CoD MW & Warzone: Event “Games of Summer” is here – All info on rewards and minigames

In Call of Duty: Modern Warfare and Warzone players can now try their hand at the minigames of the “Games of Summer”. This is a kind of Olympics in CoD style, where you compete for your region and can snag cool rewards. Here on MeinMMO, you will find all the information about the new game modes.

What are the Games of Summer? The big Update “Season 5 Reloaded” not only brought the new Verdansk Stadium map with football. Since August 28, 2020, you can try a kind of CoD Olympics.

The Games of Summer can be started for free by players in Warzone or Modern Warfare. You will then compete as a solo player in one of 5 disciplines.

The faster and better you complete these, the higher the medal you receive. There are bronze, silver, and gold. The higher the medal, the more loot you get.

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This is how it goes during the Games of Summer.

What loot is available? First of all, every participant receives a weapon charm as a reward. In addition, there are special rewards for each discipline, including:

  • Legendary weapon blueprints
  • XP boosters
  • Vehicle skins.
  • Vehicle horns
  • Calling cards

If you receive a higher medal on your first attempt, you will also receive the rewards of the lower tiers. However, each reward can only be achieved once per discipline.

If you complete all five disciplines with gold, you will receive the blueprint for “Juliet”, a legendary assault rifle designed for precision.

What about the country? In addition to these rewards, each medal earns points for the player’s respective country. This is determined by the origin of the player account.

The points for each country are updated daily, and the top 15 countries are displayed on the in-game leaderboards. Therefore, those who diligently collect points for their country can ultimately help crown that nation as the champion of the Games of Summer. So play hard and collect gold for your homeland!

cod game sof summer 01
The new stadium is fiercely contested.

How long do the Games of Summer last? The Olympic event in Call of Duty will run until September 7, 2020. So you can collect medals until then.

These are the game modes and rewards

The following disciplines can be played one after the other. Until September 1, 2020, a new one will be added each time.

Gun Course: In this discipline, you must shoot all targets in an obstacle course as quickly as possible. It doesn’t matter how accurately you are; it’s mainly about speed. The faster you shoot everything down, the better your reward:

  • Bronze: Under 1:30 minutes
  • Silver: Under 1:00 minutes
  • Gold: Under 0:40 minutes
cod game sof summer 06
Running and shooting is the motto here!

Price’s Alley: Here, enemies and civilians appear constantly. With a Renetti pistol, you must kill as many enemies in a row as possible to accumulate points. So be careful not to interrupt the kill streak by hitting innocent civilians.

  • Bronze: Score 4,000 points
  • Silver: Score 5,000 points
  • Gold: Score 6,000 points

Risky Parkour: Here you are on the Livestock map, and there is deadly gas beneath you. You are playing a kind of “The floor is lava” and trying to get over obstacles to various checkpoints. The faster you do this, the better the rewards.

  • Bronze: Under 55 seconds
  • Silver: Under 47 seconds
  • Gold: Under 40 seconds
cod game sof summer 04
The ground is poison gas!

Shooting Range: This is a kind of shooting gallery where you should land as many hits as possible with as few shots as possible. Time is also important here.

  • Bronze: Under 50 seconds
  • Silver: Under 40 seconds
  • Gold: Under 30 seconds

Marksman Challenge: Here it is about effective long-distance combat with the HDR rifle to earn points. Anyone who misses will lose additional seconds, so aim well and still be quick.

  • Bronze: Score 3,400 points
  • Silver: Score 3,900 points
  • Gold: Score 4,400 points

The minigames not only help you earn good loot or represent your country well. You can also train your skills in the game and become a better shooter. This will benefit you when you want to try out one of the builds presented here. This will allow you to build 5 weapons that can kill with a single shot in Warzone and Modern Warfare.

This is an AI-powered translation. Some inaccuracies might exist.

Visit us now at the trade fair MMO of gamescom 2020

Even though the gamescom 2020 is taking place entirely digitally, you will still be able to enter the fair. Within the fair MMO Indie Arena Booth Online.

What is it? It is a fair MMO, which means a virtual world where you can wander between various “booths” of exhibitors with a created character and interact with many things within the world.

As the gamescom is taking place entirely digitally this year, the Indie Arena Booth Online offers you the opportunity to still experience the fair feeling and move with your character from one booth to another in the virtual world.

Are you looking for new games? Then check out the many trailers of the exhibitors or try the demos that you will find in the individual areas of the fair MMO.

Click through the interactive worlds of the individual exhibitors, and maybe you will discover your next favorite game. There are not only games from indie developers but also big publishers like Ubisoft.

Or would you rather exchange ideas with other visitors about the latest gamescom news? There’s a chat function for that.

You can watch a trailer for the Indie Arena Booth Online here:

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When does it start? The fair MMO Indie Arena Booth Online started on the evening of August 27 and ends on August 30 together with the gamescom 2020.

How can I register? To jump into the fair MMO with your own character, you first need to create your own account.

You can do this on the official website of the fair MMO and then visit us right away:

Visit us now at our MeinMMO booth

Say Hello at our Meet&Greet

What is MeinMMO doing there? Since the Indie Arena Booth Online is a fair MMO, MeinMMO feels right at home!

Therefore, together with our colleagues from GameStar and GamePro, we will have our own booths “on-site”. So come by, take a look around, click through our world, and talk to the authors! Because you will encounter familiar faces there.

Here is our booth in the Indie Arena Booth Online. Some of our employees you can meet there as NPCs. Ask Leya what she is doing here.

Many of our editors like Patrick Freese, Alexander Leitsch, or the famous Gerd Schuhmann will be there as NPCs. You can click through their dialogues to learn more about what we do daily at MeinMMO, who always has to make the coffee for Schuhmann, and what games Jürgen already has on his conscience.

We are already looking forward to seeing you!

Also visit our colleagues: Cool interactions also await you at the booths of GamePro and GameStar. Be sure to stop by there and give them our regards.

What kind of Meet&Greet? As part of gamescom 2020 and the Indie Arena Booth Online, we from MeinMMO will host a Meet&Greet in our Discord on August 29 and 30. The start times will be posted in the announcement channel in Discord.

Our team members will hang out with you in the voice chat, tell you stories from our everyday life, answer your questions, or just chat about the current topics of gamescom 2020.

So grab a drink and join us!

We bring gamescom 2020 to your home

But it doesn’t end there. Throughout the duration of the digital fair, you can look forward to livestreams, game demos, and articles about the latest events in gaming.

You can view the complete schedule here:

gamescom2020-ProgrammplanV2
Webedia Gaming is an official partner of gamescom 2020. Therefore, we will provide you with news and information about the event here on MeinMMO, GameStar, and GamePro.

Special Events for the Social Gaming Days

During the virtual gamescom 2020, you can watch major influencers and tournaments in streams.

Look forward to the following highlights:

  • Friday, August 28 (8:00 PM to 10:00 PM) – Rainbow Six Tournament with PietSmiet, Bonjwa, Doktorfroid, and Female Power
  • Saturday, August 29 (3:00 PM to 5:00 PM) – Fall Guys with PietSmiet and Doktorfroid
  • Saturday, August 29 (7:00 PM to 10:00 PM) – Hyper Scape Challenge with 8 teams, including PietSmiet, Doktorfroid, Lara Loft, Saftiges Gnu, and more
  • Sunday, August 30 (8:00 PM to 10:00 PM) – Watch Dogs with PietSmiet
This is an AI-powered translation. Some inaccuracies might exist.

Fortnite: This is what it feels like to play again for the first time after 1 year

MeinMMO author Jürgen Horn last played Fortnite exactly 12 months ago. Now he has tried it again thanks to the Marvel theme. Read here why, despite an enjoyable experience, he ended up bitterly disappointed.

Here’s why I haven’t played Fortnite for 1 year: In mid-2019, I was fully into Fortnite and checked out every season and every Battle Pass. However, then I went on parental leave for seven months and didn’t get to play at all during that time. And somehow I had also had enough of Fortnite at that point and didn’t touch it again when I had more time.

Meanwhile, my new colleague Eilyn Rapp took over the subject here at MeinMMO, and I was assigned other tasks. Since I found a Battle Royale game that suits me better, in my opinion, Apex Legends, I also stayed away from Fortnite.

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After this trailer, I just had to start playing Fortnite again!

This is why I returned: But then Eilyn asked me for help with the news on the start of Season 4, and somehow the Fortnite fever struck me again. I am a big Marvel fan and Thor is one of my favorite heroes. So I thought, “Once the update is done, I’ll play a round after work.” Curiously, it was almost to the day 12 months after I last played Fortnite.

This is how the first round went after 12 months

The first round was so uneventful: I start a first round and find myself on a S.H.I.E.L.D. Helicarrier as a starting zone. Then the Battle Bus takes off as usual, but is accompanied by jets from the carrier that fly around us and then land on the map. Cool, there’s definitely going to be loot.

fortnite season 4 2 - battle bus
The Battle Bus is now escorted by jets.

But I prefer to land in the center of the completely new unknown map first. There is a kind of headquarters where an AI opponent is hanging around. “Wow, since when are there PvE elements in regular Fortnite?” I think to myself and shoot the little guy.

Why is it so slow? After that, I loot first and wonder why the game ran so slowly and sluggishly. My character moves as if she is wading through thick jam. Did I pick up a debuff that makes me slow and sluggish?

Compared to Apex Legends, Fortnite is snail-paced.

Not at all, because since I had only played fast shooters like Apex Legends or Doom Eternal for months, the leisurely pace of Fortnite seemed unbearably slow to me.

Death by gravity: But no matter, I still want to explore Fortnite and cheerfully jump out of the building’s window. And die! What the hell happened?

Well, I forgot that you still take fall damage in Fortnite when you fall from great heights. This feature doesn’t exist in Apex Legends either. My goodness, Fortnite is still totally old-school!

The top round to be ashamed of

This is how round 2 started: Despite my inglorious first attempt, I want to try again. This time, I look and see that if I play as Thor, I need to find his hammer Mjölnir. Ah, there it is, because I was already wondering why Mjölnir isn’t a harvesting tool for the Thor skin.

First kill with Mjölnir: The mission map clearly states where the hammer is located. So I land there, and immediately, another Thor comes along who also wants the hammer. “There can be only one!”, I shout at the cowardly imitator and pull the hammer out of the ground a second before he does.

fortnite season 4 2 - Hammer
Thor and Mjölnir – A dream team!

Now the aspiring god of thunder looks dumbfounded and I smack him over the head with the hammer until he says goodbye to Valhalla. Wow, that went easier than expected! I have my first kill!

No opponent stands a chance: Indeed, my success continues. I find various weapons, and more opponents are hanging out in the nearby town. But no matter what they do, I take them all out like rabbits:

  • One runs in front of my SMG, a burst fire and he’s gone.
  • Another opponent shows up. He builds a pathetic wall. I go around it, and after a salvo, he’s gone.
  • I don’t even get to reload; opponent number three is already there. I switch to the shotgun and bam, headshot!
  • An opponent tries to catch me from a distance but shoots like a drunken Stormtrooper with impaired vision. I aim at him with the sniper and relieve him of his misery.

In no time, I have 5 kills and think to myself, “Wow, what a massacre! I’m just too good for you miserable Fortnite noobs because of my hard work in Apex Legends!”

Deadpool puts an end to it: Meanwhile, I’m among the last 15 players and think to myself, “This is going to be an epic victory,” when suddenly Deadpool approaches me! He immediately builds a few walls, and before I know it, he gives me a headshot from a safe height.

fortnite season 4 2 - 03
Of all people, Deadpool ends my winning streak.

