The latest patch for Anthem has increased the overall power level of the gear. The items are now more powerful, and this is what the community has to say about it.
What has changed?Patch 1.03 for Anthem brought several changes. Among other things, the power level of the gear has been raised.
As a result, the actual strength of an item should now better reflect its rarity. This change applies retroactively to all items, including those you have already created.
How have the items changed? All items, whether weapons, grenades, or components, have had their maximum power levels increased:
Epic items have been increased from Power 32 to Power 38
Masterwork items have been increased from Power 40 to 45 to Power 61
Legendary items have been increased from Power 47 to Power 75
So if you already own several Legendary items, you will notice a particularly high increase in power level.
Among other things, the melee damage has increased. Go, punch the Wyverns in the face!
How do the changes affect gameplay? Along with the changes to items, the scaling of overall damage has also changed. It now adjusts to the average item power. This affects:
What do the players say? Players report that the increase in power level is particularly noticeable at the difficulty level Grandmaster 1. Several freelancers say that GM 1 now plays like the Hard difficulty level. Others complain that the next higher level, Grandmaster 2, is now much harder than before the patch.
Players believe that they are now taking more damage from enemies.
Further players report that although they would deal more damage now, they also feel that they must take more damage from enemies. They feel ‘squishy’ – softer than before the update.
They identify a problem with scaling: as our power level increases, the enemies also adjust to the level and consequently deal more damage as well.
Are you happy about the increase in power levels? Or do you feel that you are now taking more damage from enemies?
By the way, BioWare has addressed the loot discussion:
In Pokémon GO, one event follows another. Our author Noah is “event-tired” and explains why Pokémon GO could suffer from it.
This is how I feel about Pokémon GO: I love Pokémon GO. I have been level 40 since summer 2017 and play daily. But right now, I am annoyed by all the events. They happen way too often.
Want an example? To clarify how many events there were just in February, here is a list for you:
It’s not about the events themselves: I love the events in Pokémon GO. I have a lot of fun playing on such days. It’s more about the number of events. Almost every day there is one of those.
The battle event is currently ongoing with these Pokémon
This is the problem with the events: Since there are so many events in Pokémon GO, I feel like I have to play almost every day. If I skip a day, I immediately feel like I missed something.
I can’t really enjoy and take advantage of one event because the next one is coming up right away.
Is Pokémon GO still worth it without events? There is another reason why so many events harm the game. If there isn’t an event, the game becomes almost boring. Why should I play now when in 2 days I’ll get double stardust? It doesn’t seem worth it now. At least, that’s what I often think during the time when there is no event.
For me, the game was always interesting without events, but now I am slowly losing interest because I don’t see the point in it.
This is how the event for the Chinese New Year was announced.
Every type of player is affected: I report from the perspective of daily players, but not only they are affected, but also players who play occasionally.
The numerous events also distort the spawns of Pokémon. How can you find a Ditto for special research during a battle event? The spawns just don’t allow it.
How to find Ditto in all the events?
This is how it was in the past: In the early days of Pokémon GO, there was just one event a month. I was really happy when the announcement came.
This is how it is now: Nowadays, you almost expect an event almost daily. When it is a bit quieter for a few days, you quickly lose interest in the game. When an event is announced, it’s more of a “finally!” instead of being joyful about some variety.
What would benefit the game
What I would be happy about: The best event that Niantic could hold would be a “30-days-no-event-event”. This way, one could return to the normal tasks that the game offers. The variety is great, but it always gets diminished by events.
That would be enough for me: I would be okay if there was a month where there’s only the Community Day and the limited researches. That would give you two days when you definitely should play, and otherwise, you can also take a break without feeling guilty.
I enjoy completing field research.
This idea I would find cool: In my opinion, Pokémon GO shouldn’t rely on big events, but rather on weekly tasks. How about weekly special researches? They wouldn’t bring a new Pokémon like the old researches for Mew or Celebi, but rather existing Pokémon.
I would find it cool if I had to complete several tasks during the week and at the end encounter a Dragonite or Tyranitar. But if I don’t manage to do it during the week, it wouldn’t be the end of the world.
My conclusion: I think Pokémon GO holds too many events. I would prefer it to be a bit quieter so that one can focus back on the core tasks of the game.
What do you think?
Do you also find that there are too many events? Or do you think it’s just right? Do you even wish for more events?
Participate in our survey and write your opinions in the comments:
Are you looking for Pokémon in your inventory? Then use the search function:
Currently, there are many reports that some agents The Division 2 can already play. The reports mainly come from PS4 players. What’s going on?
This is what the players say: Some report that they can already access the servers of The Division 2.
On Reddit, Twitch, and in our Facebook group, fans consistently report that they can already play.
Update 17:06: The servers are definitely not accessible for digital versions yet. Officially, the servers will be available from midnight, so be patient if you can’t play yet.
The reports that one can play with digital versions likely come from streamers and others who can already play a press version.
