Sony presented a Marvel game at the State of Play, from a studio that has shaped a genre for decades

Sony presented a new Marvel game at the State of Play in June 2025. This comes from Arc System Works, a developer best known for the fighting game genre and has greatly influenced the genre. The new game “Marvel Tokon Fighting Souls” will be released in 2026 for PS5 and PC.

What did the developer present? At the State of Play in June 2025, the developer Arc System Works introduced a new fighting game in the Marvel Universe: Marvel Tokon Fighting Souls. This is a multiplayer game where you have to engage in 4vs.4 battles. There is no exact release date yet; at the State of Play in June 2025, it was only mentioned as 2026.

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Sony releases the official reveal trailer for the PS5 Pro

Arc System Works is one of the most exciting development studios from Japan

What kind of developer is this? Arc System Works was founded in 1988 by former Sega developers led by Minoru Kidooka. The big breakthrough came with the “Guilty Gear” series, which stood out from the competition due to its uncompromising 2D visuals, complex mechanics, fast gameplay, and a distinctive heavy metal style.

Arc System Works has significantly shaped the fighting game genre. The developer’s games are known for their technical depth and high difficulty, but they also offer beginner assistance and accessibility, making them interesting for various players.

How has the developer influenced the genre?

  • With the Guilty Gear series, Arc System Works introduced new mechanics such as air-dashing, which enabled fast, dynamic fights and complex aerial combos. This mechanic became a trademark of so-called “anime fighters” and influenced many subsequent games in the genre (via gamerant.com).
  • The games from Arc System Works are known for their heavily stylized anime style and have made a name for themselves in the community (via forbes.com).
  • Through series like Guilty Gear and BlazBlue, Arc System Works established the subgenre of anime fighters and made it popular worldwide. These games are characterized by fast gameplay, complex mechanics, and strong story presentation (via gamerant.com).

Sony is realigning its gaming strategy. Instead of continuing to focus on selling the PS5, profitability through existing players and active users will now be the main focus. You can read more about this directly on MeinMMO: Instead of concentrating on the sale of the PS5, Sony now wants to focus on what brings them profit

This is an AI-powered translation. Some inaccuracies might exist.

Gamer buys a graphics card for 2,600 euros, draws a disappointed conclusion just 1 month later

A player upgraded his gaming PC with an RTX 5090 for 2,600 euros. However, after a month, he wants to return the graphics card. Because he is not really satisfied.

This was the reason for the upgrade: The player explained on Reddit that he bought an RTX 3090 Ti for 1,600 euros to skip the 4000 series. Now he wanted to upgrade his computer again with the 5000 series.

He explained: Depending on the day, he spends between 4 and 10 hours on the PC gaming, so it would be worth it for him to upgrade.

Eventually, he had the chance to buy an RTX 5090 from a major retailer at the official MSRP and ended up paying 3,000 US dollars (about 2,600 euros). But after a month, he wants to return the graphics card. Because he has not been convinced.

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Battlemage: Check out Intel’s new graphics cards in the video

Too much money for too little extra performance compared to the RTX 3090 Ti

These are the player’s arguments:

Additionally, he points out: The high prices suggest that you must get a fantastic graphics card, and many players believe they are missing out if they don’t upgrade. But the user contradicts this. Anyone who owns a high-end card from the last generation is currently missing out on little and shouldn’t be upset if an upgrade is not possible.

Testers confirm minimal performance increase with high-end graphics cards

What is the validity of the arguments? The performance of the RTX 5090 increases only marginally compared to older high-end GPUs. This is reported, among others, by the German magazine ComputerBase in its test. The performance increase, when coming from the previous generation, is often not as great in everyday use as the price suggests.

Also, the second point is valid criticism: The 5000 series has long been criticized for technical problems, high power consumption, and potentially melting cables. Nvidia has since addressed the melting cables in the RTX 5000 series.

The criticism of the current pricing policy and exaggerated expectations is also understandable. Many users feel that the price development is excessive, and the actual performance leaps no longer justify the costs for many. Many players assume that due to the sharply increased prices, they can no longer afford PC gaming in the long run.

Another player also bought an RTX 5090 but wanted to hide the high purchase price from his wife. However, she quickly found out that something was wrong and asked ChatGPT for help. This way, she discovered that her husband had lied to her: A player tells his wife that he bought an RTX 5090 cheap – his wife does not believe him, asks ChatGPT, and catches him out

This is an AI-powered translation. Some inaccuracies might exist.

A people from Baldur’s Gate 3 seems like a joke, but in reality they are more powerful than expected

A people from Baldur’s Gate 3 and Dungeons & Dragons are quickly labeled as unassuming but still amusing little fish-people who do not pose a great challenge. But when you look closer at their lore and abilities, these little guys are significantly more powerful than one might think.

The image rights of the illustrations belong to Wizards of the Coast.

Which people are we talking about? They are the Kuo-Toa, a distrustful, paranoid race of humanoid fish people that can be encountered in Baldur’s Gate 3, for example, in the Underdark. They look like grotesque little humans, with claw-like feet and a piranha head, sharp teeth, and bulging eyes – a appearance that inspires more smiles than fear.

The depiction of the Kuo-Toa from the D&D rulebooks of the first edition (left) to the fifth edition (right)
The depiction of the Kuo-Toa from the D&D rulebooks of the first edition (left) to the fifth edition (right)

Who or what are the Kuo-Toa?

In the D&D rulebook (5e), they are classified as Neutral Evil humanoids, who can breathe both in the air and underwater due to their amphibious abilities. They are highly sensitive to sunlight but have an otherworldly perception, allowing them to see even invisible objects or creatures from the Ethereal Plane.

In combat, they use their biting power as well as weapons like spears or sticky nets, which can entangle the weapons of attackers. They themselves are quite the opposite – due to their slippery bodies, it is difficult to grab or hold onto them. 

But what exactly makes the Kuo-Toa so powerful? To understand that, one must take a closer look at their history.

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Der animierte Kurzfilm zu Patch 8, dem letzten Update für Baldur’s Gate 3

The History of the Kuo-Toa

The Kuo-Toa were a race of small fish-like beings who were abducted by mind flayers and exploited for experiments until they were driven to the brink of madness.

As if that was not enough torment for the fish people, other races such as humans and elves began to drive the Kuo-Toa underground, but even in the Underdark, they found no peace. They particularly feared the Drow, who killed the Kuo-Toa on sight whenever they encountered them.

The experiments of the mind flayers not only destroyed the mental state of the Kuo-Toa but also awakened an incredible power, heightened by their recently maddened minds. They gained psychic abilities, enabling their people to create something truly special.

What Makes Kuo-Toa So Powerful?

When a group of Kuo-Toa develops enough crazy, fanatical faith in any deity they can imagine, they bring this deity into existence – the deity becomes real. Spawned from the delusional creativity and faith of a disturbed fish race, it comes with its own religion and accompanying priests and believers.

For a god to manifest, all Kuo-Toa priests must be fanatics. To do this, they build shrines to depict the image and offer sacrifices to the god and worship it. The supernatural belief and devotion of a high priest to an invented god becomes so strong that the invented god can grant him divine power. Such a high priest is like a high cleric and can even learn level 5 spells such as “Mass Cure Wounds” or “Clairvoyance.” These divine powers can also be transferred to their followers.

The priests of the Kuo-Toa gods, known as “Whips,” compete as successors for the role of high priest. The one who eventually rises to power and is allowed to lead the worship of the god can control the concept of gods and how they are perceived, shaping it according to his own ideas. This means: A high Kuo-Toa priest can invent his own god, who then truly exists according to his own visions, as long as his followers continue to believe in him.

This way, an “interesting” deity continues to exist that the Kuo-Toa still worship.

The Sea Mother, Protector of the Kuo-Toa

The presumably most important deity of the Kuo-Toa is “the Sea Mother Blibdoolpoolp” – yes, that is a name in the language of the Kuo-Toa, worthy of a deity like her and her peculiar appearance.

Blibdoolpoolp, who will now be referred to as “the Sea Mother” throughout the article for the convenience of the readers, is a grand example of the creativity and fragile mental state of the fish people. She appears in the form of a 6-meter-tall naked woman, with pincers instead of hands and a lobster head, whose unwavering gaze at close range can induce madness.

The Sea Mother hates the peoples of the land who have driven her children into the depths of the Underdark and watches over her followers while plotting wicked revenge.

Her holiday is the new moon, where celebratory rituals are held in underwater shrines, and gems, pearls, lobsters, and humans are sacrificed in her name.

Especially devout followers of the Sea Mother can transform their hand into a giant lobster claw with the spell “Touch of Blibdoolpoolp,” but that is not all. The Sea Mother can bless her followers, granting them the ability to become a 6-meter tall Kuo-Toa Leviathan capable of swallowing humans whole.

The Sea Mother Blibdoolpoolp, her blessing, and a Kuo-Toa Leviathan
The Sea Mother Blibdoolpoolp, her blessing, and a Kuo-Toa Leviathan

It is precisely these consequences of the Kuo-Toa’s fanatic belief that make them so powerful. As long as there are enough Kuo-Toa and their creativity does not wane, there are no limits to their power. However, there is a silver lining: Due to their history, they actually just want to be left alone. This should not be a problem, as the Kuo-Toa have received a lot of sympathy from the community since the release of Baldur’s Gate 3: Baldur’s Gate 3: Players demand an army of fish people, would be willing to pay “foolish sums of money”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Fandom

WoW player wonders about many “Molten Core” groups – the truth behind it is disappointing

What is the deal with the groups that want to enter World of Warcraft in the Molten Core? The answer makes some fans sigh.

When you look at the group search in modern World of Warcraft, you mainly find groups for current game content. It is rather rare to see groups that want to deal with old raids. Therefore, it surprised a player why there are so many groups specifically for the first WoW raid, the Molten Core. The simple truth behind it: Boosting groups.

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Only 6 people have a success in WoW – and they don’t know why

What was discovered? In the WoW subreddit, the player FireCZ123CZ reported that while playing in the group search, he noticed a striking number of groups that apparently look for players for the Molten Core – a raid that has been outdated for almost 20 years. He asked:

What are these Molten Core groups? I sometimes try to join them. Today I was finally invited, I said ‘Hi’ and asked if this is a Molten Core run. I was kicked right away. I asked what kind of group this is and the guy told me ‘Not for Molten Core’. It feels like super-secret information and the names of the groups don’t really help to decipher it.

What is behind it? Instead of a big secret, there is a rather sobering answer behind these groups: It is about boosting communities that try to connect buyers and sellers through such groups. Some comments clarify this as well:

  • “Boosting communities often create groups for the Molten Core to make it easier to bring buyers and sellers together.” – Real_One_181
  • “It is specifically Molten Core because that is literally the first name you can select from the list. There is no special meaning behind it.” – mourasman
  • “When it comes to World of Warcraft, always assume it is used for boosting in some form.” – Likhan

Can these groups be reported? No, generally not. Because from the outside, it is not possible to identify whether these groups are engaged in “legal” boosting (i.e., for gold) or illegal boosting (e.g., for real money). As long as there is no clear advertising for boosting in the group description, there is relatively little that can be done against the groups.

However, they probably do not bother most players at all, as one hardly comes into contact with these groups – unless one is specifically searching for groups for Molten Core; a raid that can be completed alone without any difficulty for a long time.
Sometimes, newcomers also ask amusing questions – when they are afraid that an item becomes soulbound.

This is an AI-powered translation. Some inaccuracies might exist.

State of Play: All presented games for PS4 and PS5 at a glance

Sony presented several games at its “State of Play” on June 4, 2025. MeinMMO lists all the games that were shown for you.

What is the State of Play? The “State of Play” is a regular, digital event hosted by Sony centered around PlayStation. Here, games and often hardware for the PS4 and PS5 are showcased. The “State of Play” occurs very irregularly.

Start video
Sony releases the official reveal trailer for the PS5 Pro

All games showcased at the State of Play in June 2025

In our list, you will find all the showcased games. Behind them, you will see the release date or the release year and the platform for which the game is set to release.

  • Lumines Arise (Fall 2025), PS5, PSVR2
  • Delphi Corporation (Unknown)
  • Pragmata (2026), PS5
  • Romeo is a Deadman (2026), PS5
  • Silent Hill f (09/25/2025), PS5
  • Bloodstained The Scarlet Engagement (2026)
  • Digimon Story: Timestranger (10/03/2025)
  • Final Fantasy Tactics The Ivalice Chronicles (09/30/2025), PS4 and PS5
  • Baby Steps (09/08/2025), PS5
  • Hirogami (09/03/2025), PS5
  • Everybody’s Golf Hot Shots (09/05/2025), PS5
  • Ninja Gaiden: Ragebound (07/31/2025), PS4, PS5
  • Cairn (11/05/2025), PS5 + Demo available
  • Mortal Combat Legacy Collection (2025), PS4 and PS5
  • Metal Gear Solid Delta Snake Eater (08/25/2025)
  • Nioh 3 (2026), PS5 + Demo
  • Thief VR Legacy of Shadow, PSVR2
  • Tides of Tomorrow (2025), PS5
  • Sea Remnants (2026)
  • Sword of the Sea (08/19/2025), PS5, launching directly for PlayStation Plus Extra and Premium
  • FBC: Firebreak (06/19/2025), PS5
  • 007: First Light (2026), PS5
  • Ghost of Yotei (Unknown), PS5
  • Marvel Tokon Fighting Souls (2026), PS5 and PC

Sony is realigning its gaming strategy. Instead of focusing on selling the PS5, the profitability through existing players and active users is now to become the focus. You can read more about it directly on MeinMMO: Instead of concentrating on the sale of the PS5, Sony now wants to focus on what brings them profit

This is an AI-powered translation. Some inaccuracies might exist.

Player spends 10,000 hours in GTA 5 on Steam, but what he really does in the game is even more unusual

Many gamers have spent hundreds or even thousands of hours in their favorite game. One player has now taken it to the extreme on Steam, amassing over 10,000 hours in GTA 5, but instead of playing, he develops mods.

Who is it about? The modder Jamal “Razed Mods” specializes in GTA 5. He creates graphic mods for the now 12-year-old game, bringing it to life in new ways. Since GTA 5 was released on PC in April 2015, the player has been improving textures, graphics, and vehicles and replacing them with photorealistic counterparts.

For this, he has now accumulated 10,000 hours of playtime, but he estimates that 80% of this is due to his modding work, while 2,000 hours are actual gameplay. Since the release of GTA 5 on PC, just under 90,000 hours have passed. For the modder, this means that since the PC release of GTA 5, he has spent 12% of his time on the project.

If GTA 6 looks as good as in the trailer, it probably won’t need graphic mods:

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Rockstar Games presents GTA 6 in the second trailer

12% of Lifetime for a Beautiful GTA

What is the goal? Razed Mods is working to transform GTA 5 into a photorealistic world. For this, he uses advanced techniques and programs to create lighting, shadows, colors, and textures that still look like the original.

His work is particularly challenging because the modder does not want to lose the details that Rockstar Games has hidden in each individual object. He always pays attention that nothing gets lost through his changes:

The preservation of the intricacies in this work is extremely important when considering the overall picture […] Games like Grand Theft Auto 5 and Red Dead Redemption 2 are full of subtle details that many players initially overlook, but it is these little details that shape the atmosphere and make the world feel more alive and realistic.

Jamal’s “Razed Mods” in an interview with PCGamer

Here you can watch a trailer for his GTA 5:

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What did the Enhanced Edition change? Long before GTA 5 received native ray tracing support with the Enhanced Edition, Razed did his best with the existing lighting and shadow mechanics, creating a “fake ray tracing”.

However, the new version of GTA 5 made his work much easier. He no longer has to trick, but can use real ray tracing for his improved graphics.

“I had a lot of fun playing around with the lighting and trying out some of the new technologies in GTA 5 Enhanced for NaturalVision Enhanced. There were always things I wanted to do in older versions of NaturalVision that just didn’t work properly until now. I really like how the exposure and light adaptation turned out, and I also had a lot of fun working on volumetric cloud reflections with our lead shader developer for NaturalVision Evolved.”

The Plan for GTA 6

How does the modder view GTA 6? For the modder, it’s clear, GTA 6 won’t need graphic mods for now, as the game world is simply too beautiful. Instead, the modder is thinking of another major project:

I would love for someone to take the Vice City part of the map and completely overhaul it to create a Miami of the 1980s. It would require a massive overhaul of the landscape, but the end result could be something incredible. I bet many players would love it, especially on an 80s-themed roleplay server.

Jamal’s “Razed Mods” in an interview with PCGamer

Whether he himself will start it remains undisclosed in the interview.

With the transition from GTA 5 to GTA 6, an era ends for many. Some seem reluctant to leave the current installment, especially not after this discovery: “That’s it, I’m canceling my pre-order” – Fans discover a detail in the GTA 6 trailer that makes it “completely unplayable”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer.com
  2. Reddit

Twitch streamer switches to the evil competition, shows his earnings after 3 hours, cheers: “The best site for streaming”

The streamer Tectone switched to multistreaming on Twitch and Kick. He claims to make much more money on Kick than on Twitch.

Which streamer are we talking about? The streamer Tectone regularly streamed on Twitch for his over 950,000 followers (via Twitch.tv). His content in the past year consisted of reactions and gaming (via SullyGnome).

Previously, he was part of the influencer network One True King (OTK). Asmongold was also part of this network.

Tectone recently switched to multistreaming on Twitch and Kick after Twitch lifted its restrictions on streaming on multiple platforms simultaneously.

Asmongold has also recently opted for this concept. Both streamers did not receive an exclusivity contract from Kick, like xQc did worth 100 million $, but were simply included in the platform’s partner program.

In his first stream, Tectone noted after only 3.5 hours of broadcast time that he could make much more money on Kick than on Twitch.

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From Overwatch professional to number 1 on Twitch to 100 million $ – Who is xQc?

Tectone allegedly earns 10 times more

How is it going on Kick? Tectone opened his dashboard on Kick during his first stream and showed his earnings so far: In 3.5 hours of streaming, he had already made 1,000 $. He compared this with his earnings on Twitch and said that he would make 10 times more on Kick.

What the hell? [Kick] is the best site for streaming that I have ever seen. Holy shit, that’s so much money! This is insane. Holy shit! Goddamn! This means I earned 10 times what I would have earned on Twitch with one stream. This is total madness.

Tectone via X

In the past, Spanish streamer TheGrefg also publicly shared his earnings on Twitch and Kick and also noted the difference in payment.

Tectone wants to provide a full breakdown of his earnings once he has received all his payments. But based on his initial impression from his dashboard, Tectone is convinced that one can earn about “8 times more than on Twitch” on Kick.

What is the reason for this? Kick has a better split for its streamers. This means that Kick streamers receive a higher percentage of their subscriptions than on Twitch.

On Kick, it is supposed to be 95% for the streamer and 5% for the platform, but only if the streamers stream exclusively on Kick. If multistreaming is conducted, both streamers and the platform earn equally, so 50:50 (via streamer.kick.com/partner).

On Twitch, depending on the level, the platform takes 40 or 30% of the earnings, while the rest remains for the streamers (via Blog.Twitch.tv).

What’s behind the impressive numbers on Kick? There is a lot of evidence to suggest that not everything is as great as it seems on the Twitch competitor. Former Kick streamer Sabrina Solo provided insight into Kick’s payment after returning to Twitch.

While the platform entices streamers with fixed hourly wages, according to the musician, these are reportedly much lower than expected. At the same time, it is part of the agreement to publicly rave about the great earnings with Kick.

In light of this, Tectone’s presentation of his earnings raises several questions. You can read more about the former streamer’s experiences here on MeinMMO: Twitch streamer reveals what really lies behind the great deals from Kick that supposedly bring in so much money

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dexerto

Dune: Awakening – Everything about the release on PS5, Xbox and PC

The game developer Funcom is currently working on Dune: Awakening. The survival MMO is based on the Dune universe, known from the now four films and the book series. Here we have all the information for you that is currently known.

[toc]

Update from June 5, 2025, 4:20 PM CET: The preload and early access have started. We have checked our overview page for current information and added details to it.

What kind of game is Dune: Awakening?

Dune: Awakening is set to be a survival MMO. The focus here is strongly on sandbox gameplay, allowing you an absolutely free gaming experience. In addition, the endgame will have a certain PvP focus.

PvE mainly occurs during the leveling experience, through social interactions, political power struggles, and influence over NPCs in cities. According to the developers, you can have hundreds of hours of fun with Dune: Awakening without having to engage in PvP even once. Overall, the game aims to combine MMO and survival elements.

MeinMMO editor Benedict Grothaus was able to take a look at the game, here are his impressions:

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Dune: Awakening angezockt – Unsere Review zu ersten Gameplay-Stunden

Dune: Awakening – Everything about the release, price, editions, benchmark, platforms, character creator

When is the release of Dune: Awakening?

Dune: Awakening is set to be released on June 10, 2025, via Steam for PC. A release for consoles like Xbox and PlayStation has been announced, but the exact date has not been disclosed yet.

Buyers of the Deluxe or Ultimate Edition will be able to play five days earlier, starting June 5, 2025.

Everything we know about the release date can be read here:

More on the topic
The new survival MMO for Dune forgoes Early Access, aims for a full release, and has now delayed the launch
von Cedric Holmeier

How much does Dune: Awakening cost, what editions are there?

The following three editions are set to be available at release:

Dune: Awakening – Standard Edition

  • Price: 49.99 Euro
  • One copy of the base game
  • Pre-order bonus only: Muad’Dib terrarium and global sunset texture.

Dune: Awakening – Deluxe Edition

  • Price: 69.99 Euro
  • Goodies from the standard edition
  • Season Pass: Includes 4 DLCs. The first DLC features placeable objects inspired by the wilderness on Arrakis, including Shai-Hulud itself. The next 3 DLCs will be released at a later time.
  • Sardaukar Bator armor: The menacing armor of the Sardaukar, a military elite unit that hunts players in the game.
  • Pre-order bonus only: 5 days early access.
Dune: Awakening - Overview Editions
All editions of Dune: Awakening at a glance.

Dune: Awakening – Ultimate Edition

  • Price: 89.99 Euro
  • Goodies from the standard and deluxe editions
  • Dust rider sandbike texture: A unique color pattern for your sandbike.
  • Blue Dasher ornithopter texture: A unique color pattern for your ornithopter.
  • Caladan Palace building set: Building parts and placeable objects from the 2021 movie.
  • Film distillation suit (2021): The distillation suit worn by Paul Atreides in the movie.
  • Digital artbook: A 50-page artbook featuring artwork from the game’s development.
  • Digital soundtrack: 90 minutes of music from the game.

Does Dune: Awakening have a benchmark?

Yes, there is a benchmark for Dune: Awakening. It has been available for download since February 20, 2025, via Steam.

Can you test the character creator of Dune: Awakening in advance?

The character creator of Dune: Awakening can currently be downloaded and tested. This can be done via Steam together with the benchmark.

Is Dune: Awakening a multiplayer game and will there be crossplay?

As a survival MMO, Dune: Awakening is a multiplayer game. Depending on your playstyle, you can also venture alone.

Whether there will be crossplay is currently still uncertain. Crossplay is only important as a feature if the game is released on different platforms.

Is an Early Access planned?

Yes, if you have pre-ordered the Deluxe or Ultimate Edition, you can start playing Dune: Awakening on June 5, 2025.

Is there a preload?

Yes, the preload started on June 4, 2025, at 16:00 and has a size of about 34.1 GB. You can find all the information about the preload here: Dune: Awakening – Preload, Early Access and server start, when can you play?

For which platforms will Dune: Awakening be available?

Currently, you can set Dune: Awakening for PC via Steam on your wishlist and pre-order. A release of the game for PS5 and Xbox Series X|S is planned. The date for the latter has not been announced yet.

What USK age rating does Dune: Awakening have?

Dune: Awakening has not yet been rated by the USK. Therefore, an age rating has not yet been assigned. Due to some brutal content, it is likely to receive a USK 16 or even USK 18 rating.

Start video
Dune: Awakening shows gameplay for the first time for the survival MMO

Dune: Awakening – Business model, system requirements and plans after release

In what form will Dune: Awakening be released?

Dune: Awakening is scheduled to be released on June 10, 2025, with a buy-to-play model. There will not be a preceding early access phase; instead, you buy the finished full version. The survival MMO comes without a subscription and aims to provide new updates and content for free.

In addition, there will be optional DLCs that fans of the game can purchase. It is also clear that Funcom wants to support the game for many years to come and provide it with new content.

What are the system requirements for Dune: Awakening?

Minimum:

  • OS: Windows 10 64-bit (or newer) 
  • Processor: Intel Core i5-7400, AMD Ryzen 3 1200 
  • Memory: 16 GB RAM 
  • Graphics: NVIDIA GeForce GTX 1060 (6 GB), AMD Radeon 5600XT (6 GB) 
  • Storage: 60 GB of hard drive space 

Recommended:

  • OS: Windows 10 64-bit (or newer) 
  • Processor: Intel Core i7-10700K, AMD Ryzen 5 2600X 
  • Memory: 16 GB RAM 
  • Graphics: NVIDIA GeForce RTX 3070 (8 GB), AMD Radeon 6700XT (12 GB) 
  • Storage: 75 GB of hard drive space 
Dune: Awakening - System requirements
The system requirements of Dune: Awakening.

What PC features and settings does Dune: Awakening support?

The PC version of Dune: Awakening is set to support the following features: 

  • NVIDIA’s DLSS 4 with Multi Frame Generation: Dune: Awakening is one of the first games to support this technology that enhances the game’s visuals.
  • AMD’s FSR: The latest upscaling and frame generation technology from AMD will also be available from the start.
  • Intel’s XeSS 2: Experience faster and smoother gameplay with higher image quality and an even better gaming experience with Intel® Xe Low Latency (XeLL).
  • Razer Chroma RGB and Razer Sensa HD Haptics: Provides synchronized lighting and intelligent haptic feedback.

