With The Anacrusis, some former developers of the legendary co-op shooter Left 4 Dead are now working on a new cooperative title. This time, instead of zombies, there are aliens. MeinMMO shows you what to expect.
What type of game is this? The Anacrusis will be a co-op first-person shooter where you have to shoot your way through large hordes of enemies. The game is developed by the indie studio Stray Bombay, founded by several former Valve developers.
Among them is Chet Faliszek, who co-founded the studio and previously worked on Left 4 Dead for Valve. He was also involved as a game writer in titles like Half Life and Portal. Portal 2 and Left 4 Dead are considered some of the best co-op games of all time.
When is the release and on which platforms will it be available? The Anacrusis is currently listed on Steam and the Epic Store, with a release date set for “Fall 2021.” It is expected to come out later this year.
Here you can watch gameplay in the trailer:
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Aliens instead of zombies – The Anacrusis looks like crazy co-op action
What you can expect in the game: Similar to Left 4 Dead and Back 4 Blood, The Anacrusis sends you into battle with up to three friends. However, unlike the aforementioned games, you won’t be fighting zombies, but will find yourself in a sci-fi setting, stranded on a gigantic spaceship at the edge of space.
You must fend off waves of hostile aliens. For this, you will have access to a vast arsenal of weapons.
You unlock weapons, bonuses, and new gameplay styles that benefit your entire team.
There are various upgrades and tools like shield impulses that you can use in battle.
The arsenal includes not only guns but also items like stasis grenades, shield grenades, and other combat tools that can inflict damage, heal, or provide cover.
The Anacrusis appears to be divided into several seasons that tell different parts of the story. In the first season, the four characters are: Nessa, Guion, Liu, and Lance.
According to the official description on Steam, The Anacrusis will also feature mod support: “We at Stray Bombay believe that mods and modders only improve games. We will provide from the start a robust array of mods created by community members. ” (via Steam)
The Anacrusis will be a place where you can hang out with friends
How does it play? There are already some impressions. PCGamer writes, for example, that the co-op shooter is quite chaotic but offers a “magical kind” of chaos. (via pcgamer.com)
According to the report, The Anacrusis uses an AI director, just like Left 4 Dead did. This is an AI that adjusts the difficulty level based on your performance in a round. If you perform particularly well, you will face tougher enemies. Numerous factors are involved.
“While the original Director primarily managed the enemy spawn points, the Director 2.0 actively considers you and your teammates and creates a model of your individual and collective performance.”
This is meant to make each round feel different. The enemy design is also aimed at enhancing cooperative play. For example, there are so-called “Goopers” that can immobilize you in one place with a lump. To destroy this lump, your teammates must shoot at it.
However, it is not just about the difficulty level:
“We had a tester who said the best sentence. ‘Sure, we made it. But a worse team wouldn’t have succeeded.’ That is what we want to convey to every team, whether good or bad: that they are at the top of their game.” In Left 4 Dead, he told me, player data showed that more people played on easy than on hard. “They just want to have a shared experience with their friends. Our game is not really about the difficulty level. It’s about intensity.”
The co-op aspect of the game is heavily emphasized by the developers. Nevertheless, there are enough progression systems to motivate individual players as well.
What do you think of The Anacrusis? Is this a game that interests you? Or are you not a fan of co-op shooters?
This is an AI-powered translation. Some inaccuracies might exist.
Pokémon GO is getting an interesting crossover with Ed Sheeran soon. The musician announced this through various social media. What exactly this crossover entails is not yet known. But there are already dozens of memes.
What will this crossover be about? This is still not entirely clear. Ed Sheeran posted a message with the hashtag #PokemonGOxEdSheeran.
Additionally, he wrote “Coming soon..”, which translates to “Kommt bald” in German. However, there are no more specific details available yet.
What does Ed Sheeran think about Pokémon? The musician seems to have a fondness for Pokémon. He has already made several statements about Pokémon, such as that Pokémon Black is supposed to be “crazy” or that Articuno is his favorite Pokémon (via YouTube).
The photo of him and Snorlax, which we chose as the title image, is also making the rounds in the community (via Instagram).
I’m in love with a Shape of Mew
How are the fans reacting? Currently, there are two camps. On one side, there are players who react with rather frustrated comments, such as “will he finally fix PvP” or “nobody asked for this”. However, they are more dissatisfied with the app and the game than with the idea of a crossover.
On the other hand, there are players who celebrate the joint action and throw around memes. Twitter user Callum Prasser, for example, has adapted Ed Sheeran’s biggest hits to Pokémon:
[Pokémon GO] now with classics like:
Shape of Mew Thinking out Loudred I don’t Karrablast Bad Gabites
Some players hope that Ed Sheeran will get an avatar in Pokémon GO that can be unlocked. That would be one of the best rewards many can imagine.
Other players, however, are only expecting a new Pikachu hat somehow related to Ed Sheeran. Pikachu hats are a meme in Pokémon GO because there are constantly new versions, such as with a Christmas hat, party hat, or Ash Ketchum’s hat.
However, the most likely addition will be related to his music. Earlier this year, there was a crossover between Pokémon and various singers like Katy Perry and Post Malone, who recorded an album for the 25th anniversary of the series.
Coinciding with the announcement, fans have also unearthed an old Twitter thread from 2019. In it, Brazilian Ed Sheeran fans compared the singer in various poses and outfits with Pokémon:
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What do you think this crossover will bring? And do you find this collaboration interesting, or do you belong to the faction that cannot relate to the singer? Feel free to write it in the comments.
Currently, the Sinnoh event is taking place in Pokémon GO. We have highlighted some highlights for you:
The next expansion of Hearthstone has been announced. It goes into the infamous battle of Warcraft: The Alterac Valley.
Although the Mercenary mode and the mini-set “The Death Mines” are still fresh in Hearthstone, Blizzard is already rolling out the next content. The upcoming expansion has been announced and will be called “Divided in Alterac Valley.” Even though the name sounds ambiguous, the expansion focuses primarily on the division between Horde and Alliance and their conflict.
What’s included in “Divided in Alterac Valley”? As is now customary with Hearthstone, a total of 135 new cards await players, which can be drawn from the new card packs after release.
Later, this will be supplemented with additional cards in a new mini-set.
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New keyword: “Honorable Victory” – A new keyword finds its way onto many cards. This means that the card receives a special bonus when an opponent is defeated with exact damage. For instance, if you manage to deal exactly 5 damage to a minion with 5 health, the effect of “Honorable Victory” is triggered. These can be different effects, such as the reduction of spell costs or typical buffs to the minion, such as +1 / +1.
Mercenaries become hero cards: Almost a year after the introduction of the “Mercenary” characters, they will now become real hero cards – with some devastating effects. As if the quests from the last expansion weren’t powerful enough, the mercenary heroes are shaking up the game even more. One of them can raise the maximum mana to a whopping 20 crystals. This opens up new possibilities for extremely devastating combos.
Diamond card for everyone: What’s particularly cool is that this time all players will receive a diamond card for free. Starting today, you can choose either Vanndar Stormpike (Alliance) or Drek’Thar (Horde) as a free, golden, legendary card in Hearthstone. This also determines your faction affiliation.
Afterwards, from December 7th to January 11th, you will receive a series of quests that will reward you with “Honor Points.”
The page that has gathered the most honor at the end of the event will be the winner. All players will then receive a diamond card of the leader of the winning faction.
Together with the announcement, a few of the latest cards were also presented. Here’s a first glimpse of the 135 new cards that will be available soon.
When will Divided in Alterac Valley be released? The official release date for the expansion “Divided in Alterac Valley” is December 7, 2021. Typically, the release takes place in the early evening hours, usually between 7:00 PM and 8:00 PM.
What do you think of the new expansion? How do you like the first fresh cards?
This is an AI-powered translation. Some inaccuracies might exist.
The sexism scandal surrounding video game studio Blizzard (WoW, Diablo, Overwatch) is now affecting publisher Activision (Call of Duty). The Wall Street Journal has made serious allegations against CEO Bobby Kotick (58) in an exposé, claiming he was aware of the company’s misconduct but kept it from the board. He also allegedly threatened to have an assistant killed.