It is currently unclear how it looks for the PC version. There are conflicting reports.
Some are already on their way in Washington
Where do the reports come from? On the Subreddit of The Division 2, u/Fischwaage reports that he can already play.
At the time this article was written (11.3. 12:07), Streamer Toxiicgaming is also active and streaming live from the game.
In our Facebook group, many also report that they can already play.
What could be the reason? Similar events happened with Anthem. Several days before the release, disc version buyers could already play as the servers went online.
On the other hand, those who bought a digital version will only be allowed on the servers on time for the official release on March 15. Buyers of the corresponding digital editions can start playing from March 12 at 0:01.
However, it has not yet been officially confirmed that this “pre-launch” is related to the disc versions.
What about the PC and Xbox One? There are still no precise details on this. Several PC players report that they still cannot play.
If it really has to do with the disc version, then Xbox players will likely also be able to go online if they bought The Division 2 as a retail version.
We will keep you updated in this article as soon as we know more.
Are you also able to play already? If so, on which platform? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Appalachia is full of dangers that new players in Fallout 76 often still have to learn about. It’s especially nasty when more experienced players lure them into traps. However, it also looks a bit funny from the outside with a bit of dark humor.
What’s so bad about the C.A.M.P.? The player Korindabar has come up with something particularly nasty with his C.A.M.P. He has built a maze where he lures players in with the promise of rewards if they can make it through.
But once a player has gone through the door, it is locked firmly behind them and they are trapped. Inside the maze, a tamed Deathclaw waits, chasing the player throughout the entire labyrinth.
Korindabar himself can monitor everything from above the maze and watch as his victims wander around in despair. It’s a trap that he has already lured many players into, as a video of him proves.
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This is how he built the maze: Korindabar has built a concrete maze with many doors that lead to nowhere, using his C.A.M.P. budget. The door is locked so that players can only open it with level 3 in lockpicking.
The Deathclaw only does “slap damage”, a mechanic meant to protect PvE players from PvP and which will soon be revised. It serves more to scare than to kill, and nobody died in the video. However, nobody escaped either…
Who is Korindabar? The player, also known in the community as aswiftkickinthejunk and Vault101manguy, posted his work on reddit. It’s not the first time he has shown such traps.
Korindabar is also hoping for further opportunities to design his C.A.M.P.s. With the upcoming update 7 for Fallout 76, several changes to C.A.M.P.s are coming, so we might soon look forward to even trickier traps.
Korindabar’s creations are popular, and most players find his creativity amazing. More experienced players have nothing to fear from him and his maze.
Anyone wearing power armor with a jetpack or the “Packrat” mutation can easily escape the maze. It has no ceilings. Additionally, the Deathclaw is capped at level 21, making it only dangerous to new players.
Anyone who has been playing Fallout 76 for a while probably knows the name and is already suspicious when a guy in a bathrobe invites them. This was the case for the streamer General Drazz and his wife, who already knew where the invitation would lead.
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The rise of Fortnite in 2018 had a significant impact on YouTube. The top 10 YouTubers suddenly focused almost exclusively on Fortnite.However, the leading YouTubers in gaming also change year to year.
So many games cover the 10 largest YouTubers: An analysis firm has presented statistics showing what the ten largest gaming YouTubers cover in various games on YouTube (via GamesIndustry-biz).
This shows a significant change over the last three years:
In 2016 there were still 383 titles
In 2017 there were only 326
In 2018 there were 28
So many games covered by the 10 largest influencers on YouTube. Source: GI.biz
This means that the 10 largest gaming YouTubers only created videos for 28 different games in 2018.
What does Fortnite have to do with it? These 10 top YouTubers achieved 94% of their views with Fortnite.
Fortnite is so dominant for 8 of the 10 top YouTubers that they only made 87 videos that had nothing to do with Fortnite.
In Fortnite: Battle Royale a vehicle called “Baller” is coming soon. It is basically a large ball with a toilet sucker attached. Players are currently guessing what the thing can do and whether it is overpowered.
What does the new vehicle in Fortnite look like? The “Baller” is a kind of transparent ball with a seat inside. On the outside, there is a turret with a toilet sucker attached. Such suckers have been used in Fortnite before with the sticky grenade and the grappling hook .
The whole vehicle somewhat resembles a hamster ball or the ball vehicles from the two new Jurassic Park movies.
What can the new vehicle do? In the game, the Baller is advertised in the announcement text with the words “Roll through the competition.” This raises speculations that the vehicle has an offensive function.
It might be able to break through buildings and obstacles with a similar force as the Quad Crasher with its jet boost.
Furthermore, the vehicle seems to be very mobile as it swings around using the toilet sucker as a grappling hook. Some players even suspect that the ball itself is not motorized and instead requires momentum from rolling down slopes or being pulled by the grappling hook to gain speed. This would also mean that the Baller might be difficult to control.
