In Valorant, the notorious streamer DrDisrespect misled viewers with false promises of Twitch Drops. He has now released a statement, but there is no mention of contrition.
What did DrDisrespect do? The Twitch streamer and entertainer DrDisrespect recently stated in his stream that there were Twitch Drops for the popular new team shooter Valorant. However, this was not the case. The Doc was not among the streamers who were given Twitch Drops for Beta access to Valorant by the developer Riot Games.
In order to participate in the game’s beta, you must receive access via a Twitch Drop, which so far has only happened if you watched one of the officially privileged streamers on Twitch.
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So the Doc lied and deceived his viewers with false facts. This caused some trouble. LoL interviewer Travis Gafford spoke out via Twitter and called the Doc’s actions “fraudulent”. The Doc indeed gained additional viewers and also banned all the people from the chat who pointed out the absence of the Drops.
This is how DrDisrespect reacts to the allegations
What happened next? The Doc was unfazed by it all. In response to Travis Gafford’s allegations, he called him a “little snitch”. And to top it all off, he has now released a video where he officially addresses the issue.
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To everyone who is upset with his actions, he issued the following words:
I would like to give an official statement. [long pause] I couldn’t care less! Look here, you are standing before the best in the business, baby! Do you really think I care?
As further provocation, he then called his stream “Drops!Drops!Drops!” and promoted it with the words: “Drops upon Drops! And drops! Just come in!”
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Why is the Doc doing this? Those who have been watching DrDisrespect for a while know that his behavior is part of his show. The Doctor is a character with sunglasses, a mustache, and a mullet, portrayed by former game designer Guy Beahm.
The Doc is a parody of various villains and rogues, embodying the following traits and emotions:
Bullying behavior
Arrogance
Outbursts of anger
Mockery and scorn
Thus, the statement should also be seen as ironic, being yet another obnoxious action of the disrespectful and arrogant DrDisrespect, who doesn’t care about the criticism from his “enemies” and mocks their outrage.
However, the Doc can also be serious. In one stream, he suddenly became serious and granted insights into a dark personal crisis he had after leaving Call of Duty.
The online role-playing game Genshin Impact is currently being developed by around 500 developers. It looks like a playable anime and is set to release later this year.
What is Genshin Impact? The anime online role-playing game puts you in the role of a wanderer who is searching for his sister or brother – depending on which gender you choose for the hero. You explore a large, open fantasy world called Teyvat, where you can also meet other players. This way, you experience adventures alone or together and uncover the secrets of the world, which is recovering from the collapse of a civilization.
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This is what the online role-playing game Genshin Impact looks like.
Many developers are working on the game
What is special about the game? About 500 people are working on Genshin Impact. This is a very large number of developers. Looking at the entries from companies like Zenimax or ArenaNet on LinkedIn, the employee numbers are listed as 51 to 200 (Zenimax Online) or 201 to 500 (ArenaNet). This suggests that Genshin Impact has an enormous number of developers, probably more than The Elder Scrolls Online and Guild Wars 2.
When is Genshin Impact being released? The release is still scheduled for this year. The developers have not yet provided an exact date. The closed beta recently concluded, and an open beta is still pending. However, this also currently does not have a release date.
How does the online game play? According to the first videos, you can expect a typical multiplayer ARPG experience with many quests and action-packed fights against monsters. The battles are fast-paced and active.
You collect loot and improve your heroes, of which you can have up to 4 in your party at the same time. You can switch between them at the push of a button. They offer various elemental abilities that must be used strategically against the opponents. There is also a strong emphasis on telling an exciting story.
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In this gameplay video of Genshin Impact, you can see the party on the right side of the screen.
What about MMORPG elements? You should not expect a true MMO. Genshin Impact behaves in multiplayer mode similarly to Monster Hunter World or State of Decay 2. You can play the adventures alone. However, cooperative gameplay is also possible. You invite up to three friends to your game and fight monsters together.
The story progress, however, is not transferred to your friends’ games.
For which platforms is Genshin Impact being released? The role-playing game has been announced for PC, smartphones, PlayStation 4, and the Nintendo Switch. All platforms do not have a specific release date yet.
Do you like anime MMORPGs? Then take a look at this selection of games that we have compiled for you.
This is an AI-powered translation. Some inaccuracies might exist.
In Call of Duty: Warzone is sniping a great art. We present to you a guide with a strong sniper setup and give tips on how to become a strong killer from a distance.
This is what it’s about: Sniping is a significant challenge in any shooter. In the Battle Royale Warzone, you can gain strong advantages and eliminate opponents before they even notice you properly.
Based on the video by YouTuber Stodeh, we show you 8 tips on how to become a better sniper. Here’s the complete video:
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Use this weapon: Stodeh recommends in his video the HDR rifle. He says that this weapon is better than the AX50. The HDR has the following advantages:
Faster bullet speed
Lower bullet drop
Better power at range
Both weapons deal the same damage otherwise. The only advantage of the AX50 is its slightly higher fire rate.
Here’s how the weapon should be equipped: In the video, Stodeh shows his HDR in the Gunsmith. He says it is designed for maximum bullet speed:
Click to enlarge
Muzzle: Suppressor (Monolith)
Barrel: 26.9″ HDR Pro
Laser: Tactical Laser
Stock: FTAC Stalker-Scout
Perk: Fully Loaded
This setup has several advantages. He says:
With the suppressor, you won’t be seen on the minimap and you’re much quieter
The longest possible barrel promises maximum bullet speed and the best damage range
A thermal scope is suitable for beginners because it helps to spot enemies behind bushes and in smoke – For experts, a optical scope is enough, as it allows for quicker aiming and thus offers slight advantages
He recommends the “Fully Loaded” perk, which fully equips the weapon with sniper ammo
The differences between AX50 and HDR are quite small, however. After a secret change, even a DMR tops the list of strong sniper rifles.
What second weapon should one take? Here Stodeh says that you should always carry an assault rifle or SMG. He personally uses the AUG, which is considered the best weapon in Warzone with the 5.56 conversion kit.
These items should be taken: In addition to the weapons, a mine or claymore is important. This can protect you from enemies trying to sneak up on you.
Which perks should one take? In addition to the equipment, Stodeh packs the following perks:
Cold-Blooded – Protects against alerts and thermal scopes
Overkill – Allows you to carry a second primary weapon
Never use the sniper rifle aggressively: If you don’t have a good spot to snipe from, you should always be moving with your second weapon. At short ranges, the sniper is usually at a clear disadvantage, and you have much better chances of survival with an assault rifle.
You can eliminate your opponent with a headshot, but if that shot doesn’t hit, it takes too long to fire again or switch weapons.
At close range, you’re always better off with assault rifles
Don’t aim at a target for too long: The classic sniper usually lies down and looks through his scope, but that is exactly the wrong approach. You should only look through your sight briefly and then look away again. Always stay in motion and move slightly to the left and right. Only stand still when you’re actually about to shoot.
This has several advantages:
Enemies won’t spot you immediately – As soon as you look through the sight, enemies see the reflection of your lens
You have a much better view of your surroundings and can spot other enemies
If you are in motion, then an enemy can hardly sneak up behind you
Try headshots in Warzone: Normally, headshots in shooters are the king discipline and hard to pull off at long distances. However, the bullet speed of the HDR is so fast that you can comfortably aim for a headshot. So aim for the head, and you will notice that you will definitely land a few hits.
This way, you can aim directly at the head of moving opponents. The opponent is often too slow to dodge the fast bullet. But pay attention to the enemy’s movement. With the right movements, you can navigate much safer through Warzone, making it harder for you to land hits.
You should take body shots when the enemy knows where you are. In such cases, it’s often a matter of seconds, and a body shot might be enough to disrupt your opponent.
These places are perfect for snipers: Look for roof tops or rooms with few accesses. Ideally, the enemy should only be able to reach you through a single entrance.
You can then block this access with your claymores or mines. Either your opponent has to destroy these, which you will notice, or ideally they run right in, and you get a kill.
From rooftops, you often have a view in all directions and can eliminate enemies everywhere. But be careful not to stay in one spot for too long. Another sniper might have you in his sights.
From rooftops, you have a better view of your enemies
Here’s how to move in the mountains: If you have a choice between a high mountain and a building, choose the building. In the mountains, enemies can come from all directions, and you are never truly protected.
An exception is when the gas wall is directly behind you. Then you automatically have your back protected.
However, if you are in the mountains, you should be especially careful. Look for a rock to hide behind. There, you can reload safely and peek left or right to attack.
Take as many shots as possible: Many shooters only shoot when they have their opponent perfectly in their sights. This is wrong, and you will achieve significantly fewer kills.
Take as many shots as you can, even if you can’t see your opponent through smoke or a bush. The shot may still hit and score.
There’s another advantage: The enemy knows you are watching him and will want to escape faster. While fleeing, you can often catch him easily, as many players then become careless and expose themselves more than before.
It’s only worth waiting to shoot when the enemy doesn’t know where you are. Take a moment, catch your breath, hold your operator’s breath, and take a precise shot at the enemy’s digital cap.
Attack every vehicle: If you see a passing vehicle, always try to attack it. In the worst-case scenario, you give away your position, but in the best case, you score kills and take out the potentially very powerful vehicles.
Use these skins: The choice of skin can be crucial as a sniper. Therefore, use skins that have dark tones. Characters that reveal skin or wear bright clothing stand out quickly as snipers.
One of the great features of World of Warcraft Shadowlands is Torghast, the Tower of the Damned. New details about it have now been revealed. Especially the way death is handled is something many players appreciate.
What kind of feature is this? Torghast is an endless dungeon inspired by roguelike games. You can enter it alone or with up to 4 friends, as it scales dynamically and adjusts to the group size.
Moreover, its structure changes constantly, making it a new experience and a new challenge each time. You fight your way from level to level, with the difficulty increasing each time.
Players are looking forward to Torghast, as long as they can enter it regularly
What do players particularly like? In the latest blog post about Torghast, new details were released, including how death is handled and how you can lose a run.
This time, unlike with the visions, there is no timer that forces you to complete it quickly. Instead, deaths are measured. With each death, the Tarragrue gets closer. This is how the horror feature works:
The Tarragrue is a lumbering, iron-clad creature that appears at the entrance of the level and walks towards the exit.
You cannot defeat it in combat, and if it touches a player, that player is instantly killed.
If it reaches all players or the end of the level, the run is over.
The feature is particularly liked on reddit because there is no timer, and because multiple deaths seem to be possible. At least if you advance far enough in the level. However, you constantly have a creepy opponent on your back who wants your death. The reddit user beartankguy summarizes this well:
Being pursued by a huge monster when you die too often sounds like a fun way to actually finish a run. I also think it’s good that a death here and there is allowed, better than just 1 life and that’s it.
This is what it looks like in Torghast.
What are the players concerned about? Currently, it is still unclear how regularly and under what conditions you can enter Torghast. Many players hope that there are no restrictions, and if there are, then only regarding loots.
Torghast relies on temporary buffs and legendary loot
What else do we know about Torghast? The dungeon is supposed to be located in the heart of the Maw and present various dangers. In addition to the minions of the Jailer’s Torghast, you will encounter traps, puzzles, and locked doors, the keys for which you must search for or obtain from powerful opponents.
The levels are supposed to change constantly, so you should never take the same path and cannot rely on experiences from previous runs.
An important role in the dungeon is also played by Anima. For defeating opponents and in hidden places, you gain Anima buffs. These usually improve the covenant or signature abilities of your class, but only for the current run.
Possible buffs from Anima.
What rewards are there? In the tower, there is a chance that you will find legendary chests. From these, you can obtain reagents, with which you can create legendary items.
You can choose which equipment you want to create and what powers you want to imbue it with.
Torghast starts as a real alpha
What is the current status of Torghast? Currently, you cannot enter the new dungeon in the alpha yet. Players on reddit assume that it will be activated with the next maintenance, likely on April 16.
However, Torghast is supposed to start as a true alpha. Many design decisions have not yet been made, and especially regarding the Anima buffs, the developers are relying on feedback.
Those who want to play the Closed Beta of Valorant need access via Twitch Drops. These were previously only available from selected top streamers on Twitch. However, Riot Games has now changed the distribution rules and allowed Twitch Drops for beta keys with all Valorant streamers.
What are Twitch Drops all about? The Closed Beta of Valorant can only be played if you receive a Twitch Drop with access. This is the only way to participate in the beta. And to receive a drop, you need to watch a streamer who is officially authorized by Riot Games to offer such drops in their stream for at least 2 hours.
On the list of major streamers with drops are well-known names like Shroud, TimTheTatman, and Summit1g. Other streamers, like DrDisrespect and many smaller streamers on Twitch, do not have drops and therefore do not provide anything to those seeking beta access.
This has been criticized in the community, as well as all the streamers who were not allowed to offer drops but could brazenly write it in their stream description. DrDisrespect was the most notable case here. The Doc falsely advertised drops in his stream but had none.
Riot changes Twitch Drops – Every streamer has them now
What has changed now? It was recently announced on Twitter that Riot Games has now set different rules for the distribution of drops. Because now all streamers who stream Valorant can distribute drops. The remaining rules for the distribution of drops and the number of total distributed beta accesses remain the same.
Riot has now confirmed that ALL Twitch streamer playing VALORANT can now drop Closed Beta access.
The amount of access drops are the same, but now you can watch any stream you want for a chance at access.
You are no longer forced to watch one of the established major streamers. Instead, you can now also follow smaller players who previously could not offer drops and therefore had little to do with the hype around the game.
Theoretically, it is even possible to watch your friend who already has access stream, and possibly snag a key. The drops are automatically activated during every Valorant stream.
This is what the community says: Fans of Valorant on reddit are pleased with the new rule:
“The community asks for something and Riot delivers. Therefore, the game will be a success!”
“These are massive news! People will now watch the really good players, not just the established ones!”
“This is great news! We already have 24/7 streams, so there was no advantage in limiting it to the alpha players. If anything, it just led to scum like DrDisrespect cheating people.”
Other fans meanwhile mocked DrDisrespect. The controversial streamer recently stated that he had drops in his stream, which was outright lies to troll the community. Now various comments say, “Finally, now the Doc doesn’t have to lie about drops anymore!”
Others see the action as a brilliant marketing strategy by Riot Games:
“First, they build good relationships with major streamers who play and promote their game while their own channels grow. Then Riot expands this to smaller providers who benefit from the hype and can now also make a name for themselves. Valorant will thus remain at the top of Twitch for a while longer.”
This is how the distribution of Twitch Drops works: As already mentioned, the rules for the distribution of beta accesses in Valorant have not changed. So you still have to patiently watch streams. How long it approximately takes until a Twitch Drop with beta access reaches you can be found here in our article about watching Twitch to get beta keys for Valorant.
This is an AI-powered translation. Some inaccuracies might exist.
A nasty bug is currently affecting players of GTA Online. After logging in, houses, buildings, weapons, and cars are missing. Is the GTA Online save gone? Players are contacting Rockstar Support. What’s going on?
What’s happening in GTA Online? Items worth millions were suddenly missing on the evening of April 14th. Things they had to grind for months.
It is still unclear why this is happening. The community is actively discussing it.
Update on April 16 at 08:25 AM: Rockstar Games announced on April 15 around 21:39 that the issue has now been resolved. Players should restart the game to have the lost items, houses, and vehicles displayed again.
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Why are cars, houses, and weapons suddenly missing in GTA Online?
This is the bug: Anyone logging into GTA Online right now may encounter a problem. You stand on the map and suddenly have no weapons. Your house on the map is not displayed, as if you no longer own one. And you have no cars – the mechanic states that he can’t do anything right now. Usually, you call him to select a car from your garage that he should deliver.
This is what players suspect: The topic is being heavily discussed on reddit.
“All my stuff is gone. Everything. 6,000 hours of grinding”
“I just lost everything except money and level. All my buildings and so on”
“I’m not logging in anymore, don’t want to risk anything”
“Today I lost everything. No businesses, houses/penthouses, no cars. Nothing. Even my character has changed […]”
“I play on PC through the Rockstar Launcher and lost everything. I have enough money to buy everything lost again, but I can’t buy anything because the ‘Game Catalog’ needs to be updated […]”
“I lost over 100 cars and every building in the game. I don’t even have a home to spawn at, so I just start on a sidewalk. 7 years of progress are GONE”
Players are now seeking help from Rockstar Support
When asked on reddit, some affected players responded that they are playing on PC. This platform seems to be the most affected at the moment. However, there are reports of affected players on PS4 as well.
My heist partner even suddenly lost her hair – the bug really took everything from her
Some suspect that it has to do with the $500,000 login bonus that Rockstar is distributing to players in April. Others believe that it is related to server issues or another bug. Rockstar’s support page on Twitter has not commented on this yet. They advise individual players to open a ticket.
With a money glitch, players earned millions through the login bonus. Some suggest that only those players who were hit are the ones who had millions deducted. However, many players deny this. They either did not receive the bonus at all or only received it once.
This is an AI-powered translation. Some inaccuracies might exist.
In FIFA 20, players currently cannot access the online features. The EA servers are down – and the problem does not seem easy to solve.
EA servers unfortunately facing issues: Currently, FIFA players cannot play in online modes like Ultimate Team. Even when starting the game, the connection to the servers drops, and reconnecting later by activating the online modes or pressing the right stick in the main menu does not work. Players receive the following error message:
The connection in FIFA 20 is currently not possible
On the “Unable-to-Connect” page, there are indications that one can check the servers of PS4 or Xbox One, or that bans may result in exclusion from online services. However, the error seems to lie elsewhere.
EA Servers again with issues
Update, April 15, 5 PM: The server issues seem to have been resolved. Since EA announced at noon that they had solved the problems, no major errors have appeared in FIFA 20.
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Update, April 15, 11 AM: After the servers were temporarily available again, EA is struggling with issues once more. FIFA 20 is once again affected, and the Companion App is currently inaccessible.
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Update, April 15, 8:00 AM: During the night from Tuesday to Wednesday, the issues seem to have been resolved, and the match creation in FIFA 20 has been restored. As EA announced on Twitter, a number of DDoS attacks were apparently responsible for the severe outages:
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Update, April 14, 6 PM: Since Tuesday, FIFA players have been reporting problems connecting to the servers. However, the issues do not seem to be limited to FIFA.
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Players are also reporting connection drops in Apex Legends. Earlier in the day, EA announced on Twitter that there were problems and presumed to have resolved them:
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It is now clear that the servers are still not running as intended. Online gaming in FIFA 20 is still not possible. EA is once again searching for the errors:
The Update 12.40 is live in Fortnite and brings some bug fixes and a map change. We will show you in the German patch notes what has changed in the game.
The patch notes for the Battle Royale mode have not been published by Epic Games. However, we have summarized the biggest changes for you.
Map Change at “The Shark”
What is new? The new location from Season 2 “The Shark” has received a change with Update 12.40. At the location where you meet the mini-boss Skye, you now find a prison.
The basketball court has been fenced off, watchtowers have been set up, and inside you now find countless cells.
The dataminer HYPEX has posted images of the changed location on Twitter:
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“The Shark” has indeed received a map change with Update 12.40 and now belongs to Team Ghost. Is that again because of the decision where we can influence the story?
This is an AI-powered translation. Some inaccuracies might exist.
The Spotlight Hour with Magnemite in Pokémon GO was disappointing for many trainers. But what was the reason for all the criticism?
This was the Spotlight Hour: Last Tuesday, on April 14, the Spotlight Hour with Magnemite took place for an hour. Ideally, the event Pokémon should have appeared everywhere, but the spawns were disappointing in many places.
That’s why there are now many complaints about the event. People do not understand why the event was suddenly changed, despite having been well received beforehand.
The Spotlight Hour was not well received this time
Spotlight Hour disappoints many trainers
This is what players say: Looking around on reddit , the mood surrounding this event is quite poor. For instance, the player “FiveMugger” writes “Magnemite Spotlight Hour was very disappointing” and explains that he only caught 12 Magnemite in the entire hour.
Other trainers agree and don’t quite understand the reason behind this adjustment:
I just wonder why they do that? For example, why they gave us an absolutely useless Dex filler everywhere last week, but hardly any spawns of a truly decent Shiny? It’s almost like they want people to dislike the game.
This player refers to last week’s Spotlight Hour, where Felilou could be caught everywhere for an hour. The spawns there were significantly better. Felilou was clearly the defining Pokémon of that hour. However, it was quite different with Magnemite.
There were too few Magnemite around – The chance of a Shiny was not good
Why does Niantic do this? This remains a matter of speculation. Currently, the Easter event is still ongoing, and they certainly do not want to completely remove those spawns, even if it’s just for an hour.
Furthermore, the developers have always mentioned that they will continue to make adjustments to the event. However, why they weaken the event spawns so much seems incomprehensible to many.
Is there a bug behind it? Recently, Pokémon GO has been struggling with bugs repeatedly. For instance, the Marill battle day needs to be repeated because there were some issues with it.
So it is also quite possible that there was another bug here, which is why the spawns were so weak.
Niantic itself has not commented on the weak spawns. It remains to be seen whether the spawns during the upcoming Spotlight Hour with Woingenau will be better.
This is an AI-powered translation. Some inaccuracies might exist.
A player of the mobile game Tales of Wind (also known as Laplace M) spent around 15,000 dollars on random items. Since he did not get the set he wanted, he sued the developer studio.
What did the player do? A player from China wanted to obtain a special set of six items in the mobile MMORPG Tales of Wind, which is titled Laplace M in the West. To do this, he needed to randomly draw them through a so-called gacha system. The man had to purchase a kind of loot boxes through a spin-the-wheel game and hope that the desired items were inside. He invested over 15,000 dollars.
The MMORPG Laplace M allows you to date and marry other players.
High Debts Due to Mobile Game
How did he get the money? The man took out loans from banks and friends to gather this amount. He plunged into high debts, hoping to get his desired items in the game. He even lost his job and was admitted to a psychiatric hospital.
Was he successful? The player did not receive the six items he desperately wanted after more than 3,100 draws of gacha items.
How did the player react? The man filed a lawsuit against the developer studio X-Legend Entertainment because he believed in misleading and a breach of fair trade. However, he had agreed to the terms of service of the game. The court decided that the wording in the terms of service was quite clear and that it could be inferred that there was no guarantee of obtaining the items. There is only a chance. And the player agreed to and accepted these terms of service. The lawsuit was dismissed.
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Laplace M or Kingdom of the Wind is a mobile game where you can buy items through a gacha system.
What game is it? Tales of Wind is a classic MMORPG where building relationships with other players plays an important role. You can also marry these players and manage a farm together. Random items that you obtain through a so-called gacha system play an essential role in character development.
Fortnite has now announced an official date for the start of Season 3 Chapter 2. It is clear: Season 2 will be extended. We will show you when the season starts and what to expect until then.
When does Season 3 start? Epic Games has postponed the start of the next season. Originally, it was supposed to start on April 30.
Epic has not only confirmed the start date for Season 3 but also provided a few hints about what we can expect until the end of Season 2.
There will be some updates
What can we expect in the updates? Epic Games stated that several updates are coming before the start of Season 3. With these patches, they aim to bring gameplay options, new challenges, bonus XP, and other surprises.
When these things will be implemented in the game is still unknown.
Will there be Overtime Challenges again?
What challenges could come? New challenges are supposed to come, which can be completed before the start of Season 3.
It could involve Overtime Challenges, where you can unlock style variants for the Battle Pass skins. But don’t forget to choose your style variants for the Ghost or Shadow teams.
How could the XP bonus be implemented? Another change that can be expected before the end of Season 2 is bonus experience points. We are supposed to receive a bonus there.
How this bonus will work is still unclear. It could be that the XP boost will be activated and remain until the end of the season, as Epic stated on their official page that there will be a possibility to unlock all gold variants of the Battle Pass skins.
To unlock the gold variants of the skins, a high level is required. The golden style variant for the last skin is only unlocked at level 340.
From these levels, the gold variants will be available, and afterwards you have to level up by 40 to receive the full variant
Bungie is unable to manage the buggy armor Exotics from Destiny 2. As a result, the studio had to deactivate 2 more exotic armor pieces. This means that in Season 10, more armor Exotics have now been locked than the season even introduced.
This is what Bungie announced: As the developers stated on the evening of April 14 shortly after the Weekly Reset via Twitter, they have now temporarily deactivated the Exotic gloves Winterlist (for Warlocks) and the Exotic gloves Wurmgott-Berührung (for Titans) until further notice.
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It is currently unknown when exactly the two armor Exotics will return to the game. Here it is stated: “until a fix can be released at a later time.”
What was the problem with these two Exotics? Without going into detail: due to a certain mechanic, one could benefit permanently from the maximum effect of these gloves and deal extremely high damage.
If combined with perks like Double-Punch and the weapon Exotic Tractor Cannon, one could take out bosses with just one melee attack.
Winterlist
The problems are not new: In Season 10, these are already the armor Exotics number 3 and 4 that have now been disabled.
This phenomenon is therefore not new, just like the associated problems. Because it seems that the glitches surrounding the affected Exotics are very similar in their mechanics and can be triggered in comparable ways – just with different items.
Wurmgott-Berührung
What do the players say? This means that a total of 4 armor Exotics have now been locked in Season 10, while only 3 new exotic armor pieces were introduced. Many players are now mocking this, seeing it as indicative of the current state of Destiny 2. However, some jokingly remark that in the end, this is certainly all Telesto’s fault.
Additionally, some emphasize that the two currently affected Exotics are not the first, but that Wurmgott-Berührung is now the fourth, and Winterlist the third deactivation of the respective Exo piece – and all for the same reason.
Some fans thus believe that Bungie does not learn from its mistakes. They argue that the phenomenon itself and the corresponding mechanic are basically always the same.
Moreover, it is criticized that Bungie reacts quickly to errors that provide players with advantages, while fixes for other annoying bugs or issues can take several months or even years, which is the general sentiment.
This is an AI-powered translation. Some inaccuracies might exist.
Today, on Wednesday, April 15, the Fortnite servers will go down on all platforms (PC/Mac, PS4, Xbox One, Switch, iOS, Android). During this time, the new update 12.40 will be applied. What’s in the new patch?
Update 10:45 AM: The update 12.40 is now live. In the German patch notes, we show you what has changed.
This update is hopefully going to be larger and fix some bugs as well as bring new content.
However, before players can go exploring, the Fortnite servers will first be taken down.
Fortnite servers being taken down – when and for how long?
Downtime start in the morning: The downtime for update 12.40 will start at 8:00 AM. At 7:30 AM German time, you will be able to join a new lobby one last time. After that, the servers will finally be unreachable, and Fortnite will be down.
How long will maintenance take? Based on the experiences of the past weeks and months, the work should be completed by lunchtime at the latest.
Technical issues could extend maintenance, and players may have to wait
However, technical problems or other delays could extend the maintenance. If that happens, you will find out here.
When will the patch notes be available? In the past weeks, no patch notes for the Battle Royale mode from Epic Games have been published.
If that happens again, we will compile all significant changes and publish them for you here on MeinMMO in the form of German patch notes.
What new content does update 12.40 bring?
What will be new in the Battle Royale mode? The announcement from Fortnite Status did not provide any hints about what the update might bring. However, it is likely that some bugs will be fixed, such as:
Midas’ touch doesn’t always turn weapons and items into gold
Controllers do not vibrate when players are hit by a shot
All other bugs that Epic is currently working on can be seen in the Fortnite Trello.
What does the update bring for the “Save the World” mode? The Easter spirit has started in the “Save the World” mode with update 12.30 as some Easter heroes are back in the shop.
What new features the new update brings is unfortunately still unclear.
The heroine Miss Bunny Penny will be available in the event shop until June 19
Today, after the update, pay attention to “The Shark” on the Fortnite map, as you can influence the story of Season 2 by choosing Team Ghost or Shadow. Your choice could bring changes to the map.
This is an AI-powered translation. Some inaccuracies might exist.
Call of Duty: Modern Warfare and the Battle Royale mode Warzone have received a new update for PC, PS4, and Xbox One. The patch from April 14th changes the playlist, brings back a popular mode from the past, and replaces Trios in Warzone.
What do the patch notes reveal about the update? Today’s update from April 14, 2020, brings a new playlist along with several bug fixes. In total, there are 5 changes to the multiplayer modes and Warzone:
Multiplayer
Drop Zone comes as a hardcore and softcore mode, replacing Deathmatch Domination
10v10 playlist “Lagerkoller” comes with Cranked, Kill Confirmed, Domination, and Hardpoint
The hardcore version of “Lagerkoller” has “Team Deathmatch” instead of “Hardpoint” in the rotation
The Night Mode Moshpit has been removed
Warzone
“Snipers and Shotguns” is a trio mode where only sniper rifles and shotguns are available. It replaces the trio mode.
What is Drop Zone? Drop Zone is a mode that was originally introduced in one of the predecessors, Modern Warfare 3. In this mode, there are no killstreaks as in normal modes, but rather dropped supply packages.
These are fiercely contested, as both teams try to reach and secure the crate. Points are earned for standing in the eponymous “Drop Zone.”
What about the Trio Mode? After there was a lot of frustration that the developers removed the Trio mode from Warzone, it was reintroduced on April 10. However, only for a short time, as it has already been replaced by the new variation “Snipers and Shotguns.”
At Sony, the “Play At Home” initiative is starting. This aims to help people stay at home and spend time, for example, playing games. To this end, Sony is giving away two games for the PS4.
This is “Play at Home”: In a blog post, Sony emphasizes that it takes its “responsibility as a home entertainment platform” very seriously during the current crisis. Therefore, Sony asks players to stay at home as much as possible – and wants to help with this initiative.
On the one hand, Sony is setting up a fund for independent game studios that have fallen into financial difficulties due to the crisis. On the other hand, there are two free games for all PS4 gamers.
These are the games: With Knack 2 and Journey, players can download two older games for the PS4 that are definitely worth a look. Journey is almost a kind of gaming artwork where you let your character float through beautifully designed worlds until you reach a distant mountain. The journey, which is beautifully named, is the goal.
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The second title, Knack 2, is exclusively available to players in Germany and China. Outside these countries, the initiative includes “Uncharted: The Nathan Drake Collection,” which was last offered in January at PS Plus.
What is Knack 2? The second game is also a colorful game, but it is characterized by significantly more action. It continues the PS4 launch title Knack and puts you in the titular character with which you hop and punch through beautifully designed levels. You can change your form and learn many different combat moves – if needed, also in local multiplayer, sitting on the couch with a friend. Our colleagues from Gamepro tested Knack 2 and are consistently impressed with the game.
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Fallout 76 is finally playable on Steam since the Wastelanders update. However, after the official release of the game on the platform, there were tons of bad reviews – which are slowly being outweighed shortly thereafter.
Since the Wastelanders update for Fallout 76 was implemented today, April 14, at 2:00 PM, the game is playable on Steam for the first time. PC players had to access the Bethesda.net client since release. Those who already owned the game for PC received a free Steam version.
Shortly after the Steam release, the reviews were already “mostly negative” with only 34% positive votes. That’s almost two-thirds of players who rated Fallout 76 poorly on Steam.
A similar picture emerged during the release in November 2018 on Metacritic. Fans bombarded the game with negative reviews – among other things out of frustration. However, the situation on Steam improved within a few hours.
This is how it looks on Steam right now.
Harsh criticism of Fallout 76 is improving quickly
Where does the negative criticism come from? The criticism in the reviews appears similar to the release on Metacritic. This includes many unreflective reviews, some written with only 0.1 hours of playtime and one point in order to be posted.
In the more detailed reviews, players talk about technical issues. They couldn’t play, the game would crash, or it wasn’t optimized enough for PC. There are even some players who complain that Wastelanders is not a new game at all, but just a DLC – although Bethesda communicated it from the start as a free update.
Fallout 76 also had technical difficulties during the beta and at release in 2018. Over the years, Bethesda has worked hard to resolve these issues. Nevertheless, there can still be crashes. In our gaming sessions, we couldn’t find this issue.
How does it look now? By around 6:45 PM, the reviews improved from “mostly negative” to “balanced” and increased to 41%. By 7:30 PM, they were already at 45% positive, with a rising trend. The newer reviews are a bit more frequently positive than negative.
On the shop page, Steam standardly summarizes only the reviews from players who purchased Fallout 76 through Steam. With other settings, the ratings look different:
Reviews in German and English are “mostly positive” with 72% positive reviews from 712 reviews
Across all languages and settings, there are even 1533 reviews, of which 67% are positive with the status “balanced”
Today, on April 14th, it’s once again time for the Weekly Reset in Destiny 2 for the Guardians. They can look forward to new weekly challenges, fresh Nightfall strikes, and a new Flashpoint. Additionally, the second Iron Banner of Season 10 is starting. What else is there for players to do?
But there’s new content today as well: The April Iron Banner begins, offering Guardians the chance to complete the quest for the bow “Deer Antler Sprout”.
The ritual weapon Deer Antler Sprout
But what else does the new week hold for the Guardians?
The key information about weekly activities from 14.04. to 21.04.
These Nightfalls are available: The regular Nightfall (Power level 820) offers you the following Nightfall strikes:
Petra Venj can currently be found in the Rheasilvia area of the Dreaming City. The maximum curse level (3) is in effect here. Additionally, the 1st Ascendant Challenge is active.
Petra Venj
These are the sources for Powerful loot in Season 10 of Destiny 2
This is how powerful loot is structured in Destiny 2: Powerful loot comes in several tiers, granting you different power boosts. Accordingly, higher tiers grant higher power boosts as well.
Tier 1 (up to +3 above the current power level)
Tier 2 (up to +4 above the current power level)
Tier 3 (up to +5 above the current power level)
Top gear (+5 or more above the power level. The only gear that goes over 1000 and up to a maximum of 1010.
For your information: Power levels gained through the seasonal artifact are not considered for the calculation of the power levels of your drops. Here, the average equipment and weapon is decisive.
Sources for Powerful loot in Season 10:
Tier 1:
Weekly Flashpoint
Prime Engrams
Gunsmith Bounties – Complete 8 of his bounties
weekly story mission: Luna’s Call from Eris
Complete 3 Nightmare hunts
Zavala’s Vanguard Bounties – Complete 8 of his bounties
Complete 3 Vanguard Strikes
Complete 5 Nightfall: The Crucible. Higher difficulty tiers grant greater progress
Crucible for 4 matches in a core playlist
Crucible for 4 matches in a rotation playlist
Shaxx’s Crucible Bounties – Complete 8 of his bounties
Gambit Bounties from the Drifter – Complete 8 of his bounties
Each full rank-up in Gambit or in the Crucible
Tier 2:
Weekly matches in Gambit – Complete 3 games in Gambit or Gambit Prime
Clan reward from Hawthorne
Tier 3:
Seraph Bunker
Trials of Osiris
Top gear:
Raid “Garden of Salvation”
Nightfall: The Crucible with a team score of 100,000 or more
Nightmare Hunt (Grandmaster)
Dungeon (Pit of Heresy)
Trials of Osiris
Level up the Seraph Bunker to level 7
Iron Banner Bounties
Tess Everis
Bright Dust Highlights of the Eververse
These are the Bright Dust highlights of the week:
The exotic Sparrow “Spontaneity”
The exotic Sparrow “Magneton Boost”
The exotic emote “Cat-like Art”
The exotic Ghost shell “Tex Mechanica Shell”
The exotic ship “Invocation of the Sacred”
The exotic ship “Awakening Nightmare”
The exotic weapon ornament for Suros Regime “Standard Bearer”
This is an AI-powered translation. Some inaccuracies might exist.
Remnant: From the Ashes had a strong launch in 2019 out of nowhere and has been well received by many players. Now it is getting its first DLC. MeinMMO author Benedict Grothaus was invited by publisher Perfect World to take an early look at it.
Even before the Corona crisis reached its current magnitude, Perfect World Entertainment invited us to PAX East in Boston. There, I played Magic Legends as one of the first players and checked out the first DLC of Remnant: From the Ashes.
The DLC is titled “Swamps of Corsus” and brings several new features, as well as a completely new game mode. The new Survival Mode is the only feature that I was able to play at the event.
I played for about an hour while Level Designer Anthony Norcott answered some questions.
Remnant is a surprise hit from 2019. It was released in August and was very successful shortly after. Both players and the press praised the “Dark Souls”-like gameplay combined with a strong co-op mode. By now, Remnant has a “very good” rating on Steam with 83% positive reviews across all ratings (as of April 14).
About the Author: Benedict has been playing games for his entire life and grew up mainly with RPGs. As a role-player, his entry into other genres came later, but he has now also developed a love for shooters and survival games. Several thousand hours have been spent in classics like Gothic and Dragon Age or newer titles like Counter-Strike, Rainbow Six, and more. In this combination, it is actually surprising that he has only just discovered Remnant, as the game combines shooters with RPG elements, survival, and story.
What kind of new mode is this? The new Survival Mode is a rogue-like mode, in which I move through an endless dungeon with randomly generated areas instead of through specific levels. In the starting area, I equip myself and set out to defeat enemies and bosses.
The mode itself is independent of the story. It does not need to be completed first, nor does it provide important information. So if you want, you can dive straight into the Survival Mode.
How does it differ from the standard mode? Although the levels in the normal game are also randomly generated and the areas are virtually identical, the Survival Mode plays very differently.
The focus here is more on progress and continuous improvement. Anthony explained to me that the biggest difference is the permadeath feature. If you die in the normal game, you can start again at a checkpoint and try again.
However, if you die in Survival Mode, you lose everything and must start over, similar to the Hardcore Mode. Any equipment and progress are lost upon death, and you must start from the beginning. Meanwhile, your character evolves in Survival – you gain equipment and items while playing, and you can buy something after each boss battle.
We have embedded the trailer for the new DLC with images of new bosses, new equipment, and the enemies from the Survival Mode for you here:
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In the hour I played “Swamps of Corsus” and its Survival Mode, I was immediately excited. The anticipation of a new boss waiting at the foreseeable end of a level with plenty of loot is enticing to play.
The difficulty is regulated by a timer, which makes the enemies harder after a certain period. This constantly ticking timer adds a little spice and encourages you to put in a bit more effort, especially since your own level is displayed directly below.
Remnant: From the Ashes had not really interested me before. While I like Dark Souls, with which it is often compared, I couldn’t bring myself to try Remnant.
However, with the DLC, that could definitely change, as the action-packed rounds of Survival Mode seem very entertaining. Especially for a little gaming session after work with a few friends – and that, even though rogue-likes rarely excite me.
What I particularly noticed positively is that the frustration factor is almost completely absent. Other rogue-likes annoy me when I die. In Survival Mode, that’s not the case, at least not yet. I find it easier to just restart.
Rogue-like Survival Mode brings a lot of action
The new Survival Mode is a rogue-like mode. That means: I play for as long as I can and when I die, everything is gone and I have to start over.
The process is quite simple: Equip, enter level, kill enemies, loot, and finally defeat a boss. This keeps repeating until I eventually bite the dust – and then start from the beginning.
The goal is to get as far as possible and equip the character as well as possible. After each boss battle, there is new equipment and some rewards. However, the enemies become increasingly tougher over time.
This is how the mode works: In Survival Mode, I start in a base with no more than a pistol, a backpack, and underwear – literally. At the beginning, I have nothing but a small gun and a bit of money.
There is nothing more than underwear and a small gun to start with.
Instead, there are traders in the base, who become one of the most important features of the mode. They provide me with my first weapon, armor, and accessories. Or as much as I can afford.
With each round I play and each boss I kill, the offerings that the traders have for me change. This brings several advantages or disadvantages, depending on your perspective:
If I have nothing useful at the beginning, I can restart and hope for something better to come
If I defeat a boss, I can hope for better loot to buy
If I’m short on money, my desired item may be gone the next time I visit – or I have to decide what I want to buy
Interestingly, even the strongest weapons, which in the main game require a boss to be killed, can theoretically appear in the shop right from the start in Survival Mode. This brings a whole new dynamic and new possibilities.
The purchasable equipment is random – with luck you get good top weapons, with bad luck only a leather throw.
How does it play? After I’ve equipped myself, I can start a level. My first area is a village with ramshackle wooden huts somewhere in a wasteland with strange goatmen and dogs as enemies.
I’m told that the enemies and areas I encounter are random. So any area and any type of enemy can appear, almost like in a rift in Diablo. The first level doesn’t take long – I’m dead already. It’s not that easy when you’re just starting out, and it gives me a slight flashback to my first steps in DOOM Eternal.
Nice levels and crisp gameplay
After a while in the game, I start doing better and I can check out what is to be found. Weapons, armor, and accessories in scattered chests that pump me up directly. There is even a powerful assault rifle that I immediately equip – cool!
By the way, the Survival Mode also offers all traits from the base game. However, they do not need to be learned but can be found as loot, for example in chests. They are then automatically equipped and strengthen the character, at least as long as he lives.
What does the environment look like? The area stretches for a while until I enter a second level, for which I have to step through a portal. Here I am in a kind of cave or excavation, looking like cut stone with some jungle ornaments. However, the level feels shorter than the previous one.
Eventually, I fight my way to another gate. This time behind it waits the first boss, a satyr-like spear thrower with his goat buddies to help.
The Warden is my first boss in Survival Mode.
The boss fight is pretty cool and demands more from me than the levels before, my rather limited abilities. Dodging, drinking potions, firing back, and harvesting ammunition from the trash mobs so it doesn’t run out.
After a few minutes, the fight ends – and I’m dead. A close call, but I try again. It takes some time and several attempts, but eventually, I kick the butts of my first bosses.
How high is the replay value? The levels are randomly generated and therefore there will eventually be repetitions. My rounds always followed the same scheme:
equip in the base
clean the first area while looting
go through a door into the second area until the boss
smash the boss, back to the base – start all over again
I often died, but I still had a great time and was not nearly as frustrated as I usually am with rogue-likes. The action factor and adrenaline level are simply too high. Survival Mode is a blast!
Moreover, the rounds are quite brief. My rounds all lasted roughly 15-20 minutes. It’s easy to squeeze in a few levels here and there. However, I don’t know how far progress is saved for later continuation.
For me, it felt more exciting to shoot through enemies for a quarter of an hour, loot, and finally kill a boss than to struggle through endlessly long levels.
Not hard enough? Make it harder!
The difficulty in this mode actually does not lie in the enemies themselves, but in the fact that they become increasingly tougher. Every five minutes, a timer increases and the enemies become one level harder.
The challenge is to keep your own level about at the level of the timer in order to keep up. So you not only have to continuously improve but also do so in as short a time as possible and at the same time ensure that no experience points are left behind. Simply rushing through won’t work. Your level also influences the likelihood of strong items appearing.
There are plenty of cool equipment. The mode is particularly suitable for players who want to try certain weapons without having to grind for them.
Developer Anthony tells me that he once left the game on while he did something else as a test. The timer then stood about 30 levels above him, and the first attack from a light enemy took him out.
For Survival Mode, there are also different difficulty levels. Anthony explains that the difficulty levels affect how the game is played:
You can set a difficulty here, just like in the base game. However, it works a little differently. The enemies remain about equally strong, but the timer ticks up faster. So the difficulty ramps up more quickly. In “Nightmare” mode, the timer also does not stop while you are in the base, but continues. Bosses also get a bit more health points.
Level Designer Anthony Norcott to MeinMMO
Boses, he explains to me elsewhere, are also “world bosses” every third encounter, which in the main game are considered particularly rare and tough opponents. In Survival Mode, I have to fight against them constantly if I make it that far.
The new Survival Mode offers a co-op experience, similar to the base game. However, players cannot join at any time as they could in Remnant.
Instead, you can team up at the beginning of a round, that is when you first enter a base. You then equip yourselves with the necessary items and can set off together if you want.
However, once you enter the portal, the lobby is closed. From then on, no new players can join. Leaving the group is still possible.
If someone in your group dies, they remain dead until you defeat a boss. However, this is significantly harder since enemies also become a bit more challenging with more players. If you manage it, you return to base together.
“Swamps of Corsus” play – when is it coming?
“Swamps of Corsus” releases on April 28 for PC on Steam and costs $9.99. A version for PS4 and Xbox One will also come, but at a later date.
At the launch of the DLC, Remnant: From the Ashes will be available in a discounted bundle together with Swamps of Corsus for a limited time.
This is an AI-powered translation. Some inaccuracies might exist.
Do you need new loot in Borderlands 3? Then you can try this Shift Code, which gives you 5 chances for good equipment.
This is the Shift Code: Gearbox CEO Randy Pitchford shared a new Shift Code via Twitter that will give you 5 golden keys. It is:
KTKTT-HXHZK-XZFRZ-CXTJJ-XXWKK
The Shift Code is only valid for a short time. According to the tweet, you have until tomorrow, Wednesday, April 15, to redeem it. It’s best to redeem it immediately if you want to secure the free loot. However, there are also some golden keys with no expiration date.
Redeem Shift Code for Golden Keys
Here’s how to redeem the Shift Code: You have several options to redeem the code. First of all, you need a Shift account. This account can be created in Borderlands 3 to receive bonuses such as golden keys or special event cosmetics. If you have created this or already have it available, you can simply redeem it in the social menu of Borderlands 3.
Even easier is to redeem the code through the browser if you have linked your Shift account with your respective platform. Then you can simply visit the official Shift website and enter the code there. You can then easily collect the golden keys in the mail section of Borderlands 3.
On the website, you can simply enter the code under “Rewards”
What do the golden keys bring? With the golden keys, you can open the golden loot chest on Sanctuary. This can provide you with lots of strong loot if you are a bit lucky. The chest can even spit out legendary weapons from time to time.
The chest is particularly useful when you have just started a new game with one of your Vault Hunters and want good weapons to start the game. They can certainly make your way through the Borderlands a bit easier.
However, over the course of your journey, your level will eventually surpass that of the weapons. If you want the chance for weapons that correspond to the maximum level, you should wait to redeem until you reach the corresponding level in the game.
This is an AI-powered translation. Some inaccuracies might exist.
The new shooter hit Valorant is still in development and there are numerous bugs that lead to strange situations – at least we think they are bugs. A Twitch streamer and YouTuber has found a rather unfair trick with a camera.
What is this bug? YouTuber and Twitch streamer Disguised Toast posted a short clip showing how he equips a spy camera with a pistol and takes out opponents with it.
The nasty thing is that the equipped weapon (a Sheriff) can instantly kill opponents with a headshot from up to 30 meters – even with a large shield. He controls the camera and the weapon remotely; he doesn’t even have to be nearby:
In the meantime, there are numerous clips of this kind. More and more players seem to discover this unfair trick.
How does it work? MeinMMO tested this out in a practice match and can confirm: it works. The camera can then be controlled from any point on the map and the weapon can be fired. For Cypher, this might mean a short-term rise in the tier list of all agents.
Cypher is responsible for the unfair bug.
Since we are not sure if this is intended, we do not want to provide a step-by-step guide. Anyone who wants to play fair should stay away from it.
Update: As MeinMMO reader Bütler informed us, the bug is already known and will be fixed. Those who use it risk being banned.
Kills from a distance – is this intended?
That’s why it’s so unfair: Cypher himself is not really in danger while covering a point with this weapon. In Disguised Toast’s clip, he can be seen taking out two people with it. This puts attackers at an almost insurmountable disadvantage if both teams are roughly equal in strength.
Since there are no grenades, except when you play certain agents, the camera cannot really be destroyed without putting yourself in the line of fire. The highly regarded Raze could, for instance, destroy cameras around corners. Otherwise, only smoke provides a little protection.
Is this a bug? So far, there has been no clear statement as to whether this is an intended feature. However, we assume that it is a bug because the way the weapon is stuck in the wall appears unintentional.
Additionally, the trick requires specific circumstances and combinations. For instance, the weapon is only picked up when Cypher is currently controlling the camera. The weapon itself disappears along with the camera.
All of this sounds more like a bug than an intended feature, but to find out about such things, games are ultimately tested in beta. If you want to hunt for such curious “features” yourself, find out here how to take part in the beta of Valorant.
This is an AI-powered translation. Some inaccuracies might exist.