This is the situation:
In July 2021, a government agency filed charges against Activision Blizzard: It primarily focused on incidents of sexism at Blizzard Studio, where a culture reminiscent of a fraternity thrived; drinking at the workplace was common, and women were sexually harassed, belittled, and poorly paid.
As a result, more allegations emerged; the President of Blizzard had to resign, a new leadership duo took charge, and measures were initiated to develop the company into a “safe workplace.” Among other things, 20 employees were fired and new, strict rules were established.
The allegations were largely confined to Blizzard, with little focus on the publishing arm Activision and the studios working on Call of Duty. That is now changing.
Where do the allegations come from? The Wall Street Journal has published a major report focusing on the CEO of Activision Blizzard, Bobby Kotick (58), while also providing a behind-the-scenes look (via wsj).
The report is titled: “Activision CEO Bobby Kotick has known for years about allegations of sexual abuse at the gaming giant.”
These are the allegations: According to the article, a lawyer for a former employee of Sledge Hammer Games (Call of Duty) informed Bobby Kotick in an email in July 2018 that his client had been raped by her male supervisor in 2016 and 2017 after he got her to drink too much alcohol at the office. The employee reported this to HR, but nothing happened. Now she is threatening with a lawsuit.
Within months, the lawsuit was settled out of court: Kotick allegedly kept the allegations of rape from the board. The Wall Street Journal cites sources close to the board.
Moreover, it states: Kotick was aware of numerous accusations but did not inform the board about everything.
She caused a lot of trouble: Fran Townsend sent an email to Activision Blizzard employees.
Kotick allegedly is behind controversial email from Townsend
The board was completely taken by surprise by the lawsuit: Only through the indictment did they learn that an Activision Blizzard employee had committed suicide after naked pictures of her were circulated at a company party.
In response to queries from the board, Kotick stated that “this culture” was confined to Blizzard. The problems have now been resolved.
Kotick allegedly threatened an assistant with murder in 2006
The Wall Street Journal article contains many more allegations against Kotick:
In 2006, an assistant complained that Kotick was harassing her and threatened in a voicemail to have her killed. This was also settled out of court, according to sources.
A spokesperson for Activision Blizzard commented on the incident, saying that Kotick settled it 16 years ago, and that this was clearly exaggerated and inappropriate. He has deeply apologized for it.
We recently dealt extensively with Blizzard’s situation at MeinMMO:
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How Activision Blizzard is reacting: In a statement to the business site Bloomberg, they criticize the Wall Street Journal’s reporting. They claim the report ignores “important changes” (via twitter). The company has responded to allegations of sexual misconduct and initiated significant changes to make Activision Blizzard an inclusive workplace.
The report does not take into account that thousands of employees work hard every day to uphold the company’s values and their own. Under Mr. Kotick’s leadership, they have already made “significant improvements” and will continue to do so.
The text of the video message has now been published by Activision Blizzard (via activisionblizzard).
This is how the employees react: As journalist Jason Schreier reports, employees at Activision Blizzard are planning to organize a strike to push for Bobby Kotick’s removal (via twitter).
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Employees are demanding that Bobby Kotick be replaced as CEO.
Further, Schreier reports that this morning Activision has already given people the entire next week off for Thanksgiving. They also criticized the Wall Street Journal article in a video to employees and defended Activision.
It was apparent that something was wrong at Blizzard when their new head left shortly after her promotion:
Riot Games, the creators of League of Legends, have released a new game in the LoL universe. Today, on November 16, 2021, Ruined King: A League of Legends Story has been released for PC (Steam, Epic & GOG), PlayStation, Xbox, and Nintendo Switch.
What kind of game is this? Ruined King: A League of Legends Story tells the story of the champion Miss Fortune, who explores Bilgewater with a crew and sets out to the Shadow Isles.
The goal is to uncover the secrets of the “Black Mist” and the namesake king, who is playable in League of Legends as Viego. In addition to Viego and Miss Fortune, several other well-known champions make an appearance:
Braum
Illaoi
Pike
Yasuo
Ahri
Ruined King is a classic, turn-based single-player role-playing game in the style of the old Final Fantasy titles or other JRPGs. It also slightly resembles the modern Banner Saga. It was developed by the indie studio Airship Syndicate (Darksiders Genesis, Battle Chasers: Nightwar).
The publisher is Riot Forge, a company within Riot Games. Riot Forge brings together various developers under one umbrella and allows them to realize their ideas – similar to EA Originals. Ruined King is the first game of the publisher.
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Ruined King is now available for Steam, Xbox, PlayStation, and Switch
These are the features: The gameplay looks like a mix between Diablo and Final Fantasy at first glance. You explore the world and its dungeons, but engage in turn-based combat against groups of enemies.
Each character has unique abilities that seem to mimic the skills from League of Legends. For instance, Miss Fortune can unleash her bullet storm, and Braum protects the team with his shield.
As the name suggests, Ruined King: A League of Legends Story is likely a narrative-driven game. The greatest emphasis will certainly be placed on the narrative and discovering the story of the game yourself. If you want to know more about the story, check out our summary:
When and where can I get it? As of today, November 16 at 5:15 PM German time, Ruined King is playable. The game was released for PC, PS4, Xbox One, and Nintendo Switch.
On PC, you have the choice of playing on Steam, GOG, or Epic. The PS4 version will later receive a free upgrade for the PS5. If you buy the game for Xbox One, you can also play on Xbox Series X|S through Smart Delivery. Next-gen versions will be released at a later date.
League of Legends is currently experiencing a new hype and resurgence with the release of Arcane, the animated series based on the game. Accordingly, the timing for the release of Ruined King is optimal.
Riot leverages the deep lore of their MOBA for continuous new projects surrounding the game and the lore:
Already during the early access release of Battlefield 2042, the gadget was disabled by one of the 10 specialists in the game. Now it is back in the game – and still significantly stronger than it should be.
The specialist Santiago “Dozer” Espinoza has the SOB-8 shield as special equipment. This is a bulletproof personal shield with a visibility window, primarily designed for storming buildings and tight alleys.
What was the problem? At the release of Battlefield 2042, this shield was disabled due to causing issues. In some cases, Dozer became simply invulnerable, even when he wasn’t equipped with the shield at all.
As seen in the clip, Dozer emerges completely unscathed from two explosions and then happily takes down an opponent. This is certainly not planned, as tanks are one of the ultimate weapons in Battlefield 2042. They can even take out the ridiculously strong hovercrafts and shoot helicopters down from the sky with a well-aimed shot.
The SOB-8 shield certainly offers less armor than an attack helicopter. Another player notes, however, that this bug does not always occur. He himself has also played against a Dozer and shot at him with a tank. Therefore, his opponent was destroyed as intended.
Will the problem be fixed? Currently, there has been no reaction from the developers regarding the shield. Only a problem with rubberbanding is currently being worked on (via Twitter.com). However, there are currently a number of other difficulties, including many known issues (via EA.com).
One of the most annoying problems is the spread of some weapons – particularly assault rifles. These are extremely imprecise due to so-called “blooming”. Here, the developers are already working on a solution, but there is still no date for the patch.
For the actual release on November 19, there is also supposed to be a day-one patch. What exactly this will contain has not yet been revealed by the developer team. However, fans are hoping for a long list of patch notes and bug fixes. Complaints have already been made in many areas:
In Destiny 2 there isn’t much new right now. The Season of the Lost is currently frozen in stasis and players can hardly wait for the story to finally continue. However, we at MeinMMO will show you what you can expect this week.
You still have enough time to grab your Conqueror title in the Nightfall. You can thus choose which Nightfall strike is still relevant for you and tackle it with your teammates. In line with this, you also have double loot in the Nightfall this week.
Since not much is going on in Destiny 2 anyway, you can still tackle the seasonal ornaments of the “Hegemony”. They require a certain grind, but given the current content drought, you now have the chance to complete this.
What is the 30th anniversary? In December, the 30th anniversary of Bungie will be celebrated. Since the story of Season 15 is mostly wrapped up, Bungie may already be preparing for the upcoming event. With this, you can expect new ornaments, weapons, and a breath of fresh air in terms of PvE content.
This is the strike with the immortal Grief-Boss “Fikrul, the Fanatic”. He wants to challenge you again with his army. Bring time and especially nerves, because this one is tough.
These Nightfall weapons are currently available:
The Comedian, Void Shotgun (Master)
Shadow Price, Arc Auto Rifle (Master)
Playlist strikes have these modifiers:
Solar Singe
Grenadier
Grounded
The Singe modifier accompanies you all week, the others change daily.
In the Glass Chamber, the challenge “Out of the Way” takes place. A simple challenge where your shield-bearer prevents the Templar from teleporting.
As a reward, in the Grandmaster challenge mode, the Time-Warped Weapon “Fatebringer” (Hand Cannon) is waiting. The weapon will then definitely come with 2 perks per slot.
Crucible – These are the PvP playlists:
Private Match
Rumble
Control
Elimination
Glory Survival
Glory Survival: Freelance
Team Scorched
Ascendant Challenge
Petra Venj has this week the 6th Ascendant Challenge for you. You can find Petra and her quest offer in the Dreaming City in the Divalian Mist. The curse in the Dreaming City is increasing and as a result, the place of the Awoken is becoming more of a place of the Taken.
Sources for top loot in Season 15 of Destiny 2
This is the new max level: In the season of the Lost, the maximum power level of your gear is at 1,330. This means the power level has only increased by +10 compared to the previous Season 14.
So you are not busy with the annoying levels, but can dive directly into the endgame.
This top loot (Pinnacle Gear) brings you over 1,320:
Reach in the Nightfall: Trial at least 100,000 points (+2)
This week you can indulge in these cool cosmetics. Tess is bringing you some exotic highlights again.
The massive ship from the Dark Age
What do you get for glimmer this week at Tess’s offer?
The exotic ship “Pragmatic Offering”
The exotic Sparrow “One Sweep”
The exotic emote “Lion Tamer”
The exotic ghost shell “Scrapyard Shell”
Exotic weapon ornament “Symbol of Dominance”
The legendary seasonal armor for all classes – This time with the helmet ornament
The legendary emote “Stalemate, so what”
What is your plan for this week? Will you go farming? Or will you immerse yourself in another game and come back when Bungie’s 30th anniversary kicks off? Let us know!
This is an AI-powered translation. Some inaccuracies might exist.
ARK: Survival Evolved is still one of the most popular survival games on Steam more than 4 years after its release. The developers have now announced a new map for December and provided a preview for 2022. It will feature content related to Vikings.
What has ARK announced? During a livestream for Extra Life, the developers of ARK gave some insights into the future. Two new updates were announced:
On December 14, the new map Lost Island will be released
Additionally, a new DLC centered around Vikings is planned for 2022. This DLC is based on the community-developed mod Fjordur
Lost Island comes with a large map and 3 new dinosaurs
What is included in the next DLC? Lost Island will be a free update that contains a new map with an area of 150 square kilometers. This map will feature new biomes, challenges, and mysterious ruins.
Another highlight is the 3 new dinosaurs that you will encounter:
Amargasaurus
Dinopithecus
Sinomacrops
You can already get a first impression of these new dinosaurs and the map in this short trailer:
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What will happen with ARK in 2022? The new update Fjordur is set to arrive in June 2022. This is currently an unofficial fan mod for PC, which will then be developed into an official DLC.
In this mod, you can explore icy maps, ancient ruins, and massive castles. You will also be able to become a true Viking.
With the summer update, new dinosaurs will also be released. One of them is supposed to be the Andrewsarchus, while the other two will be chosen by the community in 2022.
A first impression of the new areas can be seen in these 3 screenshots from the developer Wildcard:
ARK still very popular on Steam in 2021
How is ARK doing currently? On Steam, the survival game continues to enjoy great popularity in 2021. In the last 30 days, there have been an average of 39,287 players online per day, with a peak of 69,159 concurrent players (via SteamCharts).
Additionally, the ratings on Steam in recent weeks have been impressive. In the last 30 days, 5,351 gamers rated ARK on Steam. They gave a positive review 90% of the time. Overall, the game currently stands at 81% positive ratings with over 370,000 reviews.
This makes ARK: Survival Evolved one of the most popular survival games on Steam.
Destiny 2 is offline today, on November 16, on PS4, PS5, Xbox One, Xbox Series X, PC, and Google Stadia. The downtime affects Destiny 1 and Destiny 2 and will address a few backend issues. As always, find the key times and information on MeinMMO.
What you need to know today: Bungie has announced several downtimes of the servers in the TWaB from November 4 in advance for November. The maintenance today is a longer backend maintenance and a preparation for the release on December 7, 2021. Currently, nothing significant is expected to change for players.
To know exactly when you can log in again today, we will inform you about the exact times..
Maintenance on 16.11. – All times and server down
These times are important today:
At 14:00 CET, maintenance will start on all platforms.
From 14:45, the servers will be offline. You will be kicked from all activities and the downtime will begin.
Around 18:00, the servers will be back online.
The ongoing maintenance for Destiny 1 and 2 will be completed by 19:00.
Update log: 17:15: Maintenance has been extended by one hour to 18:00. 17:45: Maintenance is expected to be completed around 19:00. 18:00: The servers are back available, no download is necessary. You can start playing directly, even if the maintenance is still running in the background. 19:00: The ongoing maintenance running in the background has been extended by two hours to 21:00. There may be disconnections. 21:00: Maintenance has officially ended.
According to TWaB, there are still a few known issues that Bungie will address soon. Furthermore, players are still expecting additional downtime until the big release on December 7.
These errors are currently known:
The shader “Wild Overgrowth” is not available for players who completed the Iron Banner quest with all characters before the fix to resolve the issue was released.
If players start the quest “Lost Lament” with one character and complete it with another character, Banshee still tries to give the first character the broken blade to complete a quest that no longer exists.
If Warlocks perform a Phoenix Dive, they cannot glide for 5 seconds.
If there are any changes or a patch, we will of course publish them here. Until then, we recommend this interesting interview with AndyEdition, the German lore expert of Destiny 2..
Are you already looking forward to the upcoming Destiny 2 anniversary in December? What do you do when Destiny 2 has planned longer downtimes?
This is an AI-powered translation. Some inaccuracies might exist.
Last week, the upcoming MMORPG Lost Ark held a beta test. We wanted to know how you felt about it. Here are your responses.
Message from the editorial team: Hello everyone. In the original version of the article, the derivation of the evaluation of votes was incorrect. This has now been fixed, and the comparison to the MMO New World has been removed. Thank you for your feedback.
The European release of the MMORPG Lost Ark has been eagerly anticipated by fans for years. Many of them were able to try the game themselves during the closed beta.
Which survey are we talking about? While some of you have already tried Lost Ark on Korean or Russian servers, for many others, it was their first real encounter with the MMORPG. Therefore, we asked you for your opinion on the beta.
We received responses from 1,485 people who voted (as of November 17, 2021, at 3:00 PM). Each participant could only cast one vote.
The numbers at a glance:
Great! – 56.56 % – 840 votes
Good – 23.77 % – 353 votes
Okay – 10.50 % – 156 votes
Not so good – 4.78 % – 71 votes
Poor – 4.37 % – 65 votes
At first glance, it is clear that you were unanimous about the beta. More than half of the participants (56.56 %) found it great, and another 23.77 % thought it was good.
With 10.50 %, the “Okay” option came in third place. The negative votes, on the other hand, were in the single digits with just under 5 %.
Start video
Everything you need to know about the MMORPG Lost Ark – in 2 minutes
“Release tomorrow would really be a festival.”
What the positive votes say: The anticipation for Lost Ark among fans was evident in one of our earlier surveys. By July, nearly 50 % of the 1,621 participants had already purchased a founder pack of Lost Ark, among other reasons, to be able to participate in the beta.
During the beta week, some of you also played to your heart’s content, investing up to 50 hours in the game. This includes users CALL ME DEM0N and Daniel.
I played about 50 hours and have to say, I am really thrilled. 8.5/10.
Great game.
For me, it’s a great mix of Diablo and WoW. I played until level 25, had hardly any bugs, and already played some dungeons with well-designed bosses.
I will definitely be keeping the pre-order of the Silver Pack!
Notably praised was the clean gameplay experience with few or no bugs, even though some localization errors had slipped in here and there. At this point, Lost Ark benefits from having been running in other regions like Russia or Korea for several years. The serious bugs have thus already been eliminated.
The anticipation for the game is accordingly great, and some of you in the comments can hardly wait for the release:
“The release cannot come quickly enough.”
MeinMMO reader Dr. Pacman
“Release tomorrow would really be a festival.”
MeinMMO reader Patrick
What the negative votes say: However, there were also disappointments in the comments. For some of you, who had looked forward to the MMORPG beforehand, the beta was a sobering experience. ParaDox wrote in the comments:
Initially, I thought it was cool and exciting, but after 4.5 hours, the excitement was gone. I uninstalled it after 6 hours of gameplay. I just found it boring. […]
If my motivation to play it erodes at the speed of light, the only consequence left for me is to cancel the pre-order package and say that the offer is quite good, but I won’t accept it.
There was also criticism of the class system of Lost Ark. Some users wrote that the gameplay of the numerous classes feels the same despite different skills. This was also an aspect that contributed to disappointment for some of you.
MeinMMO reader Phoesias wrote:
Everything somehow felt the same, I found the fights actually – to my great surprise, as they should be the highlight – very monotonous, dull, and undemanding.
All in all, the gameplay quickly bored me. I would have never expected that beforehand, I was totally hyped. […]
Publisher Bandai Namco has announced a new multiplayer game – Dragon Ball: The Breakers (PC, Xbox One, PS4, Switch). However, this time it is quite different from other Dragon Ball games. MeinMMO reveals to you what it’s all about.
Bandai Namco surprisingly released a trailer for a new Dragon Ball game today. The developers from DIMPS, who were also responsible for previous titles like Xenoverse, Budokai 3, or Burst Limit, are behind it again.
Whenand for which consoles will the game be released? Dragon Ball: The Breakers is said to be the new asymmetric action game and will be released in 2022 for PC, PS4, Xbox One, and Switch. Notably, only the last-gen consoles are specifically mentioned here. A release for Xbox Series or PS5 is not yet known (via bandainamco.com).
While a specific date has not been mentioned, there is supposed to be an open beta for testing soon. Bandai Namco announced this in their trailer.
This “Dragon Ball” game will be a survival game, not a fighting game
Dragon Ball: The Breakers will be very different from its predecessors: Instead of fighting against each other in online multiplayer, now you will have to survive together or alone – similar to the game Dead by Daylight.
You will find yourself with 6 other players, due to a time phenomenon, in a world where you must flee from a raider as civilians. The goal of the game is to find a time capsule alone or together and escape from this time period into your normal world.
All players must hide in a large map with various areas and strategize to escape the raider.
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What can the raiders do? Raiders have the ability to use incredible powers to locate and destroy civilians. The raiders can continue to evolve and enhance their strength during their hunt, similar to the multiplayer shooter Evolve.
The hunters come as iconic characters in Dragon Ball: The Breakers, and you can choose one of them:
Boo (on the right of the title image)
Cell (on the left of the title image)
Freezer (in the center of the title image)
All three are perfect for the mentioned evolutions as they have also reached different forms in the anime and manga.
However, the specific abilities of the raiders have not yet been announced. The trailer only shows the attack “Kame-Hame-Ha” and that Cell can typically absorb civilians with his tail.
What can the civilians do? Civilians receive unique power-ups and items to defend themselves against the raider. These include things like
vehicles,
weapons
and grappling hooks.
Normal citizens appear as well-known characters like Bulma or the pig Oolong.
Civilians and raiders both have the opportunity to style themselves individually in the form of skins. Additionally, they can choose and unlock their own development paths and skills.
No one saw Dragon Ball: The Breakers coming, and accordingly, the reactions are quite mixed. While some are still completely confused by the new style, others are already hyping or complaining in the comment section of the trailer (via YouTube):
bronze player says: “This is different, I’m not sure how to think about it, but I’m glad they are trying new things with the franchise.”
Prof. JermZ is totally surprised: “Dragon Ball X Dead by Daylight is something I never saw coming in a million years.”
Also Just a normal Weeb says: “Finally something different than just reliving the same story over and over again.”
Zenon Dreadblaze sees it rather critically: “I probably won’t get it. It’s just a hide-and-seek game. I’m not sure if I’m excited enough about it.”
Others are sad that they will probably have to wait longer for a normal Dragon Ball fighting game. They were hoping for Budokai Tenkaichi 4 or Raging Blast 3.
What do you think about the new game Dragon Ball: The Breakers? Will you give the game a try or does it not appeal to you at all? Feel free to let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
In New World there have already been several exploits where players could duplicate gold or items. These dupes are especially a threat to the economy of new MMORPGs. However, Amazon assures: We have removed 98% of all the cheated advantages from the game.
What is Amazon doing about it? The developers of New World are now taking a stronger stand against these cheaters, as they revealed in the forum. They plan to:
On November 2, more than 1,200 players are to have been permanently banned
Now, on November 15, another 460 bans have been added
Amazon also states that they have managed to remove 98% of the duplicated items and duplicated gold. The remaining 2% are said to have been created by accident, which is why there are no penalties for them
The developers also stated that exploiters can expect permanent bans in the future. They also provided insight into the economy of New World and the impact the dupes had.
Start video
Watch the video to see which 5 MMORPGs are considered the largest in Germany 2021 according to Google
Over 90% of players at level 60 still have not a single max item, despite dupes
What did the developers reveal about the economy? So far, the dupes have not had a major impact on the overall economy, although some dupes have also referred to the legendary Voidbent armor.
In a graphic, the developers showed how many players at level 60 currently own an item with the maximum armor value of 600:
Just over 90% do not own any armor piece at 600
9.1% own at least one item
Only 2.4% of all players at level 60 are fully equipped with gear at 600
The distribution of armors with the value of 600.
Dupes are still a risk: Although Amazon claims to have removed 98% of the duplicated gold and duplicated items, there is always a risk due to such dupes.
Because of the additional gold, there can be inflation and thus problems in the economy. Everything becomes more expensive because more gold is available, but the gold is unevenly distributed, mainly among those who cheat.
If it ever becomes impossible to trace back the dupes, server rollbacks could occur. This primarily affects fair players who would then have their progress reset despite having done nothing wrong. So far, Amazon has managed to avoid this disaster.
What do you think about Amazon’s measures? Are permanent bans justified and are you surprised that they managed to remove 98% of the cheated items?
While there is currently trouble with the dupes, the new patch, on the other hand, generates a lot of anticipation:
Genre: Survival | Developer: Techland | Platform: PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch | Release: 02/04/2022
With Dying Light 2, the popular survival hit finally gets a sequel. MeinMMO editor Benedict Grothaus got to play for 4 hours before the release. And despite the many possibilities, it was the story that captivated him the most.
What is Dying Light 2? A virus has destroyed the world and turned the infected into zombies. In the post-apocalypse, only a few humans remain and fight for their survival. You are not one of them – at least not directly.
In the survival game Dying Light 2, you play as an infected person trying to stop the infection. However, this grants you the unique opportunity to utilize superhuman abilities like improbably long jumps and high speed.
You will need these because you must run through the city at breakneck speed while escaping the dangerous zombies, especially at night. You pursue a story where you help various factions.
Who is speaking? Benedict Grothaus is an editor and survival expert at MeinMMO. One of his first games was the survival game Stranded from 2003. Since then, he has amassed many thousands of hours in the genre, including in Rust, ARK, and Don’t Starve. He also played the first part of Dying Light. His favorite titles include Conan Exiles, Fallout 76, and Valheim.
Interestingly, Dying Light became famous for its parkour elements. Constantly and everywhere, you climb, jump, or simply leap over entire streets filled with zombies. However, something else captivated me: the story.
In a playtest event, we got to play for 4 hours and view the world. We could explore, complete side quests, fight zombies, or follow the story. I didn’t do much besides focusing on the story.
Start video
Everything you need to know about the new survival game Dying Light 2 – with gameplay
A good story makes even boring zombie slashers exciting
In the main mission I played, I was tasked with helping a group of survivors. This is one of two factions currently in a large dispute. The others are the “Peacekeepers,” the remnants of former military units.
As I was thrown right into the story, I lacked the background. I simply walked to the corresponding quest marker and talked to the people who were supposed to give me more information.
Apparently, an officer was killed, and I need to solve the murder. Good, detective stories are interesting. However, a much larger issue quickly unfolds here. There is outright war between survivors and Peacekeepers, spies are abroad, and there is conflict over resources and territories…
Normally, I hate zombie games because they usually involve mindless bashing of huge hordes of the undead. Dying Light 2 is different. The story, the entanglements, and intrigues have already hooked me in this short time.
Who is lying to me, who is using me… and whom do I use? I constantly uncover new details that shed a different light on the characters I have met. And I must constantly decide whom I trust more. And what’s more important: my decisions have consequences. The story itself is said to take between 15 and 20 hours.
Who gets the water, who gets to live?
The main quest I followed ultimately required the rescue of a water tower. It was claimed by two renegades, and I need to get rid of them. What my client tells me beforehand: The water is vital.
Yes, water is certainly vital. But the Peacekeepers have apparently cut off the survivors’ water supply, and if I do nothing, the entire community will die, explains the now quite worried lady.
It’s problematic because the Peacekeepers apparently hired me and promised to help me with my own problem. Once the water tower is cleared, I face a difficult decision.
Do I give the survivors the water and thus save countless innocents? Or do I redirect the supply to the Peacekeepers? Because the latter would bring me one step closer to my sister who I am searching for.
Like in a real RPG of the caliber of Mass Effect, Fallout, or Dragon Age, I am faced with a consequential decision. Something I absolutely did not expect in a zombie game. Especially tricky: Not only is my own karma important in this decision…
UV light helps to stop the infection.Some infected have nasty mutations.Who gets to live? Who must die?
Tough decisions are more than just story
Depending on which faction I support in the missions, I receive various bonuses in the game. If I help the survivors, they make the parkour easier by setting up useful gadgets in their areas.
The Peacekeepers, on the other hand, help me in the fight against zombies by setting traps or even mining cars. Depending on how often I support which faction, they offer more and more useful features.
In the end, I chose to side with the survivors. Partly because I had more sympathy for them with my knowledge, and partly because I really wanted to experience more parkour.
By the way: Dying Light 2 can be played in co-op with up to 4 players in a group. However, only the host decides what happens. You play in their world. This also means that none of their decisions affect your own campaign.
The second significant advantage of Dying Light 2 is the parkour. The first part was already known for not focusing on combat but on escape. A unique concept.
Dying Light 2 brings this aspect back, and it’s impossible not to use it. Literally, because I didn’t discover any fast travels. If I want to get to my missions, I have to run as fast as I can.
In Dying Light 2, it’s not as easy as in Assassin’s Creed, where you can simply climb nearly smooth walls. I use ramps that are “randomly” placed and leverage cars as trampolines to get onto rooftops and escape from zombies in the streets.
Ziplines are sparse, but they make travel quicker.
Above, it continues. Wobbly wooden bridges connect the rooftops, seldom are there ziplines for faster movement, and often only a hearty jump helps. There is no “failsafe.” If I miss the first jump, I go down, and that usually ends quickly and fatally.
A good sense of the surroundings is critically important. Almost like in a shooter, I have to constantly scan my surroundings and recognize which places I can reach safely. If there is only a way down, I must find safe landing zones like mattresses… or garbage bags.
A flight over the city
Dying Light 2 introduces another way to traverse the city quickly that has nothing to do with running.
A woman I had not met before, played by Rosario Dawson (Sin City, Daredevil), gives me a parachute. This can be deployed and retracted at will in the fall, allowing me to glide over the city.
It’s a unique feeling, reminiscent of the old Batman games. Thanks to updrafts, I can even extend my flight nearly indefinitely and reach far-off areas without parkour.
However, this feature comes relatively late in the game. We were able to try it in a separate mission. I had not much time left for this because I wasted too many hours on the captivating story…
Fortunately, parkour can also be made easier in other ways: through leveling up and skilling.
Rosario Dawson gives me my parachute.
Skills make me better
Like in an RPG, Dying Light 2 offers skill points to acquire new abilities. These are divided into three areas:
Parkour
Combat
Health and Stamina
Health and stamina can only be raised through certain canisters found in rare chests. Parkour and combat improve as I use them. The more and better I run or fight, the more I unlock.
There are very useful skills available, such as easier landings or longer jumps. There are even item sets that adapt to your playstyle – like heavy weapons, ranged combat, or support.
I just didn’t engage with combat more than I had to, as that’s one of my two major criticisms.
This brings contextual functions into play meant to make combat more exciting. However, I didn’t really see much of that. An enemy out of stamina can be used to roll over… that’s it.
It’s possible that I just missed something. After all, I started relatively midway without a tutorial and without getting to know my character beforehand. Most fights were thus… mindless zombie bashing with steel pipes or scrap axes and machetes. It works but is boring.
While the weapon selection is quite interesting, the combat itself is, in my opinion, not a strength, at least not after four hours of gameplay. Escaping is much more exciting, but it has its downside.
The fights should be action-packed and exciting. I prefer to escape.
The game is apparently designed for gamepads
As a PC gamer, I usually play with a mouse and keyboard. This was a problem for me in Dying Light 2. Because many elements are apparently designed to be played with a controller.
Some important functions, such as healing, default to keys like U or 0, while item switching runs through 1 and 2. This is utterly counterintuitive to the controls that a PC player is normally used to, and some are simply uncomfortable to reach.
Moreover, some commands overlap and differ only in whether you press a button or hold it. A feature that comes from consoles due to the lack of multiple buttons.
This isn’t a huge problem since Dying Light 2 can also be played with a controller, and I will surely do so at release. However, it is slightly annoying to crash with the parachute because pressing “W” steers it downward…
Flying through the air is cool – if you understand how not to crash.
Conclusion after 4 hours: I want more
Dying Light 2 has definitely got me hooked. I have to say that it could technically be much worse, and I would still play it, because I want to see more of the story and the city.
Fortunately, both parkour and combat work very well, even if fighting is certainly not going to be my favorite activity.
I am particularly looking forward to the co-op mode and am excited about how it will be to jump across rooftops or loot secret rooms together with three other players. Because looting with the different sets will also be an important aspect. Let’s see if something like “classes” emerges.
If the developer team polishes the parkour combat and contextual actions a bit more, I currently have nothing else to complain about. Either way, I’m excited for the release. No wonder I have it in our list of highly anticipated survival games:
Dying Light 2 will be released after a delay on February 4, 2022, for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch. The game was originally supposed to release much earlier, but numerous issues caused its release to be postponed.
Until the final release, you can find an overview here on MeinMMO with the currently best alternatives:
In Destiny 2, there is one thing that players have no problem with concerning old content. We’re talking about popular weapons and armor from Destiny 1. Here are a few candidates whose return to Destiny 2 many players would welcome. Do you know them?
More and more content and items from Destiny 1 are making their way back to Destiny 2. While players are generally not excited about the return of old content, they do wish for certain things to come back. Especially those that they still fondly remember. This includes iconic weapons and armor from the predecessor from 2014.
Currently, Destiny 2 already has 182 exotic weapons and armor pieces in its collection. With the update on December 7th for the 30th anniversary Bungie pack, more icons from Destiny 1 are already returning.
However, there are even more old exotics that would be highly sought after in Destiny 2 . The US site Gamerant has compiled a selection of 9 items they would like to see in Destiny 2. We find their selection so appealing that we would like to share it with you:
Place 9: The sniper rifle “Ice Breaker”
The sniper “Ice Breaker” could soon return.
We have previously reported about this weapon. It is the hottest return rumor for Destiny 2.
What is special about this exotic? This sniper rifle was a powerful solar weapon that burned enemies. Similar to the effect that Destiny 2 players now know as the weapon perk “Dragonfly”. The best thing about this sniper is, however, that it could regenerate ammunition over time.
Our hunters are known for quick and agile movement. With the “Bones of Eoa,” the exotic leg armor “St0mp-EE5,” also known as “Stompeez” in the community, would face real competition.
What is special about this exotic? The “Bones of Eoa” not only increased the amount of heavy ammunition that a hunter could carry, but also improved the jump of the hunter. For all those who always believed that the hunter needs a fourth jump, this exotic would make that possible.
Place 7: “The Ram” – Warlock Helmet
“The Ram” would be a real eye-catcher as an ornament in Destiny 2.
This exotic “Ram” for Warlocks came with “House of Wolves”. It was a common part of a good Warlock build in Destiny 1 and visually one of the most beautiful exotic helmets for many players.
What is special about this exotic? “The Ram” provided health regeneration when a power sphere was picked up. Additionally, you regained super energy for each melee kill.
In fact, this exotic has already found worthy successors in Destiny 2. The Karnstein Armlets grant a similar advantage. Nevertheless, many players fondly remember this exotic. Maybe that’s why its return as an ornament for “The Stag” would be a more appropriate tribute.
Place 6: “The Taikonaut” – Titan Helmet
The perfect helmet for astro-titans.
We already know that an exotic rocket launcher, the famous “Gjallarhorn,” is celebrating its return in December. With the “Hegemony,” the new season weapon, we have received another strong rocket launcher from Bungie. If it turns out that we actually get a rocket launcher meta with “The Witch Queen,” then this exotic titan helmet would be the perfect exotic for that and certainly highly sought after at once.
What is special about this exotic? “The Taikonaut” has the perk called “Air Traffic Control.” This allows all your rocket launchers to gain target-seeking capabilities. Additionally, heavy ammunition is increased, and the radar remains visible while zooming with heavy weapons. With it, you would no longer need a targeting module on rocket launchers. It would greatly enhance any rocket launcher.
Place 5: “Voidfang Vestments” – Warlock Chest Armor
The “Voidfang Vestments” are advantageous for Axion Bolt grenades.
The Axion Bolt may not be the best Warlock grenade in Destiny 2. That was different in Destiny 1, especially when players were wearing the exotic “Voidfang Vestments.”
What is special about this exotic? The “Voidfang Vestments” granted players full grenade energy and as a small bonus, provided an additional seeker for the Axion Bolt grenade.
Place 4: “Don’t Touch Me” – Hunter Gauntlets
“Don’t Touch Me” should be taken literally here.
The Nightstalker is a very useful Hunter subclass. Many players utilize the ability to make their allies invisible in difficult activities to gain some breathing room. This exotic shines in that context.
What is special about this exotic? Those who equipped “Don’t Touch Me” in Destiny 1 became invisible immediately after receiving a melee attack from an enemy. This was especially practical when surrounded by enemies. As a hunter, you could quickly escape that precarious situation.
Place 3: The Exo-Swords from “The Taken King”
The three swords from “The Taken King”.
Next year, Destiny 2 players will fight with the glaive. This is a new weapon class that comes with “The Witch Queen” and originates from Savathun’s forge. The concept of forging a weapon is not new. Players could already craft exotic swords in the “The Taken King” expansion. They had a choice between “The Warden,” “The Archer,” and “The Dark Drinker.”
What could the three exotic swords do? The solar sword “The Warden” dealt a powerful uppercut to individual enemies. The arc sword “The Archer” unleashed a bolt that stretched across the ground, hitting foes further away. “The Dark Drinker” unleashed a spinning attack that affected surrounding enemies.
Considering how much players enjoy wielding a sword, these three, as exotics, would certainly enrich the sword pool. However, Bungie would need to change and make the individual characteristics more interesting for Destiny 2 to make them stand out from legendary variants.
Place 2: “Dawnbreaker Garrison” – Titan Chest Armor
With “Dawnbreaker Garrison” Titans could dodge in the air.
Apart from the shoulder charge and Thundercrash, Titans generally have little mobility. The “Dawnbreaker Garrison” is, therefore, an exotic that has never quite left players’ minds. With this exotic, Titans would be very maneuverable in the air, especially in PvP.
What is special about this exotic? The “Dawnbreaker Garrison” allowed Titans to dodge in the air. There are many reasons why this option should return. No Titan wants to fly directly into Gjallarhorn. And current weapons, like Jötunn or Eyes of Tomorrow, could also be countered well with it. With the right timing, a Titan could jump into the enemy who fired the projectile at them.
Place 1: “Touch of Malice” – exotic scout rifle
The upcoming expansion and the potential return of a Destiny 1 raid would be perfect for the resurrection of this iconic scout rifle “Touch of Malice”. Players could only obtain this exotic scout rifle after defeating Oryx in the raid. It also fired automatically.
What is special about this exotic? Those who played with this scout rifle had to suffer. The last bullet in the magazine of this weapon dealt bonus damage. However, this came at the expense of the bearer’s health. Only three quick kills restored some health to the bearer. Additionally, the weapon became more accurate when health was lower. Only with a Warlock as a healer could one withstand the high damage output.
In Destiny 2, this scout rifle would be deadly both in the new raid and in the pinnacle nightfall.
What would be your personal favorite? Are there perhaps an exotic from Destiny 1 that you would love to see in Destiny 2 or that fits very well with Destiny 2? Let us know in the comments.
This is an AI-powered translation. Some inaccuracies might exist.
On October 6, a leak was released that showed the earnings of Twitch streamers. Twitch stars like xQc, the German MontanaBlack, or the controversial Amouranth earned millions of euros. But how much do ‘normal’ Twitch streamers earn in 2021 on the platform? How many of the streamers earn so much that they can live ‘well’ from it?
What are these numbers? On October 6, a major leak revealed the insides of Twitch, including the earnings of streamers. The media coverage at the time focused on a few tweets from a user, who showed the ‘top earners’ on Twitch.
These were high sums and many were shocked at how much money was involved. Especially since the leak only shows a part of the earnings and does not list earnings from sponsorship deals or exclusive contracts.
The Wall Street Journal examined all the numbers closely and came to astonishing results: They analyzed the earnings of almost 4.9 million accounts. About 900,000 accounts were excluded from the evaluation because they earned no money or even lost money between July 2019 and September 2021.
How many can live well from streaming on Twich? The Wall Street Journal calculated that only 0.06% of Twitch streamers reach an income of over 67,521 $. This is considered the ‘median income’ of a US household. That would be enough to live ‘well’ and support a family.
The median income of a US household corresponds to “approximately” the average gross income of a German private household. This was at 58,152 €, converted 66,068 US dollars (via bnp.de).
The 0.06% means that only 6 streamers out of 10,000 can live well from their stream. For the rest, streaming is more of a hobby, a side income, or perhaps a dream of working as a self-employed content creator that remains unfulfilled.
Indeed, this shows that the numbers of the top earners do not reflect the picture of the majority of users:
In Pokémon GO the Spotlight Hour with Chelast starts today, November 16. A bonus of extra Stardust is coming your way. We show you everything about the start, Shiny, and content, as well as who should participate in the event today.
What kind of event is this? Every Tuesday evening, a Spotlight Hour starts in Pokémon GO. During each of these events, a specific Pokémon takes the spotlight and is accompanied by a bonus. During the hour, trainers will find many specimens of this Pokémon and can take advantage of the bonus to increase their supplies of candies, Stardust, or experience points.
Today, the Pokémon Chelast of the Grass type is in the spotlight. It comes from the fourth generation of games. A Stardust bonus awaits you.
Spotlight Hour with Chelast – Start, Shiny, Bonus
When does it start? You already know the start time from past events. The Spotlight Hour begins again at 6:00 PM local time. You have 60 minutes to make the most of the event, as the Spotlight Hour ends at 7:00 PM.
What bonuses are there? During the Spotlight Hour, you will encounter Chelast almost everywhere in the wild. Using incense will primarily draw in Chelast. Additionally, you will receive double Stardust for catching Pokémon.
Even if you’re not really interested in Chelast and its evolutions Chelcarain and Chelterrar, you can at least stock up on Stardust during the event.
Can you catch Shiny Chelast? Yes, you can catch Chelast as Shiny in Pokémon GO. The special thing is that you will catch Chelast today wearing the red Lucia hats. These are part of the new Sinnoh event and also affect today’s Spotlight Hour.
However, keep in mind that you cannot evolve Chelast with a hat. It remains in its base form and does not have a button for evolution.
At today’s event, you can find Shiny Chelast with a hat
How strong is Chelast? Neither Chelast nor Chelcarain are particularly strong. The highest evolution, Chelterrar, is a good attacker, but there are many better Grass attackers in raids. In trainer battles, this Pokémon family does not play a significant role. So, you don’t need to participate in the event today to get strong attackers.
However, the event can be worth it if you want to catch event Pokémon like Chelast with a hat. With a bit of luck, you might even encounter Chelast as Shiny and enhance your collection. Use the event primarily to earn Stardust.
With the next update, New World will receive its first new weapon since release. The Void Gauntlet combines damage and healing abilities. This makes it not only strong for healers but especially for solo players in the open world. MeinMMO editor Alexander Leitsch has already tried it out on the PTR.
What kind of weapon is this exactly? The Void Gauntlet is a magical weapon that scales with the attributes Intelligence but also with Focus. So far, only the Life Staff scaled with Focus, making the weapon directly interesting for any healer.
Overall, the Void Gauntlet focuses on CC, a lot of self-healing, and acceptable damage. This makes it particularly interesting for solo players in the open world who often have problems with their hit points.
We will present the abilities and the ideal application area of the weapon in more detail.
Who is speaking here? Alexander Leitsch is the MMORPG expert at MeinMMO and has invested over 200 hours in New World. On the test server, he experimented with the new weapon for about 3 hours and also exchanged thoughts with some players about the Void Gauntlet.
The 6 abilities in preview
The new weapon offers you two skill trees – Obliteration and Decay. Both trees have damage abilities and useful effects related to healing. However, it is important to note that healing scales solely with Focus. Players running a build with a lot of Intelligence will not benefit as much from healing.
Also curious: You lose hit points when you want to block. This is called Essence Harvest and is a special effect of the weapon. You don’t actually block but convert hit points into mana. With certain passive effects, you take less damage from Essence Harvest and can even reduce your cooldowns.
Thus, the Void Gauntlet puts more emphasis on evading or getting health back through lifesteal rather than defending through blocking.
What does Obliteration do?
The ability Dread Blade transforms your auto-attack from a ranged to a melee attack. It lasts for 15 seconds and has a CD of 25 seconds. You can then use light and heavy attacks, with each attack causing the debuff “Decay”. Decay inflicts an additional 5% weapon damage over 8 seconds and can be stacked up to 3 times. Through passive effects, you can also gain buffs, 10% additional crit damage, and 5% lifesteal through “Decay”.
The ability Void creates a 5m field around you, in which you deal 30% weapon damage per second. The field lasts for 6 seconds and grants you and allies within it “Empowerment”. Through additional passive effects, enemies receive weakness and you and your allies gain +15 stamina per second.
The ability Petrified Scream is a ranged attack that deals 100% of weapon damage and roots enemies for 2 seconds. Through passive effects, you can extend the root duration and gain “Buff” for each enemy hit.
The ultimate passive ability at the end grants you a stack of Dread Essence with every hit from an ability. At 6 stacks, these are consumed, and you gain an aura that deals 30% weapon damage to enemies within the vicinity and heals allies for 30% of weapon damage. This effect lasts for 5 seconds and has a 20 seconds CD.
Additionally, there are passive effects through which you deal more damage (+10% damage at less than 50% mana, 10% higher crit chance at more than 50% health), as well as an ability with self-healing (on a critical hit you receive 15% of damage dealt as healing).
The ability Decay Sphere fires an unstoppable projectile that deals 100% weapon damage and causes “Decay”. “Decay” inflicts an additional 5% weapon damage over 8 seconds and can be stacked up to 3 times. Once the projectile reaches maximum range, it transforms into a healing orb and returns to you. In doing so, it heals for 20% of weapon damage per second.
Through passive effects, you gain 5% mana for every enemy hit, enemies are slowed, and you get a new option. Once you press the ability key again, the orb explodes. Depending on its state, it either deals damage or heals allies.
The ability Unearthly Bonds ties you to an enemy. Each second, they are weakened by 4%, and you are strengthened by 4% (up to a maximum of 20%). The bonds break if you move more than 15m apart. Through passive effects, you gain additional mana regeneration while the bonds are active and heal for 80% of weapon damage when the target dies with active bonds.
The ability Rending Essence is a projectile that sticks to the target for 10 seconds. Anyone who attacks the hit target receives 20% of the damage dealt as healing. Through passive effects, players additionally receive 15 stamina when attacking and are healed for 80% of your weapon damage when Rending Essence ends.
The ultimate passive ability at the end of the tree allows you to build a stack of Dread Essence with every ability. At 4 stacks, the next heavy attack resets all cooldowns of the Void Gauntlet.
The skill tree also contains interesting passive effects, including useful self-healing (dodging with full mana heals you for 80% of weapon damage) or additional damage (10% more damage to targets that are at least 8m away).
You can watch all the abilities of the new weapon in this short video:
Start video
New World: The abilities of the new weapon Unheilsstulpen in the video
Strong weapon for healers, but especially for solo players
What is the first impression? The overall damage of the weapon looks good. The light attacks are smooth and quite swift. In the first battles in low-level areas and in balance, the Void Gauntlet left a solid impression.
In duels with other players who did not use the Void Gauntlet, the weapon even felt a bit OP. With the Dread Blade and through lifesteal, one could even hold their own against users of the war axe and the sickle in close combat. Especially the lifesteal is useful in all situations.
The fact that I cannot block felt hardly restrictive. Mostly, you want to attack or heal with this weapon anyway.
For whom is the new weapon interesting? The weapon is especially interesting for healers looking for a complement to their Life Staff. Here, especially the abilities Void, Petrified Scream, and Decay Sphere are interesting in PvP.
With Void, you empower allies
With the Scream, you can root enemies
The Decay Sphere deals damage but primarily focuses on AoE healing, which is useful for dungeons and PvP.
We also recommend leveling the Obliteration tree all the way down. We have put together a build that looked useful on paper and in early tests. This is primarily aimed at PvP players who should also rely on the Life Staff and heavy armor:
A possible skill distribution as a PvP healer.
On the other hand, the weapon also appeals to solo players who want a bit of extra healing in the open world. Here, especially the abilities Dread Blade, Unearthly Bonds, and Rending Essence are interesting.
The Dread Blade deals a lot of damage in melee combat
The Unearthly Bonds deliberately weaken an enemy while strengthening you in return
The Rending Essence allows for significant self-healing when you consciously target an enemy
For solo players, the numerous passive self-healing effects are also a positive. Here, we recommend leveling down to the effect “Gaze of Dread” in the Decay tree. As a second weapon, a Life Staff or a weapon focusing on Intelligence, the second attribute of the Void Gauntlet, is advisable.
A possible build focusing on damage and Life Staff could look like this:
A possible solo build that focuses on self-healing and reducing cooldowns.
What is your impression of the weapon so far? Will you try the Void Gauntlet? Or have you already found your favorite weapon set? Feel free to let us know in the comments.
While many players are eagerly awaiting the new update and the accompanying changes, there are currently numerous issues in the game itself. The coin transfer is currently disabled because some players have exploited dupes.
Amazon has now announced that they will take stronger action:
The multiplayer of Halo Infinite starts surprisingly earlier than announced. All PC and Xbox players can play the multiplayer beta for free via Steam or Xbox. MeinMMO tells you which players should be particularly excited about this.
Halo Infinite was scheduled for December 8th. This date still applies to the campaign. Surprisingly, Microsoft and 343 Industries have brought forward the release of the multiplayer – in celebration of the 20th anniversary of Xbox and Halo.
The multiplayer beta is free-to-play and has been available since November 15th via Steam and Xbox. On Steam, user reviews on the first day after release are “mostly positive” (via Steam). Popular streamers such as Shroud or Dr Disrespect have already shared their first impressions – and they have differing opinions.
We highlight what type of shooter fan Halo Infinite is particularly exciting for. We also explain how it differs from other current shooter hits, such as Battlefield 2042 or Call of Duty: Vanguard.
Halo Infinite returns to old strengths – for better or worse
How does Halo differ from CoD or Battlefield? Since Bungie developed the Destiny games instead of Halo, the developer studio 343 Industries has been primarily responsible for the Halo franchise. Fans have rarely been enthusiastic about the games from the new studio. 343 Industries seems to have taken this feedback to heart.
Halo Infinite focuses on classic Halo action in multiplayer, albeit with a few modern twists. This is very good for fans of this type of gameplay – but it can also feel outdated to those who did not grow up with it.
Halo Infinite is a so-called arena shooter. This means that all players start with the same loadout and abilities. Players then find more powerful weapons and helpful items like super shields scattered across the map.
Intense battles occur specifically around the strongest weapons like rocket launchers or sniper rifles. Because these ‘Power Weapons’ are very limited, spawn rarely, and deal significant damage. Those who control these power-ups often win the game.
As a result, Halo Infinite is currently only comparable to games like Splitgate. Fans of CoD Vanguard or Battlefield 2042 will not recognize much in Halo’s gameplay. This can provide the desired variety – or deter some players.
Every duel in Halo is a small mind game
How fast does Halo Infinite play? The time-to-kill (or TTK) in Halo is very high. This means players die very slowly. Even with many headshots, it takes almost an entire magazine of the assault rifle to kill a player.
This means that in a game like Halo, precision and good movement are important. Thus, every firefight becomes a small mind game: you try to throw the opponent off balance to win.
Especially with automatic-fire weapons, it is essential to maintain control over your aim and keep the crosshair trained on the enemy player for extended periods. Those who hit better and ensure that their opponent hits less through small movements will win the duel.
The power weapons are the big exception: shotguns, snipers, and rocket launchers kill with 1-2 hits. Therefore, it is crucial to get these before the other team does – or to seize them as quickly as possible from enemy hands.
Lone wolves lose to good teams
Is Halo Infinite better for solo players or teams? The high TTK also means that you can better respond to lone flankers – and that a good flanking maneuver does not automatically lead to a multikill. Especially against multiple opponents, it is challenging to accomplish much. Therefore, in Halo Infinite, it is very important to play with your team.
Additionally, the vehicles available on some maps and in some game modes of Halo Infinite become more robust with a coordinated team. However, there are also vehicles like the Ghost and the Banshee that only have room for one player – and can deal a lot of damage.
However, because opponents only die quickly when multiple people shoot at them, matches often naturally lead to pack formation. You do not even need to be active in voice chat for a sense of cohesion to develop.
Halo Infinite is thus a somewhat different shooter, where different skills and tactics come into play. Do you still plan to play Halo Infinite, or have you already tried it? Does the gameplay appeal to you? Are you happy with the decisions made by 343 Industries? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
In Fortnite, many players have already discussed whether Chapter 3 will start earlier than Chapter 2 did. Now, a leak has emerged that finally confirms what many players have been discussing for so long. The end of Chapter 2 is soon sealed. You can find all the important details here on MeinMMO.
What happened? On Tuesday, November 16, the servers went down for an update. Many new contents were released. This includes new skins, styles, and new packs.
However, one thing came very suddenly, as sharp-eyed leakers dug up an event that signifies the end.
A new black hole could await you
Leaker Hypex points out an important find on Twitter, where a playlist was discovered with the name of an event. This event is called “The End.” Anyone who was present in Chapter 1 should be familiar with it.
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When does Chapter 3 start? According to Hypex, Chapter 3 starts on December 7, 2021. So, you can expect a brand-new map, many new features, and new weapons this year. He adds that Fortnite will not be playable from December 5 to 6. Players will need to be patient, just like after the Season X event.
Will there be a new map in Chapter 3? That is very likely. Since the Cube Queen is known to destroy realities, she will certainly bring an end to the Chapter 2 map as well. Epic Games also announced that after each chapter ends, a new map will be delivered. So stay tuned.
Will there be an end event for Chapter 2? Hypex released an image of a new event playlist named “The End.” As it seems, we won’t be able to prevent an end.
Thus, a live event for the season’s end could seem very plausible. Perhaps the Cube Queen will tear open another black hole and suck or absorb the current reality. This way, she could become stronger, as she seeks power.
What do you think of the new information? Are you hyped for a new chapter? Let us know in the comments what you think!
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In FIFA 22 there are three new SBCs (Squad Building Challenges) that promise cards with ratings over 82. We will tell you if this is a good investment and which SBC offers the potentially best cards.
What are these SBCs? As part of the new Numbers-Up event, EA released three new Squad Building Challenges on November 15th that guarantee cards with specific ratings over 82. There are:
An SBC with an 82+ pace player pack for about 4,000 coins
An SBC with an 82+ passing player pack for about 8,000 coins
An SBC with an 82+ dribbling player pack for about 3,300 coins
The SBCs can be completed as many times as you want, but the rewards are non-tradable and cannot be put on the transfer market.
But is it worth investing your card fodder and valuable coins in these SBCs? Let’s take a closer look at the chances of getting good cards.
Are the new 82+ SBCs worth it?
The bad news first, no FUT Heroes or Icons can be found in the new 82+ SBCs. You should only expect gold cards, current Inform cards or special cards from the ongoing promo. But even without Icons and Heroes, there are still a lot of strong cards.
After all, Ronaldo, Messi, and Mbappé fall into the 82+ dribbling category. The problem is: Besides Messi, Ronaldo, and Mbappé, there are still 174 other rare gold cards that can have a dribbling rating of 82 or higher. So the chances of pulling these cards seem low.
Here’s how many rare gold cards are there in the various SBCs:
There are a total of 224 rare gold cards with 82+ pace (via futbin)
There are a total of 177 rare gold cards with 82+ dribbling (via futbin)
There are a total of 67 rare gold cards with 82+ passing (via futbin)
Looking at the number of gold players, it seems that the 82+ passing pack should offer the best chances of strong players. After all, there are only 67 cards in that pack, of which the top five are Messi (93), Neymar (91), De Bruyne (91), Ronaldo (91), and Kane (90).
The YouTuber ZwebackHD opened 70 of the 82+ packs and clearly pulled the best cards with the passing SBC. He even got Toni Kroos (88), Bruno Fernandes (88), and two NUMBERSUP Hummels (88).
You can check out his complete haul here:
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Until when are the SBCs available? If you want to complete the Squad Building Challenges, you should hurry, because the SBCs are only available until Friday, November 19th, in FUT 22.
Should one invest in the SBCs? As the video shows, the passing SBC is probably the one with the best results. However, one should not expect a guaranteed star card. If you have some cards lying around that you do not need, you can use the 82+ passing SBC and try your luck. And if you do not pull a top card, at least you have some SBC fodder for upcoming challenges.
However, one should not put their entire fortune into the SBCs and expect to pull guaranteed top cards. There are just too many mediocre or bad cards with 82+ ratings.
What do you think of the new SBCs? Have you already tried your luck? Feel free to let us know in the comments!
If you want to improve in FIFA 22 and are looking for some tips, check this out: