This week’s edition of the community stream “State of the Game” confirms Title Update 6 for The Division 2 as the largest expansion since release and sets the release for mid-October. Episode 2 sends the agents to the Pentagon – developers hope for a greater build diversity after the update.
Episode 2 or Title Update 6, what is coming for The Division 2? The developers talked in the 134th edition of the community livestream “State of the Game” about the content of the next big Title Update 6 and made it clear: Title Update 6 and Episode 2 will arrive simultaneously and it will be the largest expansion since release.
The update is expected to arrive in mid-October, it is free for all “The Division 2” players and is part of the Year 1 content – owners of the “Year One Pass” will get access to the new content one week before everyone else.
Episode 2 sends you to the Pentagon
So far, hardly anything has been revealed about the new, playable content of Episode 2. At the moment, it is only known that Episode 2 will send the agents with several missions towards the Pentagon, the former Department of Defense of the USA.
In the announcements from earlier this year, it was stated: The Pentagon will be stormed to obtain important information. Many players suspect a new raid in the pentagonal ministry building.
Massive hopes for more efficient builds with Title Update 6
Title Update 6 is a re-build update, but what does that mean? With the update, many changes are coming for the agents. This includes new content, a bunch of balance changes, new inventory features and much more. However, there is also a lot of work being done on building and assembling new builds.
The most significant intervention in the builds is seen by developers and players as the realignment of the passive armor talents. The talents can no longer be stacked, which will force many builds to be reconfigured.
Players criticize this step and say that the time they invested in building their builds will not be appreciated. The “Eagle Bearer nerf” was also heavily criticized.
Developers under criticism
How is Massive dealing with the criticism? Massive openly communicates that these measures will also upset some agents. But they also say that it was necessary to implement these “build-changing” changes.
Balancing of this magnitude will however not become the norm.
The adjustments have been live on the PC test servers for some time and the build diversity has reportedly increased noticeably. The significant build changes are already bearing fruit.
Weapons also in focus
Is anything happening to the weapons? The most important tools of every Division agent are also being significantly adjusted. The developers’ main goal is to design the weapons in the game so that all firearms are truly playable and offer an advantage in certain situations.
The deciding argument for or against a weapon should no longer be damage, as is currently the case. Instead, handling, sound, characteristics and the feel with the weapon should be the focus.
To ensure this, first the weapon classes were compared with each other and then the damage output was adjusted. For example, LMGs and SMGs receive a general buff to keep up with the other classes. The sniper rifles also receive adjustments, with the exception of the already very strong M700.
Within the respective weapon classes, values have been adjusted so that the weapons cause similar damage over a certain period of time, for example, 2 minutes of continuous fire including reloading. Some insightful graphics were shown during the stream.
State of the Game confirms PTS content
What else has been confirmed? The stream contained some official statements about content that had already been found on the test servers, but were not yet included in the preliminary patch notes.
- Exotic Knee Pads: Sawyer’s Kneepads
- New shotgun: KSG Shotgun
- New specialization
All of these things are currently still being worked on, and in what form they will eventually land in the game cannot yet be determined. Findings on the PTS have however already revealed some details. So the name of the new specialization may already be known.
The new specialization is likely a support-oriented “Technician” – The photo of the agent “VukasinDordevic” shows a new drone skill called “Artificer”. The new “Hive” improves allies’ skills and increases their duration.
Next update full of content
What else is known about TU6? In recent weeks, there have been continuous updates on the upcoming update. The now newly announced changes followed many pieces of information about the expansion set to be released in mid-October.
Which new feature of Title Update 6 do you find the best so far?