Additionally:

Settings

  • Configurable keyboard and mouse commands
  • Better support for users of AZERTY/QWERTZ and ESDF
  • Toggleable subtitles
  • Subtle backgrounds
  • Optional chat displays or speech bubbles in social areas
  • Optional loadout hotbar, mini-radial menu or radial menu
  • Toggleable controller vibration
  • Toggleable screen shaking
  • Toggleable motion blur
  • Field of view adjustment
  • Frame rate limiting
  • Ultrawide HUD option (21:9 and 32:9)
  • Various audio channel sliders
  • Various sensitivity sliders

General gameplay

  • Controller support
  • Dialogue system with waypoints
  • SFX for key actions/events
  • Tutorials with highlighted text
  • Tutorial archive for locked or missed tutorials
  • Emotes system
  • Help pop-ups in various menus explaining specific features or game mechanics

Dune: Awakening – Everything about the setting and survival aspect

How close is Dune: Awakening to the source material?

The developers claim they want to stay as true to the lore of the books as possible and take the look from the films. They are in constant exchange with the Frank Herbert estate, which oversees everything related to Dune and provides the developers with plenty of feedback.

The developer philosophy is: Don’t adapt Dune to your ideas; adapt your ideas to Dune. This means that all features that come into the game should be meaningfully anchored in the world.

In cooperation with the Herbert estate, however, the world of Dune has been slightly altered: Paul Atreides, the hero of the Dune books and films, is never born in the game universe. His mother Jessica follows the orders of the Bene Gesserit and instead gives birth to the girl Arestei.

Arestei receives the same education as Paul. However, she is considerably closer to the Bene Gesserit and has also been trained by them. Ultimately, she foresees the planned attack on her house. Consequently, the Atreides are prepared, and the house survives the coup.

Duke Leto Atreides, Paul’s (not) father, then asks to be allowed to continue the ongoing war of assassins that Paul ends in the books on Arrakis. He receives this permission—setting the stage for Dune: Awakening: Harkonnen and Atreides in the fight for Arrakis and supremacy.

What kind of world does Dune: Awakening take place in?

Dune: Awakening takes place on the planet Arrakis, the main setting of the story of both Dune films by Denis Villeneuve as well as the corresponding book template. The desert planet is absolutely inhospitable—what life thrives there is highly specialized.

However, even though there are far more hospitable planets, people are firmly facing the deadly challenge: On Arrakis, there is the substance Spice, which in German means spice or melange. This consciousness-expanding drug is essential for ensuring the survival of humanity in the Dune universe. 

Accordingly, people take on the most severe challenges to obtain Spice. Arrakis’ burning sun makes survival without a protective suit impossible, massive sandstorms sweep the landscape for hectares, and monstrous worms threaten the Spice harvest. 

Additionally, every faction mining Spice on Arrakis battles with the locals. The so-called Fremen mostly keep to themselves. Survival on Arrakis is in their blood, and they view their occupiers with at least mistrust, if not outright hostility. 

The deeper you venture into the desert, the better the loot. However, the survival aspect also becomes increasingly difficult. Furthermore, the entire desert zone is PvP—according to the developers, Arrakis should keep you on your toes with its many challenges.

Where do you stand in Arrakis’ food chain? At least at the very bottom to start. Your first task is simply to survive. For this, you need to manage resources and withstand the deadly environment, as known from other survival games. 

However, unlike in other survival games, you won’t have to painstakingly craft an axe from stones and sticks. Crafting materials are primarily stone, and you extract everything using a laser tool. The survival aspect comes from other sources.

On Arrakis, this means primarily fighting for water, shade, equipment, and also Spice. The latter is not essential for your survival—it gains significance in the mid and endgame and grants you new abilities.

To obtain water, you have various options. However, the most important is likely the blood of slain foes, which you can clean in special machines to extract water. Many players have already killed sweet desert mice for their blood, much to the dismay of the devs.

What does the character editor in Dune: Awakening look like?

You can choose from various peoples known from Dune lore in either male or female form. There are also options to choose backgrounds relevant to dialogues and a starting class. However, you will learn all classes as you progress through the game.

You can read more about it here:

Dune: Awakening – Gameplay and endgame

What does the gameplay loop of Dune: Awakening look like?

Your first task is to gather water, shade, and equipment. Next, you need to simplify your survival.

In addition to crafting materials, you also need blueprints, which you can loot or buy. These serve as guides with which you unlock item recipes and craft them. These can be components for your bases, armor, weapons, or transports—think of the dragonfly-like ornithopters from the films. 

Your entire experience is tied to a questline that explains the game and its world, introduces characters, and serves as a tutorial for various mechanics. If you know “the journey” from Conan Exiles, you know what to expect.

The large cities on Arrakis are protected areas where you can build your permanent bases. However, you can also set up outside in the desert. The deeper you venture into the desert, the better the loot becomes, and the more important a steady supply of basic resources is.

In the Deep Desert (orig. Deep Desert), you will mainly find Spice, the resource around which everything revolves in the endgame. This separate part of the game world is open PvP territory, and anyone who dares to venture there plays against everyone else.

More on the topic
Spice in Dune: Awakening – Everything that is known about the spice in the survival MMO
von Karsten Scholz

The desert worms, or Shai Hulud, are always a certain danger. The deeper you penetrate into the desert, the larger they become—and yes, you can ride them.

To ensure that you don’t keep walking through the same desert, there are the Coriolis storms. These natural forces are supposed to sweep regularly across the entire desert, completely changing the layout.

After each storm, there are different things to discover: You can loot shipwrecks that will disappear under the dunes by the next storm. Spice fields, ruins, and other locations that you must reach are redistributed in the world after each storm, bringing fresh loot.

Once you cover your basic needs, you will venture repeatedly into the inhospitable desert to indulge in its many gifts. 

A special mechanic comes into play: You can create blueprints of your bases. So, if a base is destroyed during a storm, you can quickly rebuild it in another location using pre-crafted blueprints. 

Creative Director Joel Bylos mentioned in a Q&A about the game that this feature is not only intended as a gameplay mechanic: The dev team has seen that players create amazing builds. For example, someone recreated the Taj Mahal in Conan Exiles. In Dune: Awakening, you can now save your bases as blueprints and sell them to other players.

What should the endgame of Dune: Awakening look like?

Those who venture into the endgame should not be limited to a single linear path. In Dune: Awakening, once your basic survival needs are covered, you have a variety of options. However, they all still send you into the desert. 

If you wish, you can dedicate yourself to spice harvesting. Spice is the most sought-after raw material in the galaxy, and there are always enough buyers. Unfortunately, there are not enough deposits: You will always be competing with other players for the few deposits. Spice is available in small amounts everywhere and in large amounts in the deep desert.

If you don’t want to become a spice baron, you can create and sell desert maps or specialize in crafting. The deeper you venture into the desert, the better the loot becomes. The chances of finding new, not yet widely distributed crafting recipes increase continuously.

This is important because in Dune: Awakening, items can only exist or be crafted a limited number of times simultaneously. So if you have the blueprint for a rare item, you can craft it and sell it expensively to your fellow players.

Once you are significantly advanced, you should even be able to engage in high politics around Arrakis, specifically through the so-called Landsraad. The main characters in these intrigues are primarily the houses (at release: Atreides and Harkonnen) and guilds. Like in an MMO, you can create guilds, but only with a limited number of players. More about this:

Character development and cooperation – PvP or cooperation?

How do you develop your character in Dune: Awakening?

You start the game with an initial class and the associated ability that you learned in your life before the adventures on Arrakis. You learn new abilities through skill points and from masters that are spread throughout the world. Some of them can be found quickly. Others are hidden. This gives you the opportunity to gain advantages by exploring the world.

More on the topic
Dune: Awakening Classes – Everything about Skills, Techniques, Strengths and Learning Talents
von Karsten Scholz

Your character levels up as well. However, weapons and armor are not tied to your level. You can simply rob other players or have them equip you. In fact, the dev team, according to Bylos, hopes for this: Experienced players could help newcomers but would also have cannon fodder in the fights for the spice fields.

You will recognize your progress by the complexity of your base and the items you can craft. Furthermore, the original survival aspect of the game continues to fade into the background.

Playing together or against each other?

Dune: Awakening gives you the freedom to choose whether to play with or against other players: You can supply each other with equipment and even build bases together. If you set up a blueprint, your fellow players can provide the resources and complete the construction. 

You can also create guilds that pursue common goals and can secure political power at an appropriate size. However, since not every guild has the same goals, conflicts are inevitable. An example: 

Guild A wants to bring back 10,000 units of spice. Guild B needs the spice for their faction. But after the last storm, there may be only a few extraction fields, which will then be fought over.

Almost the entire desert is a PvP area. In addition to the ever-looming sandworms and storms, you also need to be on guard against other players.

Conclusion: Dune: Awakening sounds great – now it just needs to be great

Indeed, the survival MMO sounds very interesting. Especially the idea that the well-known survival loop could eventually be replaced by political and economic intrigues is exciting.

However, with the current state of information, I can’t quite envision how this can all come together. It sounds like big ambitions that need to be realized first. 

It seems that the dev team is aware of this. While they are now showing first gameplay and the first closed betas are underway, they are still not at a point where they want to set a release date. They want to take the time to program a good game.

Start video
Dune: Part Two – German Trailer for the Continuation of the Sci-Fi Epic

The development team is very passionate about the game and the Dune universe, according to colleagues on site. Joel Bylos’ eyes literally light up when he talks about situations in the closed beta: Recently, participants had a race with one of the giant sandworms.

After the two films, I personally am also eager to explore the world of Dune myself. Dune: Awakening seems to offer that. Having played so many survival games lately, I must admit that the endgame options towards politics and trade are very intriguing to me if everything goes as the devs plan.

Dune: Awakening could turn out to be really good. The team has the ambitions and background to release a very good survival MMO. We keep our fingers crossed that everything goes as they hope. At least our first look at the game is promising: I have played thousands of hours of survival games, but Dune: Awakening is different from all of them.

This is an AI-powered translation. Some inaccuracies might exist.

Dune: Awakening – Preload, Early Access and Server Launch, when can you play?

On June 10, 2025, it will be time and Dune: Awakening will be launched. When you can download it in advance and when you can start playing, you can find out here.

When does the preload for Dune: Awakening start? For all preorders, the preload starts 24 hours before early access – on June 4, 2025. So you can download the game in advance, even if you do not have access to early access.

How big is the preload? The pre-download is about 34.1 GB.

How big is the game? For the download, you should have at least 75 GB free on your hard drive.

Update from June 4, 2025, 4:10 PM CET: The preload and Early Access for owners of the Deluxe and Ultimate Editions are live. The article has been checked for relevance and the data size of the preload has been added.
Start video
Dune: Awakening fuels the hype with a new story trailer

Everything important about the release day of Dune: Awakening

When will the servers be open? The servers in Germany will be opened on June 5 and 10 at 4:00 PM CET. With early access, there will only be a limited selection of different servers.

Are there new servers at release? With the official release on June 10, there will also be fresh, new servers. For times outside of Germany, it’s best to check the official homepage.

Can I also start on early access servers at release? Yes, you can also choose servers that were already accessible in advance. This way you can also play together with friends who had access to early access if you did not have it yourself.

Can I play with friends on other platforms? It is still not known whether there will be crossplay.

Not long now and you can dive into the world of Dune: Awakening. If you are still looking for an overview or have unresolved questions about the game itself, you might find what you’re looking for in our overview. There you will find all the information about the release, the content and various platforms, as well as the interplay and endgame: Dune: Awakening – Everything about the release on PS5, Xbox, and PC

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite brought a swearing Darth Vader who said forbidden things – Soon you will be able to create your own speaking NPCs

With Chapter 6 Season 3, Star Wars has been declared the main theme for Fortnite. In addition to lightsabers and blasters, much of the season revolves around Jedi and Sith, but one of the highlights was Darth Vader. He acted independently, as he was powered by AI. Epic Games now wants to expand this system.

What new system has Fortnite implemented? With Season 3 came a new feature in Fortnite: NPCs that act independently. Darth Vader was supposed to lead the way. The Sith Lord could communicate with you, act wisely in battle, take tactical actions, and randomly join your team – like an independent person, only powered by artificial intelligence.

Darth Vader was a test balloon. Epic Games wanted to see how the project would be received. However, the system was not error-free, as players could elicit forbidden statements and insults from Darth Vader, which Epic Games had not intended.

By now, the problem has reportedly been fixed, but Epic Games remains committed to the idea. They even go a step further and give every player and creator the chance to create their own NPCs that act independently.

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Fortnite shows its new season with Star Wars in the trailer

Soon fans will be able to create their own NPCs

What does Fortnite have planned? In the livestream of the State of Unreal (via youtube.com), Epic Games reported on new tools that allow fans to create their own AI NPCs. These NPCs will then be individually designed through certain parameters and traits to make them unique. Just like Darth Vader, these NPCs will act independently and be able to talk with you.

Saxs Persson, the Executive Vice President of Epic Games, explained the benefits of this new feature with the following words: ‘As game developers, it is our job to entertain players, and AI is ultimately a tool to make games more entertaining and engaging.’

Additionally, he adds: ‘It [the AI] enables endless possibilities for a two-way dialogue, just like we saw with Darth Vader, and as the next step, we want to share what we’ve learned with you.’

Why could the NPCs be problematic? Darth Vader showed that there are players who will abuse such a feature if given the chance.

The Sith Lord then used racist expressions and insults during his conversations. Epic Games had to step in and silence him. To ensure that this feature does not cause controversies, Epic Games must do everything possible to prevent this from happening again.

Are you looking forward to seeing what NPCs fans will come up with to add variety to matches? We would love to hear your thoughts on this. Did you know that there was a shooter that challenged Fortnite and failed? Here is the story: ‘What did we do?’ – Developer challenged Fortnite, had to watch his game fail

This is an AI-powered translation. Some inaccuracies might exist.

Space Marine 2 brings endless mode, which players have been waiting for months – it will demand the best from even the top teams

Warhammer 40,000: Space Marine 2 aims to test how good you really are with an endless mode. Fans have been waiting a long time for this mode.

What kind of mode is this? In Warhammer 40,000: Space Marine 2, the community has been waiting for months for the introduction of the so-called “Siege Mode.” This is a type of horde mode where you face endless waves of opponents in large PvE battles, in teams of up to 3 players, to defend an imperial fortress against the Chaos army and the Tyranids.

The mode was announced months ago but has been delayed until now. Many players have been looking forward to the endless challenge, and now it is finally here: You can now play the Siege Mode on the public test servers of Space Marine 2.

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Warhammer 40K: Space Marine 2 receives Siege mode, shows massive hordes of Tyranids and Chaos in the teaser

Ever-increasing waves of enemies with boss battles

How is this mode structured? The fight against the waves of enemies takes place in an imperial fortress on Kadaku, which is divided into three sectors:

  • Defensive positions
  • the Arsenal
  • the Control Room

In these three sectors, you must survive 5 waves before you can advance to the next sector. In every fifth wave, you also have to defeat a boss enemy. Once you have successfully defended all sectors, you can return to the earlier positions and reinforce them.

The developers say that the endless waves of the mode will challenge even the strongest teams. These waves are supposed to get progressively stronger, which is why there is a short break between each wave to allow for strategic decisions and to replenish your ammunition.

Ammunition, medical syringes, and other aids can be obtained in exchange for resources that you earn for successfully surviving waves and completing side missions. The side missions involve tasks such as taking strategic positions.

If you pool your resources as a team, you can acquire a Dreadnought – which you cannot control yourself. Dreadnoughts are heavily armored and nearly indestructible combat walkers. You can read more about the Dreadnoughts here:

More on the topic
Space Marines must not simply die in Warhammer 40,000, they must continue to serve afterwards
von Benedict Grothaus

Weak rewards diminish anticipation

What do players say about the mode? On Reddit, there are already some initial comments about the mode. One player describes the gameplay of the mode as if you directly join “the most fun part of the PvE operations”, with intense battles against powerful enemies.

In the comment section of the patch notes (via focus-entmt.com), some players criticize the rather mediocre rewards for playing the mode. So far, only “red, white, and blue skins” have been mentioned as rewards. Some players find that a bit disappointing.

Space Marine 2 has not even been out for a whole year yet, but we already know that the popular Warhammer series featuring Captain Titus will not end with the second installment. The developers have already announced the sequel Space Marine 3: Genetically engineered superhumans are the flagship of Warhammer 40,000, now getting their 3rd own game

This is an AI-powered translation. Some inaccuracies might exist.

A new multiplayer game has almost 2 million players even before release, impressing with artistic football without annoying referees

In summer, Rematch, a football game that does not follow the strict rules of the popular sport, is released.

What kind of game is it? Rematch is a new multiplayer game that will be released on June 19, 2025, for around €25 on PC, Xbox, and PlayStation.

The game combines the features of a typical football game with the gameplay mechanics of Rocket League. Consequently, you will not play with a total of 22 players on the field, but compete in 5v5 matches against other players. Each player only controls their own character.

Rematch is not a simulation, so you do not have to create realistic lineups, manage tactics, or make transfers. You start a match and immediately show who the best player on the field is and which team is better.

Start video
Trailer for Rematch, the football game with 5v5 matches

What makes the game special? Rematch eliminates all manager or coaching tasks that you have in other football games and focuses on the essence of the sport: what happens on the field.

Each player can take any position and dazzle opponents with skillful tricks and precise passing. You only control your own character and show what you can do.

However, success depends not only on precise shooting technique but also on good teamwork. You need to work back and defend, even going into the goal and winning the ball back with heroic tackles.

It’s also not a problem if you occasionally take down your opponent, as there is no referee who blows the whistle for every minor contact.

Nearly 2 million players even before release

How is the game being received so far? Rematch has already conducted two beta tests before the official release on June 19, where players could get an initial impression of the gameplay.

During the second beta, which ran from May 28 to May 31, 2025, up to 159,865 players were online simultaneously on Steam (via SteamDB). Already during the first beta in April, Rematch recorded up to 118,000 players.

According to the English-language online magazine PCGamesN, around 1.9 million players reportedly set foot on the field of Rematch during the second beta.

While Rematch is already enjoying strong player numbers before the official release, a shooter has been struggling to survive for years. But the developers aren’t too bothered that hardly anyone is playing their game: “Do not need millions of players” – Shooter failed on Steam despite huge hype, but the developers remain calm

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4 celebrates its second anniversary, showering you with gifts – Here’s how to secure the rewards before they are gone again

In Diablo 4 the party hats are out because there is a reason to celebrate the second anniversary of the hack and slash. In addition to the Mother’s Blessing, there should also be many items that players can earn for free.

What is being celebrated? From June 3rd to June 17th, Diablo 4 is celebrating its second anniversary. Blizzard is giving you a collection of cosmetic items to celebrate the day, which you can purchase at a new event reliquary with gold.

However, if you’re low on cash and lack gold, you don’t have to worry. The Mother’s Blessing is also active and offers you many opportunities to get gold or strong loot.

Start video
Diablo 4: Der Gameplay-Trailer zu Season 8 mit Belial

Celebrate Diablo 4 with gifts and a useful event

What does Blizzard offer for the celebrations? The developers have prepared 6 new and limited skins for the event. These include 4 weapon skins and 2 mount trophies.

  • Mount Trophy: Sun Flame Lantern
  • Mount Trophy: Banner of the Burning Dawn
  • Cosmetic Item (Sword): Sun Reaver
  • Cosmetic Item (Two-Handed Sword): Sun Flame Sword
  • Cosmetic Item (Polearm): Burning Spikes
  • Cosmetic Item (Bow): Bow of the Burning Dawn

If you purchase all items with gold before the event ends, you can also secure the mount armor “The Burning Dawn” – it is completely free.

Diablo-4-Zweites-Jubiläum
This is what the skins look like

How can you quickly farm gold now? Those who recently spent a lot of gold and are currently low on cash can replenish their gold reserves through the “Mother’s Blessing” event.

During the event, you will receive an additional chest every time you redeem gruesome gifts. Through these bonus chests, you gain 35% more experience and 50% more gold (multiplicatively) while the Mother’s Blessing is active.

If cosmetics are important to you, you should definitely take advantage of this. You will probably never be able to get the items again once the event is over. In addition to free items, Blizzard also offers skins in the shop. However, a collaboration brought a collection that is simply too expensive for many: In Diablo 4, everyone is upset about Blizzard’s outrageous prices, but players from the biggest competitor know: that’s still cheap

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. blizzard.com

The new movie from the John Wick universe is fun, if you ignore one thing

With From the World of John Wick: Ballerina, the universe of the infamous killer returns to the big screen. MeinMMO editor Nikolas Hernes was able to watch the movie already and had a lot of fun, even though one thing bothered him.

What kind of movie is Ballerina? Ballerina is the first film spin-off from the John Wick universe. Eva Macarro, played by Ana de Armas, is brought to the Ruska Roma organization by Winston after the death of her parents, where John Wick was also active. She is trained as an assassin and seeks revenge for the murder of her parents for years.

Instead of Wick’s father Chad Stahelski, Len Wiseman, known primarily for the Underworld series, is in the director’s chair. I was able to watch the film and was positively surprised. There’s hard-hitting action and cool choreography again, but one thing could have been left out.

A trailer for Ballerina can be seen here:

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Ballerina – Trailer for the Spin-Off of the John Wick Series

Revenge as the Main Motif

Revenge as a motive is not particularly original, but it always works quite well for me. Like in the first John Wick, the protagonist is mainly driven by revenge. One has to like that, but to get the action going, it works quite well.

However, the film should have left it at that, as they try to bring in more personal backstories of the characters, which mostly bored me. John Wick never had a really good story, but the absurd world full of assassins was perfect to frame the action.

In the previous parts, dialogues often characterized John Wick as a figure. He hardly speaks himself, but the reactions of others made him an almost ghostly figure, whose existence was only hinted at by some.

Unfortunately, the dialogues in Ballerina do not help to shape Ana de Armas’s character. She plays quite reserved, like Keanu Reeves, and the snippets of the story about her family have no emotional effect. Eva Maccaro is not John Wick, and she doesn’t have to be, but the story surrounding her could have been spared. As viewers of these films, one probably accepts pure revenge as a motivation.

The dialogues in Ballerina are only fun when the underworld is explained. That’s always big nonsense, but exactly the kind of nonsense I love.

Action fans can rejoice, as there are many fight scenes with and without weapons again. They are the most enjoyable part of the film. It’s not just about scenes where people beat each other up with regular weapons or fists. As is typical in the series, everything is used as a weapon.

There are flamethrowers, everyday objects, and even simple utensils used in the choreography. Unfortunately, it never reaches the absurd situations of John Wick 4. The fight scenes could have been filmed a bit clearer and less shaky, but fans of good fights will still enjoy them here.

The sequences are quite powerful and brutal again, but never lose their distinctive sense of style, with suits, dresses, and beautiful hotels.

What personally pleased me very much was that there was a certain wit in some scenes. This macabre slapstick humor lightens the mood of the film and perfectly fits the quirky techno-thriller world.

Ana de Armas (and the team behind the stunts) have also done a good job. She comes off as a professional killer who never does superhuman things. The Dance of Violence, which was liked in previous parts, will probably be enjoyed again here.

I Want More from This World

The world in the John Wick universe is completely nonsensical and I love it. Secret organizations with assassin training camps? A crazy assassin cult in a European village, where even the beer seller is a killer? Exactly my thing. In this vein, Ballerina also strikes.

I also found the style and the visuals not bad. Together with the music, it creates a unique world that feels like countless killers have been left in a techno club. All characters take themselves so seriously that I can simply enjoy it.

If you like John Wick 3 and 4, then you can watch this one and have fun. If you prefer the less crazy thriller from part 1, you won’t find joy here. But these people probably already gave up on the series after part 2.

Those looking for a good story should not expect anything here. Whether you like Ballerina or not, the world has great potential for absurd action and characters, and I hope that they continue with it and not just focus on the character John Wick. You can find more action alternatives here: 5 Movies like John Wick

This is an AI-powered translation. Some inaccuracies might exist.

Nintendo Switch 2: All Features and Innovations at a Glance

The Nintendo Switch 2 is released on June 5, 2025. MeinMMO presents you with all features and innovations at a glance.

The Nintendo Switch 2 is released on June 5, 2025, and brings plenty of innovations and features, especially compared to the original Switch.

MeinMMO presents you with all the innovations you should know about that the Switch 2 has to offer.

Start video
Nintendo showcases the Switch 2 for the first time in a trailer

Switch 2: All Innovations and Features at a Glance

Larger Display

7.9-inch Full HD LCD with HDR, VRR, and up to 120 Hz: The old Switch had a 6.2-inch display (7.0-inch in the OLED model).

4K output via the dock:

With the old Switch, maximum Full HD (1080p) was possible with the dock.

Magnetic Joy-Con 2 Controllers

The new Joy-Cons will be magnetically attached and replace the original slide rail system. Hall-Effect sticks are not used in the Joy-Cons 2.

Integrated Mouse Sensor in the Joy-Con 2

Allows the use of the Joy-Cons as a mouse pointer on surfaces and offers new control options for compatible games and menus.

Freely Adjustable Kickstand

Wide, stable stand with a range of motion of 150° for improved tabletop gaming. A significant improvement over the original model, the OLED model of Switch 1 already featured an improved kickstand.

Two USB-C Ports

The old Switch only has one port. You can also charge the Switch 2 while using the first port with a wireless adapter.

GameChat with Camera Integration

Integrated GameChat function with camera support for live video streaming and optimized voice chat, even in local multiplayer mode. All important information about GameChat is directly available on MeinMMO.

GameShare

GameShare allows the sharing of compatible games from ‘Switch 2’ systems to other ‘Switch 2’ consoles or to old original Switch consoles. Only Switch 2 consoles can initiate the game sharing, but both Switch and Switch 2 can receive shares. All important information about GameShare is directly available on MeinMMO.

microSD Express Storage

The Switch 2 relies on fast ‘microSD Express’ storage compared to the old Switch. The downside: The Switch 2 is not compatible with old memory cards.

256 GB Internal Storage

The original Switch offers 32 GB of internal storage, while the OLED model has 64 GB of internal storage. However, part of the internal storage is occupied by the operating system of the Switch 2.

New Graphics Chip

A special Nvidia chip provides allegedly improved graphics performance and enables ray tracing and AI upscaling (DLSS) on the Switch 2. Neither ray tracing nor DLSS is available on the Switch 1. The official specifications and data of the Switch 2 is listed on MeinMMO.

Larger Internal Battery

The Switch 2 has a larger battery (5220 mAh) than the Switch 1/OLED (4310 mAh), but the battery life is expected to be shorter. The Switch 2 is expected to have a battery life of 2 to 6.5 hours, while the Switch 1/OLED is expected to last 4.5 to 9 hours.

Th e Nintendo Switch 2 is coming soon worldwide. MeinMMO summarizes the most important information ahead of the release bundled in 10 questions for you and explains what you should know right before the release: Nintendo Switch 2: The 10 most important questions and answers about the release

This is an AI-powered translation. Some inaccuracies might exist.

Dune: Awakening: The best classes in the ranking for a good start in the survival MMO

In Dune: Awakening, players must choose their class right at the beginning. MeinMMO reveals which one is best suited and why you should not start with a particular class.

How do classes work in Dune: Awakening? The survival MMO Dune: Awakening throws you directly into an interview right after the visual character creation. There, you are supposed to tell more about your background. Each answer influences the origin of your character and the starting class.

In Dune: Awakening, there is no rigid class system. Throughout the game, you unlock all classes of the survival MMO and can distribute your skill points across multiple skill trees simultaneously. So later on, for example, you can combine the “Bindu Sprint” of the Bene Gesserit with the turret of the Mentat.

How did the ranking come to be? MeinMMO expert Cedric Holmeier played the beta of Dune: Awakening and has already engaged extensively with the game. This ranking focuses on the best class for starting, also considering when to unlock other classes in the game. The list is sorted from “Perfectly suited” at the top to “less well suited” for selection during character creation. We explain which class you should choose during character creation.

This is how it continues after the start of Dune: Awakening:

Start video
Creative Director Joel Bylos erklärt, was euch in Dune: Awakening nach Release alles erwartet

The best classes for starting

Mentat

Why is the Mentat so good? The Mentat is the best choice for anyone who wants to avoid problems when starting Dune: Awakening. Thanks to the powerful turret, every battle in the starting area becomes child’s play. The auto-fire turret takes down every enemy with a few shots and also provides cover. Additionally, it’s easy to shake off melee pursuers as the NPCs do not flee from the turret.

His other abilities, such as a poison grenade and a shield wall, provide additional damage and utility that can be used in various ways. For example, you can attack enemies with the grenade while being in cover and also go into cover anytime you need protection.

His passive abilities significantly increase damage only when hitting enemies in the head. Those with good accuracy can benefit even more; for others, other bonuses may be more suitable.

Pro
  • Turret is very strong at the beginning
  • Poison grenade can lure enemies out of cover
  • Shield helps a lot with survival
  • Passive bonuses increase attack damage
Contra
  • Real damage is only achieved with headshots
  • No bonuses for mobility

Bene Gesserit

What distinguishes the Bene Gesserit? The Bene Gesserit is an assassin and mage class in Dune: Awakening that knows how to manipulate their own body and others. Their best tool is the “Bindu Sprint”, which promises a lot of additional mobility.

This ability allows your character to quickly cover medium distances, making it well-suited to eliminate enemies with melee attacks directly. Additionally, it helps to quickly move from A to B, even outside of combat.

The second useful ability of the class is the skill “Compel”, which you can use to lure enemies to you for elimination with your melee attacks or simply to draw them out of cover. This ability also has many good applications.

Both the class’s passive abilities and melee attacks only become truly useful later in the game. At that point, the opponents have thick shields that need to be cleared with melee attacks. Before that, ranged combat is simply much stronger.

Pro
  • Good mobility
  • Strong for melee players
  • Sprint is also good for moving quickly from A to B
Contra
  • Only really suitable in mid- and late-game
  • Melee is significantly weaker than ranged combat at the beginning

Swordmaster

What can the Swordmaster do? The Swordmaster is the master of melee combat in Dune: Awakening. He knows how to defeat multiple enemies at once with his sword. Accordingly, the majority of the class’s abilities are built around this.

With the ability “Retaliate”, your character will make a nasty riposte next time you parry, which deals high weapon and bleeding damage to the enemy.

With the ability “Deflection”, you can deflect enemy projectiles as long as you have enough stamina. To get closer to enemies, you only have the “Knee Charge”, which brings you to the opponent over a short distance and knocks them back with a heavy thrust.

The Swordmaster has no bonuses for ranged combat, making him rather unsuitable at the start. The enemies in the Haggah Basin South predominantly have no shields, while the enemies in the Vermillius Gap only have weak shields. Focusing on melee early in the game simply isn’t worthwhile.

Pro
  • Strong melee attacks
  • Can easily bypass shields
  • Can stand against multiple enemies in melee
Contra
  • Only a few shielded enemies at the start
  • No real bonus for mobility
  • Weak utility at the start
  • Specific playstyle due to everything being melee

Trooper

Why is the Trooper so far behind? The Trooper is actually a good class in Dune: Awakening. His passive abilities buff various weapons in the game and he offers a diverse mix of utility abilities, attack abilities, and speed bonuses.

The first skills are strong as well: With the “Shigawire Claw”, you can quickly move from A to B, especially over mountains. It functions like a grappling hook and provides good mobility early in the game.

The explosive grenade provides good damage and can hit enemies even in their cover or lure them out. The anti-gravity field makes enemies float, turning them into easy targets. This way, melee opponents can be fended off and ranged targets transformed into sitting ducks.

In our ranking, this class occupies a low position because it is unlocked very early in the game. In the first area, you already meet the class trainer, who will unlock the skill tree for you after three enemy kills. Starting with the Trooper class during character creation would therefore feel wasted, especially since the trainers for other classes are unlocked several hours later.

Pro
  • Diverse skill set with a good mix of everything
  • Strong even in the early game
  • Good mobility
Contra
  • Available early in the game, making it obsolete as a first class choice
  • Passive bonuses are a bit weak

Planetologist

What about the Planetologist? The Planetologist is a unique class in Dune: Awakening because it focuses solely on resource extraction, exploring the game world, and operating vehicles.

The class has only one ability, a springboard that makes enemies and allies jump into the air. The class offers no assistance in combat or defense.

The Planetologist cannot be chosen during character creation and is therefore excluded from this list. The abilities of this class can also be learned from the class trainer in the first area, which is why it would likely occupy the last place in this list.

It is only suitable as a supplement for players who particularly enjoy skills like farming, exploring, or flying/driving and want a bonus there. However, for starting, your points are better spent on other abilities.

Dune: Awakening offers countless possibilities for character builds through its class system, which can be tailored individually to each player’s playstyle. However, at the start, it is recommended to choose a class that supports you in ranged combat and does not focus too much on melee, which becomes important later in the game. What else you can expect from Dune: Awakening can be found here: Dune: Awakening – Everything about the release on PS5, Xbox, and PC

This is an AI-powered translation. Some inaccuracies might exist.

Expert on Destiny 2 is sure that a new exotic rifle will completely dominate a part of the shooter game

Destiny 2 is about to embark on its new saga and it especially needs new Exotics. Some streamers have already had the chance to test them before the release, and there is one weapon that particularly stands out.

Which weapon is being talked about? It is the Third Iteration, a scout rifle with the Void element. The rifle fires three projectiles when firing from the hip but then condenses the spread into a single powerful shot when aiming down sights.

The weapon was tested by YouTubers and invited guests at Bungie, just like other Exotics. For Aztecross, a well-known expert on Destiny 2, it quickly became clear how powerful the weapon could be as it reminded him of a previous meta in PvP, which no one will forget anytime soon.

Start video
Bungie shows the future of Destiny 2 after The Final Shape in the new trailer

PvP could be plagued again

Why is the weapon so strong? The weapon has many features that make it exciting in both PvE and PvP. When players make a focused shot while aiming down sights, your opponent is marked. Marked opponents take much more damage from your weapon than unmarked opponents. This already sounds like a mix between the Exotics “Divinity” and “Zer0s+1”.

However, the true strength, as discovered by Aztecross (via youtube.com), probably lies in PvP. The weapon can make you invisible and grant the “True Sight” effect when you finish off opponents with a precision hit or defeat them as marked enemies.

Destiny-2-neue-exo-dlc
This is what the weapon looks like, strongly reminiscent of the Universal Remote from Destiny 1 (Source: pcgamer.com)

Invisibility is generally a problem in PvP because many Hunters use this strategy with their shotguns for kills. When combined with True Sight, you can wander through the map unnoticed and see through walls to know where your enemies are located.

For Aztecross, this comes close to the dominant times with the One-Eyed Mask and Titans. Nowhere was safe when Titans marked you, as they could see through walls and always received an overshield after a kill.

It remains to be seen how dominant the weapon will really be, as it is a scout rifle. This weapon type has its own playstyle, and not every PvP player wants to fight from a distance all the time.

Which Exotics were also presented? In addition to the scout rifle, a piece of armor for each class and a hand cannon were also introduced:

  • Hand cannon “Graviton Spike”
    • Has an Arc and Stasis fire mode
  • Armored gloves “Melas Panoplia” – For Titans
    • Allows you to retrieve your hammer and enhances it – Like Thor with his hammer
  • Armored gloves “Eunoia” – For Warlocks
    • Enhances your Hellion projectiles to deal more damage the further they fly.
  • Chest armor “Moirai” – For Hunters
    • You can detonate a tangle with your Strand melee. When your melee returns to you, you also gain a tangle in your hands.

These were all the new Exotics that you can expect to see in Destiny 2 when the new DLC is released. If you want to read more about Destiny, here is an interesting article about some background in the development: Destiny 2 almost got the monetization of WoW, but the developers refused

This is an AI-powered translation. Some inaccuracies might exist.

A MOBA on Steam released numerous employees even before its release – Now has too many leaders

The team of SMITE 2, a game on Steam, has already seen several employees leave at the beginning of the year 2025. This resulted in too many people in leadership positions, which is why some cuts were made here as well.

What is the current situation at Hi-Rez? Around 4 months ago, approximately 70 employees were reportedly laid off from Hi-Rez. This affected individuals from various areas, such as designers, UI artists, and e-sports talents.

This has apparently created an imbalance between mid-level and senior positions. Hi-Rez decided that it had too many employees in senior positions and also laid off some staff in the leadership team.

Start video
Smite 2: The God MOBA Introduces Its Hero with Wonder Lamp

SMITE 2 developers make cuts in the leadership team

Who is affected? ThorDG was a designer at Hi-Rez and posted on X that there were layoffs in the leadership team. His tweet was shared on Reddit, where some from the development team responded.

Executive Producer Alex Cantatore revealed that there were a handful of layoffs in the senior department last Thursday. Even Stewart Chisam, the president of the studio, is leaving the company this month. Executive Producer Travis Brown is also among the laid-off employees.

Cantatore shared an office with Brown for years and worked with him for a “very, very long time.” He would miss him greatly.

Radar is another affected individual, known as HiRezRadar on Reddit, and also speaks out. This is one of many layoffs he has experienced. The community is one of the most passionate ever, and he is grateful to have worked in such an influential place.

What does this mean for the game? As Cantatore added, this should not impact the game SMITE 2. The team continues to plan to release a new hero every two weeks and focus on the main game.

SMITE 2 has been in Early Access since August 2024. According to Steam, this phase should last until early 2025. However, it is currently more likely that the release will be postponed to late 2025 or 2026.

MeinMMO demon Cortyn is a big fan of MOBAs. In fact, one game has particularly captured our demon, even though it has long been considered dead: The best MOBA has been dead for 2 years – but that’s exactly why we’re still playing it

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer

Head of Elden Ring: Nightreign defeats all bosses solo and without relics – says you can do it too

Game Director Junya Ishizaki explains in an interview about Elden Ring: Nightreign that he has defeated all bosses solo. He believes that anyone can do it.

What does Ishizaki say about solo runs in Nightreign? In an interview with CNET, Game Director Junya Ishizaki was asked if he had defeated every boss in Nightreign himself. He then explained that he has seen everything the game has to offer – both in multiplayer and solo:

Yes. I hope I can give you the assurance that I have defeated all the bosses in the game. I have seen everything the game has to offer – both in multiplayer and alone. Therefore, I want to tell you and other players: It is definitely doable, and I hope you have the confidence to try it yourselves.

To top it all off, the interviewer asks again whether he really defeated all bosses solo. Ishizaki then replies: “Yes. And without relics.”

What does this mean? Ishizaki claims that he has completed all bosses and expeditions without equipping the important and enhancing relics beforehand. He went into each round “naked” and only enhanced himself with items he found along the way, without taking any advantages into the expedition.

He did not elaborate on the circumstances or which classes he used. This leads the community to discuss his statement on Reddit.

Start video
Elden Ring Nightreign drives solo players to the brink of madness

“It would be funny if they released his gameplay footage.”

What does the community say about his statement? On Reddit, Ishizaki’s achievement and statement are hotly debated. Many players find the solo mode still too hard and struggle with it. Therefore, some question his achievement or the circumstances under which he was able to defeat the bosses without relics.

Others celebrate him for his statement and encouragement, while some note that as part of the team, he does not represent the average player:

  • Gravexmind writes: “Damn! Now I have to do more solo expeditions to manage it alone, as Ishizaki intended.”
  • ArtemisWingz comments: “Yes, but did he do it with all characters or just with Ironeye?”
  • WaitWhatNani123 notes: “It would be funny if they released his gameplay footage.”
  • AIronShyvanaPlayer wonders: “Okay, but did he do it as a Guardian for a remembrance because he can’t get into matchmaking and has no friends?!”
  • EatsGrassFedVegans remarks: “One of the rules of game development is: ‘If you, as a developer (or part of the creative team), think something is feasible, you are wrong.’ That’s why there is quality assurance and playtesting.”
  • SuperMarios7 urges: “Get to his level and stop complaining.”

Some also note that solo runs have become easier since the last update or are generally even easier than multiplayer runs. Ultimately, the solo mode still seems to be a contentious issue in the community.

Also, MeinMMO editor and Souls expert Christos Tsogos eventually took on the final boss solo, as he simply couldn’t make any progress in multiplayer. He shares his experience and what he learned from it in his post: I defeated the final boss of Elden Ring: Nightreign solo because no one wanted to help me – Here’s what I learned from it

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit
  2. CNET

„We live in the best time“ – A new role-playing game for Steam and PS5 could become the DnD game that the community has been waiting for so long

Dungeons & Dragons has long since been bound to a table with miniatures and printed character sheets, yet it still retains a special flair. This is exactly the flair that a virtual tabletop game aims to capture, bringing the miniatures to a virtual version of the continent Faerûn from the Forgotten Realms of D&D.

Which game is being discussed? It is about the virtual tabletop game Demeo by Resolution Games, which will release a spinoff before the end of the year, collaborating with another role-playing game: Demeo x Dungeons & Dragons: Battlemarked. It is set to appear on Steam and for the PS5, and will also be playable in VR.

In the latest trailer, they already showcase some characters and enemies in the form of miniatures, stylized environments, and gameplay. It feels like a virtual version of a board game, as one knows it from Demeo, but now it includes the classes, races, and lore of the D&D multiverse.

Here you can see the gameplay trailer for Demeo x Dungeons & Dragons: Battlemarked:

Start video
The gameplay trailer for Demeo x Dungeons & Dragons: Battlemarked showcases the world of the virtual TTRPG

The community is full of anticipation

How does the crossover affect the already known Demeo? The developers report that in Dungeons & Dragons, the story is at least as important as the battles. For this reason, Tommy Palm, founder and CEO of Resolution Games, explains that they have reoriented their approach in collaboration to deliver more: ‘With the addition of dramatic cutscenes, richer dialogues, and deeper player choices, Battlemarked marks the beginning of the next resurgence of the Demeo action-role-playing system.’ (Tommy Palm in a press release via PCGamesN)

The developers really seem serious about this, as a storyteller for their game, Matt Sernett, once worked as a story designer for Dungeons & Dragons and the Baldur’s Gate series, which sounds very promising.

What is the community’s reaction? Under the gameplay trailer on YouTube, the first reactions of potential players show how much the community has awaited such an opportunity to play Dungeons & Dragons:

  • ‘We live in the best time. I could have never imagined in 5th grade that something like this would exist today. Thank you for bringing this into the world!’ writes Fechual.
  • ‘Looks sick!!! Can’t wait to play with my buddies and roll some dice,’ writes HabaneroLongboarding.
  • ‘Well, they actually laid the foundation for what Project Sigil didn’t achieve. I wonder if they could go further and introduce 5e. Then you would have the biggest thing that the DnD community yearns for <3,’ writes carryaushongkong.

Dungeons & Dragons has arrived in the mainstream, especially since video games like Baldur’s Gate 3 and well-known streamers like Critical Role, making more and more newcomers curious. Demeo’s Battlemarked could offer many of these interested parties another entry point, but those who prefer to play traditionally at the table might win over more players with a new starter set of the TTRPG: If you have always wanted to convince your friends to play Dungeons & Dragons, you will soon have the perfect opportunity

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamesN
  2. YouTube