In Fortnite: Battle Royale the Week 5 challenges are now active. Here you will find out what tasks and challenges there are and how to solve them. Week 5 is all about golf and a treasure map.
All Challenges of Week 5 in Season 5 in Fortnite
Are you ready? We have checked and compiled the tasks for the fifth week for you. In the tables, you will see what tasks need to be solved and what the rewards look like.
Free or paid: The first 3 tasks can be completed by any player. The challenges in the second table are for players who have purchased a Battle Pass.
Oops, unfortunately this table is no longer available.
Oops, unfortunately this table is no longer available.
Challenge 1: Search Chests at Junk Junction
It’s easy with patience: You don’t have to open the 7 chests in one round, but can do it gradually in matches. Keep collecting one or two chests at Junk Junction, and you will quickly complete the task.
However, expect many opponents, as the area will be very busy due to the new challenge in Fortnite.
Challenge 2: Use Rift Portals
New in Season 5: Since Season 5, you will find the rifts in Fortnite. If you enter one of the rifts, you will be launched into the air and jump again. The rifts are usually found outside of towns.
Challenge 3: Eliminate Opponents in a Single Match (Hard)
Easier in Special Mode: This task is straightforward – eliminate 3 opponents and you’re done. If there are too few players in Solo Mode, just start a Special Mode where there is more chaos.
Challenge 4: Deal Damage to Players with Sticky Grenades, Smoke Bombs, or Standard Grenades
Throwing Practice: This task relies on your skill in throwing explosive charges. If you’re not very practiced at it, team modes where multiple players stand close together are ideal.
Challenge 5: Hit a Golf Ball at Different Holes from the Teeing Ground to the Green
Let’s Golf: For this task, you need to make several good shots. In our guide, we show you where to find the holes and how to tee off best.
Challenge 7: Eliminate Opponents at Shifty Shafts (Hard)
It’s a whirlwind: This task is already known. The only thing that changes is the location. This time you have to eliminate 3 opponents at Shifty Shafts. Due to the challenge, many opponents will likely be around.
A new “One Turn Kill” combo is causing headaches in Hearthstone. Even professional players sometimes struggle to execute it.
With the latest expansion for Hearthstone, Dr. Boom’s Lab, numerous new deck ideas are coming to light. Particularly popular are the large combos that can annihilate opponents in just one turn. For the Priest, such a combination has now emerged.
However, the execution is so complicated and exhausting that even professional players like Disguised Toast regularly make mistakes and mess up the crucial step.
The core of the combo is the new Priest minion Experiment. For 1 mana, it only has stats of 0/2, but it comes with the Deathrattle effect: Return all spells you cast on this minion to your hand.
Two Radiant Elementals must be on the battlefield to reduce the spell costs by 2.
The Experiment is then repeatedly targeted with Divine Spirit. Next, the Experiment is cloned with Horrifying Nightmare and finally killed with Twisted Fate. All the spells cast return to hand.
Now, repeat the process with the copy of the Experiment and gain double the amount of spells in hand! This process is repeated several times with slight variations. This graphic from Reddit user PrepCoinConcede shows how it should ideally proceed:
By the end of the turn, you have a multitude of Divine Spirits. You summon a Stonehoof Boar (1/1 minion with Charge), cast all Divine Spirits on it, and then swap health and attack with Twisted Fate. Is there a taunting minion in the way? No worries, as Horrifying Nightmare simply clones the piglet.
What do the pros struggle with? While executing the combo, it is tiring to keep track of which spells are active on which minions. A single mistake can lead to your hand being too full, causing a crucial card for the combo to be “burned”.
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Possible target for nerfs. Currently, the deck is still more of a fun variant that at least provides a lot of entertainment when watching streamers.
However, if players learn to confidently and repeatedly execute this combination, it could mean a nerf. Because in the past, Blizzard has not been enthusiastic about “One Turn Kill” combos, as they ruin the interactivity in Hearthstone.
What do you think of this combo? Could you pull it off easily? Or does it show that there are indeed deeply complicated plays possible in Hearthstone?
The development of Ashes of Creation is advancing, and soon there will be new information about the Alpha. Alpha One will be divided into two parts – and will start soon.
Intrepid, the developers of Ashes of Creation, have announced that Alpha One will start in September 2018. The first phase of the Alpha is primarily for testing combat and PvP.
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With new employees into the Alpha: Intrepid now has over 100 developers working on Ashes of Creation, and another 21 positions are to be created during August. With the new workforce, the Alpha is being advanced, which is divided into two phases:
The studio has announced that enrollment for Alpha One will close. The number of participants for Alpha One will be capped at 10,000. The packs for entry into Alpha One will still be sold until August 15 at the Ashes of Creation Shop.
The shop page of Ashes of Creation
This will be tested: The first phase of Alpha One tests the action combat system of Ashes of Creation. You will receive a preview of this on August 17 on the Twitch channel for the game. Specifically, several game modes will also be tested:
Open World Battlegrounds
Castle Sieges
City Defense in “Horde Mode” (with adaptive AI)
The second phase will illuminate the hybrid combat system of action and tab-targeting. It is also possible to customize using the skill tree of the classes. Further features of the second phase include:
According to developers, the second phase of the Alpha will be rather “classic” for an MMORPG test. There will be two world servers, and for participants, there is a name reservation.
It continues: After Alpha One of Ashes of Creation is completed, according to plan, there will be another Alpha and two Betas before the game is released. Dates for this are not yet known.
Since the Battlefield V Closed Alpha ended, fans have been eagerly awaiting details on a beta. Even though DICE itself remains quiet, fans hope that an Origin update might bring more information soon.
The Battlefield 5 Alpha page has been updated on the Origin service with new information. This gives fans hope that another Battlefield V Alpha or perhaps even a Beta could be on the horizon.
Next Battlefield 5 Closed Alpha or even the Beta in a few days?
Update on Origin: The corresponding tile/page on Origin briefly displayed August 13, 2018, as the preload date and August 14 as the release date. But for what exactly?
Fans are currently unsure: One theory suggests that EA might be teasing the date for the Battlefield 5 Beta. After all, Alpha pages/tiles on Origin are usually not updated after the testing phase is completed.
Others suspect another Alpha. After all, the page/tile still states Alpha. This is supported by the fact that EA typically announces Beta tests several weeks in advance. However, there are only a few days left until August 14. Additionally, EA would likely announce a Beta for Battlefield 5 on a larger scale.
EA adds fuel to the fire: EA is further fueling discussions with some recent tweets. The official Battlefield Twitter account responded to a fan’s statement that they would like to play more regarding the Alpha, saying: “They say if you really wish for something…”
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The hopes of the fans do not seem entirely unfounded.
Battlefield 5 Alpha page updated again: The relevant page/tile was updated again afterward. Both the preload and release date for the potential Battlefield 5 Alpha or Beta are no longer visible. Instead, it now reads “No longer available on Origin,” which is the usual case for completed testing phases.
The fans remain hopeful: This could have simply been an error on EA’s part, but there are enough potential signs to keep fans hopeful that news regarding further test phases of Battlefield V will be announced very soon.
No official information yet: The Battlefield 5 Beta has not yet been officially scheduled. Battlefield 5 will be released on October 19 for PS4, Xbox One, and PC.
Once again, there are news about Anthem, the upcoming online shooter from BioWare. How does one get rid of weapons? Is there Friendly Fire? BioWare provided answers.
Via Twitter, Mike Darrah, Executive Producer at BioWare, answered some questions about Anthem. We summarize all the important points for you.
BioWare talks about Special Attacks and Servers
No Info on the Story: Among the news were details about the special attacks of the suits, the crafting of items, and possible server locations.
Super Attacks depend on the respective Javelin: The choice of your Javelin has a significant impact. The type of super attack your suit has is determined by the different suit types.
They are fixed and cannot be changed. At least not at launch.
Element Type depends on your Gear: Which element you want to use can be determined by your gear. Darrah did not reveal the specifics.
More information:
Players will not be able to craft and harvest items.
The location of the servers is still unknown. One of the possible locations could be Australia.
More info at PAX West: More about Anthem will likely be shown at PAX West. This event runs from August 31 to September 3.
In the lead-up to the Forsaken expansion for Destiny 2, Bungie provides a deeper insight into the Dreaming City. The new trailer offers numerous new details. We take a closer look at the new footage.
The Dreaming City is the home and the holiest place of the Awoken. At the same time, the Dreaming City will serve as the endgame hub in the upcoming Forsaken expansion. Most of the endgame activities will likely take place here – both for solo players as well as smaller groups and raid teams.
First, the numerous new areas of the Dreaming City catch the eye. There are picturesque natural landscapes, misty fields, majestic buildings, palaces with massive halls and statues, as well as mystically tinged structures and machines.
But the dark side of the city – the Ascendant Realm – is also visible. It is infused with darkness and Taken energy, creating a truly threatening atmosphere. Additionally, the Taken infestation is also noticeable in some areas of the actual city.
Overall, the Dreaming City looks very varied and cohesive visually. It should serve well as an endgame location in this regard.
An Old Acquaintance
In the Dreaming City, Guardians will encounter an old ally – Petra Venj.
She has received a new look and will act there as a new vendor and contact person. She will also tell more about the events in the area.
The Activities
Blind Well: Among other things, the trailer features the Blind Well, a new PvE activity.
In this event, you first have to make a sacrifice and activate the Blind Well. Then, three to six players will face waves of enemies in an arena.
Toxic gas will block some areas and force players into certain parts of the arena for combat. Additional areas will become accessible during the event. As traditionally, a boss fight awaits the Guardian group at the end.
The Puzzles: In some scenes, there are large jumping passages, some of which fans suspect belong to the numerous puzzles and secrets that Bungie has already announced for the Dreaming City.
These adventures are said to be among the toughest and most challenging that Forsaken has to offer. However, the rewards are said to be worth it.
The Raid: Furthermore, some scenes from the new raid are already visible. This can be inferred from the group size of the Guardians moving in some passages in groups of six.
The raid is set in the centrally located area “Keep of Voices” near the massive cathedral and will advance the story of the Forsaken campaign. There, the Guardians apparently enter a portal into the Ascendant Realm, where the raid will likely take place at least in parts. In the end, the Guardians are expected to face a massive creature lurking at the heart of the city.