“Okay, so no victory royale, but losing to Deadpool isn’t a disgrace. Making it into the top 15 and getting 5 kills in the first attempt can be seen as an achievement. I won’t count the failed first try from earlier; that was just a rehearsal!

The big disillusionment: Full of pride, I contact my colleague Eilyn. I want to tell her about my great new beginning in Fortnite and that I’m probably so good that I should definitely play more often.

But I was also a bit skeptical and jokingly asked Eilyn whether there might also be bots in Fortnite. The shocking reply came: “Uh, yes, they have existed for a long time.”

What a shame!

Well, after this revelation, all my self-confidence leaves me like hot air from a leaky balloon. Of course, those weren’t player opponents. No one plays that stupidly, not even the worst noob. Only the final Deadpool and perhaps the helpless Thor who didn’t get a hammer were probably real opponents.

The rest of my successes, I probably achieved against mindless and soulless bots that are only there to provide mediocre players like me with success experiences. My victory feels hollow and silly. In the past, every kill in Fortnite was a highlight for me, especially since I hardly master building. Now it feels somewhat cheap to me. I praise Apex Legends again. Every kill there is still a merit, and I hope that bots never come into play.

Whether I will play Fortnite more often remains to be seen. Because although I am currently not much into the gameplay, I celebrate the cool Marvel skins and want to see how the story of Season 4 about villain Galactus develops. And somehow it’s also fun to take out bots, to be honest.

Jürgen Horn
Editor at MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

Sea of Thieves brings dogs – fans post loads of their own doggos as suggestions

The colorful and silly pirate MMO Sea of Thieves is getting a new update in September, which will finally bring dogs as pets on board. This delights dog fans in the community. The developers also talked about the future of the game and the success of the Steam launch at gamescom 2020.

What’s the deal with the dogs? At the digital gamescom 2020, the developers of Sea of Thieves discussed the upcoming September update for the pirate MMO. This will include a new mission type for the Gold Hoarders faction, which will be further detailed just before release.

Much more important is what we already know, and that is adorable dogs! After Sea of Thieves introduced the fluffy pirate cats at the Steam launch in April 2020, it’s finally the dogs’ turn.

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Here are the doggos!

They function similarly to the cats. You can take them on board and cuddle with them or dress them up in all sorts of silly costumes. A real pirate dog needs an eye patch and a wooden leg!

Additionally, you should take the dogs for walks regularly so they don’t do their business on board and make a mess. The dogs will be available as premium pets in the shop, just like the cats.

Players want their dogs in the game

This is how the announcement is received: As expected, many players are excited about the idea of finally having a dog as a shipmate. However, since every ship owner has different preferences, there have been plenty of pictures of fans’ private dogs on Twitter.

This user demands that the breed of his dog – Dogue De Bordeaux – be included in the game, otherwise he won’t buy a dog. This breed has never been present in any game, and now would be the opportunity.

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Another player would love to have his “good girl” in the game.

https://twitter.com/Tristan_Greg/status/1299415124516704259

Yet another fan fears that his female dog will be upset with him if he plays with other dogs in the game.

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Not everyone likes dogs: While the dogs are mostly well received, some players are calling for more substantial content and not cosmetic items that also have to be purchased separately. Furthermore, as one fan pointed out, dogs are not suitable pirate pets.

Sea of Thieves successful on Steam and in crossplay

This is the current situation for Sea of Thieves: Executive Producer Joe Nate also talks in a video about the Steam launch of Sea of Thieves. It was a great success, and up to 30 percent of players can now be found on this platform.

Sea of Thieves is doing quite well.

Thanks to crossplay, everyone can happily play with players on other platforms, and every new player will also have enough comrades ready to set sail.

Additionally, the team wants to continue with monthly updates and bring enough events and smaller actions in between to keep players engaged.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

I prophesy to you: With Destiny 2 Beyond Light, PvP is a wreck

In Destiny 2, the new expansion finally brings a new element – Stasis. MeinMMO author Philipp Hansen sees good things for PvE, but a lot of bad for PvP.

This new feature is finally here: Destiny players are looking forward to autumn, as the next big chapter is about to start. On November 10, Destiny 2: Beyond Light will be released. Not only will there be new gear to hunt or new locations to explore, but the add-on also comes with a completely new element: Stasis.

The new Ice powers will be fueled for the first time by Darkness rather than Light. This is also a novelty as this is the first new damage type in the 6-year history of Destiny.

Even the enemies have learned new tricks and use the freezing element

Stasis finally brings a hefty portion of RPG to Destiny 2…

That’s why it’s a blessing for PvE: The Stasis power is much more than just familiar Arc bolts or Solar explosions with new color effects. As we can see in the “Beyond Light” trailers , the Guardians have so much influence on the game world with Ice abilities like never before.

  • With the push of a button, you can create ice barricades that provide cover from fire
  • The ice wall can also serve as a bridge, acting as a “Jump n’ Run” platform to help you overcome chasms or reach higher ground
  • As you can slow down enemies (Stasis field) or freeze them completely, new tactical maneuvers open up
  • For the first time, real Crowd Control, as we know it from many MMORPGs, is available in Destiny 2 – on a smaller scale you can already blind enemies briefly, but Stasis plays in a different league

Moreover, I am immensely pleased that the Stasis classes finally offer more freedom in customization. They do not rely on the rigid 3 paths known so far from which you choose. Rather, they are intended to remind you of the “Node System” from Destiny 1, while still taking an experimental route.

Very interesting seems to be a mechanic that could have been borrowed from Bioware’s Anthem. Some attacks freeze the enemies, others cause the snowmen to shatter – which looks cool and causes damage over a large area. This already resembles the Primer-Detonator gameplay and enables exciting combos.

Check out the frosty and effect-rich gameplay in the new trailer here:

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… the Ice powers will be the nail in the coffin for PvP

That’s why I worry about PvP: As cool and refreshing as the Ice abilities are in PvE, I think they will turn PvP upside down or even freeze it completely.

Why do I say that? Although ice walls as a springboard or barrier are exciting toys that bring fresh spice and tactics to the dusty Crucible – which is urgently needed. But (and that’s a big but) the Stasis field and especially freezing are a definite no-go for PvP.

About the author: Philipp Hansen mainly covers the Destiny franchise for MeinMMO and feels at home in the entire shooter genre. He has spent around 3,000 hours in the Destiny universe and is familiar with both PvE and PvP.

Sometimes however, the Crucible grabs him for an entire season, and he has painstakingly earned every top weapon there. He likes to play “Off Meta” weapons and tactics and enjoys casual Quickplay as much as tactical Comp.

Here’s how I envision it (terribly): Slowing down is already annoying in PvE. But you know that the effect is just a minor slowdown and the enemies will drop a second later – but every second counts in PvP. Just because Guardian XY happens to cast a slow effect, I have to wait and can do absolutely nothing about it? Keep in mind, if you encounter a Stasis field in a strike, you might run into 6 enemies who can activate such a field every minute.

Even worse for me is the freezing. Being completely motionless and then watching a Guardian leisurely aim with his sniper at me and naturally place a headshot in complete peace sends chills down my spine. And you can’t even shoot back.

Should I then watch how I shatter into 1,000 pieces, or will I be saved by respawning before I end up like one of the fatalities by “Mortal Combat” character Sub-Zero?

Take your time aiming, I can’t do anything anyway

The trailers have also shown that the Stasis abilities have suppressive effects. So if you thought: “Yay, my super is finally charged after minutes, now I’m turning the game around and making Shaxx proud”, you should prepare yourself. Instead of racking up kills, you’ll turn into an ice pillar. Although one must say, that brings a bit of fairness. So far, only one Titan subclass has access to such nasty suppressors.

In short: Let’s be honest, who likes to be frozen and then watches the enemy smash them? Not me! But I’m open to surprises. Perhaps freezing (my biggest criticism) only works if the ice ability would have finished you off anyway.

In general, I am for more madness in PvP and long for variety. Who knows, maybe I will someday praise Stasis power as the salvation of PvP – but for that, I will have to get to grips with the new element starting November 10th. For now, that’s my opinion.

Are you going to finish me off with your ice pick or am I just a hothead?

Most of you stay cooler than I

This is what the readers think: Not all Guardians see the new Stasis powers and their impact on the game as I do. Since the topic is being hotly debated, we have started a survey and want to hear your opinions on it.

More on the topic
Players fear: Stasis turns PvP in Destiny 2 upside down – What do you think?
von Sven Galitzki

Currently (8 AM on August 29) only 13% of the voting MeinMMO readers see Stasis as the nail in the coffin for PvP. However, a respectable 29% say that while the abilities bring fresh wind to PvE, they will pose problems in PvP – currently the most popular opinion.

On the contrary, nobody currently thinks that there are “problems in PvE and cool in PvP.” Many of you find the ice power is the coolest addition in a long time (22%) and opens up exciting new possibilities in both PvE and PvP (28%).

This is not an analysis of the survey, but just a snapshot.

You are also actively discussing in the comments under the survey. I read there that some think the trailers exaggerate.

No seriously, Destiny has always been known that things that look OP, broken, or similar in trailers quickly fade into obscurity or have no significant impact on the game.

Kotstulle7 via MeinMMO

So you’re saying I should wait and drink some tea before getting all riled up? Most commentators feel the same – you all stay cool and wait until you play it yourself or have more information.

If you want to know more about my view on Destiny, you can read here how I stubbornly held on to my weak favorite weapon despite being laughed at:

Destiny 2: Even if I’m laughed at, I stand by my favorite Exotic

This is an AI-powered translation. Some inaccuracies might exist.

The “Class System” of Godfall might contain traces of Warframe

The Valorplates represent a kind of class in the looter-slasher Godfall. The concept and function of the Plates will be familiar to fans of Warframe.

What are the Valorplates? The gameplay of Godfall revolves around the Valorplates: ancient armors that grant their bearer god-like powers.

There are a total of 12 different Valorplates that you can switch between in your “base” / your hub. Silvermane will be your starter plate, which you automatically have from the beginning.

Other Valorplates must first be unlocked or crafted at the forge:

  • Unlockable Valorplates are tied to certain story progress in the game
  • For craftable Valorplates, you must first gather materials. This primarily includes Valorplate cores, but also other materials that you get from enemies or treasure chests

Two identical armors can perform differently

How do the Valorplates work? The armors are essentially your classes in Godfall. When you switch between them, your stats and skills also change. Depending on the mission or the upcoming boss fight, you should select your Valorplates accordingly to gain advantages.

The Valorplates are divided into three different categories:

  • Balanced: The stats of these hybrid armors are well-balanced
  • Specialized: These armors specialize in a specific gameplay aspect
  • Exotic
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Vertigo is a Valorplate that was showcased at the Opening Night Live of gamescom 2020.

They also have their own roles in combat. Some armors like Hinterclaw are completely geared towards attack, others like Mesa can poison enemies, while others have strong crowd control skills or deal elemental damage.

The customization of the Plates is done on “Constellation Grids.” Each of the 12 armors is assigned to a zodiac sign, providing “slots” into which various augments can be placed.

The augments can be found by you while playing and can be used to modify your armors. Of course, identical armors with different customizations also play differently. But even if two players use the same Valorplate and the same augments, they can still differ from each other.

The distribution of the augments on a Constellation Grid also plays a role. The sequence and composition also impact how your Valorplate feels.

The Valorplates, however, have no impact on your combos in combat. This is determined by the weapons you use:

More on the topic
Godfall (PS5): This is how weapons, armor and loot work in the new multiplayer game
von Irina Moritz

Warframes in a Fantasy Setting?

What are the similarities to Warframe? The Valorplates resemble the Warframes in several ways from the looter-shooter by Digital Extremes.

One obvious similarity is that with the switch of the plates, for example, your stats, passive abilities, and your powerful Archon ability (essentially the ultimate) change. But there are more parallels.

Interestingly, we have never seen how the player character actually physically equips these “armors.” In general, there is no trace of a character outside a Valorplate. A concept that will be familiar to Warframe players. After all, one of the biggest story twists of the game revolves precisely around this.

warframe tenno frames
In Warframe, you have a wide selection of different frames that influence your abilities and stats in combat

The Valorplates are also “full-body suits” in terms of the armor system. So you cannot combine the helmet of Silvermane with the pants of Mesa, just like the Warframes.

The “gender” of the Valorplates also seems to be fixed. The armors presented so far have not been seen simultaneously in both male and female.

  • Hinterclaw, Silvermane, and Greyhawk appear to be male in build.
  • While Phoenix and Vertigo clearly have female bodies.

Unless this changes in the future, this is also a characteristic that Valorplates share with Warframes.

By the way, there is quite a lot happening in Warframe right now. The new expansion “Heart of Deimos” is now out.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

Ashes of Creation presents the combat system that is supposed to make all players happy

Ashes of Creation was already described on Kickstarter as an MMORPG with a hybrid combat system. It aims to please fans of action and tab-targeting combat. The specifics of how the system will work were showcased in a livestream.

How does the combat system work? Ashes of Creation fundamentally builds on the tab-targeting system. You have many different skills that you can throw at an enemy you have selected as your target.

However, with a press of a button (“Z” in the default settings), you can switch to an action combat system. Then you must aim carefully with your auto-attack and some abilities to hit your enemies.

The system was introduced by Game Director Steven Sharif in a livestream. The MMORPG is currently in the Alpha 1, which means many systems are not fully developed yet. You can watch the combat starting at 11:40 in the linked video.

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Starting at 11:40, you can see the mentioned combat system.

The tab-targeting is supposed to feel more action-packed

How does tab-targeting work exactly? This combat system roughly follows those found in games like WoW, FFXIV, or Guild Wars 2. You choose a target as your target, and then all skills automatically hit that enemy.

However, there is a special feature regarding the animation radius. Those who use a sword may hit multiple targets directly in front of them with an attack. Those using a halberd, on the other hand, have a much larger radius. Daggers, however, are more precise and have a smaller radius. Even in tab-targeting, your attacks should be able to hit multiple targets directly, not just the one you are aiming at.

Ashes of Creation will also offer a variety of skills, while you should not be overwhelmed with a multitude of hotbars. While there are supposed to be no addons in the MMORPG, you will be able to customize your UI as you wish in the future.

Ashes of Creation Combat
In Ashes of Creation, you can hit multiple targets with one attack, whether in action or tab-targeting.

How does action combat work? In action combat, your mouse cursor turns into a crosshair, and your character constantly follows it. Free movement like in tab-targeting is not possible.

With this crosshair, you need to aim at your enemies for your skills to hit. However, not all skills are equipped with an action system.

Some of them will always hit the attacked target, even if you aim off. Other skills can be improved in the skill tree with skill points to gain new functionalities in action mode.

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The MMORPG Ashes of Creation is now really taking off, but is it perhaps too ambitious?
von Alexander Leitsch

The skill trees in Ashes of Creation

The skill trees of the classes were also presented in the livestream. They are divided into 3 areas:

  • Passive skills
  • Active skills
  • Weapon skills

Currently, only the active skills belonging to the respective class can be seen in the Alpha. There are even 64 of them in Ashes of Creation, which should all be instantly recognizable by their own symbols in the game when you are in groups or in PvP.

Ashes of Creation Skill Tree
The skill tree in Ashes of Creation (image from the livestream).

In addition to the wide selection of classes, Ashes of Creation also offers 9 different playable races. These each bring different bonuses and have their own skins and mounts.

The developers also explained in the livestream that they have updated the game from Unreal Engine 4.23 to 4.25 and have filled 16 of the 24 open developer positions.

The livestream also discussed the separation from the publisher MyGames, which was announced last week.

This is an AI-powered translation. Some inaccuracies might exist.

In the beta of Dual Universe, you can dig holes that can be seen from space

The space sandbox MMO Dual Universe is finally playable after years of development and impresses with tremendous freedom. Read here what this great space MMO has to offer and who it is suitable for.

What is Dual Universe? Dual Universe is a space sandbox MMO. Humanity has spread throughout the universe after the destruction of Earth, and it is time to rebuild everything.

The game is developed by the French studio Novaquark, which includes former employees from Ubisoft and Sony. According to CEO Jean-Christophe Baillie, initial ideas for Dual Universe were formulated as early as 2011.

By now, the game has launched into the gamescom 2020 Beta after a long development and Alpha testing phase. Anyone who subscribes can now play. The release of the game is planned for 2021. But what is so great about Dual Universe and who should take a look at the Beta?

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In our video, you can see the features and gameplay of Dual Universe.

What makes Dual Universe special?

The two major aspects of Dual Universe: Dual Universe has two major unique features that make the game special. On one hand, they want all players to mingle on a large server instead of spreading across countless separate realms. The “Massively” in MMO is therefore at the forefront, and thousands of players should collaborate in shaping the game world.

This can be taken literally, as almost everything in Dual Universe is built and utilized by players. This is where the heavily modified Unity engine and voxel technology are applied.

dual universe screens official - digging
If you overdo it, planets can eventually look like this due to excessive digging.

So, if you like, you can dig deep mines into the rock of planets. If you overdo it, this type of exploitation leaves deep craters and gorges on the planet’s surface that can even be seen from space!

With a handy editor, skillful players can then build all sorts of things, including:

  • Magnificent buildings on planets, such as skyscrapers or outposts
  • Spaceships in all conceivable shapes
  • Huge space stations full of gadgets

Later, you should even be able to sell your best creations to other players. However, a predetermined story and PvE elements will not be part of Dual Universe. Players write their own stories and will eventually even be able to offer quests for other players through a mission system, such as escort missions or targeted attacks on a specific person.

Space battles – “shooting holes in ships”

This is how space combat works: Another great feature is warring conflicts. Because even though you can spend your time as a peaceful researcher or builder, there is plenty of potential for epic space battles in Dual Universe. So when several players fight over particularly lucrative resources, the sophisticated combat system in space comes into play.

According to the developers, it’s primarily about “shooting holes in the hull.” Since ships are made of different materials, one must deploy a clever combination of the four available weapon types. Depending on how the target is armored, cannons, railguns, rockets, or lasers must be used.

Dual Universe Space Battle
With the right weapons, you can breach the hull and target internal systems for destruction.

If the hull is breached, you can attack the internal systems at that spot and incapacitate the engine or the main reactor. Additionally, you should even be able to board ships through such holes.

So instead of shooting blindly, you need to act tactically and anticipate where the opponent’s sensitive systems are located. Otherwise, you might end up shooting at areas of the opponent where, despite many hits, they take little relevant damage.

Also cool: Large ships and stations require a crew to effectively deploy all weapons. Similar to Warframe with the Railjack capital ships, you need reliable teammates when it comes to combat. Large ships are said to be able to accommodate up to 100 players as crew.

This is in the Beta

This is the game world: For the Beta of Dual Universe, the developers have only offered a solar system with 12 planets at first. There, however, you can indulge and realize yourself as you wish.

Fights will initially only take place in space. Ground warfare is planned for the release. Invasions scenarios are then conceivable, where you first gain supremacy in space and then continue the fight for resources and buildings on the ground.

dual universe screens official - ground
You can also realize yourself on the ground.

If you’re worried that the many possibilities in Dual Universe may seem overwhelming: The developers have created an entire moon solely for tutorial purposes, where you can also realize yourself creatively.

Why does the Beta cost money? The Beta and upcoming Release version can only be played with a subscription (Alpha backers at least get free Beta access). The reason for this is that the developers do not want to deal with trolls who come into the game just for fun, destroy everything, and then leave. When money is involved, these types of players are much less likely to appear and cause damage, according to the developers.

Pros and Cons of Dual Universe

The ambitious space sandbox Dual Universe aims high and offers several unique features. However, there are also a few weaknesses:

Pro
  • Creative freedom in object design
  • Everything can be mined
  • Players determine economy and story
Contra
  • Many features still open
  • Subscription model for Beta is not well received
  • No PvE elements

Who is Dual Universe interesting for?

Dual Universe is clearly aimed at sandbox fans with a penchant for science fiction. While there are already good games in this genre such as Elite: Dangerous, Eve Online, and the upcoming Star Citizen, the freedom that Dual Universe promises is a notch larger.

After all, where else can you completely design your spaceships freely and even bore visible holes in planets? So if you want to indulge your creativity without limits and are not deterred by subscription fees, you should at least take a look at the Beta and see if the large space sandbox Dual Universe is worth a visit.

Potential: Very Good

I am not a fan of sandboxes and prefer clear stories and guidelines. However, even I can’t help but be awestruck by the ambitious ideas and plans of Dual Universe. The idea of being able to realize oneself completely freely has a special allure.

Moreover, I love to see the creative expressions that such games evoke among fans, and I’m already excited to see what crazy capital ships and death stars players will build here.

I am therefore curious whether the developers will continue to meet the ambitious goals and whether Dual Universe can hold its ground alongside Eve, Elite: Dangerous, and especially Star Citizen.

Jürgen Horn
Editor at MeinMMO

This is an AI-powered translation. Some inaccuracies might exist.

You probably missed the best exploit of fire mages in WoW Classic

A curious bug in World of Warcraft Classic made fire mages nearly unstoppable. Many of them strolled through Azeroth with a 100% critical strike chance.

Despite the fact that World of Warcraft Classic is a game that is almost 16 years old, small bugs and issues continue to be uncovered. The most recent case involved fire mages who turned into unstoppable killing machines. A massive bonus to critical strike rating made this possible – triggered by a bug.

What was the bug? The bug affected the spell Combustion. This is the final talent in the fire talent tree for mages. The spell grants the mage a 10% additional critical strike chance. The chance increases by an additional 10% with each spell cast until a total of 3 critical strikes are achieved, at which point the effect ends. However, some players found a way to keep the spell active indefinitely.

Römms – with 100% crit, it’s double the joy.

How did the bug work? Mages simply had to enter a dungeon and start casting spells. They stacked Combustion as often as they could until they achieved two critical strikes – typically resulting in 4-7 stacks, meaning 40% – 70% additional critical strike chance. In particularly fortunate cases, a bonus of 100% could even be achieved. If the mage then left the dungeon, Combustion became a permanent effect. Thus, fire mages were able to permanently benefit from the additional critical strike chance.

The buff would only disappear if the mage manually dismissed it, died, or logged out. For the sake of fairness, it should be mentioned that fire mages with maximum critical strike chance tend to die relatively quickly, as the threat generated can hardly be sustained by any tank for long.

These were the consequences: The bug caused massive imbalances in tackling dungeons, raids, or even PvP in the open world or battlegrounds. A fire mage who lands a critical strike nearly every time not only deals massive initial damage but also applies a powerful DOT that quickly drains enemies’ health points. With so much damage, even the toughest bosses in WoW history would not survive long.

A video on this – with questionable music selection – can be seen here:

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Blizzard reacted quickly: After Blizzard was alerted to the bug in the forum, only a few hours passed before a hotfix was released. It is no longer possible to keep Combustion active permanently by leaving a zone. The buff then disappears, or is removed upon the next critical strike – as intended.

It was the golden hours for fire mages, who had a moment of invincibility once again. But now that is over too.

This is an AI-powered translation. Some inaccuracies might exist.

GTA Online: You decide the cash bonus for next week – Which one is worthwhile for you?

In GTA Online, you can now determine which money bonus will be active next week. We will show you how it works and which one might be worth it for you.

What are money bonuses? Every Thursday, a new bonus week starts in GTA Online. It is determined which activities will pay out double or triple the amount of GTA dollars and which discounts are active.

Normally, the bonuses are determined by Rockstar, and players have no influence. But for the week between September 3 and September 9, 2020, you will determine which activity will make you rich.

Which job gets the bonus?

Which activities are available? A decision will be made between double rewards for “Special Cargo” missions or the MC sales missions. The one that wins will receive the bonus for next week.

This is how you can determine the selection: If you want to be part of the decision, it’s quite simple, because you are already involved, perhaps without realizing it. The one that is used more by players this week will be selected.

  • If more VIP contracts are completed, we will receive double rewards on “Special Cargo” missions next week.
  • However, if more players are out as bikers, there will be double GTA dollars on all MC sales missions.
GTA Online Vinewood Hills title money
Which activity will bring you a lot of money next week?

What is most worthwhile for you?

The basic idea of both missions is similar, as it involves acquiring goods and then selling them, but they are very different. Therefore, it also depends on the player which one is the most worthwhile. We will show you what you should consider when making your selection.

Special Cargo” missions: If you sell goods from your fully stocked large warehouse, you will earn about 2.3 million GTA$ (for 111 crates). However, you first have to pick up all the goods and bring them to your warehouse. This takes a lot of time as you go from one point to another. This mission is worth it for players who want to earn a lot but are willing to invest several hours of work.

In our CEO guide, we explain the warehouse in detail and how you can make money with it.

GTA 5 illegal goods warehouse
With warehouse sales, you earn a lot, but you also have to work more.

MC sales missions: With your illegal businesses, you may not earn as much as with the warehouse, but the work is much more relaxed. Here, you have the option to simply buy raw materials that will then be delivered to your business. Your employees process the goods, and you then just have to sell them.

If you even have several lucrative businesses like a counterfeit cash factory, a cocaine lab, and a cannabis farm, the bonus is even more worthwhile. This method is suitable for everyone who prefers to do other things in GTA rather than working.

In our bikers guide, we show you how to earn a lot of cash with the motorcycle club.

GTA 5 Online Bikers DLC Preview Gangs
As a biker, you may not become filthy rich, but you can lean back.

These are the things you should keep in mind when playing this week. If you play carefully, you will benefit from your desired bonus for two weeks. However, if you want to make even more money, you should take a look at these 12 ways to make money faster.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Rockstar Games

Remnant is just the ideal game when you want to yell at your friends

The co-op shooter Remnant: From the Ashes evokes all kinds of emotions: anger, frustration, joy… And you can even experience those together with friends in co-op mode. With a new DLC, a challenging difficulty, and repeatable content, it’s the perfect game to suffer – or rejoice – with friends.

What is Remnant: From the Ashes? Since its release, Remnant: From the Ashes has been a surprising success that no one really expected. As a mix of Fallout and Dark Souls/Bloodborne with a touch of The Division, it is a challenging, atmospheric PvE shooter for up to three players.

Armed with shotguns, rifles, and submachine guns, and enhanced with magical abilities like in Bioshock, you then take on strange wooden creatures, swamp monsters, or newly giant rats together in a post-apocalyptic world.

The crazy weapons and opponents fit perfectly into the dark world that you can explore with up to three players in co-op mode. There’s always plenty to do, even when you’ve already finished the game – so much, that MeinMMO author Benedict Grothaus almost missed work for it.

Remnant Subject 2923 Church
A kind of church on a strange planet full of rats? That really fits well into the world, even if it doesn’t sound like it.

Slay bosses, loot, die – all in co-op

What makes Remnant so good? Remnant offers heaps of repeatable content that changes with each run. Thus, it’s worthwhile for someone who already knows the story to start anew with friends.

In the process, you can always discover new puzzles and solve them together, defeat bosses or fail at them, and collect loot you haven’t had before. This is because worlds are randomly generated each time the campaign is created.

Already the first major story boss can either be an Ent or the giant dragon Brandfleck. Both have different loot and even “alternative kills,” so further visits are always worthwhile. This also applies to secrets and other loot that can be found in the levels.

Remnant Singe Title Better
Brandfleck can be a pretty tough boss, but also offers cool loot, such as a flamethrower.

This is how Remnant feels with friends

In co-op, you go through various emotions together while playing: frustration, joy, anger, fear, hope. Or the feeling of deep satisfaction after finally killing a boss that has been taking you down for hours.

At least in my runs with friends, it got quite loud in voice chat from time to time, for various reasons:

Screams of fear when someone (usually me) runs ahead and is already waiting at the exit of the level for the others. When asked where everyone is, I often hear a reply from behind: “Dude! I have three elites on me and no ammo left, come back!”

Screams of anger when a boss has already wiped us out for the fifth or tenth time. Particularly frustrating when they were almost dead, as the whole fight has to be repeated up to that point. Popular candidates for triggering anger screams are also: reloading at the wrong moment, dodging in the wrong direction, and getting headshot by a teammate behind you. Because friendly fire is always active.

Screams of hope and joy when you’re the last one alive in your team against the boss, almost out of ammo, and have to dodge abilities and enemies. When the last health points of the opponent finally drop, especially against one of the tougher bosses, a relieving “Yes!” often echoes through the headsets.

Remnant Subject 2923 Rat Mage
The Rat Mage Ikro can be really annoying. Defeating him will certainly trigger more joyful screams.

How do I play best with friends? Remnant offers many options to create builds with weapons and skills for aggressive, defensive, or supportive play styles.

Ideally, you should coordinate your roles, similar to an MMO. At least that’s what the guy who made the bosses you’re struggling against told me as co-op tips. This adds even more depth to the whole co-op aspect when you communicate and agree with each other – it’s almost like a special unit in a post-apocalyptic world.

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With the latest DLC Subject 2923, Remnant is really worth it now

What are the new contents? With Subject 2923, a new type of enemies has entered the game: giant rat people with a culture, houses, and weapons reminiscent of Vikings. Additionally, the DLC includes:

  • 2 new zones
  • 6-8 new quests
  • 6 new bosses
  • 4 new base and boss weapons each, as well as 4 new mods
  • 2 new armor sets
  • 21 new trinkets
  • and 3 new consumables
Remnant Subject 2923 my Build
Subject 2923 offers cool new weapons and armors.

Many of the quests are connected to puzzles that need to be solved, and there are some secrets to discover scattered throughout the world. One particularly tricky puzzle made me look really silly, but it was wonderful.

Why is it worth it now? With Subject 2923, the story of Remnant: From the Ashes is concluded, and there are currently no plans for a sequel. So now you have the full experience. Those who got Remnant for free during Epic’s giveaway should now be nearing the point where the new (and final) content becomes interesting.

The timing is perfect to start once again with friends and farm the last loot in Adventure mode and discover the last secrets.

Remnant Subject 2923 Dragon Boat
If you want to discover everything, Adventure mode helps you repeat content in a targeted way.

Or you can take a few rounds in the Survival mode from the DLC “Swamps of Corsus”. This is an endless roguelike mode that you can repeat as often as you want, independently of the story, and now also includes the new enemies and some bosses from Subject 2923.

If you start anew together, be prepared for the entry to be relatively easy right after the tutorial, but then quickly becoming more challenging to really hard. The famous Soulsborne games are quite a noticeable influence. If you need help, you can find in our special tips for getting started in Remnant: From the Ashes.

This is an AI-powered translation. Some inaccuracies might exist.

New World is a hit on Twitch because “MMO players are looking for a WoW killer”

Because it seems that Amazon wants to reach exactly that audience for New World.

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New World seems to be appealing to the WoW target audience

What is New World doing right now? New World is specifically targeting the WoW audience. They have chosen the perfect timing and are appealing to the right streamers.

Asmongold confirms this to the site Kotaku, who says:

MMO players are always looking for the next WoW killer or something like that. At the moment, there isn’t much happening in WoW, so a lot of people are playing New World who would normally be playing WoW.

Asmongold on the Twitch success of New World

Amazon is directly reaching out to the “right” streamers with the keys, who also actually want to play a game and are not, like with Crucible, people who would rather play something else and quickly leave.

New World appears to be higher quality and there are currently few alternatives in the specific area of “MMO with RPG elements,” while Crucible faced hot and attractive competition.

And New World offers several features that appeal to streamers, such as the “Voice Proximity” chat, which has already resulted in some cool clips.

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“WoW killer” as a business model

What’s the deal with WoW killers? The term “WoW killer” was relevant a few years ago. It was said that every new MMORPG would end the reign of World of Warcraft. However, these games suffered from this label, as ultimately none of these MMORPGs could come even close to the popularity of World of Warcraft.

Asmongold uses “WoW killer” rather neutrally, as a term for a “new MMO that hopes to reach the massive audience of WoW.” Because here lies enormous potential. WoW players typically return strongly to World of Warcraft with a new expansion, but that tie usually loosens over time. Then they look for a new game.

The “old expansion” in WoW is currently exhausted. This has always been the phase in which new MMOs could at least borrow and excite players for a few months. That is likely what New World has done as well.

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While New World is not an MMORPG per se, it has some RPG elements. Crafting plays a significant role. Additionally, the graphics and combat system look good. Although there still seem to be issues with the endgame and the game has already been postponed twice to deliver more content, it leaves a good impression on many players and streamers, at least in the initial hours, as seen from the reactions.

What people think about New World now that the NDA has lifted, you can read here.

Gordon Walton Title
The MMORPG veteran Gordon Walton expressed critical views regarding WoW killers.

“WoW killer” was a trend in the MMORPG realm for quite a while. It referred to a series of games that attempted to emulate WoW’s success by copying its methods.

This was a setback for the genre, as MMORPG developer Gordon Walton once explained:

“WoW killers almost killed MMOs” – Developer explains the problem

And New World offers several features that appeal to streamers, such as the “Voice Proximity” chat, which has already resulted in some cool clips.

“WoW killer” as a business model

What’s the deal with WoW killers? The term “WoW killer” was relevant a few years ago. It was said that every new MMORPG would end the reign of World of Warcraft. However, these games suffered from this label, as ultimately none of these MMORPGs could come even close to the popularity of World of Warcraft.

Asmongold uses “WoW killer” rather neutrally, as a term for a “new MMO that hopes to reach the massive audience of WoW.” Because here lies enormous potential. WoW players typically return strongly to World of Warcraft with a new expansion, but that tie usually loosens over time. Then they look for a new game.

The “old expansion” in WoW is currently exhausted. This has always been the phase in which new MMOs could at least borrow and excite players for a few months. That is likely what New World has done as well.

While New World is not an MMORPG per se, it has some RPG elements. Crafting plays a significant role. Additionally, the graphics and combat system look good. Although there still seem to be issues with the endgame and the game has already been postponed twice to deliver more content, it leaves a good impression on many players and streamers, at least in the initial hours, as seen from the reactions.

What people think about New World now that the NDA has lifted, you can read here.

Gordon Walton Title
The MMORPG veteran Gordon Walton expressed critical views regarding WoW killers.

“WoW killer” was a trend in the MMORPG realm for quite a while. It referred to a series of games that attempted to emulate WoW’s success by copying its methods.

This was a setback for the genre, as MMORPG developer Gordon Walton once explained:

“WoW killers almost killed MMOs” – Developer explains the problem

Because it seems that Amazon wants to reach exactly that audience for New World.

New World seems to be appealing to the WoW target audience

What is New World doing right now? New World is specifically targeting the WoW audience. They have chosen the perfect timing and are appealing to the right streamers.

Asmongold confirms this to the site Kotaku, who says:

MMO players are always looking for the next WoW killer or something like that. At the moment, there isn’t much happening in WoW, so a lot of people are playing New World who would normally be playing WoW.

Asmongold on the Twitch success of New World

Amazon is directly reaching out to the “right” streamers with the keys, who also actually want to play a game and are not, like with Crucible, people who would rather play something else and quickly leave.

New World appears to be higher quality and there are currently few alternatives in the specific area of “MMO with RPG elements,” while Crucible faced hot and attractive competition.

And New World offers several features that appeal to streamers, such as the “Voice Proximity” chat, which has already resulted in some cool clips.

“WoW killer” as a business model

What’s the deal with WoW killers? The term “WoW killer” was relevant a few years ago. It was said that every new MMORPG would end the reign of World of Warcraft. However, these games suffered from this label, as ultimately none of these MMORPGs could come even close to the popularity of World of Warcraft.

Asmongold uses “WoW killer” rather neutrally, as a term for a “new MMO that hopes to reach the massive audience of WoW.” Because here lies enormous potential. WoW players typically return strongly to World of Warcraft with a new expansion, but that tie usually loosens over time. Then they look for a new game.

The “old expansion” in WoW is currently exhausted. This has always been the phase in which new MMOs could at least borrow and excite players for a few months. That is likely what New World has done as well.

While New World is not an MMORPG per se, it has some RPG elements. Crafting plays a significant role. Additionally, the graphics and combat system look good. Although there still seem to be issues with the endgame and the game has already been postponed twice to deliver more content, it leaves a good impression on many players and streamers, at least in the initial hours, as seen from the reactions.

What people think about New World now that the NDA has lifted, you can read here.

Gordon Walton Title
The MMORPG veteran Gordon Walton expressed critical views regarding WoW killers.

“WoW killer” was a trend in the MMORPG realm for quite a while. It referred to a series of games that attempted to emulate WoW’s success by copying its methods.

This was a setback for the genre, as MMORPG developer Gordon Walton once explained:

“WoW killers almost killed MMOs” – Developer explains the problem

Amazon enters the gaming business. After initial games like Breakaway and Crucible failed, the new MMO with RPG elements, New World, seems to attract more players. The first days on Twitch prove this. Streamer Asmongold sees a clear reason for this: WoW players and fans of other MMORPGs are currently playing New World because they are always on the lookout for the next WoW killer.

Twitch is a barometer for the success of new games that are not yet available in stores. This is because Twitch’s numbers are publicly accessible and the platform is massive.

What does well on Twitch is trendy and has the potential to be a hit. After all, streamers showcase a new game to millions of viewers for hours. If the game is worthwhile, it acts like continuous advertising and encourages viewers to buy the game themselves. Some of the biggest gaming hits in recent years, like PUBG, Fortnite, or CoD Warzone, have proven how important Twitch is for the gaming industry.

But this doesn’t just apply to shooters. The success of MMORPGs on Twitch was demonstrated by WoW Classic in the fall of 2019.

Twitch is particularly important for Amazon.

What’s the deal with Amazon and Twitch? Amazon bought Twitch in 2014 for 970 million USD.

The games developed later were specifically designed to work on Twitch. They are even planning targeted features to enhance the gameplay experience for streamers playing Amazon Games.

One might think: If you’ve bought the world’s largest streaming platform, which has been booming ever since, you should use it. Amazon should actually have a huge competitive advantage over its rivals: Streamers should be eager to collaborate with Amazon on Twitch. One would think.

New World Characters
New World has been on Twitch for just a few days and it’s going well.

Crucible failed on Twitch and everywhere else

How it went so far: However, Amazon’s first forays into gaming already failed twice, despite support from Twitch:

  • The 1st game “Breakaway” was supposed to be a “multiplayer brawler.” Amazon presented Breakaway at Twitch-Con, but canceled it in 2018. It simply did not work.
  • The 2nd game “Crucible,” a multiplayer shooter made it across the finish line and released, but did poorly on Twitch, even though the developers boosted it with sponsor deals. Crucible also flopped on Steam and had no success. Amazon has since “un-released” the game, plans to overhaul it and try again later. Crucible stumbled over the finish line only to topple and fall back in front of it.

This is what was happening with Crucible on Twitch: Although airtime was booked with some of the largest streamers on Twitch, Crucible did not work at all on Twitch in May 2020.

The “boost” from advertising streams by TimTheTatman, DrLupo, and SypherPK brought nothing. The game generated only minimal interest on Twitch at release, and even that quickly disappeared: Crucible hardly interested anyone on Twitch.

However, Crucible was only published by Amazon; it was developed by Relentless Studios. That Amazon can do it better when they are both the publisher and the studio is now proven with New World.

Crucible TimTheTatman Earl
They hired streamer TimTheTatman to promote Crucible on Twitch: He was quickly gone.

Clips from MMORPG streamers go viral for New World

This is how it is now with New World: New World has been playable for a while, but it has only recently started being showcased on Twitch.

Since it has been visible on Twitch, it is doing well:

  • In the last 3 days, New World entered Twitch ranked No. 7.
  • At its peak, 344,000 people were watching, on average the game had 101,000 viewers
  • That’s more viewers than CS:GO and the trend game Among Us, but New World is viewed less on Twitch than mainstays like GTA 5 or the new Fall Guys. Nevertheless, a considerable success.
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WoW streamer Asmongold celebrates the “World First Grizzy Kill”

Great desire for an MMO like New World among Twitch streamers

How did they manage that? What is already clear: New World appeals to a broad audience among streamers.

  • They have major MMORPG streamers like Asmongold and Sodapoppin – these are two of the most popular WoW streamers. Both have entertained their audiences with their unique humor for years
  • The Twitch veterans, summit1g, LIRIK, and shroud have checked out New World. They have huge channels and a loyal viewer base. They are always on the lookout for something new. Summit1g and shroud are primarily shooter players but love MMORPGs.
  • But even a more niche hardcore streamer like Quin69, a Path-of-Exile specialist, has already spent several hours in New World.

It’s no coincidence that Asmongold, the top WoW nerd, has been playing so much New World already. Amazon gave some streamers 100 keys to give away – including Asmongold.

This is clever: Because “paying” streamers is only allowed if they mark their streams as “Sponsored”. However, giving keys to streamers creates an incentive to play without immediately revealing themselves as advertising partners.

With the tactic of having streamers give away beta keys, Valorant had a huge success on Twitch in 2020. Amazon shows that they understand Twitch by giving players like Asmongold these keys.

The “old expansion” in WoW is currently exhausted. This has always been the phase in which new MMOs could at least borrow and excite players for a few months. That is likely what New World has done as well.

While New World is not an MMORPG per se, it has some RPG elements. Crafting plays a significant role. Additionally, the graphics and combat system look good. Although there still seem to be issues with the endgame and the game has already been postponed twice to deliver more content, it leaves a good impression on many players and streamers, at least in the initial hours, as seen from the reactions.

What people think about New World now that the NDA has lifted, you can read here.

Gordon Walton Title
The MMORPG veteran Gordon Walton expressed critical views regarding WoW killers.

“WoW killer” was a trend in the MMORPG realm for quite a while. It referred to a series of games that attempted to emulate WoW’s success by copying its methods.

This was a setback for the genre, as MMORPG developer Gordon Walton once explained:

“WoW killers almost killed MMOs” – Developer explains the problem

And New World offers several features that appeal to streamers, such as the “Voice Proximity” chat, which has already resulted in some cool clips.

“WoW killer” as a business model

What’s the deal with WoW killers? The term “WoW killer” was relevant a few years ago. It was said that every new MMORPG would end the reign of World of Warcraft. However, these games suffered from this label, as ultimately none of these MMORPGs could come even close to the popularity of World of Warcraft.

Asmongold uses “WoW killer” rather neutrally, as a term for a “new MMO that hopes to reach the massive audience of WoW.” Because here lies enormous potential. WoW players typically return strongly to World of Warcraft with a new expansion, but that tie usually loosens over time. Then they look for a new game.

The “old expansion” in WoW is currently exhausted. This has always been the phase in which new MMOs could at least borrow and excite players for a few months. That is likely what New World has done as well.

While New World is not an MMORPG per se, it has some RPG elements. Crafting plays a significant role. Additionally, the graphics and combat system look good. Although there still seem to be issues with the endgame and the game has already been postponed twice to deliver more content, it leaves a good impression on many players and streamers, at least in the initial hours, as seen from the reactions.

What people think about New World now that the NDA has lifted, you can read here.

Gordon Walton Title
The MMORPG veteran Gordon Walton expressed critical views regarding WoW killers.

“WoW killer” was a trend in the MMORPG realm for quite a while. It referred to a series of games that attempted to emulate WoW’s success by copying its methods.

This was a setback for the genre, as MMORPG developer Gordon Walton once explained:

“WoW killers almost killed MMOs” – Developer explains the problem

Because it seems that Amazon wants to reach exactly that audience for New World.

New World seems to be appealing to the WoW target audience

What is New World doing right now? New World is specifically targeting the WoW audience. They have chosen the perfect timing and are appealing to the right streamers.

Asmongold confirms this to the site Kotaku, who says:

MMO players are always looking for the next WoW killer or something like that. At the moment, there isn’t much happening in WoW, so a lot of people are playing New World who would normally be playing WoW.

Asmongold on the Twitch success of New World

Amazon is directly reaching out to the “right” streamers with the keys, who also actually want to play a game and are not, like with Crucible, people who would rather play something else and quickly leave.

New World appears to be higher quality and there are currently few alternatives in the specific area of “MMO with RPG elements,” while Crucible faced hot and attractive competition.

And New World offers several features that appeal to streamers, such as the “Voice Proximity” chat, which has already resulted in some cool clips.

“WoW killer” as a business model

What’s the deal with WoW killers? The term “WoW killer” was relevant a few years ago. It was said that every new MMORPG would end the reign of World of Warcraft. However, these games suffered from this label, as ultimately none of these MMORPGs could come even close to the popularity of World of Warcraft.

Asmongold uses “WoW killer” rather neutrally, as a term for a “new MMO that hopes to reach the massive audience of WoW.” Because here lies enormous potential. WoW players typically return strongly to World of Warcraft with a new expansion, but that tie usually loosens over time. Then they look for a new game.

The “old expansion” in WoW is currently exhausted. This has always been the phase in which new MMOs could at least borrow and excite players for a few months. That is likely what New World has done as well.

While New World is not an MMORPG per se, it has some RPG elements. Crafting plays a significant role. Additionally, the graphics and combat system look good. Although there still seem to be issues with the endgame and the game has already been postponed twice to deliver more content, it leaves a good impression on many players and streamers, at least in the initial hours, as seen from the reactions.

What people think about New World now that the NDA has lifted, you can read here.

Gordon Walton Title
The MMORPG veteran Gordon Walton expressed critical views regarding WoW killers.

“WoW killer” was a trend in the MMORPG realm for quite a while. It referred to a series of games that attempted to emulate WoW’s success by copying its methods.

This was a setback for the genre, as MMORPG developer Gordon Walton once explained:

“WoW killers almost killed MMOs” – Developer explains the problem

This is an AI-powered translation. Some inaccuracies might exist.

Last Oasis brings power over wood after player numbers drop on Steam

The survival MMO Last Oasis is planning a new feature: Exo-skeletons made of wood, which will be presented in a short teaser. These allow you to carry multiple weapons at the same time. This is reminiscent of Fallout and sounds like quite a lot of firepower for PvP, which is already where the focus lies.

What kind of feature is this? The exo-skeletons from Last Oasis resemble power armor from Fallout a bit. However, they are not made of futuristic metal and are not powered by nuclear energy, but consist like the agile walkers out of wood.

The skeletons are a kind of armor that closes relatively loosely around the body and apparently enhances it. A short teaser that we have embedded here for you shows what they will look like:

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The new feature is set to be implemented in Last Oasis already next week, around September 4th.

Fewer players in Last Oasis – Exo-skeletons could change that

How is Last Oasis doing? Just shortly after its release, Last Oasis was a huge success on Steam, especially considering that it is an indie game in the niche of an already fairly small genre.

Meanwhile, the player numbers on Steam have significantly shrunk. On average, 876 players are still playing, with a peak of 1,333, which, however, is quite a bit less compared to over 33,000 at launch (via steamcharts).

More on the topic
Survival-MMO Last Oasis receives an important feature that many have been waiting for
von Alexander Leitsch

In June, the first major content update, which brought a new volcanic-style map, was released. Updates like this with new biomes are also planned for the future.

The upcoming update with the exo-skeletons has already been a big wish of the community. Whether this feature will lead to more or fewer players remains to be seen. There aren’t any concrete statements yet about the functions and how this will ultimately look.

What exactly do the armors do? As stated in the press release, you can use two ranged weapons simultaneously in combat with the armors while they provide you with additional protection. This sounds like you could be blasting through the oases like a desert Rambo with two guns.

It probably won’t be that intense, but the focus of Last Oasis has already strongly been on PvP. Bringing two weapons into battle as a player could make the combat significantly more interesting.

Last Oasis Exo Skeleton 2
Visually and conceptually, the exo-skeletons already remind of the power armors from Fallout.

The whole concept of the exo-skeletons sounds a lot like power armors that have already provided cool gameplay in Fallout. Those were the high-end armors that players usually used to wreak havoc in the wasteland with huge guns and for many players a reason to invest more time.

The boss has already revealed in an interview with MeinMMO that Last Oasis wants to focus more on PvE in the future. Apparently, the hardcore approach was a bit too much after all. Additionally, it would be a shame if no one could explore the great world without constantly fearing for their life.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny 2: Xur today – location and offer on 28.08.

In Destiny 2 today, on August 28, the mysterious vendor Xur makes an appearance and brings his exotic goods. But where can you find him and what items does he sell? Here you will find everything about Xur’s location and inventory this weekend. 

This is happening in Destiny 2: For the Opening Night Live event of gamescom 2020 Bungie announced new details about the upcoming fall expansion Beyond Light.

In addition, a trailer for the dark element Stasis was released. However, many players fear issues with the introduction of the new element, especially in PvP some Guardians expect chaos.

Yet even without ice abilities, players are freezing in Destiny 2, which a new update is set to fix soon. Here is the information about the upcoming update 2.9.2:

All information about Xur on August 28, 2020 – PS4, PC, Xbox One, Google Stadia

Xur appears: As usual, the noodle-faced vendor appears today at 7:00 PM on a planet of his choice. He will remain there until the next Weekly Reset on September 1 and sell his exotic goods to interested Guardians.

destiny 2 Xur

What does Xur have on offer? Does the Exotic vendor offer equipment pieces with high overall values this weekend? Or a sought-after exotic weapon?

We take a closer look at his inventory and tell you what he has.

Where is Xur located? This is his location this weekend

The position of Xur: The mysterious vendor is currently located on Titan in the area “The Rig” this weekend.

Xur’s location on Titan

Xur’s inventory from August 28 to September 1 – All Exotics at a glance

Weapon: Sunshot – Hand cannon for 29 Legendary Shards

Titan: Actium War Rig – Chest armor for 23 Legendary Shards

  • Mobility: +19
  • Resilience: +3
  • Recovery: +12
  • Discipline: +9
  • Intellect: +13
  • Strength: +9
  • Total: 65

Hunter: Gwisin Vest – Chest armor for 23 Legendary Shards

  • Mobility: +10
  • Resilience: +15
  • Recovery: +8
  • Discipline: +9
  • Intellect: +9
  • Strength: +12
  • Total: 63

Warlock: Controversial Hold – Gauntlets for 23 Legendary Shards

  • Mobility: +10
  • Resilience: +9
  • Recovery: +12
  • Discipline: +9
  • Intellect: +6
  • Strength: +15
  • Total: 61

Exotic Engram for 97 Legendary Shards 

Five of Swords, the free challenge card to modify the Nightfall strike 

Invitation of the Nine for 9 Legendary Shards, if not completed yet

You can find a compact summary at Nexxos Gaming about Xur’s location and inventory:

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Trials of Osiris from August 28 – September 1

Which map is active? Currently, the Trials of Osiris are held on “Meltdown”.

When do the Trials run? The trials start today, on August 28 at 7:00 PM and end with the Weekly Reset on September 1 at 7:00 PM.

More information about the Trials of Osiris: Everything you need to know about the Trials, we have summarized here for you.

This is an AI-powered translation. Some inaccuracies might exist.

WoW Shadowlands: What the new Cinematic really means

The new cinematic for World of Warcraft with Bastion is causing a lot of discussions. We analyze the video closely and explain what actually happened – and what it means.

Yesterday, the first of four new cinematics for the upcoming expansion World of Warcraft Shadowlands was released. While some lore fans jump excitedly in circles celebrating the details of the video “Afterlife, Bastion”, other players have big question marks above their heads. So it’s time for an analysis and possible interpretations of what we saw.

To make sure we are all on the same page, here’s the cinematic that you should watch first:

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Uther’s Journey to Bastion

The video begins with one of the most important moments in the history of Warcraft 3. The death knight Arthas Menethil kills his former paladin mentor, Uther Lightbringer, with the cursed runeblade Frostmourne.

Shortly after, he finds himself in the arms of a risen Kyrian, Devos. She brings Uther to the realm where he has been assigned by the Arbiter: Bastion.

Uther kneels before Devos – the Paragon of Loyalty.

In Bastion, souls who have lived particularly pure and righteous lives arrive. The souls start as Aspirants and must renounce their memories over many years (sometimes even millennia) to become completely empty. Only then can a soul “ascend” and take its place among the Kyrians, following the path of the Archon. As angelic beings, they ensure that souls are guided to their respective realms.

However, Uther struggles with this. Despite the passage of time, he suffers unusually and cannot distance himself from his memories. The feeling remains that he has not yet completed his task. Something that Devos also notices, as she keeps a close eye on Uther.

WoW Bastion Uther suffering Devos Asking
Devos tries to understand what is causing Uther’s suffering.

In conversation with Uther, Devos discovers that Uther cannot let go of his memories because he still senses the blade that murdered him. Devos then examines the painful spot and realizes that not only Uther’s body was destroyed, but that his soul also suffered damage.

The Shattering of Uther’s Soul

Devos then touches the fatal wound of the paladin. In the flashback, we see Uther being struck down by Arthas once again. The runes on Frostmourne glow as the paladin’s soul leaves his body.

What’s particularly interesting here is that Uther’s soul was torn in two. The bluish part is devoured by the runeblade, while the golden part transitions into the Shadowlands.

WoW Bastion Uther Soul Torn apart
The blue part of the soul is devoured by Frostmourne, the golden part transitions into the Shadowlands.

However, we do not know if this is a one-time phenomenon that only applies to Uther. After all, Uther prayed in his last moments “Light, save my soul.” Since Uther is considered one of the greatest paladins of all time, it is quite possible that the Light granted him this wish.

If this is a normal occurrence of Frostmourne that souls are torn into pieces, it would have even greater implications – such as for Sylvanas or all the other beings that were killed by the runeblade throughout history. However, that is still pure speculation, which is why we should regard Uther with his backstory as rather exceptional.

WoW Bastion Arthas Soul Drain
Frostmourne consumes part of Uther’s soul.

On the other hand, this splitting of the soul may simply have the reason that Blizzard had to somehow enforce the continuity of the story. After all, players could communicate with Uther’s soul in Icecrown Citadel and its dungeons. That would not have been possible if his soul had completely transitioned into the Shadowlands. At the same time, Uther’s story could not have been told in this way if his soul had remained entirely in Frostmourne.

The Downfall of Paragon Devos

Shocked by what she saw, Devos then turns to the Archon. She warns that a mortal (Arthas) holds the power of the Maw (Frostmourne) in his hands and is causing chaos in a world of mortals (Azeroth). Something must have escaped from the Maw – something that is considered completely impossible in the Shadowlands. Devos sees Bastion in danger and even questions the “Path” – the divine order through which everything in Bastion occurs and is led by the Archon.

WoW Bastion Devos plea to Archon
Devos tries to convince the Archon – but she does not want to listen.

However, the Archon does not want to hear any of this. She demands that Devos refrain from these thoughts and not dwell on them further.

Devos agrees to the command, but as she turns away, almost “towards the camera”, her expression darkens as if a shadow falls over her. These thoughts apparently do not let her rest.

WoW Bastion Devos Determination
Devos appears darker – determined to choose her own path.

In the next scene, Devos descends to Uther and announces that his time of ascension has come – although his soul does not yet meet the requirements. Nevertheless, Devos grants Uther the ascension on her own authority after asking if Uther wants to see “him”, meaning Arthas, punished. Uther accepts. This makes him the first ascended Kyrian who has not distanced himself from his memories.

WoW Bastion Uther Ascension
Uther ascends – as the first Kyrian who still possesses his memories.

With the promise of seizing Arthas as soon as he falls in the realm of mortals, Uther and Devos lie in wait.

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The Fall of the Lich King

The next scene shows perhaps the most crucial moment from the expansion Wrath of the Lich King. The Lich King Arthas has fallen, Frostmourne has been shattered, and his dying body gazes at the sky. His last words “I see only darkness before me” take on a new meaning here. Because this darkness is none other than Devos, who intercepts his soul before it transitions into the Shadowlands.

WoW Bastion Devos Catching Arthas
Devos reaches for Arthas’ soul – thus rising above the natural cycle.

This is visually quite powerful. Though ascended Kyrians are angelic beings, Devos appears dark, threatening, and almost evil due to the lighting conditions. A strong contrast to the typically peaceful and bright Bastion, which she serves.

The next and final scene is perhaps the most significant. Devos has set herself above “the Path”. Instead of Arthas being judged by the Arbiter, as all souls must go through, she decides together with Uther over the fate of the former Lich King.

WoW Bastion Uther holding Arthas
Uther holds Arthas’ fate in his hands.

Uther holds Arthas by the neck. While Devos and Uther float thanks to their wings, Arthas’ soul is unconscious as they hover above the Maw. The Maw is that area of the Shadowlands which may equate to eternal damnation.

Devos demands: “Throw him into the Maw. Give him to the darkness he serves. His eternal torment awaits him.”

In these words, particularly interesting is Uther’s appearance. His eyes are wide open, and his gaze seems almost fanatic. Nevertheless, he does not immediately comply with the instruction, instead taking the time to regard Arthas in the chokehold. Arthas, with his eyes still closed, looks almost harmless – broken and weak. Like an ordinary man who is merely sleeping.

WoW Bastion Devos Devil on Shoulder
Devos – the little devil on Uther’s shoulder. Does she tempt him to make a mistake?

Uther’s gaze darkens again. With the words “Not vengeance… justice” he complies with Devos’ instructions and throws Arthas’ soul into the Maw, thereby condemning him to eternal torment.

A decision that Uther may regret in the future.

WoW Bastion Uther Camera bottom

A perfect start for Shadowlands

With the animated short film, Blizzard has likely managed to appeal to many old WoW fans. Not only do heroes like Uther and Arthas get thematized, but the problems and difficulties of the Shadowlands are also highlighted.

Moreover, the video touches on a typical theme of the Warcraft series: What constitutes an evil act? How does one repay something terrible? Is it really justice to condemn someone to eternal torment?

However, the video also shows a small difficulty: Warcraft simply cannot let go of its greatest characters and always has to pull Arthas out of the hat. As long as this is only used for such epic moments, it is not a problem.

I’m definitely very impressed with how Blizzard managed to connect the “old lore” from almost 10 years ago with the new world of the Shadowlands. More of this. And a lot of it.

fragt meinmmo cortyn

Cortyn Nightshade
MyMMO specialist demon for World of Warcraft

Without spoiling too much, it should already be said that the story of Uther and Devos continues in Bastion. The actions from this video have consequences, and a large part of the campaign revolves around Devos, Uther, their deviation from the path of the Paragon, and many philosophical questions.

With the release of Shadowlands in October, you can experience for yourself what has become of the two and what influence their actions had on the Shadowlands.

This is an AI-powered translation. Some inaccuracies might exist.

The MMORPG father explains why subscription models still work in 2020

Many gamers keep asking why some are willing to pay money monthly for a game. The MMORPG pioneer Raph Koster has an answer for that: Because they provide the corresponding service. There is a certain relationship between player and game.

Who is speaking? Raph Koster is known as the lead designer of the legendary Ultima Online, one of the oldest MMORPGs in the world. He is regarded as one of the creators of the genre and frequently shares insights on the current state of the industry. He is currently leading as CEO of Playable Worlds and pursuing the dream of a “real cloud game.”

In the interview with VentureBeat, Koster explained a few days ago what games with a subscription model do right and must do, and why they can still hold their ground in 2020 amidst all the free-to-play competition.

No wonder games like World of Warcraft have been in business for decades. On October 27, 2020, Shadowlands will be released, its eighth expansion.

WoW Shadowlands Logo cheer blood elf female titel title 1920x1080
The upcoming expansion Shadowlands shows how long a game can truly be successful. WoW has been the king of the genre for years.

A service that keeps players engaged for years

How do subscription models still hold up? According to Koster, it’s because players only subscribe to a game that “deserves” it. The game must be good enough to make players want to keep paying:

The ultimate purpose of a subscription is to offer a service that binds players over the years. And making a game that keeps someone engaged for years is very hard. It’s a completely different approach than making consumable content games.

A service game that wants to last for a long time requires ongoing work. This is a completely different model than many years ago, when games were shipped as complete experiences and then played through without developers having to care anymore – “fire and forget,” as Koster puts it.

Ultima Online - one of the pioneers in sandbox-MMOs
Raph Koster’s Ultima Online is one of the oldest MMORPGs ever.

His own game, Ultima Online, is already 25 years old and is still running. The developers are even planning now to “reach the largest audience of all time”.

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von Benedict Grothaus

What does this mean for new games? The effort involved in development is increasing, Koster explains, and so are the costs for production. This would make it more profitable for companies in the long run to dedicate a long time to a game and keep players engaged with it.

That’s exactly what MMOs do and it impacts the entire industry. Koster recently explained here on MeinMMO what MMOs actually are and what it all entails. He reinforces this with a new statement:

We are currently seeing the entire industry trying to move in this direction. That’s why AAA titles suddenly have chat, auction houses and so on, although they were historically linear narratives.

Additionally, other approaches would also stem from the subscription model that could also be successful and could be employed when not enough people are paying monthly. One of these models would be a free-to-play approach with season passes and huge events when new expansions come out. The king in this discipline is currently Fortnite.

Gordon Walton Title
Gordon Walton (image) was in discussion with Koster at MeinMMO and said that WoW killers nearly killed MMOs.

“You are in an ongoing relationship”

The reason you are even willing to pay for these games repeatedly – no matter in what form – lies in how the developers and the game itself relate to you. Koster cites “transparency, openness, and honesty” as important points and explains:

You are in an ongoing relationship, and your game and your service must be designed to maintain and nurture that relationship. […] The most successful way to build a long-term community is all about how [the players] perceive the operator as part of this community and not as above them. The feeling of “we are in this together” is absolutely crucial.

This also means that developers must engage with the criticism and wishes of the players. What they desire is often not what one would expect. Koster revealed to us earlier that simply killing is not good game content. Baking or growing plants is much more important for a good game.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. VentureBeat

Trainers for Mega Evolutions in Pokémon GO: “Biggest Paywall since Launch”

The Mega Evolutions in Pokémon GO were supposed to be the next big feature. However, many trainers are disappointed with it. They criticize the paywall that stands behind it.

Here is the current status: Since August 27, Mega Evolutions are available. You can collect Mega Energy through raids or a special research and then initiate the evolution.

However, the current system has caused a lot of criticism. You have to invest too much money to be able to perform the Mega Raids. Trainers are even asking whether this could be the biggest paywall since the game’s release.

Mega Evolutions and Their Problem

What is causing the stress? To get the Mega Evolutions of Blastoise, Charizard, and Venusaur, you need to invest 200 Mega Energy each. Then you can transform the respective Pokémon into a Mega Pokémon for exactly 4 hours.

The energy for this can only be obtained from raids and there are between 30 and 50 Mega Energy per raid. So you need to complete at least 4 raids to have the 200 Mega Energy for one Pokémon. If you want to evolve all 3 Pokémon, that’s even a minimum of 12 raids.

So, anyone who doesn’t want to wait days for this has to invest in premium raid passes. When converted into money, a Mega Evolution can easily cost 4 Euros. So you pay 4 Euros to have a Mega Evolution for 4 hours.

Pokemon GO Willow Mega Title

Here is the criticism: On reddit there is a post with an incredible 88 awards. Such awards are rarely given out, and typically a popular thread in the subreddit has about 10 awards. The post has already received over 6600 upvotes and it describes in detail what the problem is.

  • The Mega Evolutions are considered useless since raids can be completed without these monsters.
  • The raid bonus from the evolutions is nice, but not critical to justify investing so many raid passes in advance.
  • The new speed bonus suggests completing raids with particularly many trainers – you don’t need Mega Evolutions with so many players around.

Overall, the mood is down. Many were very excited about the implementation of Mega Evolutions and are now disappointed that they only provide very small advantages, which are also very costly.

However, there are even harsher voices about Mega Evolutions. The reddit user dragonbreath94 writes: “Megas at the moment – The biggest paywall since the launch?” There he once again describes the problem that you have to complete 4 raids to ultimately utilize the advantages of a Mega Pokémon in another raid.

What do you think? Are the Mega Evolutions also hidden behind a paywall for you, or are you willing to invest to obtain the special evolutions?

If you want more information about Mega Evolutions, then check out our 5 things about Megas that you absolutely need to know.

This is an AI-powered translation. Some inaccuracies might exist.

PS Store: 6 tips for the PS4 that you can get for under €10

A new sale has started in the PS Store with “Secret Tips.” Some pearls are being offered that are worth taking a closer look at.

What kind of sale is this? Regularly, the PS Store has interesting offers around the PS4. Currently, the Secret Tips sale is running in the PlayStation Store.

How long does the new promotion in the PS Store last? The offers started on August 26 and run until September 10. So you still have 3 weeks to check out the deals in the store.

How did we select? In this article, we present several secret tips from the sale. For our list, we have included user and press reviews, as well as our own experiences.

Worms W.M.D

Genre: Strategy | Developer: Team17 | Release Date: August 23, 2016 | Model: Buy-to-play

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Worms W.M.D is chaotic and quirky

What is Worm W.M.D? It is another spin-off of the quirky Worms series. Here, you once again control a team of worms armed to the teeth. On randomly generated maps, you fight against opposing teams that may be controlled by AI or humans. In addition to normal weapons like pistols, there are also quirky weapons such as the Holy Grenade.

Reasons to enjoy the game: Worms W.M.D offers many small innovations that die-hard Worms fans will likely appreciate. Besides vehicles like tanks and helicopters, fixed guns have also made their way into the world of Worms. Some buildings are also enterable.

The fluid physics, however, have been removed, which is hardly relevant to the gameplay.

Worms is chaotic and fun as ever, though the graphics could use an upgrade at times

The less successful aspects: The basic formula of the game remains untouched and therefore offers hardly any real innovations. The experience for solo players is unremarkable, and the graphics seem outdated by now.

Who is the game suitable for? Those who have always liked the Worms games will appreciate the successful innovations. The fun multiplayer is also worth recommending.

Pros
  • many successful innovations such as vehicles and interiors
  • many quirky weapons
  • chaotic and quirky design
  • fun multiplayer
Cons
  • boring solo player experience
  • graphics and environment seem outdated

Where can you buy the game? Currently, the game is on offer in the PS Store:

Gris

Genre: Platformer | Developer: Nomada Studios | Release Date: November 28, 2019 | Model: Buy-to-play

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The official trailer of Gris

What is Gris? In Gris, you control the eponymous girl through a colorful game world free from enemies and dangers. Instead, the game focuses on exploring a magical world where the girl processes her sorrow.

Light puzzles and 2D platforming segments are in the foreground.

Reasons to enjoy the game: Gris offers an emotional narrative wrapped in beautiful landscapes and backgrounds. The ideas are varied, and the developers at Nomada Studios have come up with plenty of concepts to keep you engaged. The music is very subtle, yet beautifully complements the events. The overall atmosphere is a small work of art.

Gris offers breathtakingly beautiful landscapes

The less successful aspects: Gris is very short and also quite easy. It’s also a pity that after the emotional story, the ending feels very careless and uninspired.

Who is Gris suitable for? Anyone who loves platformers like Trine or Rayman and enjoys puzzles should take a look at Gris. Fans of a melancholic story might also be interested in the game.

Pros
  • emotional story
  • beautiful landscapes and environments
  • great design
  • varied levels and many ideas
  • subtle but fitting music
Cons
  • very short
  • very easy
  • lackluster ending

Where can you buy Gris? Currently, Gris is on offer in the PS Store:

Mordheim: City of the Damned

Genre: Strategy game | Developer: Rogue Factor | Release Date: November 19, 2015 | Model: Buy-to-play

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The official trailer of Mordheim: City of the Damned

What is Mordheim: City of the Damned? This game is a turn-based strategy game based on the tabletop game of the same name. In turn-based battles, you engage in fights between several factions, during which your characters grow stronger over time.

The game also features a unique aspect: your fighters die permanently, and injuries have long-term effects on combat strength.

Reasons to enjoy the game: Mordheim: City of the Damned offers tactical and action-packed battles excellently combined with a ruthless death and injury system. The fights are highly tactical and intricate, offering many options to win battles.

Thanks to the veteran system, the fights remain motivating and exciting, and replay value is also high. The game also offers four long campaigns and includes multiplayer battles.

Mordheim is dark and brutal, but very atmospheric.

The less successful aspects: The long loading times can be annoying, and the learning curve is extremely steep, especially at the beginning since the game only offers one difficulty level. The story is also only briefly mentioned, with the focus of the game being on the battles.

Who is the game suitable for? Anyone who doesn’t shy away from a high difficulty will be rewarded with an exciting tactical strategy game that can entertain for a long time. Fans of the Warhammer universe are also likely to get their money’s worth here.

Pros
  • atmospheric graphics thanks to detailed characters and animations
  • many tactical options and action-packed battles
  • relentless system of death and injuries
  • high replay value
  • motivating veteran system
  • multiplayer battles
Cons
  • average balance
  • long loading times
  • very steep learning curve
  • weak story

Where can you buy the game? Currently, the game is on offer in the PS Store:

The Surge

Genre: Action RPG | Developer: Deck 13 | Release Date: May 16, 2017 | Model: Buy-to-play

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What is The Surge? The Surge is an action game inspired by Souls games. Instead of fighting fantasy creatures, you fight your way through an industrial complex of the company CREO. You take on the role of Warren, a new employee at the company. You’re equipped with an exoskeleton that you can upgrade with parts you collect.

Reasons to enjoy the game: The game successfully immerses the player into a dystopian world. The combat system is excellently implemented, with powerful, satisfying, and wonderfully precise attacks. The game is also well-executed technically.

In addition to drones for support and five weapon types, the developers have come up with an interesting level design. Once you’ve completed the game, you can also engage in the New Game Plus mode, which offers new enemies.

Protagonist Warren (right) fights through the industrial complex of the company CREO.

The less successful aspects: The story remains unremarkable throughout, the characters are uninteresting, and you’ll search in vain for many emotions. It’s also a shame: the protagonist cannot climb, which can be quite annoying when navigating small obstacles.

Additionally, the developers at Deck 13 completely omit puzzles and similar elements. There’s also no ranged combat for the protagonist.

Who is the game suitable for? Do you like Dark Souls games but are tired of magic and fantasy? Then you should take a look at The Surge. Players who enjoy a challenging difficulty level should also give the game a chance.

If you’re unsure whether the game is for you, you can also download the official demo in the PS Store to get a sense of it.

Pros
  • successful introduction
  • excellent combat system
  • precise controls
  • technically sound
  • cool level design
  • great German localization
  • New Game Plus offers new enemy types
Cons
  • weak story and uninteresting characters after the introduction
  • the protagonist cannot climb, which is annoying
  • no puzzles
  • no ranged combat

Where can you buy the game? Currently, the game is on offer in the PS Store. If you want to test the game first, you can also try the official demo in the PS Store:

Sniper Elite 3

Genre: Shooter | Developer: Rebellion | Release Date: June 26, 2014 | Model: Buy-to-play

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What is Sniper Elite 3? Sniper Elite 3 is a game in the shooter series from developer Rebellion. As a spy, Karl Fairburne fights against Axis troops in North Africa, who want to build a superweapon, which Fairburne aims to prevent. The linear levels of the predecessor give way to expansive areas that offer multiple approaches.

Reasons to enjoy the game: The shooter features atmospheric desert panoramas and expansive areas where the player can navigate. The open environments offer many options for approaching a mission and how to take down enemies stealthily. Additionally, the game features excellent shooting mechanics and it’s also possible to play the campaign in co-op.

In Sniper Elite 3, you navigate the North African desert.

The less successful aspects: The AI in the game varies widely. Sometimes it appears to know where you are, while at other times it is completely clueless. Additionally, the variation between missions could be greater and better. Close combat is also too strong.

Who is the game suitable for? If you’re looking for a shooter that rewards careful tactics and also features nice co-op, then you should check out Sniper Elite 3.

Pros
  • atmospheric desert panoramas
  • campaign playable in co-op
  • successful shooting mechanics
  • large environments and open areas
  • many options to take down enemies
Cons
  • strongly varying AI quality
  • too powerful close combat
  • diversity in mission design

Where can you buy the game? Currently, the game is on offer in the PS Store:

Geometry Wars 3: Dimensions Evolved

Genre: Arcade Action | Developer: Lucid Games | Release Date: November 26, 2014 | Model: Buy-to-play

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What is Geometry Wars 3? It is an action title in which you must fight three-dimensional shapes with a turret. In simple vector graphics, you battle colorful enemies that also shoot at you from all directions, trying to achieve the best high score.

Reasons to enjoy the game: Geometry Wars 3 offers you intense and demanding arcade action. With a solo campaign that features 50 levels and numerous competitive and cooperative online modes, you’ll be busy for a long time. The boss battles are challenging, and the extensive campaign presents you with plenty of challenges.

Geometry Wars 3 is hectic, colorful, and chaotic – and extremely difficult!

The less successful aspects: With all the enemies and projectiles, it can become difficult to keep track. Additionally, the difficulty level is very high and may overwhelm beginners.

Who is the game suitable for? If you love the chase for higher and better high scores and are a fan of arcade games, you should check out Geometry Wars 3.

Pros
  • exciting arcade action
  • simple but great design
  • multiplayer modes (split-screen and online)
  • extensive campaign
  • cool and challenging bosses
  • many abilities and special weapons
Cons
  • sometimes very chaotic and difficult to keep track of
  • high difficulty

Where can you buy the game? Currently, the game is on offer in the PS Store:

Didn’t find anything for you? Did you not like our selection or do you already own all the games? Then check out the entire offers in the PlayStation Store:

Here are the secret tips in the PlayStation Store

Are you still looking for a good controller for gaming on your console? Here we present the best PS4 controllers you can buy in 2020.

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This is how Summoners War: Chronicles should become the new mobile MMORPG for you

Summoners War: Chronicles is a new mobile MMORPG set to release in the second quarter of 2021. A trailer was released during the gamescom 2020 event, and we at MeinMMO had the chance to talk with director Jack Lee, who has worked on Lineage 2 (PC).

What makes this game special? Summoners War: Chronicles is based on the successful mobile title Summoners War: Sky Arena, which you can already play on Android and iOS for several years. It is a role-playing game with turn-based battles and many cute monsters.

These cute monsters are also featured in the new mobile MMORPG. Additionally, the game features an open world with boss battles for up to 50 players, a lot of crafting and social content, as well as various PvP modes.

And you should be able to experience all of this without spending real money.

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Charming World and Strategic Battles

This is what awaits you in the game: Summoners War: Chronicles continues the story of Sky Arena, which dealt with a rift of worlds. Similar to the predecessor, there are various unique islands for you to explore, filled with monsters and dungeons.

Basically, the game offers the contents that you would expect from a mobile MMORPG:

  • You can create a character, level it up, and equip it.
  • The game world is completely open in the areas and cities, and you will encounter other players.
  • There will be various crafting contents, such as fishing and gathering resources.
  • You can fight against world bosses.
  • There will be different dungeons and raids that can be entered in groups of three.
  • For those seeking challenges, the Tower of Trials will be available, which is said to be reminiscent of Sky Arena. It has 100 levels, and every 10th level features a boss battle.
  • Various PvP modes are planned, including a 2v2 arena and guild battles.

In the trailer, you can also see many interesting movement options, such as climbing, elevators, or a gondola.

Summoners War: Chronicles Fishing
Fishing, gathering, crafting, or relaxing in a hot spring, social activities are said to play an important role.

Why should you play this mobile MMORPG? Even though the contents sound fundamentally interesting, we asked ourselves how Summoners War: Chronicles aims to stand out from other MMORPGs.

Jack Lee, the game director, answered this as follows:

First of all, our monsters are already a unique selling point. We create them in a way that is as charming and unique as possible, without deviating too much from the original Summoners War.

Another important point is the strategic battles, which are intended to be reminiscent of Sky Arena, but this time in real-time instead of turn-based.

Thirdly, you will enter a world that has inherited the original imagery from Sky Arena, plays in the same universe, but delivers a new story.

Jack Lee in an interview with MeinMMO

According to Lee, not only veterans of Sky Arena should feel comfortable in the MMORPG. New players already familiar with the MMO genre should also find enjoyment.

One reason why Summoners War: Chronicles is becoming an MMORPG, according to Lee, is that it allows for dramatic elements and more action-packed battles.

Jack Lee Summoners War: Chronicles
Jack Lee, our interview partner, producer of Summoners War: Chronicles. He has been programming for 21 years and has worked on Lineage 2 (PC) and I love Pasta (Mobile).

There is Auto-Play, but there is a reason for it

What about auto-play? When talking about mobile MMORPGs, auto-play is often a major topic and one of the most common criticisms of the genre. Summoners War: Chronicles will also utilize this system, but it won’t be sufficient due to the strategic battles, as Jack Lee explains:

Long-term play in a mobile environment inevitably leads to exhaustion at some point. Our game has been designed to naturally require manual input, as some contents cannot be solved automatically.

For example, certain mobs require you to learn about the attributes and abilities of enemies and also a specific type of equipment is necessary. Manual play is therefore inevitably required due to the strategic nature of the game.

Jack Lee in an interview with MeinMMO
Battle_Field boss Summoners War Chronicles
You can hunt crazy bosses in the open world with up to 50 players.

Furthermore, Lee explained to us the major differences between PC and mobile players:

PC players generally do not leave their game as quickly. Mobile games, on the other hand, are easy to enter but also easy to leave. Therefore, it is important that we ensure our game is not too tiring, so our fans can play for a long time if they wish.

Personally, I prefer PC and console games. I believe I have invested more time in PC games.

Jack Lee in an interview with MeinMMO
More on the topic
The 10 Best Mobile MMORPGs 2026 for iOS and Android
von Alexander Leitsch

How does monetization look? Summoners War: Chronicles will be free-to-play and is set to have a shop. Although the MMORPG should be usable entirely without purchases, Jack Lee emphasizes that players should feel “stronger” through purchases.

Even in Summoners War: Sky Arena, among over 2 million ratings in the Google Play Store, there is criticism that purchasable content provides too large advantages. You can buy additional energy, which is needed for actions in the game. The same applies to arena invitations. Both regenerate over time but can also be bought for faster progress with real money.

A subscription system with monthly costs is not currently implemented but is still being reviewed by the developers, according to Lee.

Potential: Interesting New Mobile MMORPG

Pro
  • A unique game world with special monsters
  • Nice graphics
  • A wide range of content for both PvE and PvP players
  • Potentially challenging solo content with the Tower of Trials
Contra
  • Auto-play, even though it has to be played manually against bosses
  • Monetization includes at least Pay2Progress

Although I have not yet been able to play the mobile MMORPG myself, the descriptions from Jack Lee and the trailer make me excited for more. The world truly looks very colorful and unique, and I really like the design of the monsters. I am always on the lookout for new mobile games, and Summoners War: Chronicles sounds like one of the higher-quality titles.

I am a bit critical of the points auto-play and real-money shop at this point. While I can certainly understand that playing on a smartphone is more tiring and I agree with auto-run. I simply hope that the endgame is really challenging enough that I cannot complete it in auto-play.

In any case, I will try Summoners War: Chronicles in the second quarter of 2021. Maybe it will truly become a mobile MMORPG that stays on my smartphone permanently.

Alexander Leitsch

MMORPG Expert at Mein-MMO

However, for those hoping for an MMORPG that can be played on both PC and mobile as well as console, The Ragnarök could be the right game. We have already introduced The Ragnarök as part of Find Your Next Game.

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