The extraction shooter ARC Raiders is known for its friendly community, but they operate quite differently than the game’s developers. They much prefer to take out every other player they see, and therefore have to force themselves to be nice every now and then.
Who said that? This statement comes from Caio Braga, the game’s production lead. In an interview he gave at the Game Developers Conference (GDC) with GamesRadar+, he admitted: Many developers at Embark Studios are true PvP demons.
ARC Raiders is known for having a particularly friendly and helpful community. They prefer to fight together against the mechanical threat posed by the ARCs rather than shooting each other over loot.
He and several other developers let a random generator decide how they should play on any given day. As Braga recounts: “One day I’m playing as a Care Bear, the other day I’m very aggressive. Sometimes I’m doing just quests. .”
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ARC Raiders has an incredibly peaceful community – Even the developers are surprised
Developers try to better understand friendly players
What do they hope for? In this way, the developers also want to cater to the needs of the friendliest Raiders. Braga immediately provides an example of something that only made it into the game because the team didn’t immediately start shooting at each other when they had line of sight.
“our weapon designer was very, very keen on keeping the ‘don’t shoot’ emote, and that was something we debated a lot,” Braga recounts. “Who is supposed to use that?” was the question, because after all, the developers themselves were PvP players who found no use for it.
In the end, the team decided to keep the emote – and it was the right decision. Players like the emote and they use it frequently, the developer claims.
So, it’s about putting yourself in the position of as many players as possible and seeing what they might enjoy. “We’re building it for fun, right?” Braga says. “We want to provide as much fun as we can. So it’s good to understand all of those players.”
The first game by developer Andrea Lucco Borlera was banned on Steam. Nevertheless, he wants to stay true to his vision and is already working on the next similar game.
Why was his game banned? Andrea Lucco Borlera’s first game with the initially inconspicuous title “Horses” was banned on Steam because an early version allegedly violated the guidelines for the depiction of minors according to Valve (see GamesRadar+). The trigger was, according to the developer, a scene in which a child rode on the back of a naked adult person wearing a horse mask.
They permanently rejected the game and also refused a re-examination after the developers replaced the child in the game with an adult figure. Subsequently, other platforms such as the Epic Games Store also removed the title from their shops, and the game was discussed critically on multiple occasions.
The ban garnered attention around the title and led to 18,000 copies being sold on Itch, the Humble Store, and GOG in the first two weeks (see GamesRadar+).
What kind of game is Horses? Horses is an experimental indie horror game that focuses more on disturbing atmosphere than on traditional gameplay. It uses surreal imagery, strange sounds, and an unusual narrative style. Thematically, it deals with psychological and often disturbing content that is intentionally difficult to understand. It is regarded more as an artistic horror experience rather than a traditional game. The theme revolves around people behaving like horses due to brainwashing.
This extreme, unconventional portrayal is also why it has been controversially discussed and often labeled as absolutely disturbing. Nevertheless, the developer does not waver from his vision, as he is already planning his next project.
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Valve presents the Steam Machine in the new trailer
Developer wants to stay true to his vision at all costs
Why is the developer making a similar project? Andrea Lucco Borlera reveals to GamesRadar+ that despite setbacks and controversies surrounding his first project “Horses”, he will continue as planned. He must “stay true to his vision” even though he is certain that this project will not appeal to everyone either.
“It is perceived as radioactive by the publisher,” he explains in the interview regarding the controversy surrounding his first game and the process of bringing his second idea to a publisher. “The problem is that there is no niche in the true sense of the word, as is the case in mainstream cinema – there are countless horror films and production companies that produce horror films. In the video game industry, there is no equivalent. Therefore, it is difficult to find a partner who shares your vision.”
Accordingly, his second game would not be any less disturbing and would offer experimental horror. And he would find a way to implement his idea, even if he first had to manage without a publisher: “In the worst case, I could consider going through Kickstarter or develop it myself over the years.”
Even the comic legend Stan Lee had his favorites among the ranks of Marvel. For his favorite villain, he chose a legendary character, but he does not believe that she is truly a villain.
Who is Stan Lee’s favorite villain? Stan Lee was not just a cameo in countless Marvel movies, but a legendary comic author. Even after his death in 2018, he still belongs to most fans as the face of Marvel.
Stan Lee naturally had his own favorites as well. In 2016, he was asked who his favorite villain in the Marvel universe is. He answered with Doctor Doom, whom he does not actually see as a villain. He justified this rather absurdly.
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The Fantastic Four: First Steps – The new Marvel film will be released in theaters on July 25
It is unfair that he is considered a villain
What did Stan Lee say about Doctor Doom? In November 2016, Stan Lee conducted a short interview with then 14-year-old KJ Ricci, who survived leukemia. You can listen to the interview on the Cat Country YouTube channel.
During the interview, the boy asked him some questions, including which villain is his favorite. Stan Lee names Doctor Doom and justifies:
Everyone has misunderstood Doctor Doom. Everyone thinks he is a criminal, but he just wants to rule the world. If one looks at it quite objectively, one could go to a policeman and say: “Excuse me, officer, I want to tell you something: I want to rule the world.” He can’t arrest you; wanting to rule the world is not a crime.
So […] it is unfair that he is considered a villain, because he just wants to rule the world. Perhaps he could even make it better. That’s why I am very interested in Doctor Doom.
Stan Lee on Doctor Doom
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Is Doctor Doom really misunderstood? Fundamentally, Stan Lee is probably right that the desire to rule the world is not, in itself, a crime, but what Doom would do for it certainly is. His malice varies from author to author, but his comic history paints him strongly as a villain.
He sacrificed his great love to preserve his armor.
He locked Mister Fantastic’s young son in hell.
In his country Latveria, he rules as a dictator and often uses his political immunity to commit crimes all over the world.
In his defense, one must say that he has also done good deeds. For example, he saved Sue Storm during the birth of Valeria. Furthermore, he wants to ensure that his people in Latveria are well off, even though every dictator would claim the same.
Doctor Doom is thus not the pure evil, but he often acts out of his own selfishness, and to achieve his goals, he stops at nothing. Despite Stan Lee’s arguments, one could probably describe Doctor Doom as a real villain. Stan Lee also had a favorite among DC: Marvel legend Stan Lee had a favorite character from DC that hardly anyone knows
This is an AI-powered translation. Some inaccuracies might exist.
It is a word that causes frustration for many fans of multiplayer games: Skill-based Matchmaking, or SBMM for short. A patent from Sony, according to players, shows that it could be much, much worse.
What is this patent about? It is a technology that aims to create an “even playing field between players” – across platforms and in real time. Players are to be either buffed or nerfed based on hardware, input methods, and skill level, for example, by reducing speed or reaction times.
The patent was published in April 2025. You can read it again for yourself at patents.google.com.
According to the patent, the technology is primarily intended to balance the technical differences between platforms. PC players in shooters often have an advantage because aiming with a mouse and keyboard can be more precise than with a controller or the touch controls of mobile devices.
However, players suspect something entirely different. They see a new form of matchmaking that is even worse than the already highly controversial SBMM.
What is SBMM?
Skill-based Matchmaking (SBMM) ensures that in multiplayer games, you always encounter players who play at approximately the same skill level as you. While this is meant to create fairer rounds, it also makes every match exhausting.
SBMM is therefore always a controversial topic, and the new patent at least at first glance sounds like it is much, much worse: Here, in the name of fairness, players from certain platforms are nerfed to create balance.
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ARC Raiders receives new matchmaking option and trophy display with Headwinds
More fairness or unfair intervention?
What do players say about the new Sony patent? A heated discussion is taking place under a recent post on X.com. While some believe this dynamic balancing helps make cross-platform gaming fairer, others feel it is already too deep an intrusion into the gameplay.
“This concept is so terrible that it makes SBMM look good in comparison,” says X user Rooster. Another user named Fen believes this is “the dystopian version of skill-based matchmaking.”
Many users feel that such interventions in players’ skill and gameplay would dilute real talent and abilities. As Lamp writes in his comment: “Imagine getting nerfed on PC and consoles because a guy from india feels like he’s on a disadvantage while playing pubg on Samsung S7.”
Many comments also suggest that this concept would ruin the purpose of competitive gaming and would not find long-term application. Others point out that it is still unclear how this system would even be implemented.
It remains uncertain how deeply such a system would actually intervene in the game. It is unknown whether Sony has already integrated this system into one of its upcoming games. Since the patent is still relatively new, it is unlikely. It remains to be seen how much this will really impact multiplayer.
MeinMMO editor Caro recently discovered ARC Raiders. She quickly noticed how much the game reminds her of another title that made her fall in love with video games over 10 years ago. And no other game has managed to evoke that feeling for her until now.
For about 3 weeks now, I regularly take some evening excursions to the robot-infested but really pretty surface in ARC Raiders. The game’s special atmosphere, especially through the environments, caught my eye quite early on. However, I am not really a regular shooter player, which is why I have resisted giving the game a chance for far too long.
Eventually, I succumbed – precisely because of a skin – and since then I have been able to realize how much I can lose myself in ARC Raiders. And it is not just because of the skin (I promise), but rather because a certain feeling has quickly arisen within me that I haven’t felt through a video game in over 10 years: ARC Raiders transported me back to my favorite game, through which I fell completely in love with video games at the age of 13, namely The Last of Us.
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ARC Raiders has an incredibly peaceful community – Even the developers are surprised
A trivial feature in ARC Raiders became my favorite activity
I must admit that in ARC Raiders, I am particularly engaged by the rather “secondary” activities. Exploring, rummaging through all drawers and containers in buildings, and being excited about scrap are among my favorite activities in this extraction shooter.
It is precisely this calmer gaming experience, which might seem absolutely boring to other players and is regarded as a tedious necessity, that takes me back to 2014, when I was actually too young to have played The Last of Us so much.
The game by Naughty Dog is still very close to my heart. I scraped together my pocket money for The Last of Us and bought my first PlayStation, the PS4, only with 5 and 10 Euro bills. For a year, it was the only game I owned, and I was absolutely in love. In the game, but also in gaming in general. For this reason, I also dedicated my first tattoo to the game.
Today, 13 years later, I rummage through abandoned and run-down apartments as a Raider, just like I did back then as Joel, searching hospitals for bandages and occasionally being startled by terrible monsters. In The Last of Us, they were Clickers, while in ARC Raiders they are now the little sh*t Fireballs that catch me cold regularly.
Both games provide me the right balance between calm and action
Speaking of the ARCs: I both hate and love the machines. I even opt out of PvP because it’s not fun for me personally. Therefore, I mostly find myself in the so-called calm Care-Bear lobbies, where players tend to leave each other alone or fight together rather than against each other.
My true enemies are hence the various ARCs that aim for my poor, harmless Raider. By now, I don’t see myself as so harmless and I actually enjoy standing up against ARCs – even though in 80% of the fights, as a lone wolf, I get pretty riddled, burnt and fried by electric shocks.
I’ll let the Matriarch do her thing for now. Don’t feel disturbed, Queen.
Maybe I will reach a point someday when PvP becomes more interesting to me, but so far that’s not the case. I’m already having a great time and don’t see (yet) how hostile Raiders would improve that for me.
The variation of calm looting and simply enjoying the environments, along with the sudden dangers, strengthens this connection to The Last of Us that I have felt since I started in ARC Raiders.
RAM prices have been rising for months. However, Google has introduced a change for AI that drastically reduces RAM consumption. This could also impact the market, where prices are rising.Some remain skeptical.
What has been introduced? Google Research recently unveiled TurboQuant, a compression algorithm that reduces the memory requirements of large language models (LLMs) while increasing speed and maintaining accuracy. This is reported by ArsTechnica magazine.
The algorithm is quite complex, but simply put, the RAM consumption of AI systems significantly decreases. RAM that is currently being purchased by all AI companies. This change could now also affect the market, where RAM is currently traded at a very high price.
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Why is RAM so expensive? The current situation explained in 2 minutes
Prices could decrease, but many manufacturers have long-term contracts
It remains the case that many manufacturers have entered long-term contracts for large quantities of RAM and probably cannot just exit these. This means that important capacities are likely still blocked by contracts with AI companies – unless there are exit clauses that would release capacities again.
Some users also speculate that AI models are simply getting larger now, as more memory space would be available (via Reddit.com). Instead of taking the chance to use less RAM, current AI models might just be made larger.
Another point that should not be overlooked: Many manufacturers have shifted production to expensive High Bandwidth Memory (HBM), which cannot easily be used in normal computers. Thus, it could take several weeks or months for prices to really drop. However, it would be significantly faster, than analysts previously assumed: They had previously estimated that prices would stabilize and decrease no earlier than 2027.
Developer Pearl Abyss has released a new update for Crimson Desert Update 1.01.00 on March 29, 2026, brings 5 special new mounts and numerous improvements to the game. Here you can find the patch notes.
What does Patch 1.01.00 bring for Crimson Desert? The update on March 29, 2026, has the following highlights:
Five new summonable and permanent boss and legendary mounts have been added, which NPCs in towns no longer fear. You can now ride them through populated areas without worry. The added mounts are:
Legendary Animals: Polar Bear, Silver Tooth, White Stag
Boss Animals: Stonebreaker Wild Boar, Ice Spike Mountain Goat
Travel times for fast travel and respawn after death have been significantly reduced, accompanied by further performance improvements.
Movement on foot, horseback, and in the air is smoother; flying now consumes less stamina and allows item usage.
New comfort features make crafting easier with an instant craft button and inventory management through quick transfers to storage.
Crimes like theft or vandalism now only reduce your reputation if you are observed by an NPC.
Note that the patch is not yet live on all platforms. On Steam the developers write:
For Xbox, the Epic Games Store, and the Mac App Store, Patch 1.01.00 will be released at a later date. We will inform you again about this announcement as soon as the patch has been fully rolled out. Please keep an eye on future announcements.
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Crimson Desert: Pets are helpful loot collectors, here’s how you can tame them
Also, the dragon, which was the only animal that could be properly tamed, had a cooldown of about an hour, severely limiting its use in a single-player game. Many fans felt cheated because when the original announcement of 30 different mounts was made, they assumed they would be able to use all of them permanently instead of having to ride a shabby horse forever.
With the new patch, the developers are now responding to players’ wishes, making it worthwhile to tame legendary mounts that are not horses. In the future, additional suitable mounts may join.
Whether Pearl Abyss will also make changes to the beloved dragons in the future remains to be seen. Until then, you will need to invest many hours and expect a cooldown if you want to use the dragon as a mount. However, it does offer some advantages: Crimson Desert: How to unlock the flying mount “Blackstar”
This is an AI-powered translation. Some inaccuracies might exist.
Warriors in World of Warcraft have a hard time, as they have to pay a lot of money for tanking – more than any other class.
Tanks in World of Warcraft are scarce, just like in almost all major MMORPGs. The role comes with a lot of responsibility, as the tank usually sets the pace in dungeons or raids – and that intimidates many newcomers. But there is another barrier that could be off-putting, as warrior tanks have to pay particularly high repair costs for their gear.
The absurd reason: Using their shield abilities increases the repair costs they will incur, as a player calculated in the WoW subreddit.
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WoW: How to quickly farm 500 mysterious sky shards for the mount “Echo of Aln’Sharan”
The Warrior Tax increases tanking costs when played correctly
What has the player discovered? In his post, Kersplode describes his observations in World of Warcraft. He analyzed how much gold he spends on repairs on average, and particularly that his shield often needs to be repaired. The reason may seem strange, but it is due to the use of a skill.
Armor loses durability at a certain probability with every incoming damage. Approximately 3.5% of all attacks cause the durability of gear to decrease by 1.
When an attack is parried, there is no damage to durability – neither for armor nor for the weapon.
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However, it is different when an attack is blocked. In that case, damage is reduced by the warrior’s shield, which does entail a hit on the shield. This means that in 3.5% of the cases where the shield is used to block, durability is lost, and thus repair costs arise.
The warrior can drastically increase his block chance through the ability “Shield Block” – and thereby also the likelihood that durability is lost.
The bottom line: If the warrior were to give up shield block, a dungeon run would cost him nearly 25 gold less (even though the healer responsible for the warrior would probably need psychological support afterward).
Is that a significant difference? To be honest: No, probably not. 25 gold in additional repair costs for a dungeon is not a world-changing difference. However, over time it can certainly add up. After all, many players visit dungeons not just a few times but often hundreds of times during their WoW career – and then a considerable amount can accumulate.
Even if the amount is small, the contributor is certainly right: It can feel strange to be charged for using necessary abilities. After all, all other tank classes can actively reduce their repair costs with abilities. Only for the warrior does it cost real gold each time, which could then be used for some of the most expensive mounts in the game.
This is an AI-powered translation. Some inaccuracies might exist.
On Steam there are many hidden gems. We present to you 8 really good shooters that hardly anyone knows.
Shooters are among the most popular genres in the video game world. For over 30 years, these games have existed and continue to excite many gamers today. Nowadays, most players probably know the big representatives like Counter Strike, Call of Duty, Battlefield, or ARC Raiders.
However, besides the genre giants, there are also some hidden gems that are played by a few people but have excellent reviews. This list is about fast action, lots of shooting, and absurd game ideas that you should check out as shooter fans.
We start with a shooter that throws you into an anime in the 90s.
8. Mullet Madjack
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Mullet Madjack sends you into an anime in the year 2090
Developer: HAMMER95 | Release Date: May 15, 2024 | Rating on Steam: 97% positive (8,800 reviews) | Price: €19.95 | Demo: Yes | Daily Players according to SteamDB: 40 players (as of March 27, 2026)
What kind of game is this? Mullet Madjack plays as promised in the 90s, but in the future in 2090. In this world, an AI has seized power and humans have merged with the internet.
The special feature of Mullet Madjack is the 10-second timer that indicates your lifespan. By killing enemies, you gain valuable seconds to escape death.
Meanwhile, you fight your way through a fully animated campaign and experience fast-paced action. Additionally, you can improve yourself further with random upgrades. There is also an endless mode where you can show how long you can survive in this dark world.
This is an AI-powered translation. Some inaccuracies might exist.
In large games with vast worlds, there is always the risk of becoming fatigued and losing interest before the end. MeinMMO editor Karsten Scholz, however, can’t get enough of Crimson Desert even after nearly 100 hours. What is the reason behind this?
Games with large open worlds often suffer for me. From the franchises of GTA and Assassin’s Creed alone, there are several titles that I started with great joy but never wanted to finish. Even Avatar: Frontiers of Pandora and Star Wars Outlaws lost me. It took years and numerous playthroughs before the credits of Elder Scrolls: Oblivion finally rolled across the screen.
The reasons for this are manifold. Sometimes I find exploring the world unenjoyable because the map is cluttered with symbols and I’m not actually discovering anything, just working through to-do lists. Or many of the activities feel too generic and formulaic. Highlights or exciting challenges, in whatever form, are missing – yawn.
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Crimson Desert: Launch trailer shows new bosses, dragon action and the storming of a moving train
Moreover, every open world benefits when I enjoy traveling through the zones, and when the world is atmospheric and continually offers something visually appealing. The best sign that I’m having fun: when I repeatedly forego the comfortable fast travel.
Among my favorite open-world games of the past 10 years are Red Dead Redemption 2, Ghost of Tsushima, Spider-Man, The Witcher 3: Blood and Wine (“hust”, a trick I hope you forgive me for to bring Geralt into it), Kingdom Come: Deliverance 2, and – of course – Elden Ring. Oh, and brand new: Crimson Desert.
Who is writing here? Karsten Scholz is the MMORPG expert at MeinMMO. So he knows the quasi-predecessor Black Desert very well. Additionally, Karsten also feels very comfortable in open-world games (recently he has caught up on Spider-Man 2) and in the action-adventure genre for many years.
Karsten has been looking forward to Crimson Desert since the first trailers. In the past 3 weeks, he has spent nearly every free minute on the continent of Pywel. Almost 100 hours have been clocked up.
[toc]
An open world that offers the best of many worlds
The fact that the world of Crimson Desert ranks among the best in the open-world genre for me has a variety of reasons. The simplest reason: even after nearly 100 hours in Pywel, I can’t get enough of wandering through the world of this action-adventure and simply exploring.
That Crimson Desert achieves this is largely due to the fact that the developers from Pearl Abyss have incorporated elements in their world design that other open worlds have already done very well.
Similar to Elden Ring or Zelda: Breath of the Wild, Crimson Desert guides players through the world by enticing them with seemingly exciting points of interest on the horizon. The multitude of mountains and towers, as well as the Abyss in the sky, provide the foundation for this. You can constantly look down from somewhere at lower locations.
The enormous draw distance only supports this. In all four cardinal directions, special locations emerge from the fields, mountains, and forests. And even on truly dark nights, when you can barely see your hand in front of your face, Crimson Desert stimulates the explorer’s heart. Just lift the lantern, and immediately several warmly glowing, yet undiscovered places catch the eye.
On the next page, it continues with the fantastic laws of physics that operate in Pywel.
This is an AI-powered translation. Some inaccuracies might exist.
The YouTuber and Twitch streamer Josh Strife Hayes talks about why he would never play on a Minecraft MMO server on his YouTube channel.
Who is it about? Josh Strife Hayes is an MMORPG YouTuber and Twitch streamer. He covers a variety of MMOs and MMORPGs on his YouTube channel in a highly elaborate style: His videos are almost like mini-documentaries.
With this, he has built a large following: On YouTube, he has nearly 1 million subscribers and on Twitch, his channel reaches over 210,000 followers.
In the past, Josh Strife Hayes has repeatedly been asked by his community if he could play on a specific Minecraft MMO server to review it as part of his video series “Worst MMO Ever?”: Wynncraft. However, the YouTuber refuses this for a very specific reason: An alleged side effect on YouTube.
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WoW: What the Trading Post Offers in March
Less Revenue Due to Younger Viewers
Why can’t the MMORPG expert play Minecraft? Josh Strife Hayes believes that Minecraft would attract a young audience to his YouTube channel, ultimately leading to a decline in his revenue on the channel.
According to Josh Strife Hayes, YouTube and Twitch are supposed to create a kind of profile for creators depending on the audiences they attract. For this purpose, the platforms use viewers’ cookies to determine demographics.
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If Josh Strife Hayes were to upload a video about the MMO server Wynncraft now, he believes it would primarily attract young viewers who have already watched other Minecraft videos.
The problem: His videos might not be interesting enough for such a young audience. They might not click on his videos, thereby reducing his reach. Should they watch the content, according to Josh Strife Hayes, it could be even worse.
Minecraft players and viewers are considered “less valuable” by advertisers, says the YouTuber. After all, they tend to be younger and may therefore have less disposable income to purchase the advertised products.
In contrast, the MMORPG audience is rarer and therefore more valuable. This means more money could be paid for advertising on such videos. Josh Strife Hayes is thus very careful about which content he produces to target a specific audience that is also lucrative for him.
Can this be proven? Platforms like Twitch and YouTube can’t reveal their cards that easily. However, Josh Strife Hayes’ explanation gives an interesting insight behind the scenes.
The viewer demographics mentioned by Josh Strife Hayes are another piece of the puzzle. This also makes it clear that the success of influencers is often not as random as it may seem, as there can be significant calculation behind it.
Warhammer is considered a sinfully expensive hobby and scares off potential fans just with the high prices of its figures. However, there are some offers that allow you to test whether the hobby is suitable for you at a low cost. MeinMMO presents three options for (relatively) little money.
This is how you start with Warhammer: Before buying a box with figures, you should consider which system you actually want to play. The world of Warhammer is divided into three worlds that differ significantly from each other: Warhammer 40,000, Age of Sigmar, and The Old World.
This basic equipment you need: You definitely need tools and glue, as well as paints. The latter are included in some of the sets, but for most you will need to buy them additionally. You will need the following basic equipment:
a small side cutter for crafting purposes or a scalpel (which is more dangerous to handle)
a deburring tool or flash remover – they are more expensive, but also better for their purpose than scalpels and similar tools.
plastic glue, you can use the one from Warhammer, one from Revell, or cheaper brands, as long as they are specifically for plastic
brushes, a small set from Amazon is sufficient for starters, you don’t need professional brushes
possibly a painting handle to hold miniatures while painting
dice, a game board (which can also be improvised), and a measuring tape if you want to play
Paints and primers are usually cheaper when you need them than those from Warhammer, for example from Vallejo. How you paint your minis is up to you, but with the official app, you get the colors you need to replicate specific orders and regiments. Overall, you will likely pay around 50-70 euros for the basic equipment, depending on the number of colors.
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The makers explain what Warhammer actually is
45-55 euros: The starter sets with brushes and paints
You will likely get one of the best deals with the starter sets. They include a small selection of various models from two factions, a rulebook, dice, a side cutter, a measuring tape, a game board, and a brush. With the sets, you can start playing small rounds right away.
The special thing about the starter sets is that you don’t need glue. All models can be assembled without any additional equipment. However, the sets are only available for Warhammer 40,000 and Age of Sigmar, not for The Old World:
The starter set of Warhammer 40,000 comes with 16 models (5 Space Marines and 11 Tyranids) and costs standard 55 euros
The starter set of Age of Sigmar comes with 25 models (5 Stormforged Eternal and 20 Clanrats of the Skaven) and costs standard 55 euros
The Skaven are probably the coolest faction from Warhammer, by the way:
When buying, be sure to get the “starter set” and not the “beginner set” – the latter lacks colors and tools. You can also find cheaper offers at Taschengelddieb, Fantasywelt, or other providers, sometimes for 20% less.
In Crimson Desert, fashion is a big topic. Armors and fabrics can be dyed in various colors, but in order to do that, you need to mix different ingredients. The selection is crucial, so we show you how to get colors even without knowing the recipes.
How can I mix colors? To mix colors in Crimson Desert, you need a cauldron, which unfortunately is not so easy to find in Pywel. You can find one in Hernand at the Celeste house.
Another method is to talk to the furniture seller at the Timberham Sawmill and buy a cauldron from him – note that this purchase is very expensive, but it may be worth it in the future. Then place the cauldron in your camp to always have access to it.
Here you can find a cauldronThis is what a cauldron looks like
Do I need recipes for crafting? Not necessarily. Recipes make it easier for you to craft various items as they show you in the crafting menu which ingredients are the right ones. But you can also craft various items without recipes using the “Improvising” button.
As long as you know in advance which ingredient combination is the right one, you can mix everything together and succeed even without a recipe. However, if you make a mistake, instead of your color or potion, you will end up with a mysterious brew.
So that you don’t have to search for recipes for a long time, we show you the right ingredient choices for each available color shade. With our directory, you can also quickly jump to the individual color shades if you are looking for a specific one:
[toc]
Start video
Crimson Desert: Pets are helpful loot collectors, here’s how you can tame them
All Colors and Necessary Ingredients
Important notes about the list: Crimson Desert is a gigantic game and so far we have not been able to find all the recipes for colors. We will add these as soon as they become known. In the meantime, we ask for a little patience.
Color: Red
Shade
Ingredients (German & English)
Dark Red
DE: – Pink Medicinal Herb x10 – Rhinoceros Beetle x3 – Longhorn Beetle x1 – Stag Beetle x2
That was currently all the known colors we were able to gather for our list. If you know of any recipes that we are missing, feel free to leave them in the comments so we can expand our list. If you want to know how to get rich quickly in Crimson Desert, feel free to check this out: Crimson Desert: Quickly make money – This way you never run out of silver
This is an AI-powered translation. Some inaccuracies might exist.
A group for Dungeons & Dragons uses a kind of warm-up program in their streamed sessions to better immerse themselves in role-playing at the start. This method not only reveals more about their characters, but it can also make you better role-players.
The streaming group “Bards of New York” is, similar to Critical Role, a group of actors and artists who stream their D&D campaigns live for their fans. Due to their artistic background, the group places great importance on collaborative role-playing, the narratives, and the found families of their characters that they embody in the campaigns.
That’s why they have introduced a method at the beginning of their sessions that helps them to better slip into their roles. A kind of “role-playing warm-up program”, as they call it. Here, a player from the group poses a question that one should answer regarding their own character.
This not only helps to dive into the mentioned character at the beginning of a session. It also gives the heroine or hero more depth, little traits that would otherwise not come to light, and allows fellow players a glimpse into the inner emotional world.
In this clip on YouTube, you can see what a typical role-playing warm-up program looks like:
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The question “What is the item or object with the most sentimental value that your character possesses or possessed” is just one of many different examples that can instantly put players into the mindset of their character. A method that can not only stimulate the Bards of New York to think but also all D&D groups, including yours. And the group already offers a lot of material for this.
Character development can happen with heavy but also light questions
In the various sessions of the Bards of New York, many questions have already been used that can be utilized in your own sessions with friends to deepen your characters and get into role-playing. And even if you do not place much value on collaborative role-playing, they can help you give your character more personality.
Here are a few examples that you can directly adopt and that show how serious or silly they can be:
What does your character smell like?
What did your character want to be when they were little?
Tell a joke from your character’s perspective.
Which of the seven deadly sins does your character embody the most?
How does your character express love and how do they feel it?
Is your character jealous of another person in the group, and what does this jealousy refer to?
What is your character’s morning routine?
What trait or weakness does your character fear the most that it gets attributed to them?
If your character were to get a tattoo, what would they get and where would they get it?
Name something that your character admires about each of the other characters at the table.
On the official Fandom page of the Bards of New York, there are many more questions that would exceed the length of the article. However, you can find more examples here.
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Critical Role gives the Bells Hells their own animated intro
The Appeal of Role-Playing
Besides the “mechanical” aspects of Dungeons & Dragons, such as the choice of race and class, leveling up and combat, many players desire to better establish role-playing, but it is not always easy to do.
Especially for newcomers, a certain shyness might hinder the liberating feeling that arises from a strong back-and-forth between characters.
Even MeinMMO editor knows this feeling well:
Role-playing in Dungeons & Dragons is what ultimately led me to D&D. I stumbled upon Critical Role, the great character dynamics, and emotional moments, and thought: I want to do that too!
The realization is just: I am neither a trained voice actress nor an actor, and neither is the rest of my group. At the start, we were almost all newcomers, and what we imagined strong role-playing to be simply did not reflect our reality.
However, over time, we recognized how much fun one can have when they dare to truly step into their character. Often, it takes the initiative of a player to convey to the rest of the table: Okay, I can jump in here and join the conversation!
I personally have the privilege of playing with friends I trust, which has greatly helped me during my first clumsy attempts at role-playing. However, such things can also develop over time.
Even though we have already accomplished great battles, it is mainly the shared moments between characters that stick in my memory. I have also written more about this in my article about my clichéd warlock.
With the warm-up program of the Bards of New York, even tired role-playing fans can wake up and slip into their roles. Do you have your own method that helps you improve your role-playing? Feel free to let us know in the comments!
If you need a few tips regarding other aspects to start in Dungeons & Dragons, we have prepared some here on MeinMMO. MeinMMO editor Caro has been playing for 2 years now and looks back at the things she has purchased for role-playing: 7 things I bought to start in D&D, and which I actually use after 2 years
This is an AI-powered translation. Some inaccuracies might exist.
In the professional scene of League of Legends, just like in normal matches, there are some players who manipulate their teams. Now one of the best teams in the world has been caught doing so and is taking actions regarding their jungler.
Which player and team is involved? The Chinese jungler Naiyou has been playing for Top Esports since November 2025. The team was able to achieve 3rd-4th place at Worlds, although Naiyou was not yet playing for the team at that time (lol.fandom.com).
With the new roster, in which Naiyou also played as a jungler, they are represented in the Chinese league, the LPL. During the matches, Naiyou exhibited unusual behavior, after which Top Esports sent a report to the LoL management. Riot subsequently created a task force to investigate the case of Naiyou.
What was found during the investigation? On March 27, 2026, Riot announced that Naiyou had committed significant rule violations in several instances. These affected the fairness of the competition. The penalties for the rule violations are as follows:
Naiyou is banned for life, effective immediately.
He loses any claim to official honors and awards.
Moreover, he is prohibited from participating in any capacity in professional or semi-professional competitions worldwide organized by Tencent, TJ Sports, or Riot Games.
Additionally, Naiyou has been released from Top Esports effective immediately. Outstanding salaries and prize money will also be withheld for the time being. Top Esports will further implement stricter controls to prevent future incidents.
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League of Legends shows new trailer for Season 1 from 2026
Naiyou appears to have engaged in match-fixing
What is match-fixing? Match-fixing refers to the manipulation of matches in esports by a player to gain a personal advantage. According to the official rules, match-fixing is strictly prohibited and undermines the fairness and excitement of the competition.
What might have triggered the investigations into Naiyou? In the subreddit for League of Legends, the rule violation and ban of Naiyou were discussed. The top comment notes that Naiyou caught attention for apparently buying the wrong item during a match.
According to the Reddit user, Naiyou played against only one magic damage dealer and repeatedly bought magic resistance against a strong physical ADC. The site esportsinsider.com also reports on this match, where Naiyou noticeably purchased a lot of magic resistance. However, the exact reason for the investigation remains unknown.
In Resident Evil 4, Leon must face many dangers in Spain. However, he also has support. This is not always cheap, but as Capcom has revealed, Leon is not the one who suffers.
Who is the best friend in Resident Evil 4? Both in the original and the remake, there are several characters who are not hostile towards Leon. For instance, there is the president’s daughter Ashley, the agent Ada, or the local Luis.
However, the best friend of the player is probably the merchant. He not only provides Leon with new weapons, upgrades, and equipment. When players encounter him, they know: Now I can breathe.
Even when we pay him with earned Spanish pesetas, he is a kind businessman, for as Capcom revealed, he is pretty deep in debt.
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Resident Evil 4 Trailer
Math is not his greatest strength
How much is the merchant’s debt? Capcom celebrated the 3rd anniversary of the Resident Evil 4 remake on x.com with a crazy statistic. They reveal how much money the merchant has made in the game and how much he has given back to us:
Players spent 39,914,290,699,099 pesetas (about €239,889,718,467) with him
However, players received 43,251,570,618,389 pesetas (about €259,947,174,739) from the merchant
According to Capcom, the merchant has thus lost 3,337,279,919,290 pesetas (about €20,057,456,271) and has gotten into debt because the money has to come from somewhere. For comparison: If you want to buy the rocket launcher in the game with infinite ammunition, you need to spend 2 million pesetas (approximately €12,020).
How can that be? In Resident Evil 4, you can find treasures in the game world that you can sell to make pesetas from the merchant. What exactly the merchant does with the treasures is unclear, so it may be that he resells them.
Unfortunately, the merchant himself was never seen again. In Resident Evil 8, there was a new merchant called Duke, and in Resident Evil Requiem, technology took over the task. There, Leon can acquire weapons and upgrades through a box.
After many years, Leon S. Kennedy has finally returned in the latest installment of the series, Resident Evil Requiem. For MeinMMO editor Nikolas Hernes, this has already been a first highlight of 2026, which he has played multiple times: The new Resident Evil is so good that I have played it for the 3rd time
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The massive layoff wave from Epic Games is leading to criticism in the industry. Now, a veteran who worked for Valve for a long time speaks out on the topic and criticizes Tim Sweeney directly. He explains why Gabe Newell does everything better with Valve.
In the video, he harshly criticizes Epic CEO Tim Sweeney for the layoffs and praises Valve CEO Gabe Newell and Steam to the high heavens.
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Valve presents the Steam Machine in the new trailer
You no longer care about creating things
How does Faliszek criticize the Epic CEO? In his seven-minute video, he starts off quite strongly. First of all, he wonders why anyone should still work hard at Epic Games. He directly attacks Tim Sweeney, saying that he has developed to only make one game and invest all his time in it to make as much money as possible.
This is where the comparison with Gabe begins. Faliszek says: And I guess well, hey, Tim, Gabe’s better at that than you. I don’t know what to tell you, man, because you stopped caring about making things.
He continues to say that he doesn’t know if he would have the motivation to work hard at Epic or any other large publisher (he mentions EA as an example) if he can just be laid off, even if a game is successful.
He again praises Valve significantly. Faliszek explains:
I could retire, I worked my ass off at Valve and could retire today. I made more money than I will ever make. And the money I made is dwarfed by the people who were there longer than me or before me.
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In this context, he describes that he felt connected with Valve back in the day and worked hard. His projects meant a lot to him, as did the people he worked with.
Later, he attacks Tim Sweeney again and criticizes that he first raised the V-Buck prices and then laid off 1,000 people. For Faliszek, this shows why the industry is in its current state.
According to him, the industry is losing care and passion. This scares him.
So far, Tim Sweeney has not commented on the harsh video from Faliszek. The large wave of layoffs at Epic Games affected developers who had worked there for many years. This also included an important artist who worked on Fortnite: Fortnite loses its face, dismissing the artist of the most famous character
This is an AI-powered translation. Some inaccuracies might exist.
The developers behind Crimson Desert want to continue working on their rival to Pokémon. It was announced 7 years ago and could now be released in a few years.
What kind of Pokémon rival is this? In 2019, the developer behind Crimson Desert, Pearl Abyss, announced the new game called DokeV during a presentation. It’s an open-world game where a bunch of creatures has to be captured (youtube.com).
Originally, DokeV was intended as an MMORPG but was later developed into a single-player RPG (via gamesradar.com). For many years, there was little news about the Pokémon rival until now, when the CEO of Pearl Abyss has commented on the game.
Here is an older trailer for DokeV. What it will look like in the final version is unknown:
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An early trailer for DokeV, the Pokémon rival of the developers of Crimson Desert
After the success of Crimson Desert, the focus is on DokeV
How successful was Crimson Desert? On the first day, 2 million copies of Crimson Desert were sold. Within the first four days, the number rose to 3 million. During a meeting, the CEO of Pearl Abyss, Heo Jin-young, announced that the studio would soon be able to report 5 million copies sold to the shareholders (via videogameschronicle.com).
The focus is now on DokeV: The site gamesradar.com reports on another meeting with shareholders. There, the CEO states that the core team of developers at Pearl Abyss will be working on DokeV in the future.
Furthermore, Heo Jin-young mentions a rough estimated timeframe for the completion and polishing of the open-world Pokémon-like game. According to him, the team will increase the pace of development, and in 2 or 3 years, DokeV should be finished and polished.
What do you think of DokeV so far, and are you still waiting for the big single-player Pokémon competitor, or do you prefer the original? Pearl Abyss was recently criticized. An AI-generated image was found in Crimson Desert, even though no AI was supposed to be used for the game’s design: Crimson Desert apologizes for AI images, promises to take action: “Does not meet our standards”
This is an AI-powered translation. Some inaccuracies might exist.
The Vaults from Fallout have a bad reputation. This is due to some of the cruel experiments that were conducted in many bunkers. However, there are also positive examples that show: Life in the Vault can also be very pleasant.
Today, however, we want to look at Vaults that are the exact opposite: namely places where one can live pleasantly and even in luxurious circumstances. For various reasons, there are no or only “good” experiments on the residents, and instead a livable environment – which in the wasteland is pure luxury.
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The official trailer for Fallout Season 2 takes us back to the apocalypse
Vault 81
Known from: Fallout 4
The first Vault on the list shows what could have been if the Overseers had not followed their orders. This bunker was also intended for experiments by Vault-Tec. They wanted to create a cure that would help against all kinds of diseases.
The residents of Vault 81 were to be the test subjects for this. But when the Great War began and everyone retreated underground, Overseer Dr. Olivette suddenly had a guilty conscience. She shut down the system responsible for releasing the diseases that were to be researched.
At the same time, three scientists were locked away in a secret part of the Vault, where they conducted experiments on animals away from the people. The actual Vault residents lived quite a normal life on the other side. There was running water, electricity, and generally good supplies.
In the year 2277, the then Overseer opened the doors to make contact with the outside world. This was to obtain food and spare parts for repairs.
This showed how much the Vault residents had gotten used to their comparatively luxurious life: They reacted to strangers with great skepticism and showed them no trust. The fear that an intruder could disturb the peace was too great.
This is an AI-powered translation. Some inaccuracies might exist.
Path of Exile is still one of the most played ARPGs on Steam. A wealthy player has now been banned and is losing a lot of items. The community finds this quite good.
Which player is involved? The PoE player Jenebu is not an unknown figure in the scene. He is the head of the Discord server The Forbidden Trove (TFT), which has been serving as a trading platform for items for several years.
Over 700,000 players meet there and exchange PoE items with each other. Jenebu himself says he owns 1,500 items, some of which are no longer craftable today and therefore increase significantly in value.
He also offered a service where he received the so-called “Mirror of Kalandra” from players and could copy his strong items with it. He then traded the copy back to the player and was paid a small fee.
Jenebu was finally banned by the developer Grinding Gear Games on March 26, 2026. In Discord, the wealthy player wrote a longer message about his situation. He does not mention the reason for the ban. Regarding the ban, Jenebu says: “This is the worst day of my life.” (Source: reddit.com)
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Path of Exile shows new league “Mirage” in trailer – brings changes for the endgame
Community celebrates the ban of the player
What does the community say about the ban? On Reddit, his message from Discord was also posted. One player from Path of Exile commented that this league, i.e., the season, is the best.
Another player writes something similar and refers to the ban of Jenebu as the highlight of the season. Both comments have over 1,000 upvotes (as of March 28, 2026, at 9:40 AM).
Why are players celebrating the ban? In the comments of an other Reddit post, a player explains that The Forbidden Trove was required for high endgame content for a while before direct trades and currency exchanges were introduced into the game.
There are also allegations that the platform would engage in RMT, i.e., Real-Money Trading. This refers to exchanging in-game items for real money and is not allowed in most online games and is a reason for a ban in Path of Exile. However, this allegation cannot be confirmed.
Another Reddit user adds that while he was neutral towards TFT, he is glad that the developers have intervened now because interacting with the platform was not fun.