Players are uncertain
How is the Baller received by the community? The Fortnite fans in the comments about the Baller are divided:
Some find the vehicle great and affectionately call it a hamster ball
Others suspect that it is a kind of demolition ball. Because if you anchor the sucker at a high point and lift the ball, it would actually swing around like a gigantic wrecking ball and smash buildings to pieces.
Such anti-building vehicles are typically hated by everyone who loves building in Fortnite and defends it to the blood. The airplane as a flying wrecking ball was already a horror for them. The Baller likely won’t be any better.
Others complain that with the removal of the golf cart and the plane there would no longer be any 4-person vehicles. The Baller also looks more like it can only hold one person.
When will the Baller come? The new vehicle is expected to arrive with the next update of Fortnite. This is anticipated for March 12 or 13, 2019.
SCUM was a huge hit after the start of the Early Access phase in the summer. What is the state of the game today, after a major update has expanded the game world with new islands and a coal mine?
How is SCUM doing today? SCUM, the survival game where you fight for your freedom as a prisoner, launched last summer with nearly 19,000 concurrent players according to Steamcharts in the Early Access phase. Since then, the player count has dropped to around 1,600. Even the reviews are currently showing a “mixed” rating with 53% on Steam.
In SCUM, you now explore a mine.
What are the community’s criticisms? Players mainly criticize bugs but also the lack of content. At the beginning, the title was still interesting, but there was too little to do to keep players engaged. This has hardly improved over the months since the Early Access launch.
Additionally, performance and the user interface are being criticized. The developers still have a lot of work ahead of them.
A major update has been released
What has happened now? The developers have now released a major update. This expands the map of the game world.
24 new islands have been added.
You now explore a coal mine.
The M1887 shotgun has been introduced as a new weapon.
Lock picking has been revised.
You can no longer store items in world containers.
Trucks are now available in new variants.
The game world of SCUM has been expanded with 24 new islands.
How is the update received by the players? Fans are excited about the new content. However, there is also criticism. The new locations are still empty. So far, nothing can be found on the islands and there is currently nothing to be gained in the mine. The developers promise to quickly provide content for these locations.
What do the players wish for? Fans would like to see that especially the many bugs are fixed. For instance, some doors cannot be opened properly and ammunition cannot be picked up correctly from objects, but only from the ground.
Additionally, players would like a farming system to be able to grow food.
Fans generally see great potential in SCUM but fear that player interest may wane before the title can reach its full potential.
With “Neural MMO,” bots can now play an MMO without human players. This is a test for artificial intelligences and how they react in a dynamic game world.
What is Neural MMO? Essentially, Neural MMO is an experiment. How does an AI react in an open, dynamic world? The game mechanics are reminiscent of an MMO:
Bots, powered by the AI OpenAI, must fight for resources in an open game world.
They use ranged attacks, melee combat, and spells.
This is how the AI learns: The individual bots essentially watch each other and learn from one another. Moreover, they become more effective with practice. The game also receives regular updates with new challenges that the AI must master to improve.
MMOs as a Test Scenario for Artificial Intelligences
Why is this tested in an MMO? The developers behind OpenAI explain that an MMO is an ideal test environment because it is a persistent world and thousands of characters can operate there. This essentially simulates the real world. It is about competing for the limited available resources in a large ecosystem and trying to be as effective as possible.
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What are the findings so far? The AI reacts similarly to animals in the wild. It tries to avoid conflicts and spread out as much as possible, hoping that each bot has enough “living space” and thus resources available. Only when it is unavoidable does combat occur.
This leads to bots exploring the world depending on the size of the population in search of new areas.
What is the purpose of the experiment? Neural MMO is not intended to create a new AI for games. Rather, the developers aim to create models to see how humans might react in certain situations, such as during pandemics.
From now on, there are Predictions for TOTW 26 in FIFA 19. You can find out which players might make it into Team of the Week 26 in FUT here.
Every week, the community tries its luck predicting the new Team of the Week. Often, they succeed in accurately predicting many of the new Inform cards.
The top players of the predictions: This week, Raheem Sterling could receive his third Inform card. But Roberto Firmino, Ben Yedder, and Joshua Kimmich are also highly favored.
These Bundesliga players could make it: From the Bundesliga, Joshua Kimmich, Nico Elvedi, Milot Rashica, and Kevin Volland could make it into the Team of the Week.
Previous cards of Joshua Kimmich
Joshua Kimmich already has an Inform card with an overall rating of 87. This card has decent stats and is featured in many Bundesliga teams. Only his speed ratings could be better.
Many players would certainly be pleased with another Inform card. With a potential overall rating of 88 and improved stats, there would be hardly any competition in the right-back position in the Bundesliga.
These are TOTW predictions: The predictions for the Team of the Week are assessments from the community. It is speculated which players might make it into the Team of the Week based on their real-life performances over the weekend.
These predictions are not 100% accurate and may differ significantly from EA’s TOTW. However, they provide a good overview of potential new Inform cards.
In The Division 2, Google interest is frighteningly low just before the release. The big hype has yet to materialize.
This is why there’s a lack of big hype: The Google Trends page provides a good overview of how interest in certain search terms has developed over time on Google.
For example, if you enter “The Division”, the page spits out a graph showing the search volume around The Division (in Germany over a specified period).
Interest in The Division (including The Division 2) from 2016 to today. Source: Google Trends
This is what it means: The higher the spike in the line, the more people searched for information about The Division (1 and 2).
If the search volume is already high before a release, one can speak of a “hype”. Because then, tons of people are googling the game to find out: “When does it start?”, “What can I expect in the game?” or “Are there tips for the start?” They inform themselves about the editions or look for news.
In the upper representation, you see that The Division 1 was able to generate this hype in March 2016. The highest spike (100 points) was in the release week; however, there was already solid search interest of around 30 points in the weeks prior. People were interested in this new game.
On the right, you see the current search volume for The Division 2 – and at a glance, it’s clear: the line barely spikes upwards. It sits at a low 8 to 9 points, with a small peak reached at the private beta start.
The Division 1 was fully in the hype
This should be interpreted as follows: This means that the Google interest in The Division 2 is significantly lower than that of The Division 1 at the same time prior to its release.
The mass hype has yet to materialize. Ubisoft and Massive have not succeeded in building significant hype around The Division 2, leading to a lack of players eagerly awaiting the release and longing for every new piece of information.
What reasons can be cited?
These are some reasons:
The Division 2 is not a new brand. Players who have played The Division 1 may see no reason to play the second part. They think they already know the brand and have seen enough.
Anthem, on the other hand – or also Apex Legends – sprang fresh from the ground and sparked the interest of many. Everyone wanted to know what kind of games those were.
The Division 1 had a plethora of issues at launch: exploits, glitches, cheaters, balance problems. In 2016, many players were already disappointed and turned away from the game after just a few weeks. They do not trust The Division developers again.
The Division 2 failed to clearly reposition itself and provide new reasons to buy for those who turned away from The Division 1.
Is it looking bleak for The Division 2?
However, this lack of pre-release hype does not mean that The Division 2 will automatically be forgotten shortly after launch. If the game convinces directly at release, delights players, and keeps them motivated for a long time, good word-of-mouth will spread like wildfire among the player base.
We can only hope that The Division 2 receives good “word-of-mouth” recommendations.
What is the ambitious MMORPG Chronicles of Elyria actually doing? The developers have now commented on the current state of affairs.
What is happening with the MMORPG? In a letter to the community, studio co-founder Jeromy “Caspian” Walsh explains that the playable Pre-Alpha does not yet have a release date. The Pre-Alpha is supposed to provide insight into a fundamentally fully playable MMORPG that includes the following content:
However, the development of Chronicles of Elyria is progressing somewhat differently than what is known from other MMORPGs. Work is continuously done on specific systems until something more important comes up; then it gets priority before returning to the other system.
This may seem chaotic, but according to the developers, it is an effective method to quickly respond to changes and problems. However, this means that little can be shown from the game, and the release keeps getting delayed.
The storm will break loose this year
What is coming this year? Caspian explains that they want to unleash the storm this year. As quiet as it was around the game in 2018, so much they want to tell and show this year. The beginning will be the Pre-Alpha, which is approaching rapidly but still has no launch date. Nevertheless, the developers have now shown first screenshots and videos from this version.
Notably, the graphics are quite simple, but this is intentional. The Pre-Alpha will start with little graphical details so that the developers can focus on the game systems and gameplay. The “real” graphics will follow later.
Caspian explains that the Pre-Alpha is currently about 40 percent complete and that it will take a few more months until supporters can play it. He estimates that it will be ready by summer.
However, players do not have to wait so long: Caspian gave a small hint that the Pre-Alpha will not be the first opportunity to play Chronicles of Elyria. There should be a preview of the MMORPG before that. However, he did not want to go into detail on that.
What do the fans think? Players remain skeptical. While they are pleased to finally hear more about the status of the game, the concern that Chronicles of Elyria could remain nothing more than hot air persists.
TwitchySphere53 writes on Steam: “These are just words. There is no timeline and nothing to see. I will only believe it when I see it.”
Currently, everything is once again revolving around loot in Anthem. BioWare states that they are also dissatisfied with the loot behavior, but a quick fix is difficult.
What is happening with the loot? Some players believe that the drop rates of loot in Anthem have been adjusted again. They report that Masterwork and Legendary items have dropped with an increased probability on the morning of March 9.
What does BioWare say? After players complained about the reduced chances of Masterwork and Legendary items, the Head of Live Service, Chad Robertson, spoke out on Twitter. He thanked the players for their feedback and stated that the developers themselves are still not satisfied with the loot behavior in Anthem:
The downside of such a quick attempt to improve is that we are making changes to complex loot systems in various areas. This makes it harder to predict how it will work.
In the coming months, we expect significant changes. We will start with some incremental changes so that we can better manage this development. Our goal is to provide the best possible player experience.
Since the loot behavior is so complex, it would therefore be difficult to provide a quick fix for it. Therefore, changes are planned to be made gradually in the coming months.
What do the players say? Some players are disappointed that BioWare has once again given a glimpse of how the loot in Anthem could be. They do not believe that the developers can take months for changes in loot behavior.
While there are currently some posts with feedback and suggestions for changes in the Anthem subreddit, other players are venting their anger. They are calling for a boycott of the game by not logging in anymore. Others report that they have already uninstalled Anthem and turned to other games.
How you can farm Masterwork and Legendary gear, we have here for you:
The new GO Snapshot from Pokémon GO allows cool photos of Pokémon. This also happens in a Mexican veterinary practice.
This is the Pokémon Center: This place for sick Pokémon is actually a veterinary practice. But apparently, the doctors there are big Pokémon GO fans.
They photographed numerous Pokémon there, which were “cared for” by the staff. The photos were then published on Reddit and received a lot of positive feedback.
See the pictures from the veterinary practice here
Here’s how to get these pictures: To take these awesome photos, you need to use the new photo feature of Pokémon GO. Just click on any Pokémon in your inventory, then click on the camera in the upper right corner.
This way, you can take pictures with Pokémon anywhere. Even in a veterinary practice.
Overall, the practice “Médica Veterinaria Coovet” published 5 pictures on their Facebook page. For example, a shiny Eevee is being listened to with a stethoscope:
The Vulpix is also being listened to with the stethoscope. The real animal next to it, the cat, is watching closely:
The Togepi in the next picture seems to enjoy the treatment:
The next shiny has wandered into the Pokémon Center. Shiny Chikorita apparently also needs treatment:
That’s why you should also create AR pictures: The pictures you take with the AR mode not only look cool, but they also have a purpose. For example, a color-changing Pokémon might appear in some pictures that you can then catch.
In Anthem, you will be guided during activities and reminded of your tasks by NPCs and text pop-ups. Micha wonders why players still cannot stay together in a circle for a few minutes.
The Anthem community has recently been talking mainly about bugs and errors in the game. While I cannot escape this either, I don’t have too many problems and enjoy jumping into my Javelin every now and then to take a few spins.
However, I keep noticing one thing that annoys me even more than the technical issues: instead of staying in a designated circle until a task is completed, players prefer to run around the map.
Here we experience a rare natural spectacle: all players are in the circle and the activity progresses, as indicated by the green display.
This is what it’s about: In Anthem, there are several tasks that require players to cooperate and stay together in a designated area. For example, a region needs to be scanned or an artifact contained. You come across these activities at world events in freeplay and also in strongholds, such as in the Mine of the Tyrant.
These goals are indicated by a relatively large green circle on the ground around an artifact or another object. Players receive an audio message from an NPC indicating that they should stay close by. Additionally, there is also a pop-up on the screen.
If at least three players are in the circle, everything is fine and the activity progresses as planned.
If the display is white, there are not enough players at the target. If the display is green, everything is good.
Players hardly react: During the entire time I have spent in Bastion, I have not once experienced all players standing in the circle until the activity was completed. This would actually have only advantages: the more players participate in the task, the faster it is over.
Progress is even displayed with a bar. If this bar is green, the task is progressing quickly. However, if there are too few players in the designated area, the bar turns white, which should actually be a warning sign.
Why this is annoying: The bad thing is not only that the whole activity is unnecessarily prolonged due to the lack of teammates. Especially at higher difficulty levels, it can happen that a freelancer overestimates themselves and gets taken out by an enemy. If that player is far outside the circle, someone else has to leave the area to pick up the teammate.
And even if nobody dies outside the circle, the team is still affected when players are fighting all over the map: if large mobs of enemies are defeated away from the circle, the freelancers at the target may be missing life-saving orbs or even ammunition.
Too good to be true: The Alpha-Colossus is preparing to jump into the enemy horde, while its little Ranger friend is closely following behind.
One player suggested that the offenders should receive a debuff during the circle phase that gradually drains their health. This can only be prevented by standing in the green circle.
Others joked that BioWare should introduce a penalty for players who do not want to participate in tasks. They should lose -1 chance for legendary items each time. Players who accumulated too high a negative score would then lose their already acquired powerful items.
Does it annoy you that players in Anthem never stay in the green circle? Or are you more relaxed about it?
In a livestream, the developers of Ashes of Creation provided some insights behind the scenes. It was also announced that the game will be released in 2020.
However, the development process, which had seemed so promising, is now taking a turn.
When is Ashes of Creation expected to be released? Since the Director’s Letter on Friday, many have suspected that the MMORPG Ashes of Creation would not make a release this year.
Now, 2020 has been confirmed as the new goal by Game Director Steven Sharif in the livestream. He cites the high standards that the developers have for the game and the move of the development studio to larger premises as reasons for the delays.
Additionally, all other announced dates and deadlines were declared invalid by Sharif.
Mass battles delay the development of the game
One of the main problems with the PvP standalone Apocalypse was performance. Since large battles are planned for the MMORPG, a significant amount of developer time went into this.
The technical details must be correct: In the Directors Letter it was mentioned that the developers have learned a lot. This was specified in the livestream.
Particularly in the technical area and backend improvements are said to have occurred. These are intended to enable fast communication between the data, servers, and players’ clients.
How many players are expected to participate in the battles? Since in Ashes of Creation it will also be about defending your fortresses against other attacks, the performance of the game needs to be solid.
Currently, according to Sharif, around 250 players can fight together at one location without performance issues. However, battles with 500 people are planned for the MMORPG.
Aside from the technical problems, there were also things the studio had to work out within itself. This includes hiring new employees and finding a new workplace.
How many new employees were hired? The company Intrepid Studios actually wanted to grow to 80 to 100 employees last year. This apparently also failed due to the high demands of Steven Sharif.
At least 15 new faces were introduced in the Director’s Letter. According to LinkedIn, 43 people currently work for the studio.
New home for Intrepid Studios: In order for the new employees to have space in the offices, the studio has moved to a new home. Here, too, there were delays because various contracts, which were already ready for signing, fell through.
For example, one provider sold his building to a new owner shortly before signing, who then let the contract fall through.
However, a new home has now been found, to which the studio is expected to move soon.
Content creators are satisfied with the current statements
This has now changed. In a new video from Paradox Gaming Network, they explain that the latest livestream was the best so far from the studio.
Other fans on Reddit also found the livestream significantly better than the Director’s Letter. The letter was too superficial, while the stream went into much more detail.
The fact that the release has been pushed to 2020 surprised hardly anyone. Instead, it was positively received that the studio officially communicated this now.
Depending on whether you choose the Vanguard or the Drifter, you will experience the quest from a different perspective. Bungie urges players to decide wisely.
Zavala seems to be losing the Guardians
Many Guardians find the decision easy
This is how many have decided: On reddit, there have already been numerous posts about this loyalty quest, with users overwhelmingly voting “for the Drifter”.
“We’re all siding with the Drifter, right?” asks a Guardian and receives over 1500 upvotes. After all, he is the cool uncle who constantly praises and acknowledges accomplishments.
In contrast, Zavala is like an authoritarian father who reprimands for any disobedience. Moreover, he was quite uncool at the Forsaken launch and didn’t even want to let us avenge Cayde’s death.
One Guardian points out: “If Zavala really wanted me, he would update his loot pool.” The fact that vendors in Destiny 2 have no new weapons available was recently criticized again. The Drifter, however, has new weapons to throw around in Gambit Prime and Reckoning.
The Drifter
Only a few are waving the Vanguard flag. One writes that we would stand against Lord Shaxx if we chose the Drifter. And he won’t stand against his dude Shaxx.
Many agree with this. One says: “I really don’t like Zavala and Ikora could not matter less to me. But Shaxx, man, yeah, I can’t stand against him.”
And others write with great pathos that they will support the Vanguard, which they have supported for years.
Nevertheless, the Drifter seems to have the masses behind him. He is the fresh, cool character who lures with new power, while Zavala acts too conservatively. Such images are already circulating:
In a poll in the Bungie Forum, the Drifter is clearly in the lead. This shows that many Guardians are ready to make the brutal cut from the Vanguard.
What is known about the loyalty quest?
This is what to expect from next week: We will learn what the loyalty quest will look like starting March 12.
From Bungie, we know that the loyalty quest was previously announced as the “Joker’s Wildcard” quest, which was supposed to be a weekly quest.
How “important” will the decision be? You must choose a side to experience the quest from that perspective. However, if you have multiple characters, you can play both perspectives.
Because the decision is made per character – you can choose a different path for each one.
Poll about the quest: Let us know in this poll whether you will pledge allegiance to the Vanguard or the Drifter with your (main) character:
The Pokémon Wadribie is difficult to evolve in Pokémon GO. Only the female form can evolve into Honweisel. Many players have problems with this.
That’s why the evolution is so difficult: Wadribie is rather rare to find in the wild. Even when you have the 50 candies needed for evolution, it’s not yet done.
Only a female Wadribie evolves into Honweisel and this gender is very rare. Mainly male Wadribie can be found.
Players have problems with evolution
Here’s how to find Wadribie: The Pokémon appears rather rarely in the wild. It has a weather bonus during rain and wind, which is why it appears a bit more frequently during those conditions.
Additionally, Wadribie is found in 5km eggs. So it’s worth hatching these eggs as well.
The female Wadribie has a red spot on the lower hive. This can be seen on the right.
That’s why it is often male: Male Wadribie are not common without reason. In the console games, players primarily caught male Wadribie. Only about 12% of all caught Wadribie were female back then.
Pokémon GO continues this tradition. Therefore, mainly male specimens can be found in the wild.
This could help: If you no longer have a female specimen yourself, ask friends. Maybe they have a female and will trade it with you. This way, you can also carry out the evolution.
Check your inventory to see if you caught a female Wadribie at the release of the Pokémon. At that time, this gender could be caught for a short period only. The male Wadribie hasn’t even been in the game for a month.
The evolution of Wadribie: Honweisel
Is evolution worth it? Honweisel is not particularly strong. You only need one for the PokéDex. There are significantly stronger bug attackers in the game such as Pinsir or Yanmega.
Rayquaza is returning soon! But players are concerned about two things:
The popular streamer Michael “Shroud” Grzesiek is actually less known for outbursts. But Apex Legends has now caused him to rage-quit.
What is Shroud upset about? During a match in Apex Legends, Shroud and his team engaged in a battle with an opposing group. Meanwhile, there were apparently significant lags, which allowed the opposing team to escape death and dismantle Shroud’s team.
The streamer did not handle this well, as his reaction shows: “We literally lost to these guys because of the damn lag. I’m going to break something! Holy sh…, I hate it when things are out of my control!”
Then he abruptly quit the game. You can watch the scene in the video:
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Why is this so bad? Every player who has dealt with online games knows about lags. For streamers who play such games professionally, the problem is likely more than familiar.
Shroud draws a parallel to another battle royale shooter, PUBG. After he left the match, he continued to curse: “I can’t play this until it’s fixed. It’s like PUBG all over again!”.
The BR shooter PlayerUnknown’s Battlegrounds is also known for its constant connection and performance issues. Shroud seems to have no nerve left for such errors and has found lags to be his kryptonite.
He is not the only one who seems to have problems with lags. Other streamers like KingRichard are also complaining about the issues.
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The launch of The Division 2 is imminent. Here are tips for beginners starting their agent journey for the first time. Returnees and veterans will also benefit from these tips.
When is the release of The Division 2? If you purchased the Standard Edition of The Division 2, it starts on March 15, 2019. This is the official worldwide release date for PS4, Xbox One, and PC.
Alongside numerous experienced agents returning in The Division 2, there will be many beginners taking their first steps as agents at release. These tips are meant to help you avoid stumbling.
[toc]
10 Quick Tips for the Launch from the Community
What kind of tips are these? On reddit – straight from the community – 10 tips for new agents have been compiled. These tips are intended to help you acclimate to The Division 2 and get used to the agent life:
Take your time. Don’t rush through the content, don’t skip cutscenes. The Division 2 offers an intense experience in the post-apocalypse. The atmosphere was already praised in The Division 1. Soak it up in part 2 too!
Familiarize yourself thoroughly with the character menu and discover what you can customize. You should get acquainted with it early in the game. In the endgame, everything revolves around knowing and optimizing the mechanics.
Try different weapons, don’t stick stubbornly to one weapon type. That’s the only way to discover which firearms suit you and which feel good. The same goes for the skills.
Spend some time just wandering through the open world. It is a recreation of Washington D.C. that you can explore. Graphically, The Division 2 has a lot to offer, allowing you to admire your surroundings in all kinds of lighting conditions.
Don’t be afraid to tackle hard content – even as a solo player. Even if you die, it’s just another experience that makes you stronger as an agent and sets new goals.
Explore, explore, explore! In the open world, you will find not only collectibles but also loot, crafting materials, and a ton of hidden details. There’s a variety of impressive graffiti, for instance.
Don’t be afraid of the Dark Zone – or the 3 Dark Zones in The Division 2. Be the hunters of rogues or let the rogue in you out. The Dark Zones are a hallmark of The Division, offering something for both PvE and PvP fans.
Set your own goals for each gaming session. Whether it’s progressing in the campaign, completing missions on challenging difficulty levels, or optimizing your build.
Help other agents – then they will help you!
Further “pro tips” are mentioned in the reddit forum that you shouldn’t forget at launch, such as:
Don’t forget to eat
Don’t forget to drink
Don’t forget to wash
Don’t forget to have fun
Agents in The Division 2
10 Tips for Beginners – Beginner’s Guide
Here are more important tips that not only new agents should heed.
Take cover and stay in cover
Here’s the tip: The Division 2 is a third-person shooter with a cover system. This means you can – and must – use your environment as protection.
If you run openly towards enemies, you will die faster than you would like. Your agent is not designed to soak up many bullets.
So: Always stay in cover during combat. Move from cover to cover when you want to reposition.
In most situations, you should carry a weapon for close range and another for medium to long range. If you only equip two shotguns, you’ll be disadvantaged against enemy snipers. Seek out weapons that suit you and are useful in many situations.
You can choose your weapons from these categories:
Assault rifles
Sniper rifles
Rifles
Light machine guns
Submachine guns
Pistols
Shotguns
One of the first things you should do in The Division 2 is unlock the secondary weapon. This can be done with a “benefit” from the quartermaster in the White House, which you activate with SHD Tech.
White House in The Division 2
Regularly return to the White House
Here’s the tip: Even if you can rush from one mission to the next, you should make a point of stopping by the White House regularly. Because there are NPCs who support you and provide important assistance.
Especially important is the quartermaster. You can activate skills and benefits with skill points and SHD tech that you earn throughout the game.
Here you can get not only passive perks that continuously benefit you but also new skills and improvements for skills. These help you in combat in various ways.
These are the skills in The Division 2: All skills allow for different tactical approaches:
Pulse – impulse generator
Turret – turret
Hive – drone stock
Chem Launcher – Chem launcher
Firefly – firefly
Seeker Mine – seeker mine
Drone – drone
Shield – shield
Enemy is attacked by the drone stock skill
Don’t forget your grenades
Here’s the tip: You have not only weapons and skills to cause your enemies trouble. A well-placed grenade can also be useful. Especially in groups of enemies, it creates chaos, takes out multiple at once, or drives them apart.
Optimize your armor, but not too early in the game
Here’s the tip: Particularly in the endgame, armor pieces are crucial for getting the most out of your build. They possess various benefits and stat bonuses, plus there are exotics, gear sets, and brands with additional, unique advantages.
Even at the start, you should pay attention to armor pieces that carry bonuses suitable to your playstyle. However, new armor pieces primarily serve to improve the quality of your armor as you level up.
Here are the quality levels (by the way, also for weapons):
Gray – the lame stuff that drops at the beginning
Green (Standard)
Blue (Specialized)
Purple (Superior)
Yellow (High-End)
Exotics and gear sets complement these quality tiers of your gear.
At the beginning, you should frequently swap your weapons and armor pieces for better gear that you find to be prepared for tougher activities.
A level 30 agent with specialization
Repair your armor in combat
Here’s the tip: Above your health bar, there is a white armor bar divided into segments. If the enemy shoots away your armor bar, you should quickly refill the armor with an armor kit.
Without armor, your health is directly attacked – and this goes down very quickly.
So go into cover,
make sure no enemy is about to come around the corner,
and use an armor kit.
The repair animation takes a few seconds. You can find armor kits in crates or as random drops from enemies.
Use the map for orientation
Here’s the tip: You have a map available to help you orient yourself in the vast open world.
The map shows you main missions, side missions, and all other activities with symbols, which you can filter. Set a waypoint with the map so you can navigate there in the game.
By the way, you can also fast travel via the map.
Unlock all safehouses
Here’s the tip: In every region of Washington D.C. there are safehouses – secure buildings where NPCs wait. Search for these safehouses and unlock them, as they then serve as fast travel points for you.
While you can walk to every location, it can become tedious over time to run from one corner of the map to another every time. Fast travel points save you a lot of time.
In safehouses, you can also find data to locate SHD crates on the map.
Solo agent in The Division 2
Play solo or in a team, also as a clan
Here’s the tip: If some of your friends also own The Division 2, you can play the game entirely in coop with them. This is not only more fun but also allows for different build combinations and tactics.
Here’s the tip: Read many MeinMMO articles about The Division 2 before starting to be well-prepared. We will accompany the launch with numerous guides, news, and informative articles.
Fortnite streamer Ninja has shot at Pleasant Park in one of his latest streams. For him, this place is the worst spot to land.
This explains Ninja: The streamer lands in Pleasant Park for the first time in one of his streams since Season 6. But it quickly becomes clear to him that this place is the worst landing spot imaginable.
In the stream, he gets shot there immediately and curses afterward. It seems clear to him that he won’t be landing there again anytime soon.
What bothers Ninja about Pleasant Park
The video shows: In the stream clip, Ninja is shot at from all sides during his landing and dies. Even quick building doesn’t help anymore there. Bullets fly from all directions.
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Ninja says about Pleasant Park: “I hate Pleasant Park more than anything else!” says Ninja right after his elimination. For him, this landing spot is so bad because there are plenty of houses.
In every house, opponents can hide and are perfectly covered. Shots can come from almost all directions, and there is nowhere to be safe.
This is what Pleasant Park looks like. Source: Elecspo
This problem also exists there: Ninja also complains about the slanted roofs in Pleasant Park. “All the houses where you can’t build walls because of the damned roofs!” curses the streamer.D
Fortnite streamer Ninja
That’s why landing spots are so important: Every pro practices for hours at different landing spots. Just the landing can decide whether you win or lose. Places that are heavily contested or provide little loot are therefore rather unpopular.
What are your favorite landing spots? Can you understand Ninja?
Other Fortnite pros have already had a dispute over a landing spot in a tournament: