New update in Borderlands 3 buffs Zane and many weapons – but it hits FL4K

A new update for Borderlands 3 is being released today, on September 27, 2019. Although it is just a hotfix, several weapons and Vault Hunters will be adjusted.

When will the update be released? In a post on reddit, the developers of Borderlands 3 mentioned that the update is expected to come out “today”, Friday, September 27, “before 3 PM” (before midnight German time).

A more precise time or size for the hotfix has not yet been announced.

Patch notes and highlights for the hotfix

What is changing for Zane? Zane will receive a significant buff in this smaller update. Two of his skills are being changed:

  • The Digi-Clone deals 38% more damage
  • The damage of the SNTNL drone is increased by 50%. Additionally, Cryo projectiles no longer have a drawback, rockets deal an additional 50% damage, and the “Almighty Ordinance” rockets deal another 75%.
Borderlands 3

This responds to community concerns, that Zane is simply too weak of a character in the endgame. His offensive power is hardly present, and his turret feels more like a pea shooter. That is set to change now.

What is changing for FL4K? On the other hand, FL4K is getting a small nerf. FL4K is considered the strongest character in Borderlands 3, and particularly his crit build is extremely effective.

  • “Fade Away” now only cloaks FL4K for 6 seconds instead of 8 seconds.
  • The bonus for critical hits from shots out of Fade Away is reduced from 50% to 25%.

Consequently, the best builds for FL4K remain strong, but players should not feel like they need to play this Vault Hunter with his crit build to get something done in the endgame.

What else is changing: In addition to the larger changes to FL4K and Zane, Amara now only heals 50% after a knockdown instead of 100%, and her skill “Glamour” now only reduces damage from charmed targets by 10% (previously 30).

Moreover, some of the many weapon brands in Borderlands 3 are being buffed, such as all Maliwan weapons. These deal 25% more damage and fire 20% faster. This is to compensate for the fact that many players have deemed the elemental damage of the weapons too low to use.

borderlands3-waffen-maliwan

The damage from Atlas weapons has also been increased by 25%, and there has been a small adjustment for pistols and sniper rifles.

You can find the complete patch notes in English on reddit.

Fans are satisfied with the patch

This is how the hotfix is received: The first reactions to the presented patch notes are positive. Players are particularly happy about the buffs for Zane and the Maliwan weapons. The nerf for FL4K, on the other hand, does not seem to bother anyone.

What is particularly well received is the direction the developers are taking with the changes:

I think it’s good that the majority of the balance changes have simply increased the damage of some [weapons] rather than reducing it for those that are already strong (for the most part).

gill11 on reddit

Some players are also looking forward to trying out new builds and especially sniper builds with the new weapon adjustments.

More on the topic
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von Max Handwerk
This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Xur today – location and last offer in year 2

Today Xur is coming to Destiny 2. Where is Xur, what items does he have for sale? Here are all the details about Xur on September 27, 2019. This is the last offer in Year 2.

What’s currently happening in Destiny 2: Right now, all Guardians’ eyes are focused on the near future. More specifically, on October 1, 2019. Because then it’s finally happening – the Destiny 2 expansion Shadowkeep is being released, providing fresh game content and changing a lot in the game.

Bungie has delivered exciting and important information just a few days in advance:

What is changing with Xur? Bungie writes that in Xur’s inventory and his Fate Engrams, there can now also be World-Drop Exotics from Year 2.

Today, on September 27, Xur is still the same old guy. Let’s see what the old noodle vendor brings.

destiny-2-xur
Xur – Often stands alone in the corner

All information about Xur on September 27, 2019 – PS4, PC, Xbox One

Will Xur bring the one Exotic that you are still missing in Year 2? Let’s welcome him together.

When does Xur appear today?

This is Xur time: Xur comes today, Friday, at 7 PM to the Guardians. He then makes himself comfortable for a few days, chats with the Guardians, and offers his goods. On Tuesday, October 1, at 7 PM, he will officially leave again.

However, keep in mind that the servers of Destiny 2 will be down starting Monday evening and will only come back online with Shadowkeep. So visit Xur in due time.

The next visit from Xur will then be after the Shadowkeep launch in Year 3 of Destiny 2.

Where is Xur? This is his location

Xur’s location: This time he is on Io. Fly to “The Giant’s Scar”.

Xur’s location on Io

Xur’s inventory – All Exotics at a glance

Weapon: Wings of Vigilance – Pulse rifle for 29 Legendary Shards

Titan: Helm of Saint-14 – Helmet for 23 Legendary Shards

  • 1. Perk Row: Increased Resilience, Improved Health Regeneration
  • 2. Perk Row: Heavy Lifting (Bonus Super Energy for Power Weapon kills), Packed (Bonus Super Energy for Melee kills), Kinetic Weapon Aiming
  • 3. Perk Row: Rocket Launcher Reserves, Shotgun Reserves

Hunter: Lucky Pants – Leg armor for 23 Legendary Shards

  • 1. Perk Row: Increased Mobility, Increased Resilience
  • 2. Perk Row: Tenacity (Reduces the cooldown on class ability when the class ability is used), Grounded (improved mobility and tighter turning radius while sprinting), “Oversized Weapons” skill
  • 3. Perk Row: Hand Cannon Scavenger, Submachine Gun Scavenger

Warlock: Nezarec’s Sin – Helmet for 23 Legendary Shards

  • 1. Perk Row: Increased Mobility, Increased Health Regeneration
  • 2. Perk Row: Submachine Gun Aiming, Energy Weapon Aiming, Precision Weapon Aiming
  • 3. Perk Row: Rocket Launcher Reserves, Sniper Rifle Reserves
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Fate Engram for 97 Legendary Shards

Five of Swords, the free challenge card to customize the Nightfall strike

Invitation of the Nine for 9 Legendary Shards, if not completed yet

By the way, our Destiny author Sven has already played Shadowkeep. What he thinks of the new Nightfall strikes you can find out here:

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Phew, the new Nightfall in Destiny 2 Shadowkeep is really tough, but it’s worth it
von Sven Galitzki
This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: First hints of Darkrai in EX Raid, but is it worth it?

Data miners have found initial hints of Darkrai as the next EX Raid Boss in Pokémon GO. We tell you how likely this is and whether Darkrai is worth it at all.

What have data miners found? It has been added to the game files that you can now send Darkrai when it is in the game.

This allows for some conclusions to be drawn, so it may well come to EX Raids soon.

Darkrai as the next EX Raid Boss? Here’s why

What do the findings mean? Darkrai is a mysterious Pokémon. These monsters can usually be caught in Pokémon GO in two ways: in EX Raids or in special research.

Darkrai

Mysterious Pokémon from special research have never been able to be sent before. Deoxys from EX Raids, however, has. So it would make sense for Darkrai to also come to the special raids.

Would Darkrai fit in there? Bringing the mysterious Pokémon as an EX Raid would definitely make sense. It is incredibly strong in the game, which would be unfortunate if you only had the chance to get the Pokémon in a special research.

Multiple EX Raids would make more sense. That way, you can increase your chances of getting one or even several good Darkrai.

Pokémon GO EX Raids Title
Could Darkrai be the next EX Raid Boss?

Furthermore, it is known that Mewtwo will only remain in EX Raids until November 12. After that, Niantic will need a replacement, and a mysterious Pokémon from Generation 4 would fit perfectly. After all, this generation needs to be completed soon as Gen 5 is now in the game.

Would Darkrai Raids be worth it?

How strong will Darkrai be? The mysterious Pokémon would be a real weapon and a good addition to your Dark team. Here are its stats:

  • Attack Value: 285
  • Defense Value: 198
  • HP Value: 172
  • Max CP: 3739

Its attack value is the highest among all Dark-type Pokémon. It thus deals the most damage per second among Dark attackers and becomes the best Pokémon of the type. It would definitely be worth it if Darkrai can be found in EX Raids.

Need more info on the current event? You can find everything in the overview here:

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Source(s):
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This technology will soon provide you with huge MMORPG worlds

At Unity Unite 2019 in Copenhagen, a new technology was introduced that can enable games in new, massive dimensions without requiring immense computational power. Our author Benedict attended the fair and spoke with the Head of Engineering, Brett Bibby.

What is this technology? This new technology is called “Data-Oriented Technology Stack,” or DOTS for short. DOTS was already introduced at the Game Developers Conference 2019 in March and has even been in use since then.

DOTS promises that developers can program games to utilize computational power more efficiently. This roughly leads to two huge advantages that are interconnected:

  • Either games running on Unity that require DOTS suddenly need much less power without looking worse
  • Or they use the same computational power, but suddenly become faster, offer more objects, or look prettier.

How does DOTS work?

This is the technology behind it: Computers work with memory (RAM) and processor cores for data processing. Most devices now have processors with multiple cores. DOTS tries to work with all available processors simultaneously.

While the program is running and accessing data, we keep this data close to the CPU. So it doesn’t have to constantly go back to memory. […] If you have multiple cores, they are competing for who gets to access memory. Because only one can access it. If two try at the same time, bad things happen.

The idea behind multi-core is that several cores take their part and then work on it. But that hasn’t been realized yet. […] What Data-Oriented now means is that we get the data we want to work with packed closer together.

So when a core fetches its data package, it has more of the correct data it needs. Thus the package stays away from the flow longer. This allows other cores to access memory. As a result, you get 100 times more performance – not just 100%.

Brett Bibby

Do I need strong hardware? To take advantage of DOTS, you don’t necessarily need newer hardware. Most modern computers and consoles are equipped with processors with at least four, often already eight cores. Some Ryzen 3000 series processors even offer more.

AMD Ryzen 5 3600 offer

So far, according to Bibby, the full potential of these many cores has barely been tapped. DOTS aims to change that.

DOTS only works for games running on Unity, such as the MMORPG Talion. However, it can even be easily applied to existing games and improve them.

What does DOTS mean for gaming?

Here’s how DOTS affects gaming in general: Principally, I took from our conversation and some presentations that DOTS helps to program games more efficiently. They therefore need less power or provide better graphics and more features.

However, the benefits differ for many genres. That’s why I also asked for specific answers regarding some games that could benefit from DOTS.

How DOTS affects MMOs and MMORPGs

In our interview, I also asked Brett Bibby about some practical applications for DOTS and how this technology would affect specific games.

The Unity MMORPG Talion could become even more beautiful with DOTS.

MMOs and MMORPGs are among the games that are likely to benefit the most from the new technology:

The larger the scope [of a game], the more DOTS helps. This means richer worlds, MMOs that go into infinity. There are no more limits. […] You can have many more players and objects in the space, render more pixels.

Brett Bibby

Developers could use this potential to do what they want. For example, host thousands of players simultaneously, millions of objects in a field, or also detailed customization options and cosmetics for players.

How DOTS affects shooters

For shooters, it stood out from our interview that the efficiency of DOTS could have an advantage for them. Because here, DOTS helps by increasing the FPS (“Frames per Second”).

apex legends voidwalker wraith 2
The popular battle royale Apex Legends uses Unity and can even achieve 144 FPS.

Many shooter players swear by 144 FPS to aim better with smoother gameplay and to play better in general. With DOTS, it should be easier to achieve these 144 FPS since the data transfer is faster, the games respond quicker, and thus there is more room for graphics, all of which can influence FPS performance.

How DOTS affects survival games

For fans of the survival genre, DOTS is more of a luxury enhancement. Here, particularly the fact that more objects can be displayed supports the player experience.

Even in the best survival games, on good devices, it often results in long loading times because too much stands in one place due to the number of player-built objects and houses.

Escape from Tarkov IDEA Markt
In Escape from Tarkov you don’t build objects yourself, but still much has to be loaded. With DOTS, even more could probably go.

These loading times are expected to be “significantly shortened” by DOTS. The hope even lies in that all objects can be loaded instantly without loading times.

How DOTS affects mobile games

In the mobile sector, DOTS has an interesting effect on the gaming experience. It not only makes games prettier for less power but also saves battery and thus electricity costs:

If you take an existing game and apply DOTS to it, it would require less energy and you would have a longer battery life because it is more efficient. Or you can pack in more stuff for the same power.

Brett Bibby
Shadowgun Legends PvP
The mobile hit Shadowgun Legends also uses Unity.

Are new games coming through DOTS?

The influence of DOTS on the game market: True to the motto “The world is a better place when it has more creators,” DOTS is also expected to affect the number and quality of upcoming games. These online games and MMOs are set to release in 2019.

Because DOTS is supposed to be easier to use due to its built-in tools and contain certain features for programming that make it easier for developers to create a game:

We can enable developers to create something they couldn’t do before for technical reasons. I think there will be even more games from even more creators because now it is possible.

Brett Bibby

What DOTS benefits the communities: It’s not just about new games, but also about the influence of the community and players on their games. Specifically, it’s about modding.

Games like Conan Exiles partially live from fans modifying the game and adding things they find cool. That should also be made easier with DOTS, as developers open the tools for the community and they can work directly on a mod for the game.

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Developer of CoD: Modern Warfare says: “Don’t pay attention to the rumors”

Regarding the current drama about Call of Duty: Modern Warfare, a developer from Infinity Ward has now spoken out. He says that they are aware of all the community discussions, but players should stick to the facts.

What kind of “drama” is going on? The shooter Call of Duty: Modern Warfare is about to be released. In this hot phase, new information and rumors are piling up. Partly to the discomfort of the fans.

Modern Warfare officially announced that part of the Spec-Ops mode, Survival, will be exclusively playable on PlayStation 4 for one year. Gamers on Xbox One or PC will be left out and cannot play the Survival mode until October 2020.

Shortly thereafter, rumors arose from a data miner. He claims that Modern Warfare will likely offer weapons in loot boxes. This has not been officially confirmed, but the community was not pleased and called for a boycott.

cod modern warfare alpha 1 (1)

What does the developer say? After the mood in the community had significantly shifted, a developer spoke up. Joel Emslie, the Studio Art Director from Infinity Ward, addresses the players in his Reddit thread “The Developer’s Perspective” and urges players to focus on facts and not half-baked rumors.

He addresses the “current drama” regarding Modern Warfare, but does not specify any particular topic. He mentions that he reads all the toxic comments as well and would understand if someone is having a bad day. However, when giving feedback, it should be considered that the developers are also human.

“Our interest lies solely in the game itself. There are some announcements that have surfaced this week. Some are official, others are rumors. My plea to all of you is to focus on information that is actually factual. Don’t let yourselves be confused by ill-informed individuals who want to make a name for themselves by spreading half-baked rumors.

Let’s work together to solve real problems and not listen to fairy tales about the bogeyman.”

He possibly wants to address the loot box issue. However, this remains unclear after this statement.

What do players say about this? The thread received a lot of attention on Reddit, with over 2100 comments. The following comment was rated the highest:

“I greatly appreciate the gesture and you and Infinity Ward immensely. You can tell that a lot of hard work has gone into the game. We just want clear answers about the microtransaction system. Especially since this system in Black Ops 4 was solely there to take money from the consumer. We would hate to see that in Modern Warfare. It’s not your choice, but Activisi$ion’s, but a little clarity would be nice,” writes user devinate.

Other players emphasize in the thread that they have absolutely nothing against the developers at Infinity Ward. The anger and disappointment would rather be directed at Activision or Sony, who are more responsible for exclusivity or microtransactions.

What points Modern Warfare can use to even convince critics, you can see here:

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This is an AI-powered translation. Some inaccuracies might exist.

Phew, the new Nightfall in Destiny 2 Shadowkeep is really tough, but it’s worth it

Our author Sven was invited by Bungie to Seattle and was able to try out some content from Destiny 2 Shadowkeep in advance – including the new Nightfall mode “The Crucible Test”. Read here what awaits you in the new Nightfalls.

Attention, Spoiler! Continue at your own risk!

What exactly could I play? Bungie showcased the new Nightfall format “Dusk: The Crucible Test” to us along with the Moon and the first story mission of Shadowkeep. In this context, we were able to play one of the two new Shadowkeep strikes at two different difficulty levels. 

At first, we jumped straight into the battle without tips. The second time, we fought after a brief introduction to the new seasonal artifact and its role. The developers wanted to demonstrate the differences between the difficulty levels and the influence of tailored gear – and the experience really differed enormously.

What is Dusk: The Crucible Test? With the release of Shadowkeep, the Nightfall experience is being revamped. If you want to tackle this challenging version of the strikes, you can choose from a total of 4 difficulty levels in Dusk: The Crucible Test:

  • Master (recommended power level 750)
  • Hero (recommended power level 920)
  • Legend (recommended power level 950)
  • Grandmaster (recommended power level 980)

With increasing difficulty, the number of modifiers also increases. Additionally, a new type of enemy has been introduced – the Champions. These are particularly tough, have special abilities, and can dish out serious damage themselves. 

The first two levels, by the way, feature matchmaking, meaning a player search. For Legend and Grandmaster, however, you still need a pre-made team.

destiny 2 shadowkeep

That’s why the new Nightfalls are challenging

Here’s how our first attempt went: First, we played (power level 951) the Crucible Test Nightfall at the second of four levels – so on Hero (920). The strike itself led us into the Scarlet Fortress, where we pursued Hashladûn, the daughter of Crota. 

The strike actually went quite smoothly until we encountered the first Champion – a Barrier Knight. There, we initially struggled for several minutes. The Champion dealt heavy damage even at this difficulty level, and just before we managed to defeat him, he received an overshield that seemed to absorb all our projectiles.

Additionally, the new enemy healed almost completely within a few moments inside his shield, so we were only able to take him down after coordinating and using nearly all our power ammunition along with a super at the right moment.

During the course of the strike, we encountered these enemies several more times. It was particularly tough when we had to battle two of them simultaneously while clearing some smaller enemies. Even though we were more than 30 levels above the enemies – against the Champions, you really never noticed that. Later, we even faced a Champion Ogre that we struggled against immensely. 

Yes, we hardly coordinated in the first run, the gear was not yet optimized, and we were not familiar with the details about the new type of enemy. Yet, the experience felt tougher compared to previous Nightfalls. In the time we were given of just under 25 minutes, we couldn’t even make it to the final boss.

This is what was in the briefing: The developers approached us afterward and explained some details for the Crucible Test:

  • The Champions have specific symbols (triangle, square, circle) above their heads according to their properties (Barrier, Unstoppable, Overload).
  • These symbols will also be listed before the strike alongside the modifiers, so you know ahead of time what kind of enemy you’ll encounter.
  • If you want to effectively combat these enemies, the seasonal artifact comes into play. If you level this artifact (which was already fully unlocked for us), you’ll gain access to specific mods that make your life against the Champions easier. These mods are marked with corresponding symbols (triangle, square, circle) that correspond to the Champions.
  • These mods can enable certain weapons to quickly breach the shields of Barrier Knights when you use them in your arsenal. This also interrupts or prevents their health regeneration, making it easier to fight these opponents.
  • Because at higher difficulty levels, it’s nearly impossible to defeat Champions with brute force without corresponding artifact mods.
  • Additionally, Armor 2.0 and properly aligning your armor significantly aid in combat. For example, if your super charges faster (with the right stats, it really is significantly quicker), you can use your ultimate ability more often or have it available exactly when you need it. And especially against Champions, your super often needs to hit at the exact moment.

Here’s how the second attempt went: Our second attempt took place at the Legend difficulty level. We were still at power level 951, but the recommended level was now 950.

The Nightfall was noticeably tougher this time. However, we were better equipped and prepared. We had fully leveled the energy of our armors and tailored them with mods for specific roles. Our weapons now also carried corresponding artifact mods. In addition, we communicated much more and coordinated better – especially in battles against the Champions.

And all this was incredibly necessary. Because these fights proved to be significantly harder. With the right tactic and communication, it went much smoother at the same time. While we felt we needed nearly all 3 supers per Champion along with a lot of power ammunition after tweaking them with modified kinetic or energy weapons, thanks to our coordination and well-timed attacks, we managed much better than in the first attempt. Still, we struggled against one or another Champion – especially the Ogre. 

Also, even in the second attempt, we didn’t quite reach the final boss (none of the attending press representatives completed the strike) – but definitely further than before. The experience was satisfying, even if it required noticeably more “sweat”. Because at higher difficulty levels, the new Nightfall demands more from Guardians than the current version. You have to do more, pay attention to more things, and react to more factors than before.

I don’t remember the last time I had such a strenuous Nightfall run. At the same time, I also don’t remember the last time I had so much fun in the Dusk as in this attempt – even if we didn’t make it to the boss. 

Conclusion: Whether this experience changes over time, with a well-rehearsed team, more routine, better gear, and increasing power level (especially due to endless leveling with the artifact), remains to be seen.

However, during my visit, “Dusk: The Crucible Test” was immensely enjoyable. The fights are more tactical, require significantly more communication and coordination, and the choice and coordination of gear and abilities are noticeably more important. Otherwise, the Nightfalls at increasing difficulty levels are hardly manageable. In their new form, the Dusk is finally a real challenge – and a fun one at that. 

By the way, at Grandmaster, the Nightfall is supposed to be even tougher.

That’s why the new Nightfalls are worth it

Here’s how you will be rewarded: The tougher battles with increasing difficulty are not only meant to provide more challenge and fun – they are also supposed to offer attractive incentives to undertake the Dusk.

In the difficulty levels of Legend and Grandmaster, you have a higher chance of Exotics. Additionally, you will also receive rare materials such as enhancement prisms or ascendant shards (only on Grandmaster), which you need to boost the energy level of your “Armor 2.0.” gear pieces. 

The Nightfalls were not only mechanically revamped, but they will also play a significant role regarding your gear and thus character development.

The new Nightfall in video: If you want to check out the new Dusk, you can do so in the following video from Nexxoss Gaming.

Recommended editorial content

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However, keep in mind: My team consisted of press representatives (all average or good players) who were sent into the strike completely blind and clueless the first time. Nexxoss, being an excellent Guardian, was in a team with two other top players who make a living playing games. Accordingly, the experience in the video may sometimes differ from my experiences.

What do you think of this new Nightfall system? Does it make you excited for more? Or do you prefer the previous system?

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ESO: Developers talk about class identity – players respond angrily

In The Elder Scrolls Online, players and developers are intensely discussing the topic of class identity. Many players desire more uniqueness in their class. The developers respond to this while simultaneously doing the opposite.

How are the developers responding to the request? Gameplay Lead Rob Garret has published a lengthy post about class identity based on player feedback.

In it, he notes that fans are currently discussing the topic a lot, and the developers have also begun to ponder it. Therefore, he defines class identity for players through two areas:

  • Power representation – What type of power the class can use (Necromancers use death magic, Templars use holy light).
  • Gameplay patterns – Supporters can not only heal, but also shield, buff or apply healing over time. This also includes the resource that a specific class has available.

The developers emphasize that they want to give classes more of this identity back in the future. The goal should be to “fill any role with any class while maintaining the unique feel and appearance of each class”.

ESO Elsweyr Necromancer

So what is the problem? The developers’ descriptions fit well into the picture of what players expect for their classes. Users on reddit also appreciate this, such as PvE StamDK:

Nice article, good to know that the developers understand what class identity is.

However, the second part of his statement makes the problem very clear:

It would be good if the changes on the test server do not implement exactly the opposite of this vision. But they do.

PvE StamDK is referring to the current changes that can be tested with Update 24 and the new DLC Dragonhold.

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Changes to the Dragonknight Do Not Provide Identity

What is happening on the PTS? With Update 24, the Dragonknight should particularly regain a piece of its identity. However, the changes are not making players happy.

In the PTS forum, the user SilverPaws writes:

I cannot see how you want to give the Dragonknight “class identity” when you are nerfing the class’s key skills, the DoTs.

DKs were not strong in the first place and you are making the class useless.

On reddit, the user kriezek also complains about design decisions:

Dragonknights represent fire and fury. Now being able to throw stones does not quite fit for me as a knight or flames. It reminds me more of a troll.

The user Bug1oss also wonders why the stone thrown at enemies heals allies. That also would not fit the class.

eso-maarselok-01

What do players want? Many players demand that classes do not necessarily have to fulfill every role. They desire more special features for the classes that they have experienced from other Elder Scrolls games.

The user IAte9PriestessesAMA writes:

ESOs class system was completely new and an unnecessarily created obstacle for the franchise. The game is incredibly poor at capturing the iconic classes of an Elder Scrolls.

The user DragonNameRed wishes that the developers would first go back to the drawing board and completely redesign the classes.

[..]Valve has utilized a philosophy for Dota 2 and Team Fortress 2 for balance. Strengthens identity while making weaknesses harder. This is perfect for PvP and usually works in PvE.

Even though the text about class identities has been well received, it is now mainly up to the developers to implement this. Players on reddit agree on this.

What do you think about more class identity? And how do you see ESO evolving right now?

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Pokémon GO bans hundreds of users for no reason – What is going on?

In Pokémon GO there is currently a large wave of bans against seemingly innocent players. Apparently, only players with a Xiaomi phone are affected.

This is the ban wave: On Reddit, more and more players report that they have received a 30-day ban or a warning from Pokémon GO.

The common factor here: All players are using a device from Xiaomi. Currently, reactions from Niantic regarding the situation are awaited.

Unjust Ban? Niantic does not respond

This is what players report: On Reddit, players are actively exchanging thoughts about the wave of bans and it is noticeable that most players seem to have installed software update 10.3.2 on their Xiaomi devices. It seems that Niantic views part of this update as a violation of their guidelines. However, these are just speculations from players so far.

Ban message
These messages have been received by affected players

How does Niantic respond to this? So far, there has been no real reaction to the problem. Many players have reportedly already contacted support, but received no response or only sporadic ones.

This is not the first time Niantic has had issues with their banning system. Recently, they banned several accounts without apparent reason in January. These players later received compensations in the game and of course got their accounts back.

What can affected players do now? Currently, one can only wait for reactions from Niantic. Those who own a Xiaomi device and have not yet applied the problematic software update should not do so now. The risk of getting banned here is high.

Entei

Affected players have already set up a Google Document where other players can sign up. There, it can be checked whether other devices have also been banned without the affected update.

Those looking for friends in Pokémon GO who live far away should check this out:

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The Division 2 justifies hard build changes and shows what happens with weapons

This week’s edition of the community stream “State of the Game” confirms Title Update 6 for The Division 2 as the largest expansion since release and sets the release for mid-October. Episode 2 sends the agents to the Pentagon – developers hope for a greater build diversity after the update.

Episode 2 or Title Update 6, what is coming for The Division 2? The developers talked in the 134th edition of the community livestream “State of the Game” about the content of the next big Title Update 6 and made it clear: Title Update 6 and Episode 2 will arrive simultaneously and it will be the largest expansion since release.

The update is expected to arrive in mid-October, it is free for all “The Division 2” players and is part of the Year 1 content – owners of the “Year One Pass” will get access to the new content one week before everyone else.

Episode 2 sends you to the Pentagon

So far, hardly anything has been revealed about the new, playable content of Episode 2. At the moment, it is only known that Episode 2 will send the agents with several missions towards the Pentagon, the former Department of Defense of the USA.

In the announcements from earlier this year, it was stated: The Pentagon will be stormed to obtain important information. Many players suspect a new raid in the pentagonal ministry building.

Massive hopes for more efficient builds with Title Update 6

Title Update 6 is a re-build update, but what does that mean? With the update, many changes are coming for the agents. This includes new content, a bunch of balance changes, new inventory features and much more. However, there is also a lot of work being done on building and assembling new builds.

The most significant intervention in the builds is seen by developers and players as the realignment of the passive armor talents. The talents can no longer be stacked, which will force many builds to be reconfigured.

Players criticize this step and say that the time they invested in building their builds will not be appreciated. The “Eagle Bearer nerf” was also heavily criticized.

Developers under criticism

How is Massive dealing with the criticism? Massive openly communicates that these measures will also upset some agents. But they also say that it was necessary to implement these “build-changing” changes.

Balancing of this magnitude will however not become the norm.

The adjustments have been live on the PC test servers for some time and the build diversity has reportedly increased noticeably. The significant build changes are already bearing fruit.

New Exotic Knee Pads for TU6 confirmed – Sawyer’s Kneepads

Weapons also in focus

Is anything happening to the weapons? The most important tools of every Division agent are also being significantly adjusted. The developers’ main goal is to design the weapons in the game so that all firearms are truly playable and offer an advantage in certain situations.

The deciding argument for or against a weapon should no longer be damage, as is currently the case. Instead, handling, sound, characteristics and the feel with the weapon should be the focus.

New shotgun for TU6 confirmed – KSG Shotgun

To ensure this, first the weapon classes were compared with each other and then the damage output was adjusted. For example, LMGs and SMGs receive a general buff to keep up with the other classes. The sniper rifles also receive adjustments, with the exception of the already very strong M700.

Within the respective weapon classes, values have been adjusted so that the weapons cause similar damage over a certain period of time, for example, 2 minutes of continuous fire including reloading. Some insightful graphics were shown during the stream.

All LMGs before TU 6 in damage comparison
Left axis: Damage / Bottom axis: Time
All LMGs after TU 6 in damage comparison
Left axis: Damage / Bottom axis: Time

State of the Game confirms PTS content

What else has been confirmed? The stream contained some official statements about content that had already been found on the test servers, but were not yet included in the preliminary patch notes.

All of these things are currently still being worked on, and in what form they will eventually land in the game cannot yet be determined. Findings on the PTS have however already revealed some details. So the name of the new specialization may already be known.

The new specialization is likely a support-oriented “Technician” – The photo of the agent “VukasinDordevic” shows a new drone skill called “Artificer”. The new “Hive” improves allies’ skills and increases their duration.

Next update full of content

What else is known about TU6? In recent weeks, there have been continuous updates on the upcoming update. The now newly announced changes followed many pieces of information about the expansion set to be released in mid-October.

Which new feature of Title Update 6 do you find the best so far?

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The Division 2 revises the exotics: These are the winners and losers
von Maik Schneider
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Source(s):
  1. Ubisoft
  2. YouTube

FIFA 20: How to qualify for the Weekend League – Registration

The Weekend League in FIFA 20 is the most important competitive mode in FUT. Here you will learn how to qualify and when you can register.

This is the Weekend League: The Weekend League of FIFA 20 Ultimate Team takes place every weekend starting in October. The goal is to successfully complete up to 30 games over the weekend. Depending on the number of victories, there are great rewards on the following Thursday – by the way, also in Division Rivals.

This is how the qualification and registration works in FIFA 20 Ultimate Team

When does the Weekend League start? The first Weekend League takes place between October 4 and October 7, 2019. You can register until October 5, 2019 – that is, Saturday.

How long do you have to register? Saturday is the last registration day for the respective Weekend League. You have 24 hours after the Weekend League starts to participate. The registration period ends on Saturday at 9 a.m.

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FIFA 20: When do the Weekend League rewards come?
von Tom Rothstein

This is how you qualify through Division Rivals: The first way to qualify for the Weekend League is through FUT Division Rivals. To qualify for the Weekend League, you need to earn 2000 FUT Champions points through Division Rivals.

FIFA 20 madrid rodriguez

Depending on the division, this can happen at different speeds. For a win in Division 10, you only get about 20 points, while in Division 1 you receive 500. So if you have made it to Division 1, you actually only need four victories to qualify – but the road there is long.

Once you have collected the points, you can redeem them whenever you want. They do not have to be redeemed for the next weekend. So choose a weekend when you also have enough time to participate.

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This is how you qualify through the Weekend League: If you have made it into the Weekend League, you can already qualify for the next competition with enough victories, without having to play Division Rivals again.

Because: Even the Weekend League matches bring FUT Champions points. If you reach the Bronze 3 rank, you receive 250 points, for Bronze 2 it’s already 500.

To directly earn the required points, you must achieve at least the Gold 3 rank. Then you get 2000 FUT Champions points right away. To reach Gold 3, you need to achieve 14 victories. However, this is not easy – so you need a strong team for FUT.

To succeed in the Weekend League, you should know how to defend well. We will show you how:

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Borderlands 3: This boss is considered the best farming spot

In Borderlands 3, you can currently get good loot from bosses. Particularly, the boss Graveward has proven to be lucrative.

How to farm bosses: In Borderlands 3, it is possible to fight many bosses again. Once the questline for the respective boss is completed, you can return to the fight area to challenge the boss again.

Especially in the endgame, this can be worthwhile if you are looking for a strong challenge using the Mayhem Mode. Then there is also good loot and plenty of XP – especially one boss stands out.

Note: If you absolutely want to avoid spoilers, it’s better not to read any further from here.

Borderlands 3 Legendary Weapons
Legendary weapons are the best weapons in the game

Farming Graveward and Location

Here you can find Graveward: Graveward appears during the story. He can be found at the “Altar of the Guardians” on Eden-6.

That’s why you should defeat Graveward: Graveward has proven to be a boss that particularly likes to drop legendary loot. You can get many of the currently 122 discovered legendary weapons from him.

Especially with the Mayhem Mode activated, he leaves behind a powerful weapon or two when you take him down. You also get plenty of XP when defeating him – Graveward is suitable for quick leveling.

Source: Borderlands Wiki

This is important to note: If you go against him with the Mayhem Mode activated, Graveward will logically become more difficult. Especially on level 3, the Mayhem modifiers can really pose a challenge. Some mods can weaken bullet damage or elements can hinder you.

You can view the mods on the map before the fight. If there are too many negative modifications, you can reload your game – that reshuffles the mods.

How to defeat Graveward

This is how you defeat Graveward: On reddit, many players have identified Graveward as a good loot spot and devised tactics. Especially the strong Porcelain Pipe Bomb was massively effective against Graveward, but was nerfed via patch.

A popular weapon against Graveward is now the “Lyuda”. You can get it, for example, by completing all of Zer0’s opportunity targets. A reddit user managed to take down the boss using critical hits with the Lyuda in ten seconds at Mayhem level 2. You can see this in the video here:

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Graveward’s weak points: The glowing spots on Graveward’s body are his weak points – and your targets. Otherwise, you are well set up with fire damage. Be especially careful not to fall off the moving platform!

Once you have defeated him, you can look forward to plenty of XP and strong weapons. If you are looking for more tasks – especially for the endgame – you will find them here:

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Fortnite star Ninja sings on “Masked Singer”, quickly gets eliminated

The Fortnite star Ninja is participating in the TV show “Masked Singer”. Behind an ice costume, he delivers a show but unfortunately gets eliminated in the first round.

What kind of show is it? “The Masked Singer” is an American TV show where various stars dress up and sing in front of a jury. The jury must then guess who the star is. Now everyone is talking about Ninja, who sang in an ice costume.

How did the performance look? Ninja sang in the ice costume a cover of Devo’s “Whip It” and also the viral song by Lil Nas X “Old Town Road”. The performance is cheerful and colorful, matching well with the ice costume.

Unfortunately, the Fortnite star Ninja in the ice costume could not convince the audience with his show and was sent home right after the first round.

Here is the video of the performance of “Old Town Road”:

https://youtu.be/lYvXOoiYbEo

The video of the performance of “Lil Whip” can be found here on YouTube.

Behind the costume is a Fortnite star!

Why did Ninja participate in “Masked Singer”? Ninja admitted that he actually participated for his wife, Jessica Blevins, because she is a huge fan of the show “The Masked Singer”. However, he also enjoys making people laugh. He says: “I will miss making people laugh, and I think a lot of people like my ice costume.”

Fortnite-Red-Bull-Ninja

However, he also admitted that he had never sung in front of so many people. He said: “So far, I have only sung in front of at most 6 people, never in front of hundreds of people. I don’t even sing in front of myself!”

Here is the video of Ninja being revealed behind the ice costume:

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What does the community think about the performance? Mostly, people are enthusiastic about Ninja’s performance, and they comment under the YouTube video of Ninja’s performance:

  • “As soon as I saw the dancers doing the (Ninja dance), I knew immediately it was Ninja. Well done! It takes a lot of courage to step out of the comfort zone and perform in front of so many people. Respect!”
  • “To be honest, I’m not a big Ninja fan. However, it is difficult to sing in front of so many people when you’re a gamer. He has my respect.”
  • “I think Ninja should sing on his YouTube channel.”

Have you heard that the mechs suddenly explode? What’s going on?

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PUBG disables Lion skin because it looked like it had a penis

In time for Halloween, PUBG (PlayerUnknown’s Battlegrounds) has released exciting skins for players to use. There were issues with the lion, as its tail was positioned unfavorably during flight.

What kind of skin is this? October brings Halloween, and in line with this spooky event, there are a bunch of new skins for the battle royale shooter PUBG. Among them is a surprisingly good-looking skeleton. Also available is a pirate captain, swashbuckler costume, Kansas, and scarecrow sets.

You can directly purchase the lion costume “The Leo” for BP. And exactly with this skin there were problems.

PUBG Halloween Skins

This was the problem: Players in PUBG noticed that the lion Leo exhibited unusual flight behavior. Because its tail, which should have flapped in the wind, was stiffly visible between its legs. After jumping from the plane, the following image appeared for PUBG players on their way to the play area:

PUBG Penis Lion Skin
Source: Reddit

Cool PUBG skins for real life are being raffled here

What PUBG did: Shortly after the problem became known, the developers of PUBG removed the Leo skin from the game. On Twitter, PUBG support writes: “Please note that the Leo jumpsuit is temporarily not available for purchase while we work on an issue with this skin. Players who have already purchased this skin will receive their BP back.”

It was not officially confirmed that the skin was disabled due to an optical penis problem, but the community strongly assumes so.

In PUBG, you will now also be rewarded for not killing

What players say about the “problem”

As you might expect, this optical “problem” was an interesting topic in the community. A thread on Reddit with a screenshot of the lion skin reached 6,800 upvotes.

There are many comments like:

  • “Oh look, it’s a male lion”
  • “Yer I heard they had an issue which was caused by a (fore)skin”
  • “Why did they have to remove it? That was the best skin they ever designed”
  • “Why are you disabling it? It’s exactly for such reasons that I play PUBG hahaha”

Nudity in PUBG has always been something special:

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A player is now being prosecuted in Fallout 76 for leading a gang

Role-playing is a significant topic for many fans of Fallout 76. They enjoy embodying the “Good” and the “Evil” in the game. Recently, there was a larger plot involving an arrest – and a real court trial.

Who is being accused? It concerns the Warlord of the Raider group “The Vultures”, which plays an important role in a role-playing plot with over 200 members. A group called Fallout Five-0 fights against the Vultures in several episodes.

After some battles and the dismantling of a Raiders’ camp, the Warlord was finally apprehended. The players then gathered in a makeshift courtroom to hold a proper trial.

Fallout 76 Raider Trial Five 0
The trial.

This is how the trial proceeds: The trial runs according to more or less correct standards of the US court system or at least has been inspired by it. There are:

  • a judge
  • a defender
  • a prosecutor (the people of Appalachia)
  • a jury
  • audience

All participants are played by real players, and the trial was even recorded on video. Fallout Five-0 often makes amateur videos about their plots.

There is also a video of the court trial. This will be posted on social channels so players can vote on what happens to the Warlord.

Role-playing in Fallout 76 – Here’s how it works

Who are these groups anyway? Both the Vultures and Fallout Five-0 are groups of players who bring Fallout 76 to life in their own way. They are role-players, meaning they embody characters in Appalachia – just like the player of Preston Garvey.

The Vultures are a raider group that terrorizes, robs, and causes chaos for other players. They do all the things that NPC raiders did in previous Fallout games.

Fallout 76 Raider Trial Vultures
The Vultures.

Fallout Five-0, presumably inspired by the popular crime series Hawaii Five-0, is somewhat like the police station of Fallout 76. They ensure a pleasant coexistence and deal with troublemakers like the Vultures.

How does role-playing work? The players choose a role and then embody it. Following that, something usually unfolds that arises naturally from the game itself: conflicts, friendships, events.

Fallout Five-0 ensures that members always have something to do with overarching “quests” and that there is a plot to follow. Information can be found on their homepage.

Fallout 76 Judge Five 0
The judge in the trial.

Another peculiarity: If a character dies in the plot, that character is out. Death is permanent, and you cannot participate in the role-playing with that character anymore; you need a new one.

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Some NPCs in WoW betray you and spread lies

Although Sylvanas has left the Horde in World of Warcraft, there are still NPCs who are loyal to her. Some even lie brazenly.

The cinematic of the battle between Saurfang and Sylvanas was definitely the major highlight of Patch 8.2.5 in World of Warcraft. But while Sylvanas made her escape in classic “Team Rocket” style at the end, not all of her followers have lost faith in the Banshee Queen. At least, that is what players can experience who have sworn loyalty to Sylvanas until the end.

What can be seen? Those who have remained loyal to Sylvanas until the end in World of Warcraft will be rewarded with a special cutscene, where the Banshee Queen speaks more about her plans. But that is not all. Some details in the game world can also be noticed only by players who have stayed on the side of the Dark Lady.

There are some NPCs “Former Banshee Loyalists” that roam through Orgrimmar. They repeatedly proclaim exclamations such as the following:

We will never be betrayed like this again. If we ever see Sylvanas again, we will show her what happens to those who betray the Forsaken!

And while that sounds like the NPC is really angry with Sylvanas, players who are loyal to Sylvanas immediately receive a whispered message from this NPC:

For the Dark Lady. Forever.

This makes it clear that some characters are still loyal to Sylvanas, and her appearance at the gates of Orgrimmar has not changed that.

Image source: reddit.com/r/wow

Is there more to come? Whether there are still enough “real” characters who remain loyal to Sylvanas in the shadows and await a sign from her is still unknown. But the mere fact that these characters still exist and players have had the choice until now to stand on the side of the Banshee gives hope. Perhaps the end of the war campaign is not the end of a player’s loyalty to Sylvanas. But we will probably only notice this during the course of the next expansion.

It is definitely cool that Blizzard has included such details. The end of the war is apparently not an “unambiguously positive” thing for the inhabitants of Azeroth. Because discussions are also busy among the NPCs elsewhere.

What do you think about these NPCs and their declarations of loyalty? Is this a cool detail that enhances the story? Or are you dissatisfied with the outcome of the war?

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Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

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Call of Duty: Modern Warfare – 5 Reasons Why It Convinces Even the Critics

The beta of Call of Duty: Modern Warfare has concluded and has even convinced harsh critics. We give you 5 reasons why opinions are so positive.

The Call of Duty series has been on the market since 2003 and experienced shooter experts already have a fixed idea of what to expect here.

However, Modern Warfare has changed the perspective on the series. Even critics of CoD are now convinced. This is not without reason, and there are several reasons for it. We outline them here.

5 reasons that make Modern Warfare so special

This is generally different: Infinity Ward announced early on that Modern Warfare would be developed in a different manner. It focuses on the brutal reality of warfare and aims to be detailed and direct.

Story Trailer

This has caught the attention of many critics again. Many of them are now enthusiastic about Modern Warfare after the beta and the numerous trailers.

Modern Warfare introduces new game modes

This excites critics: If you were a fan of large battles, you could not really get much from Call of Duty before. However, Modern Warfare has changed that significantly. Infinity Ward introduced the Ground War mode, bringing the largest game mode in CoD history.

modern-warfare-alpha-2

In the beta, Ground War was able to excite up to 64 players at once. Huge battles can now finally be celebrated in a Call of Duty.

New maps that nurture many thoughts

This excites critics: So far, there were many small maps in the world of Call of Duty that promised close combat. If you wanted to play on large maps, you usually had to go with competitors like Battlefield. However, everything changes with Modern Warfare.

CoD-Modern-Warfare-Panzer
Even tanks can be found on the large maps

The developers promised the largest maps in the history of Call of Duty. But this is not the only innovation with the maps. Many fans are excited that they now have to play much more tactically in CoD.

The warfare has been brought to the forefront here. You no longer run along the classic 3 paths through the map, but now play on asymmetric maps. These are incredibly realistic and reflect the theme of Modern Warfare: brutal modern warfare.

Modern Warfare returns to its roots

This excites critics: The last shooters in the series were often very colorful and crazy. Think, for example, of Infinite Warfare, where you flew around with jetpacks in a high-tech suit. Modern Warfare, on the other hand, remains classic and that is received very well.

Our colleagues at GameStar summarize the point well and state: “It is the elements that are not in Modern Warfare that make it so good.” There is no fluff, but the game stays close to reality.

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One fights with modern weapons, but they are not exaggerated. The game stays close to the things that also exist in real war.

Cinematic trailers fascinate thousands of viewers

This excites critics: Around the release of Modern Warfare, there are always new trailers, which have shown the multiplayer, but finally also the campaign. Every clip is received unbelievably well and hardly any negative comments are made.

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Even critics write under the videos that they are blown away. The trailers logically increase the anticipation for the release and keep the mood largely positive.

Infinity Ward responds directly to criticism and earns praise

This excites critics: At the start of the first beta on the PS4, there was significant criticism right from the beginning. The absence of the minimap was particularly in focus. However, the developers reacted quickly to it and brought an alternative that was well received by many fans.

modern-warfare-multiplayer-maps-gross-titel-01

In general, Infinity Ward takes the feedback on the beta very seriously and also lets the players know. There were regular statements from the developers during the beta.

This kept even critics calm, as one could see that their concerns were being addressed.

Some details in the beta, however, are things that players want to see revised:

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Destiny 2: The new top weapons in Season 8 are no longer top-notch

In Destiny 2, Bungie is changing the new pinnacle weapons in Season 8. They will become ritual weapons. What does that mean?

This is about these weapons: Pinnacle weapons are legendary weapons in Destiny 2 that you receive through elaborate quests. Each season, a new Vanguard, Crucible, and Gambit pinnacle weapon is added. These have unique perks and are among the best weapons in the game, such as the Recluse or Luna’s Howl.

What is changing in Season 8? As Bungie informs now, the new pinnacle weapons of the Season of the Undying, Season 8, will no longer be “pinnacle” weapons. They will even be renamed to “ritual weapons.” This means:

  • They no longer have special perks
  • They only have a curated roll
  • Since they are no longer “pinnacle weapons”, their quests will not be too lengthy
destiny 2 guardian elz

Why are new pinnacle weapons becoming ritual weapons?

This is what the developers say: According to Bungie, this was a difficult decision but a necessary one. There were several reasons why they no longer deliver extremely powerful pinnacle weapons:

  • Many of the current pinnacle weapons are currently significantly more effective than intended
  • They cause problems in the ecosystem, especially the Crucible pinnacle weapons. Because they are also very strong in PvE, Guardians who normally play little or no PvP are forced to use the best loadouts in the Crucible.
  • Moreover, pinnacle weapons should not be the only best legendary weapons, but they were meant to be interesting new additions that are worth hunting.

These problems became increasingly apparent as more pinnacle weapons were introduced into the game. Therefore, it has now been decided to not introduce any new pinnacle weapons in Season 8, but ritual weapons instead.

Bungie has now revealed what the new ritual weapons of Season 8 will look like.

These are the new ritual weapons in Season 8

In Season 8, there will be three new ritual weapons:

Ritual Vanguard weapon – Edgewise (a machine gun):

destiny 2 vanguard

The ritual Crucible weapon – Randy’s Throwing Knife (looks like a scout rifle):

destiny 2 pvp

And the ritual Gambit weapon – Exit Strategy (a submachine gun):

destiny 2 gambit

Legendary weapons will be nerfed

This is what Bungie says about legendary weapons in Season 8: According to Bungie, legendary weapons are currently generally too powerful. In many cases, they outclass exotic primary weapons, so they will soon be slightly nerfed – in the form of perk nerfs.

For example, Bungie says: In Destiny 1, there was a perk called Crowd Control, which could increase damage by up to 15%. This was the predecessor of the Rampage perk in Destiny 2. Rampage, however, can provide a damage bonus of up to 67% – which is a significant increase compared to Destiny 1 times.

Therefore, the effectiveness of these perks in PvE will be nerfed:

  • Rampage
  • Kill Clip
  • Swashbuckler
  • Multikill Clip
  • Desperado
  • Surrounded
  • Master of Arms
  • Onslaught
destiny-2-recluse
The Recluse

How is the community reacting to the ritual weapons? This is a big topic on reddit. “RIP pinnacle weapons” is being read. Moreover, people would have preferred more unique weapons instead of weapons with curated rolls. These don’t have to be extremely powerful, but at least unique.

The ritual weapons seem to be nothing special in their current form, which is disappointing, one writes. “Reskins with fixed rolls,” summarizes another the weapons.

One Guardian states that it is definitely a shame that there will be no new pinnacle perks, but it is also understandable.

By the way: From “This Week at Bungie” it was not clearly stated whether the previous pinnacle weapons will still be obtainable when Bungie shifts to ritual weapons in Season 8. However, community manager Cozmo states on reddit: “You can still get them.” He also confirms that old pinnacle weapons will retain their unique perks.

What buffs and nerfs Bungie will bring to the weapons, you can find out here:

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This is an AI-powered translation. Some inaccuracies might exist.
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2 weeks before the Steam launch, MMO Last Oasis says: We are still too average, postpones the release

Actually, the survival MMO Last Oasis was supposed to launch into Early Access on October 10. However, the developers indicate that they need more time to stand out more from other survival games.

What is Last Oasis? The MMO Last Oasis features an interesting story. The Earth has stopped spinning. This has caused much of the world to be burned. Nomads travel with their self-built, wooden vehicles between the last oases to survive.

You belong to these last survivors, gathering resources, defending against mutants and monsters as well as hostile players, and upgrading your vehicle to have better chances. You must always be careful not to get into the direct sunlight, which can be deadly.

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Much needs to be revised

What did the developers announce now? The Early Access phase, which was originally scheduled to start on October 10, had to be postponed.

“At the start, we want to stand out from other survival games,” said Donkey Crew’s Project Lead, Florian “chadz” Hofreither. “This means we are taking more time to improve the gameplay and pack in even more content. We have decided to continue to improve the game together with the community in 2020, so that Last Oasis reaches its full potential.”

What exactly is to be improved? The developers indicate that they are working on the gameplay mechanics, items, creatures, buildings, features, and endgame activities to satisfy both PVE and PVP players. Additionally, improvements to existing features are planned.

What does that mean exactly? There are many survival games on the market, including Rust, Conan Exiles, and DayZ. Competing against these titles, which have already built a community, is anything but easy.

Therefore, a new survival game needs to stand out from previous games in some way. And the developers of Last Oasis now want to achieve exactly that. But they need a little more time for it.

Last Oasis Fight

We need patience

When will the Early Access phase start now? The team did not provide a specific date. However, it is said to be early 2020.

What does the community say about the delay? This is not the first time that the Early Access phase has had to be postponed. It was originally planned for September 3. Therefore, some now feel it is a “running gag”.

Others understand that a survival game today must stand out from other genre representatives. No one would benefit if Last Oasis were released and hardly anyone was interested because it offers nothing new.

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You can now play Ashes of Creation Apocalypse – But should you?

On September 24, the game Ashes of Creation Apocalypse was released in Early Access. Is it worth playing and do fans of the MMORPG have advantages?

What is Apocalypse? Apocalypse is a standalone PvP game for the MMORPG Ashes of Creation. You play as an avatar, but you cannot freely move through the world; instead, you can only join arenas through a lobby.

Currently, Apocalypse offers you a game mode, Battle Royale, but two more are expected to follow in the future.

To play Apocalypse, you only need an account on the official website. The PvP game is free and will remain permanently online from now on.

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Why could Apocalypse be interesting? Currently, Ashes of Creation is still in a pre-alpha stage, so Apocalypse is the only way to get familiar with the combat system.

Additionally, the PvP game offers rewards that you can later transfer to the MMORPG.

Battle Royale with Many Abilities

What can I experience in Apocalypse? In the Battle Royale of Apocalypse, you dive into a fight to the death with 40 other players.

You start without equipment and will be dropped over a map. On the ground, you will find, hidden in buildings, bushes, or forests,

  • Weapons
  • Armor
  • Spells
  • and explosive potions.

The goal of the Battle Royale is to be the last player standing, while the play area gets smaller throughout the match. At some point, there will be a final confrontation, where hiding can be particularly helpful at the start of a round.

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How does it play? Apocalypse plays like a typical Battle Royale, where the equipment you find plays an important role. Those who want the best items usually get into skirmishes immediately after landing on the ground. A round can thus end quickly.

Notably, the revised version of Apocalypse features adjustments to the combat and movement systems. This was one of two major points of criticism at launch in December 2018.

Everything feels more dynamic and modern now. The animations are also smoother than they were a few months ago. Overall, this contributes to a greater gaming experience.

What is the performance of Apocalypse like? Since the release on September 24, there have already been various problems:

  • The launch of the game was delayed by about 2 hours
  • There were issues with the client throughout Wednesday
  • For EU servers, there was a 4-hour maintenance on Wednesday
  • There are some issues with latency and server lags

In the meantime, patches have been applied and everything ran smoothly in our last gaming sessions. Overall, the game’s performance has significantly improved compared to 2018 and runs more smoothly now.

Advantages for the MMORPG, but also Microtransactions

What rewards are there? For fans of the MMORPG, there are various cosmetic rewards that you can take with you to Ashes of Creation later.

Additionally, there is a free Battle Pass, where you can work through weekly quests. Everything you unlock will be usable in both Apocalypse and the MMORPG. This includes:

  • Hair colors
  • Weapons
  • Armor
  • and mount skins.

What do you get for real money? In addition to the free Battle Pass, there is a paid one. For this, you need to spend 1,000 Ember, which is approximately 10 Euros.

The legendary Battle Pass grants you:

  • Additional skins
  • XP, which allows you to level the free pass faster
  • and new emotes.

Besides the paid pass, there is also a shop where you can directly purchase rewards from the pass. Individual skins cost between 800 and 2,000 Ember, while emotes range from 400 to 600 Ember.

Through the free pass, you earn 200 Ember per season, and through the paid one, you earn another 700. A season lasts for 12 weeks.

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Fun Rounds, but Issues with Performance and Player Count

Is Apocalypse worth it? If you enjoy Battle Royale and prefer a setting in a medieval fantasy world over a shooter like Fortnite, then you will definitely find Ashes of Creation Apocalypse to be an interesting candidate.

For fans of Ashes of Creation, the game is also interesting because it offers special rewards.

However, the player count is currently still low, which means you may have to wait several minutes for a new match at inconvenient times. Additionally, there are still issues regarding lags and server uptime, at least in Europe.

Furthermore, the extensive monetization can be debated, although it does not provide any gameplay advantages.

Apocalypse is free, and with a download, you have nothing to lose. So make up your own mind and feel free to comment on your experiences with the PvP game.

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This is an AI-powered translation. Some inaccuracies might exist.

So crowded it is in WoW Classic when a Twitch guild creates a Legendary

The creation of the legendary item “Sulfuras, Hand of Ragnaros” causes a Classic-WoW server to lag. No wonder, with hundreds watching.

In the classic version of World of Warcraft, legendary items are a rare sight. When you see someone carrying Medivh’s Staff, the sword Thunderfury, or Sulfuras, you know that a lot of work and time went into it. Such a feat is duly recognized by other players – especially when a “Streamer Guild” has contributed to it.

What happened? Along with many other streamers, Asmongold, one of the current top streamers, plays on the Faerlina server. There, he is not only the figurehead of the guild Olympus but also of other guilds, as one alone was not enough for his viewers and fans. This means that the guilds Olympus II, Olympus III, and Olympus IV are also represented and quite active.

WoW Ragnaros Classic title thirteenth attempt please please 2

When the guild could finally craft the first hammer “Sulfuras, Hand of Ragnaros” on the realm, hundreds of players were present, causing massive lags.

Not Asmongold got the hammer: Asmongold himself is not the bearer of the hammer, even though he contributed significantly. His character was able to craft the epic “Sulfuron Hammer,” which is needed as the base for the legendary weapon. The weapon was then passed on to the winner of the “Eye of Sulfuras,” who could then create the legendary hammer himself.

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Server stalls, cannot process requests: When the player Octobers crafted the hammer, hundreds of players had gathered in Ironforge. There were such delays that Asmongold couldn’t even “view” the player to check if he had already equipped the hammer. That only succeeded after many seconds. Strangely enough, you couldn’t really “see” the character, as there were simply too many players standing on top of each other to recognize anything.

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This event beautifully shows how great the joy and interest in World of Warcraft Classic is and how special obtaining a legendary item in this world was. It is a remarkable group achievement and not something a single player could accomplish.

Is your guild already working on a Legendary in WoW Classic? Or is that still a distant dream?

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Ihr wollt mehr zum Spiel? Tolle Specials, heiße News und interessante Infos zu World of Warcraft findet ihr auch auf unserer WoW-Seite auf Facebook.

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Source(s):
  1. invenglobal.com