A teacher corrects a thesis paper from ChatGPT – The result only convinces at first glance

A French regional broadcaster wanted to know how well ChatGPT performs in a high school exam. A teacher was supposed to review the essay in the end. However, the result is far from positive.

Who tested whom? France 3 Hauts-de-France, a French regional broadcaster from France 3 and France Télévisions, wanted to find out how well ChatGPT performs in a real exam. For this reason, the regional broadcaster had ChatGPT write a high school assignment and have it reviewed by a philosophy teacher from Amiens. They used an original exam that students also had to solve.

The teacher who was supposed to review the task was aware that the paper was written by an AI. The topic: “Is the truth always convincing?” The prompt to the AI was to write as a student would, but with the goal of achieving the best possible grade. Furthermore, it was to suggest an introduction, a development, and a conclusion.

However, the judgment of the philosophy teacher is clear: the essay is worth 8/20 and is overall quite difficult to assess. The text has to contend with several problems.

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“We have created a monster” – A Spanish model earns up to 10,000 euros a month, yet she is not real

Good structure, but lacking depth in the analysis

What does the AI’s essay look like? Basically, the AI adheres to the requirements of the regional broadcaster: it starts the essay like a student with an introduction and raises certain questions at the beginning. The entire piece is well-structured, clear, and error-free.

The teacher not only gave a grade but also analyzed the work and identified several problems. While the work is perfectly written, it has several shortcomings, including a “too academic” aspect. ChatGPT clearly highlights the outline instead of integrating it into the structure. This creates a series of points.

Moreover, while ChatGPT showed a coherent argumentative structure, the result lacked depth in the analysis and failed to provide any new or original perspectives on the topic.

Another problem with the work: the AI slightly altered the topic of the essay: from the original topic “Is the truth always convincing?” it became for the AI “Is the truth enough to convince?”

Seductive offer, but unmet expectations

Basically, the regional broadcaster explains that while the AI’s result is seductive, the final result did not meet the expectations that one would have for a real high school graduate:

The artificial intelligence has roughly grasped the task’s topic, but its final result does not meet the expectations of a high school graduate. Even if its result is seductive.

However, the magazine also emphasized that the assessment of the work was likely distorted by the teacher’s awareness that the work came from an artificial intelligence.

In addition: the work would ultimately have turned out better or worse if a different prompt had been used or if another AI had been asked for help.

A user installed Windows 10 with the help of ChatGPT. The trick was that the AI pretended to be his grandmother. And it worked surprisingly well. Meanwhile, OpenAI, the company behind ChatGPT, has probably fixed the “trick”: A man installed Windows by asking ChatGPT for a key: He asked the AI to behave like his grandmother

This is an AI-powered translation. Some inaccuracies might exist.

Former WoW developer designs first class for the MMORPG Ghost, inspired by a villain from Elder Scrolls Online

The developers of Fantastic Pixel Castle have introduced the first class of their MMORPG “Ghost”. MeinMMO summarizes what is known about the Dreamblade.

What do I need to know about the Dreamblade? First, note that the “Ghost” project is still in a very early stage of development. Accordingly, much can still change before the final release. Nevertheless, it is exciting to see what class designs the team of former WoW lead Greg “Ghostcrawler” Street wants to focus on.

The Dreamblade is an offensive melee fighter who wears heavy armor and can deal devastating damage with magic and his massive two-handed sword. This archetype is akin to a knight of the round table, an elite warrior of the “ever-sleeping” queen of the Emerald Court.

The responsible developer Brian Holinka (you might already know him from his time at Blizzard, World of Warcraft) was inspired by a trailer for Elder Scrolls Online: High Isle (found on YouTube), in which the impressive antagonist (the Aspiring Lord) fights against the three heroes with his two-handed sword.

mmorpg eso high isle trailer konsolen release titel
The template for the Dreamblade: the Aspiring Lord from ESO.

One of the features of the Dreamblade: The class falls into a magical sleep to train. This allows them to invest more hours in improving their combat techniques than others, and that without physically exhausting themselves.

In the freshly released trailer for the Dreamblade, the developers present the current skills of the knight:

  • Sleepless Strikes: A sequence of attacks that deal high damage with a final overhead strike.
  • Intimidate: You sow doubt in the minds of your enemies, causing damage and boosting your passive mana regeneration.
  • Gladecarver: A swing of the sword that hits nearby enemies multiple times.
  • Decimate: An attack that has a chance to reset the cooldown of Gladecarver.
  • Rude Awakening: An attack that deals increased damage to incapacitated enemies.
  • Reverie: Incapacitates targets with a sleep spell.
  • Oath Keeper: The ultimate ability of the class damages all nearby enemies and enhances the character with increased mana regeneration; Decimate now safely resets Gladecarver.

You can watch the trailer for the Dreamblade here:

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Ghost: Neuer Trailer stellt Klasse der Dreamblade vor

At the end of the trailer, the developers announce a deep dive stream for the Dreamblade class on June 27, 2025.

Old-school combat system, but modern

What does Ghost use for a class and combat system? In Ghost, there are supposed to be the usual roles such as tanks, healers, and damage dealers, but with some special features. In advance, rough ideas like the gunner, a gunsmoke ronin, a gatling gunner, or an axe thrower have already been presented – but without specific concepts.

The combat system is expected to land somewhere between New World and Black Desert on one hand and WoW and Final Fantasy XIV on the other hand – with the tendency, according to Brian Holinka, currently leaning more towards a tab-targeting system with relatively few abilities, which should still feel quite action-packed and dynamic.

All classes are expected to have access to sprint skills and active counter maneuvers that need to be used at the right moment. The perspective is supposed to be third-person, like in WoW and similar games.

If you would like to take a first look at the current prototype of “Ghost”, you can do so! However, note that this is a very early version consisting of placeholders. The actual assets still need to be developed: Former WoW lead shows his new MMORPG after just 4 months of development

This is an AI-powered translation. Some inaccuracies might exist.

A secret scene in Baldur’s Gate 3 can only be seen if you play the right character, granting you a strong bonus

A decision in Baldur’s Gate 3 can give you a solid bonus, but it is only available to one character. And for that, he must admit that he learned nothing from his past.

Which character is being referred to? It is the team’s wizard – Gale, who seems willing to allow foreign magic into his body. His constant and slightly reckless ambition has already made him what he is now. A ticking, hungry time bomb.

A rare scene in Baldur’s Gate 3, which can only be experienced with Gale, again puts the wizard’s ambition to the test. Because it lures with a strong bonus that can be obtained with the “right” decision for Gale.

Here you see the animated short film for Patch 8 of Baldur’s Gate 3:

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Der animierte Kurzfilm zu Patch 8, dem letzten Update für Baldur’s Gate 3

A strong reward for a small price

What happens in the scene? The scene with Gale can only be triggered in the second act of Baldur’s Gate 3 in the Shadow-Cursed Lands. There, you encounter three somewhat grotesque-looking personalities: Gerringothe, Thisobald, and Malus Thorm, the three Thorm siblings, who can become a significant challenge without a charismatic speaker.

If you defeat them and examine them with Gale, he notices that their bodies were corrupted by shadow magic. A player discovered this and shared his experience on Reddit.

When Gale examines the body of Malus Thorm and perceives this dark magic, he is faced with the choice to dissolve the magic before it spreads – or to absorb it into himself. No saving throw or similar is required; it’s purely a decision.

You can see the scene here on YouTube:

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What bonus can Gale receive? If Gale absorbs the shadow magic, he receives a permanent extra level 3 spell slot as a bonus, which is separate from his other spell slots for shadow magic and recharges after each long rest.

However, it seems that dark magic changes Gale. His face briefly becomes dark, and the narrator shows what his pursuit of even more power could mean for him:

Shadow magic flows through your body. Where you once felt the light of Mystra, there is now only darkness. Is this the presence of shadow magic or a darkness that was within you all along, waiting to be called upon?

Narrator from Baldur’s Gate 3 (via YouTube)

Gale not only has an exciting backstory and many possibilities for how his story could develop during a playthrough, he can also potentially become a significant danger to the group. At the same time, he is also the one most frequently chosen for an Origin campaign among all Origin characters, as a statistic from Larian shows: Baldur’s Gate 3: The most popular origin character is often also the reason why you die

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Star Citizen now has a huge sandworm, sending you for the first time into radiation-affected areas

The developers of Star Citizen have released Alpha 4.2 in the live environment of the SciFi MMO. You can expect exciting new content, Launcher 2.0, but unfortunately also some fresh issues.

What is the highlight of Alpha 4.2? The developers introduce a new activity called ‘Storm Breaker’ for the persistent sandbox universe. In light of the current rain crisis, you are to explore a seemingly abandoned Lazarus facility on Pyro 1 to uncover what the ASD has secretly been up to there.

You can transport items from inside the station to the shuttle areas using cargo elevators. But keep your weapons ready: A huge sandworm (Dune: Awakening says hello) is already waiting for your group. A new trailer prepares you for ‘Storm Breaker’:

Start video
Star Citizen: Storm Breaker – Trailer for Alpha 4.2 prepares you for new content

You really shine!

What else does Update 4.2 bring? With radiation comes a new environmental hazard in the universe of Star Citizen. Anyone wanting to enter radiated areas needs special equipment. Characters who ignore safety warnings and, for example, come into contact with radiated objects or animals without protection can suffer injuries or even die.

Additionally, the new Alpha update includes:

  • New ships and vehicles for the Wikelo Emporium – Perform a series of favors for this faction to unlock them.
  • Adjustments on Pyro IV (higher temperature, larger cloud formations)
  • Adjustments for equipment switching to ensure more comfort when acquiring new gear.
  • All medical tables now protect players from damage for a short time after respawning.
  • The processing speed of the refinery has been increased for all types, and full orders can now be loaded onto cargo ships.
  • Introduction of dynamic rain in various zones.
  • The missions of the bounty hunter guild have been updated.
  • The number of Kopions in the acid caves has been slightly increased.
  • 4 new hairstyles.
  • Update 2.0 for the Star Citizen launcher.
  • Many more innovations and adjustments for technology, vehicles, weapons, and more.

You can find the full patch notes on robertsspaceindustries.com.

What does the community say about the new update? Under the trailer on YouTube, many players are excited about the new rainy adventure and the raid-like fight against the sandworm. Demetrius_Ambrose writes, for example: ‘I live in a reality where one of the things I look forward to the most is a rainstorm in a computer space game.’

On other community platforms, some problems that have come with Patch 4.2 are currently being discussed. In a post by mercenarri on Reddit, for instance, the topic is ships that are currently much more difficult to control. In the discussion about the patch notes on Reddit, players are discussing ship components that have disappeared from their inventory.

Since this is still an alpha, such problems are to be expected when a new patch comes out. Keep that in mind when purchasing a version of Star Citizen to play the SciFi MMO right now.

With a press release, the responsible parties of Star Citizen celebrated in May the launch of the ‘largest vehicle ever controlled by players’. The Aegis Idris is 240 meters long and consists of 13 million polygons. The only downside is that many interested players have come away empty-handed: Players of Star Citizen complain that bots snatched a spaceship the size of a Sims villa right out from under their noses

This is an AI-powered translation. Some inaccuracies might exist.

“The best game I’ve ever played”: A Soulslike that thrilled many players on Steam in 2024 is now cheaper than ever before

A Chinese Soulslike generated excitement and praise from players last year. Currently, those who were previously skeptical can strike at the lowest price yet on Steam.

What game is it? Black Myth: Wukong was released in 2024. This action RPG shares some aspects with the Souls games from FromSoftware but possesses its own identity thanks to the protagonist.

You control a monkey based on the Monkey King from Chinese mythology. The game’s plot is generally inspired by the novel “Journey to the West.” This book is a classic of Chinese literature and has served as a template for other works of pop culture—such as Dragon Ball.

Black Myth: Wukong is also brutally difficult and offers a variety of different bosses. The concept had already impressed many players before its release. Wukong was at that time the most requested game on Steam and peaked at over 2.4 million simultaneous players according to steam.db .

Currently, Black Myth: Wukong is available on Steam for the lowest price ever.

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Black Myth: Wukong: The final trailer for the action RPG from China

How much does the game cost currently? Until June 26, 2025, Black Myth: Wukong is available on Steam at a 20% discount. This is the cheapest the title has been since its release on August 20, 2024.

Those who were previously discouraged by the full price of €59.99 might now consider giving the game a chance. After all, the game is quite challenging and may not be for everyone. The focus on boss battles might not appeal to everyone either.

On the other hand, users on Steam are very pleased. They give the game a rating of a solid 96%. This results in the designation “Very Positive.” In their reviews, players summarize what makes the title so good:

  • “The best game I have ever played in my life. I am now 28 and haven’t been this excited about a video game since GTA V came out in 2012. Every single moment in this game (especially the boss fights) feels like the most epic episodes of a really, really good anime,” writes Don Giovanni.
  • “I have spent 153 hours with the game and it still impresses me every time I play through it,” reports Cope.
  • “Great graphics, the bosses were tricky but not absurdly hard,” summarizes Lt. Biryani.
  • “If Elden Ring is the ultimate open-world challenge and God of War a living cinematic myth, then Black Myth: Wukong lies right between and combines crisp, stylish combat with a rich mythological narrative,” says The Bosmer Overdrive.

If you have contemplated buying it until now, this might be the right moment. Or have you already tried Black Myth: Wukong? We would love to hear your experiences in the comments. The game has celebrated great success in the community: An action game takes home awards at the Steam Awards 2024, even more successful than Baldur’s Gate 3

This is an AI-powered translation. Some inaccuracies might exist.

In Pokémon GO you can now hunt 6 legendary Pokémon – The Legacy of Antiquity begins

In Pokémon GO today the last event before the big GO Fest 2025 starts. Some legendary monsters are waiting for you.

What kind of event is this? The event “Heritage of the Ancients” starts on Monday, June 23, 2025, at 10:00 AM and runs until Friday, June 27, 2025, at 8:00 PM. It ends just before the big GO Fest 2025, which takes place on June 28 and 29, 2025.

The current event brings you a whopping 6 legendary monsters that you can challenge and collect. And you have several options to obtain them.

Start video
Pokémon GO starts new season Pleasant Days – Trailer for the season

Heritage of the Ancients – All event contents

Which legendary Pokémon are available? Each day of the event features legendary Pokémon that also have exclusive attacks:

Monday, June 23, 2025:

  • Regirock with charged attack Earthquake
  • Regice with charged attack Thunder
  • Registeel with charged attack Flash Cannon

Tuesday, June 24, 2025:

  • Regieleki with charged attack Thunder Cage

Wednesday, June 25, 2025:

  • Regidrago with fast attack Fire Breath and charged attack Dragon Powers

Thursday, June 26, 2025:

  • Regigigas with charged attack Crush Grip

Friday, June 27, 2025:

  • All monsters from the previous days

All legendary monsters can also appear as Shiny with some luck.

Which monsters are in the raid hours? The legendary monsters available on the respective days will also have a raid hour. This occurs each day from 6:00 PM to 7:00 PM.

Time-limited research: There is also time-limited research in the event. To complete this, you need to win a total of 6 raids successfully. As a reward, you will encounter one of the legendary monsters. For completing the research, you will also receive 5 candies for each of the legendary Pokémon.

After completing the research, you can choose one of the legendary monsters. You will then receive an additional encounter with that Pokémon as well as an XL candy of that monster. Afterward, the research resets and you can complete it again.

How often it can be repeated is not known.

Event bonuses: During the event, the following bonuses will also be active:

  • Remote raid limit increased to 30 (until June 26, 2025)
  • Remote raid limit lifted (from June 27, 2025 until the end of the GO Fest)
  • one guaranteed XL candy when trading (for trainers from level 31)
  • Event stickers from PokéStops and gifts

Global challenge: A global challenge started shortly before the event begins. Here, all trainers worldwide must win a total of 3,000,000 raids. If this is successful, the following bonuses will be activated:

  • Premier balls have an increased chance to catch defeated raid monsters
  • Team power charges faster

The bonuses apply not only to the current event but will also be active during the GO Fest 2025.

Gigantamax battles: During the event, there will also be 3 Gigantamax monsters that you can challenge and catch in battles. These include Gortrom, Liberlo, and Intelleon in their Gigantamax forms.

Paid research: For €8.99 you can additionally purchase a ticket. This unlocks a research in which you will receive a meeting with a Meikro and with Zapdos, Articuno or Moltres in their respective Galar forms, along with some items. You can choose which of the 3 legendary Galar birds you encounter.

Additionally, there are also 3 candies and 2 XL candies for the monster you selected, corresponding to the respective bird.

Pokémon GO is soon celebrating its 9th anniversary. At the start of the game, there were only monsters from the 1st Pokémon generation. We asked the director of Pokémon GO why you still find many Kanto Pokémon in the game to this day: The director of Pokémon GO explains why you still find so many Kanto Pokémon after 9 years.

This is an AI-powered translation. Some inaccuracies might exist.

Warhammer 40,000: Darktide has its first DLC – Everything you need to know about the new class, price and story update

On June 23, the Arbites DLC for the co-op shooter Warhammer 40,000: Darktide will be released. Fatshark is releasing premium content for the game for the first time. MeinMMO provides you with all the info on the new content.

The key information about the DLC summarized:

What does the DLC include? For 12 euros you will receive the new Arbitrator class. Arbitrators are essentially the police from Warhammer 40,000 and come with appropriate equipment: shock batons, shields, and a cyber dog as a companion.

Additionally, Arbitrators use shotguns, grenades, buffs, and especially group control. Your role in a group is primarily to tank, stun enemies, and protect your group. Unlike the Ogryn, you are not just a meat shield; you use abilities to control enemies. If you purchase the deluxe edition, you will also receive:

  • a unique outfit for you that vaguely resembles the sci-fi version of a hoplite
  • a fully mechanized skin for your cyber dog
  • a portrait frame
  • 4 weapon skins for the Arbites shock baton, the Arbites shotgun, the pistol, and the shield

The DLC class is fully compatible with all other content in the game. You do not need to own the DLC to play with other players, and there are no content pieces that you can only see with the DLC – except for the new class.

Start video
Der Release-Trailer zum Arbites, der ersten neuen Klasse in Warhammer 40.000: Darktide

Everything new on the Mourningstar

The free update, which will be released at the same time, is likely to be more interesting for many players. Many important game features are getting an overhaul aimed at making the entry easier and the story more understandable. The free update is the real star of the DLC.

The main new feature is a campaign. Instead of playing missions loosely, you now have the opportunity to complete multiple missions linearly with cinematics and “debriefings” after the assignments. This will give you more story about the characters and the Mourningstar, the void ship from which you start. Players with characters above level 10 can skip the campaign if they wish.

During the campaign, you will unlock new features gradually embedded into the story, rather than unlocking everything through levels as before. The missions themselves have also been revised:

  • All missions now have all difficulties available for selection, giving you more missions to choose from
  • You unlock higher difficulties by mastering lower difficulties (i.e., winning often enough) – defeats slightly reset your progress
  • In the Mortis Trials, there are a few hidden messages that explain backgrounds about the ship and the shipmistress Sefoni

Additionally, there are plenty of balance changes. You can find the complete patch notes on balance on the official website or here on page 2.

With the new update “Battle for Tertium,” Warhammer 40,000: Darktide will become even better for newcomers and bring exciting new features even for veterans. If you want to check out the game, now is the ideal time – even if you are not familiar with the world at all. Because Darktide is one of the best games to get into the world of Warhammer.

This is an AI-powered translation. Some inaccuracies might exist.

Everyone is constantly discussing the endgame of Dune: Awakening, but only a few players have actually entered the deep desert.

In Dune: Awakening you can easily spend hours on quests, exploration, and base building. Nevertheless, a few weeks after release, the community is already focused on the endgame, although only a small part has reached it so far.

What are players discussing? Scrolling through Reddit, you can find numerous posts where users criticize the endgame. A large part of the endgame takes place in the Deep Desert. There, players collect the Spice, the most important resource in the world, which is necessary for various things in Dune: Awakening.

Criticism is also directed at the Landsraad system, which is currently one of the few endgame contents without PvP. Guilds, in particular, have a clear advantage here and can practically complete the tasks that arise in passing.

A player points out on Reddit that very few have actually completed the story of the survival MMO. Additionally, a large part of the player base has not yet even arrived in the Deep Desert, which is often discussed.

The developers have already commented on the future of the game:

Start video
Dune: Awakening – Das ist die Zukunft des MMOs

Fan says: Many players rush through the content

How many players have entered the Deep Desert so far? A look at the Steam achievements reveals: Only about 16% of the player base has unlocked the achievement “Sea of Sand” – meaning they have entered the Deep Desert at all. However, since Dune: Awakening has only been out since June 10, 2025, this number is likely to grow in the coming weeks.

This also means, conversely, that around 84% of players have not yet seen the endgame area.

This is how the story of the game looks: In a Reddit post, a player points out that more people should finish the story of Dune: Awakening “before we worry too much about the Deep Desert.” He elaborates on his thoughts as follows:

Only 4.5% of the Steam player base has received the achievement for completing the story quest line. It seems that many players are rushing through the content in the game and then encounter a number of complaints (some of which are of course justified) about the Deep Desert, which is still underdeveloped and needs more gameplay data to be improved further.

What achievement is this? The achievement “The Assassin’s Handbook,” for which you must complete the second part of the story, is meant. As of June 22, 2025 (6:30 PM), only 5.6% of the player base have achieved this. 27.1% of players have already completed the first part of the story, thus earning the achievement “Echoes of the Past.”

What do other players say about it? In the Reddit thread, players discuss their progress in Dune: Awakening. Some mention that they have just built their first base or crafted their first sandbike. Opinions are divided, but many believe that you do not necessarily need to know the entire story to criticize the endgame.

For example, bob20891 wrote in the comments: “I haven’t completed the achievement yet, I’m level 120, we are a team of 4 with a large Spice refinery, MK6 copters, etc… […] You don’t have to finish the quest storyline to get into the Deep Desert and notice the problems, lol.”

The developers themselves admit that the Landsraad system is currently explained rather confusingly. In the future, the endgame should be made more accessible to solo players. In an “Ask Me Anything” session, Funcom also announced: Fresh story and PvE content for Dune: Awakening should be released every 3 to 4 months.

This is an AI-powered translation. Some inaccuracies might exist.

WoW: Patch 11.2 brings the detail that role players have been waiting for a long time – but Pandaren hit the jackpot

A small, big highlight is hidden in the upcoming patch of World of Warcraft. RP fans have been longing for this new feature for a long time.

For many years, players felt a bit neglected by Blizzard in World of Warcraft. Fortunately, this has changed in the last expansions. In addition to new options like camping or exclusive locations for roleplay, there are also always great toys or other meaningful additions for the RP community.

Patch 11.2 Ghosts of K’aresh brings a new feature that hasn’t been seen in a long time: a brand new emote.

Start video
WoW mal so richtig ehrlich erklärt

What kind of emote is it? The new “/lean” emote is a new adjustment that allows your character to take a different pose. They can casually lean against the nearest wall, bend one leg, and cross their arms.

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This applies at least to elves and humans – other races have different animations. Like the Pandaren, who … well, you’ll just have to see for yourself:

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Why is this so desired by roleplayers? Since this type of animation could be seen with some NPCs in Boralus during the “Battle for Azeroth” expansion, RP fans have wished for such emotes for their own characters. After all, RP often takes place while standing, and having a bit more variety improves the overall impression of the setting.

And now everyone can finally play the shady character who always stands in the shadows against the wall, spouting pseudo-meaningful quotes.

An emote like this obviously has no gameplay purpose – but it increases the variety with which you (or especially RP fans) can portray their character and adds a bit more variation than just “standing permanently opposite each other.” A small but nice detail that the RP community hopes will lead to much more in the future. Maybe along with housing, which is also a dream for RP fans.

This is an AI-powered translation. Some inaccuracies might exist.

LoL gets a new mini-game and the first level was so good that I played it 6 times

At an event for League of Legends, MeinMMO editor Nikolas Hernes got to check out some new content for the MOBA. Even though there was a new map and a new champion to see, an unassuming mini-game won his heart.

Riot has announced quite a lot of new things for League of Legends in the near future. In addition to a new champion that feels quite good and a new map for the ARAM mode, there will also be a new mini-game in the launcher.

In Battle of Koeshin, you face countless enemies as Xin Zhao or the new champion Yunara in a beat ’em up, and I was thrilled, even though I was only allowed to play one level.

The genre legend in beat ’em ups is Double Dragon. Even today, titles in the series are still being released:

Start video
Double Dragon Gaiden: Rise of the Dragons – Trailer for the new part of the legendary beat ’em up series

A classic but good beat ’em up

How does Battle of Koeshin play? At an LoL event, I got to play the first level of Battle of Koeshin. In the well-known Spirit Blossom aesthetic, you have to fight your way through the level as Xin Zhao and Yunara.

The game is referred to as a metagame, and like The Demon’s Hand, you play it in the LoL launcher. Perfect, then, if you’re waiting for your friends.

You can move in four directions; additionally, you have an attack, jump, and special button with which you can perform various actions. You combine these to create different combos.

That alone felt quite good because all attacks flow into each other. Without much knowledge, you can try out quite a bit right away. If you manage to fulfill a certain combo chain, you can use an assist that activates random effects on the field, which you can also use for combos.

If you then utilize the quick swap between Yunara and Xin Zhao during combat, a flow emerges that is incredibly fun even against weaker enemies. However, it’s not all that easy; your positioning and timing are also important.

I had to play the first level 6 times in a row

I was so thrilled with Battle of Koeshin that I couldn’t stop playing the first level. After completing it for the first time, I immediately wondered how far I could push the combat system and dove right back in, trying new things and was pleasantly surprised.

Additionally, there was even a stopwatch in this play session that further motivated me to learn the game and play even more effectively and quickly. I played through the first level a total of 6 times in a row and wasn’t bored for a second because I just wanted to experiment with the combos.

Together with the beautiful comic aesthetics, I can’t wait to play the other levels on July 16, 2025. I can only hope that the mode will eventually be available outside the launcher as well, because just as a short event, it would be a pity for the competitive mini-game. You can find more about other games in the LoL universe here: The indie games from Riot have shown me how good the world of LoL actually is – But now I have to say goodbye to it

This is an AI-powered translation. Some inaccuracies might exist.

Former developers of Witcher 3 create an ambitious open-world RPG with vampires, now exciting with 20 minutes of gameplay

The Blood of Dawnwalker is a new role-playing game featuring vampires for PC and consoles. A new gameplay video is thrilling the fans and reminds of a mix of popular RPGs.

What kind of game is The Blood of Dawnwalker? The Blood of Dawnwalker is a single-player action role-playing game developed by Rebel Wolves – a studio founded by former developers of The Witcher 3 . You take on the role of Coen, a fallen hero who gradually transforms into a supernatural creature, a so-called Dawnwalker.

Especially exciting is the day-night cycle: During the day you are vulnerable, but as night falls, Coen’s vampiric powers awaken. In these phases, you can unleash powerful abilities and defeat your enemies in brutal ways. You will repeatedly have to make difficult decisions that affect not only the story but also your development.

The game is expected to be released in 2026 for PC, PlayStation 5, and Xbox Series X|S. In a new video, about 20 minutes long, the developers have now shown gameplay that excites the community.

Start video
The Blood of Dawnwalker: Cinematischer Trailer für das neue Action-RPG mit Vampiren

First insights into the combat system and the open world remind of a mix of Witcher 3 and Kingdom Come: Deliverance

What insights does the video show? In the nearly 21-minute long video on YouTube first insights into the pre-beta version of the game are shown. The situations presented are set around the middle of the game to provide the most comprehensive insight possible.

The focus is on the combat system, where you can attack and parry from four different directions, similar to the popular role-playing game Kingdom Come: Deliverance. Additionally, abilities and magic reminiscent of The Witcher are also available.

There are also first impressions of the menus, the map, and the skill trees. The latter are divided into 3 categories: Human, Vampire, and abilities that affect both sides.

The world aesthetically strongly resembles the flair of the Witcher games, which is hardly surprising given the involved team. The video shows, among other things, a larger city as well as interactions with the environment and various NPCs with corresponding dialogue options.

The first phase of the video shows the game during the day. Subsequently, the same sequence is shown again at night to highlight the differences of the cycle. Early insights into life as a vampire and its abilities are also presented. Possible freedoms at the player’s disposal are alluded to as well.

You can watch the entire gameplay here:

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Like popular RPGs but with its own spin?

How are the insights received in the community? On Reddit, players are mainly enthusiastic about these first impressions of the gameplay of the new role-playing game. However, there is also criticism of the camera and movements in combat. Additionally, comparisons to popular RPGs are drawn:

  • Kreygasm2233 writes about the video: ‘It looks like they are taking many good things from KCD and The Witcher 3 while adding their own touch. I am totally for it.’
  • OrganicKeynesianBean adds: ‘Parts of it look good, but the stiff camera during the fight is brutal.’
  • richard1177 says: ‘I didn’t expect the sword fighting to look like a fast Kingdom Come: Deliverance with some powers, but I’m curious if they can make it feel good. The game really looks like a Witcher 3 with vampires, I hope they manage to achieve the same quest quality as the game.’
  • scytheavatar points out: ‘The approach ‘Switch to first-person -> Pause combat to call up the ability wheel -> Select ability -> Cutscene -> Return to third person’ seems to get tiring very quickly.’
  • robo221 is excited: ‘I like the cutscene abilities, they remind me of Deus Ex Human Revolution.’

The Blood of Dawnwalker is set to release in 2026 on Steam, Xbox Series X|S, and PS5, focusing on a significant influence of past time in the game. Every action in Blood of Dawnwalker is to be thoughtfully considered and should have a major impact: New RPG from the creators of Witcher 3 makes you think three times about whether you really want to play mini-games

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Many builds in Dark Souls rely on an important mechanic, experts now say: It’s totally illogical

In Dark Souls, there are countless builds that fans can try their luck with in the world of the Hollow, but everyone will inevitably have to utilize a particular function in the game: the dodge roll. Experts now say that while the feature looks cool, it wouldn’t make sense in combat.

What is dodging all about? In Dark Souls as well as Elden Ring, the dodge roll is an important feature in the game, especially when it comes to evading attacks or traps. By dodging, the protagonists gain what are called “i-frames” (Invincibility Frames), which make you invulnerable for a brief period.

Those who have mastered the Souls games will notice that every boss fight can be conquered with ease if you memorize the attack patterns and the appropriate dodge windows of the respective bosses.

Dodging is, therefore, a core element of the Souls series, but did you know that this feature would be deadly in a real fight? Experts have looked at the action-packed dodging of Dark Souls and advise against it.

Start video
The Dark Souls Remastered in the Trailer

In Dark Souls it is practical, in the real world too dangerous

What do the experts say about dodging? The founder of Sellsword Arts, David Miller, along with his colleague, recorded a video on TikTok discussing the dodge roll of Dark Souls. He has been a professional fencer since 2004, is a trained Olympic and classical fencer, and also has 10 years of experience as an instructor.

For the two of them, it is clear: The dodge roll is completely illogical and offers no advantages in a real fight, rather disadvantages. While in Dark Souls, you are invulnerable through the i-frames, in real life, a dodge roll makes you vulnerable – it takes too long and exposes your body parts.

Here is the video if you’re interested:

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In itself, dodging wouldn’t be a problem, but it depends on when and how you use it. If you were to utilize a fencer’s dodging and dart back and forth with footwork, that would be advantageous in a fight, and you could even launch a counter-attack.

A large dodge roll like in Dark Souls wouldn’t be a problem either, but the situation has to be right, for example, if an opponent grabs you after an attack and throws you off balance. Here, the dodge roll makes sense to quickly get back on your feet with momentum.

In itself, the dodge roll is more of a hindering feature when keeping an eye on reality, but it still looks cool. Moreover, it fits well in the FromSoftware games because the bosses from the world of Lordran all attack slowly. Speaking of bosses, do you know which one from Dark Souls is the strongest according to the lore? We’ll show you: The strongest bosses in Dark Souls 1, 2, and 3 according to lore in the power ranking

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The biggest Pokémon alternative 2025 on Steam has over 450 monsters, producer explains why development took so long

Wer keine Nintendo-Konsole besitzt oder von den letzten Pokémon-Spielen enttäuscht wurde, der kann sich mit Alternativen trotzdem im Genre austoben. Auf Steam ist die wohl größte Konkurrenz dieses Jahr Digimon Story: Time Strangers. In einem neuen Interview erklärte der Produzent des Rollenspiels, warum die Entwicklung so lange gedauert hat.

Um welches Spiel geht es? Schon länger ist bekannt, dass sich Monster-Sammler dieses Jahr nicht nur auf Pokémon, sondern auch auf Digimon Story: Time Stranger freuen können. Nach 8 Jahren bekommt die Digimon-Story-Reihe endlich eine Fortsetzung, die auch noch vielversprechend aussieht.

Das Spiel hat dabei diverse Features für Fans des Genres:

  • Es gibt über 450 Digimon, die man in seinem Team haben kann.
  • Man kann auf diversen Digimon reiten.
  • Man kann die Digiwelt erkunden.
  • Durch ein neues Skill-System soll es die Möglichkeit geben, die Fähigkeiten der Digimon anzupassen, um mehr taktische Tiefe zu bieten.

Der letzte Teil der Reihe, Hackers Memory, ist schon 8 Jahre her. In einem neuen Interview erklärte der Produzent der Reihe, warum es eigentlich so lange gedauert hat.

Start video
Digimon Story Time Stranger: English Trailer for the Anime Game

Man wollte das Spiel früher veröffentlichen, aber man brauchte Zeit für das Setting

Was sagt der Produzent zum Spiel? In einem aktuellen Interview sprach das Magazin Game Watch mit dem Produzenten des Rollenspiels, Ryosuke Hara, über die Wartezeit und einige Aspekte von Digimon Story: Time Stranger. Als Erstes wird er gefragt, warum das Spiel jetzt erscheint.

Hara erklärt, dass man den Titel eigentlich schon früher veröffentlichen wollte, aber man wollte sich mehr mit dem Setting beschäftigen. Der Fokus des Spiels soll die Verbindung von Digimon und Menschen und die Story über die Olympischen 12 sein. Time Strangers ist seit Cyber Sleuth das erste neue RPG der Digimon-Reihe. Hackers Memory war ein größeres Stand-Alone-Add-on zu Cyber Sleuth und Digimon Survive war größtenteils eine Visual Novel.

Er ist sich sicher, dass die Story sowohl von Fans als auch Neulingen genossen werden kann, weil sie zeigen soll, worin der Charme von Digimon liegt.

In dem Interview geht er auch noch einmal auf die Anzahl der Digimon ein. Mit über 450 hat es die größte Anzahl von Digimon für einen Titel einer Heimkonsole. Man musste trotz einiger Animationen aus Cyber Sleuth alle Modelle neu machen. Dazu kommt noch, dass man für viele Digimon eine Reitanimation entwickeln musste.

Zusätzlich dazu erklärt er, dass das Spiel durch die Passion, aber auch den Wahnsinn des Entwicklerteams entstanden ist.

Wann erscheint Digimon Story: Time Stranger? Am 03. Oktober 2025 soll Digimon Story: Time Stranger für PS5, Steam und Xbox Series S/X erscheinen. Im selben Monat, am 16. Oktober 2025, erscheint mit Pokémon Legenden Z-A auch die direkte Konkurrenz. Ein anderes Spiel von Game Freak sorgte für eine Diskussion: Pokémon-Fans sind erschüttert, nachdem die Entwickler ihr neues Spiel vorstellen: „Game Freak kann also Spiele machen, die nicht ein Jahrzehnt alt aussehen?“

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Source(s):
  1. automaton-media-com

Wonderful Sims competitor on Steam gets a huge free update, transforming the game into Stardew Valley

The life simulation InZoi is getting a free update on Steam in August. A new city will be introduced that transforms the game into Stardew Valley. This is shown in a new letter from the Game Director Hungjun “Kjun” Kim.

What kind of update is InZoi getting? At the end of August, a free update is slated to arrive in the life simulation of InZoi, as stated in an update from the Game Director via Steam. This is to provide “recreation” fitting for the summer and introduce the third city called “Cahaya” to the game. Previously, the new city was announced under the name “Kucingku”.

Additionally, it is supposed to carry several innovations and adjustments, including a completely different focus for the city compared to the existing locations.

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inZOI: The new trailer for the Early Access of the life simulation on Steam

An independent life with farming and fishing?

What is known about the update? The focus of the new city (and thus the update as well) is to run under the motto “recreation”. The new name of the city means “light” and is supposed to offer exotic, vibrant islands that can also be explored by boat trip.

The update is supposed to create a recreation resort and provide swimming pools, playable ghosts, freelancer jobs, as well as improvements in skills, education, and text messages. A new building mode assistant with Krafton AI is also planned to be introduced. Furthermore, a simplification and improvement of city editing is in the works.

Another focus and a previously unique feature of the update is agriculture, as Kjun explains in the letter:

However, there is one thing that we couldn’t implement in this update. Many of you have wished for improvements to the job system, but since Cahaya is designed as a vacation spot, jobs or schools did not fit into the concept. Therefore, we deliberately decided not to integrate them in this city. Instead, you can lead a self-sufficient life with activities like farming or fishing. Improvements to the job system will come with the next city update.

With the update, you will likely be able to live completely independently without additional jobs and have a daily life like in the popular game Stardew Valley. However, Kjun does not yet share what this will look like.

InZoi will also be present at gamescom at the end of August, making a release of the update likely around this time. Cahaya is expected to be officially presented as a “free DLC” there.

InZoi is currently in early access and is continuously adjusted and improved. However, many players also notice things that are usually found more in an MMORPG than in a life simulation. And there is a good reason for that, as it’s intentional: If inZOI seems like an MMORPG to you, that is no coincidence

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Source(s):
  1. PCGamesN

A notorious mod for Final Fantasy 14 allowed it to stalk you – This danger is now out of the world

The creators of the third-party tool PlayerScope for Final Fantasy 14 had to take their web backend offline and delete all data. The reason: a cease-and-desist order, likely from Square Enix.

What kind of mod is this? With PlayerScope it was possible to obtain information about characters from Final Fantasy 14 that are normally not displayed during regular gameplay. Specifically, the tool uses the internal account IDs of a character to retrieve information about all avatars of the same account.

Ironically, this is made possible by the blacklisting system introduced with Dawntrail, as this very system exchanges the character ID for an account-wide ID, through which tools can then determine the corresponding characters. A dream for any online stalker.

That was a completely different Final Fantasy 14:

Start video
Final Fantasy XIV Trailer for Version 1.0 Shows a Past Era

He who does not listen will hear from the lawyers

What is known about the shutdown? On Reddit, a snippet of a statement from the operators of PlayerScope was shared this week. It states that due to a cease-and-desist order, they had to cease providing the third-party service and has “permanently and irrevocably deleted” all stored data.

Furthermore, it was stated that there would be no further updates, support or developments by the operator of PlayerScope. The source of the cease-and-desist order is, however, not revealed in the statement.

It seems, however, certain that this comes from Square Enix. Back in January 2025, Director and Producer Naoki Yoshida announced that he wanted to ensure a safe environment for all players. Therefore, they are considering taking legal action against anyone who uses or spreads such tools.

Yoshi-P also made it clear at the time that using third-party modifications in Final Fantasy XIV – unlike, for example, in WoW or ESO – is fundamentally prohibited. Furthermore, he urged all members of the Eorzea community to refrain from sharing details about such unauthorized programs – such as regarding the installation. You can find out more about that here: Mods for Final Fantasy XIV allow players to stalk their victims better – Now the head speaks out

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Player from WoW Aligns New UI Fully to the 1-Button Rotation: „Many will be surprised when this increases their DPS“

With patch 11.1.7, the new one-button rotation has landed on the servers of World of Warcraft. A player showcases their new interface, which is designed for this playstyle, sparking a lively discussion in the community.

What does the player’s new interface show? The screenshot on Reddit by CaleoGaming shows only the health bars of their hunter and the pet, along with the rotation button represented by the icon of the Cobra Shot.

The player’s accompanying comment: ‘I just updated my UI and I’m finally ready for Mythic Plus.’ The new ‘one-button assistant’ has just landed on the servers with WoW patch 11.1.7.

This ‘smart’ system allows you to execute a solid rotation of your character with just one button, while the assistant takes into account which effects are currently active and how many enemies you are fighting.

This video explains WoW:

Start video
WoW mal so richtig ehrlich erklärt

“Just pump damage”

How does the community react to the screenshot? To understand this, one first needs to know, that the announcement of the one-button rotation has already sparked heated discussions. Parts of the community have always complained that World of Warcraft is becoming easier. While this might attract casuals, it could alienate experienced veterans.

Another point of contention: Damage dealers have always been accused of focusing too much on their DPS rotation. The precise interrupting of enemy spells or other special tasks is often neglected. The concern: the one-button rotation may exacerbate this issue.

Both points are reflected in the more than 340 comments under the screenshot. At the same time, there are also many players who evaluate the new feature very positively – the more than 3,800 thumbs up underscore this. Here is a small selection of opinions:

  • HipGamer notes on Reddit (probably) sarcastically: ‘Finally, a DPS who masters their rotation. You don’t have to interrupt or stop anything, just pump damage.’
  • NoCompetition5276 presents a thesis on Reddit that receives much approval: ‘I believe many people will be surprised and impressed when their DPS increases as a result.’
  • Kylroy3507 believes on Reddit that it is positive for the community, even if the DPS turns out to be effectively lower, as players can focus more on the fights: ‘Sacrificing 20% DPS to achieve a perfect execution of encounter mechanics would greatly benefit many raids.’
  • Busy-Ad-6912 also expresses hope on Reddit: ‘We have several players who are performing less than the tanks in the raid. I really hope they use this so we don’t have to drag them along so much.’
  • salyer41 fears disasters on Reddit: ‘I can’t wait for the one-button user insults for players with low DPS.’

What do you think about the new feature? Have you had personal experiences with it? Share it in the comments! Since there’s always a patch after a patch, there’s already info on WoW patch 11.2 – you can expect big things: WoW is getting the largest raid boss of all time, as big as a city

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Release date of the next major update for Monster Hunter Wilds leaked, bringing back two big fan favorites

With Title Update 2, the next major content update for Monster Hunter Wilds is already on the horizon. The official release date has been accidentally revealed.

When is the update supposed to be released? Title Update 2, or TU2, is expected to be released on June 30, 2025, according to Gematsu. This date was supposedly seen accidentally in a new section of the Monster Hunter Wilds shop page on PlayStation.com.

In the meantime, the text has disappeared, but Gematsu was able to secure a screenshot of the relevant section. You can read about what content highlights await you here.

Start video
Monster Hunter Wilds: What to Expect After the Main Story

Two community favorites are set to return in TU2

What highlights await players? In addition to the already teased legendary Lagiacrus, a second fan-favorite is also set to return in TU2. According to the community on Reddit, the monster Seregios is a hot candidate for the spot next to Lagiacrus.

Besides the two “new” monsters, a feature that allows you to customize the appearance of your weapons is finally expected. Just like you can currently do with your armor. The so-called decoration weapons can then be easily placed over your equipped weapons, retaining their stats, but allowing you to make them look the way you want.

Additionally, a new event quest featuring the battle-hardened Uth Duna is set to come to the game, where you can obtain a corresponding gamma armor, similar to TU1 with the battle-hardened Rey Dau. There will also be more new event quests with new exclusive equipment, new cosmetic DLCs, and a new seasonal event.

Further information is expected to be revealed during the livestream on June 26, 2025 (via x.com).

Some adjustments that are also planned for TU2 have already been shared, which should bring significant revisions to some aspects. To find out what is already known about the second major content update of Monster Hunter Wilds, read here: Monster Hunter Wilds launches its Title Update 2 at the end of June – Here’s what you can expect 

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„I will damn miss Heinrich and Hans“ – Fans of Kingdom Come: Deliverance 2 worry about a sequel

The documentation on Kingdom Come: Deliverance 2 delights fans with exclusive insights into the development of the game and the work of Warhorse Studios. However, there is one thing they must come to terms with.

What kind of documentary is this? Our colleagues from GameStar released a documentary on June 17, 2025, about the development and release of Kingdom Come: Deliverance 2, which offers a behind-the-scenes look at Warhorse Studios.

The documentary talks about the initial planning phase, the creation of the world and the characters, but also other aspects like initial difficulties and challenges that the team had to overcome. For this, they speak directly with the founders of the studio, Daniel Vávra and Martin Klíma, as well as with other developers responsible for the game and its success.

Here you can watch the documentary “From Certain Flop to Open World Super Hit: Making of Kingdom Come 2” by GameStar in full length: 

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Players crave for more

What do the developers say about the future of the game? In the comment section under the YouTube video, the enthusiastic reception of the documentary by players and fans of Kingdom Come: Deliverance 2 is evident. 

Although the documentary is convincing and the insights and reports from the team bring a lot of joy, some of these statements also bring disappointment. Because the potential plans for the future of the studio and Kingdom Come do not sound quite like what many had hoped for.

In a Reddit post referring to the documentary, Death_Platypus has summarized the statements from the team, hinting at the future of the studio and the game:

“There is life after KCD2. The plans of the studio are… of course it depends on success and everything. We want to continue to grow. It would be a shame if the team were to disperse, so we need to give them a cool new project that is even cooler than the previous one. Otherwise, they will go for cool projects elsewhere.” – Tobias Stolz-Zwilling, Communications Director

“I don’t like this modern obsession – ‘Let’s make a prequel, remastered, or a reboot about the character who stood in the background in the first scene of the first game and tell his story.’ I kind of hate it. It’s a historical game that tells us about events from history, so there is definitely the possibility of making a game about another event, either with new or old characters.” – Daniel Vávra, Founder and Creative Director

“Narratively, I think it was designed as a trilogy. I believe I’m right when I say that KCD2 is so huge that it has kind of swallowed the second two parts of this trilogy into KCD2.” – Tom McKay, actor of Heinrich

via YouTube

How do the fans react to these prospects? The team’s statement, despite not providing a direct confirmation or denial of another installment, seems to evoke various reactions from the community with a bittersweet aftertaste:

  • party_tortoise: “I find this comment from Vávra funny. No one is asking for a KCD prequel, remake or reboot, Dan. We want a SEQUEL or at least a final DLC, interestingly the only thing he skipped, lol.”
  • General-LeeAnxious: “I think your next game will not necessarily have anything to do with KCD, but it will definitely be another historically based, profound game. Aside from that, I will damn miss Heinrich and Hans 🙁 I really hope Warhorse picks up the rescue of Wenzel someday in the future.”
  • euhydral: “I wouldn’t mind if Warhorse decided to develop a new IP for their next project. Different projects are what keeps your talent in-house, as Tobi said, and what will lead Warhorse to continue to grow in the industry and become a stronger and bigger studio. That said, I hope we get KCD3 one day.”

Kingdom Come: Deliverance 2 is already seen by many players as a worthy candidate for the title “Game of the Year 2025”. However, not only the fans of the game but also a contributor are sure of this. Because after a major competitor was delayed, KCD2 has a good chance of achieving just that: As GTA 6 is postponed to 2026, there can only be one Game of the Year 2025 – believes an actor from Kingdom Come 2

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube
  2. Reddit

New player from Dune: Awakening is kidnapped and fed to sandworm: “The funniest experience I’ve ever had”

The world of Dune: Awakening has the potential for experiences that linger in the memory. A very special experience awaited a new player, who fortunately recorded everything.

What happened to the player? PoggersMcGeeYT posted a roughly two-and-a-half-minute montage on Reddit, showcasing a remarkable sequence of events that occurred to him in the first hours of Dune: Awakening.

  • At a trading post, the player saw his first Ornithopter, which he had to admire up close. Can this flying machine be stolen? While trying, he got caught in the textures of the craft and couldn’t escape – even when the Ornithopter finally took off.
  • Through this kind of passive kidnapping, the player ended up on the pilot’s building, far away from his own base.
  • In the next scene, the player can be seen standing on the flying Ornithopter. Is the unintentional kidnapper bringing his victim back?
  • Not at all! Suddenly, the aircraft tips sideways, and the player falls into the abyss – only to land in quicksand.
  • In his attempt to free himself, a sandworm notices the flailing novice. There is no chance of escaping the massive maw.

He himself comments on this sequence of events on Reddit: “That was probably the funniest experience I’ve ever had with a new game, lol. The odds of this encounter were so low that I was really lucky to have recorded it.”

A longer, 12-minute compilation of PoggersMcGeeYT’s initial experience can be found on YouTube. Meanwhile, the following video shows how to better deal with sandworms:

Start video
Spieler schafft das Unmögliche in Dune: Awakening auf Steam, reitet auf einem Sandwurm durch die Wüste

“An epic story”

How does the community react to the video? With over 895 thumbs up and about 100 comments.

  • ThePostManEST celebrates the scenes on Reddit: “An epic story.”
  • 72chambers also had fun on Reddit: “The most entertaining video I’ve seen this week, lol, well done, buddy!”
  • Kiragaming669 expresses envy on Reddit: “Damn, I wish my first hour had been this fun. I just wandered around and farmed.”
  • According to Neravosa, sacrifices happen more frequently on Arrakis, via Reddit: “My brother-in-law was thrown to the worms by the Sardaukar. They didn’t even send people in, but just captured him with the tractor beam and kept him there so the worms could eat him. My wife and I watched that with binoculars from the roof.”

Every newcomer faces a harsh struggle for survival in Dune: Awakening. Aggressive enemies, deadly creatures, and relentless heat are everywhere. It’s all the more beautiful when veterans help the new players, like this Harkonnen: Player from Dune: Awakening builds a rest stop in the starting area, providing newcomers with water and gear

This is an AI-powered translation. Some inaccuracies might exist.

Player played a Diablo clone on PS1 24 years ago, now comes to Diablo 4, loves everything about it

On his PlayStation 1, a player played a Diablo clone and then left the genre in 2001. Now he has started with Diablo 4 and discovered: This is exactly the game he has been searching for all these years.

Which Diablo clone did he play? In a Reddit thread, the user Elegant-Impression38 shares that he played Darkstone on PS1 back then. After that, he was done with action RPGs. Darkstone is a medieval role-playing game in the style of Diablo. It was developed by Delphine Software, released in 1999 for PC and in 2001 for PlayStation. The game along with trailers and screenshots can also be found on Steam.

In Darkstone, there is a cooperative mode, eight characters, and four classes. You level up your character stats, enhance your equipment, and hack through four areas with increasing difficulty. There is magic, dungeons, and skills like Stealing, Disarming Traps, and Repairing Items.

This is what he says about Diablo 4: Now the player has finally dared to try “the real Diablo” and is thrilled. “Who would have thought that I have actually been searching for Diablo my whole life? This game is simply incredibly good,” he raves.

Without a point of reference, he feels the game is quite solid, he adds in the comments. He also reveals that he is currently playing a Barbarian and is already looking forward to trying the next class.

Diablo 4 is now 2 years old:

Start video
Diablo 4 feiert seinen 2. Geburtstag mit Event & neuen Cosmetics

What do other players think about it? In the Reddit thread, several users write that they still remember Darkstone well. New-Rate-5524, for example, mentions that he had put a ring on his character that inflicted damage. However, he couldn’t take it off.

The user Gasmaskdude27 comments that he misses Darkstone: “I wish someone would make a new game with some of these mechanics.” Elegant-Impression38 replies that for him, Diablo is exactly that new game. “I haven’t tried the Huntress yet, but in the PC version of Darkstone, the bow was useless because it could only shoot at 45-degree angles,” he remembers.

Others give the fresh Diablo fan a well-meant piece of advice: he should not let negative threads or comments in the Diablo 4 subreddit ruin his fun. For instance, gatorfan8898 writes: “It’s a great game. There are valid criticisms, but I just love it.”

There is always discussion and debate about Diablo 4 on Reddit. Some even say: Anyone who likes Diablo 4 gets backlash from the fans – and have direct evidence of it.

That new players are still starting with Diablo 4 today is actually not that unusual. And then there are the returnees, so players who have dropped out after a certain season or have first tried other ARPGs. Some have realized after the final release of Last Epoch that they actually prefer a few things in Diablo 4. You can read about what that was here: Some players return to Diablo 4 after hundreds of hours in Last Epoch: This is what they say

This is an AI-powered translation. Some inaccuracies might exist.