German gaming influencer triggers shitstorm on Twitter

The most important gaming influencer on Twitter in Germany is Etienne Gardé from the livestream channel Rocket Beans TV. He has now sparked a shitstorm with a tweet.

Who is Germany’s most important influencer on Twitter? According to the website Gameswirtschaft, Etienne Gardé was the most important gaming influencer on German Twitter in 2018.

This refers to a report from an agency that analyzed 800 million tweets in August and October 2018.

Gardé manages to have his 243,000 followers regularly retweet, mention him, and respond to his tweets. Thus, Gardé is number one in his field on Twitter ahead of other German gaming celebrities such as:

  • Fatih Dayik (CS:GO professional)
  • Erik Range (YouTuber Gronkh)
  • Dominik Neumeyer (domtendo, known for Nintendo Let’s Plays)
  • Simon Krätschmer and Nils Bomhoff (both Rocket Beans).
Shitstorm-coming

Etienne Gardé is known to many gamers from his work at GIGA as a television host. Later he was an editor at GameOne.

For several years Gardé has been one of the heads behind the YouTube and Twitch channel Rocket Beans TV.

What was the tweet about?

https://twitter.com/EtienneToGo/status/1105472688506707968
  • Greta Thunberg is a 16-year-old student who is seen as the face of the German school strikes for climate.
  • Michael Jackson was a pop star accused of having sex with children.

This is what the shitstorm was about: Gardé had anticipated a furious reaction to his tweet, and it came promptly.

The tweet triggered, as expected, some angry counter-tweets on Twitter. Some found it tasteless that Gardé put the environmental activist in the same category as the alleged pedophile, Michael Jackson.

For many, jokes about child sex are taboo anyway. The fact that Gardé makes fun of environmental activists only adds to it. For some, this shows Gardé’s political, “right-wing” mindset.

The conflicts around Gamergate seem to still resonate and boil over whenever the opportunity arises.

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Some tweeted their rejection with #GamerGate. This implies that gamers have a “conservative” mindset, even to the reactionary.

https://twitter.com/hekabeohnename/status/1105525129117872128
The tweet refers to Gardé’s reaction to a tweet from Cyberpunk 2077
https://twitter.com/hammateur/status/1105530066832900097

The action made such waves that in the English Gamergate Reddit “Kotaku in Action” asked what was going on, why so many Germans suddenly use #Gamergate.

One user saw a shitstorm coming towards gamers and wanted Gardé to distance himself from it to prevent damage.

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Others, however, accuse those who are upset about the tweet of being “professional outraged”. They should not be so sensitive.

https://twitter.com/Glufamichel/status/1105476819610935297

This is what it’s about: Interestingly, the influence Gardé has on Twitter extends beyond the pure gamer community.

A tweet from him apparently can lead to outrage not only falling back on him but also on “gamers in general.”

Interestingly, it matters to some gamers that no bad light falls on their hobby.

The conflicts around Gamergate seem to still resonate and boil over whenever the opportunity arises.

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Who wants to raid optimally in WoW apparently plays Horde

The Hall of Fame in World of Warcraft for the new raid Battle of Dazar’alor is full, at least for the Horde. The Alliance, on the other hand, still has plenty of space. This allows for some conclusions to be drawn.

This speaks for the Horde: In World of Warcraft, guilds have been able to secure places in the Hall of Fame for some time. To do this, they must be among the top 100 of their faction to defeat the final boss of the current raid on mythic level.

The Horde Hall of Fame for the Battle of Dazar’alor has been closed since Wednesday, March 13th. This means that 100 Horde guilds have killed Jaina in mythic mode. The best German guild Aversion is in 11th place, by the way.

At the time of this article (March 15), only 21 guilds from the Alliance are represented in the Hall of Fame. So there is still plenty of space.

This shows that the Horde is significantly stronger in the “raiding” area: Far more Horde teams are successfully raiding on mythic than on the Alliance side.

WoW Hall of Fame Dazar Alor Horde Method
The Horde Hall of Fame.

Why is the Horde so strong? Since WoW Classic, there have been complaints from players about a “Horde bias” from Blizzard, meaning preferential treatment for the faction.

This is mainly due to the racial abilities of the Horde races being stronger and providing an advantage in many situations.

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These rather small seeming advantages make the Horde appear more attractive to professional raiders and progress players. In this area, every little advantage that the Horde clearly offers counts.

There is no official confirmation on this. However, for many fans, the racial abilities and also the Halls of Fame look like Blizzard clearly favors the Horde.

WoW Zandalari Druid on the PTR
Particularly the “racials” of the new Zandalari trolls are seen as strong.

Horde raids stronger: A bigger problem

How does the imbalance affect WoW? The fact that the Alliance Hall of Fame is not yet full means that Alliance guilds can still secure a spot and a title.

However, this is a disadvantage for both factions, as “cross-realm” for Mythic is only active once both Halls of Fame are full. Mythic raids can only be overcome by groups of players from the same realm.

Additionally, there is a kind of “snowball” effect. Since most and strongest raids belong to the Horde, many PvE-interested players directly choose the Horde as their faction. This reinforces the effect of “too much Horde” in the raids.

The fact that the Horde is so much stronger makes it harder for casual players and players on smaller servers to find a raid in mythic mode. They are still dependent on groups on their own realm, which must also be willing to take them in and have space for them, as mythic raids are limited to 20 players.

WOW 40 Paladins against 40 Shamans title with human and Tauren

This is what Blizzard wants to do about it: To counteract this somewhat, Blizzard has already nerfed some racial abilities.

Also, the Halls of Fame themselves were an idea meant to encourage pros to join the weaker faction.

However, it seems that this is still not quite enough. A title and a spot in the Hall of Fame are probably not enough motivation.

What do you think, does the Horde have an advantage in raiding?

An old dispute between Horde and Alliance has been reignited:

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Why no MMORPG feels right for you anymore

It is not that no MMORPGs are being released anymore. And there are plenty of online role-playing games that are already playable. But why are many still waiting for “even more”? Why does hardly any MMORPG feel “right”?

Why do MMORPGs not feel “right”? That’s the big question. What is “right”? This is probably defined differently by every player, depending on how they experienced their first MMORPG or their favorite online role-playing game. Nostalgia always plays a role. The rose-colored glasses often deliver a distorted view of the truth.

Everquest battle screenshot
Those who played Everquest as their first MMORPG want to experience that gameplay feeling in modern online role-playing games.

If one played Ultima Online for the first time, it was new, exciting, interesting, and thrilling. There was nothing like it before. The same goes for World of Warcraft, as Blizzard’s MMORPG was also new for many, because they had not dealt with the genre before and were attracted by the accessibility, but stayed for the fun and the scope.

This feeling still exists today: One only has to look at battle royale shooters. PUBG, for example, felt new and exciting. But will it still feel that way in ten years when the umpteenth BR shooter has been released?

What feels “right” is always subjective and depends on the experiences, desires, and expectations of the players.

Nostalgia can be deceptive

Why what was good in the past may not be good today: The beginnings of the MMORPG genre can be found in MUDs, the multi-user dungeons. These emerged in the late 1970s and allowed players to experience text adventures together. For those who played these MUDs, it was a fantastic experience, and later titles could not recreate that feeling. Because it was new and interesting back then.

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There were no graphics, but everything took place in the imagination. And the imagination simply creates the most wonderful worlds, which often stay in mind much longer than the best graphics. Does this mean that MUDs were better than modern MMORPGs? Those who grew up with MUDs certainly long for that feeling from back then.

This does not mean that one would want to play text adventures again. The online game should be modern. But it needs to feel “right.” Just like back then. And that is not possible. Because that feeling back then was unique.

MUD Screenshot
MUDs represent the beginning of the MMORPG genre.

That’s why one should embrace something new: Perhaps it’s not so good to search for what one describes as “the right” gaming experience. Because nostalgia always resonates here.

We should let go of what MMORPGs used to be and what feelings they evoked in us, because the genre has evolved over decades. And one has changed too. Life circumstances are different, and one may not play like one used to.

Perhaps we should approach every game fresh, without comparing it to how we felt during our first online role-playing game. Because that way we deny ourselves a new experience. And perhaps it is this new experience that can grow on us just as well.

Yes, MMORPGs have changed. Many mechanics are different, games are aimed at a new target audience… But does that have to be a bad thing? One shouldn’t stay forever in their comfort zone and only want what was so nice before. We need to be open to new experiences, even if that might be difficult. Because otherwise, we might miss something we could enjoy.

Maybe we will like it in a different way than our favorite MMORPG from before, but that can be just as beautiful an experience to which we can fondly look back in a few years.

The search for the “perfect” MMORPG

Is it time to stop searching for the “perfect” MMORPG? There are so many MMORPGs on the market and new ones are always being announced. These games are designed to be played for the long term, yet we are always looking for something new. Because we want to experience the “right” feeling.

Astellia is a new MMORPG that is already being viewed skeptically before its release. Can it create the “right” gaming feeling?

But if we cling too much to the past, we will probably never experience that feeling again. Therefore, we should engage with the games we have and try to open ourselves to new experiences.

This does not mean that we should settle for everything. If we do not like an MMORPG, we will of course look for another. And of course, we keep an eye on announced titles, because they may also be interesting.

We should just give the games a fair chance. And it is only fair if we let the past rest and approach modern and new gaming experiences fresh and openly. Then we will find the “right” feeling again, which can be unique for every MMORPG.

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Fortnite releases trading cards with Panini – What we know

Fortnite: Battle Royale will soon also be available as collectible cards in real life. They come from the iconic provider Panini. Find out here everything that is known so far about the new cards.

What is Panini? Panini is an Italian company known primarily for the distribution of colorful stickers. The stickers come in collections, and many collectors try to complete a collection and obtain all the stickers. The stickers are happily exchanged.

Panini offers stickers and albums on almost all popular themes, including movies, comics, and especially famous soccer players. Now Fortnite is also in line.

All information about the Fortnite collectible cards

How many cards are there? Panini plans to release 300 cards in the first series as a set. There will be 100 common, 50 uncommon, 50 rare, 50 epic, and 50 legendary cards in the set. According to Panini, the stickers are likely to be well-received by the millions of Fortnite fans.

What will be depicted on the cards? The cards will primarily showcase various skins and items from the game. These include popular and rare skins like Leviathan, Dusk, and the infamous Skull Trooper. There should also be scenes from loading screens as card motifs.

fortnite_bundle
This is what the Fortnite collectible cards look like.

When will the Fortnite collectible cards be released? The Fortnite cards from Panini are expected to be released in spring 2019. On the US page of Panini, you can already pre-order a box with 144 cards in 24 packs for 60 US dollars.

The Panini stickers are the latest real-life fun related to Fortnite: Battle Royale. Previously, there have already been a NERF blaster, a Monopoly game, high-quality action figures, and plenty of costumes for Halloween related to Epic’s colorful battle royale game.

Will you get the Fortnite stickers from Panini or is that too retro for you?

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The Division 2 Review: Here are the first reviews from the press

The Division 2 has officially launched and the first reviews are already being worked on.  Find out here what fans and critics think of the battle for Washington D.C.

This is how the current mood around The Division 2 looks: Now that The Division 2 has finally launched for all players, the picture so far is almost universally positive.

Aside from some bugs and technical issues, The Division 2 is being very well received by fans, as numerous posts and comments on Reddit and other discussion platforms show.

the-division-2-dark-zone

The press is mostly in agreement so far, awarding the Division series a worthy and successful successor overall. However, there are currently no Metascore or final ratings available.

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This is what the press says about The Division 2

That’s why there are still no final ratings for Division 2: The press is currently busy working on reviews for The Division 2. But anyone looking for a final verdict or a scoring number will (still) be disappointed.

The game only reveals its full potential after completing the campaign, where the key aspects of a successful looter-shooter come into play. Consequently, many aspects such as Loot, Endgame or long-term motivation need to be evaluated, which only gradually emerge. Therefore, almost all reviews at the moment are still “Work in Progress”.

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This is what the press has said so far about The Division 2: We have taken a closer look at numerous reviews from the international press and provide you with a compact overview of what the first voices are saying – even though there are still no final ratings.

the-division-2-header

GameSpot – “Encouraging”

The US site GameSpot has summarized its impressions in a detailed preview review. You can read it here: The Division 2 GameSpot Review

It states that The Division 2 might overwhelm players a bit with its many features and possibilities at the beginning – even for those who played the first part. But once you get the hang of it, it really draws players in.

The title is said to be very promising. The game world is particularly fantastic and very alive. The progression feels good, and the combat scenarios, weapons, numerous enemies, and skills remain interesting and engaging throughout the playthrough. Everywhere you look, you see the many little details that the developers have put into The Division 2 – even in the smallest things.

division-2-agentin-kapitol

GamesRadar – “I already enjoy Division 2 more than Anthem”

The site GamesRadar has also tested The Division 2. You can read their complete impressions here: The Division 2 GamesRadar Review

They highlight that The Division 2 excellently manages to hide the grind aspect of the game behind engaging and convincing gameplay.

You make constant progress, the gameplay is smooth, the world is captivating, and there is a lot to do, resulting in numerous “Just 5 more minutes” moments. Additionally, the effects of your heroic deeds in the game feel tangible.

Moreover, the developers at Massive prove with The Division 2 that years of “polishing” the predecessor and learned lessons from other games in this genre pay off in the end – even in comparison to the direct competitor Anthem.

Division-2-Header-05

PC Gamer – “A game packed with looting and shooting that makes a great first impression”

On the site PC Gamer, The Division 2 also makes a great impression. You can find the full review here: The Division 2 PC Gamer Review

The game impresses in many aspects and improves on the predecessor in many ways. Story, side missions, rewards, progression, the world, the atmosphere – all of this and more are much stronger now than in the first part.

The Division 2 is a large game that will potentially grow even larger over the course of the first year with numerous free updates. It feels now like a completed successor to The Division, from a team that has consistently learned a lot about its target audience during development.

The Division 2 could be the right looter-shooter at just the right time.

The-Division-Stadtbild-Gruppe

IGN – “My overall impression is still positive”

IGN has already played The Division 2 with early access since March 11 and has been consistently gathering impressions since then. You can find out what they are like here: The Division 2 IGN Review

By now, they are almost at the endgame and have found that The Division 2 becomes increasingly entertaining as progress continues. The game is already better than its predecessor in numerous areas – especially in places where The Division 1 sometimes faltered.

The gunplay is more engaging, the enemies and their mechanics are more varied, the loot is more generous and interesting, and the world is simply breathtakingly executed. Additionally, the feeling of progress is surprisingly well implemented.

Currently, The Division 2 feels very good, and the impressions so far are mostly positive. However, there is still uncertainty about how it will perform in the endgame.

Windows Central – “A polished and addictive shooter”

You can read detailed impressions of The Division 2 collected by Windows Central here: The Division 2 Windows Central Review

Ubisoft and Massive have clearly implemented feedback from the predecessor with The Division 2 and created an almost perfect successor that captivates players from the start.

While they haven’t revolutionized the gameplay of the predecessor, they have consistently advanced it in exactly the right places. As a result, the game simply feels better in almost every aspect compared to The Division 1 based on what has been evaluated so far.

