In FIFA 22 Season 2 has begun. However, players in Ultimate Team are reporting issues with the Weekend League qualification for this weekend.
Update, 1:00 PM: In a series of tweets, EA states that the issues have apparently now been resolved – at least mostly. Accordingly, players who log in for the first time now should not have any problems.
Those who had already logged in and missed access to the finals (i.e., the Weekend League) should have it now.
For players who had qualified for the Play-Offs, access should also be granted. However, it appears that EA is still identifying the affected players to unlock access. So it may take some time.
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Players report that they are back to 0 FUT Champions points, even though they had some left.
On the other hand, players report that their previously achieved FUT Champions qualifications are no longer present (via reddit).
Are there already solutions for the Weekend League issues? This is what EA says
EA reports: Through the “Direct Communication Channel” on Twitter, EA announced that they are investigating the reports from players who noted that their FUT Champions points and Play-Off access were not carried over.
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What is still missing is the issue of the apparently deleted finals tokens. However, there is a possible solution approach from the community.
Previously achieved FUT Champions finals: EA has not yet officially commented on the apparent disappearance of already achieved FUT Champions finals tokens.
However, the content creator “The FIFA Analyst” noted that in FUT Champions, pressing R1/RB shows that you are still qualified.
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In the SF-MMO Star Citizen the Alpha Update 3.15 went live on November 10th. The patch brings several new features – players rave that it is a “game-changer”. A gameplay trailer on YouTube receives a lot of applause.
What does the new update bring? The patch 3.15 in Star Citizen is called “Deadly Consequences”. Highlights of the patch include:
New hospitals
Medicine and healing as a gameplay element
A revised healing system
New dangerous missions
We have already reported on a bizarre concept of the update on MeinMMO. In the testing phase, players could use healing guns to overdose other players with a drug, causing them to be incapacitated.
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The update is very well received: The trailer is praised.
Star Citizen: Especially the new missions are praised
What are the reactions? The reactions are overwhelmingly positive, especially towards the new trailer for update 3.15 – it already has 5,100 likes and only 120 dislikes on YouTube:
The trailer is especially praised for showing current gameplay.
A user on YouTube says it is the “most important patch” since 3.0.
The game is slowly picking up pace now
Although there are still some bugs, it already looks very good
This is how a user raves on reddit: A user on reddit is apparently completely fascinated by the patch. He recounts that he was on a mission with a friend, carefully exploring the area and gradually eliminating the enemy NPCs.
During the mission, they found a dead player and decided to do what any decent person would do in such a situation: They loaded the corpses of the enemy NPCs and the player, flew into space, ceremonially looted the corpses, and used them for target practice.
In his view, the patch is “pretty dope” and a real game-changer.
What’s behind it: Even if many point out that the patch still has some bugs and needs fine-tuning, 3.15 is apparently an update that moves the huge SF project Star Citizen significantly closer to becoming a “real game” with the missions and expanded systems.
This is apparently very well received by fans. It is noticeable that many perceive the development of Star Citizen as a journey that has been ongoing for several years.
Alongside the patch, the news also came that Star Citizen is opening a new mega-studio in Manchester, which is expected to employ 1,000 people.
The vision of Chris Roberts seems to be gradually becoming a reality:
In Battlefield Portal, you can create your own game modes for the new shooter Battlefield 2042. However, although the game will start Early Access on Friday, you can already download Portal now and create your own map for the game.
What kind of mode is this? In Portal, you have access to content and maps from three Battlefield classics:
Battlefield 3
Battlefield: Bad Company 2
Battlefield 1942
From these contents and those from Battlefield 2042, you can use weapons, vehicles, and factions to create your own game mode in an editor.
The editor is web-based and can be used on various devices like tablets or smartphones via browser. You don’t even have to buy Battlefield 2042 to use the builder.
What has happened now? The website for Battlefield Portal is already live, and any user who has an EA account can already start building their own game modes there.
Event is supposed to be the reason for the start of Battlefield Portal
Why is the mode already live? Our colleagues from GameStar suspect that a capture event might be the reason for the early release of Battlefield Portal.
Also, the fact that the URL review.portal.battlefield.com indicates that the website was supposed to be tested by selected users. Now it is available to all users.
What can you do with Battlefield Portal now? If you like, you can now log in on the website and create your own mode where troops from World War II can fight against troops from Battlefield 3.
For each game, there are 2 maps and 7 from Battlefield 2042 to choose from. You even have the option to shrink the map area to make the fights more intense.
What do you think about Battlefield Portal? Will you use it now to build modes for Battlefield 2042 in advance?
Everything about the new shooter can be found here:
At a large playable event by publisher Electronic Arts, developer DICE, and Ripple Effect, MeinMMO author Tarek Zehrer finally got a closer look at Battlefield 2042. The impressions are quite mixed.
What exactly could we play? Together with colleagues from GameStar, GamePro, and Gameswelt, I was able to play in a squad. At the event, we were able to test the early access version of Battlefield 2042, which will also be available to some players starting tomorrow, November 12.
We were able to take a look at all modes of the shooter:
All-Out Warfare with Breakthrough and Conquest.
The new mode Hazard Zone, reminiscent of Escape from Tarkov and Hunt: Showdown.
In total, we spent about 10 hours in multiplayer, around 4 hours in All-Out Warfare, 2 in Hazard Zone, and another 4 hours in Portal mode.
We played on PC. Here you can find out what my impressions of Battlefield 2042 are and why I still have major concerns.
Here I quickly and compactly summarize my impressions of the play event. If you’re looking for more detailed info about the modes, you can check our overview.
Who is writing here? Tarek Zehrer is a freelance author for MeinMMO, a fan of the Battlefield series since Bad Company 2, and has invested hundreds of hours into the series.
Aside from that, he has experience with numerous multiplayer shooters. Large maps, material battles, and team play are his thing. That’s why he typically plays as a medic in Battlefield, or he plays as an engineer, the fool who runs behind your tanks on foot to repair them.
Info on hardware: Played on a PC with Nvidia GTX 1650 with 4 GB VRAM, AMD Ryzen 5 3600 processor with 6 cores, and 16 GB of RAM.
[toc]
Classic Battlefield moments and a lot of fun in All-Out Warfare
Our first session focused on All-Out Warfare and was thus the classic Battlefield experience on the new maps. We were allowed to try the 7 new maps like Hourglass or Kaleidoscope.
After just a bit of acclimatization, we were right in the middle of the battle, especially Breakthrough was intense, and we were able to start directly in the attacking team. By “we” I mean colleagues Dimitri Halley (GameStar), Annika Bavendiek (GamePro), and Sascha Göddenhoff (Gameswelt).
As a fixed squad, we were able to play most of the different modes together, and the war quickly forged us together. The frustration over technical issues contributed to this, but more on that later.
Our first session in Breakthrough was a lot of fun, and we had glorious moments, such as when we stormed the enemy defense point with a mini-tank, while two of us had to take a seat on the roof due to lack of space. These are the crazy moments I love Battlefield for.
Conquest was also fun, and it was interesting to get to know the new maps and find out which spots are critical and where the most fierce battles occur.
Unfortunately, I couldn’t form a comprehensive opinion on the maps yet, there simply wasn’t enough time. I can say for sure: They look damn good and each one is unique. I noticed negatively the many wide and empty areas where there is almost no cover.
In some places, you were therefore potentially defenseless against enemy snipers. This especially concerns maps like Orbital, Hourglass, or Renewal. How heavy this weighs, I cannot say yet.
Here you see the map “Renewal” from above.
Hazard Zone is interesting but has balance issues
If you’re not familiar with Hazard Zone, here’s a brief overview: The mode is a variation of the battle royale principle and also mixes PvE with PvP.
You are dropped onto a map where you encounter both human opponents and AI enemies. The goal is to collect data drives and extract.
This gives you credits, with which you can buy weapons and tactical upgrades for the next round. If you die, you lose almost everything. If you have no credits and thus cannot buy anything, you start with standard equipment in the match.
If you successfully extract, you get refunded the purchase price for the items bought. Streaks and other elements are added, which the developers call the meta-game of Hazard Zone.
While I find the idea of Hazard Zone not bad and believe that the mode could bring variety to the usual Battlefield modes, I also have some concerns.
Thus, my impression after a few rounds is that weapons are quite expensive. If you have difficulties at the beginning and can’t manage any extractions, you usually remain stuck with standard equipment, especially since there is no loot in the form of equipment, unlike what you might expect from Hazard Zone.
This could quickly lead to good players being permanently better equipped, while players with lower skill levels get stuck.
It may be a conscious decision by the developers, but it could quickly lead to a loss of motivation for players. The standard weapon is at a disadvantage in most situations, lacking any sight.
The spawn points at the beginning of a match are also sometimes suboptimal. We were frequently dropped in open areas where we immediately came under sniper fire. Despite the criticisms, I had fun, and with a few adjustments, the mode could keep players engaged longer.
I personally see it more as a nice addition, because I certainly wouldn’t buy Battlefield 2042 just for Hazard Zone. There are simply too many great competitors.
Thus, Hazard Zone feels a bit like an outsider, disconnected from the classic Battlefield experience. Apart from a jeep, there are neither vehicles nor aircraft, which means typical elements are missing. Thanks to All-Out Warfare and Portal, that’s not a problem though. Especially the Portal mode could be the big deal for the shooter.
Finally, we were able to test the new ice map “Upheaval”.
Battlefield Portal brings custom modes and offers you a lot of freedom
Portal has been the most interesting mode for me right from the beginning. Because it is not just a mode, but also a toolbox for players who want to create their own Battlefield modes.
Moreover, Portal brings back content from previous installments of the series:
Battlefield 1942
Battlefield Bad Company 2
Battlefield 3
The content includes 6 classic maps, numerous weapons, all classes, and vehicles as well as aircraft. A huge package that will already provide a lot of fun in its standard version. With the editor, creators also have various options to create their own Battlefield experience.
While we were able to take a look at the editor, we couldn’t try out any modes created by us yet. This is understandable, as chaos would be preprogrammed. At the start, we played a mode in which two teams faced off against each other. Each team had a VIP, continuously highlighted to the enemy.
The goal was to eliminate this VIP. It was quite entertaining, but the classes were not selectable, and the spawn points were completely random, resulting in being shot at from everywhere.
But that was nothing, as the developers gave us two modes that are rather atypical for Battlefield to try out.
“Arica Harbor” from Bad Company 2 is back.
Free-for-all + rockets = absolute chaos
First, there was a free-for-all where players competed against each other in a limited part of a map in a classic everyone-against-everyone format. The chaos began from the very first second, where dozens of players attacked each other simultaneously.
Sometimes players spawned side by side, and there were reports of three players appearing right in front of a colleague, who just had to take them out.
In the next round, it was taken a step further: they called it everyone-against-everyone 2.0. The “brilliant” idea: every player got a rocket launcher with just one shot. Anyone who wanted to regain ammo had to jump 5 times. Thus, the map was filled with bouncing crazy people shooting around with rocket launchers, or with people who simply pulled out knives and went into melee combat.
This is absurd and is fun for a while, but for me, it was more of a wasted opportunity to showcase the possibilities of the Portal mode. Because apart from the FFA modes, there were no other custom modes to test.
Overall, Portal convinced me, but unfortunately, the presentation left me and my squad rather frustrated. At least there was a classic round of Rush with Bad Company 2 classes and Conquest with the classes and maps from Battlefield 3 afterwards.
Map remakes are absolutely successful
While the start with the self-created modes in Portal was initially unconvincing, the classic round fully compensated for me. Bad Company 2 was my first Battlefield, and the maps Arica Harbor and Valparaiso look absolutely fantastic.
Everything is there, and even the destruction is at the level of back then. Even though the team balance at the event was very uneven, and our team was mercilessly overrun, it was a cool feeling to be back on two of my favorite maps. The Conquest rounds on Caspian Border and Noshahr Canals brought back many memories of Battlefield 3 and I enjoyed them a lot.
In conclusion, I can say about Portal: For me, the mode has the greatest potential. I can’t wait to see what players will create with the editor, and the standard scope is already enough to keep players engaged for hours. Pure nostalgia. Overall, I had a lot of fun at the event, but now comes the big BUT.
If it were up to me, Battlefield 2042 could be postponed for another 6 months
While I have no major criticisms of gameplay and scope (there was simply too little time for that), there are still plenty of technical issues to complain about.
I can at least mention a positive aspect: There are fewer “gamebreaking” bugs and glitches in the game than in the open beta. That’s something, because for me, it was periodically unplayable back then.
Surprisingly, I encountered a new issue: While the performance in the open beta was no problem at all, it is quite concerning in the early access version for me.
Yes, my GPU is certainly not a high-end graphics card. Nevertheless, it meets the system requirements of Battlefield 2042, and as I said: In the open beta, I had hardly any performance issues; my FPS rarely dropped below 60. I wasn’t the only one affected either. Participants of the event with significantly stronger hardware also complained of similar issues.
In the early access version, I had significant drops in FPS depending on the map. On the map Discarded, it was so bad that the FPS occasionally dropped from 60 to 15 and fluctuated constantly in that range. This problem primarily occurred in the Conquest mode but varied in strength across all modes.
Notably, performance degradation depended heavily on the specific map, and weather effects like tornadoes had a significant impact on it.
There are still issues with the game’s physics. Vehicle wreckage often flies strangely around, collisions seem to overwhelm the game.
At times, players simply ran in the air, could shoot through walls, and so on.
Particularly annoying for people like me, who usually play as medics: if players died too close to a wall, you simply couldn’t revive them.
Too often, my squad and I ended up losing our lives because I was foolishly flailing around a wall while trying repeatedly to revive someone.
Along with the severe performance issues, the many other problems added up to a large pile of difficulties that the game still has. The most severe issues may have been fixed, but I still don’t see a smooth release happening.
Other participants of the event also reported various technical problems they experienced.
Conclusion: Battlefield 2042 has the potential to become a really good Battlefield game. With Portal and All-Out Warfare, the basic ingredients are already present. How Hazard Zone fits into all this remains to be seen. For me, it is currently more than a bonus.
The biggest obstacle for me is clearly the technology, and I am curious how the official release on November 19 will unfold. As it stands, I fear a rough start for Battlefield 2042, especially in the early access version that we were able to play.
Therefore, I could not yet give a recommendation from a technical standpoint at launch.
It should be mentioned once again: All of this is based on 10 hours of gameplay. It is still far too early for a conclusive verdict. Questions about balance, map design, and other aspects can only be comprehensively assessed with the release and significantly more time.
When does the early access phase actually start? On November 12, participants can already start playing. The preload has been running since November 10.
Who can participate? Pre-order customers of the Gold and Ultimate Editions receive access to Early Access. Additionally, those who are subscribers to Xbox Game Pass Ultimate or have an EA Play Pro subscription also get early access. The actual release will then be on November 19.
Battlefield 2042 is coming soon and just before the release, EA has published a blog post to hype things up. MeinMMO summarizes the 5 most important pieces of information from the post for you.
What kind of information is this? In the new blog post, EA goes over all the important points of Battlefield 2042 and explains the features of the new shooter. In doing so, many already known pieces of information are repeated. Some were even known from leaks.
For those who haven’t kept up to date or have been distracted by Call of Duty: Vanguard in recent days, this is the perfect opportunity to prepare.
Battlefield 2042 officially releases on November 19, 2021, for PC, PS4, PS5, Xbox Series X|S, and Xbox One. The kick-off is at 9:00 AM German time. However, those who pre-order the Gold or Ultimate Edition can play a week earlier.
If you are playing on PC, your computer needs to have decent specs. You will need at least an AMD Ryzen 5 3600/Intel Core i5 6600K and a whopping 100 GB of hard drive space. Here you can find the system requirements for Battlefield 2042 in detail.
Specialists
Battlefield 2042 does not come with the known, generic soldiers, but offers specialists. These new, unique characters all have special abilities that are added to the loadout.
A total of 10 specialists will be playable at launch. However, they do not correspond to the classes from previous games, as you can combine them freely with weapons and even customize these weapons in the game.
The specialists are one of the big innovations in Battlefield 2042 and one of those that is not necessarily well-received. Since both sides in a match can use the same specialists, confusion between friend and foe seems to occur more frequently in matches.
Furthermore, some veterans and fans of the series miss the class system, which is part of Battlefield’s DNA. Despite the criticism, the developers are sticking to the specialists.
Mackay is one of the new specialists.
Maps and Game Modes
In Battlefield 2042, you can compete in matches with up to 128 players, depending on the platform. At release, you will be able to play on 7 maps. In the Conquest mode, you must capture sectors to fully claim areas.
During matches, natural disasters like tornadoes or map events like launching rockets can change the dynamics. Depending on the map, different events can occur. We have already summed up all the new maps and natural disasters for you.
In game modes, Conquest and Breakthrough return in “All-Out Warfare”. Additionally, with the Portal mode, there is also the possibility to play custom matches created by the community, in which contents from various Battlefield titles collide.
There is also a completely new mode called Hazard Zone, where you must rescue data from a contested zone with a small elite task force. Look for the drives and bring them out of the area without being stopped by NPCs or other players.
This is because the new generations and PC support matches with 128 players. The old consoles will have smaller 64-player matches. However, progression remains retained across platforms and generations.
If you have Battlefield for PlayStation 4 or Xbox One, any progress will be carried over when you switch from the old to the new generation. With the cross-gen bundle, you won’t even have to purchase the game again.
New Content After Release
EA has revealed that Battlefield 2042 will receive 4 seasons in the first year with one Battle Pass each. In the first year, there will also be 4 new specialists, new locations, and additional content.
In addition, updates for the Portal mode are expected to create even more possibilities. However, we do not yet know what this will look like. However, only the preseason will start with the release; Season 1 will come later.
During the preseason, there will be weekly missions and rewards and limited-time modes, similar to what you know from the playlist updates of Call of Duty.
If you’re still contemplating whether to buy Battlefield 2042, we have all the versions compared for you:
In South Korea, publisher Nexon has introduced a new shooter. Project D is a third-person game featuring a destructible environment and 8 unique heroes. The gameplay is reminiscent of Valorant, but with more dynamism and better graphics. Check out what awaits you in the game here on MeinMMO.
What is Project D? Project D comes from the Korean publisher Nexon, who were also responsible for the shooter Sudden Attack, which was extremely popular in Korea.
With Project D, they are venturing into a team-oriented, tactical third-person shooter. You get to choose between 8 unique heroes, referred to as agents. The gameplay seems to correspond with tactical shooters like Counter Strike or Valorant, based on the material released so far.
So, two teams of 5 players each try to eliminate the enemy or complete a mission objective, such as defusing a bomb. Between rounds, you can buy new equipment based on your performance.
https://youtu.be/ZEnxmeUODoY
Here you see the gameplay in action.
Tactical third-person shooter like Valorant with heroes and a lot of pace
What are the features of Project D? First, it’s noticeable that Project D is played in third-person. You see your agent from a slightly behind angle. Only during sniper shots does the game switch to first-person perspective.
The next highlight is the beautiful graphics. They impress with vibrant colors, details, well-executed animations, and nice effects. Compared to the rather subdued CS:GO and the comic-like Valorant, this is a refreshing change. Project D can indeed be described as CS:GO or Valorant in a stylish version.
Another feature of Project D is the destructible environment. If you equip special ammunition, you can spectacularly blast walls, vehicles, and various other objects in the game world to smithereens. Even heavily armored battle suits earned in-game can quickly be shredded.
Also cool: Project D seems to play very dynamically and quickly. Your heroes are true acrobats who can effortlessly climb walls or skillfully glide over obstacles. Parkour elements are thus firmly embedded in the gameplay and reward a fast, dynamic playstyle.
What can the heroes do? Project D offers 8 different heroes. They all have different skills. Some are introduced in the gameplay video. Among them are a scout who reveals enemies to the team, a grumpy sniper, and a punk with dyed hair who can steal money from dead opponents for the shop between rounds.
The heroes are all designed to be very diverse and have their own visual style.
When is the game coming out? Currently, Project D is still in the alpha testing phase. Until November 30, you can register as a tester on the Project D homepage. If selected, you can play the game from December 2 to December 15.
A release date is not known yet, but there is to be a global launch. Project D will initially only be available on PC. Information regarding a console launch is not currently known.
Riot Games has announced that it will change the rules for transfers in League of Legends . This is due to the fact that the European top team G2 has sneaked a strange clause into the contract of their player Perkz, which dealt a blow to their rival Fnatic.
This is the reason for the rule change:
The US site Dotesports has obtained the documents for the sale of Perkz from G2 to Cloud 9 and discovered an interesting clause in the “Buyout” agreement.
As an addendum in the transfer, the contract stated that Cloud 9 is not allowed to sell the player to Fnatic for 3 years. Fnatic is G2’s archrival: Fnatic and G2 have been competing for the championship in Europe for years. G2 poached Fnatic’s best player, midlaner Caps, in 2019.
When Fnatic learned about the clause, they filed an official complaint. This was then escalated to higher authorities, as Dotesports knows. The result is now a rule change.
“Incompatible with the values and ideals of our sport”
This is Riot Games’ response: Tom Martell, the head of e-sports at Riot Games, issued an official statement via Twitter (via twitter).
The statement says that a clause concerning future transfers represents a new development that has not yet appeared in the rules of professional League of Legends. Consequently, G2 and Cloud 9 will not be penalized.
However, Riot has informed G2, Fnatic, and Cloud 9 that they will not participate in the enforcement of this rule. They would accept it if Perkz moves to any team that submits the necessary paperwork. That would be a matter for the respective teams.
In the future, however, Riot will prohibit such agreements. They are incompatible with the interests and values of the sport. The rules will be updated accordingly.
He is somewhat the villain of LoL: Ocelote, the head of G2.
“I won’t be tricked so easily, Bitch”
This is what G2’s mastermind says: Apparently, Ocelote, the team leader of G2, is behind the clause. He stated on Twitter: The clause was a safeguard to ensure that Cloud 9 couldn’t buy Perkz and sell him to Fnatic on the same day. Such a rule is “standard and within the rules”.
He says he won’t be tricked so easily, “Bitch” (via twitter).
How is this being discussed? The rivalry between G2 and Fnatic is well known. And G2’s head, Carlos “Ocelote” Rodriguez, is known for stoking the flames and increasing the tension.
G2 has already poached two star players from Fnatic: Caps and Rekkles.
Ocelote always feels unfairly criticized: When he sells players to the USA, it is a huge issue, and he is insulted. When other teams sell their star players to the USA, nobody cares, he claims.
On Twitter it now says:
Ocelote is now finally playing the LoL supervillain.
A Fnatic fan is angry about the decision and calls for a punishment.
Ocelote himself says he finds Riot Games’ decision completely correct.
And the affected player Perkz says: Esports offers better drama than Mexican telenovelas.
Where will Perkz go now? It seems that Perkz will actually return to Europe, but not to Fnatic.
The November patch of Back 4 Blood is causing frustration. Many players are quitting. “It’s just not fun like this.”
The first really big patch for Back 4 Blood since its release is here. The big November update brought many changes, but the player base of the zombie shooter is furious. “Do the devs actually play their game?” is often asked, as some things are now harder than before.
What’s going on with Back 4 Blood? Although the launch of Back 4 Blood went relatively well, not everything was perfect. A small patch had previously eliminated some of the worst bugs. Now there was the first planned update, and it was supposed to alleviate the most pressing issues.
The update did bring some useful additions. All Cleaners are now playable from the start, the solo mode has been renamed to “Training,” and the swarm PvP mode has received many balance adjustments to make the rounds a bit more exciting.
Especially cool and useful is that first aid stations now show a preview of how many health points they will restore. So you no longer have to guess what exactly a healing does and waste a lot of copper.
Also, some maps that were considered overpowered, such as “Money Grubbers,” have been significantly nerfed and now grant less copper.
You can view the complete patch notes with all details on the official
In Pokémon GO, numerous gyms and PokéStops have appeared in recent weeks. Now, however, some of them are to be removed again. We have looked into what has happened and explain to you why the trainers are so upset.
What is it about? About two weeks ago, reports increased on social media that more and more gyms are appearing in Pokémon GO. However, these did not follow the usual patterns. Now Niantic has also commented on this situation.
They announced on the evening of November 10, 2021, via their Twitter account, that there was a bug in the game, causing gyms and PokéStops to be placed in the game that do not comply with their rules.
For this reason, they want to fix the issue in Pokémon GO, which is why some of these gyms and PokéStops will be deleted or changed. In another tweet, they address the trainers who have been pleased with the new locations and promise to keep as many of them as possible.
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According to their blog post, they began these changes last night in a small area and it is now to be implemented in all other parts of the world (via nianticlabs.com).
These are the first reactions from the community
The trainers of Pokémon GO are upset and express sharp criticism mainly on Twitter. For example, animefanatic781 writes: “Instead of focusing on such things, you should rather concentrate on the number of bugs in the game” (via twitter.com).
Other players also harshly criticize this decision:
David Gil: “This will be your downfall. If these changes are reversed, you will lose a lot of players. It’s better to touch nothing and leave this bug, which helps many trainers who don’t even have a PokéStop or a gym near them.”
depessedlapras: “I appreciate the transparency here, but what I don’t understand is why you are ‘fixing’ this? Something that benefits everyone, while the GO battle league is basically unplayable”
vieiraj(oão): “I can’t understand why you keep upsetting your players”
Jason: “The players are irrelevant to them. The games are just a side income for the AR world map they are creating.”
Isio Vielen: “As always, they react quickly in the way that annoys the players the most.”
Some trainers, on the other hand, primarily express concerns about their monsters still sitting in the respective gyms with this news.
Susie Bush writes: “I hope you find a way to get the Pokémon out of a gym before you remove it, because that is an discouraging loss for the people in gyms when you remove it and their Pokémon don’t come back” (via twitter.com).
Old gyms and PokéStops changed
Meanwhile, in the first regions, a change or even deletion of the faulty gyms and PokéStops has occurred. This has now caused renewed frustration among some trainers. Not only have the new gyms been changed or deleted into PokéStops, but also ones that have existed for a long time.
Joao Sequeira angrily writes: “Thanks to your fantastic update, one of my oldest gyms is now a PokéStop…. Thanks for nothing! We are working hard to improve our area and you are ruining it!” (via twitter.com).
And this phenomenon is also reported on reddit. There, ottoguy82 writes: “A gym that has been a gym for months was just turned back into a PokéStop. I wonder if they have removed more than the bug caused?” (via reddit.com).
repo_sado agrees and writes: “I see that new gyms that violate the rules were created today, none of the new bug gyms have been removed, but an older gym has been removed” (via reddit.com).
So far, Niantic has not commented on the problem itself. Whether these places will again become gyms in the future remains open. Wayfarer, the site through which trainers can submit their suggestions for new PokéStops, has only announced maintenance for tonight from 00:30 to 05:00 local time (via nianticlabs.com).
What do you think of Niantic’s approach? Do you wish that the new PokéStops and gyms would just remain? Or are you also affected by erroneous changes, which is why old gyms are now PokéStops? Please share your opinion and experiences here on MeinMMO in the comments and exchange ideas with other trainers about it.
In New World, the PTR has launched late in the evening. On this test server, players can try out the next patch. Data miners have thoroughly searched the client and found some interesting new features. However, a change in the crafting system is already hated by many players.
What kind of change is this? According to the reddit user m4rx, there is a change in the client regarding the experience points for crafting.
The experience points needed for leveling up within life skills are said to increase significantly:
For blacksmithing at level 2, you will now need 120 instead of 100 experience points
For blacksmithing at level 200, you will now need 176,400 instead of 43,300 experience points
The experience points at the maximum level have approximately quadrupled, but the XP has also been adjusted so that items in the endgame give more XP.
This change is expected to apply to all life skills
Note: In an original version of the article, it was stated that character EP would increase. That was wrong; instead, the EP for crafting content were increased, which mitigates the overall change, but a disadvantage remains. Thanks to community members thoxx and dieselman for pointing out the error.
What does the change look like specifically? The reddit user DenidilCascadia has created a table for this. It shows that the XP granted by certain materials has roughly doubled to tripled. Thus, the change is not so drastic.
An example looks like this:
Item
Tier
XP Live
XP PTR
Increase
Linen Shirt
2
420
420
1
Satin Shirt
3
1050
1757
1.67
Silk Shirt
4
2625
5880
2.2
Treated Silk Shirt
5
5425
17460
3.22
Additionally, DenidilCascadia points out that Arcana as a profession will become a bit easier, as different materials will be used for T4 potions in the future.
More crafting XP brings nothing for characters at level 60
How is the change received? Not well. Many users on reddit criticize that it is already a strong grind to reach level 200 in a life skill, especially in crafting professions like blacksmithing or engineering. That is now increased even further.
The user PrimeTimeMKTO writes:
If this comes into the game, it’s bad for everyone who has not yet reached level 200.
Some players understand the basic idea behind the change. Many professions are currently leveled with low-level materials, such as jewel crafting with silver or blacksmithing with iron weapons. Since they give the same amount of experience at every level, you just have to craft more of them.
With the new system, endgame materials like star metal could become more important, as weapons here give significantly more XP for crafting progress.
The user ClassicKova sees it the same way:
It seems like they are trying to force players to use higher-level materials for leveling, whereas leveling with a massive amount of iron was the most efficient previously.
Adjustments to healing, a winter event, and login rewards
What else has been found in data mining? In addition to the changes to the crafting system, there are a whole range of other innovations that user m4rx has discovered.
A highlight is that healing is supposed to scale with your equipment. In medium armor, you should now distribute 15% more healing, and a bonus is also planned for light armor.
Additionally, he found the following items:
There are reward chests for reaching crafting level 200 in life skills
A type of event calendar has been found, which seems to provide daily login rewards
The experience points required for territory levels have been increased by 1.25%
Factions will be able to be changed every 60 days in the future
13 new emotes were discovered
An initial holiday event with an XP modifier has been found
You can no longer set up camps during invasions
There were numerous balance changes to the weapons
New ways to track bots and gold sellers have been introduced
The expeditions and the new area Brimstone Sands found in an older data mining have been polished
There has been work on the possibly upcoming weapon Greatsword
8 new armor skins, 3 skins for tents, a new decoration set for housing, and skins for gathering tools have been found. They are all expected to become shop items.
However, keep in mind that all these changes are based on data mining, which also took place on a test server. There is always a chance that details may change or that the adjustment will be completely removed before it reaches the live server.
What changes are guaranteed? The PTR is primarily intended to test the new major patch in November. This will bring, among other things, the new weapon Unheilsstulpen, new enemies, new quests, and linked trading posts.
On Wednesday, November 10th, Activision Blizzard (WoW, CoD) was for some time no longer the most valuable gaming company in the USA. The game Roblox, popular among children and teenagers, had a strong boost in its market value and surpassed the struggling company Activision Blizzard.
How is the most valuable gaming company in the USA measured? The “value” of a company is determined by the prices on the US stock exchange Nasdaq. By multiplying all outstanding shares of a company by the current stock price, you get the value of a company on the stock market, the market capitalization.
As the US site Gamespot reports, there was a point on Wednesday when the market value of the largest gaming companies in the USA looked like this:
Activision Blizzard was worth 52 billion US dollars
The company Roblox was worth 62 billion US dollars
Electronic Arts stands at about 40 billion US dollars for comparison
However, the situation did not last long – as stock prices fluctuate greatly and the value of Roblox dropped by nearly 18 billion US dollars within a few hours.
We extensively covered the future of Blizzard on MeinMMO:
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Roblox is a gaming platform, primarily aimed at children and teenagers. The game has grown significantly in recent years and is now huge. It is referred to as a “new Minecraft.”
The company has only been on the stock exchange since March 2021 and is becoming a favorite among investors. On Tuesday, extremely strong company profits were presented in an earnings call: The company far exceeded expectations for Q3 2021. The stock market reacted euphorically – especially since everyone is talking about the “metaverse” without knowing what it actually means.
On Tuesday, the stock price rose by 42% – a surge that created billions in market value.
However, on Wednesday, the stock lost another 13% in value after the market corrected downward.
At the moment, the market value is again “only” 44 billion US dollars.
Activision Blizzard loses over 28 billion US dollars
Why is Activision Blizzard not doing so well anymore? Unlike Roblox, Activision Blizzard has lost significant market value in recent months:
On February 12, 2021, Activision Blizzard reached its peak value of 80 billion US dollars
Today, on November 11, 2021, the market capitalization stands at 52 billion US dollars
The stock value of Activision Blizzard has significantly declined after the last financial report. While the company’s results, especially due to Call of Duty, were good – Blizzard had to postpone Overwatch 2 and Diablo 4. This lowered investor expectations for the upcoming quarters and consequently the stock price.
Currently, players are hunting streamers in Destiny 2, known as Bungie Bounties, to snag a coveted emblem. Those watching the livestream can see when the bounty starts and also participate. However, the Bungie Bounty target LeopardStealth tricked everyone.
There is an emblem in Destiny 2 that can only be obtained through a special event. You can earn it through the so-called Bungie Bounties. This gives you the unique opportunity to play against or with named YouTubers, Twitch streamers, or even Bungie employees. If you manage to join the designated activity with the target person, you will receive an exclusive emblem in Destiny 2.
The Bungie Bounty event has existed since Destiny 1.
It is international and assigns targets all over the world.
The named bounties are spread between Crucible and Gambit.
Only those who manage to get matched with the target and win the game automatically earn the special emblem. It doesn’t matter whether the Bungie Bounty was on your team or not.
The first target of the Bungie Bounties on November 8 was streamer LeopardStealth. He didn’t want to make it easy for the players and trolled his community with a nasty trick.
This is how the streamer trolled Destiny 2 players: When the Twitch streamer LeopardStealth became the target of the Bungie Bounties on November 8, he already had a master plan. He didn’t want to be “caught” easily and had prepared a little trick for that.
Before it started, he had already recorded the mode selection and player search of the Crucible. He then laid this over his actual livestream.
While the Destiny 2 players were unknowingly “sniping” his Twitch stream and waiting for him to finally join, Leopard was already comfortably playing his PvP match and grinning to himself. As a result, anyone trying to join his Destiny 2 PvP match was unable to participate in time and thus could not earn the exclusive emblem.
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After the prank, it continued live: After his little fun, he casually pushes his recording aside to put on his virtual sunglasses again. The bewildered fans had fallen into his trap.
Of course, the chance for the emblem was possible again afterward. A large part of the chat on his Twitch channel constantly demanded clear proof of his matchmaking in real-time. Many enjoyed it, and the gag was well received.
What does the community say about his troll action? He definitely created a great highlight of the Bungie event and brought many laughs with his action. The players didn’t hold it against him that he initially fooled them.
This emblem is what Destiny 2 players are hunting during the Bungie Bounty events.
Definitely, his action was refreshing and a great inspiration for future Bungie Bounties to come up with something for the event as well. After all, it should not be too easy when hunting for an exclusive emblem.
How long does the action last? In the current TWaB (via bungie.net), targets marked for you to hunt are still available until November 20.
Have you managed to snag a bounty and secure the emblem? What do you think of the idea of Bungie Bounties? Is this an interesting event for you?
This is an AI-powered translation. Some inaccuracies might exist.
Patch 9.2 of World of Warcraft is closer than we all thought. Today, Blizzard shows something new – and has already released a first teaser.
World of Warcraft has just received its Patch 9.1.5, but that alone cannot save the game – the developers know this too. Although Patch 9.1.5 brings many good adjustments, new content is needed, as most players have already seen everything that the Shadowlands have to offer. Fortunately, Blizzard is bringing fresh information, and that already today.
What has been announced? This evening, on November 11, 2022, at 7:00 PM, the developers will release a preview video for Patch 9.2. The video is scheduled to go live on the YouTube channel of Warcraft.
Since it is probably “only” a presentation video, no questions will be answered there, but rather a preview of the next major content patch will be given.
Are there already clues? Yes. Along with the announcement, a short video snippet was also shown. There, various runes with geometric shapes can be seen. Unlike the domination runes, which glow blue, these shapes are golden – possibly filled with Light.
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Steve Danuser, the story chief at World of Warcraft, also made a somewhat cryptic tweet and says:
So much awaits discovery in geometry. So many truths lie in its intersections. The fractals.
This is a quote from a book that players can find in Tazavesh. The book is about the six cosmic powers of the universe and a possible seventh power that holds everything together. It is therefore assumed that we will learn more about this power in Patch 9.2 – and how Zovaal, the Jailor, intends to use it to achieve his goals.
Anyone wanting to experience what Patch 9.2 is about should tune in today at 7:00 PM (via YouTube).
More news about World of Warcraft can be found here:
When can we expect Patch 9.2? Even though it seems unlikely that Blizzard will announce a concrete release date for Patch 9.2 tonight, some speculation can already be made.
If the patch is announced today, then the PTR will probably go online sometime this week or at the latest next week. It usually takes about 3 months until the patch is fully ready for release. In the best case, the release of the patch could then be expected around mid-February 2022.
As soon as information is available, we will of course report about it on MeinMMO.
This is an AI-powered translation. Some inaccuracies might exist.
Mounts have been and still are a major topic in New World. However, there will be no mounts for the time being. Instead, the developers have now brought a change to the PTR that the players themselves suggested. In the future, you will run faster on roads.
What exactly is changing? If you are currently exploring the test server in New World, you may notice an interesting change. On the official paths in the game, you will receive a speed boost.
This means you will run 10% faster while sprinting on roads. This should make it easier to quickly reach your desired destination in some places.
Why is this change so interesting? As early as October, players expressed some ideas on how New World could make exhausting and often very long travels easier.
It states that the developers want an “immersive experience” and that port stones fit this experience better than mounts. However, she also emphasized that “nothing is off the table.” So there is a possibility that mounts may find their way to New World in the future.
However, it will be difficult to explain mounts to the characters in the world. Because according to lore, they are actually forbidden:
Call of Duty: Vanguard has brought its first update live and fixes some annoying bugs in the game. MeinMMO shows you the official patch notes in German.
Although the release of Call of Duty: Vanguard went off without too many issues, a few annoying bugs have slipped in here and there.
Sometimes a camo challenge does not count the progress, sometimes there are issues with the evacuation after a few rounds in Zombie mode. With the new update 1.05, some bugs disappear, and we show you which ones they are.
Vanguard: Update 1.05 from 10.11. – Patch Notes
Which problems were fixed? In total, the CoD developers list 16 minor and major bugs in the patch notes that they have worked on:
Bug Fixes
Broken mid-level checkpoints in the campaign
Some players could not redeem codes for cosmetics or XP bonuses
The deploy shield did not protect from behind when you carried it on your back
Invisible player models in “Play of the Game” and MVP voting were fixed
Progress issues with the operator Constanze
Fully leveled operators appeared as if they were at level 0
Inaccurate descriptions for some weapon challenges were revised
Progress with the 1911 pistol now goes beyond level 50
There were issues accessing loadouts/the gunsmith after level 66
Further unnamed bug fixes and performance improvements
Zombie Mode
All camo challenges for pistols can now be completed correctly
The zombie kill tracker works correctly during evacuation now
If you go down in zombie mode, the use of self-revive is now displayed correctly
If you go down during the skull escort in zombie mode and are outside the damage circle, you no longer take extra damage
All players should now be offered legendary alliances at the altar of alliances
If you check your unlocks in the after-action report, you should no longer get kicked out of the lobby
If you were downed and someone revived you, you sometimes could not use field upgrades anymore
If you want to take a look at the patch notes yourself, you need to start the game. The information about the update is currently only available in-game.
With the first major update, Vanguard apparently forgoes balance adjustments in multiplayer. Many players would have wished for overpowered options to disappear from the game, such as the extremely powerful 2-shot STG.
But it remains to be seen how the developers at Sledgehammer are handling this, whether there were possibly secret changes or if another update is already on the way in the coming days.
This is an AI-powered translation. Some inaccuracies might exist.
The TOTW 8 in FIFA 22 is now known. We show you which players have made it into the new Team of the Week.
This is the TOTW: The TOTW features players every week who have made a strong impact in real football. They receive so-called “Inform” cards that reflect this performance.
Moreover, the new TOTW always includes a “Featured” card. This is usually a lesser player who receives a few extra points.
How to get TOTW cards? You can pull TOTW cards from packs, but you need a lot of luck for that. Alternatively, you can find the Inform cards in the FUT transfer market, although they will cost a lot of money.
This is TOTW 8: In the new Team of the Week 8, you will find some really strong cards, with Neymar (92) having the highest rating. He primarily impresses with extremely strong dribbling and very good pace ratings.
But Goretzka (88), Cancelo (87), Acuna (86), Sommer (86), and Nkunku also receive exciting Inform cards.
The featured player for this week is the right-back Clauss from RC Lens. He receives a strong upgrade from 77 to 84.
TOTW 8 Starting XI:
GK: Sommer (86)
LB: Joao Cancelo (87)
LB: Acuna (86)
CB: Zouma (84)
RB: Clauss (84)
CM: Goretzka (88)
CM: Luis Alberto (86)
CM: Sergi Darder (82)
LF: Neymar Jr. (92)
ST: Iago Aspas (86)
ST: Nkunku (86)
TOTW 8 Bench:
GK: Tatarusanu (81)
CB: White (82)
CDM: Normann (81)
RM: Wilson (81)
ST: Alvarez (84)
LF: Everton (83)
ST: Stuani (81)
RB: Koike (76)
ST: Coda (79)
ST: Davila (76)
ST: Biron (76)
ST: Mawa (74)
The Bundesliga in TOTW 8
These Bundesliga players are included: This week, three Bundesliga players have made it into the new TOTW.
Yann Sommer receives a strong new card that has improved in all areas. A goalkeeper card that you can’t go wrong with.
Leon Goretzka already has an extremely strong gold card that is topped by the new Inform card. Especially in passing and defense, the new card has improved.
Christopher Nkunku receives his second TOTW card in FUT 22 this week. This one is particularly better in the areas: pace, passing, dribbling, and physicality.
Are you satisfied with the TOTW, or do you think other players should be part of the Team of the Week? Let us know in the comments!
You can find more strong cards for your Ultimate Team here:
The new hack-and-slash Killsquad has been in Early Access on Steam since 2019 and finally celebrated its release at the end of October 2021. Since then, many good reviews have come in, praising especially the combat system.
What kind of game is it? Killsquad is a classic hack-and-slash from the Spanish indie developer Novarama and has a rather unusual setting.
The galaxy has lost its order, and the mega-corporations are hiring bounty hunters to restore it. You are one of these bounty hunters and thus part of the Killsquad.
You can choose from 5 different classes, each with their own weapons and skills
You slice through hordes of enemies in search of loot
You can venture out alone or in co-op with up to 4 players
More than 30 different missions await you on 5 different planets
There are a total of 15 boss fights
Killsquad features twin-stick controls
In terms of gameplay, it is strongly reminiscent of Diablo, while the setting and weapons are more akin to Destiny or another space game.
How is the game received? Killsquad was in Early Access for over 2 years and celebrated its release on October 21, 2021. The game costs 19.99 Euros on Steam.
Notably, the 301 reviews from the last 30 days are 80% and thus “very positive.” However, this was not always the case. At the start of Early Access in 2019, the reviews were only about 60% positive. Especially since the official release, the reviews have significantly increased.
Although the ARPG averages only 145 players and 587 simultaneous players at peak, it seems to be well-received by those actively playing Killsquad.
The YouTuber Thyworm also finds that Killsquad is a totally underrated ARPG and has summarized his opinion in a video with plenty of gameplay:
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Praise for combat system and diverse missions, criticism of co-op
What do the positive voices say about Killsquad? The reviews especially praise the combat system:
It is said to be very action-packed
Requires quick reactions
Strongly dependent on individual skill
Errors are said to be severely punished by the game, which can quickly lead to death
The various missions are also praised. The user Brunoborne writes, “There are so many things to do regarding missions, leveling, quests, loot, and character development. The game is packed with cool content, cool ideas, and a variety of missions.”
YouTuber Thyworm also highlights the variety of missions. He talks about fighting bosses, escort quests, or collection quests for specific resources. There are also supposed to be random events, making the missions even more diverse.
Moreover, the ARPG is said to be grindy, but not as bad as some other titles in the genre.
What is criticized? The biggest point of criticism is that in co-op, the player who creates the game has the most fun with Killsquad. The other players in the group experience lags and issues with the damage indicator circle.
Additionally, missions are said to become easier when you travel with more players because the scaling is not ideal, and the ability to revive others is a significant advantage.
Moreover, there are still some bugs, such as an infinite death loop, preventing you from being revived by your teammates. Performance is also noted as a point of criticism by some, with some players unable to exceed 15 FPS.
Nevertheless, Killsquad generally receives very positive feedback in reviews. So, if you are waiting for a new hack-and-slash like Diablo, you could have fun with this game. If you are looking for more alternatives, you will find them here:
In the endgame of New World, the two PvP modes Wars and Outpost Rush play a significant role. We at MeinMMO present you with two strong DPS builds that allow you to have a lot of fun and rack up plenty of kills in these modes.
What are these builds? The two builds focus purely on damage. They are particularly suited for instanced mass battles like Wars and Outpost Rush, but can also be utilized for duels in the open world.
Who is speaking here? Alexander Leitsch is the MMORPG expert at MeinMMO. He feels at home in games like Guild Wars 2, Black Desert, and ESO. He has invested over 300 play hours in New World across the Alpha, Beta, and release versions, and he has recently reached level 60.
Since reaching level 60, he has been focusing on PvP and searching for the best builds accordingly.
Axe + Great Axe
Why is this combo played? The Axe and Great Axe both scale with the Strength attribute, making them a useful combo. Additionally, you can pull enemies with the axe and then deal massive damage to them with the axe.
The Axe has the unique feature that through the attribute “Defy Death”, you become invulnerable for 3 seconds when you would normally die. This allows you to defeat your enemy just in time, sprint to safety, or get healed by allies.
How do I distribute the attributes? You invest most points in Strength. Remaining attribute points go into Constitution to increase your hit points in PvP.
Which skills do I use with the Axe? With the Axe, you primarily focus on the Berserker tree and use all 3 active skills from it:
Berserker
Feral Rush
Raging Torrent
The Berserker mode increases your dealt damage, your movement speed, you cannot be interrupted, and you also regenerate hit points. This makes the weapon very strong in both PvP and PvE.
You use Feral Rush to leap towards enemies that are not directly next to you. Raging Torrent, in turn, deals significant damage and subsequently increases your movement speed.
The skill trees of the Axe.
Which skills do I use with the Great Axe? With the Great Axe, you utilize both skill trees:
Gravity Well
Charge
Maelstrom
With Charge, you sprint towards opponents. With Gravity Well, you pull in opponents that stand in front of you, and with Maelstrom, you pull opponents around you closer to you. This provides a lot of useful crowd control to take out healers.
The skill trees of the Great Axe.
What does the gear look like? Since you are engaged in close combat and also want Strength on your PvP armor, we recommend the heavy 490 or 520 armor from your faction. In general, you should pay attention to the attributes Strength and Constitution when acquiring armor.
Light armor is not recommended as you will die too quickly in the midst of combat.
What does the rotation of skills look like? You start the fight with the Great Axe, use “Charge” on the opponent, and try to land 3 light attacks to charge the stacks of the passive effect “Greed”. If the opponent dodges these attacks, you use “Maelstrom” to pull him towards you.
Stay close to your opponent and continue using light attacks until you see the perfect moment and the opponent has no stamina left. Then pull him to you with “Gravity Well” and switch to the Axe.
There, use Feral Rush to immobilize the enemy and then Berserker and Raging Torrent to deal maximum damage. Here, too, it is useful to land 3 light attacks to further increase your damage.
Why is this combo played? The two magical weapons Fire Staff and Ice Gauntlet scale with the Intelligence attribute and deal a lot of damage. However, with this specific build, we focus not on AoE damage, but on targeted 1v1 fights or the attempt to snipe a specific enemy with high damage.
The Ice Gauntlet is especially important for defense in close combat and for freezing enemies.
How do I distribute the attributes? In the attributes, you focus on Intelligence to strengthen both weapons. Additionally, we recommend 150 points in Constitution to reduce incoming critical damage by 10%.
Which skills do I use with the Fire Staff? With the Fire Staff, you access both skill trees:
Fireball
Flame Burst
Burning
The Fireball is your main damage dealer in 1v1, and the Flame Burst is ideal to start a fight as it deals additional damage to targets at full health. Burning, on the other hand, is a more defensive ability that can deal good damage due to the burning effect.
The skill trees of the Fire Staff.
Which skills do I use with the Ice Gauntlet?
Ice Storm
Ice Shower
Ice Prison
Ice Storm and Ice Shower are ideal for dealing AoE damage and simultaneously slowing down opponents. With Ice Prison, you have an ability that makes you invulnerable when your hit points get low.
The skill trees of the Ice Gauntlet.
What does the gear look like? Ideal for PvP is the light 490 or 520 armor from your faction vendor. This provides you with the attributes Intelligence and Constitution, making it easy to achieve the right attributes.
Light armor also gives a 10% damage buff, which you should definitely take advantage of when playing this build.
What does the rotation of skills look like? In a ranged duel, you primarily use the Fire Staff and cast Fireball on cooldown to deal as much damage as possible. In between, you use Flame Burst on your opponent. With heavy attacks, you regain your mana during the wait period.
In large battles for conquest points, you use Fireball and Ice Storm and Ice Shower from the Ice Gauntlet.
If it comes to a melee duel, you use Ice Shower and a heavy attack to freeze your enemy with the passive effect “Heavy Freeze”. Additionally, the Ice Storm around you helps apply pressure to your opponent in melee. With Burning, you also have a useful ability to roll through the enemy and deal additional damage.
Thanks to the light armor, you generally have better dodging options than any melee fighter.
What do you think about the two builds? And how do you play in PvP? Feel free to let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
Twitch streamer QTCinderella caused a stir a few days ago during the stream of her partner Ludwig. What happened and what role a glass door played in it, you will find out here at MeinMMO.
Who is QTCinderella? QTCinderella, whose real name is Blaire, is the girlfriend of the well-known Twitch streamer Ludwig. She mainly streams in the areas of Just chatting or LoL.
Both live together in a shared apartment with three other roommates.
Who is Ludwig? The former Smash pro Ludwig Ahgren has been a larger streamer for some time, but he broke many records on Twitch with his Subathon in March 2021. For 30 days, he kept his stream running and filmed himself eating, sleeping, and gaming.
Every subscription extended his stream, and at the end of the 30 days, he had, instead of 30,000, a total of 283,061 paying subscribers on his channel. This is the highest number of subscribers that a streamer has ever had on Twitch.
This is how Ludwig experienced the incident in the stream: Blaire suddenly burst into Ludwig’s stream and mumbled something about breaking her nose. Ludwig abruptly ended the livestream after a few seconds and wanted to take care of his girlfriend.
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He had to take QTCinderella to the emergency room because she ran full force into a glass door, he reports with laughter. In the image from the tweet, you can clearly see the imprint that QT left behind.
Blaire also sees it with humor and replies to her boyfriend’s tweet with: ‘Glass door: 1, me: 0’ (via Twitter).
Ludwig also gives all-clear: Blaire’s nose is not broken; she has a mild concussion and he asks his followers on Twitter to send her cute animal pictures.
Since both see the incident rather humorously, the community jokes with them under Ludwig’s tweet about it (via Twitter):
Cole Slaw threatens the glass door with an appropriate image: ‘Me confronting the door that hurt QT’ (via Twitter).
Kendall Foster understands the problem: ‘Yeah, my girlfriend also constantly runs into doors.’
DookyFace jokes: ‘The doors are too OP in this patch, 2/10.’
dev has completely different worries: ‘I hope the door is okay :(.’
In any case, QTCinderella had to hear a few jokes about this clumsiness.
Both took an extra day off to fully recover. Soon Ludwig and Blaire should be able to continue with their regular streams.
In Pokémon GO, the Raid Hour begins today, November 10th, featuring Cobalion, Terrakion, and Virizion. We will show you the best counters, the time, and information about Shinies.
What kind of event is this? Every Wednesday evening, a Raid Hour starts in Pokémon GO. For you, this means that there are level 5 raids at almost every gym in the game. These are the legendary raids in Pokémon GO. So, you have a good chance to catch the coveted Pokémon.
Today’s event focuses on the Pokémon Cobalion, Terrakion, and Virizion. We will show you the best counters and everything you need to know about them.
Raid Hour on November 10th – Start, Shinies, Counters
When does it start? As you already know from other events of this type, the Raid Hour begins at 6:00 PM. Although this time three bosses are in focus, the event lasts only one hour and ends at 7:00 PM.
Can you specifically look for bosses? Cobalion, Terrakion, and Virizion spawn randomly at the gyms. If you want to battle and catch only specific bosses, you should coordinate with your friends who can invite you to remote raids or use certain raid apps for assistance.
Which counters to use?
Against Cobalion: Fire, Fighting, and Ground Pokémon are key to success here. Use attackers like:
Against Virizion: Flying Pokémon are especially effective here. But also Fire, Ice, Poison, Psychic, and Fairy are helpful in the fight. Use attackers like:
(Crypto-) Moltres with Wing Attack and Sky Attack
(Crypto-) Honchkrow with Peck and Sky Attack
(Crypto-) Staraptor with Wing Attack and Brave Bird
(Crypto-) Ho-Oh with Hidden Power and Brave Bird
(Crypto-) Mewtwo with Confusion and Psystrike
(Crypto-) Zapdos with Thunder Shock and Drill Peck
Catching Cobalion, Terrakion, and Virizion as Shiny?
Can you catch the bosses as Shiny? Yes, you can catch any of the three bosses as Shiny. You need some luck for the shiny version of a boss to appear after the battle.
They are rare and for some trainers the motivation to participate in such a Raid Hour. In the following image, you can see the comparison of the normal versions of the bosses with the Shinies.
From top to bottom: Cobalion and its Shiny, Terrakion and its Shiny, Virizion and its Shiny
Is the Raid Hour worth it today?
How strong are the Pokémon?
Cobalion:
PvP: In the Master League it ranks in the lower midfield, in the Ultra League it ranks in the upper midfield. There are many better alternatives
PvE: In raids, Cobalion is unfortunately also only found in the midfield. Its average stats do not compare to other attackers. It is more of a niche Pokémon than a must-have.
Terrakion:
PvP: In PvP, the rock block has little to do. Its best field would be the Master League, and even there it ranks among the bottom tier with others like Chesnaught. Remember: You don’t want Terrakion for trainer battles. In raids, it’s a different story.
PvE: As a rock attacker, Terrakion is a strong choice for your team. While it may not be as strong as Rampardos, it can compete at the top of the PvE attackers. For this reason, Terrakion is part of the best attackers in Pokémon GO.
Virizion:
PvP: In trainer battles, Virizion ranks at best in the midfield. In the Ultra League it performs somewhat better than in the Master League, but is not outstanding.
PvE: As an attacker in raids, Virizion unfortunately has no significant impact. It has no particular moveset or stats that make Virizion strong. Use it for a Pokédex entry.
Which of the three bosses are you targeting during the Raid Hour today and which attackers are you using for that? Let us know here on MeinMMO in the comments and discuss with other players.
This is an AI-powered translation. Some inaccuracies might exist.