stops running away and then swing the lasso in its direction. If you succeed, a small mini-game will immediately begin. The goal is to slowly approach the horse by pressing the W key. However, as soon as the horse rears up, you must hammer the spacebar until it calms down, after which you can move closer again. Once you are very close to the horse, you can either feed it carrots and sugar or try to mount it immediately.
There is no strict rule, but sugar reduces the likelihood that the horse will throw you off. If you take the decisive step and the horse does not flee – congratulations! If the horse escapes and bolts – don’t worry, the next opportunity will surely come.
Aftercare and breeding
A captured animal must comply with bureaucracy and must first be registered. So take the horse to a stable master and “save” it with a name afterward. Only here will you recognize what kind of horse you have actually obtained – namely, its level and gender. This is important because now you can slowly start to build your horse breeding. The “better” the parent horses are, the higher the chance that a much more talented horse will emerge from the breeding attempt.
Keep in mind that horses can only be used for breeding a few times – male horses twice, female horses even only once. However, this also ensures that female horses have a high market value and can be sold excellently.
The medieval MMORPG The Black Death will launch in Early Access with 6 classes in 9 days.
The Early Access for “The Black Death” is announced for April 19 via Steam. A new video has showcased and presented the game in its current state.
It aims to start with 6 classes: Militia, Farmer and Merchant have already been introduced. Additionally, Blacksmith, Monk, and Hunter will serve as “advanced classes”.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The Early Access is expected to last about eight to twelve months. A focus is on server stability. For the “official release”, they plan to offer more professions and a larger world.
In the MMO shooter Destiny , you increase the quality of items that come from exotic engrams.
In Destiny, a lot will change with the patch on Tuesday: including the quality of exotic engrams. Until now, items could have a light level of either 280 or 310, depending on your own light level. After the patch, it will rise to a maximum defense or attack value of 335, meaning the maximum light level.
This is particularly important for infusing in Destiny , as players can take exotic items with high light levels and infuse them into legendary items with lower light levels. The lower items will then take on the higher light level on a one-to-one basis.
The special thing is: The exotic engrams will contain items that have a higher defense or attack value than the light level the player currently has. However: This refers to the “total light.”
This means: If a player has light 320 but wears a helmet with a defense value of 335 and decrypts an exotic helmet engram, he can still get a helmet with 321 light. It is only guaranteed that the helmet has a defense value of 321 or higher.
“Non-exotic engrams” will yield items with values up to 310 light.
This information was shared by the community manager Cozmo on reddit. By the way, there is no information yet on whether these new rules also apply to exotic engrams that players collected before the patch. This is currently being hotly debated, and we will find out Tuesday evening. The patch is expected around 7:00 PM our time.
We took a close look at Reaper, an assault character from Overwatch. Read here how the deadly shadow plays.
Reaper – the Death from the Shadows
A while ago, we already turned to the Ice Princess Mei and the grunting tank Roadhog, today we take a look at a somewhat rougher guy. Little is known about the terrorist Reaper, who has made a name for himself worldwide with his gruesome attacks. Rumor has it that he is a mercenary, but he doesn’t stay loyal to any organization for long. Some even say he is a failed genetic experiment with only one goal: to eliminate all remaining Overwatch agents.
Let’s first take a look at Reaper’s abilities:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The Inferno Shotguns can be fired in quick succession. They deal massive damage in close combat, but their effectiveness completely fizzles out at medium range.
With Wraith Form, Reaper becomes invulnerable for a few seconds and can move through enemies. While he takes no damage, he also cannot use his other abilities or shoot.
By activating Shadow Step, Reaper can teleport to a targeted position. However, he must remain still for a few seconds, during which he is vulnerable and cannot defend himself.
The ultimate ability Death Blossom inflicts massive damage around Reaper. All enemies are showered with countless shots from his shotguns. During the ability, the player can only move with drastically reduced speed.
Timing and Positioning is Everything
If you look at the various cinematics of Overwatch, in which Reaper repeatedly plays an important role, you might get the wrong impression of him. He is indeed quite cool, but it is rarely advisable to directly engage enemies with him. Reaper thrives on ambushes and that one golden moment when he can surprise his enemies. With two well-aimed headshots in close combat, almost all heroes with low health points can be taken down, but he struggles against tanks.
Timing Shadow Step correctly is not so easy. Because not only at the starting position do you stand “useless” for a few moments and can easily be sniped away, but at the target position there are also more moments where you are completely exposed. However, the ability is excellent for bridging long distances and simply getting behind enemies or to a significantly elevated position. That’s exactly where you should be when you want to launch Death Blossom. Happily, you jump right into the enemies and then unleash the ultimate to create a true storm of devastation.
Several times I made the mistake of trying to position myself with Wraith Form, but most opponents see through that immediately. Those who give enemies time to aim at Reaper with “Wraith Form” will be executed just a few milliseconds after activating their abilities.
Wraith Form is a double-edged sword anyway, as it doesn’t just make you invulnerable but also defenseless. The few seconds you have to reposition often aren’t enough to really get to safety – and almost always the opponent waits for the moment when you pop out of invulnerability.
In summary, I must confess that I did not have as much fun with Reaper as with Mei or Roadhog, which is simply because I don’t handle the character particularly well. In more skilled hands, Reaper is cruel, deadly, and a true plague. Quite often, a cheerful “DIE! DIE! DIE!” rings in the decisive play move in a match – just usually not from me.
For more news and articles on the hero shooter and the current beta, you can find them on our Overwatch theme page.
This is an AI-powered translation. Some inaccuracies might exist.