But as convincing as The Division 2 may be so far, the true test for the game is, according to the author, still ahead – namely in the form of the endgame after completing the story. One hopes that Massive has also learned from its mistakes here.

the division 2 screen trailer 3

Destructoid – “Your time doesn’t feel wasted”

The colleagues at Destructoid also find that The Division 2 makes a solid impression so far. You can read their current review here: The Division 2 Destructoid Review

Even though they still haven’t quite nailed the character creation, they have otherwise managed everything else solidly.

The Division 2 offers polished looter-shooter mechanics from the start and a lot of variety in gameplay. This time, it looks like they have finally created a Division game that is also worth it in the long run.

The best part is that none of your time feels wasted. Missions don’t feel like filler for leveling and are varied, the battles are engaging, the enemies are better, and the different skills play a more significant role.

The Division 2 is a polished shooter that does a lot right. Currently, it doesn’t look like this title, unlike its predecessor, will need a bigger update to save the game.

the-division-2-agent-natur

This is what players say about The Division 2

In addition to the press, many players have already formed their own opinions and actively share them in forums and Reddit.

This is the mood among fans: A popular Thread by Redditor bearlover23 on this topic summarizes the mood of the fans well and exemplarily.

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This user expressed their thoughts in an extensive post after almost 30 hours of gameplay and received a lot of agreement and confirmation from other players. It is stated there, among other things, “This is the new standard. This is why I am here (in The Division 2) and how I wish for other games in this genre.”

the-division-2-agenten-waffen

On Metacritic, The Division 2 currently has a user score of

  • 8.1 on PS4 with 261 ratings
  • 7.9 on PC with 14 ratings
  • and 7.8 on Xbox One with 65 ratings
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Fans particularly praise

  • the vast scope, there is a lot to do – and almost at every corner
  • the successful, vibrant game world
  • the dense atmosphere and immersion
  • great graphics (on PC with appropriate hardware)
  • the story as well as the mission design of the main and side missions
  • the loot
  • many improvements and consistent developments from the predecessor
  • the extensive options for build creation
  • the enemy AI. Enemies don’t just stand around, but act tactically and noticeably differently depending on type and faction
the-division-2-chem-launcher

However, criticisms include

  • mainly bugs
  • as well as some technical problems
  • some mechanics of the game, such as sometimes too extreme cooldown times for skills or weapon mods. These now bring disadvantages for the damage output of weapons alongside benefits for handling resulting in many currently completely avoiding these mods
  • a silent protagonist. Your character does not speak, which bothers some fans

As soon as the press provides concrete ratings expressed in numbers, we will give an overview of this.

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Have you been able to play The Division 2 extensively? What are your impressions of the successor?

This is an AI-powered translation. Some inaccuracies might exist.

Ich weiß jetzt schon, welche Klasse ich im MMORPG Lost Ark spielen werde

The release of Lost Ark in Russia is slowly approaching. Our author Irie has decided to take a closer look at the MMORPG as soon as it becomes available in Russia.

For me, the announcement of the Open Beta of Lost Ark in Russia was a really positive surprise. Since I grew up in Russia, I still speak the language fluently, which is proving to be a big advantage in the case of Lost Ark.

I want to try the Russian version of Lost Ark and I already know which class I will play.

How do classes work in Lost Ark? Currently, there are four main classes in Lost Ark:

  • Fighter
  • Warrior
  • Mage
  • Hunter

These split into three different specializations each at level 10, from which one must be chosen to progress in the game.

And while many of these specializations look really cool and are certainly fun to play, I am most taken with the Arcana.

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What is the Arcana? At its core, the Arcana is a mid-range damage dealer class. As one of the Mage’s specializations, it would normally not be on my top list, as I prefer physical DD classes.

However, the Arcana is anything but a classic Mage. Its weapon is a Tarot card deck and its abilities are considered spells, but have no preparation time.

This results in a very high attack speed and, on top of that, looks really stylish thanks to the cards.

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This is how the Arcana works: The Arcana’s abilities are divided into three groups:

  • Blue: When the blue skills hit a monster, they leave one or more cards on it as “stacks.” A foe can have a maximum of four stacks on it.
  • Red: These card stacks can be triggered by using the red abilities and can deal high damage, for example. The more stacks a foe has, the higher the bonus damage.
  • Yellow: The yellow abilities form the “Crowd Control” category and are independent of the other two groups.
lost ark arcana statuspunkte verteilung
The distribution of the Arcana’s status points: It is a fast DD class

Similar to the other classes in Lost Ark, the Arcana also has a main resource for its identity skill. The resource is filled when different abilities are used.

Once the resource bar is full, the Arcana draws two random cards from its deck that can grant various status effects and buffs. This can be anything from a 100% critical hit for X seconds to “Draw two more cards.”

Why is the Arcana interesting?

I find the Arcana very exciting for several reasons.

The entry is not hard, but the skill ceiling is high: The basic gameplay of the Arcana is very simple. Distribute your card stacks, trigger them with red skills, stay alive -> profit.

However, its abilities offer much room for min-maxing and its skill ceiling is high, meaning it is hard to master.

The randomness of its identity skill requires strategic action in combat. Depending on the cards drawn, one must consider when the best time would be to use them.

Should one wait until enough stacks are built to make a 100% crit card worth it, or should one wait for a stronger cooldown? One must always adapt to the situation.

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It is a “High risk, high reward” class: It can deal good damage, but it is very vulnerable due to the low range of its abilities and its Mage equipment.

If one rushes to the raid boss with their movement skills to place their card stacks on it, they must also dodge many AOEs. This requires “Field Awareness,” which means one must always know what is happening around them in the battle and react quickly.

The style factor is high: The eye indeed eats with it, and I find a card deck as a weapon really cool. The animations of the Arcana abilities are stylish and creatively implement the card concept.

In Final Fantasy XI, I fell in love with the class Swashbuckler because it also dealt with cards and dice and was versatile. The Arcana gives me a similar vibe as the Swashbuckler.

final fantasy xi swashbuckler cards
Swashbuckler in FFXI using the ability “Phantom Roll” and randomly drawing a buff card.

Even though the gameplay elements are ultimately more important, the animations and look of a class must convey a strong “badass” feeling for me.

What do you say? Have you already eyed a class in Lost Ark or haven’t you considered it at all? Here you can watch gameplay videos:

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What is The Division 2? This trailer tells you

The new trailer for The Division 2 gives you a brief overview of the content. The scenes reveal aspects of the story, setting, and features.

On March 15, the official release of The Division 2 took place. In the trailer “What is The Division 2?” the online game is introduced.

The trailer showcases scenes from Washington D.C., briefly explains the plot, and what players can expect in The Division 2.

division-2-agenten

This is what the new trailer shows:

  • Washington D.C.: The new setting offers dynamic weather, a day/night cycle, and a diverse wildlife.
  • The settlements: In the game world, civilians live organized in their own settlements. They fight against hostile factions to survive. Throughout the game, you must ally with them and conquer D.C. together.
  • The White House: The former seat of government is now your operations base. Recruit specialists and continually expand your base. You can unlock skills and perks there and craft equipment.
Division-2-Header-05
  • Story missions: You can expect extensive missions that lead you to various points in the game world and advance the story.
  • Equipment: You can look forward to an extensive loot system with weapons and gear, where build creators can unleash their creativity.
  • Tactical combat: The Division 2 is a cover shooter with tactical elements. Use the terrain wisely, use your skills at the right moment, and pay attention to which enemy types should be eliminated first.
  • Control points: These locations in the game world are initially controlled by hostile factions. Conquer them together with the civilians and hold them against your enemies.
  • Strongholds: These are the home bases of the factions. They become accessible later in the game and can be conquered by you.
the division 2 black tusk 2
This faction waits for you after the story.
  • Dark Zones: These 3 PvEvP areas offer particularly good loot. But beware: Not only are NPCs hostile here, but other players can also take your equipment.
  • Endgame: In the endgame of The Division 2, the new faction Black Tusk shakes up the game world significantly. Other factions will also become more dangerous. You can expect new, more dangerous activities in the game world such as the invaded missions.
  • Free content after release: All expansions of the first year will be free. In the near future, a new stronghold of the Black Tusk called Tidal Basin will come, and the 1st 8-player raid will also start.
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We will keep you updated with news and guides about The Division 2. If you don’t want to miss anything, be sure to check out our Facebook page.

