Finding Ground-type Pokémon for the Sinnoh Tasks in Pokémon GO is now easier. This is an important task for the Nostalgia Challenge, which was initially difficult to complete.
These tasks are divided into 9 different steps, where you need to find and catch various types of Pokémon. This can include Grass, Electric, or Fighting-type Pokémon.
Niantic is now assisting with research – Why?
This was the problem: A few hours after the start of the challenge, voices from trainers emerged. The absence of Ground-type Pokémon was an issue, as Step 4 of the research requires you to catch a Pokémon of this type.
Trainers wondered where they could find Ground-type Pokémon at all.
How Pokémon GO is now helping: Around midnight German time, a message appeared on reddit, reporting changes in spawns. “The spawns for Hippo seem to have changed.”
Trainer TomNeverNR6 reported that he didn’t see the Pokémon Hippopotas all day and suddenly, all at once, two appeared within 100 meters. And that without any nearby nests.
Other trainers also agree with this observation:
“Yes, something has really changed. I see a few of them now in the ‘Nearby’ display”
“Yes, none before, and suddenly 2 in my house”
“Same here. Not many, but at least they are spawning now”
“Went from 0 to 2 in ‘Nearby'”
“Definitely. I believe they [Niantic] have listened to us”
So if you’re still looking for Ground-type Pokémon, keep an eye out for Hippopotas. If you’re not lucky, there are other methods to obtain Ground-type Pokémon.
Where else can you find Ground-type Pokémon? In various areas of Pokémon GO, you can expect Ground-types.
Larvitar is waiting as a reward in the PvP League
Flunschlick is a guaranteed reward in the PvP League when you reach rank 4
With this help, you should be able to complete the Pokémon GO task related to the Sinnoh Nostalgia much more easily. It’s worth it for you because in the end, a Cresselia awaits as a reward. We show you here where to find Steel and Ghost-type Pokémon.
This is an AI-powered translation. Some inaccuracies might exist.
The Serie A TOTS (or TOTSSF) is now available in FIFA 20. The Italian TOTS brings very strong cards into the game.
Serie A TOTSSF now in packs: The Team of the Season So Far brings the Serie A players today. The TOTSSF cards of the Italian league will be available from Friday, May 22 at 7 PM.
They replace the Bundesliga TOTSSF. Additionally, you can secure some cards from weekly objectives and Squad Building Challenges.
This is the Serie A TOTSSF
The Serie A TOTSSF overview
The best players in the Serie A TOTS: The strongest card in the Serie A TOTS is Cristiano Ronaldo with a 99-rated card. Following him are Luis Alberto (97), Lautaro Martinez (96), Ciro Immobile (96), Ilicic (96), and Gomez (96).
Serie A TOTS starting eleven:
Cristiano Ronaldo (99)
Alberto (97)
Martinez (96)
Immobile (96)
Ilicic (96)
Gomez (96)
De Vrij (95)
Szczesny (95)
Smalling (94)
Handanovic (94)
Milinkovic-Savic (94)
Serie A substitutes:
Dybala (94)
Nainggolan (93)
Hernandez (93)
Insigne (93)
Manolas (93)
Acerbi (93)
Cuadrado (92)
Berardi (88)
Pellegrini (88)
How to get the Serie A TOTSSF into your team
Players in SBCs and tasks: From the weekly tasks, you will receive the TOTSSF card of Joao Pedro (92) and the Moments card of Boga (89). Through a Squad Building Challenge, you can win one of two strong Flashback versions of the Brazilian Allan for your team.
TOTSSF in the Weekend League: The current Weekend League rewards offer you TOTSSF players in the Player Picks. So if you manage enough wins, you can secure the coveted cards directly through your weekend performance.
From 11 wins, or Rank Silver 1, you will receive the first TOTSSF cards without value restrictions. From Gold 2, you also have a guaranteed Serie A player in the picks. Below this, you might receive picks from the smaller team that will be presented next Monday.
The higher you finish, the more likely you are to get good Serie A players in your picks.
TOTSSF in packs: The packs in the Ultimate Team shop also contain the coveted cards. However, you will need a lot of luck there.
A “weapon” in Call of Duty: Modern Warfare is not frequently used, but it can be annoying in the rare situations when it is: the riot shield. A player apparently felt particularly safe behind this protection, but was quickly disabused.
What kind of shield is that? The riot shield is one of the possible “weapons” in Call of Duty. It is not a real weapon, but rather just a piece of protective equipment, yet it counts as a primary weapon in the game.
This means: If you use the shield, you cannot carry another primary weapon, unless you utilize the perk “Overkill.” This makes the riot shield almost a purely defensive item.
Nevertheless, many players still use it, sometimes quite skillfully, as it can completely block shots from opponents frontally. This blocking usually takes place in the multiplayer of Modern Warfare, less so in Warzone.
The riot shield counts as a primary weapon – this is partly why it is rarely used.
Shield carriers then move crouched towards their enemy to cover their otherwise unprotected legs. When they are close enough, they dismantle the opponents with a quick switch to other weapons, equipment, or a melee strike.
What happened? The reddit user A_Gaming_Ginger encountered such a shield player in Call of Duty: Modern Warfare. He approached Ginger in the map Shoot House in a narrow hallway and intended to kill him.
However, Ginger did not let this happen. Just before the opponent reached him, he lunges and quickly positions himself behind the opponent. Before the opponent can react, Ginger already performs an execution.
As if to mock the shield player, their armor lands as the conclusion of the animation like a shroud on their body:
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This is how players react: The clip has already received over 5,900 upvotes and many players celebrate the action. Apparently, shield players are quite unpopular. Especially, the fact that the shield falls on the corpse is well received: “That’s so ‘F**k you and your stupid shield,’ lol.” (via reddit)
However, the shields are not even unpopular per se. It’s just this type of application that does not go down well.
Another player demonstrated only at the end of April 2020, how proper teamwork with a shield works. He received cover from his teammate and was able to eliminate several opponents. The general tone there: “That’s how you should use the shield.”
However, shields have caused trouble in the past. At the end of 2019, there were several nasty bugs, one of which affected the riot shield. The bug turned players into invincible knife fighters, as they became invulnerable through the shield and could not be killed anymore. Actions like the one above are probably a welcome sight.
This is an AI-powered translation. Some inaccuracies might exist.
Destiny 2 will be visited by Xur again today, on May 22. MeinMMO reveals where you can find the mysterious vendor this week and which exotics he has in his inventory.
Current happenings in Destiny 2: Preparations for the soon-to-start Season 11 are in full swing. Bungie has recently announced how your weapons and perks will change in June and what will be included in the adjusted loot pool.
This week, the wait for the Guardians is over as the arduous quest “The Lie” can finally be completed. After the fix, the secret room of the Moon bunker will open, rewarding players with a true classic: Felwinter’s Lie.
Also, Xur is getting an update and is expected to become more relevant. For now, though, everything remains the same, so let’s take a look at the exotic vendor.
All information about Xur on May 22, 2020 – PS4, PC, Xbox One, Google Stadia
When Xur appears: At 7:00 PM, the noodle-faced Xur will appear on a planet of his choice. He will settle there until the weekly reset on Tuesday, May 26, offering his exotic wares.
Noodle-faced Xur never stays long with the Guardians.
What does Xur have for sale? Which exotic weapon did Xur bring to the Guardians this weekend? And are the gear pieces worth using?
We will look at his inventory and tell you what the mysterious vendor has for sale.
Where is Xur? This is his location this weekend
Xur’s position: You can find Xur this week on Nessus, in the area of Guardian’s Grave, right on Calus’ barge.
Xur’s location on Nessus (barge)
Xur’s inventory from May 22 to May 26 – All exotics at a glance
Weapon: Zerberus+1 – Automatic rifle for 29 Legendary Shards
Which map is active? You can enjoy the Dead Cliffs map this week and try to go flawless.
The “Dead Cliffs” map in the EDZ
When do the Trials run? The Trials start today, May 22, and run until the weekly reset on May 26. Along with Xur, they will then take a break until next weekend.
More information about the Trials of Osiris: Everything you need to know about the Trials has been summarized here for you.
This is an AI-powered translation. Some inaccuracies might exist.
The exceptional player Rextroy has done it again. In WoW, he took down a current raid boss – within a second.
In the past, we have often reported on the player Rextroy. He has become a fixed presence in the World of Warcraft community, as he continually discovers bugs, exploits, and funny combinations of abilities to accomplish seemingly incredible feats – such as his one-hit ability in PvP.
Now he has found another trick that allows him to take down current raid bosses solo. With just a single attack, he kills Furorion in the Ny’alotha raid.
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What does Rextroy do? With his shaman Xodon, Rextroy shows how he managed to kill Furorion with just one attack. The only help he needs is from three friends who teleport him into the current raid. The fight is over in a moment; these players couldn’t really “help” anyway.
How does it work? Rextroy has once again combined a series of smaller and larger effects to create this one-hit attack. He needs three things:
Diving Fury: This axe can be found with the boss Blackwater Behemoth. It has a passive effect. With a melee hit, there is a chance to activate Diving Fury. For 12 seconds, 5% of the player’s total damage dealt is stored and then unleashed on 3 nearby enemies.
Mantis Firebomb: This can be looted in the Vale of Eternal Blossoms. It deals high area damage.
Throne of Tides: At the final boss of this instance, players receive a powerful buff at the end. They deal 2,000% additional damage for a few seconds.
115 million damage with one attack
Rextroy combined all these effects. He waited until he had gathered many enemies around him. Once Diving Fury was activated, he detonated the Mantis Firebomb and annihilated the enemies.
Even while the 12 seconds of the axe were running, his friends teleported him back into the raid against Furorion. He was then greeted with a damage output of a whopping 115,498,072 damage points. That’s more than double the amount of health the boss actually has.
Look at Furorion, dumbfounded – dead in an instant.
Is the bug still in the game? No. Even before Rextroy released the video, he contacted the developers at Blizzard. Only after they assured him that exploiting these mechanics in the game was no longer possible did he publish the video. It is therefore no longer possible to duplicate or exploit this bug. It was similar when he used the trick to defeat MOTHER solo.
This is how Rextroy usually proceeds – when he finds a bug, he waits to publish the video until Blizzard is aware of the issue.
What do you think of Rextroy and his achievements? Absolutely amazing? Or annoying and disruptive bug-using?
This is an AI-powered translation. Some inaccuracies might exist.
The team of the tactical shooter Rainbow Six Siege released a hotfix against cheaters on May 21. They have found a really annoying method to cheat. They can kick opposing players from a match. Even though this is just a hotfix, it earns the team praise from the toughest critic. Pro Pengu had previously harshly criticized the team.
This is the announcement from Ubisoft: On May 21, the team from Rainbow Six Siege announced on Twitter that they are currently investigating a cheat that causes players to be kicked from matches. They have released a hotfix to reduce the problem in certain cases and will continue to work on it.
So they have initially put a band-aid on the wound, which they want to treat better later.
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Pro player criticizes harshly, now praises better communication
This is the background: Currently, the atmosphere at Rainbow Six Siege is somewhat tense. The Danish pro player Pengu, who is currently playing in the GSA League for the team G2 Esports, published a two-hour video in which he criticized Ubisoft and Rainbow Six Siege. The video “Everything Wrong with Rainbow Six Siege” has now over 400,000 views. (via youtube)
In the 2-hour video, he addressed among other things:
the many problems with cheaters in ranked play
issues with the engine and client-side bugs. For example, players can shoot through walls
difficulties with lighting conditions in the game, forcing pros to turn the brightness up
balance issues
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However, Pengu now defends Ubisoft for the action with the hotfix after a Twitter user criticized that this is just the “absolute minimum.”
Pengu says: “In the past, Ubisoft had the tendency to not even acknowledge such problems. We should now celebrate and show our appreciation for addressing the issues. “
Streamer shroud criticizes Rainbow Six Siege for being too realistic.
The shooter Call of Duty: Modern Warfare is a space hog of epic proportions. Especially on PS4 and Xbox One, this mammoth work is overwhelming some SSDs or other hard drives, especially since Warzone came out. Now Infinity Ward comments on the issue and gives a tip on how to manage the storage problem on PS4 and Xbox One.
If you have a standard PS4 with 500 GB under your TV, you will hardly find any space left on your hard drive for many more games besides Call of Duty and system-relevant data.
Storage is currently scarce if you have CoD MW installed.
We know the problem, but we want to offer new content
This is what Infinity Ward says now: In a statement to US Gamer, Production Director Paul Haile of Infinity Ward said:
Modern Warfare and Warzone are both massive experiences that can be played in a lot of different ways, and new content is added regularly, and we are aware of the entire download size.
As a team, we feel of course obligated to provide the game with new free content, but we also need to take steps to make sure the overall footprint can be better managed, including a management screen for DLC packs on consoles. This screen allows players to choose which DLC packs they want to keep and which they want to remove to save space.
Production Director Paul Haile to US Gamer
As a tip for saving space, Infinity Ward suggests that you remove the parts that you don’t need for multiplayer, like the campaign or Spec Ops.
Save space in CoD MW and Warzone on PS4 and Xbox One
How to remove the campaign and Spec Ops on PS4: To save space on PS4, according to the website Dexerto, you first need to delete the entire game and then only reinstall the parts that you absolutely need and want to keep. This will most likely be Warzone and multiplayer.
This will take some time.
This is the DLC management menu that Infinity Ward sees as a solution.
How to remove the campaign and Spec Ops on Xbox One: A more elegant solution is offered by the Microsoft console:
on Xbox One, go to the icon for Modern Warfare, but do not start it
now press the menu button
select the parts you want to uninstall.
For PC, there apparently is no solution on how to get the enormous storage hunger of CoD Modern Warfare and Warzone under control.
There is also a good solution for crossplay.
Another problem that affects players on PS4 and Xbox One harder than PC players is the crossplay, which is enabled by default in Warzone. PC players are often regarded as cheaters and console players want to exclude them.
The highlight match of the second matchday of the GSA League in Rainbow Six Siege can surely compete with a good thriller for fans. The German newcomer team FACT Gaming has, against all odds, dismantled the professional team Rogue – with a strong comeback and a surprising ending.
This is how the second matchday went: On the evening of May 21, the second matchday of the GSA League took place. The event started at 18:00 with the pre-show “The Weekly Breach” and subsequently, hourly matches began from 19:00. Here are the results:
DIVIZON 7:0 mYinsantiy
Rogue 3:7 FACT Gaming
WarKidz 4:7 Team Secret
Turtle eSport 3:7 G2 Esports
While the games of G2 or Team Secret did not provide surprising results, both newcomers DIVIZON and FACT showed remarkable performances. Both teams have just played their way into the GSA League through the qualifiers.
Particularly the match FACT vs. Rogue is worth a closer look.
Rainbow Six Siege: So seht ihr die Deutsche Liga
Alle Infos, Ankündigungen und Streaming-Pläne zur großen deutschsprachigen GSA-Liga.
Why was the match so exciting? Rogue is one of the best teams in Europe and even competes internationally in the Pro League. The team even managed to win the Pro League Season 11 in Europe, just like the United States Nationals 2018.
FACT, on the other hand, is a newcomer team with virtually no experience in the pro scene of Rainbow Six. Aside from player BZ, none of the members have significant experience in LAN tournaments.
This is how the start of the match went: In the first rounds on the map Border, FACT Gaming had considerable problems in defense. Rogue was able to win the first three rounds with relatively little effort, showing no signs of weakness.
FACT did not perform badly in these rounds and often landed important kills, especially at the beginning, but they could never extend their advantage.
At 3:0, many spectators were sure that FACT would not win this game. The first match against Turtle eSport was probably just a stroke of luck: professionals who encountered strong newcomers unprepared and lost against them.
Apparently, the players from FACT just needed the first three rounds to warm up. Then came the grand comeback.
“Guys, don’t be afraid, we’re just going to push them down”
After the third round, FACT’s playstyle changed significantly. Instead of passively allowing their opponents to pick them off one by one, they now fought together and took the fight to Rogue with strong team play.
The communication visibly improved, Rogue fell further behind, and in every round, they were repeatedly dismantled by the aspiring professionals from FACT. Particularly helpful were strong plays from both players Gisela_Blume, who was named the best player by colleagues at GameStar, and StrkR.
Both notably dismantled the opposing operators almost single-handedly:
In an interview with player Daya after the match, it was said for team motivation: “Guys, don’t be afraid, we’re just going to push them down.”
FACT Gaming knows Rogue quite well, and their player Korey even coached the team for a while – accordingly, they knew it would be a challenge.
Aggressive play leads to a winning streak
After equalizing at 3:3, the roles then switched: FACT on the attack, Rogue on the defense. Here FACT really turned up the heat and pressured Rogue more and more with aggressive tactics.
Instead of jeopardizing themselves with risky rush tactics, the players communicated their abilities and executed them strongly. This was particularly evident in the seventh round when it came to opening a room:
one player uses his drone to scout a room where an opponent is located
StrkR as Ash prepares for a shot through a reinforced wall
KeTo as Maverick opens a small hole at the behest of the drone owner
StrkR eliminates the opponent in the room just a moment later
This style of teamwork finally led FACT to steadily win from a seemingly losing position of 3:0, eventually taking a 3:6 lead. Anyone who plays Rainbow themselves should definitely pay attention to such plays.
After six consecutive victories, FACT Gaming had already secured a point in the standings. In the following decisive round came yet another surprise: Despite the winning streak, FACT lost round 11.
Despite the support the German newcomers had earned in the chat and among fans, doubts arose again. Perhaps the momentum was gone, and Rogue would turn the game around after all?
However, the respective eleventh round was just a brief slump, because in round 12, FACT was finally able to secure the win, albeit narrowly.
Despite two narrow final rounds, FACT managed to win the match.
Rogue clearly found a strategy at the end that worked against FACT – unfortunately, it was too late for them to build on it.
German newcomer takes the lead in the standings
With the victory over Rogue, FACT is now in first place in the GSA League standings with 10 points, followed by the second qualifier DIVIZON, who share a spot with the favorite G2 Esports. They are currently the strongest of all teams in the GSA League.
The ranking after day 2, available on the website of the GSA League.
FACT Gaming, the German team that hardly anyone knew before the GSA League, is leading after day 2 of the league. If this continues, they have a good chance of a top 3 placement – or even the win.
The biggest opponents from now on are likely to be DIVIZON and G2. The match against G2 will take place on matchday 4 (June 5), and against DIVIZON on matchday 5 (June 12). If FACT wins these matches, or at least one of them, they should be able to secure second place without any contest.
GameStar and MeinMMO are media partners of this year’s league for Rainbow Six: Siege in Germany, Switzerland, and Austria. We will regularly cover the league, matches, and teams on our websites and channels in the coming weeks and months.
This is an AI-powered translation. Some inaccuracies might exist.
If you encounter this skin in Fortnite, you can assume that there is a player behind it who plays a lot of Fortnite. The skin is actually not easy to obtain.
What kind of skin is this? In Fortnite Season 2 Chapter 2, you can unlock a gold variant for the Battle Pass skins. However, these are only available once you reach a certain level in Fortnite. This special skin is the golden variant of Agent Peely.
It is the hardest skin that can be unlocked last. Until then, it is a long, difficult road.
What do you need to do? First, you must have purchased the Season 2 Battle Pass to unlock Agent Schali. The golden Agent Schali can only be unlocked at level 300. Then there is another step, as the entire Peely in gold is only available at level 350.
For players, this means: They have to play a lot and complete all challenges if they want to have the rare skin. One level requires at least 80,000 experience points.
Here you can see when the golden skins are unlocked
The golden variant is not immediately available at level 300; instead, the agent becomes more golden as you level up. The gilding starts at his “head”.
So only when you encounter a completely golden banana in the game, you know that there’s a real “grinder” behind it. The golden Agent Schali is sure to be one of the rarest skins in Fortnite.
How to achieve this best?
How can you level up more easily? There are a few tricks to help you level up better in Fortnite. If you want to unlock this skin, you should:
Play group matches to earn experience points
Collect all XP coins on the Fortnite map
Fill out daily medal punch cards
Open as many chests and ammo boxes as possible
Achieve as many eliminations as possible
In our level guide, we have compiled some tricks and tips for you, so you can level up faster in Fortnite. If you also want to be a proud owner of this skin, you should use the tips to get the best out of your matches.
This is an AI-powered translation. Some inaccuracies might exist.
Players continuing to play the first part of Destiny are reporting the “Tapir” error message, which blocks them from the game. This is caused by a Twitch bug.
While Destiny 2 is preparing for Season 11, there are still Guardians who regularly play the predecessor. However, this is no longer possible for some of them due to a bug.
What happened? On reddit, some players reported having problems logging into Destiny 1. They keep receiving the “Tapir” error message, which actually indicates that the game servers are offline. This message is, for example, received during server maintenance.
However, this was obviously not the case, as other players had no issues logging in. The culprit is an API bug. This bug can occur when the player’s Bungie account is linked to their Twitch account.
Even though Destiny 1 no longer receives updates, it is still played by fans
The corresponding reddit thread on the topic appeared on May 20 (via reddit), but some players claim in the comments that the error has existed for months.
The error itself is not serious, and not every linked account is affected. However, if you have trouble logging into Destiny 1, there is a simple fix for it.
The ear length of elves in World of Warcraft will soon change – at least if one desires so. New customizations make it possible.
Honest to God: You either love or hate elf ears. However, in World of Warcraft, there was previously no way to influence the “best parts” of elves. With Shadowlands, that will change, as a number of new customizations have been found. These customizations are part of the latest build of the Alpha version.
What has been found? The data miners from wowhead have already extracted some novelties from the game files. Blood elves not only get a number of cool, new hairstyles and accessories, but will also be able to adjust the length of their ears. Currently, there are three settings.
Here are the images of male Blood Elf ears:
Here are the differences in size. Image source: wowhead
Here are the images of female Blood Elf ears:
Women also have more options. Image source: wowhead
But some of the other innovations are also worth seeing, such as these stylish new hairstyles (even with a sexy diadem):
Coming soon with a crown – simply stylish!
Currently, it is not possible to create a Blood Elf character in the Alpha of Shadowlands – therefore, it cannot be said with 100% certainty which of these customizations will actually come for players.
Whether Night Elves will receive similar customizations is still unknown.
Reminds almost of trolls, doesn’t it? But elves are descended from them…
Especially exciting for role-players: Especially role-players seem to be excited about these new customizations. On one hand, it is possible to further individualize the elves. On the other hand, many players have long wanted the ability to look more like a “half-elf”. Significantly shorter ears should help in this endeavor.
Please keep in mind that this information and data are still from the Alpha. Whether this all will actually make it into the live version remains to be seen.
Will you trim the ears of your elves? Or is longer always better?
This is an AI-powered translation. Some inaccuracies might exist.
Amazon has released its new shooter Crucible on Wednesday evening. The PC shooter launched on Steam with some technical problems. Even on Twitch, Crucible is not making a significant impact, although Amazon booked airtime with some of the platform’s biggest streamers.
This is how the launch of Crucible went: The new free shooter from Amazon was actually supposed to launch on Wednesday, May 20, at 9:00 PM on Steam. However, it didn’t really go smoothly. There were some technical issues at the launch of Crucible. Later, Crucible only went online in the USA, while we in Europe had to wait.
The initial difficulties were reflected in some negative reviews for Crucible on Steam. At the moment, the shooter has a mediocre 43% positive reviews there.
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This is what it looks like when a stream is “sponsored”. The tweet is clearly marked with #Ad.
Amazon hires 3 top 12 streamers for Crucible – They played briefly
This is how it was on Twitch: It is normal for a new shooter on Twitch to attract the attention of major streamers. Like every player, streamers are constantly looking for new hot games.
In fact, Crucible attracted the attention of some of the biggest streamers on the platform, but these were streams sponsored by Amazon:
TimTheTatman (No. 4 on Twitch) was online for 4 hours, averaging 39,325 viewers
His friend DrLupo (No. 9 on Twitch) was also in Crucible for 4 hours – together with TimTheTatman, he had 12,665 average viewers
The well-known Fortnite shooter streamer SypherPK (No. 12 on Twitch) streamed for 3 hours with 26,229 average viewers
As reported by Doteports, these 3 streamers were clearly marked as “sponsored” streams. Amazon paid them to check out the game.
These are highlights of the streams: TimTheTatman had some laughs during the character selection tutorial on his stream. He got a bit riled up, assuming that the chat would prompt him to play the somewhat overweight hero Earl. He knew that already and didn’t need to look at the chat, he said. He couldn’t spontaneously turn right anymore.
Outside of the sponsored streams, variety streamer Lirik was also active in Crucible, spending 3 hours in the game with 25,382 viewers.
Lirik also managed to promptly find a bug.
All these big streamers were only in the game for a relatively short time and then left again.
SpyherPK said afterwards that he had a lot of fun with Crucible. Although he was sponsored to play Crucible, he didn’t have to tweet the praise.
He actually had a great time with Crucible.
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This is the situation: At the moment, Crucible is far from being a big title on Twitch. Although the shooter is new, it is only in 22nd place for average viewers, even though Amazon invited some big names.
This is far from the huge success of Valorant. That was achieved by Riot Games by offering Valorant only as a closed beta. Those wanting access had to watch a streamer play Valorant. Amazon is taking a more conservative approach.
After the first hours of Crucible on Steam and Twitch, it can already be sensed that Amazon will need a long breath with the shooter. It is not exactly firing on all cylinders out of the starting blocks.
This is an AI-powered translation. Some inaccuracies might exist.
In Pokémon GO the Sinnoh event has started. New quests/researches, spawns, raid bosses, and shinies are included. We will show you what you can find in the game now.
What is the Sinnoh event? The current event is part of the Nostalgia Challenge, which is currently in its fourth week. It started on May 22 at 1 PM and runs until May 29 at 1 PM.
The Sinnoh event brings new spawns, bosses, and research tasks that we will introduce to you here.
New Field Research
The new quests: In the past weeks, 8 to 9 new research tasks were added. So far, these are the 9 new research tasks found in the Sinnoh event.
Play with your buddy
Reward: Encounter with Haspiror (Can be shiny)
Earn a heart with your buddy
Reward: Encounter with Glibunkel (Can be shiny)
Catch 3 Normal-type Pokémon
Reward: Encounter with Charmian (Can be shiny)
Catch 2 Pokémon
Reward: Encounter with Chelast (Can be shiny)
Give your buddy a snack
Reward: Encounter with Plinfa (Can be shiny)
Fight against another trainer
Reward: Encounter with Staralili
Send 3 Pokémon
Reward: Encounter with Panflam (Can be shiny)
Hatch an egg
Reward: Encounter with Schilterus
Use 1 power-up on a Pokémon
Reward: Encounter with Burmy (Can be shiny)
New Spawns and Shinies
These new spawns include: Trainers reported that they are now finding the following Pokémon more frequently in the wild. They will help you complete the field research tasks when you need to catch specific Pokémon types.
Pokémon
Type
Pikachu (with Lucario hat)
Electric
Chelast
Grass
Panflam
Fire
Plinfa
Water
Staralili
Normal/Flying
Bidiza
Normal
Zirpurze
Bug
Schilterus
Rock/Steel
Burmy
Bug
Bamelin
Water
Kikugi
Grass
Kinoso
Grass
Driftlon
Ghost/Flying
Haspiror
Normal
Schlapor
Normal
Charmian
Normal
Shnurgast
Normal
Skunkapuh
Poison/Dark
Hippopotas
Ground
Pionskora
Poison/Bug
Glibunkel
Poison/Fighting
Finneon
Water
Shnebedeck
Grass/Ice
These new shinies await: During the event announcement, Niantic explained that you might encounter shiny Charmian with luck. In addition, the Pikachu with Lucario hats are also available as shinies. In the following image, you can see the new shiny Pokémon.
The current raid bosses (as of May 22)
What’s new: In the gyms, different raid bosses from the 4th generation are waiting for you. Those marked with an asterisk (*) can also be encountered in shiny form.
What’s new? In addition, a limited-time research has now started again. This time it focuses entirely on the Sinnoh theme and will reward you with a special legendary Pokémon at the end if you complete all tasks. The new tasks are structured so that you can also solve them from home. You can find all tasks and rewards of the Nostalgia Challenge Sinnoh here.
This is an AI-powered translation. Some inaccuracies might exist.
Call of Duty: Modern Warfare is known for its realism, which has characterized the shooter since release. This extends to the smallest details. One of these details is surely right in front of you every day, and yet you have never noticed it.
What detail is that? It concerns the sights (engl. “Iron Sights”), specifically the sight of your weapon when you are aiming instead of shooting from the hip. This is not always the same.
The sights change depending on which attachments you equip at the Gunsmith on the weapon – excluding scope attachments, because these completely replace the Iron Sights.
This applies both to various blueprints and to custom-built weapons. A short compilation by Reddit user NotMegatron shows the different Iron Sights of assault rifles compared with various attachments:
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Since the front sight is mounted further up the barrel and the rear sight is closer to the shooter’s face, the front sight appears smaller the further it is from the rear sight. This roughly means that the front sight appears smaller the longer the barrel is.
However, the developers have apparently even built in various versions of sights, depending on the different variations a weapon can have. This is because other manufacturers also use different designs.
A sight attachment helps with aiming at long distances but also restricts your field of view – and takes up an attachment slot.
Generally, it holds true: the shorter your barrel, the larger the sight. This means that more of your field of view is obstructed when using a shorter barrel. A shorter barrel is especially necessary for close-combat weapon builds and various secret weapons.
However, the difference is so small that most players will probably hardly notice it. It is much more important to choose the barrel that provides the desired advantages.
Other attachments have a significantly greater impact on your game. There are even numerous attachments with hidden effects that the game does not directly reveal to you. You should pay more attention to these when upgrading a weapon. Choosing the barrel based on the size of the sights would be a bit exaggerated.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2, the weapon loot pool is being revamped. MeinMMO shows you which 30 legendary weapons will soon be available as rewards everywhere and which 5 are particularly worth it.
What is changing? In the upcoming Season 11 (June 2020), the content of World Drops in Destiny 2 is set to change. This refers to things like engrams and loot that you receive as rewards in all activities, that can occur all over the world.
In the TWaB post from May 21, Bungie announced that they want to keep World Drops fresh and interesting for the current meta. For this reason, the pool of weapons will be refined and revamped each season. The rotation will also adjust to the controversial weapon retirement.
Other aspects of loot are also set to change soon:
In Season 11, you can expect a total of 30 weapons as World Drops. Some of these were previously only obtainable in special activities like the Crucible or Gambit, or the Reckoning. In this article, you will find a list of all those weapons and an editorial selection of the top five weapons.
The 5 best weapons from the new loot pool
MeinMMO has looked at the list of potential rewards and recommends 5 of the weapons that should be particularly worthwhile next month.
1. Recommendation – Hunger
The 600 RPM automatic rifle Hunger benefits significantly from recent buffs to fully automatic firearms. Previously, this beast was difficult to grind and should be a welcome addition as a World Drop.
Focus on these perks:
Slot 1: Tap the Trigger or Surplus
Slot 2: Multikill Clip or Rampage
This way, Hunger transforms into a damage monster that can easily blast hordes of enemies and remains reloaded or is very precise for PvP.
Hunger was originally one of the Reckoning weapons and is currently one of the best automatic rifles
2. Recommendation – Dark Promise
The hand cannon Dark Promise was a faction weapon during the early days of Destiny and then disappeared from the game for a long time. Recently, the revolver made its return and shines with its intrinsic handling boost, excellent aim assist, and elegant appearance.
Focus on these perks:
Slot 1: Zen Moment
Slot 2: Quickdraw or Snapshot Sights
This way, you can either increase damage multiple times or compensate for the range disadvantage very well. The generally good handling is noticeably improved by Zen Moment and as connoisseurs say, “snappy.”
3. Recommendation – Last Hope
The pistol Last Hope has long been considered a kind of insider tip in PvP and is becoming increasingly popular. Even rushing shotgun berserkers can be countered in no time.
Focus on these perks:
Slot 1: Snapshot Sights or Zen Moment
Slot 2: Tap the Trigger
This configuration pushes your range beyond the normal pistol level or allows you to have your melee protection at hand even faster. Tap the Trigger turns pistols into precise lasers and triggers on every shot.
The heavy grenade launcher Interference VI has long been considered lost and recently celebrated its return. Since the changes to the launcher category, this DPS monster with smart grenades offers a real alternative to well-known counterparts like Wendigo GL3 or Crow.
Focus on these perks:
Slot 1: Field Prep or Clown Cartridge
Slot 2: Accessory or Specialist
Thanks to these perks, bosses have little to laugh about. Faster reloads, larger reserves or an overcharged magazine along with extra damage at distance can do wonders even in a raid.
5. Recommendation – Steel Sybil Z-14
The Crucible sword impresses not only with its sharp appearance but also especially in tough PvE content. Thanks to the revision of swords, the strongest enemies succumb to the blade.
Focus on these perks:
Slot 1: Unrelenting Hits
Slot 2: Whirlwind Blade
When you charge into enemies with this selection, you can slice non-stop, always receive ammunition back, and cause even more damage with your furious strikes – even raid boss Riven cannot withstand.
Feel like a knight once – swords enrich the shooter Destiny 2
List of all 30 weapons available as World Drops in Season 11
Here you will find the overview of all legendary weapons that you can receive as World Drops during Season 11:
Uriel’s Gift – Auto Rifle
Elatha FR4 – Fusion Rifle
The Fool – Hand Cannon
Mos Epoch III – Rocket Launcher
Hawthorne’s Field Forge Shotgun
Last Hope – Hand Cannon
Time-worn Vertex – Fusion Rifle
Interference VI – Grenade Launcher
Dark Promise – Hand Cannon
Jian 7 Rifle – Pulse Rifle
Enigma’s Bridge – Hand Cannon
Faraway Grave – Sniper
Escape Velocity – Submachine Gun
Honor’s Edge – Sword
Hunger – Auto Rifle
Arsenic Bite-4b – Bow
The Crucial Ingredient – Fusion Rifle
Incredible Luck – Grenade Launcher
Truthspeaker – Grenade Launcher
The Nature of Things – Hand Cannon
Last Judgment – Pulse Rifle
Bad Omen – Rocket Launcher
Night Watch – Scout Rifle
Doubled Trouble – Shotgun
Wishbringer – Shotgun
The Last Dance – Hand Cannon
Lonely – Hand Cannon
Long Shadow – Sniper
Steel Sybil Z-14 – Sword
Do you agree with our recommendations or have we overlooked a treasure? What do you think about the changes? Are you hoping for better chances at a God Roll with the revamped loot pool?
The MMORPG ArcheAge Unchained will soon release its next addon “Garden of the Gods”. A blog post has now announced that the DLC will be paid. This bothers some players who had different expectations of the premium MMORPG.
What is the problem? It is completely normal for MMORPGs to charge for large updates and addons. Major premium MMORPGs like WoW, Final Fantasy XIV, or ESO do the same.
In the case of ArcheAge Unchained, however, it is noticeable that only Western players of the Unchained version have to pay for “Garden of the Gods.”
The update is free for all Korean versions as well as for players of the free-to-play version of ArcheAge.
Furthermore, the developers of ArcheAge Unchained have repeatedly emphasized in the past that players only needed to pay once to enjoy all content of Unchained. This also applied to future updates, as the Head of Development Mervin Lee Kwai said in an interview (via MMOHuts.com)
In the Garden of the Gods, players can expect new areas, quests, and raid gear
Price for DLC is necessary from the developers’ perspective
What do the developers say? In an email to players, the ArcheAge Unchained team commented on the decision to make the DLC paid despite the promise.
One player published the email in the official forums (via ArcheAgeGame.com), which states:
We understand the concerns about the price of the expansion ArcheAge: Garden of the Gods. It has become increasingly difficult for us to deliver new content for the Unchained version while remaining true to our “fair-to-play” pillar. […]
Several approaches were discussed within the team, and we decided to charge a small fee for major upcoming updates instead of selling items that could potentially influence gameplay progression.
The developers also state in the email that they are aware of players’ opinions on the matter. They are also aware that they are breaking one of their earlier promises.
However, the decision is intended to ensure that ArcheAge Unchained remains fair and does not receive content that allows players to buy advantages.
What do the players say? On reddit and in the official forums, the decision to make the Garden of the Gods paid is being discussed by players. The majority of players who express themselves are upset that they still have to pay for updates despite promises.
In a thread in the official forums, there is even a call for a boycott of ArcheAge Unchained (via. ArcheAgeGame.com).
However, there are not enough voices to speak of a major backlash. Therefore, it is difficult to say how the majority of players received this news.
Our ESO special issues hold a very special meaning for MeinMMO editor Jürgen Horn. Rarely has he experienced so much stress and fun at the same time as in 2014, when a thick GameStar special issue had to be completed for the beta launch of ESO . Here comes Jürgen’s behind-the-scenes reflection!
When I learn that there will also be an ESO special issue in 2020, memories suddenly come flooding back: To our special issue from 2014, for the beta launch of ESO. Because that was also my first big job in the games industry and the start of my journalism career. Before that, I had only written smaller texts – until my phone rings and a certain Martin Deppe asks me: “Can you write a few articles for our big ESO special issue?”
I actually didn’t want to play it.
Funny enough, I’m not that excited about the job offer despite my weak order situation. Because I didn’t think much of ESO at the time. Rather, I would have been excited about a special issue job for the soon-to-be-released big MMORPG WildStar – that one is cool, innovative, and colorful.
The colorful and quirky MMORPG WildStar was much higher on my favorites list than ESO back in 2014!
The ESO beta, on the other hand, comes as a rather conservative, colorless online RPG without many new highlights. I could not have been more wrong! But good, I am young, need the money, and I am an Elder Scrolls fan as well. I like online role-playing games anyway. So why not write a few info articles and guides for such a special issue?
A few guides? That will be quick.
That it would be a bit more work and not just a booklet soon becomes clear. Because the game hasn’t been released yet, we only get “special” beta keys, which give us access only at limited times. As a team of authors, we don’t have much time to fill 144 pages of a special issue with numerous detailed guides.
There are also hardly any info sources we can rely on; we must try out, find out, and verify almost everything from scratch. And of course, we have to write. That is a tough obstacle course with narrow gameplay time windows, sudden server downtimes, and beta-typical bugs! But more on that later, first I have to be very brave…
Darn, I want the Dragon Knight!
Because I’m unlucky: The cool classes that I would have liked to play have already been snatched up by my dear author colleagues. Only the Sorcerer remains. And I really don’t like playing mages in role-playing games; they are boring, fragile, and run around in dull flowing robes. I want wild barbarian warriors and other fighters with big weapons! The Dragon Knight would be just my thing! It’s just unfortunate that the other writers felt the same way and grabbed it faster.
If I have to play a mage, at least one in full plate!
So I reluctantly play the Sorcerer and stubbornly skill him in full plate and two-handed weapons – just because I can! However, my chosen combo doesn’t seem very sensible at first glance. Especially since I am not playing a high or dark elf with a magic bonus, but a pitch black Khajiit.
I find elf ears annoying too. The sassy cat beings, however, are much cooler, and my magic cat in full plate anyway. Curiously, the game works much better with stamina instead of magicka than I thought.
Bugs, bugs, everywhere bugs!
Anyone who took part in the ESO beta (and the first time after the launch) will still shudder at the many bugs that plague the game. For an MMO of this size, beta bugs are completely normal, but when you are writing guides at the same time and the printing deadline looms, they drive you even more insane. Above all, numerous quests simply don’t work yet; we spend ages completing long quest chains – only to find out at the last task, “Well, that’s still buggy; it’s being fixed right now!”
Some of the quests around the Elf Queen were not quite finished yet.
That’s doubly bitter because we urgently need the experience points to level up as quickly as possible. Through pure grinding, there aren’t many points; quests provide the best XP haul. Moreover, in the beta, around level 22, there are initially no feasible quests, and we have to grind to become strong enough for the follow-up tasks. What fun!
Bugs? Those are features!
Even worse are the supposed bugs that are supposed to be features. Especially the phasing drives us crazy. Because ESO doesn’t just want to be World of Warcraft in Tamriel, but wants to attract players from the Skyrim camp – that’s why ESO is extremely geared towards solo role-playing.
Therefore, there is also no mini-map, just a stupid compass that switches every time you take on a new quest. If you aren’t careful, you can walk in the completely wrong direction. That happened to me several times, causing me to waste valuable time again.
I didn’t notice much of the grand story about Mannimarco back then.
But back to phasing. In order for the discerning Skyrim fan to feel comfortable in ESO, annoying fellow players were routinely hidden if you were further along in a multi-part quest than the rest of the team. While this is great for the role-playing atmosphere, proper MMORPG gameplay does not emerge, as the shared questing with different levels ends up as a solo trip.
Ah yes, and then there’s the incredibly clever design decision that you don’t get loot if you are five levels higher than your companions. That’s why no higher-leveled player wants to play with you when you need help against dangerous enemies.
Support would have really helped me, as I’ll soon land in areas where I can hardly progress with my current skills and armor pieces – keyword quest gap at level 22. Level scaling isn’t available yet; the enemies are simply way too tough.
I’m grateful for every enemy I can somehow take down and celebrate every bug that helps me with that. I actually like MMORPG combat, but now I simply avoid many opponents. Just because every death sets me back and the deadline for my guides is looming, which Elite Boss Martin reminds me of in ever shorter intervals!
I can’t listen to Gypsy Punk anymore.
In addition to my battles in and with the ESO beta, I keep myself up writing numerous guides. I rarely get to bed before 4:00 AM. When writing, like with any larger project, I have my own soundtrack that I listen to on repeat on Spotify.
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For ESO, it is for reasons that are no longer understandable today the wacky Gypsy Punk band “Gogol Bordello”. The problem is that I’ve probably enjoyed their music too often: it has since been completely associated in my mind with the stress of the ESO beta, and I can hardly stand to listen to it anymore. Except right now, while I’m writing this retrospective article. This is actually going really well…
Anytime again!
Was everything totally terrible back then? Not at all! Because as resistant as the beta was back in spring 2014, it was also amazing when everything flowed, and I could dive into the game world despite the deadlines of the special issue looming over me. The great strength of ESO, namely the great storytelling, the fascinating Elder Scrolls world, and the great potential for role-players, were all already present back then.
Therefore, I have remained loyal to ESO since the beta, while my former favorite WildStar soon sank into irrelevance. ESO, on the other hand, is better than ever today and my absolute favorite MMORPG. And it all started in 2014 with a call from Martin. Would I say yes to him again today? Of course!
This is an AI-powered translation. Some inaccuracies might exist.
The latest update of Call of Duty: Warzone was supposed to nerf the popular (and sometimes hated) rocket launchers. It might have done so – but still, they are all now a good bit stronger than at launch. What’s going on?
This was the “nerf”: In the latest mid-season update of Warzone on May 19, numerous changes and new features were introduced. One of them is a nerf for the rocket launchers in the game, which seem to annoy quite a few players. The official patch notes state:
Warzone: The radius in which players can be killed by RPGs has been reduced
However, tests by CoD expert and YouTuber TheXclusiveAce have shown that the weapons are still stronger than they were at the launch of Warzone.
Almost all rocket launchers have a higher maximum damage and a larger radius than before – only the radius of the RPG itself (the weapon with that name) was actually reduced by one meter.
How strong are rocket launchers now? Ace has analyzed all rocket launchers in his video. He compared it to his video from April 20, which was quite some time before the latest patch. He concluded that:
the radius of most rocket launchers is greater than before
all rocket launchers (except the JOKR) have a higher maximum damage
the minimum damage was adjusted – 50 for each rocket launcher except the JOKR (150)
the damage no longer decreases gradually but is divided into fixed hit zones
Before the update on May 19, it was not possible to get a kill with any rocket launcher except the JOKR if players with full armor were not hit directly. Now, a hit near the ground, up to about 5 meters away, is sufficient.
We have embedded Ace’s video here for you to illustrate the changes:
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What is the problem? Many players use rocket launchers in their loadouts for Warzone or when they find them in crates. Due to their high damage, they are extremely deadly, and players can carry up to six extra rockets.
Additionally, the reload time of roughly two seconds is relatively low and you can use them even without the perk “Overkill” as a secondary weapon. This makes these “noob tubes” powerful weapons, that even CoD professionals use in their loadouts.
However, many Warzone players are disturbed that all of this is true. They find the rocket launchers too strong, and the spare ammunition allows them to fire rocket after rocket at their opponents without even having to see them. Even behind cover, one is not safe.
Where does this buff come from? There are several explanations for why rocket launchers are now stronger than at launch. One of them is that it is merely a bug, which does not explain the increased damage of all rocket launchers.
Another explanation, and according to Ace the most likely one, is that there was a secret buff before. In one of the updates between the launch and the mid-season update, the rocket launchers must have been strengthened without any corresponding patch notes.
In contrast, the developers’ Trello board provides a fairly good overview of which issues are officially being worked on. There are currently 20 bugs that are to be fixed in upcoming updates for Modern Warfare and Warzone. However, there is still no fixed date for them. It is possible that rocket launchers will also be added to this list.
This is an AI-powered translation. Some inaccuracies might exist.
Fortnite Season 2 Chapter 2 will end in June, due to an extension. But will we have a live event at the end of Season 2 this time? We will show you what hints there are.
However, there was no such event in Season 1 of Chapter 2. A new season was simply initiated without any transition. Could we finally get a live event again?
Will there be a live event in Season 2 Chapter 2?
Actually, Season 2 was supposed to end in April 2020. But there was a delay. In the meantime, the official start date for Season 3 has been announced. It will begin on June 4, 2020.
What hints suggest a live event?
The current theme of this season is “Agents”. The teams Ghost and Shadow seem to be waging some kind of war. The new places on the Season 12 map are being taken over by the factions. Could this be the story leading to a live event?
To understand it better, let’s look at the hints that have been found.
Dataminers find leaks about a possible event: In the data of Fortnite, dataminers were able to find some hints that point to a “Fritter” event. That is at least what it is called in the files.
According to the dataminer HYPEX, 3 steps are to be triggered:
The doomsday device will disappear from the secret room
A countdown will appear
Then there will be a “KeyDeliverCalendarEvent”, but it is still unclear what exactly that will trigger
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New items appear in Fortnite: In the headquarters of the agents, located in the Battle Pass menu, a new red cable has appeared.
It seems to lead to a hidden room that cannot yet be accessed. However, if you view the room from Midas’s office, you can see a strange device that may be powered by the cable.
The large cable seems to lead into the secret room
The doomsday device is said to appear in the headquarters of the agents. If such a weapon really comes, it could potentially destroy the entire Fortnite world.
The dataminer FortTory found the doomsday device in the data of Fortnite. This is what it would look like:
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These items appeared at “The Agency” and are located underwater. After the Update 12.40, they began to glow. A dataminer took a look at what is inside.
Inside it is entirely purple and strongly resembles the storm that harms players when they are inside it. It seems to store the same energy.
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What is the connection between the doomsday device and the agents?
The connection is Midas, the head of the organization. He is also the Battle Pass Skin that can be unlocked at level 100. The intro, before he can be assigned to the teams Ghost or Shadow, has been leaked (via Twitter). In the background of his agent’s office, a secret room can be seen.
This room contains the doomsday device mentioned above. He seems to have a plan that might be related to the live event.
All hints also indicate the agency located in the middle of the map. There, one can also find the mini-boss Midas.
We will surely discover more hints once the intro can be seen in-game on Thursday, April 16.
How can you participate and join the live event?
If you want to participate in the live event, you first need to start the game normally. The date and time when the event takes place are important here.
What time does the live event take place? Based on experience from previous live events in Fortnite, it will likely take place on the last day of the current season at 8:00 PM. We at MeinMMO will inform you when this event will take place.
If you’re aware of it, start the game. There, you will find a special mode that will be “created” specifically for the event. Be sure to be ready early to avoid long queues.
These could lead to you not being able to participate in the event or missing parts of it.
and lastly a black hole that swallowed the map of Fortnite
It is still unclear whether we will receive a live event at the end of Season 2 Chapter 2 at all or if none will happen again. Players can already look forward to a live event. On Friday, April 24, a live concert by Travis Scott will take place, where he will perform on stage.
This is an AI-powered translation. Some inaccuracies might exist.
Playing StarCraft, but every key is as big as your whole fist – a streamer shows how absurd it gets.
Sometimes, everyone probably wishes for a huge keyboard to slam down on out of frustration while gaming. But while some still dream of it, streamer Larva has made a reality and got himself a gigantic keyboard. It’s so large that you can comfortably press the keys with your whole hand.
Who is that? That’s StarCraft pro Lim “Larva” Hong Gyu, who undoubtedly belongs to the best players in the world. In 2017, he won the Zotac finals, which sparked some controversies. He finished the game by pretending to sleep mid-match and played with his foot on the keyboard instead of his hand (via PCgamer). He even made one of his worker units “dance” instead of gathering resources.
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What is he doing in the video? In a recent clip, we see Larva gaming again. When apparently having no fun in the matches anymore, he decides to change things up. He pulls a large table from the side into the camera’s view and reveals a massive keyboard, which surely measures about 1.5 meters in length. The individual keys are so large that Larva can comfortably press them with his whole hand (and has to) to operate them.
The old StarCraft with a giant keyboard – it has its own charm.
In the full stream (from about 2:04:50), you can see Larva playing the next matches of StarCraft with this keyboard. Even if you don’t speak Korean, it’s impressive to see how quickly he seems to have adapted to the new, oversized keyboard. Occasionally, he even has to use his hands and feet simultaneously to reach all the keys on the keyboard.