WoW now wants you to be spooky, not afraid

In the dark forest of Drustvar lurk many eerie secrets. It is a spooky place in World of Warcraft: Battle for Azeroth!

Blizzard demonstrates with the upcoming expansion World of Warcraft: Battle for Azeroth that they can still create a dark atmosphere. On the Alliance’s side, this is especially evident in the dark forest of Drustvar. We have taken an intense look at it over the past few days on the beta server.

Witch Cults and Inquisitors in Drustvar

WoW BfA Drustvar Wuerstechen

Basically, a veil of fear hangs over all of Drustvar. Almost every village has been cursed or already wiped out by the witches of the Heartbane Circle. The various curses manifest classically and remind of typical adventures from pen & paper stories – but each time they have a very dark touch.

In Fallhaven, the first stop on our journey, time has stopped, at least for the villagers. They stand frozen, caught in their activities. Families are having dinner, a sausage vendor is promoting his goods, the village chief is posting something on the notice board. However, the animals of the land are not frozen. This causes crows to peck at the residents’ faces while wolves prey on the defenseless.

WoW BfA Wicker Man Weidenmann

Further to the east, in the Butcher’s Harbor, another curse exists. Here, the workers have been turned into pigs. Only a single man has retained his human form: the butcher. Driven by the curse, he thinks of nothing else but to slaughter the piglets one by one and also the enchanted townspeople.

Does that sound macabre? It is. Drustvar is brimming with creepy, ghastly disgust that often plays out only in the mind.

Inspiration from Film and Game Worlds

WoW BfA Creepy Tiny Tina

It is evident in many places where Blizzard has drawn inspiration. The strange wicker men, constructs of the witches made from willow, bones, and flesh, are inspired by numerous horror films (such as recently “The Ritual”), while the founding of a new order of the Inquisition has a flair reminiscent of the game series Dragon Age.

Such allusions can be found many times. Even “Tiny Tina” from Borderlands 2 makes an appearance in the form of the little girl “Anneke Lehmann”, whom we must help at a “great tea party”. For her, we have to collect her stuffed animals and also a dead cat – all guests of the tea party. She constantly speaks in eerie rhymes and apart from her, it seems no one else lives in the village.

Drustvar Brings Mysteries Back to Warcraft

As a role-playing fan, I am particularly pleased that the game world has gained much more than just a new zone with Drustvar. Witchcraft in Warcraft has been expanded with a classic yet new element.

WoW BfA Druide Drust Drustvar

Witchcraft is no longer just “fel magic, demons, and green fire”, but now also strange fetishes, curses over entire villages, rituals of blood, bones, and willow – but even more: It is unexplained. It is mysterious.

Especially the recent expansions have illuminated many eerie and creepy aspects far too precisely and dissected them into their mathematics and details. This feeling is at least still missing, and it gives Drustvar and the Heartbane Circle a charm that I already find myself longing for.

What do you think of the first impressions from Drustvar?

Further impressions from the beta can be found here:

This is an AI-powered translation. Some inaccuracies might exist.

No, the release date of GTA 6 was not revealed by Rockstar

Hope fades: Rockstar says that modders were responsible for the news about the release date of GTA 6. The news circulated in GTA 5.

Fake news: In the multiplayer and single-player sessions of GTA 5, news about a release of GTA 6 circulated in recent hours. The game displayed that the new installment of the Grand Theft Auto series is supposed to be released in 2019.

Clearly fake, right? Many players could not immediately recognize the news as “fake” because it was presented in a particularly credible manner. With special font size and colors, everything looked real. Here you can see the fake reports about GTA 6. However, Rockstar explains that this is just a hoax.

GTA 6 release was not real

Players asked support: On Twitter, players reached out to Rockstar support and asked if there was any truth to the news. They replied, “This is a false report created with the help of mods. This is not an official announcement or statement from Rockstar Games.”

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Hope for authenticity was there: It was foreseeable that the news was not real. However, the hope for GTA 6 was so strong among some players that they waited for the official confirmation from Rockstar. Only then was the news accepted as “fake.”

There are still no signs of when Rockstar will present a new title in the GTA series. For now, the new Red Dead Redemption 2 is set to be released in October 2018. It would be unusual for Rockstar to plan a release of GTA 6 anytime soon, as that would only create unnecessary competition between their own games.

GTA 6 Vice City Title

GTA 6 with Vice City? There have been many speculations in the community regarding a sixth installment of the GTA series. Allegedly, the new installment is supposed to take place again in Vice City, this time however with a woman in the lead role. One source claims that the release would be in 2022.

Are you ready for the nightclub DLC in GTA 5 Online?

This is an AI-powered translation. Some inaccuracies might exist.

Die Gewinner der E3 stehen fest: Anthem, Fortnite, Battlefield V & FIFA 19

Every year at the E3, the Game Critics Awards are presented. These are awards determined by a jury of representatives from the gaming press. This year, some promising online games and MMOs such as Anthem, Fortnite, and Battlefield V were included.

What are the Game Critics Awards? These awards have been given since 1998 at the E3 for outstanding games. The jury consists of representatives from the gaming press.

In addition to numerous US media such as Forbes, Entertainment Weekly, IGN, PC Gamer, and Polygon, international media are also involved. Germany was represented by our partners GameStar and GamePro from the Webedia group.

Here are the Game Critics Awards 2018 for MMOs and Online Games!

Among this year’s winners of the Game Critics Awards are some promising online games:

  • Anthem: BioWare’s upcoming MMO shooter managed to win two awards. There was an award for “Best Action Game” and “Best PC Game”
  • FIFA 2019: The upcoming FIFA was crowned “Best Sports Game” at E3 2018.
  • Battlefield V: Another EA title snagged an award. The new Battlefield was awarded “Best Online Multiplayer”.
  • Fortnite: The immensely popular Fortnite unsurprisingly received the award for “Best Ongoing Game”.
  • Cyberpunk 2077: The new project from the Witcher developers received two special awards: “Special Commendation for Graphics” and “Special Commendation for Innovation”
Anthem-Colossus
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The remaining winners of E3 2018

In addition to the online games mentioned above, there were other games that received awards:

  • Best of Show: Resident Evil 2
  • Best Original Game: Dreams
  • Best Console Game: Marvel’s Spider-Man
  • Best VR/AR Game: Tetris Effect
  • Best Hardware/Peripheral: Xbox Adaptive Controller
  • Best Action/Adventure: Marvel’s Spider-Man
  • Best RPG: Kingdom Hearts III
  • Best Fighting Game: Super Smash Bros. Ultimate
  • Best Racing Game: Forza Horizon 4
  • Best Strategy Game: Total War: Three Kingdoms
  • Best Family/Social Game: Overcooked 2
  • Best Independent Game: Ori and the Will of Wisps
  • Special Commendation for Graphics: The Last of Us Part II and Ghost of Tsushima
  • Special Commendation for Sound: The Last of Us Part II
The Last of Us 2 Jodie Title 2
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What do you think of these awards? Would you have chosen the same titles or do you have other favorites?

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Source(s):
  1. Game Critics Award

Das wissen wir über das neue, große MMORPG Justice Online

The new Asian MMORPG Justice Online has already undergone several beta tests, and the developer NetEase is steadily working towards a release. We have gathered plenty of information and gameplay material about Justice for you.

The Eastern MMORPG market is like a source that never runs dry. After Bless and Blade and Soul found their way to the West, another MMORPG is looming on the horizon that might also try to take root here.

What is Justice Online? 

DeveloperNetEase
PlatformPC
GenreAsia-MMORPG
Combat SystemAction-oriented
Payment ModelFree up to level 34, then hourly payment with money or in-game currency (this model is common in China – would surely be changed in the case of a Western port)
Gender-lockedYes

Justice Online, also known as Treacherous Waters Online, is the new flagship MMORPG from NetEase. The company is responsible for the distribution of World of Warcraft in China and has become known in the West as the developer of the Asia-MMORPG Revelation Online.

The world of the MMORPG is based on a Wuxing novel called “Treacherous Waters” and features the typical Asia-Fantasy setting that players will recognize from many other games of this type.

You can see what it looks like live and in color in this video, which showcases six different areas and cities within Justice:

https://www.youtube.com/watch?v=giUcaUKyKrQ

Graphically, Justice Online can boast epic weather effects and detailed environments.

The player character in Justice Online is not a “silent protagonist”: On the contrary, in the many story sequences, it is clear that the player character has its own voice and actively participates in dialogues with the NPCs.

Justice-Water

In the story of the open beta, the character follows a linear story strand that does not offer choices for different dialogues. Whether this will remain the case at higher levels is still uncertain.

The character creator offers many different face types and hairstyles, but there is no option to change hair color or make changes to the body.

You can see what such a character creation process looks like in the following videos.

  • Female characters:
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  • Male characters:
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“The next big martial arts MMORPG”

The developer NetEase aims for Justice Online to become the “next big thing” among Asian and Kung Fu MMORPGs, which can boast not only an exciting story but also a strong combat system.

Since the launch of the open beta test in the Chinese region, there are plenty of gameplay videos about Justice, demonstrating the combat system and the classes of the MMORPG. Justice offers players a choice of six different classes, all of which are exclusively available for either the male or female gender.

What classes are available?

The class names listed here are not official. As no translations of the names exist, they represent a description of the main features of the class. The following classes were available to players of the open beta test:

  • Spearman
  • Fistfighter/Monk
  • Swordsman
  • Wizard
  • Healer
  • Musician

There is no classic distinction between tanks, healers, and damage dealers in Justice. All classes can deal high damage, but healers and musicians can also use supportive skills to heal or enhance themselves and the group.

You can see the abilities of the six playable classes in this trailer:

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Each class also has its own story, which according to NetEase can be compared in quality to “the top console titles”.

Action-oriented martial arts combat system: Similar to Lost Ark, the combat system of Justice Online is non-target, meaning you will not be able to actively lock onto opponents during combat. Instead, individual attacks must be aimed at the opponents and may miss.

justice-title-01

NetEase emphasized that combos play a very significant role in the combat, and players must pay attention to which abilities are used in a combo at what time.

Even though there is no such strict role distribution as in WoW or FFXIV in Justice, one should assemble a balanced group for a dungeon that also includes support classes so that the group does not collectively bite the dust.

For example, the level 50 dungeon “Hidden Forest” requires a group of six players:

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Although the small enemies deal almost no damage, the healers in the group need to pay close attention when it comes to the boss.

What other features are there?

PvP in Arena and Open World: PvP enthusiasts will be able to compete with other players in a 6v6 mode in Justice Online. The arena features a ranked mode where players fight for the top spot on the leaderboard.

However, there will also be PvP battles outside the arena. At this point, it is still unclear how free and unrestricted it will be in the finished game.

Houses for Everyone: A housing system is also in the works. Besides the actual houses, players will be able to build gardens and even expand to a whole farm with animals.

The lots that can be built on are huge and can include several buildings. You can see what it looks like in the game here:

https://www.youtube.com/watch?v=2xkwht9gsQ0

Crafting and Trading Systems: As it should be in a good MMORPG, Justice also features a detailed crafting system that allows players to create various items, armor, and other items themselves.

Additionally, there is a special trading system that allows players to own a shop in the game world, where they can offer the crafted items for purchase to other players.

Will Justice Online come to the West as well? NetEase has not yet announced a West release or an open beta for all regions. However, the company already has experience with releases in Western regions through the publisher My.com and the MMORPG Revelation Online. Therefore, it is not unreasonable to expect that Justice will eventually make its way to us.


Are you looking for something to do in July?

5 online games in July 2018 that we recommend

This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: Playground Guide – How the New Mode Works!

In Fortnite, the Playground is finally back! But what can you do in the new mode? Find out here in our guide to the Playground!

The Playground is back! Hardly any mode has been awaited in Fortnite longer and more eagerly than the Playground. But as soon as the Playground mode was available, it was taken offline again. Various server issues were probably to blame. But Epic was hard at work and recently managed to get the Playground mode up and running again.

So how does the Playground work now? Here you will find everything about the new mode.

A whole island just for you!

Team of four: The big difference between the Playground and a regular Fortnite match: There can only be a maximum of a 4-person team. So you can only go solo or with up to three friends to the Playground. There you can freely let loose and build and shoot to your heart’s content.

Fortnite-moisty-mire-truhen-01

Friendly Fire and Respawn: Only the people from your team are on the Playground, but that doesn’t stop you from taking each other out. Friendly fire is possible and allowed. However, those who die respawn back in the game immediately. This makes the mode ideal for testing different weapons, especially sniper rifles with their heavy bullet drop.

Warning! If you die in the storm, you cannot respawn!

Build until the end!

There are plenty of resources: The Playground is filled with resources, and all chests in one location are guaranteed to spawn. Additionally, there are 100 Loot Llamas scattered around the map that will shower you with more resources. If you want to mine resources regularly, you will receive ten times the amount each time!

Fortnite-Lucky-Landing

Practice building: All these resources are primarily meant for you to practice building without anyone constantly shooting you in the head. The Playground is therefore ideal for newcomers or players who can shoot well but haven’t yet had the patience to deal with the building mode.

A paradise for creators! And then there are players who can do everything but simply enjoy building totally crazy structures. All these fans should have a lot of fun with the Playground and try out unusual creations.

The end in the storm!

When does the Playground end? Since you can’t kill each other permanently, a Playground doesn’t end like a regular round with a winner. Instead, it concludes after one hour. Starting from the 55th minute, the storm begins and contracts more and more over the next five minutes until it kills all players. Then the round is over.

Fortnite-Sturm

Can you complete challenges in the Playground? Since the Playground offers plenty of resources and gives you unhindered access to all weapons and locations, it would be ideal for easily completing the weekly challenges. However, the developers have considered this and disabled all challenges in the Playground. So you cannot complete any challenges here.

How long will the Playground last? Epic originally announced the Playground as a limited game mode. Therefore, it will eventually disappear again. However, we assume that it might stay in the game until the end of Season 4 on July 12, 2018. Epic will revise the Playground based on feedback and bring it back at a later time. Possibly even permanently, which many players are demanding.

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Source(s):
  1. VG24/7

No crossplay in Fallout 76 – players are annoyed, but not only by Sony

Fallout 76 might offer crossplay. Bethesda would be open to the feature, in fact, they desired it. But they decided against it, which according to Todd Howard is due to Sony. However, players are no longer surprised by this. They are more bothered by something else.

Fallout 76 without crossplay. The online game will be released on November 14 for PC, Playstation 4, and Xbox One. While more and more games nowadays offer crossplay between different systems and more players are demanding such a feature, Fallout 76 will not support crossplay. And this is despite Bethesda’s wish for the feature.

Fallout 76 Wanderer 2

Sony is not as helpful as everyone would like. According to Bethesda’s Todd Howard, the reason Fallout 76 will not support crossplay is likely due to Sony, which he claims is not as helpful in this regard as everyone would like. This is also being felt by fans of the online shooter Fortnite at the moment. Here too, Sony is refusing crossplay with other systems. Howard also explained that the trend is moving more towards cross-platform gaming. Therefore, he is even more disappointed that it is not working out for Fallout 76.

What about crossplay between PC and Xbox One? Curiously, there will be no crossplay at all, not even between PC and Xbox One. This would actually be easier to implement. There is no explanation for this. Todd Howard only explains that there is a kind of “blockade” from Sony. Therefore, we will not even see crossplay between PC and Xbox One.

More on the topic
Fallout 76: Fallout with PvP – Can it go well?
von Andreas Bertits
Fallout-76-maske
No loot from dead players in Fallout 76.

Players already assume this with Sony, but why not with the other platforms?

Many players are disappointed, wondering more about Xbox One and PC: The refusal of crossplay for Fallout 76 disappoints many fans. They especially do not understand why Bethesda does not at least allow interaction between PC and Xbox One players.

Players are no longer surprised by Sony: That Sony is blocking crossplay has become accustomed to. While it is continually disappointing, it is still incomprehensible why the other systems cannot at least play together. There is a lot of discussion about this on Reddit.

But there are also other voices: Some players are glad that there is no crossplay. Because players fear that the PC version will quickly be flooded with mods and cheats that Xbox One players would suffer from. Additionally, PC players often have advantages over console players due to the more precise control with mouse and keyboard. In a game with open PvP, this can lead to unfair situations.

So we will sadly have to do without crossplay for Fallout 76. But at least for the upcoming mobile game The Elder Scrolls: Blades, Bethesda wants to allow players from as many systems as possible to play together – let’s see if Sony will block this again.

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von Benedict Grothaus
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Pokémon GO: Squirtle with Sunglasses Confirmed for Community Day in July

Everyone has been waiting for this. The Pokémon GO team confirms the best Squirtle of all time for the Community Day in July.

Squirtle with Sunglasses: Many Pokémon fans remember the Squirtle with sunglasses from the anime series. Ash met a Squirtle that was once part of a gang called the “Squirtle Squad”. These special specimens were characterized by a pair of sunglasses. And this accessory has remained memorable for many fans.

Fans are excited: The community had long speculated and wished: When a Community Day with Squirtle comes, it should be with sunglasses.

Now Niantic fulfills this wish and shows once again how close they are to the players.

Best Community Day of All Time?

Officially confirmed: On Twitter, the Pokémon GO team announced that Squirtle can be found with sunglasses during the Community Day on July 8.

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How to catch it? If you complete field research during the Community Day in July, there is a chance that you will encounter a special Squirtle with sunglasses.

Everyone should try it: This special sunglasses specimen of the Water Pokémon should not be missing in any collection. Participating in the Community Day in July is a must for every collector and fan.

Pokémon Squirtle Sunglasses

Which attack does Squirtle learn?

Hydro Pump – Leak was correct: In the analysis of the data miners for update 0.107.1, there were already hints at a possible Community Day attack “Hydro Pump”. The Pokémon GO team has now confirmed the attack.

Attack for Blastoise: If you evolve a Wartortle into a Blastoise during the Community Day in July or catch a Blastoise, it can learn the move Hydro Pump.

How strong is Hydro Pump? Whether the new attack can hold up in the meta will be seen only when it is in the game. Niantic may adjust the values shortly before the release.

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The Community Day in July runs on July 8 from 11:00 AM to 2:00 PM. You can expect special Squirtle with sunglasses, the Hydro Pump attack, 3-hour lure modules, and a bonus for hatching eggs. During the event, you only need a quarter of the usual distance.

The day before, on July 7, the Articuno Day in Pokémon GO takes place.

This is an AI-powered translation. Some inaccuracies might exist.

Camelot Unchained: Beta delayed! Therefore you have to wait

Camelot Unchained is facing some issues again. Although this time it should only be minor bugs, it still has consequences for the beta.

Camelot Unchained Beta delayed: Camelot Unchained was originally scheduled to start its first beta on July 4, where supporters could help develop the game. However, lead designer Mark Jacobs has now announced in a stream that the release of the beta will be postponed again.

Camelot Unchained Alpha Docks Screenshot

The beta is only postponed by a few days or weeks

According to Jacobs, the delay will only be “short.” It will not be years or months before the game goes into the testing phase. The beta 1 should finally go live a few days or weeks later. More accurate information should be released on Thursday.

Camelot Unchained Screenshot Krieger und Bots Titel
 

Too many bugs, supporters need to help: The reason for the delay is that the game still has too many bugs and is therefore not stable enough. Over 40 bugs are on the list that still need to be fixed.

In addition, the game’s client is still too unstable. Jacobs said that the “rate at which the client crashes is TOO DAMN HIGH!” Supporters who have already helped with testing are invited to assist the team in fixing the bugs.

Camelot Unchained Render Test

“The version will be better than many other games”: Jacobs promises that Camelot Unchained will run more stable and error-free than many other games at their launch – regardless of whether they can start the beta on July 4 or not. The developers want to present a clean beta rather than “one that stinks.”

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The beta is already delayed: Camelot Unchained has already faced some difficulties. Even with the current date, the beta is already three years behind the schedule. For a short time, the team had trouble finding programmers. Only a financial boost finally helped establish a start date for the beta.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massivelyOP

Fortnite: How to progress in the Season 4 Battle Pass without kills and skills

Are you struggling against John Wicks and other pros in Fortnite, but really want to complete the Battle Pass this season? No problem! We’ll show you all the challenges of the currently running Season 4 that you can complete without any weapon violence!

What many players haven’t noticed: Every week you have access to four challenges that you can complete without even coming near a weapon. So, if you’re struggling to win games or even get a kill, you can still make progress in the Battle Pass.

We provide you with an overview of all the challenges you can solve without weapon violence. This way, you can easily manage 25 levels in the Battle Pass.

Fortnite-risse-05

Note: You will not be able to reach Level 100 in the Battle Pass with the challenges presented here. Even if you’ve regularly completed daily challenges throughout Season 4 and leveled up – Level 100 is not achievable. However, you can still unlock many great things in the Battle Pass. Until Battle Pass Level 35, you will receive among other things:

  • 500 V-Bucks
  • 3 Outfits
  • The legendary popcorn emote
  • Backpacks, sprays, and loading screens
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The daily challenges for weapon-refusers

Daily challenges without weapons: In the many daily challenges, you can bypass violence. Often, you just need to survive against opponents in various modes. If a challenge doesn’t suit you, you can reset it once daily.

fortnite-vertext-01

For a pacifist approach to completing challenges, keep an eye out for the following daily tasks:

  • Survive against opponents in solo or team modes
  • Achieve top placements in solo or team modes
  • Open ammunition crates
  • Open treasure chests

The weekly challenges in the “peaceful variant”

Opponents can be avoided not only in the daily challenges: You can complete a total of 40 weekly challenges without even squeezing the infamous trigger finger.

fortnite-salty-titel

Open chests in different cities: First task – land in a big city and start opening treasure chests. Once you’re done, move on to the next city and continue collecting. What sounds easy is actually not so in practice. In each of the following cities, you need to open seven chests:

  • Haunted Hills Unfortunately, Haunted Hills don’t offer enough hiding spots for chests. You will likely have to visit the place more than once. To make your search easier, you can find all potential chest locations in Haunted Hills on the following map:
fortnite-truhen-haunted-hills
  • Greasy Grove – This picturesque little town in the southwest of the map is famous for its charm and seclusion. That was just a joke – things get serious here. If you want to escape without violence, quickly open a few chests and get out of there. Increase your escape chances: Here’s the map with the locations.
fortnite-truhen-greasy-grove
  • Lonely Lodge – It’s best to land on the big lookout tower to have a chance at three treasure chests. After that, approach the area carefully. It’s not uncommon to find enemies lurking around here who want to attack you. Keep track with the map:
fortnite-truhen-lonely-lodge
  • Wailing Woods – After you’ve finished in Lonely Lodge, you can head north to Wailing Woods. Tip: Approach the location in team mode. It’s rare for enemy groups to wander here since the location has too little loot.
fortnite-truhen-wailing-woods
  • Dusty Divot – Land in the crater and try to grab as many chests as possible. The location has lost much of its initial appeal – which is better for you!
fortnite-truhen-dusty-divot
  • Loot Lake – You may need several attempts here too. Land in the middle of the lake on the house, where you can already find some chests. It can also be worthwhile to start in team mode for Loot Lake.
fortnite-truhen-loot-lake
  • Risky Reels – This place was heavily frequented at the beginning of Season 4 and is still quite popular. Your advantage: You’re mainly after the chests. Just restart until you have the seven chests. Don’t forget to wave when you get shot (or defend yourself with the pickaxe – whatever you prefer, the outcome is the same).
fortnite-truhen-risky-reels
  • Salty Springs – The place in the middle of the map is still a hot spot – you need to be quick here. Our map will help you:
fortnite-truhen-salty-springs
  • Moisty Mire – The swamps offer good hiding places and loot opportunities. Here you should have collected the seven chests quickly.
fortnite-truhen-moisty-mire

Play smart: Complete as many challenges as possible at once! By focusing on opening chests, you knock out several birds with one stone. You can also complete various other challenges in one go:

  • Use a Port-a-Fort – this should be in a chest sooner or later
  • Use Launch Pads – they are lying around near impact craters
  • Dance in front of film cameras – we’ve already described the locations with the film cameras in a guide
  • Revive players – If you’ve played the team mode from time to time, you should have the required five revives eventually. Your teammates will surely thank you.
fortnite-fußball-titel-2
Not only llamas are hiding in the woods!
  • Open 7 ammo crates in one round – You don’t need ammo, but you should still open the small crates. You’ll often find them right next to the big treasure chests.
  • Use vending machines – just keep mining resources and pay the greedy snack machines to complete this task. The rarity of the sold items doesn’t matter.
  • Open supply drops – be on the lookout for the coveted supply drops in remote areas. Sooner or later, you’ll stumble upon one.
  • Use Launch Pads, Apples, and Mushrooms – The goodies increase your health or shield. Is your health full? Jump down somewhere. You’ll find many mushrooms in Wailing Woods. You’ll have to go there anyway for the treasure chests.
fortnite-lama-wailing
Not only llamas hide in the woods!
  • 7 treasure chests in one round – this should be self-explanatory.
  • Use a shopping cart – Grab one of the shopping carts and take a ride. Done.
  • Visit the center of various locations – Since you need to visit the locations to open chests anyway, you can also complete this task “on the side.”

Special tasks and treasure hunts

Components of the weekly tasks are various special activities and scavenger hunts across the entire map of Fortnite: Battle Royale. Whether it’s the Fortnite logo or rubber ducks scattered across the map – you’ll have plenty to do.

Fortnite-Retro

You need to complete the following challenges (clicking the link will open the corresponding guide):

Congratulations! You have made significant progress in the Battle Pass of a Battle Royale shooter without firing a single shot.

Fortnite-risse-07
The end of Season 4 is near!

You still have a few days until the end of Season 4 to tackle these challenges. Those who stay focused will need about 5-10 hours for all tasks.

Did you think it was possible to be successful in Fortnite: Battle Royale without constantly fighting with other players?


If you want to complete the Battle Pass and are not afraid of conventional conflict resolution strategies, we recommend our complete Battle Pass guide

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Europe Event and EXP Rewards are now active – How long?

Corasonn and Roselia can now appear throughout Europe. You should take advantage of the Europe event in Pokémon GO and the XP rewards.

The Europe event: During the Safari Zone last weekend, there were issues. Server overload and mobile network outages created a negative atmosphere for many visitors in Westfalenpark. Niantic apologizes for the problems with an event.

How long does the event last? The event started on Tuesday morning, July 3rd at 02:00 AM CEST. It lasts for two days and ends on Thursday morning, July 5th at 1:59 AM CEST.

Niantic thanks trainers for their patience

In a blog post, Niantic thanks the trainers who were patient during the issues in the Safari Zone. To give everyone another chance to catch a Corasonn, it will now appear for 2 days in Europe. There will also be more spawns of Roselia.

Pokémon GO Dortmund
Source: Niantic

Divided opinion in the community: Many trainers welcome this event and are pleased that the regional Pokémon Corasonn is now available even in their villages. This allows trainers who did not travel to access this Pokémon.

Many trainers have noticed negatively that the collector and trading value of Corasonn is currently dropping significantly. Despite the issues, many players were able to catch a Corasonn in the Safari Zone. They wanted to trade it for other rare Pokémon or bring it as a special gift for their friends. They are unhappy that everyone can now easily catch one of these specimens.

What do you think of the event?

XP rewards active – Articuno Day time

Safari goals achieved: Because trainers around the world helped during the Safari Zone with the global challenges, there are now strong XP rewards for everyone.

  • 3x XP for catching Pokémon
  • 3x XP for hatching eggs
  • 2x XP for raid battles
  • Lucky eggs now last for one hour

How long are the bonuses available? They will last until July 9th at 10:00 PM CEST.

When is Articuno Day?

Since all tasks have been completed, trainers will be rewarded with Articuno Day. On this day, the legendary Ice- and Flying-type Pokémon Articuno will be available exclusively in raid battles for three hours. If luck is on your side, you might even catch a Shiny Articuno.

Pokémon GO Articuno Research Title

When does it start? Articuno Day is on July 7th – In Europe, the event runs from 11 AM to 2 PM. Many already know this timeframe from Community Days in Pokémon GO.

Extra raid passes: Anyone who spins the photo disc of a gym during the event time of Articuno Day will receive up to 5 raid passes.

For these reasons, the Safari Zone in Pokémon GO was well received by trainers despite the issues

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Pokémon GO

WoW: End boss Argus has been defeated by three!

The last boss from World of Warcraft: Legion had to face a heavy defeat. It took only three heroes for Argus to bite the dust.

Time and again, the community of World of Warcraft manages to defeat raid bosses and other challenges in very special ways. Often, they need fewer players than actually intended for the fight. This was also the case with Argus, the Unmaker. With only 3 players, the Titan fell into the dust, although a little trickery was involved.

What happened? Argus, the Unmaker is the last boss in Antorus, the Burning Throne, and at the same time the last boss of the expansion Legion. The corrupted Titan is actually designed for at least ten players and has several mechanics (such as the enrage timer) that prevent overcoming the challenge with too few players. However, the three players Durendil, Rextroy, and Yenko performed the miracle and defeated Argus without any further help.

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World of Warcraft WoW Turalyon Argus

How was the kill possible? To defeat Argus, the Unmaker with only three players, the trio had to employ a few tricks. Part of the strategy was to start the fight twice without actually intending to finish it. Hunters and Paladins used the opportunity to stack “Strength of the Sea” multiple times. This gave the Hunter over 100% speed and just as much versatility. In the third pull, the players then used all 20 stacks to kill Argus quickly. This was the only way they could bypass the 12-minute enrage timer, which would otherwise have required additional players or would have killed the three heroes early.

One can certainly argue whether the kill and the prior stacking of buffs constitutes exploiting a bug or an exploit. In any case, the result is impressive.

Such antics are made possible, not least because the artifact weapons are currently overloaded and also still gaining power.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. wowhead.com

Fortnite: Battle Royale – New mode Playground finally live!

Finally, it’s here: As Epic announces via Twitter, the limited-time mode Playground has been live in Fortnite: Battle Royale since Tuesday morning, 03.07. However, there is a catch for console players!

If there is a limited time mode (LTM) in Fortnite: Battle Royale that players have long wished for, it is the Playground. Practically unlimited resources, matches lasting an hour, and a storm that only becomes truly dangerous at the end – the Playground is the adventure playground of Fortnite.

Fortnite servers crash shortly after launch: For this reason, few were surprised when the servers couldn’t handle the influx of players shortly after the mode’s release. According to Epic, they have been working hard since then and significantly improved the server infrastructure.

Now, the Playground mode is finally live. Start a match with up to three friends and hone your building skills or finally settle who is the best among you. Thanks to the respawn feature, you’ll be back in the heat of battle quickly.

Fortnite-Sniper

If console players are wondering why aiming on consoles is so difficult, there is a reason – aim assist is missing.

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No aim assist on consoles – what Epic says

The lack of aim assist on consoles was noted already at the launch of the Playground. Epic has apparently primarily been struggling with backend functionalities the past few days and therefore had no opportunity to restore aim assist on consoles.

New info about aim assist on Monday afternoon: Today, on Monday afternoon, Epic intends to provide information on when and how the problem with the missing aim assist will be resolved.

fortnite-wingman

How long will the Playground mode be live? Under normal circumstances, the mode would already be gone. However, due to the immense delay, it will remain online for at least a few more days. It is also not unlikely that Epic will keep the Playground running until the end of Season 4.

More on the topic
Fortnite: Playground Guide – How the New Mode Works!
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Will you try the mode today? Or are you not interested in the mode?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

Temtem: The Pokémon MMO without Pokémon is coming to PC, Switch, PS4, Xbox One

Temtem’s Kickstarter campaign was a success. The MMO, which resembles Pokémon, is coming for PC, PS4, Xbox One, and the Switch.

What is Temtem? Temtem is an online game from the Spanish developer studio Crema. In the game, you catch monsters in the wild and let them battle against other monsters. The principle is reminiscent of Pokémon, the inspiration is clear.

Singleplayer and Online: You can expect a singleplayer experience in Temtem with battles in the wild, story, and quests. Multiplayer features such as 1v1 battles and meeting other players are also included. For this, you are constantly online. The Kickstarter video shows the main features.

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Kickstarter campaign successful – Temtem Gameplay

Great support: The Kickstarter campaign was extremely successful. The original goal of $70,000 was surpassed. In total, by July 2, over $570,000 was raised.

Temtem Screenshot

Many platforms are supported: Temtem will be released on Steam (Windows), Nintendo Switch, PlayStation 4, and Xbox One. However, the alpha and early access will only take place on Steam.

Crossplay? The developers are working on a cross-play and cross-save feature. However, they explain: “… keep in mind that some platforms do not allow this (PS4).”

100% Online: You need either Xbox Live or PSN Plus to play on the console.

There is even some first gameplay on the Switch, which you can see in the following video. The developers explain that this is a very early development stage.

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When is the release of Temtem? An alpha phase of Temtem will start in November 2018. Early access will follow in September 2019, and the release will be in May 2020.

What else do we need to know about Temtem? We have gathered the most important information about Temtem for you here.

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Temtem looks like a Pokémon MMO, but without Pokémon
von Patrick Freese
temtem gameplay
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kickstarter

This is how The Division 2 will bring you the best sound effects

The Division 2 will offer some fundamental improvements compared to its predecessor. One of them is supposed to be the sound, which Massive places particular importance on. You can find everything about the sound effects here with us.

Even though many players might not think of it immediately, sound is one of the most important aspects of good games. Whether it’s music or just the sound of footsteps in the snow, good sound effects are incredibly important for the atmosphere of a game.

The Division 1 already had distinctive weapon sounds, the snow crunches with every step, and in the Dark Zone, you can regularly hear fights breaking out in the distance that you are not involved in. As Massive’s Simon Koudriavstev (Audio Director) emphasizes, this remains a high priority for The Division 2.

Massive and Pinewood – Different Expertise

Pinewood Studios involved in the work: The recordings are taking place in cooperation with Pinewood Studios, a film studio that has extensive experience with realistic sounds. Pinewood Studios is located near London.

the division 2 plane

While Pinewood has much more experience with sound effects for the film industry, Massive can build on the experience from 2 years of The Division. Filling a large open world with appropriate sound could therefore work if the respective competencies are optimally combined.

This should also reflect in the dialogues, which are supposed to be significantly improved compared to the predecessor.

Improvement of Quality in All Areas

Better sound for part 2: Already rated well in The Division 1, Massive wants to take the sound up a notch. For this, all aspects of the sound effects have been revised and improved. These include

  • Weapon sound
  • Music
  • Voices
  • Ambient sounds

Together with the new setting, they want to provide players with even better sound feedback for their actions.

“They got Alex” probably belongs to the past

“They got Alex!” This exclamation repeatedly appears in battles with the looters and has a sort of cult status in the Division community. In the audio logs for the shields, Massive even pokes fun at itself.

We don’t know yet how it will look in the German version of The Division 2. However, similar occurrences are not supposed to be repeated in the English version. Maybe an Easter egg awaits us.

the division 2 title image

Division of labor among the studios: The dialogues are intended to be significantly more realistic and varied. For this, Massive and Pinewood have allocated the work according to their competencies. While Pinewood recorded the combat sounds, Massive had actors sprinting a few rounds before they were to shout commands. Sometimes with weapons in hand to enhance the performance.

Sounds should no longer be so generic: Simon claims to be working with all available tools of the SnowDrop engine. Dialogue lines are intended to be significantly less repetitive in the future, fit better into context, and match the respective situation.

An “He’s taking cover” should become a “He’s behind the police car” in appropriate moments. Also, dialogues with NPCs should no longer be so similar.

New Weapon Sounds Should Provide Feedback to Players

Part of these improvements is the sound effects from weapons. Agents should be able to hear when the magazine is almost empty, as the sound changes slightly when firing.

Weapon mods have stronger effects: Just like in The Division 1, weapon mods are also supposed to influence the sound. Suppressors and muzzle brakes are expected to bring a distinct audible effect again, but they should also be noticeable in weapon handling. They should be able to feel the difference “in the controller.”

Recording weapons: During the work, the MP5 with a suppressor seems to have become the favorite weapon for the audio director. It was reported to be very controllable. The scariest was the caliber .50 precision rifle, given its power.

the division 2 washington

Environment Influences the Soundscape

The more varied setting in Washington D.C. wants to be complemented by an equally diverse soundscape. They have developed special systems for this purpose.

Reverberation varies depending on the environment:   One of these systems is responsible for detecting the player’s exact position to realistically bounce back sounds like shots from objects such as walls. The type of geography and material play a role here. The sound varies depending on the environment and the material it hits.

As a result, the environments are meant to differ not only visually but also acoustically.

Trees and Birds – The Environment Is Meant to Sound Realistic and Unique

According to Koudriavstev, recordings of weapon sounds are becoming increasingly important. The process is complex, and many things, such as safety, must be considered.

Recordings in appropriate geographical areas: A team even traveled to the swamps of Florida to make recordings there, while gunfire for urban areas could be recorded in the studio. The focus there was more on the reverberation and how sounds were bounced back from specific surfaces.

The recordings in Washington were particularly extensive. These mainly took place at night to avoid traffic noise as much as possible.

Similar reports were made during the development of The Division 1.

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Even native bird species were recorded: The nature was particularly in focus this time. To give the environments a natural sound, much emphasis was placed on recordings of trees and animals. Experts might even hear local bird species at the right time of day, in the right neighborhood.

This way, they want to ensure that no place in the game sounds like the other.

the division 2 heli

And What About the Music?

The old composer is back on board: The creator of the soundtrack for The Division 1, Ola Strandh, will also create the soundtrack for The Division 2. During production, there were discussions about how to evolve the already known sound from the predecessor.

The soundtrack will be darker: Apparently, it was concluded that the new sound should be darker and rougher. The well-known synthesizer-heavy music should receive more weight and become more organic through human emotions. In what form this will happen, we will only know at release.

Here you can find the complete Division 1 soundtrack

Best sound in video games? According to Simon Koudriavstev, they are on the right track, but there is still a lot to do to reach the goal. Massive is convinced that the end result will satisfy many players. They want to deliver the best sound that games have ever had.

We are excited to see if they will live up to the high ambitions. However, The Division 1 already had excellent sound effects and an unmistakable soundtrack, apart from a few repetitive dialogue lines.

What do you think? Were you satisfied with the sound in The Division 1?

The DLC policy will also take new paths in The Division 2. Here you can learn more about it.

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Source(s):
  1. Reddit

A modder spreads a fake news about the GTA 6 release in a clever way

In GTA 5 Online a message is circulating in single and multiplayer announcing the GTA 6 release for 2019. But that is 99% just fake.

GTA 6 Release? In GTA 5, the news is spreading that GTA 6 is supposed to be released next year. This surprises many players, as Rockstar has not announced anything further about it yet.

This is just fake, right? The authenticity of the in-game message is highly doubtful. It seems that a modder has tricked the system to make the announcement appear real. And to be honest: they did a good job.

This is what the GTA 6 announcement looks like

GTA VI? The Grand Theft Auto community has long been curious about how the series will continue. GTA 5 is getting old and players are hoping for a new installment. About GTA 6. There have already been rumors that it is supposedly set in Vice City. This leak, however, suggests 2022 – with a female lead.

Players share screenshots of the message: In the community on Reddit and in the forums of Rockstargames, users share screenshots of the moment when they received the message about the release of GTA 6. This appears in the interface where messages from Rockstar usually appear.

What is the difference to an official announcement? Normally, you can already clearly recognize from the text in what context a message appears on the screen. Because the modder tricked the system, they were able to use different fonts, sizes, and colors.

GTA 6 announcement ingame
Source: Rockstar forums – Torincasa
GTA 6 fake
Source: Rockstar forums – xcucunatorx

Some believe in it: The special thing about the message is that it even appears in single-player mode. Therefore, players want to hold on to its authenticity.

What argues against its authenticity? Rockstar has not posted anywhere, neither on Facebook, Twitter, nor the Rockstar Newswire, any news about GTA 6. Presumably, Rockstar would not “hide” the announcement of GTA VI in-game, but announce it at a big fair in front of a large audience.

How does the modder do it? Players assume that this is a joke from a modder. They apparently found a way to manipulate Rockstar’s Social Club system. The Social Club is also active in single-player mode – which would explain why the message appears there as well.

Will there really be a GTA 6? An analyst says: Rockstar will probably never land a bigger hit than GTA 5

This is an AI-powered translation. Some inaccuracies might exist.

Is Realm Royale coming to PS4, Xbox One, Switch, iOS and Android?

Realm Royale is a new battle royale title currently in early alpha for PC on Steam. But what about PS4, Xbox One, Nintendo Switch, iOS, or Android?

Realm Royale will be released for console. HiRez Studios has not commented on a timeframe yet. Realm Royale is currently in early access on PC and is still in an early development phase.

HiRez has already brought other games to console and mobile that have established themselves on PC.

Realm-Royale-Kaleidoskoop

Release on Consoles: PS4, Xbox One and Nintendo Switch

When can we expect a release on consoles? That may still take a while. Realm Royale is still in its infancy and the developers are experimenting with some concepts. The foundation of the game is set, but the framework is still being adjusted. For comparison: Paladins was first playable on PC in late 2016. The release on PS4 and Xbox One followed in May 2017.

Since then, the studio has grown further, has more employees, is working with the Chinese giant Tencent, and has gained more experience. All of this could lead to the release of Realm Royale from PC to other platforms happening a bit faster than in the case of Paladins.

It would also be in HiRez’s interest to bring a port to consoles as quickly as possible while the battle royale competition is still sparse.

Realm-Royale-Schütze

Release for Mobile? Android and iOS

How likely is a release here? A mobile release is conceivable. HiRez has experience with iOS and Android. With Paladins Strike the studio brought the hero shooter Paladins to mobile. This was done in collaboration with Tencent. This is an adapted version of Paladins, tailored for smartphones and tablets, and played from a top-down perspective.

When can we expect a release on mobile? Just like in the case of consoles, this may still take a while. Realm Royale first needs to complete the transition out of early alpha and be solid core-wise.

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This is an AI-powered translation. Some inaccuracies might exist.

Nazis recruit via Fortnite – What’s going on?

Accusations have recently been made against games like Fortnite. Racist groups can easily recruit youth here.

Games like Fortnite are not only a source of joy for millions of players, but are also exploited by certain groups. It has now become known that racists and Nazis specifically search for youth in such games to persuade them to adopt their ideologies.

Who is Christian Picciolini? Christian Picciolini is a former member of several racist groups. At the age of 14, he was “recruited” and directly experienced how recruitment worked in such groups. Nowadays, he explains at various events how racists and Nazis operate to lure susceptible youth and indoctrinate them with their worldview.

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What does Picciolini claim? He reports from his time in the “White Supremacists Groups” and explains how they searched for new recruits for their movement. Back then, they would visit forums where people sought help for depression or mental illnesses. They dropped hints about their racist ideologies and once they had their targets hooked, they promised them “paradise on earth” that they would experience if they embraced the racist ideals.

Fortnite-Android

Fortnite, Minecraft, and Call of Duty as recruitment offices: Nowadays, they are not only active in such forums but also specifically target video games to find potential followers. Picciolini explicitly mentioned games like Fortnite, Minecraft, and Call of Duty.

What do you think about these revelations and how should we deal with them? Should the developers and distributors of the games take strong action and directly punish even slight indications of racism? Or is such a thing simply unavoidable in a free world, and prevention must be approached elsewhere to ensure that youth do not become susceptible to it at all?

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This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Good News for Fans of the Extremely Rare Strike Catalysts

With the July update for Destiny 2 the drop chances of the exotic weapon catalysts are increased. They are exclusively found in Strikes: however, they were very rare. Now they are supposed to drop more frequently. 

With the overhaul of the exotic weapons as part of the second DLC for Destiny 2, Warmind, players have once again received a new farming target. The various exotic catalysts are obtainable through different activities in the game, currently driving the Guardians back to farming. With patch 1.2.3, even the drop chance of the extremely rare strike catalysts is supposed to be increased.

When does patch 1.2.3 come out? Guardians can expect the release of patch 1.2.3 on July 17.

destiny 2 Titan Borealis

Strike catalysts really exist

Desperate players are searching for catalysts: As we reported back in May, Guardians were initially unsure if the catalysts, which can only be found in Strikes, really existed in the game. Some players did not see the catalysts drop until after 80 Strikes or more.

According to community manager dmg04, however, the chance for the exotic weapon upgrades could be increased if the Strikes are tackled in their Prestige version of the Nightfalls .

Drop chances are increasing – but not too high

Adjustments to the drop chances are coming: On Reddit, community manager dmg04 was asked how the new catalysts are behaving. They are being introduced with the Prestige mode of the two Raid lairs of the Leviathan. Do these have as low a drop chance as the strike and Nightfall upgrades, or are the new catalysts as rare as those found in PvE activities, such as D.A.R.C.I., Tractor Cannon or the Hand Cannon Crimson?

Dmg04 did not have an answer to that, but stated that the drop chance of the strike catalysts will be adjusted with the July patch 1.2.3. The catalyst for the exotic scout rifle Sunshot, which drops from defeated Cabal enemies, is also supposed to appear more frequently with the July update.

destiny-2-darci

The adjustment is meant to lead to the catalysts dropping more frequently. However, Bungie also wants to ensure that the exotic weapon upgrades do not appear too often. The incentive for players to engage with Strikes and Raids should not disappear.

Also with patch 1.2.3 achieving the highest score in Prestige Nightfalls should still offer the best chances of finding strike catalysts.

Players show gallows humor: The beleaguered players on Reddit can hardly wait for the plans to change the drop chances to be implemented. Guardians continue to discuss that they farm Strikes and Nightfall Strikes every week for a chance at the exotic catalysts, strike ghost shells, or exclusive strike weapons.

Some seem to have already given up hope of ever seeing even one of the exclusive rewards. As one Guardian writes in the Destiny subreddit, players shouldn’t be too excited because Bungie would probably only increase the drop chance from one to two percent.

Have you received one or more of the strike catalysts already? Or are you still farming and can hardly wait for the increase in drop chances?

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Source(s):
  1. Reddit

Fallout 76: Fallout with PvP – Can it go well?

Fallout 76 is still not fully graspable for many players, as most developer explanations are vague. The game aims to take new paths. Here, the PvP system plays a crucial role.

Fallout 76 walk

PvP or not PvP? That is the question

What is Fallout 76? Bethesda wants to create an online experience with Fallout 76 that offers multiplayer but does not stray too far from the original Fallout player experience. That means it is not supposed to become an MMORPG, as Fallout 76 takes place in a post-apocalyptic world where there are only a few survivors. It is also not meant to be an online shooter. Bethesda aims to create a unique gaming experience that many players, however, can hardly imagine.

PvP becomes the crucial point. Fallout 76 essentially offers open PvP among players, but it is subject to rules and restrictions. For example, if someone constantly attacks a player, a high bounty will be placed on their head, and they will be marked on the minimap so that other players can hunt them. However, many players do not believe that this will work for several reasons:

  • What happens if a player causes another player to unintentionally attack someone by constantly jumping into the explosion of a grenade or running into the line of fire? Will that player then be marked as a “griefer”?
  • Players could conspire to collect the bounty. Player A attacks Player B repeatedly until the bounty is placed, then allows themselves to be taken out, and Player B collects the reward. Then the roles are reversed.
  • Griefers often do not care whether a bounty has been placed on them. In EVE Online, for instance, these players even brag about the amount of the bounty.
  • Other players simply enjoy finding ways to trick such systems, discovering loopholes and weaknesses.
  • Many just enjoy ruining what others have built. It brings out the child who destroys other children’s sandcastles in the sandbox and takes pleasure in it.

Bethesda stated that they want to ensure fairness and are trying to calm players down. However, this is difficult to implement.

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Player behavior only shows in live operation

Live operation is always something different than focus tests. On paper, supposedly fair game systems – especially in terms of PvP – always sound good. And this can work during internal tests and small groups. But as soon as a game goes live, such systems reveal weaknesses. Fairness is something that rarely works online. There are some players whose enjoyment comes from ruining others’ fun. They do not care about rules and game systems. They even boast about being “the bad guy”.

Anyone playing games with open PvP quickly finds out how it works there. Other players’ fortresses are repeatedly attacked, or weaker players are constantly victims of the stronger ones. Just look at the MMORPG Worlds Adrift. There, newbies hardly stand a chance because the veterans repeatedly attack them in the starting area.

The MMORPG classic Ultima Online nearly failed because griefers drove away other players. Only by splitting into two worlds, where one made PvP more difficult, could the online role-playing game survive.

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Fallout 76 Thumbs Up Gameplay
Fallout 76 is a team game – even when it comes to PvP griefers.

Open PvP is a niche. Open PvP can function in a game designed for it. As it directly targets players who love this type of play. Then you know exactly what you are getting into when you play. However, this type of MMORPG usually only targets a niche. They rarely reach the mass audience. However, Fallout 76 does not want to be a niche product:

  • It wants to offer open PvP to attract PvP fans and create a certain danger in the game world
  • Moreover, it wants to reach the casual player who perhaps has nothing to do with PvP.

And that could become a problem. Fallout 76 offers quests, exploration, resource gathering, and fortress building. If players are constantly attacked by others and have no fun, they are sure to lose interest sooner or later and turn their backs on the title. This is exactly what Bethesda wants to avoid.

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No easy task for Bethesda

A balancing act. Finding a system that appeals to both PvP fans and does not ruin the fun for everyone else is extremely difficult. Furthermore, Fallout 76 is supposed to have a story and offer quests – even if only from computer terminals or robots. This means the focus is not solely on PvP. PvE and story are included in the mix. Players who are constantly attacked by others during a quest may become frustrated and give up. However, it is understandable that the danger posed by PvP should play a role.

  • With too many rules and security systems, PvP fans will quickly lose interest. They then feel restricted in their freedoms
  • With too weak rules or too many loopholes, the PvE fans will eventually get annoyed
  • The middle ground could also be aimed at too few players, which would again make Fallout 76 a niche product

What does Fallout 76 want to be? Another point is that many players are simply not sure what Fallout 76 wants to be. An online game focused on PvP or a PvE title. Especially since there are many burnt children who have lost interest in many games due to griefing, many cannot imagine that a combination would work well. So is Fallout 76 in an identity crisis? Would it be better to split the game into PvE and PvP servers? Bethesda wants to create a new gaming experience that mixes both. The development studio currently holds on to this.

Whether that will work, we will see in live operation – not in internal tests and probably not even in beta tests. Only when the masses play will it show how many griefers exist, how they react to the rules, and whether they find loopholes. Therefore, the PvP system of Fallout 76 could be the deciding factor for the success or failure of the game. From November 14th, we will know more when Fallout 76 is released.

https://youtu.be/M9FGaan35s0
This is an AI-powered translation. Some inaccuracies might exist.

Bless Online in User Review: Is the new MMORPG still worth it?

The MMORPG Bless Online has faced much criticism for its western Early Access release. While Neowiz strives to steer the game on the right path through patches and content, player numbers are declining. Is the game really in such a disastrous state, or are there also glimmers of hope? Our guest author, Erzkanzler, looks at the new MMORPG in a review.

Some players, like a village populated by unyielding Gauls, refuse to stop resisting the trend. Are they really all blinded, clueless, and misguided, or are there players for whom Bless might be worth a look?

The Erzkanzler has traveled the two kingdoms and inquired why Bless has become a home for a few despite all the adversities.

This opinion article is written by our guest author Erzkanzler from the Mein-MMO community

Identity Crisis – Bless as a PvP Game? That Doesn’t Work

One thing quickly becomes clear to me, Bless Online has a drastic identity crisis, and there are several reasons for that. Above all, one must critically examine the marketing of the game to uncover the cause of this crisis. Even currently, the official side still promotes an “ongoing battle” between Hieron and Union and epic realm vs realm wars.

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PvP Only on a Schedule? Unthinkable for Many Players

For ambitious PvP players, Bless currently offers little incentive. Although there are battlegrounds, they can only be accessed at certain times, and the queues are opaque. Both are fundamental mistakes if PvP is to be marketed as the cornerstone of the game.

Have you read “Asterix in Britain”? The moment when the Britons interrupt the battle because it is time for hot water with milk? The Romans, perplexed, ask whether the battle can continue and promptly receive the answer: “Sorry, it’s the weekend.” And that’s pretty much how it feels for PvP players in Bless right now.

Open PvP is of Little Importance.

More than minor skirmishes between individual players is rare. Aside from a few wandering, quest-completing players from the opposing faction, there are hardly any relevant contents for this player group. Most even resign themselves to their fate without resistance. Even the mass slaughter of unsuspecting players at instance entrances offers neither immediate benefits nor noticeable disadvantages, aside from a little frustration on one side and schadenfreude on the other. This system can certainly be marked as a design flaw.

It is no surprise that the target group feels, to put it mildly, dissatisfied with the existing reality.

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There are neither leaderboards nor great loot or status symbols. PvP players do not want to be picking flowers, raising raccoons, or dancing with other players while waiting for a fight. And above all, they do not want to wait!

If you market your game as a PvP game, you should also allow it continuously. There has clearly been development that misses the core target audience. The, for any MMO inevitable initial class balancing issues have taken their toll.

In my view, open PvP is refreshingly irrelevant. I am a PvE player who appreciates PvP in arenas. But open PvP, where players classically wait until I have 5 quest mobs on my tail, only to rob me of my last 10% HP, I detest with all my soul. The soft open PvP in Bless suits me well. Of course, occasionally someone wants to test their mettle, but since it is faction-based PvP, the farming or brawling over certain spots remains manageable. Even though this will surely gain more significance with important elite mobs and their coveted loot, much to the delight of the PvP faction.

Raids are Currently Completely Missing, the Number of Dungeons is Manageable

Neowiz boasts grandly about dungeons and even raids, but unfortunately, the current Early Access version does not live up to expectations. Specifically, the 9 currently available dungeons are hardly worth mentioning. Six of the nine are short interludes in the leveling phase and initially even split between the two factions. The first two are designed for solo play. The remaining three are certainly not enough to keep passionate raid players with many years of experience amused for more than a weekend. So once again, development has missed the second core target audience.

More on the topic
Bless Online Guide: Alles zu Dungeons – Maps, Loot, Gegner, Level
von Lucas Kaczynski

However, the dungeons of the game are challenging enough for less ambitious players. They shine with mechanics that have little in common with the classic “tank & spank” of other MMOs. I wish there were more instances because I find them relatively well done. Although Neowiz has certainly missed an opportunity to position itself better, with a higher number of dungeons, they could have provided a relevant endgame.

Bless Online

Bless, Perhaps an MMORPG for Casual Gamers?

Bless is a game that serves many facets, yet hardly any of them to perfection. This makes it uninteresting or even poor for many players. In my opinion, the criticism has often gone too far. When considering Bless Online as an MMORPG in Early Access, one must also concede to the team at Neowiz: Their product has potential.

And Bless should be seen as an Early Access game. Although large parts are already developed, Neowiz seems willing to adapt and change existing elements.

Interestingly, and this is one of the essences from my conversations with active players, Bless is an MMO for those who wouldn’t directly count themselves among the targeted audiences. They are those who want a bit of everything. Those who enjoy crafting, for example, but do not want to deal with Excel sheets full of ingredients. Those who like to play an instance with friends in the evening without having to memorize tactics from the net for weeks in advance. Players who enjoy coherent graphics, even when a detail is not 100% perfectly aligned.

Solid Combat System, Relevant Crafting and Companion System Form the Basis for Development

The combat system is solid. Although class balancing has diminished many players’ enjoyment of the system a bit. But after two patches, it’s simply fun to plow through the masses with the two-handed axe of the berserker or to burn monsters’ fur with fireballs as a mage. There isn’t a wide build variety as in other MMOs in Bless, but the skills system is noticeably more complex than it initially appears.

More on the topic
All classes of Bless in overview – Which one suits you?
von Lucas Kaczynski

The Companion System is unique in the MMO landscape. Wild boar, giant spider, or demon as a companion? No problem, in Bless it’s “catch them all!” Both companions and mounts can be tamed as well as bred. Nothing stands in the way of my heroic skunk, and my mage rides a caterpillar. To create an incentive, these companions also come with helpful buffs and abilities, which can be remarkably high for companions. A rat that grants more attack power or a jumping mushroom that allows you to gather resources faster are not out of the ordinary with some breeding success.

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The crafting is relevant! So relevant that even I, as a declared enemy of all in-game crafting professions, engage with them to be equipped with buff food, spirits (runes), and repair hammers. The products can be offered at the auction house, but there is no real free trade. The items have fluctuating minimum and maximum prices. Bless is not an economic simulation.

Group and Guild Play is Rewarded in Bless

And the guild and quest system also has its reason for being. Those who help make their guild more successful help themselves. Because the guild level determines the number and magnitude of buffs that each member receives permanently. This motivates players to experience the game together, but it opposes the current trend of a collection of solo players in MMORPGs. Bless intentionally takes this step; even those who team up to play will be rewarded with additional buffs.

Classic quests in Bless Online are by no means a storytelling delight. The stories told are mostly trivial and insignificant. However, each completed task noticeably advances my character, if only through a little money or upgrade materials for my equipment.

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Sometimes it’s the little things that bring joy in Bless

Often, one overlooks small facets in Bless that make me smile. My personal favorite quest is the one where a villager celebrates me as a great hero and wants an autograph from me. It is fulfilled with a simple key press. Nevertheless, I was delighted; how often have I rescued princesses, saved lost children, and slain dragons in MMOs, only to be treated like a stranger by the villagers afterwards? Bless does not make a big exception here, but this quest amused me.

Finally, even the in-game shop is currently quite restrained. One would typically expect boldness and greed in a mediocre but solid creation. Of course, demanding money for transport to an instance or enabling resurrection with real money leaves a sour taste and is likely owed to its free-to-play history. Relevant in terms of fairness, these “advantages” are really not.

A Shop Exists, But Little Can Be Bought with Real Money.

Bless can currently free itself from pay-to-win accusations, and even the pay-to-progress is relatively mild. Once you reach the maximum level, which is quickly achieved, you receive hardly any immediate advantages. Those who want to play at the forefront and take advantage of every little bonus should consider a premium account. Here, there are still 2-3 little things that make progression easier.

Bless Online Craftsmen at Work

Should One Like Bless?

I still have to answer the initially posed question: Are all active Bless players blinded and unwilling to recognize the obvious truth?

Even now, there are still players who want to believe the absurd marketing promises. Those who dream of the next big MMO, the long-awaited WoW killer. There are still players who expect better PvP than in Black Desert Online, looking forward to epic battles, and preparing themselves with daily duels.

But they are getting fewer, and this is clearly reflected in the player numbers. However, those who enjoy the game now, without projecting all their hopes and wishes onto it, those who simply have fun playing, are not blinded. They know what the game currently offers, see opportunities and problems, and have become accustomed to evasively answering the question of what they are currently playing.

It is Now Up to Neowiz to Show How Serious They Are About Bless Online

Neowiz will have to decide: It is now up to Neowiz to choose whether to continue targeting audience expectations that it likely cannot meet in the future or to listen and support those who are currently playing the game. This way, they might soon reach a player base that has previously shown no interest in Bless, namely the all-rounder. The MMO player who wants a bit of everything without having to obsessively focus their gaming experience on a single ultimate goal. Whether Neowiz can achieve this and whether there will be enough players for this concept remains to be seen.

At least the increasing positive reviews indicate the great disappointment is over. Now the game may have a chance to recover. A dream reboot, like that of Final Fantasy XIV, is still far off and hidden behind much work for Neowiz.

In this sense, the Erzkanzler is now going to play “some online game.”

More on the topic
Bless Online Guide: Alles zu Dungeons – Maps, Loot, Gegner, Level
von Lucas Kaczynski
This is an AI-powered translation. Some inaccuracies might exist.