Are you already playing? Feel free to share your impressions in the comments.

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This is an AI-powered translation. Some inaccuracies might exist.

Are Fortnite players leaving? – Forced crossplay for PS4 and Xbox One

Destiny developer Bungie did not have the opportunity to consolidate different platforms (Crossplay between PS4 and Xbox One only became mainstream with Fortnite). For this reason, in Destiny 2, the playlists and game modes were consolidated.

Thus, the entire player base spreads across only two playlists instead of six game modes. It is much easier to absorb player departures this way. Matchmaking runs relatively quickly, and connections are more stable.

fortnite-screenshots-playlist
In addition to the normal playlists, there are also regular events in Fortnite

What is the downside of consolidated playlists? Players can no longer choose which game mode they want to play, so unpopular game variants will inevitably be played.

A problem that Epic (at least for now) doesn’t have to deal with.

Fewer platform pools, consistent number of modes

Could Fortnite meet the same “fate” as Destiny? Theoretically yes, however, Fortnite is far from this point in my opinion. The game has always thrived on its vast diversity of various game modes. Also, the speed of matchmaking and finding new lobbies have set Fortnite: Battle Royale apart since its launch.

Gone in Season 8 – Airplanes

The partial consolidation of platforms is a smart move. The future and the further roadmap for Fortnite will show whether this measure was the only necessary one or if more will follow.

What do you think? Did Epic consolidate the platforms to combat player decline? Or is there something else behind it?

With the announcement, PS4 and Xbox players in Fortnite: Battle Royale now being forced to compete against each other, Epic has taken a strange step. Even though the official reason seems logical, this approach could also signal a decline in the general player base, at least according to our author Robert.

What has Epic changed about matchmaking? With the latest patch to game version 8.10, the composition of lobbies has changed:

  • Where cross-platform matchmaking was optional before the update, it is now mandatory. This means that PS4 players and gamers on Xbox One will now face each other.
  • The same applies to the Nintendo Switch and smartphones, which now always play against each other.
  • Only players on PC remain amongst themselves, except for console players who play with mouse and keyboard.
Now chasing each other into the air: PS4 and Xbox One players

What reason does Epic give for this step? The official explanation from Fortnite developer Epic sounds cryptic:

We were driven by the intent to free up more optimization potential so that we can run more standard modes for more hours in the day while also supporting more locations with data centers. Please provide us with your feedback about your experiences!

Developer Epic on the changes in the Patch_Modes

In short: Epic needs to consolidate platforms to maximize the range of available playlists:

  • But why is this step coming exactly now?
  • And why was the number of available playlists not a problem before, but now it is?

The real reason is, in my view, as mundane as it is obvious. Fortnite is losing players.

Fortnite Creative Mode Characters

This is why Fortnite needs so many players:

The player base of Fortnite is tremendously fragmented, and Epic relies on many players playing Fortnite.

  • Fortnite offers many different game modes, alongside solo, duo, squad, and team rumbles, also regularly limited-time modes.
  • Then they have various data centers in all corners of the world.
  • And each platform has its own player pool.

If each platform needs its own playlists at every data center in the world, longer wait times could occur, especially if someone wants to play an unusual mode at night. Apparently, Epic wants to avoid that at all costs.

Could Fortnite actually have a problem with its player base? There are good reasons for this thesis:

fortnite-hamsterkugel-titel-01
Even the hamster ball cannot overly excite the players

After Fortnite has rushed from one record in player numbers to the next, the player numbers could now indeed be decreasing. This is not surprising, after all, it is a significant challenge to keep a game fresh over time and thus keep the players entertained.

However, there are different ways to react to a declining player number. Epic is still in a very comfortable position with Fortnite here, as the example of Destiny ironically shows.

Destiny forwent game modes

This is how Destiny dealt with declining player numbers: In Destiny, players were able to select the exact game mode like Control or Conflict in competitive multiplayer.

This fragmentation of game modes led to matchmaking taking a very long time, especially during quieter times. Additionally, the algorithm even threw players from different continents into a game, which further degraded the player experience due to lag.

destiny-pvp-playlist
In Destiny 1, there were still various playlists

Destiny developer Bungie did not have the opportunity to consolidate different platforms (Crossplay between PS4 and Xbox One only became mainstream with Fortnite). For this reason, in Destiny 2, the playlists and game modes were consolidated.

Thus, the entire player base spreads across only two playlists instead of six game modes. It is much easier to absorb player departures this way. Matchmaking runs relatively quickly, and connections are more stable.

fortnite-screenshots-playlist
In addition to the normal playlists, there are also regular events in Fortnite

What is the downside of consolidated playlists? Players can no longer choose which game mode they want to play, so unpopular game variants will inevitably be played.

A problem that Epic (at least for now) doesn’t have to deal with.

Fewer platform pools, consistent number of modes

Could Fortnite meet the same “fate” as Destiny? Theoretically yes, however, Fortnite is far from this point in my opinion. The game has always thrived on its vast diversity of various game modes. Also, the speed of matchmaking and finding new lobbies have set Fortnite: Battle Royale apart since its launch.

Gone in Season 8 – Airplanes

The partial consolidation of platforms is a smart move. The future and the further roadmap for Fortnite will show whether this measure was the only necessary one or if more will follow.

What do you think? Did Epic consolidate the platforms to combat player decline? Or is there something else behind it?

This is an AI-powered translation. Some inaccuracies might exist.

Players wonder about the mysterious Vault that suddenly appeared in Fallout 76

In Bethesda’s online game Fallout 76 players discovered a vault that has no number. Now the community is wondering what this is all about.

What was discovered? Reddit user Bearing51 found the entrance to a bunker during an exploration tour in the northwest of the map. Surprisingly, this one has no number, unlike other vaults in Fallout. The door cannot be opened at the moment.

However, players were able to catch a glimpse inside through a glitch, which apparently is not finished yet. The view inside gave no clues about what the bunker is about. Previously, players were able to enter unopened vaults.

Fallout 76 Screenshot Vault Purple
A mysterious bunker without a number has appeared in Fallout 76.

A new mysterious bunker

Where is the vault located? You can find the bunker in the northwestern corner of the map, north of the Aaronholt homestead. From there, just head north into the mountains. The vault is not marked on the map.

What is so special about this bunker? Aside from the fact that it has no number, it is marked in purple. However, this seems to be just a placeholder graphic. This means Bethesda will later assign the number of the vault to this location.

Additionally, where the vault is located, there is a Powercycle 1000 home trainer. What this means is unclear.

Fallout 76 Purple Vault Location Screenshot
Here you can find the new vault in Fallout 76.

What secrets does the vault hold?

This is what players think about it: On Reddit, there is already a discussion about this numbered-less vault. According to players, the bunker was apparently introduced with the last patch. Because previously, it was not located in this place in the game.

Fans speculate that this vault will soon be opened and will then provide access to the underground areas seen in the Wild Appalachia trailer.

SeaSaltSaltiness on Reddit speculates: “Maybe Bethesda is preparing the vault raids early.”

Because raids in vaults 96 and 94 are planned for the summer. But it could also be a storyline content.