The Enemies
In the Dreaming City, it appears that the footage primarily features the Scorn, the Taken, and the Hive. However, there are some details that are currently causing numerous discussions within the community.
Is that Savathûn? A brief scene seems to showcase an important representative of the Hive. This figure is guarded by three Hive Knights. Many fans believe that this could be Savathûn, the sister of Oryx, and she could act as one of the numerous raid bosses.
Will we see the Queen of the Awoken again? Additionally, at several points, an apparently Taken Techeun is visible. These are Awoken warlocks with immense powers who serve Queen Mara Sov. There are said to be a total of seven of them.
Since the Techeun are closely associated with the Queen, some fans speculate that Mara herself might not be far away and that we will probably encounter her during the Forsaken expansion.
An Ahamkara as a raid boss?This theory was recently proposed by fans, as a Game Informer article related to the Dreaming City stated: “It is almost like the homeland of elves from a fantasy novella, threatened by a treacherous dragon that has infected the heart of the elven lands.”
Now it gets a fresh boost. Because according to Petra Venj, a massive creature lurks at the heart of the city. Proponents of the Ahamkara theory feel validated by these words.
Another fan believes he has found another hint about a potential Ahamkara boss. A Warlock set from the trailer in conjunction with an old Ahamkara concept art also suggests this possibility in his eyes.
In the opinion of fans, the eye area of the helmet bears unmistakable resemblances to the Ahamkara dragon from the concept art image.
The Gear
The trailer showcases numerous weapons and armor pieces in the original look of the Awoken homeland. However, it is still unknown how to obtain this loot. Options include the Blind Well, the raid, or the numerous puzzles that one will encounter in the Dreaming City.
The New Supers
The new supers are once again on display. Particularly, the giant flame hammer of the Titan seems to have captivated Bungie. This is particularly frequently seen in the promotional material.
What do you think of the new details? Are you excited for September? Or are you indifferent to the ongoing promotion for Forsaken?
This is an AI-powered translation. Some inaccuracies might exist.
Swastikas are likely to appear in video games again – and that in Germany. A long-standing regulation is now being overturned.
Symbols that are unconstitutional, such as swastikas or SS runes, are fundamentally banned in computer games on the German market. Games with such content are rigorously filtered out and do not receive a youth rating in Germany. However, this could now change: the USK (Entertainment Software Self-Regulation) has announced that it will make use of a special clause for video games. The depiction of unconstitutional symbols is therefore fundamentally possible.
Are video games equal art?
Application of the social adequacy clause. The USK has explained in a press release that in the future, the so-called “social adequacy clause” will apply to games. This has allowed for a long time in other media to show unconstitutional symbols when used in “areas of science and education, art or civic enlightenment.”
As video games are considered cultural assets and thus art, the regulation can also be applied here.
The debate has been ongoing for years. The ban on unconstitutional symbols in media has been heavily criticized for years. In artistic contexts – such as films, stage programs or similar – swastikas are not a problem and are covered by artistic freedom.
In video games, however, swastikas have not been tolerated so far and have automatically led to a refusal of approval. That is now set to change. Video games are thus one step closer to equality with other artistic media.
Individual examinations remain. In the future, however, games will continue to be examined by the USK for their suitability for young people. As they do now, the USK can still deny games a rating if certain standards and principles are not adhered to. The new rules do not change that.
Older games could receive approval. Publishers can now also submit older games for review again in order to have a chance at approval for the original version. Especially games like the Wolfenstein series come to mind. Whether the publishers will take advantage of this with old games remains to be seen.
No guarantee of approval. However, the new regulation is not a guarantee that developers will actually submit the original version with such content to the USK or receive approval. Since a review often takes a lot of time, it is quite possible that content in games will continue to be cut down to ensure approval from the USK.
In the event of a refusal, a game would have to undergo a second review for weeks – and then the “hype” around the game and thus the customer base may have already faded.
What do you think of this step? Do you think it is good that games, like other artistic media, can now use such symbolism? Or should this have nothing to do with our past in Germany?
The Community Day this weekend attracts trainers with Shiny Eevee and its evolutions in Pokémon GO. This is what the Shinies look like.
Even before the Community Day, data miners are closely examining the code of Pokémon GO to see what players can expect. Since there will be shimmering Eevees this weekend, there was also interest in how the evolved forms look as Shiny. Surprisingly, the Shiny form of Vaporeon was not yet in the code.
Shiny Vaporeon now with Jolteon, Flareon, Espeon and Umbreon in Pokémon GO
Late addition: On the evening of August 8th, data miner Chrales started his livestream. He presented the Pokémon GO fans with the Shinies from the Eevee family that are now found in the network traffic of the game. Vaporeon is now included.
Overview: In the following graphic, you can see the normal and Shiny forms of Eevee and its evolutions that are now in Pokémon GO and will be released this weekend.
No new: After a possible Gen-4 leak that recently circulated, many fans hoped for the new Eevee evolutions Leafeon and Glaceon for the Community Day in August. However, the sprites of these forms are not yet in the game’s code.
Which one do you want? Have you set your eyes on a certain Shiny form that you want to have in your collection?
This weekend, you can expect strong bonuses in Pokémon GO. For example, you’ll receive three times the amount of Stardust when you catch a Pokémon. Also, Lure Modules will last significantly longer on Saturday and Sunday.
Three new black stones have been added to Black Desert. These allow for guaranteed enhancement at the cost of durability. However, the items can only be used in certain cases.
The endgame of Black Desert involves enhancement of equipment to a certain extent. However, enhancement processes can fail. The materials used in the process are then lost and the equipment gets damaged or, in the worst case, downgraded. Black stones are used in Black Desert to enhance equipment.
That’s why the three new magical black stones sound too good to be true. They promise an enhancement with a 100% success rate.
Enhancing will be easier
More enhancement options: There was already a game mechanic where players could force an enhancement up to enhancement level 18. However, the equipment would be severely damaged and had to be repaired afterwards. Unfortunately, this option was only available for green items.
With the new magical black stones, players can do almost the same. The equipment is less severely damaged and the process is also available for blue and yellow equipment. Unfortunately, the magical black stones can only be used for enhancement levels 13 to 15.
There are three new types of magical black stones:
Stabilized magical black stones are used for green equipment.
Purified magical black stones are important for blue equipment.
Flawless magical black stones are used to enhance yellow equipment.
How to use the magical black stones
How do the new black stones work? You need a certain number of magical black stones, depending on the enhancement level you want to achieve.
If you want to perform an enhancement at level 13, you need 5 magical black stones.
To reach level 14, you need 8 magical black stones.
And for level 15, you must have 13 magical black stones.
The black spirit is ready to receive your valuable black stones.
If you want to perform an enhancement, you simply call your trusty “friend” black spirit with the comma key and select Enhance. Then click on the equipment to be enhanced and carry out the enhancement process.
Note that with a guaranteed enhancement using the new magical black stones, the durability of the equipment will be reduced by 30.
How do I obtain magical black stones? You can obtain the new magical black stones by defeating world or field bosses, such as Mirumok Offin-Guardian, Quint or Muraka.
Is Black Desert now Pay2Win?
New item with limited utility: The new magical black stones cannot be purchased in the pearl shop and cannot be traded between players. The reduction of the equipment’s durability plays into the hands of Kakao Games.
To repair your damaged equipment, players will resort to the item “Memories of a Craftsman”. This item quadruples the restored durability of items. The catch: “Memories of a Craftsman” can be purchased by players in the pearl shop.
Frequent players can also purchase the item for 400 loyalty points. Players earn loyalty points every day by logging into Black Desert.
At the end of 2017, players could design weapons for Guild Wars 2 that are now in the game. Here’s how to obtain them.
In late 2017, the Design-A-Weapon Contest for Guild Wars 2 took place. Players had the opportunity to develop their own weapon designs and submit them. The developer ArenaNet received over 900 submissions during this event.
The community of Guild Wars 2 decided which weapons should be implemented into the game.
On the hunt for spirits
The wait has been worth it: Players of Guild Wars 2 waited nearly half a year for the weapon designs. But the wait is over. Simply log in to Guild Wars 2 and go on the hunt for the three exotic weapons that come from the community.
Here’s how to obtain the weapons: Head to Löwenstein. There, you will receive a message and the recipe for the infusion crystal. This enables you to see spirits. You will need a few ingredients to craft the crystal.
2 lesser vision crystals. To craft these, you must consult a tailor, leatherworker, or armorsmith who has reached rank 500
3 vials of blood. You can obtain the vials from trolls, bats, or griffins, or you can create them in the Mystic Forge using 50 vials of thin blood, one vial of blood, 5 piles of gleaming dust, and 2 stones of wisdom
6 sapphires
15 ectoplasm spheres. You receive the spheres by recycling rare or exotic gear
Every weapon tells its own story
On the hunt for spirits: Once you have crafted the infusion crystal, use it and embark on the hunt for the three weapons. You must complete a collection for each weapon. Like a treasure hunt, you will travel across Tyria:
For the torch Favor of the Colossus, head to the Cliffside of the Shatterer in the Shiverpeak Mountains. You can find the mountains to the east of the city of Löwenstein. There you will complete “Creation of Legends”
To obtain the greatsword Eclipse, go to the Fields of Ruin in eastern Tyria. There, you will complete the collection “Guide to Higher Understanding”
If you want to get the one-handed sword Claw of the Offspring, travel to the Drytop in western Tyria. There you will complete “Heritage of Healing”
Die Fackel “Gunst des Kolosses”
Das Schwert “Klaue der Nachkommin”
Community excited about the new weapons
“I am speechless”: The new weapons are well received by the Guild Wars 2 players. The design fits perfectly with Guild Wars 2 and the associated collections are enjoyable as each weapon is tied to a small journey.
Players particularly notice that the spirits you encounter react with different lines of text based on your character’s race. They also appreciate that you can unlock all weapons and do not have to choose just one.
Weapon designer speaks up: The player who designed the torch speaks up on Reddit and thanks the designers at ArenaNet for the great work they have done. He wished for slightly smaller hands but is otherwise very satisfied with the design.
A selection of the weapon designs that did not make it into the game can be found on the ArenaNet’s Flickr page.
Some projects take strange paths. Who would have thought, for example, that “The Expanse” was originally intended as an MMO?
The Expanse is considered one of the most successful series in Netflix’s pay-TV offerings. But what few people know about the dark space story is that “The Expanse” was actually supposed to be an MMORPG and not a series at all!
A snubbed MMO pitch: The source material for The Expanse has had quite a bizarre journey. Ty Franck, the original creator of the original story, was supposed to develop a pitch for a friend, with which a Chinese company could have developed an MMO. This was almost 15 years ago, shortly before the release of EVE Online.
The Chinese developer only seemed to realize later that an MMO would surely cost 100 million dollars and quickly withdrew from the plans.
The Expanse as a D20 adventure: Since Franck had roughly developed the source material and continued to hold the rights to it, he moved forward. He created a campaign for the D20 tabletop system from The Expanse. Years went by before the campaign later became the book series, which then served as the basis for the series.
P&P rule system secured: In the meantime, “The Expanse” is developing back again and is now trying to establish its own rule system for tabletop role-playing. For this, there is a Kickstarter campaign that had a target of 30,000 USD and reached this target in just one hour. In the meantime, this target has been exceeded by more than 800%, as 281,000 USD have already been raised.
Whether “The Expanse” will eventually also see the digital light of day as an MMO remains to be seen. If it does, the franchise would definitely return to its roots – even if those roots were never realized.
What are icons in FUT 19? With the icon cards, EA brings former star footballers back to the virtual pitch of FUT. They have demonstrated outstanding performances in the past and left a lasting impression on the world football stage. They are no longer active as professionals.
The icon cards only exist in Ultimate Team mode. They are extremely rare and strong – and correspondingly sought after.
The new icon cards in FIFA 19 Ultimate Team with values
On 08/03 at 2 PM, EA Sports released the first new icon card:
It is the Italian Roberto Baggio. He was active in his career at several Italian clubs, collecting most of his titles at Juventus Turin in the mid-Nineties.
In FUT 19, you can play Baggio as CAM. He has solid values overall, especially in passing and dribbling where he excels.
The second revealed icon is Fabio Cannavaro. The second Italian played like Baggio mainly at clubs from Serie A, and he also spent three successful years at Real Madrid.
With 80 pace, 95 defending, and 85 physicality, the relatively small CB will still be a strong icon card.
The third new icon is Clarence Seedorf:
Seedorf is a former Dutch footballer who won the Champions League with Ajax, Real Madrid, and AC Milan – that’s unique! In FUT 19, the CAM comes with good all-round stats, especially passing, shooting, and dribbling are strong.
Number 4 is Claude Makélélé:
In the EA Sports livestream on 08/04, more new icons were shown:
Additionally, it is now known how the new icon cards in FUT 19 look. Compared to the icon cards from FIFA 18, they are significantly brighter, and the numbers are written in golden letters. Here you can see a comparison of an icon card from FIFA 18:
Icon in FIFA 18
When will the remaining new icons be known?
Are these all new icons in FUT 19? Probably not. EA Sports will release more new icons throughout the summer.
As soon as the remaining “Legends” are known, we will update this article and publish an article with the complete icon list.
In Fortnite, dataminers have discovered the new skin “Galaxy.” It raises desires – for some, it is the coolest skin in Fortnite. However, the outfit might come with a catch: It may be reserved for the launch of Fortnite on Android and exclusively for Samsung Galaxy phones.
Skin discovered in the new patch: When the new patch 5.2 for Fortnite was rolled out on Tuesday, dataminers immediately set to work and searched the game’s data for skins. New skins and cosmetic items are added to the code every two weeks. Epic then gradually introduces the outfits in Fortnite’s cash shop.
One skin particularly interesting: One skin has particularly attracted attention, it was the “Galaxy” skin. This is what it looks like:
What makes the “Galaxy” skin special? Many find the skin really cool. It looks like a standard skin, but gets a different twist with a space look. Many Fortnite players would likely be eager for the Galaxy skin. It is indeed an epic skin.
The Galaxy skin likely won’t be in the shop
What’s the catch? The catch is that various dataminers have already reported: “This skin will not be in the shop.” Apparently, it is intended for another purpose.
A skin only for Samsung Galaxy Note 9? It seems likely that the special “Galaxy” skin is now reserved for owners of a Samsung Galaxy phone. Perhaps even only for owners of the Samsung Galaxy Note 9.
There has been a rumor for weeks that Epic may have reserved Fortnite exclusively for the $1000 Samsung Galaxy Note 9, which is set to be unveiled on August 9.
Moreover, Fortnite is said to be pre-installed on the phone. Allegedly, 15,000 V-Bucks are waiting for the Fortnite player there. And perhaps also the new skin.
Bungie provided the first look at the large endgame zone, the Dreaming City, before the release of Forsaken for Destiny 2. This is where the new raid is also set to take place. We have the trailer in German and in English here.
What did I just see? This is the Dreaming City, the new endgame zone of Destiny 2 in Forsaken.
In an area of Destiny, the campaign is supposed to run – where players hunt the Barons and play through the story.
In the “Dreaming City,” the endgame of Destiny is set to occur, meaning what comes after the campaign.
The trailer portrays the image of the “Holiest” of the Awoken. But apparently, the Awoken themselves are strangers in their city. Because it is said, “No one should return here until it was safe.”
This could mean that Guardians will help restore access to the Dreaming City during the campaign.
What do we learn: It quickly becomes clear that something evil is in the city and something huge is waiting in the raid. This could have been assumed earlier. There must be something that runs in front of the rocket launchers.
What does Bungie say? Bungie calls the “Dreaming City” the largest “endgame experience” yet. Because the city is supposed to not just be a raid, but also offer solo content around it.
Here is the trailer for the Dreaming City in English:
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What stands out particularly? Several weapons can be seen in slow motion. One can be sure that these are Exotics or special Legendaries being showcased and celebrated by Bungie.
We will return tomorrow with a detailed trailer analysis that explains what these Exotics are.
Additionally, Bungie seems to be aware of the effects of the 9 new Supers. They are staged and showcased. Especially the hammer-swinging Titan seems to be the new favorite for screenshots and concept art.
Read everything else about the Dreaming City here:
In Fortnite, developer Epic has announced a solution regarding players who use mouse and keyboard on PS4 and Xbox One. They will compete against each other in the future.
Who said this? A community manager from Epic, Nathan Moon, announced on Reddit that they are currently working on a matchmaking technique that will pit players against each other based on their input devices.
More information is expected next week, but the summary is: “If you play with a mouse and keyboard, then you play against others with a mouse and keyboard.”
What could this mean? This could mean two things:
Either console players with mouse and keyboard play against PC players
Or there is a separate pool of players on PS4 and Xbox One who use mouse and keyboard
Mouse and keyboard frowned upon on PS4 and Xbox One
What is behind this? The classic console player prefers a gamepad, with which they can relax on the couch. For them, mouse and keyboard belong in the office and not in gaming.
However, mouse and keyboard provide significant advantages in gaming. Especially in Fortnite, as they allow for more precise aiming and faster building.
Therefore, “mouse and keyboard” players on consoles are often seen as tryhards who want to gain an unfair advantage. There are several vendors that specifically sell mouse and keyboard setups for PS4 and Xbox One.
Particularly skilled players are also suspected of using mouse and keyboard.
Rule for fair eSports
Discussion intensified in Fortnite: In recent weeks, PC players have particularly complained that players on PS4 and Xbox One have an unfair advantage in eSports.
A major point here was that eSports players with “mouse and keyboard” were extremely advantaged over regular players on PS4 and Xbox One. PC eSports players found it harder to dominate their “normal” opponents on PC as much as console players dominated theirs.
In an interview, EA’s Vice President of Strategic Growth, Matt Bilbey, discusses the future of the company and the future of the gaming industry. What can we expect?
The Future of EA: In an interview with gamesindustry.biz, Bilbey provided some insights into the future of EA and the general gaming landscape. Major topics he addresses include streaming, consoles, and the controversial loot boxes.
Learning from Battlefront: Bilbey states that the company has learned from the mistakes of Star Wars Battlefront (via gamesindustry.biz). There is an internal team responsible for redirecting the foundations of game development.
At the moment, the teams are in a kind of learning process. They are learning how EA wants to design games and what the company envisions for its commitment to making games fair and fun.
The developer teams are to be assisted by a guideline – EA’s “moral compass”. It should be an early topic in development how the game will later receive its live service, which includes loot boxes and similar features.
The teams are collaborating with gamers. The design standards aim to ensure pillars for games such as fairness, appreciation, and fun.
Streaming as the Future: Bilbey sees streaming as one of the most important pillars for the future. EA has been working for some time to develop its own streaming system and figure out how it works.
However, EA still faces some challenges. It is important to offer consumers what they want. Developing the technology for streaming is only part of the task. It is also important to understand how and why players play and to explore new ways of playing.
The involvement of streamers themselves is also important. The foundation for this, fast internet, should hopefully become the norm in the coming years, making it accessible for everyone.
Origin and Access are go-to points for game streaming.
Consoles Disappear and Yet Persist: According to Bilbey, consoles like the Xbox One or PS4 are likely to virtually disappear in the future. Instead of having a console at home, the new systems will simply be integrated into existing systems.
Bilbey believes it is likely that console generations will be integrated into smart TVs or smartphones within about 10 years.
Consoles – a picture of the past in the future?
VR – a Side Matter: The “gaming of the future,” as VR technology was often presented in its early days, is seen by Bilbey as only conditionally relevant. The technology will undoubtedly play a more important role in the gaming space.
However, it requires a shift in thinking for many game developers, moving away from traditional gaming. Bilbey even sees opportunities for learning games in VR and AR, as the concept can be well applied to everyday situations as a game.
VR is expected to become more manageable and enjoyable in the future.
VR allows a lot of room for inspiration and will likely go beyond the gaming we know today. That’s where they still are: ambitious thinking instead of luring with promises.
With Forsaken, long-awaited changes are coming to the controversial weapon system of Destiny 2. In the combat live stream, Bungie provided a closer look at the new weapon slot mechanics and clarified some previously known details.
After Bungie has already provided fragmented information on the upcoming changes to the weapon slots multiple times, fans now got a closer look at this system in action. Additionally, some uncertainties have been resolved.
The new weapon slots in Forsaken – ammunition as the most important factor
Developers provide clarity: So far, Bungie’s announcements about the new weapon system of Forsaken have caused more confusion than clarity. During the recently held combat stream, the studio was able to clarify some questions.
So, in Forsaken, there will still be kinetic, energy, and power slots for weapons. However, the different weapon categories will not be strictly bound to the individual weapon slots with some exceptions. Additionally, whether a weapon inflicts elemental damage will no longer be a decisive factor for slot selection.
Rather, ammunition will increasingly act as a limiting factor, largely determining the distribution of weapons.
This is how the arsenal in Forsaken is distributed across ammunition types and weapon slots
Primary/white ammunition:
Assault rifles – can be used in kinetic and energy slot
Pulse rifles – can be used in kinetic and energy slot
Hand cannons – can be used in kinetic and energy slot
Submachine guns – can be used in kinetic and energy slot
Pistols – can be used in kinetic and energy slot
Scout rifles – can be used in kinetic and energy slot
Bows – can be used in kinetic and energy slot
Exotic grenade launcher The Lion’s Roar
Special/green ammunition:
Fusion rifles – can be used in energy slot
Shotguns – can be used in kinetic and energy slot
Sniper rifles – can be used in kinetic and energy slot
Single-shot grenade launchers – can be used in kinetic and energy slot
Trace rifles – can be used in kinetic and energy slot
Exotic bow Trinity Ghoul
Heavy/purple ammunition:
Rocket launchers – can be used in power slot
Swords – can be used in power slot
Multi-shot grenade launchers – can be used in power slot
Linear fusion rifles – can be used in power slot (only seen in power slot so far)
Exotic power weapons – can be used in power slot
Note: Some sniper rifles and shotguns will also be used in part in the power slot. However, these are currently only exotic examples of these weapon types. Regardless, every weapon used in the power slot will require heavy ammunition. Confirmed so far in the power slot:
D.A.R.C.I.
Legend of Acrius
tractor cannon
Whisper of the Wyrm
3 shotguns possible, but rather impractical: As previously announced, it will indeed be possible to play with, for example, three shotguns or three grenade launchers.
However, for this you need, on one hand, an exotic shotgun (Legend of Acrius). On the other hand, the other two shotguns will need green ammunition in the kinetic and energy slots. With such a setup, you will probably face ammo shortages much faster than with a “more traditional” weapon choice.
By the way: In the Crucible, you spawn with 2 shots for weapons that require special ammunition. An exception are trace rifles, which start with 40 energy.
If you use two weapons that consume special ammunition, each will only get one shot. Additionally, eliminated Guardians drop special ammunition if they carried any beforehand.
What do you think of the new weapon slot system? Are you happy with the new orientation or do you think it’s not the great freedom that was promised to players?
This is an AI-powered translation. Some inaccuracies might exist.
Monster Hunter World will have its Steam release on PC on August 9th. For a smooth start, we have compiled a collection of guides and information for you to ease your entry.
What is Monster Hunter World? Monster Hunter World is an action RPG where you take on the role of a monster hunter. You have no magical powers or abilities. Only your equipment determines how strong you are and which monsters you can defeat.
The story of the game takes a backseat. At its core, you will spend a lot of time hunting monsters to obtain better materials. From these, you forge better weapons and armor to face even stronger monsters.
What makes Monster Hunter World special? It is the fifth main installment of the franchise. The centerpiece here is the living ecosystem, where you hunt the monsters. You can use your environment to bring down dams, causing massive damage to monsters with torrents of water. This is new in World and creates an impressive atmosphere.
Tips for a successful start: What you should know at the beginning
Below, you will get a brief explanation of the most important points in the game. This will be supported by our MHW guides that help you with your first hunting steps and beyond.
There are 14 weapon classes that can be further developed: Just like with armor, you can forge different weapons from monster parts and various materials. There are 14 base classes, and you upgrade and adapt them to your style in the forge.
Try out all weapons in the training room: You can swap weapons at any time or stick with one for a while. It’s entirely up to you. A training room is available where you can test every weapon and build at your leisure.
Take your time at the beginning to find at least one weapon you are comfortable with and that you enjoy using. It makes the entry much easier.
Weapon keys can be freely assigned: Also, remember that you can freely assign keys on the keyboard and mouse, and the default settings shouldn’t hinder your weapon choice.
There are more than 80 different armors: As soon as you find a new material, be it from monsters or nature, a new armor reveals itself in the forge. You can then see what materials you need to craft it.
You can mix armors, and you should: All armor pieces are combinable, and often better stats can be obtained by mixing sets. This can be painful for many “Fashion Hunters” because the combinations usually don’t look very good.
For beginners, the Bone Armor is recommended: You will find bone piles all over the maps and also receive bones from gutting monsters. You can forge bone armor pieces that are strong and easy to farm at the beginning. You can also equip them with so-called “Armor Spheres” to make them stronger. This way, you can survive well in the starting areas.
The Monsters have Fixed Patterns – Observe and Learn Them
Each monster is an MMORPG boss: The monsters appear realistic and even engage in territory battles. Nevertheless, each one has a certain rotation of moves with different phases.
When you encounter a monster for the first time, take the time to observe it. Keep your distance and just watch what it does. Soon you will recognize the patterns and know how to react.
Monsters have a rage mode: Be especially cautious when the beasts become enraged. They usually become faster, more aggressive, and have a visual indication.
Guides to Monsters: For some tough opponents, we have created guides for you. The Anjanath is particularly interesting for beginners, as it is the first hurdle in the game.
There are no levels in the traditional sense, but the Hunter Rank
You do not get stronger through your Hunter Rank: The Hunter Rank (HR) symbolizes your experience and abilities as a hunter. The higher the rank, the more quests are available to you.
There are High Rank and Low Rank: The quests you can complete with a High Rank differ in level from the “Low Rank” quests. The difficulty is indicated by stars, which are found in the quest description. From High Rank onwards, new armors are available, which are divided into Alpha and Beta.
There are Hunter Rank limitations: The Hunter Rank caps are lifted by completing certain story quests.
Even strong hardware can have performance issues: Many tests have shown that Monster Hunter World heavily strains PC hardware. Especially CPU loads trouble many computers. Patches have since been released that at least prevent crashes now.
However, there are a few tricks you can use to directly improve performance:
The long wait ends on Thursday. The official gameplay trailer for Red Dead Redemption 2 will be released.
Finally, it’s moving forward: After being fed little bits about Red Dead Redemption 2 over the last few months, the official gameplay trailer follows: the feast. And the reactions in the community couldn’t be more emotional.
Release on August 9
When will the official gameplay trailer for Red Dead Redemption 2 be released? Rockstar announced today, on August 8, that the gameplay will be showcased tomorrow, Thursday.
On August 9 at 5:00 PM German time, fans will stare wide-eyed and open-mouthed at the monitor. Hopefully out of joy, as the trailer will be released then.
This is how the community reacts to the announcement
Great joy: In the SubReddit of Red Dead Redemption, as expected, things are heating up.Although no gameplay has been seen yet, just the announcement brings joy to the fans.
User PeterFathers writes: “THIS IS IT, GUYS. THE PEAK OF THIS SUBREDDIT.” Other users join in the joy, shooting imaginary revolvers into the air and thus creating a virtual Western feeling.
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The joy among the fans is palpable. Clearly, Red Dead Redemption 2 is expected to be a big deal in the gaming scene, and everyone is eagerly waiting to see what the game looks like. The release on PS4 and Xbox One follows in October.
Dr. Boom’s Lab in Hearthstone is live. We have three cool, new decks for the new expansion that can help you achieve success quickly! We have the “Magnetic Bomber” Hunter, the new Token Druid, and a deck featuring the legendary Mecha’Thun for Warlock.
The latest expansion for Hearthstone is live. However, if you are totally overwhelmed by the 135 new cards and are being rolled over by other players, we have a solution.
We present to you three great decks that can give you tons of fun. If you want to try out the decks, all you need to do is copy the “deck list” and paste it into Hearthstone. The game will then ask you if you want to import the deck.
Hunters are known for their love of “Face Damage” and this hasn’t changed with Dr. Boom’s Lab. The “Magnetic Bomber” deck by WillPwn makes perfect use of the new bombs from the expansion.
The deck consists of many cards that can summon Goblin Bombs. These bombs are fundamentally weak 0/2 minions whose death rattles deal 2 damage to the opposing hero. However, through numerous synergies with other cards and the keyword “Magnetic,” the bombs can be massively upgraded.
If a player still manages to destroy the bombs, they have to take a lot of damage to their hero.
These effects are combined with cards like Mistress of Mixtures, where death rattle effects are triggered twice.
The Special Thing about the Deck: Essentially, this deck tries to establish a strong army of minions that enhance each other. The pure death rattle of the bombs is just an additional effect intended to punish the opponent.
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If you’ve seen the card “Mecha’thun”, you’ve probably wondered if a sensible deck can be built around it. After all, to activate the card, it’s necessary to destroy all the cards in your own deck, have an empty hand, and not have any other minions on the battlefield.
Fortunately, there is exactly one class that can bring this about relatively easily: the Warlock.
The deck by Schnez01 is based on Genn Greymane – meaning only cards with even costs are allowed, and the hero power only costs 1 mana. This allows you to draw an extra card every turn and the deck quickly becomes “empty”.
With the double Mechachron, the cost of Mecha’thun can be reduced to 8. Now, an important combo is needed to bring about an instant victory:
Mecha’thun + Bloodbloom + Cataclysm
Thanks to this combination, you can play Mecha’thun, for the remaining 2 mana cast Bloodbloom. Your next spell will then cost health points. Cataclysm subsequently destroys all minions on the battlefield for 4 health points and discards your remaining hand. This fulfills the conditions, and Mecha’thun destroys the enemy hero!
The new “Token” Druid
Currently, particularly successful with a win rate of 62% is the “Boomsday Day 1 Token Druid” by Fluxflashor. It uses only a few cards from the new expansion.
The deck primarily focuses on one of the Druid’s oldest strategies. The goal is to bring as many “tokens”, such as treants or other “summoned” creatures, onto the battlefield as possible. Then, the tokens are amplified with spells like “Savage Roar” and often sweep away the opponent in a single turn.
The deck is therefore relatively easy to play and should provide especially newcomers with a solid gaming alternative.
Which decks are you currently playing? Are you still experimenting or have you already found your perfect deck for this expansion?
This is an AI-powered translation. Some inaccuracies might exist.