In an interview, some developers revealed details about the future of Call of Duty: Warzone. Among them were some interesting statements regarding Season 4. We might soon see the opening of the bunkers.
Where did the new information come from? In an interview with the French gaming site “GamerGen”, two developers from the current BR hit Call of Duty: Warzone answered questions about the future of the Battle Royale. Among them were:
Taylor Kurosaki – Studio Narrative Director at Infinity Ward
Amos Hodge – Creative Director at Raven Software.
Both answered the colleagues’ questions and revealed some exciting things about the future of Warzone – including a possible opening of new map areas, keyword “bunkers”.
Kurosaki was able to make some exciting statements about Season 4. Check out what he had to say and what it could mean for Warzone.
Statement suggests the opening of the bunkers with Season 4
What did Taylor Kurosaki say about Season 4? He doesn’t get very specific, but from his statements, quite clear conclusions can be drawn if you know the story of Warzone regarding the “secret” bunkers and that the story is slowly picking up speed:
Players have already discovered that there is a completely different area of Verdansk that they haven’t seen yet. They have found clues and determined that there is more in this city than you think. Season 4 will solve some of these puzzles and unlock some of them for our players.
Kurosaki in the GamerGen interview (translated)
What could that mean? Shortly after the launch of Warzone, players believed that the bunkers were part of a huge puzzle. Soldiers found phones, laptops, or input fields all over the map to interact with, but there was no real reaction to be found.
Loot hides are suspected, vehicle bunkers, or a similar extension of the gameplay, but with his statements, Kurosaki hints in a different direction: the bunkers could open a new underground world of Warzone and thus expand Verdansk. In Season 4, we might experience the first real change of the map.
The bunkers have fueled players’ imagination since the launch of Warzone.
Already with earlier statements, the Narrative Director indicated that there will be map events like in Fortnite. In the BR competitor, a black hole destroyed the map and gave players a completely new play area at the subsequent start of the new season. It will be exciting to see how Warzone wants to keep things fresh and current, apart from the regular changes in modes.
What does a “Narrative Director” do in a Battle Royale? The IW employee ensures that the backstories of the different game parts fit together in CoD Modern Warfare. CoD MW 2019 roughly consists of 4 parts, which is why console players are also slowly facing storage issues. All 4 parts are supposed to fit into the story, and that is the responsibility of Kurosaki, he said in the interview.
When does Season 4 start? If it follows the pattern of the last CoD seasons, then the fourth season will begin immediately after the end of Season 3. According to the in-game timer of the Season 3 Battle Pass, the current cycle ends on June 2nd around 7:00 PM our time.
We will probably experience quite a few seasons of Warzone. In the same interview, the developers revealed that CoD BR could stay relevant after a CoD 2020 and thus be a candidate for the new console generations.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, the destruction of two well-known locations is circulating online. We will look at both leaks and explain what is behind them.
Spoiler Alert – Continue at your own risk!
In this article, we will examine both potential destructions separately and discuss what supports or contradicts the events.
What destruction does the spoiler reveal? The Tower, the well-visited social space of Destiny 2, might soon take quite a hit. On reddit, users show how they glitch into an alternative version of the Tower and reveal severe damage to our Guardians’ HQ.
Especially hard hit is the Plaza, specifically the Eververse:
How and when could this happen? In the story focus of the current Season 10, there is a dangerous alliance: players are teaming up with the dubious Warmind Rasputin to fend off an orbital threat. A massive Cabal warship is heading towards Earth uncontrollably and threatens to smash the last city like a meteor.
For about two months, the Guardians have been equipping the powerful AI with even more powerful weapons. In the seasonal finale (early June), Rasputin is expected to dismantle the ship at the last moment. Debris and wreckage could rain down from the sky – the damage to the Tower is included.
The likelihood of the leak: The chances of this leak coming true are considered quite high for three reasons:
In the trailer for Season 10 (via YouTube), you can see frightened residents of the Tower staring at the sky, some even holding their hands to their faces – the reason is likely the orbital threat, which will heroically be averted in the final moment.
Leaked dialogues and quest steps for the season finale show that Commander Zavala thanks us for our risky collaboration with Rasputin.
More and more players are showing how they are glitching into the damaged Tower – this is not a one-time fake or something like that. Some players even report that they see damage in a cutscene of the Tower at the end of the vanilla campaign (source: Houndish via YouTube).
The Almighty is heading towards Earth
Players especially enjoy the thought that the Eververse will take quite a hit and see it as a self-ironic wink from Bungie against the controversial cash shop. However, we do not believe in the complete destruction of the Eververse at all.
Darkness could destroy entire planets in Destiny 2
What location is threatened? For some time, there has been a rumor circulating online that Titan might soon be completely destroyed. Reasons cited include both the story and the technical limitations of Destiny 2.
In this context, the quote from Mark Noseworthy, General Manager for Destiny, is often referenced: “The game cannot simply grow indefinitely forever” (via Polygon).
Luke Smith, Destiny’s head and big guru, also stated that some content must disappear from the game, especially because the hard drives are straining under the load. Currently, the game file size of Destiny is nearly 100 GB, but the required space for updates and the copying process consumes well over one and a half times that.
Other top games also consume a lot of storage space:
This could lead to destruction: In the story of Destiny, the arrival of the dark Pyramid ships is imminent after 6 years of waiting. In the game, one can see a doomsday clock in Rasputin’s bunkers that shows more and more invaders in our solar system week by week.
On the left, we see Earth, on the right the Pyramid fleet, and in the middle Saturn with its moon Titan
A leaked cutscene also shows how the threat reaches Jupiter – thus, it has likely already passed Saturn and its moon Titan.
The likelihood of Titan’s destruction: We consider this scenario significantly less likely than the damage to the Tower. Although Bungie has expressed the desire to remove content from the game (e.g., one of the two Gambit modes), there is currently a lack of substantial evidence to support the theory.
However, if a planet (moon) were to be affected, Titan would certainly be the first choice. The location is relatively small, offers hardly any important quests, and is almost only relevant in the vanilla story. In contrast to other locations like Io. The moon of Jupiter, for example, is home to one of the most popular quests in all of Destiny 2: the Whisper mission.
Will we soon bid farewell to Titan as a location?
It would certainly be a groundbreaking and impressive event if Destiny 2 were to go so far as to erase an entire location. This would make the impending threat of the Pyramid ships significantly more terrifying.
What do you think of all the destruction that could be facing our Guardians? How credible do you consider this information? Let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite, the lightsabers and the “Star Wars” skins are back. Even Kylo Ren has been sighted. Epic seems to be celebrating Star Wars Day, May 4th. We show you all the information about it.
What is happening in Fortnite right now? On Sunday, May 3, 2020, Epic brought the “Star Wars” skins back to the Item Shop. You can purchase Rey, Kylo Ren, and the Sith Trooper.
Why are the skins and lightsabers back? The return of the Star Wars items is no coincidence. On Monday, May 4th, “Star Wars” Day takes place.
This is an unofficial holiday during which the Star Wars films are celebrated. May 4th was chosen because the pronunciation in English (may the 4th) resembles the saying: “May the force” be with you, a quote known from the films.
To celebrate this day, Epic brought all cosmetic items back to the shop and lets players battle each other with lightsabers.
With the newly announced MMORPG The Blocky Ages, you should be transported back to the 90s. Back then, online role-playing games were really tough, and the death of your hero was harsh.
Who is The Blocky Ages aimed at? The MMORPG targets a hardcore audience who find current online role-playing games too easy. Those who take high risks in the game should also receive a corresponding reward. This risk-versus-reward principle is at the heart of the gaming experience.
In The Blocky Ages, nothing is given to you. You have to earn everything hard and then defend it.
If you die in battle, you lose EXP and random items.
A death damages the entire group
What is special about the game? If your hero dies in PvP or PvE fights, you initially lose a certain amount of EP that you cannot get back. Additionally, your hero drops randomly selected items that other players can pick up and take.
Especially harsh is that group members also lose experience points if one from the party dies. There is thus a collective penalty.
When will The Blocky Ages be released? Currently, the MMORPG has no release date yet. However, it is supposed to be released as an Early Access title via Steam. Whether it will be this year, the developers cannot say at the moment.
https://youtu.be/iPFbc3Y1rGg
This trailer shows how the MMORPG The Blocky Ages operates.
High risk for better loot
How does the MMORPG work? The Blocky Ages immerses you in the fantasy world of Irumesa. There awaits you a non-linear main quest that guides you through the story.
Additionally, you can look forward to these elements:
PvE – You complete quests, fight against monsters, and take on boss opponents. In addition, you explore many dungeons where valuable loot awaits you.
PvP – The player-versus-player fights mainly take place in special arenas. Furthermore, it is possible to attack players in the game world. However, player killing is harshly punished, as there is a bounty placed on PKs.
Housing and Crafting – You may build a house or a fortress in the game world, using it as a retreat or clan headquarters. In addition to items, it is even possible to craft your own spells.
Risk versus Reward – The greater the challenge you face and the more dangers you expose yourself to, the higher the likelihood of receiving particularly valuable loot.
The Blocky Ages aims to follow the gameplay and challenges of MMORPGs from the 90s such as Ultima Online, Tibia, and Runescape.
On this realm in WoW Classic, it is bleak for the Alliance. Only masochists might feel comfortable here, as the Horde is extremely dominant.
While World of Warcraft Classic has fulfilled the nostalgia wishes of many players, there have also been a number of things that have not worked. One of them is the balance between Horde and Alliance on some PvP realms. We have already reported on the realm Flamelash, where the population was 95% Horde. But it gets even worse. A US realm can only smile wearily at these numbers.
Which realm are we talking about? The realm in question is the US realm Skeram. The imbalance of power is pronounced here and has taken on a new extreme. The Alliance makes up only 1.2% of active characters, while the Horde accounts for a staggering 98.8%, according to the site ironforge.pro (as of 04.05.2020). In other words: every Alliance player faces nearly 99 Horde players.
What are the implications? The effects of this imbalance are demonstrated by the YouTuber Kirm Skeram in a short YouTube video. He logs in on the Alliance’s side and looks at the active player counts during peak playing times – that is, in the late afternoon hours on a Friday. Only 22 Alliance players at level 60 are out and 20 more in the leveling phase between levels 1 and 59.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Kirm Skeram shows how things are going on his realm – it is practically deserted.
Kirm Skeram describes that these numbers are rarely increased. Only when one of the remaining guilds organizes a raid night, which has become rarer, is it possible. The only truly active guild is his own.
This also has implications for the trade in the auction house. Only about 700 auctions can be found there – compared to several tens of thousands on a busy realm.
The population of Skeram – anything but balanced.
With such a population, group activities are hardly conceivable. Those who do not have a fixed group among the few remaining players should not even hope to find connection.
For Alliance players, this likely means that it is a hardcore PvP realm. Because anyone who leaves the capitals can be sure that several Horde players will confront them, who completely dominate this realm.
Would you want to play as an Alliance player on such a realm? Or does World of Warcraft not even sound like fun?
This is an AI-powered translation. Some inaccuracies might exist.
What’s next for Call of Duty: Warzone when the next console generation, namely the Xbox Series X and PlayStation 5, launches? The developers have now officially commented on this for the first time.
Will Call of Duty: Warzone be available for PS5 and Xbox Series X?
This is what the developers say: Yes, CoD: Warzone will be playable on the new console generation, revealed Taylor Kurosaki, the Narrative Director at Infinity Ward.
It was stated literally: “I know that as part of our plans, Warzone will be around (supported) for quite some time. As soon as these new systems (PS5 and Xbox Series X) are available, I’m sure we will support them.
However, the developers did not reveal whether there will be new, enhanced versions or if Warzone will simply be backwards compatible.
Also interesting: In the same interview, the developers announced that there are currently no plans to bring Warzone to Google Stadia. Players of Google’s game streaming service will therefore not be able to play Warzone in the foreseeable future.
All the important information about the PS5 and Xbox Series X: Here you will find everything worth knowing about the two next-gen consoles at a glance:
What happens to Warzone when the next Call of Duty comes out? When the developers were asked about the future of Warzone in relation to upcoming “Call of Duty” titles, there was an interesting response. It seems that Warzone will play a central role in Call of Duty’s future – even with future releases.
Call of Duty has been released regularly for many years now, and this has prompted the developers to rethink how best to release new content and integrate it, said Kurasaki.
Call of Duty consists of numerous different sub-series, but they are all connected in some way. Call of Duty: Warzone will serve as a continuous line that connects all the different sub-franchises of CoD. It will be exciting to see how the different sub-franchises come into and out of focus, but Warzone will remain a constant.
What does that mean exactly? It seems that Warzone will remain an integral part of Call of Duty over the next few years – even though new CoD titles with their own multiplayer and story will be released during this time.
What this will look like has not yet been officially revealed. However, many assume that new franchise titles, such as a possible new Black Ops, could then bring new maps with their own features for Warzone.
Warzone could then become an overarching and continuously evolving battle royale over the next few years – the only battle royale from CoD that all future titles would rely on and bring corresponding thematic content.
The Corona crisis massively influences Pokémon GO and normal playing is only difficult. However, our author Noah Struthoff is inspired by the exceptional situation. He caught over 20,000 Pokémon in April.
The Corona crisis weighs heavily on everyone. In the worst case, one has infected oneself with the virus or a relative suffers from the insidious disease. But even those who are spared from the virus feel the effects indirectly in the form of contact restrictions and further limitations in daily life.
I did not expect much from my favorite game Pokémon GO during this time. After all, you have to go outside and interact with friends. That is quite difficult when you can no longer do just that.
But at the end of April, I was quite surprised to have set a new catching record. I caught over 20,000 Pokémon in just 30 days. The reason for this is solely the Corona crisis.
How I was able to play more effectively thanks to Corona
Here’s the situation regarding Pokémon GO: The AR game was initially quite severely affected by Corona. It was actually not really possible to maintain the game principle of Pokémon GO. However, Niantic made numerous adjustments that enabled playing:
This has inspired me: In March, I was unfortunately restricted due to a ligament tear and only realized in April how strong these adjustments really are.
My usual routes, which I walked before the Corona period, yielded about 150 Pokémon per hour. Now, with incense and the increased spawns, I quickly get 300 Pokémon.
I therefore fully concentrated on catching Pokémon, because I can do that alone and at the moment it is simply the most profitable.
Maintaining distance is top priority
This is how I played: Every day I went through my usual routes, but I made the following changes while playing:
I often walked alone and otherwise only with one other trainer and enough distance
I used incense more often, because it is really strong at the moment
I completely stayed away from raids because I did not want to encourage group formation
In addition, all other activities are virtually halted. I cannot meet friends, go to the cinema, or spend an evening in a bar. All time that I invested more in Pokémon GO in April.
These events helped me: In April, the Safari Zone took place, which was actually planned for Liverpool. I had a ticket and could play from home. On that day alone, I caught over 2000 Pokémon and collected 33 Shinys there.
There was also the Community Day with Abra, which this time lasted twice as long. There, another more than 1000 catches were added.
Alone during the Community Day with Abra, I caught 1300 Pokémon
I was this successful: I like to set monthly goals and therefore track quite closely what I catch in a month. I originally expected to catch 15,000 Pokémon for April, but in the end, I caught over 20,700 Pokémon in total. That is an average of 690 Pokémon per day.
Never before have I been so successful in a month as I was in April. Here are a few more numbers for the month:
Over 120 Shinys I was able to catch this month
About 8000 PokéStops I was able to spin
In total over 1500 quests I have completed
This is what I want to show: While many trainers may think that during the Corona time they are restricted in Pokémon GO, I want to prove the opposite here. I believe that especially because of the Corona crisis and the numerous adjustments from Niantic, you can play better than ever before.
Nevertheless, I want to emphasize here that I have always adhered to the Corona guidelines in my state, and I can only urge everyone to do the same. Especially now you can even do raids from home and Pokémon can also be caught easily alone.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, there is a peculiar situation. Developer Bungie has to nerf the exotic auto rifle “Hard Light” in such a way that the lore text is no longer true. It referenced Steve Jobs and Apple – but that no longer fits.
This is the situation with Hard Light: The weapon “Hard Light” has been around for ages in Destiny. It is an auto rifle where the bullets can penetrate targets and ricochet off hard surfaces.
Hard Light is an ancient weapon, dating back to Destiny 1, and for more than 5 years it never really made a name for itself. There were always other auto rifles like SUROS Regime, “the White Queen”, that were better and cooler.
That changed with Season 10 in Destiny 2. With the Update 2.8.0 , auto rifles became stronger and suddenly the best weapon was “Hard Light.”
The weapon has been around for ages in Destiny.
According to statistics, “Hard Light” was the mega weapon in Destiny 2’s PvP in March. The weapon had no damage drop-off, making it powerful at all ranges. As a masterwork, it could be used like a laser – there was almost no recoil after a hidden adjustment.
Professionals were even able to lure their victims around corners and into cover because they perfectly utilized the ricochets of the weapon.
This is what the nerf does: On April 29, the nerf for Hard Light was released. The weapon received a damage drop-off of 0.7 and the ricochets now deal less damage in PvP than in PvE. Additionally, the weapon now creates a stronger recoil – which had previously been reduced due to a hidden change.
For the lore text, the nerf in damage drop-off is crucial.
The lore text references Apple and Steve Jobs – now it lies
This is the problem: “Hard Light” has had a lore text since Destiny 1 from the weapon manufacturer Omolon, the “tech geeks” among the weapon forgers of Destiny.
In the lore text, Omolon promotes Hard Light in a way reminiscent of how Steve Jobs introduced products for Apple.
They present Hard Light as three different products that ultimately come in one package:
Today, we present three revolutionary products.
First, we have a quickly configurable interface for outgoing damage. Secondly, we have a projectile that ricochets off any surface. And finally, we have a projection weapon platform with infinite range and no drop-off.
So three new products in the Omolon portfolio. But unlike other product launches, we are not releasing these three at staggered intervals.
They all appear at once. In one package. In absolutely limited edition.
We call it “Hard Light”
But there is one more thing.
Lore text of Hard Light
This point is important:
“And lastly, we have a projection weapon platform with infinite range and no drop-off.”
Because it was precisely this (damage) “drop-off” that the advertisement text excluded, which Bungie now had to patch into the game to end the reign of the weapon.
These are the reactions: On Reddit, players are making fun of this point – especially in relation to the reference to Apple:
One user says: Honestly, “infinite range with zero drop-off” that suddenly stops after over 5 years – that makes the Apple reference perfect.
Another user says: Omolon probably disabled the feature to sell guardians a new product with the same capability.
During the “Guardian Games” event, Bungie is currently under pressure.
The new sandbox MMORPG Profane wants to offer players maximum freedom. A current trailer shows what to expect in the game.In particular, the dynamic world reminds one of the ambitious but cancelled title Everquest Next.
The Brazilian indie developer team Insane has set out to achieve something great with the sandbox MMORPG Profane for PC. They aim to revive the players’ sense of wonder and freedom that has been lost over the years in the MMORPG genre.
This is the ambitious sandbox MMORPG Profane
This is the MMORPG: The sandbox MMORPG Profane is currently in pre-alpha. It aims to offer players many possibilities with its large open world. There are neither classes nor a linear story to follow.
You write your own adventure, can become anything, even a pirate king, while shaping the dynamic world.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The pre-alpha trailer already shows roughly what to expect
This is the story: Although there is no proper story to follow, Profane does have a background story:
In the world, everything is connected by five elements: light, shadow, nature, spirit, and fury. After a long war period during which magic was nearly eradicated by an inquisition, players enter as a race of beings created from the world itself. Now it is time to discover the ruins of ancient empires, regain the magic of the five elements, and defeat a mysterious figure that apparently wants to destroy everything.
These will be the core features: The features in Profane are typical of sandbox nature. You can design your character as you wish. In the world, you gather resources, complete quests, discover secrets, and build a village or an entire city.
Dynamic open world
This is the sandbox world: Profane will offer a constantly changing sandbox world full of secrets to discover. The world reacts to the players’ actions. For example, the developer mentions that a gnoll village does not always remain the same:
It can grow, the population can increase, and the gnolls may attack players
or the gnoll population will be wiped out and the gnolls will disappear.
If you’re not careful, the gnolls will multiply and overrun you
This is why Profane reminds of Everquest Next: A similar idea to the gnoll village was previously laid out by the cancelled MMORPG Everquest Next.
It aimed to introduce events with its dynamic world that would completely change the map. For example, monsters could eventually overrun an NPC city if players ignored the kill quests for too long.
This is how Profane will manage servers: The regions of Profane will be hosted on servers around the world and form a single global map. How large this map will be is not yet known.
Multiple continents or islands can be traversed via sea routes with ships.
However, caution is advised, as hostile players can confront you at any time due to open PvP. If you die in the game, you will also lose your loot.
There is much to discover in the world. Even spooky ships
No classes or levels
This is how your character is created: Players cannot choose classes or level up. Everything depends completely on their own skills.
The combat system is action-based, and players can collect skills and create builds. While multiple skills can be discovered, only a limited number can be equipped at the same time.
This is how skills become stronger: Skills improve dynamically when used more frequently and not by allocating skill points. Using individual weapons is also trained over time, just like in WoW Classic.
Your weapon skills level up through constant use
Players can be anything they want to be. A recluse, a necromancer, or even a pirate king. The choice is yours.
The housing system in Profane
This is how housing works: The sandbox MMORPG features a housing system. You must gather the necessary resources yourself and can build anything from small huts to villages to entire cities.
You can build your bases anywhere. From small huts on the beach to your own city
This is how Profane will deal with territories: You can also claim your own land in the sandbox MMORPG, set laws, and impose taxes. You will attempt to keep hostile players at bay by any means necessary. Whether there will be major territorial wars, like those in New World, is not yet known.
Pre-alpha and Free2Play
This is the current status: Currently, Profane is in a pre-alpha phase. However, the pre-alpha is currently only accessible in Brazil for supporters, i.e., purchasers of a founder’s packet. The developers were already at gamescom 2019 with the MMORPG and want to soon make the pre-alpha and founder’s packets available worldwide. Currently, the prices and contents of the packages cannot be viewed.
With the start of the beta phase, which has no date yet, the PC game is planned to become Free2Play. Here, Profane will then offer an in-game shop where you can purchase cosmetic items or new mounts.
When the title will launch in our region or whether a console version is planned is still undecided. However, if you are looking for interesting games, you should check out our list of the 15 best MMORPGs and MMOs.
This is an AI-powered translation. Some inaccuracies might exist.
Borderlands 3 is notorious for its biting, dark humor and the certainty: “If you do the morally right thing, you’re doing something wrong!” But in this quest, everything is different than it seems, as our author Jürgen Horn found out.
That’s why I love Borderlands: Borderlands 3 is one of my favorite games precisely because of its humor. I just enjoy the wonderfully wicked way of storytelling, where there is always a nasty twist at the end.
For example, in a task where a psycho (one of the enemy types in the game) unusually calmly and clearly speaks to you and promises to give us his aluminum hat (a quest item) if we make sure the “voices in his head” finally stop. To do this, you destroy all broadcasting antennas in the area.
The psycho is happy because finally these “terrible, soothing voices” are gone and he can finally ride his “meat bicycle” again – meaning to violently hack people to pieces and revel in their remains.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The quest with the “normal psycho” on YouTube. Mobile users can see the scene starting at 6:15.
Of course, it all ends with a load of buckshot in the face and the death of the poor madman. That’s how fans of the Borderlands series know and love: A seemingly clear, positive situation is ultimately counteracted by an absurd twist.
One almost always expects a darkly humorous surprise at the end, and a (seemingly) good deed is usually punished rather than rewarded. This is the classic Borderlands formula, upon which many of the stories and quests in the game are based.
The possibly saddest quest in Borderlands 3
This quest is about: There are also other situations that are so good precisely because they stand out sharply from the rest of the game. In my example here, it is about the quest “Life of the Party”.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Here you can see the quest in action on YouTube. However, the video is not from my playthrough of the quest.
What do you have to do? The quest actually starts quite typically: You are supposed to help the NPC Mordecai celebrate a birthday party. He has taken a little girl named Grace under his wing and wants her to become a future vault hunter. “Cool, she will surely be a playable character in the next Borderlands!” I thought to myself.
And a birthday party in the desert world of Pandora with the sniper Mordecai and his quirky bird-monster pet as guests? That’s sure to be a riot! I was looking forward to a lot of crazy party games and a cool little girl as a future badass.
That was the first nasty twist: But after I collected flowers for the girl in the usual brutal way, the first big twist came at the girl’s house. Instead of the birthday girl, her father was standing in front of a grave. Because Grace – as the mourning father said – was recently eaten by wild insect monsters.
“RIP in Peace”, poor little Grace.
Nevertheless, he wants us to celebrate the party. That’s what his little girl would have wanted. “Wow, a birthday party for a dead girl, that’s really bitter,” went through my mind. I expected pretty much everything, but not that. But yes, even pitch-black humor at the hard limit of tastelessness is part of the Borderlands formula. Let’s see what will happen next.
So the quest continued: Next, I’m supposed to try the whimsical party games that the father had prepared. If one succeeds in all of them, there’s even supposed to be a very good and unique legendary weapon. It starts with a cake-eating contest. Grace would have eaten “as if she had a tapeworm,” the proud father says. She devoured a whole 11 pieces of cake last time. That’s the record, and he bets that not even a badass vault hunter like me could do better!
“Challenge accepted!” reflexively echoed in my head, and I already ran out to mercilessly stuff every piece of cake I could find into my virtual mouth. But something felt off. While the father encouraged me to break the record, he also didn’t seem happy about it at all. There were passive-aggressive remarks like, “Yeah, go ahead, you really want to break my little girl’s record, right?”
Should I really break the record? At some point, even Mordecai pipes up and says, “Dude, really? Don’t be a jerk and let the father have his girl keep the record.” I’m puzzled. There’s still a piece of cake left, which would really break the record. The record of a dead girl.
Should I really eat the cake?
That seems wrong and really jerkish to me. But at the same time, this is damn Borderlands! Something crazy must happen at the end that pulls everything back into the absurd.
Nevertheless, I can’t bring myself to do it and declare myself beaten. The father is happy and moves on to the next task. There are more party games, including grenade throwing and a shooting contest. Here too, the deceased Grace set impressive but breakable records.
Every time I’m just about to break the record, there come more passive-aggressive comments from the father and moral admonitions from Mordecai. “And yes, damn it, I see it!” Even though I really love breaking records and especially farming achievements in games, I just can’t bring myself to do it here.
Does the Borderlands formula apply here again? At the same time, I’m absolutely sure: Once this is all over, there will be a nasty twist that bites me hard in the ass. Then the father will probably rub in my face what a weakling my vault hunter is and that I can’t even break the record of a little girl.
He’ll probably even post that in the ECHO-Net and the damn Calypsos (I have rarely hated villains more than these two jerk-offs) will probably make fun of me in a live stream. I definitely want to look forward to that – Not!
On the other hand, it could also be that the father will be totally offended in the end because we let his dead little girl win and she might not have wanted that as an up-and-coming badass. What a dilemma! Nevertheless, I ultimately decide to do what I think is right: I lose big time and let Grace keep all her records. At the same time, I mentally prepare myself to be ruthlessly criticized.
Borderlands 3 can also be more than just nasty and sarcastic
So the quest ended: In the end, all tasks were botched, and I expected the worst: humiliation, mockery, and scorn. But here, Borderlands 3 breaks with the usual formula. The father and Mordecai are totally grateful to me for allowing Grace to take her record with her to the grave.
“So my little girl will always remain the greatest!” exclaims the mourning father and for the first time in this quest looks a bit more cheerful. Mordecai also pats me on the shoulder appreciatively and thanks me for letting Grace keep her honor and the father his pride.
Amazing Grace is a very cool weapon.
And as a thank you, I still got the awesome Jakobs weapon “Amazing Grace” as a reward. And I joyfully used this pistol for a long time and finally hung it up as a memento on the trophy wall in my cabin on the spaceship.
That’s why this quest is so good: With the quest “Life of the Party”, the writers at Gearbox have once again proven that they are masters of storytelling. By clearly subverting a carefully built expectation, the quest gives me as a player a good feeling. Sure, one could have ended the task exactly as I feared.
That would have been brilliantly nasty in a way. But in that case also somehow tasteless. In any case, I had to both laugh in relief and shed a few tears at the end. Because sometimes, even in a brutally dark game like Borderlands, it feels good to do the right thing and be rewarded for it.
This is an AI-powered translation. Some inaccuracies might exist.
Fall damage in Minecraft can be deadly. However, this is not necessary. With a little trick, you can completely avoid fall damage.
In Minecraft, there are countless ways to unleash your creativity, as well as seemingly endless ways to die. One of the most common causes of death is likely fall damage. After all, who hasn’t jumped off a mountain while escaping or fallen into a deep cave while digging? Fall damage is often the reason you respawn and have to collect your items again. But it is also possible to avoid fall damage.
How does the glitch work? The avoidance of fall damage occurs when the character lands on the edge of a block. It is important that the block next to it is air – it doesn’t work with water. Even though the cause of the glitch is not 100% clear, players have a theory that seems plausible:
Minecraft only checks which block is directly below the character when falling. Since the hitbox of the character is large enough to also catch on adjacent blocks, it can happen that the block directly below the character is air, but the character stays stuck to the block next to it (like wood) and lands. In this case, Minecraft does not calculate fall damage because as long as the player “lands” on air, no damage is done.
P0mid0rka has demonstrated that it works even at greater heights in a second clip:
Is the trick easy to use? For most players, replicating this trick will require a lot of practice. To exploit it effectively, you need to make a pretty precise landing on the edge of a block. The area for this is only a few pixels wide. A few millimeters too far forward or back and it won’t work.
However, once you have mastered the trick, it is a cool way to avoid fall damage safely – or just to show off a bit in front of friends on the same server.
In Final Fantasy XIV, players have been working on a major construction project for several patches. MyMMO author Irina Moritz thinks the activity is great because in the end there will likely be a very special reward.
What kind of construction project is this? Since patch 5.1, which was released in autumn 2019, all players of Final Fantasy XIV can participate in a special construction project.
The premise is simple: some areas of the city of Ishgard were severely damaged during a long war and are now being rebuilt. In this process, the NPCs ask players for help.
A large amount of building materials, tools, and other items are needed for the work to progress. These items are collected, processed, and handed over to NPCs by the players.
I must admit that the announcement of the “Reconstruction of Ishgard” activity did not exactly spark joy for me.
On one hand, because I’m not a big fan of the city itself, and on the other hand, because my crafting skills are anything but great. But the activity convinced me through a clever mix of rewards and the cool feeling of collaborating with other players.
Ishgard came to FFXIV with the Heavensward expansion, but the city’s model has been in the game since the failed version 1.0. Many players have long dreamed of stepping foot in this city.
What do players need to do? Construction takes place in a special new area of Ishgard called the Sky City. In the initial stages, everything was in ruins, but that is now changing.
The individual stages of the reconstruction proceed roughly as follows:
Players collect and craft items requested by an NPC with their crafters.
By turning in the items, a progress bar is filled. Each server has its own bar and progresses at varying rates.
Once the bar is full, a timer starts. It announces that a crafter FATE will take place on that server.
If the players successfully complete the FATE, a short cutscene plays showing how a part of the area has been repaired.
In return for their contributions, players receive tons of EXP and specific vouchers that they can exchange for various, mostly cosmetic, rewards.
But what is more exciting is what is likely to happen once the work is eventually completed.
Housing is scarce in FFXIV and many players do not have their own home.
We are building a housing area
And what happens when it’s finished? A clear picture is starting to emerge of what exactly the players are building here. There have been long-standing suspicions and speculations that the developers would finally bring a housing area to Ishgard in Shadowbringers.
This might be a preview to allow players to see their future accommodation. We will likely find out the concrete answer before the end of the expansion.
One of the main reasons I enjoy playing MMORPGs with a focus on PvE is that I really like to collaborate with other players. And this aspect was what I enjoyed the most about the reconstruction of Ishgard.
The activity itself is not incredibly exciting. You constantly craft the required items and hand them over in bulk to the NPC who accepts them.
But I think it’s cool how players come together to work on a common project. Especially at the release of the reconstruction, the zone was overflowing:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Of course, the area is not nearly as crowded anymore, especially on smaller servers like the one I’m on. But it’s a good feeling when you enter the Sky City, see the familiar faces crafting, and chat a bit.
I also think that the reconstruction offers a clever mix of short- and long-term rewards. In the short term, players can earn many cosmetic items through turning in the items:
Mounts
Companions
Hairstyles
Emotes
Clothing and more
In the long term, we are likely looking at the new housing area in Ishgard. And while I do not plan to move my house there, I will still pitch in and help with the construction.
It is a feature that has been wished for by players since the release of the Heavensward expansion in 2015. Heavensward is popular for its story and setting. Accordingly, many players dream of being able to live in this city.
What makes Ishgard housing appealing? It certainly looks like they are building their own future homes. I speak in the subjunctive because there is still no 100% statement from the developers that the Sky City area will indeed become a housing area for players.
In the latest interview with the folks at Twinfinite, Yoshida dodged the question of whether the reconstruction of Ishgard will ultimately lead to a new housing area.
However, I would truly be shocked if that were not the case, because so far all developments surrounding the reconstruction point in that direction.
On the one hand, there have been various “winks” from Director Yoshida in previous Producer Letters, who repeatedly asked ambiguously about what sort of HOUSES would be built here.
On the other hand, data miners have taken an interesting screenshot of the area from an overhead view. Its layout strongly resembles the existing housing areas.
You can see the various sizes of plots that players can purchase in other housing areas for building houses.
This is what the area looks like currently: Lastly, players on the Japanese servers Tonberry, Chocobo, Shinryu, and Exion have managed to reach stage 31 of the reconstruction.
This has led to the first completed buildings in the Sky City area on these servers, resembling classic housing houses from other areas. I mean, look at this:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The only thing that makes me suspicious here is the fact that the houses are already standing. In previous areas, the plots were empty before being purchased.
This might be a preview to allow players to see their future accommodation. We will likely find out the concrete answer before the end of the expansion.
One of the main reasons I enjoy playing MMORPGs with a focus on PvE is that I really like to collaborate with other players. And this aspect was what I enjoyed the most about the reconstruction of Ishgard.
The activity itself is not incredibly exciting. You constantly craft the required items and hand them over in bulk to the NPC who accepts them.
But I think it’s cool how players come together to work on a common project. Especially at the release of the reconstruction, the zone was overflowing:
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Of course, the area is not nearly as crowded anymore, especially on smaller servers like the one I’m on. But it’s a good feeling when you enter the Sky City, see the familiar faces crafting, and chat a bit.
I also think that the reconstruction offers a clever mix of short- and long-term rewards. In the short term, players can earn many cosmetic items through turning in the items:
Mounts
Companions
Hairstyles
Emotes
Clothing and more
In the long term, we are likely looking at the new housing area in Ishgard. And while I do not plan to move my house there, I will still pitch in and help with the construction.
Recently, Pokémon GO has been adding new features frequently. One feature almost went unnoticed among the many updates – but it can significantly improve events like Community Day.
What is this feature? Last week, Pokémon GO introduced not only new bonus quests but also a new feature that affects your items. Specifically, those that provide you with bonuses over a certain period of time. For example:
Lucky Eggs
Star Pieces
Incense
These items can now be stacked, unlike before. This means you can directly extend the duration of, for example, a half-hour when your Lucky Eggs are active, by using multiple items at once. You can now let items run for up to 24 hours.
You can now stack items
How item stacking improves Community Day
The benefits of this feature during events: This feature is basically just a small change, but it could prove to be very useful. Events like Community Day, or even the current Nostalgia Event, can naturally enhance the effects of these items. For instance, by making them last longer or have stronger effects.
At the beginning of a Community Day, when such items are activated, you naturally try to collect as many bonuses as possible by using the items. However, during the event, it can happen that one forgets to renew items once they expire. Thus, bonuses can be missed for a time.
With the new feature, you can now easily cover the entire duration from the start and focus on catching Pokémon.
The stacking feature is also worthwhile for the current play-from-home scenario. You have the option to spread your incense items throughout the entire day, thus having more spawns without having to return to your bag in between.
In the currently ongoing qualifiers for the GSA League in Rainbow Six: Siege, a professional team has shown that the right coordination can lead to a quick victory. In just a few seconds, they simply overwhelmed their opponents.
Which team is it? The professional team Aquila faced off against the team V1CTORY Esports on Saturday, May 2nd, in the fourth qualifier of the GSA League in Rainbow Six: Siege. They played the first round on the map Border while attacking.
This is how the round went: A round in Rainbow Six: Siege generally starts with the preparation phase, where the defenders fortify their positions and attackers scout with drones.
Following this is the actual game phase, in which Aquila immediately attacked. The unique aspect of the chosen defense point is that Bomb Site B is located directly next to an exterior window and close to the attackers’ spawn.
Four of Aquila’s five players moved together to this point. The fifth, LamaR.N1, covered the back side of the attack.
Within just about 20 seconds, they were already on the point and had planted the defuser – a victory condition for the attackers. They completely overwhelmed the surprised opponents, who apparently did not expect enemies to arrive at this point so quickly.
This was evident right after the start of the attack, when the opposing Smoke jumped out of a ceiling hatch and was immediately greeted by two attackers. After almost another 20 seconds, about 40 seconds after the round started, the round was won.
This time is used to gather intelligence and approach strategically. Since Siege is a tactical shooter, it only takes a few hits to take down an opponent. Being outnumbered quickly becomes a disadvantage.
Therefore, teams usually take their time to secure the win and not to “rush”. Aquila, on the other hand, went all in on the attack and even played the fastest round of the qualifiers, as the commentators confirm. Both teams, however, made it to the playoffs, which start on May 3rd at 4:00 PM. So there may be a rematch.
Rainbow Six Siege: So seht ihr die Deutsche Liga
Alle Infos, Ankündigungen und Streaming-Pläne zur großen deutschsprachigen GSA-Liga.
The victory of the team shows how important coordination and communication in the team are. Everyone has their role. Aquila only lost one player because he was busy planting the defuser and did not make it out of the room in time.
The defenders, on the other hand, poorly planned and barricaded certain areas too heavily, which they could have used for quick movements. A classic example that communication is key and a good opportunity to pick up a few pro tricks to improve in Rainbow.
GameStar and MeinMMO are media partners for this year’s league for Rainbow Six: Siege in Germany, Switzerland, and Austria. We will regularly cover the league, matches, and teams on our websites and channels in the coming weeks and months.
This is an AI-powered translation. Some inaccuracies might exist.
What happened? Rextroy has become the first player in the world to master the boss fight against Il’gynoth in the current Ny’alotha raid – all solo. Some groups still struggle on normal difficulty against this boss, but he has already mastered it solo.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Rextroy in combat against Il’gynoth – his solo kill.
How was this possible? Rextroy plays a Paladin, which works well for soloing bosses in World of Warcraft due to their high armor and strong self-healing. But that’s far from enough.
To defeat Il’gynoth, he collected items with versatility and also benefited from new corruption effects that increase versatility as well. Versatility is a stat that increases the damage dealt by a certain percentage while reducing the damage taken by half that percentage. Essentially, it’s the perfect stat to increase your damage output while being able to withstand more.
Azerite abilities helped: Additionally, he combined several talents, essences, and Azerite abilities. In Phase 2, for instance, he gathered a particularly high number of additional enemies and did not kill them. This allows him to throw his Shield of Vengeance almost every second and deal solid damage from a distance. This combines well with his essences that grant him more versatility the more enemies are nearby.
Furthermore, with all these effects, he achieves a self-healing of just over 120,000 health per second – even a real healer could hardly keep up with that.
Rextroy has already soloed the MOTHER – when she was still a boss.
Other players are also seeking ways to accomplish crazy feats during the content drought. A player from Method is currently doing Ny’alotha on mythic with a pure tank group.
Have you also accomplished such feats? Do you find Rextroy’s deeds impressive? Or is it a case of “anyone can do it with a Paladin”?
This is an AI-powered translation. Some inaccuracies might exist.
In Call of Duty: Modern Warfare, players have found a nasty trick in the game mode “Infected” to rack up many kills. Some are now calling for a quick fix from the developer Infinity Ward.
What happened? In the multiplayer mode “Infected” in Call of Duty: Modern Warfare, player CacheB78 used a nasty trick to rack up as many kills as possible at once.
This is Infected:The popular party mode puts you in the role of a survivor or infected. At the start of a match, however, there is only one infected player armed with a knife set loose on the other players.
The survivors have their loadout and can especially dig in well in higher places.
If a survivor dies, they respawn as infected. Over the course of the game, there will be more and more infected players.
Players use nasty trick for kills
As a survivor, it is not uncommon to team up with other players and dig in at a higher location. Staircases, doors, or ladders are guarded, and the infected have a hard time catching the survivors.
Player CacheB78 has now shown in a video on reddit how he achieves a high kill streak as a survivor.
Recommended editorial content
At this point you will find external content from Reddit that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
This is the trick: He calls in an airstrike and targets his teammates. Normally, this is not a problem, as friendly fire is not possible.
But CacheB78 jumps off the roof just before impact, respawning as infected, thus becoming part of the enemy team. When the airstrike hits, he racks up 13 simultaneous kills.
Community calls for a solution from Infinity Ward
This is what the community says: CacheB78 is probably not the only player using this sneaky trick. Thus, it is not surprising that the community on reddit demands a quick fix from developer Infinity Ward regarding the issue. They even provide their own suggestions:
reddit user mah_nuhts has a suggestion: “The developers need to ensure that when a survivor calls in an airstrike, it remains allied to the survivor rather than switching sides. I see no reason to remove killstreaks.”
Many players initially found the trick creative and funny. However, now that so many players are doing it, it is regarded as shameful to exploit it. The trick is ruining the game mode, and a solution should be implemented quickly.
The MMORPG hope Ashes of Creation has shown first images from the dungeons in a live stream. The gameplay looks promising and the fans are excited – one in particular.
What is currently happening with Ashes of Creation? At the end of March, the developers contacted us via livestream with gameplay from the first alpha, surprising many. This was because the shown content exceeded expectations.
A few days ago, there was news again from the MMORPG. In another livestream, the developers showed first footage from the dungeons. And the gameplay stirs the excitement of the fans.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Here is the complete video of the developer livestream. You can get a glimpse of the dungeons from minute 7:30 to 23:10.
The hype in the community is growing
Here are the reactions to the stream: Players have been waiting for a good MMORPG in fresh attire for years. And Ashes of Creation seems to cater to this hope.
The comments under the YouTube video are very positive. User Rob Lambertsummarizes his hype like this and received the most likes under the video (84, as of 04.05.2020):
You guys are driving me crazy. I’m 50 years old and I am NOT getting younger. Please release the game before I die, or get arthritis and can no longer play.
According to the developers, they focus on versatility and atmosphere in the dungeons. Lighting plays a significant role. In the livestream, they showed two dungeons that indeed have very different settings.
This is the first dungeon: The first dungeon includes a vault that looks somewhat like a temple. It is supposed to be accessible at level 5-10. The developers also play it with level-10 characters.
An in-game screenshot from the first dungeon with its vaults.
With a well-timed jump, the level is switched. Beneath the vault, players will find a mine, a shaft with wooden beams. To get back up, you have to climb them.
As opponents, adventurers can expect several trash mobs with humanoid enemies.
This is the second dungeon: The second dungeon has a completely different setting. Players find themselves in a type of jungle with ruins. Here too, the level is switched by a jump, this time into a hole with a light cone.
An in-game screenshot from the second dungeon with the hole into which players must jump.
Here, players can expect trolls and lizards. Among the trash mobs, there will be groups of varying difficulty. This will make the run less monotonous.
This will be shown further: Additionally, several questions about gameplay will be answered during this time:
Groups will consist of a maximum of 8 players. A good mix of classes will be beneficial.
The maximum level will be 50.
Leveling will lean more towards hardcore. While it won’t be as severe as in a grinding game, the maximum level, according to the developers, won’t be achievable in just a few days.
Some information, like tracking enemies on the minimap, will depend on class skills.
You will need to manage your mana well. However, it won’t be necessary to sit down between fights.
However, the effects are probably the most impressive. Especially the players’ attacks look fantastic. Some area attacks hit portals and elemental discharges.
A firework of effects awaits the players.
Design, Design, Design
This is what the stream showed: Besides the footage of the dungeons, more designs were shown. The developers provided insight into:
The various races
Plants and animals in the game
The playable environment
Buildings and caravans
The tools like fishing
Character design
These snippets showed a lot of love for detail. Especially the gameplay feeling is prioritized in Ashes of Creation and that shows. Now it remains to be seen how the game performs in the alpha and what other news will come.
This is an AI-powered translation. Some inaccuracies might exist.
In the new shooter Valorant the first player in North America has reached the maximum rank in the ranked mode. Professional Twitch streamer Tyson “TenZ” Ngo has achieved Valorant, which is the highest rank in the shooter. He reached the rank just 30 hours after the ranked mode became active in North America.
This is the player: Tyson “TenZ” Ngo (18) is a former pro in CS:GO and plays for the US organization Cloud9. However, in 2019 the Canadian lost his main spot on the team. The young pro later mentioned that he had complained too much about the team’s style and was therefore benched. (via dexerto)
Instead of switching and continuing his eSports career elsewhere, TenZ became a “full-time streamer” for Cloud 9 on Twitch. He currently has 96,287 followers there.
In Valorant, TenZ has thus far been only moderately successful as a streamer. In the last 30 days, he had an average of 488 viewers. The top streamer for Valorant, Anomaly, has 66,337 – he had 148 times as many viewers on average.
But since it became clear how strong TenZ is, the interest in his channel has grown significantly. In his last Twitch stream on May 2 and 3, an average of 3,297 people wanted to watch, peaking at 5,037.
One can assume that the Cloud 9 streamer will soon have significantly more viewers than in recent weeks when he is active in Valorant.
TenZ has opted for Sage.
This is how his rise in ranked began: On May 1 around midnight our time, Riot Games activated the “ranked mode” of Valorant in North America – in Europe the mode arrived around 9 AM.
After less than 4 hours, TenZ had already reached the “Immortal” tier and was ranked Immortal 1.
The next day, on May 2, TenZ started directly at Immortal 3.
About 5 hours after the stream started, at 6 AM on May 2, TenZ was able to reach the rank “Valorant”, which is the highest rank in the game.
You can see the moment of triumph here in the Twitch clip:
Streamer seals max rank with strong match
He reached the rank after a 13-9 victory against some of the strongest players in Valorant. TenZ himself played 30-15 with the character Sage. He has certainly earned the title.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
From the start of the ranked mode to TenZ’s ascent to Valorant, about 30 hours elapsed.
TenZ is the first “Valorant” in North America, as confirmed by Riot Games. Allegedly, several Europeans reached the title before him. However, none of them received the distinction separately.
As Gamerant reports, TenZ apparently had the advantage of being ranked so high in Valorant’s internal hidden match ranking that he quickly ranked Immortal 1, while others started at a lower level, even if they won all their placement matches.
His rise probably also went so quickly for this reason.
With the release of Valorant in the summer of 2020 on PC, Riot Games intends to reset the ranked system again. Then players will have another chance to claim the title as “first Valorant”.
This is an AI-powered translation. Some inaccuracies might exist.
MMOs and online games come in various versions. Some are free-to-play, while others require a subscription. However, in this list, we focus on games that you can buy once and play forever.
What kinds of games are in the list? We have selected 11 games that you can buy once and always play. We only look at games that can primarily be played online with other users.
It was also important to us that wallets are not overly burdened. Therefore, we have only selected titles that permanently cost 20 euros or less from official retailers. The list is sorted by cost.
Where can you find cheap games? If you’d rather play completely for free instead of buying a game, we can recommend our list of 25 free-to-play titles.
Additionally, there is currently a special promotion for PC and Xbox players, where you can get the Game Pass for 1 euro. Accordingly, we have detailed 15 multiplayer games from the pass.
This list was originally published on April 13 and was supplemented with another title on May 2.
[toc]
Black Desert Online – MMORPG
Genre: MMORPG | Developer: Pearl Abyss | Platform: PC, PS4, Xbox One | Release date: March 3, 2016 | Model: Buy2Play
What is Black Desert? The sandbox MMORPG Black Desert gives you a lot of freedom. You can level endlessly, explore the world as an adventurer, or become rich as a merchant or craftsman.
In return, the story and traditional quests play a rather subordinate role. Instead, the combat system and the very detailed character editor of the game stand out particularly.
Black Desert was first released in Korea and then came to the West in 2016. There are now also versions for Xbox and PS4, which, however, have a different status than the PC version and lag significantly behind in terms of updates and available classes.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
How much does Black Desert cost? Through the official shop, you can get Black Desert for 9.99 euros. However, there are always promotions that make BDO cheaper or even free.
Who is it worth it for? If you are looking for an MMORPG with an action-packed combat system and also value freedom, then Black Desert is the right place for you.
However, the game is very grind-intensive and has open PvP. If you can’t handle that, you should look for an alternative.
Are there alternatives? Yes, because there are now many different Buy2Play MMORPGs. Good alternatives include Guild Wars 2 with a stronger focus on the story and ESO with a strong focus on single-player content. Alternatively, ArcheAge Unchained can be played if PvP and sandbox are in the foreground. Some Buy2Play MMORPGs have already been introduced in a list:
How much does ARK cost? The base game of ARK is available for 11 euros on Steam. However, the game offers several expansions that you need to buy to fully experience the world.
On PS4 and in the Microsoft Store, ARK is currently significantly more expensive.
Who is it worth it for? ARK is a game for fans of Jurassic Park or unusual survival MMOs. With its own server system, it is perfect for playing with friends.
Are there alternatives? For survival fans, there are definitely some alternatives that do not offer the same setting as ARK. For example, Rust and DayZ focus on a modern and not so fantasy-based world.
We will also introduce you to another alternative in the course of the article with Raft.
Genre: Action-Adventure | Developer: Rockstar Games | Platform: PC, Xbox One, PS4 | Release date: September 2013 | Model: Buy2Play
What is GTA Online?GTA Online is the multiplayer mode for Grand Theft Auto V. You create a character and enter the vast and open game world.
There, you can earn money through missions to buy new weapons and vehicles, with which you can then earn more money. This allows you to afford properties and all sorts of new content that the developer Rockstar regularly integrates into GTA 5 Online.
In addition to races that you can conduct with completely crazy vehicles like rocket-launcher-equipped flying motorcycles, GTA also offers you the opportunity to embark on a career as a robber or even a drug boss.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
GTA V is fast-paced and offers plenty of activities.
How much does GTA V cost? To access the world of GTA Online, you need GTA V. Depending on the platform and retailer, you pay between 10 and 20 euros.
Who is it worth it for? GTA Online is an absolute highlight for fans of the series who also want to play online with friends or even strangers.
Are there alternatives? If you don’t necessarily want to play online, other parts of the GTA series offer an alternative. If this series is not taken too seriously, you might also enjoy Saints Row 2.
Otherwise, there is also Red Dead Online from Rockstar, an open world that matches RDR2.
Risk of Rain 2 – Multiplayer Roguelike
Genre: Action-Adventure | Developer: Hopoo Games | Platform: PC, PS4, Xbox One, Nintendo Switch | Release date: March 28, 2019 (EA on PC) | Model: Buy2Play
What is Risk of Rain 2? In this action platformer, it gets quite intense, especially on higher levels. At the beginning of a game, you choose a class and then play a round with up to 3 friends.
The goal is to activate a teleporter that takes you to the next level. There, you will constantly encounter new enemies, but also loot. However, the difficulty level automatically increases over time.
Currently, it is not possible to play Risk of Rain 2 in early access as the difficulty level becomes too high to finish the level eventually.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Risk of Rain 2 is like a bullet hell shooter. It gets harder and harder.
How much does Risk of Rain 2 cost? On Steam, this action-adventure costs 17.99 euros. However, the game is still in early access. On PS4 and Xbox, however, you pay 29.99 euros.
Who is it worth it for? If you liked Risk of Rain, you will love the successor. The biggest change is the transition from the 2D to the 3D world.
It has already convinced many on Steam. It boasts an astounding 96% positive reviews with a total of 54,912 ratings (as of April 13, 3:00 PM).
Are there alternatives? If you don’t like the 3D world or want to save a few euros, you can start with Risk of Rain 1. The title costs 9.99 euros on Steam.
For Honor – Action RPG
Genre: Action RPG | Developer: Ubisoft Montreal | Platform: PC, PS4, Xbox One | Release date: February 14, 2017 | Model: Buy2Play
What is For Honor? In For Honor, the focus is on battles in multiplayer mode. You take on the role of one of a total of 24 classes and then compete against other players and NPCs.
The action RPG places a lot of importance on the action combat system. Thus, correct aiming, blocking, finding cover and counter-attacks are particularly important.
For Honor offers various game modes, including duels, skirmishes, extermination, and dominion, where you have to gain control over certain zones on the battlefield.
Recommended editorial content
At this point you will find external content from YouTube that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
For Honor focuses on battles between knights, samurais, and other warriors of the ages.
How much does For Honor cost? For Honor costs 14.99 euros in the starter edition on Steam and also in the PS4 and Microsoft Store. However, the game offers various and significantly more expensive packages.
Who is it worth it for? If you enjoy engaging in medieval battles and value an action-packed and very precise combat system, you will have a lot of fun with For Honor.
The title does have a campaign, but the focus is on multiplayer.
Are there alternatives? If you want to compete in a medieval MMO, you will find a free alternative in Conqueror’s Blade and a slightly more expensive one in Mordhau compared to For Honor.
This is an AI-powered translation. Some inaccuracies might exist.
In Call of Duty Modern Warfare and Warzone there are issues over the weekend. Since the updates last week, players have been complaining about lags, long wait times, crashes to the desktop, and issues with voice chat. Some players are not receiving experience points.
Fix came, problems remain – No EXP, long wait times
This is what Activision says: They informed on Twitter at 04:14 AM German time on the night of Friday to Saturday that they have released a fix for the connection issues and long wait times and are continuing to monitor the situation.
They thank the players for their patience.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
Did that help? Not really. Players continue to complain about long matchmaking issues.
Some players are also complaining that they are currently not receiving experience points in Call of Duty. This is particularly frustrating as there is currently a double EXP weekend ongoing.
Recommended editorial content
At this point you will find external content from Twitter that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
The studio is working on the experience points issue.
Activision states that they are currently looking into all these issues. People should wait for updates. The latest information on this came just Sunday morning.
What is wrong with the team chat? Since the update on April 28, there have been issues with the game’s voice chat. Players can no longer communicate with their friends when stuck in Cross-Play lobbies.
Infinity Ward has confirmed this as an issue and they are working on it. There is no estimate yet on when they will be able to resolve the issue.
Recommended editorial content
At this point you will find external content from Reddit that complements the article.
I consent to external content being displayed to me. Personal data can be transmitted to third party platforms.
Read more about our privacy policy.
However, the patch has brought a lot of trouble, and the “fix” from May 2 has not really helped.
Especially the long wait times and the EXP problem, while there are bonus EXPs, seem to be getting on many players’ nerves.
The famous meme of the toothless, Spanish-speaking man is circulating, where the wildest stories are attributed to him in subtitles. The man is, by the way, a Spanish comedian and originally tells a crazy anecdote about how he wanted to clean paella pans in the sea and they were washed away by the tide.