Now we have to wait until Bethesda opens the vault. Then we’ll see what the bunker is all about and what awaits us there.

More on the topic
Fallout 76: “Wild Appalachia” is now active and brings these 4 great new features
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. PCGamer
  2. Reddit
  3. Reddit

49 dead in the attack in New Zealand – shooter calls out “Subscribe to PewDiePie”

In New Zealand, 49 people have died in a brutal act of violence. The New Zealand government refers to it as terrorism. One of the shooters called out in a Facebook livestream before the act: “Subscribe to PewDiePie.”

As reported by Spiegel, two mosques in Christchurch, New Zealand, were attacked by armed shooters. This happened at 1:45 PM New Zealand time – which was 1:45 AM here.

In a mosque in downtown Christchurch, more than 300 worshippers were present. An eyewitness described one shooter as a white man wearing a helmet and bulletproof vest. He shot into the crowd with an automatic weapon.

According to the government, 49 people have lost their lives. 48 people are being treated for gunshot wounds in various hospitals.

  • New Zealand Prime Minister Jacinda Ardern referred to it as “a well-planned terrorist attack.” The shooters were not on any terrorist lists.
  • Australia’s Prime Minister Scott Morrison condemned the attack in the strongest terms, stating it was “an attack carried out by right-wing, violent terrorists.”

The police have arrested three men and one woman.

Shooter streamed live on Facebook

As Kotaku Australia reports, one of the shooters streamed the attack live on Facebook. In the first minutes of the stream, he said: “Remember lads, subscribe to Pewdiepie.”

It is believed that he was a 28-year-old Australian. The man reportedly promoted the livestream on the messaging board 8chan beforehand.

He said there: “Please do your job and share my message, make memes, and your postings as usual.”

The world reports that the man published a far-right manifesto before the act and then streamed for 17 minutes with a body cam.

Facebook and Twitter have since blocked the material.

https://twitter.com/pewdiepie/status/1106419935390171136

The YouTuber Pewdiepie has since commented on the horrific incident in a statement on Twitter.

He is absolutely sickened that his name was uttered by this person. His thoughts and heart are with the victims and their families.

pewdiepie
The YouTuber Pewdiepie

What lies behind “Subscribe to Pewdiepie”: This is a kind of advertising campaign for Pewdiepie in recent weeks.

It is about who has the largest YouTube channel in the world: For years, it has been Felix “PewDiePie” Kjellberg, a Swedish YouTuber.

However, the Indian record label, T-Series, is getting closer to him in YouTube subscriptions.

There have been a series of actions under the motto “Subscribe to Pewdiepie,” with which PewDiePie himself and supporters wanted more subscribers for Kjellberg’s YouTube channel.

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von Schuhmann

This is an AI-powered translation. Some inaccuracies might exist.

I chose the Vanguard in Destiny 2 – It was a mistake!

In Destiny 2 it is actually worth completing the loyalty quest. But I, Tom, would rather have made a different decision now.

This is the decision: Since March 12th, the loyalty quest is live for all Season Pass owners. You can now choose between the Vanguard and the Drifter and decide who your loyalty will be with from now on.

This decision has impacts on the quest line, the rewards, and according to Bungie, possibly also on future events in Destiny 2.

Since I, as a noble Titan, roam the Destiny universe justly, I had to choose the Vanguard, because … loyalty, duty, and that kind of stuff.

Why do I – and many others – regret the decision for the Vanguard? In the latest “This Week at Bungie,” the developers revealed that you will receive weekly bonus rewards when you complete the loyalty quest.

And I find the rewards of the Drifter significantly cooler than those of the Vanguard!

destiny-2-vorhut-gambit
Vanguard vs. Drifter

The Vanguard only has old stuff for you

This is what Bungie says about the rewards: According to Bungie, you will receive weekly rewards that are tailored to your loyalty. Each week, you will get a small package as a token of gratitude for your loyalty.

You will receive the rewards during Season 6 right after the weekly reset either from Ikora Rey (Vanguard) or from the Drifter.

These are the weekly rewards from the Vanguard:

  • A Powerful Vanguard Reward (which gave me an item 5 Power Level above my total Power Level, thus providing a decent boost)
  • Upgrade Materials
  • Vanguard Favor – This item can be used in a strike, then all players receive a Vanguard gift at the end
  • 10 Vanguard Tokens of the Tactician – These are the normal tokens that you can turn in to Zavala to increase your reputation and get Vanguard rewards
destiny-2-vorhut-prämie
“Clear Conscience”, but dumb loot

These are the weekly rewards from the Drifter:

  • A Powerful Gambit Gear
  • Collector’s Synth
  • Intruder Synth
  • Guardian Synth
  • Reaper Synth
  • 100 Infamy Points

That’s why the Vanguard reward sucks: In the comments to the “TWAB” on Reddit, this weekly loyalty reward is the top topic. Some are happy about the news that they will receive rewards each week, while others regret their choice. I join the latter group.

Because: The rewards from the Vanguard are simply terrible. With the Powerful Gear, the tokens, and the Vanguard favor, you only get old stuff, because the Vanguard gear has not been updated in a long time.

The only good thing is the upgrade materials – but even they aren’t particularly abundant.

destiny-drifter-zavala
If only I had listened to this image (Source: reddit)

The Drifter, on the other hand, brings synths that you can use for the new activities Gambit Prime and Reckoning. Moreover, Infamy points are always useful for ranking up, and for the Powerful Gambit Gear, many players hope for the new Gambit loot. However, even with the relatively rare standard Gambit gear, one would be more satisfied than with the dull Vanguard stuff.

In short: The Vanguard has old stuff for you, the Drifter has rewards that are relevant for Season 6.

But this weekly loot is not the only reason why I regret my decision.

Warning, slight spoiler alert!

destiny-2-Gambit Drifter

For these reasons, the decision for the Vanguard is even less worthwhile:

  • During the Vanguard quest, you carry out investigations against the Drifter. I found the result of the investigation quite disappointing. I would have preferred to go to the Drifter.
  • The Drifter now calls me “spy” when I play Gambit Prime. And in such an accusatory tone that it annoys me after just a few games.

In the previous season, I enjoyed playing Gambit often, I even reset my Infamy rank. I had the same plan in Season 6 – although now I will probably have to turn off the volume.

The decision for the Vanguard is worthwhile for these reasons:

  • You have a clear conscience when you stand with the Vanguard, which has supported you for the last years. The “clear conscience” is at least mentioned when completing the quest. However, I would have preferred cooler loot.
  • You can complete all lore entries – and thus triumph points – from Aunor. This is not possible if you choose the Drifter. Since I like to complete these – and have read them out of curiosity – I am not completely unhappy with my decision.

By the way: If you play with multiple characters, you can pledge loyalty to both sides (one side per character). This way, you will receive both rewards weekly. But I will remain loyal to my Titan forever!

More on the topic
Why the Thorn in Destiny 2 is a surprisingly strong poison dart
von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie
  2. reddit

Cheat sellers in Apex Legends brag: “I make $5,000 in a week”

Apex Legends has a cheating problem. And the providers of these cheat software tools are making a fortune off the cheaters in the game. A cheat developer has now revealed concrete numbers.

Currently, hackers and cheaters are annoying many players in Apex Legends. The cheaters zoom around with speed hacks, see through walls, and always hit your head. This is made possible by cheat software.

This is why the cheat providers make so much money: They are programmed by dubious developers. One of them, who wants to remain anonymous as “Dev”, gave an anonymous interview to Kotaku. He used to develop “Fortnite stuff”, but that no longer paid off.

Apex Legends Dizzy punishes traitors title

Therefore, he has now switched to Apex Legends where demand is still very high. People are buying his cheats in droves, and within four days, he has already earned about 5,000 US dollars. As proof, he provided screenshots with payment information.

This is how the cheats work: Another cheat provider was a bit more modest, claiming he only made about 400 dollars in a week, but that should rise. His customers are very satisfied and regularly rack up 30 kills. The heroes Bangalore and Bloodhound are particularly popular among cheaters.

The former can smoke herself and still shoot perfectly with aimbot and wallhack. And with Bloodhound, you can easily excuse yourself by saying you found the opponent through his skill.

Respawn promises to fight against cheaters

Currently, developer Respawn Entertainment is taking action against cheaters and has recently banned thousands of them. However, so far this does not seem to diminish the desire to cheat.

This is why cheaters keep coming back: Even banned cheaters quickly create a new account – Apex Legends is free to play – and continue cheating. Even an IP ban can be easily bypassed with software that allows changing the device ID.

Apex Legends Havoc in the game

Nevertheless, all hope is not lost. Fortnite once had a massive problem with cheaters and was able to ultimately drive them away. This was also the case for “Dev”.

He had also been active at Fortnite, but Epic’s tightened measures ultimately ruined his business, and he went to Apex, where there is still a high demand for cheats.

With a bit of luck, hopefully Apex will soon also put an end to cheating, and the cheaters will seek to escape. Rumors even say that massive efforts are currently being made on anti-cheat methods, which is why the highly anticipated Season 1 has even been postponed.

More on the topic
EA streams Apex Legends, but many are waiting for the Battle Pass – Forum is ablaze
von Benedict Grothaus
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku
  2. PCGamesN

Dual Universe brings back the massively in MMO with 30,000 players

The space MMO Dual Universe demonstrates what “Massively” is. How many players need to interact simultaneously for this criterion to be met? With 30,000 concurrent players, the online game shows what this must look like.

What could Dual Universe achieve? On March 6th, 30,000 simulated players could be deployed simultaneously in the online game. This represented a significant technical achievement, which is important when thousands of players interact in the released title.

Dual Universe Screenshot

An important simulation

What are simulated players? The new MMO Dual Universe has not yet been released. However, testing how many concurrent players the servers can handle needs to start now. Hence, these had to be simulated. They were not real players. Nonetheless, members of the community accompanied these “NPCs”.

Why is this particularly important for Dual Universe? Many MMOs distribute players across multiple servers and worlds. As a result, only a few thousand effectively play together in one “world”. The current world record for the “most players competing against each other simultaneously in a single multiplayer video game battle” is 6,142 and was achieved on January 23, 2018, in EVE Online.

In Dual Universe, it is different. All players act in the same universe. That is why it is so important that the servers can handle this.

Players look forward to the Beta

How representative is this simulation? The simulated players are, of course, not comparable to real humans. They behave completely differently. Additionally, the players’ constructions in the world must be taken into account. Nevertheless, this simulation represents a start and already gives insight into how such a number of players functions.

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How did the test go? As seen in the simulation video, this test went well. There were no major issues. The performance was not optimal, but Dual Universe is still in Alpha and will continue to be optimized.

How are the players reacting to this? The community is impressed by the simulation and is already looking forward to when the Beta starts next year and perhaps 30,000 real players will roam the planets – or maybe even more.

More on the topic
Sci-Fi MMO Dual Universe is now slowly ready to show everyone that it is prepared
von Andreas Bertits
This is an AI-powered translation. Some inaccuracies might exist.

India bans PUBG, already 16 players arrested

In parts of India, playing PUBG (PlayerUnknown’s Battlegrounds) is now banned. It’s gone so far that the first players are being arrested for diving into the battle royale.

Why were the players arrested? As PCGamesN reports, at least 16 people have now been arrested in India for playing PUBG despite the ban. Initially, there were reports of 10 arrests, but that number has now risen to at least 16. The police chief, Manoj Agrawal, explained that these are crimes against bail. In China, however, PUBG cheaters are scolded and slapped.

What happens to the players? After the arrests were made, the police immediately bailed them. The case will be brought to court. If one does not comply with the summons, there will be a trial.

The players’ phones were confiscated for investigation. After 3 young men were arrested, the police commissioner stated: “This game is very addictive. The accused were so absorbed in the game that they didn’t even notice our team approaching.”

PUBG
Because of PUBG in jail?

According to reports, the PUBG ban in India is enforced under Article 188 of the Indian Penal Code. This means that a maximum sentence of one month in prison and a small fine may follow.

Why is PUBG banned in India? More and more cities in India have been enforcing a ban on PUBG for about a week now. The reasoning is that the game is addictive and promotes violence. In a police report announcing the ban, it states (via Kotaku):

“These games influence the education of children and youth and also affect behavior, manners, language, and the development of adolescents and children.”

pubg-stream-sänger
PUBG also has cool interactions, like in this stream by Shroud with a singer

The ban followed comments from Indian Prime Minister Narendra Modi, who stated that games like PUBG and Fortnite pose challenges for Indian parents.

Are there similar cases? There have been arrests related to PUBG before. In China, PUBG had to be adapted to socialist core values. And cheaters are hit hard there. A total of 15 cheaters were locked up:

More on the topic
PUBG locks up 15 cheaters, seeks damages in millions
von Jürgen Horn
This is an AI-powered translation. Some inaccuracies might exist.

That’s why you should catch every Koknodon in Pokémon GO

Amid all the events of the past weeks, the new Pokémon from Gen 4 have taken a back seat. However, with Koknodon and its evolution Rameidon, some of the best Pokémon from Gen 4 are waiting for you in Pokémon GO.

Why should I catch Koknodon? Koknodon evolves into Rameidon and thus becomes one of the best Pokémon from generation 4. As soon as you have a Koknodon on your Nearby list, you should catch it.

Even though Rameidon is such a strong Pokémon, it has simply been overlooked by many players. Numerous events in recent weeks have shifted the focus to things other than Rameidon.

We will tell you why you should definitely have this Pokémon in your team.

That’s why Rameidon is so strong

Why is Rameidon so good? This Pokémon is the best Rock attacker in the game and has stats that are incredibly high. Additionally, Rameidon can be deployed in numerous battles and score effectively there.

Rameidon Pokemon GO
This is what Rameidon looks like.

These are the stats: The stats of Rameidon are outstanding:

  • Attack value: 295
  • Defense value: 109
  • HP value: 219
  • Maximum CP: 3298

What do the stats tell us? Rameidon has the highest attack value of all non-legendary Pokémon. Therefore, it is a true machine as an attacker. Its other stats make the Pokémon somewhat fragile. It does not take a lot of damage.

What do I need Rameidon for? Especially in gyms, this Pokémon is very useful. It can easily knock out Pokémon like Dragoran or Lapras from gyms.

But you can also count on Rameidon in raids time and again. If legendary Pokémon like Lavados or Arktos return, then you have the best counter here.

Lavados AR image
Especially Lavados can be easily taken down by Rameidon.

I have Despotar, why do I need Rameidon? Although Despotar with Rock attacks is also a good attacker, Rameidon is still significantly better. If you always aim for the best in your team, you should replace Despotar with Rameidon.

How do I get Rameidon? The Pokémon evolves from Koknodon when you have 50 candies. You can find Koknodon both in the wild and in 10-km eggs.

Don’t miss any news: To stay up to date, follow our Facebook page for Pokémon GO and join the group for the game.

Another Pokémon from generation 4 is causing problems for many players:

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That’s why Wadribie is so hard to evolve in Pokémon GO
von Noah Struthoff
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gamepress

3 tips to obtain more legendary items in Anthem

Is it currently difficult to get Legendary loot in Anthem? Not at all, says one player who has three tips on how to get better loot.

What are these tips? YouTuber The Big K has listed three tips in a new video that helped him quickly acquire Legendary items after the last patch. In his opinion, the patch does not significantly affect the loot if you know how to increase your chances for powerful items.

According to the YouTuber, these factors affect the loot:

  • The inscription Luck
  • That you do not skip passages and do not leave enemies behind
  • The activity you are farming

The best difficulty level to farm gear is Grandmaster 1, says Big K. GM1 is easy enough to eliminate enemies without much hassle and quickly acquire many items.

You can find a list of all Masterworks and Legendary items here.

Do not skip any enemies! Even these annoying Wyverns must face the consequences.

This brings luck: The inscription Luck is frequently discussed in the Anthem community. Even a BioWare developer has chimed in and explained the value.

According to the developer, every player has a base value of 100% luck. Through inscriptions on items, players can gain up to 90% luck, anything beyond that has no effect.

However, YouTuber The Big K claims that even the 90% is too much. He received fewer Legendary items with 96% luck compared to another gear that gave him around 70% luck. After reducing his luck to about 70%, he received three Legendary items in a row.

Big K agrees that luck plays an important role in loot grinding. So if you are looking for Legendary items, you should have luck on your gear.

Alle News und Infos zum Spiel findet Ihr auch auf unserer Anthem-Seite auf Facebook. Mitspieler für PC, PS4 und Xbox One könnt Ihr in unserer Anthem-Gruppe auftreiben.

Make sure you have luck on your gear.

Do not skip any enemies: This tip is particularly important according to the YouTuber, as many players rush through activities to finish them as quickly as possible. If you are looking for powerful items, do not leave any enemies behind. Every enemy has a chance to drop powerful items, especially in strongholds or during Legendary contracts.

In strongholds, there are also higher-level enemies that have even better chances of having a Legendary item.

Activities influence loot: The last tip from the YouTuber is to choose the right activity for farming gear. While other players swear by Freeplay as a farming spot, The Big K believes that strongholds and Legendary contracts yield particularly many powerful items.

His tip is the stronghold Temple of Skar. There, he received particularly many Legendary items and even had multiple Legendary items in his inventory one after the other.

However, a prerequisite for this is that you follow tip 2 and do not leave any Skars alive.

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What do the players say? On YouTube, some players agree with The Big K and his tips. Especially the trick of defeating all enemies is widely accepted.

However, opinions differ regarding the difficulty level: While the YouTuber swears by GM1, others say that drops at higher difficulty levels are better.

Do you have tips for getting more good loot? Do you farm in Freeplay or do you, like the YouTuber, focus entirely on strongholds and Legendary contracts?

According to BioWare, it is not easy to get the loot back in order:

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von Micha Deckert
This is an AI-powered translation. Some inaccuracies might exist.

EverQuest does not need new players, it is more successful than in 2015

The MMORPG EverQuest was released on March 16, 1999, and thus celebrates its 20th birthday tomorrow. Executive Producer Holly Longdale spoke with PCGamer about the long success story and what makes the game special.

How successful is EverQuest today? That EverQuest is still successful is evident from the now five Progression Servers. These are servers that start in the original form of 1999 and are gradually patched. Something similar is planned by WoW with the Classic Servers.

When the first Progression Server launched in 2015, the demand was so great that it crashed. A few days later, a second server was set up and it also collapsed.

Higher player numbers than in 2015: Longdale reports that player numbers and revenue have increased since the introduction of the Progression Servers. Currently, EverQuest has more players than in 2015.

Veil of Alaris is the 18th expansion of EverQuest, the still successful MMORPG today.
Veil of Alaris is the 18th expansion released in 2011

What makes EverQuest so special

Although the game looks dated, it is still popular today. Longdale states that the focus has always been on the current fans.

The community among players is better: The camaraderie among players is said to be something very special. EverQuest was designed from the beginning for players to play together, coordinate, and solve tasks together.

This led to a situation where it mattered if fellow players died in the game. Communities developed in the game that played together for many years.

Longdale mentions in the interview that mechanics like kiting were never intended. However, there was still the possibility for players to go solo. For most content, however, you need a group.

This is how EverQuest still looks today, after more than 20 years of operation.

Parents and children play together: EverQuest has a relatively old community. Accordingly, there are many stories about how parents started playing EverQuest as children and how their children now play the game too.

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What about new players? EverQuest doesn’t really focus on new players. The game is too outdated for that.

Instead, they are trying to bring back old players and engage the current hardcore fans. That’s why there are also the Progression Servers, which bring a lot of nostalgia.

Enemies from EverQuest, the still active MMORPG for 20 years.

What is EverQuest planning for the future?

The game stays true to itself: For the future, they want to continue to develop but not lose their identity. According to Longdale, they have learned that players are sensitive to changes like raids and new items.

That’s why they consciously avoid a revamp to the game’s entry, like what was done with Star Wars Galaxies. Many players left the MMO due to this change.

Currently, the studio Daybreak has no plans to end EverQuest, and it seems profitable to continue developing the game and opening new Progression Servers.

However, not everything is rosy at the studio:

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von Schuhmann
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
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FIFA 19: What is the Team of the Week 2019 actually worth?

Every week, the Team of the Week appears in FIFA 19. But what is the TOTW worth in light of all the events? 

This is the Team of the Week: The Team of the Week has been a part of FIFA Ultimate Team for years. Every Wednesday, a new team is released, featuring players who performed exceptionally well in real football, celebrated with a boosted special card.

These cards are usually worth significantly more than the standard version of the player.

In recent years, most FIFA players have been chasing after the TOTW cards. However, in FIFA 19, the situation seems somewhat different compared to previous installments of the series.

fifa-19-psg-jubel

TOTW “almost obsolete”?

What has changed: While the Team of the Week players used to be the highlight of a FIFA week, especially since the end of last year, there have been almost weekly new events that release special cards.

It started with FUTMas in December, followed by the Team of the Year, the Future Stars, the Headliners, the FUT Player Days, and the new Carniball event. Additionally, there were the Prime Icon Moments and smaller side events.

To what extent can the Teams of the Week still compete?

They all brought special cards that were only loosely based on reality. Especially the Future Stars with talented cards broke the upper limit: All of them had top stats, even though some had played very few games in real football.  

The Carniball event also introduced highly rated players that could be easily unlocked through SBCs or weekly objectives.

Once again, there were top players at the Carniball event
Source: futbin

What these events mean for the TOTW: A discussion about the value of the TOTW has erupted in the FIFA subreddit. It is not just about the pure coin value, but rather the gameplay value. Many ask themselves: What good is the TOTW to me currently? A Redditor ranks the Team of the Week as “almost obsolete” – and gains some support.

Because: Most TOTW cards hardly match the event cards flooding FUT 19.

An example from the Bundesliga: The current top three left wingers are as follows according to ratings. In first place is the Champions League card of Marco Reus with a rating of 89, followed by the Carniball card of Ribery (89) and third is Future Star Alphonso Davies.

Already one of the best Bundesliga cards: Alphonso Davies

For info: Davies has made only four short appearances for Bayern Munich in the current Bundesliga season. Only later in the rankings do the TOTW-Ribery and Coman cards appear, which can keep up with the two event cards.

Top cards beyond reality

FIFA fans miss the “special”: On reddit, players remember: In the past, one would raise an eyebrow and sit up straight when encountering an opponent with black Inform cards online. In FIFA 19, rainbow teams with event cards of all shapes and colors are the norm. This is also due to the number of top players.

For comparison: When FIFA 17 ended, there were a total of 257 cards that achieved a rating of 90 or higher. In FIFA 18, which introduced Icon cards for all versions, there were 461 in total.

At present, FIFA 19 has 272 cards with a rating of 90 or higher. Given that the game has only been out for just under six months and brings significantly more event cards, it can be expected that the number of top cards will increase compared to FIFA 18.

FIFA 19: Teams are more colorful than ever before

TOTW cards seem almost normal now – or are even only stored in the club to be exchanged in an event SBC against stronger players.

On Reddit, this is seen as a double-edged sword: The new events offer the opportunity to integrate many new players into one’s team – after all, Davies’ standard silver card with a 72 rating would hardly hold its own in any Ultimate Team – but at the same time, the TOTW cards fade into the background.

It is precisely these cards that best represent real football in FUT 19.

By the way: Today, on March 15, the Carniball moved to Germany.

How do you like the events so far – and are you still looking at the Team of the Week? By the way, the next event could be:

More on the topic
FIFA 19: FUT Birthday is approaching – What you can expect from the event
von Julian Schröder
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit
  2. futbin
  3. futhead

Bug in Destiny 2 already shows where Xur will invite you today

The Invitations of the Nine, the new feature from Xur, will only be introduced on March 15th at Destiny 2. However, some players have already been able to try these new bounties.

What are the Invitations of the Nine? For all owners of the Annual Pass, a new feature of the Season 6 goes live today – The Invitations of the Nine, formerly known as Xur’s bounties. These involve new content that deals with the mysterious group “The Nine” and aims to shed more light on them.

So far, not much is known about the Nine. Aside from numerous mentions in the lore of Destiny, the Guardians have only interacted with their agent Xur and their emissary at the Trials of the Nine or in the Queen’s Court.

Warning, spoilers ahead! Continue at your own risk!

destiny 2 the shadow

How have the Invitations of the Nine already been played? Actually, this feature is supposed to go live today, on March 15th. However, due to a bug, some players were already able to complete Xur’s new quest.

Just before the Weekly Reset on March 12th, some Guardians were still with Xur looking through his offerings. When the reset occurred, Xur was still briefly available if you were in his menu at that moment.

While the Exotics disappeared from his inventory, a quest for the Invitation of the Nine appeared at the same time. This could already be accepted.

destiny-2-trials-of-the-nine-botin

What is behind the Invitations of the Nine? These are a type of bounties that are story-driven and can be undertaken week by week. In total, there are apparently nine of them.

You receive them from Xur. These bounties require you to complete various tasks that are not very complicated and can be mastered relatively quickly.

As the first reports and videos show, you will be rewarded with a lot of exciting lore throughout their duration, as well as a powerful reward at the end. Random legendary and even exotic items seem to be possible here.

destiny-2-Gambit Vagabund

The lore is told, for example, through encounters with the Emissary of the Nine in the Unknown Space or through completely new cutscenes featuring the Drifter and other characters from the Destiny universe.

The exact number of extensive cutscenes is currently unknown. However, fans claim to have discovered at least three based on the first leaked scene and the existing promo material.

If you want, you can watch the video for the first Invitation of the Nine here. Presumably, this invitation will go live for all other Guardians today:

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These are all the Invitations of the Nine: Clever fans have also found all 9 invitations and their corresponding tasks in the data of Destiny 2. Here’s what is ahead for the Guardians:

  • “The World” – You should collect metaphysical samples from defeated enemies in the EDZ. For this, complete the strike “The Mind of the Shadow” and gather Cabal, Taken, and Fallen samples.
  • “Death” – Complete Crucible matches in the Quickplay, Rumble, and competitive playlists. You need to achieve 3 kills in each playlist.
  • “Justice” – You should collect metaphysical samples from defeated enemies on Titan. For this, complete the strike “Savathûn’s Song” and gather Hive and Fallen samples.
  • “Strength” – You should collect metaphysical samples from defeated enemies on Mercury. For this, complete the strike “A Garden World” and gather Hive, Vex, and Cabal samples.
  • “The Hanged Man” – You should collect metaphysical samples from defeated enemies in the Dreaming City. For this, complete the strike “The Corrupted” and gather Hive, Scorn, and Taken samples.
d2 s6 titel
  • “The High Priestess” – You should collect metaphysical samples from defeated enemies on Nessus. For this, complete the strike “The Twisted Tower” and gather Vex, Cabal, and Fallen samples.
  • “The Wizard” – You should collect metaphysical samples from defeated enemies on Io. For this, complete the strike “The Pyramidion” and gather Vex, Cabal, and Taken samples.
  • “The Tower” – You should collect metaphysical samples from defeated enemies in the Tangled Shore. For this, complete the strike “The Hollowed Lair” and gather Vex, Hive, and Scorn samples.
  • “The Twins” – You should collect metaphysical samples from defeated enemies on Mars. For this, complete the strike “Strange Terrain” and gather Hive and Cabal samples.

After completing these tasks, each time it will lead you to the Emissary of the Nine in the Unknown Space as part of the step “Into the Unknown” – a sort of parallel dimension where the mode “The Reckoning” takes place. There you will receive the reward as well as more lore. Whether a special ending or a unique reward awaits after completing all 9 bounties is currently still unknown.

More on the topic
Destiny 2: Vagabond or Vanguard? Find out what happens in both quests
von Sven Galitzki

What do you think of the Invitations of the Nine? Are you looking forward to learning more about the mysterious group?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

The Division 2 answers the most important question about loot – How to drop better gear

A developer of The Division 2 has answered the important question of how the Gear Score of loot drops depends on your items. This is what you need to know to ensure that higher quality gear drops for you.

The question at hand: In the endgame of The Division 2, it is necessary to rise in the world rankings, earn the best loot, and optimize your build. In doing so, you need to raise your Gear Score to conquer the toughest challenges.

The Gear Score is the endgame progression system after you have reached the maximum character level 30. The higher you push your Gear Score, the stronger you are in general.

This raises the question of how increasing your Gear Score interacts with loot drops.

  • Do I always need to equip my items with the highest Gear Score so the game recognizes that I want loot that exceeds this Gear Score? Does this force me to wear my highest-value items even if they don’t fit my build?
  • Is it enough if I store my highest-value items in my inventory or stash so that the game grants me higher-quality loot?
  • Or can I even safely deconstruct my highest-value items after obtaining them, and the game knows: “The agent already had items at this Gear Score”?
gear-score-division
Here is 348, the actual Gear Score calculated from the Gear Scores of your equipped items

Keep your top gear, but you don’t have to equip it

This is what you need to know about Gear Score progression: The Senior Game Designer of Massive, Nikki Kuppens, has now answered this important question via Twitter.

The middle question from above is correct: The Gear Score for loot drops is based on the maximum achievable Gear Score of all the items you have in your possession. The items in your stash are included.

He recommends: Simply keep your items with higher Gear Score. You do not have to equip them, and you will still receive better loot drops.

https://twitter.com/Patt3rson/status/1106149740209717248

Keep in mind that the maximum possible Gear Score from loot drops depends on your world rank. Kuppens mentions, for example, that 450 is the maximum Gear Score at world rank 4. Loot drops at world rank 4 will never be higher than 450.

However, you can easily exceed this limit through performance containers and recalibration. Some users report that they have 451 Gear Score at world rank 4.

gear-score-items-division
Items with their individual Gear Scores

Important additions to Gear Score:

  • For the Gear Score of loot drops, the maximum possible Gear Score that you can achieve with your items is calculated. Not the average Gear Score. Therefore, you do not need to deconstruct your lower-value items to get the best gear.
  • If you want to enter an activity with a Gear Score minimum requirement, your actual Gear Score (that you see in the UI) counts – that is, the one calculated from the Gear Scores of your equipped items.
  • The maximum achievable Gear Score from all your items that is crucial for loot drops is not displayed anywhere in the game.

How the community reacts: In the comments and on reddit, this system is received very well. Because you are not forced to discard your build for each better loot drop. This is seen as a great decision by the developers.

More on the topic
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von Tom Rothstein
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit