The e-sports team VIRUTOSO hired an 18-year-old player as a pro for the online shooter Valorant , but overlooked an important detail during the background check: When the community raised the alarm, the team dismissed the player. He now swears to change.
This is the situation:
The North American e-sports team VIRTUOSO was looking for a 5th player for their Valorant team and found him in the only 18-year-old Anthony “Okeanos” Nguyen. An American with Asian roots, he has 722 followers on Twitch and is apparently an excellent Valorant player.
After the team announced on Friday, November 26, that they hired him, there was backlash from the community. It was claimed that they had hired a “distributor of child pornography”.
The team subsequently parted ways with the player on Monday, November 29.
16-year-old ex-girlfriend claims player distributed nude pictures of her
What is the accusation against the player? As early as the end of July, a 16-year-old Twitter user made serious allegations against Okeanos. She said she was together with him for about 3 weeks until she ended the relationship because Okeanos wanted to move too quickly without a real connection forming (via twitter).
Okeanos allegedly reached out to many of his and her friends after the relationship ended, expressing how sad he was. She understood that as manipulation to pressure her into taking him back.
The Twitter user further states she is not proud of it, but she sent Okeanos nude photos of herself, repeatedly asking him not to save them but to delete them. He assured her he would, and she believed him. She now describes this as “stupid” and “naive”.
However, a few days later, apparently out of jealousy, he started sending these pictures to various people on the Discord server.
The Twitter user said in June:
Okeanos is 17 and will turn 18 in November.
She is now 16 years old.
She is incredibly angry with herself for having put herself in a situation where she is so vulnerable.
This is how the team reacts: When the team was informed about these accusations from July by angry Twitter users, they announced that they would dismiss the player, temporarily withdraw from competition, and look for a new player.
Player says he lost scholarship, is undergoing therapy
This is how Okeanos responds: He says that while he was still 17, he made a “serious error in judgment”. However, he has apologized immediately. Additionally, he has already been doxxed and lost his scholarship at school because what he did also came to light (via twitter).
Okeanos now says he is seeking help and has started therapy with the assistance of the school.
He respects VIRTUOSO’s decision to dismiss him and wants to apologize to the entire community, especially to his ex-girlfriend.
The situation, but not the mistake, reminds of the streamer LunarKats; she was also a professional player for a few days until her past caught up with her:
Riot Games has announced that with Patch 11.24, they will be adjusting the balance in League of Legends. They are unhappy with some runes and items in LoL that they recognized as “too strong” during the Pre-Season 2022. The top laner Camille is also receiving the nerf hammer.
This is the situation:
League of Legends is currently “between seasons”, a somewhat crazy time when one season has ended but the next has not yet started. During the Pre-Season, balance isn’t taken too seriously, and crazy concepts are tested out.
Riot Games has now looked at how the Pre-Season is progressing and has a few changes planned.
It especially affects the champion Camille. There will also be some changes to items and runes.
Mobile champion Camille is too strong in the top lane of LoL
What is the problem with Camille? Camille has already been a strong pick for the top lane. In the Pre-Season, the LoL developers discovered new builds for her and are now using “Ignite” instead of the standard skill “Flash” for her.
Additionally, there were system changes to dragons. Overall, this has led to the heroine being so strong in the top lane. One reason is the high mobility of the fencer.
Camille will therefore receive nerfs in Patch 11.24. The exact details of these nerfs are not yet known. RiotPhlox only mentioned in the preview what they want to weaken, adjust, and strengthen.
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What else will be nerfed? The keystone “Predator” will be nerfed, a rune in LoL that grants bonus speed. Additionally, the rune “Glacial Augment”, which can slow down opponents, is also affected.
Apparently, mobility and slowing down are currently the key factors for successful kills in LoL.
As Dotesports knows, “Predator” has always been too dominant in LoL and is the rune of choice for many. “Glacial Augment” has only recently gained popularity and is considered so strong that it is urgently needed. Apparently, LoL wants to create more variety here.
Moreover, three mythic items and one legendary item will be nerfed, which have been viewed as too strong.
According to Dotesports, Crown of the Shattered Queen and Evenshroud have caused other mythic items from tanks and mages to be rarely used. The Frostfire Gauntlet has a strong synergy with the rune “Glacial Augment” – and Cosmic Drive is another speed buff item causing problems.
Additionally, the “Dragon Soul” from the Chemtech Dragon will be nerfed. This is a buff that has proven problematic. Players can revive themselves for a short time after dying, like the champ Sion. But apparently, they then run amok and kill wildly. This is apparently not intended.
Riot Games is currently on a great run, which we are discussing in a podcast on MeinMMO:
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How is this being discussed? Generally rather positively. On reddit, a user says: “What’s going on? It feels like someone at Riot has woken up and started taking care of the issues that are causing problems.”
It’s almost crazy how many of the changes seem reasonable.
When is the patch coming? Patch 11.24 will be the first patch after the start of the 2022 Pre-Season. The update is expected on December 8.
In the Pre-Season of LoL, many e-sports professionals also switch teams. There’s a lot of money involved in LoL these days. The eyes of many German fans will likely be on this team next year:
Because headshots are therefore less important in Halo than in other shooters, pixel-perfect precision is not as relevant as continuous damage to the body. However, the great strength of mice is that they make this pixel precision easier. The technology behind aim assist, on the other hand, makes continuous damage easier.
The strengths of mouse aiming rarely play a role in Halo Infinite. The strengths of aim assist available to controller players, however, are maximally relevant. Therefore, the precision difference in Halo Infinite is even more pronounced than in other shooters.
Aim assist is not only a contentious topic in Halo Infinite: There are many different opinions about the importance and fairness of aim assist alone around CoD Warzone:
Crossplay and input options intensify debates about aim assist
Why is aim assist such a big topic? Although aim assist has been a topic since the first Halo in 2001, it has developed into a major contentious issue in the gaming world, especially in recent years. The reason for this is four developments:
The increasing popularity of crossplay
Console games increasingly support mouse & keyboard
PC players can use a controller
A mix of controller players and mouse & keyboard users play on the same servers
Thanks to crossplay, console players and PC gamers can play on the same servers. This was not common a few years ago. As a result, users of both input methods – controller and mouse – can play together.
What do professional players say about the aim assist debate? How crossplay and mixing input methods affect professional shooter players has been explained by shooter pro Matt Kelly in a detailed English Twitter thread (via Twitter). This thread from July 30, 2021 addresses the developers of the upcoming Ubisoft shooter xDefiant, but the statements are also relevant for Halo Infinite.
I am in irregular personal contact with Matt Kelly. I greatly value his expertise and opinion, which is why I want to share it here.
Another development related to crossplay is that more console games are allowing the use of mouse & keyboard via USB connection. Therefore, in games like Call of Duty: Warzone or Halo Infinite, players can freely choose which input method they prefer – regardless of whether they are playing on PC or console.
Due to these trends, mouse & keyboard players often have to face controller players who can use aim assist. Players who aim only with the mouse cannot rely on these programmed aids.
Most PC players find this unfair. The statistics from Halo Infinite show that these feelings are not unfounded.
What do you think: Do you find that controllers have too much advantage in Halo Infinite? Which input method do you prefer – generally and specifically for the game? Let us know in the comments.
Although Halo Infinite is very well received by players in terms of gameplay, the battle pass is a major point of criticism among fans. What the developers want to do about it, you can read in our article:
Although Halo Infinite is very well received by players in terms of gameplay, the battle pass is a major point of criticism among fans. What the developers want to do about it, you can read in our article:
Because headshots are therefore less important in Halo than in other shooters, pixel-perfect precision is not as relevant as continuous damage to the body. However, the great strength of mice is that they make this pixel precision easier. The technology behind aim assist, on the other hand, makes continuous damage easier.
The strengths of mouse aiming rarely play a role in Halo Infinite. The strengths of aim assist available to controller players, however, are maximally relevant. Therefore, the precision difference in Halo Infinite is even more pronounced than in other shooters.
Aim assist is not only a contentious topic in Halo Infinite: There are many different opinions about the importance and fairness of aim assist alone around CoD Warzone:
Crossplay and input options intensify debates about aim assist
Why is aim assist such a big topic? Although aim assist has been a topic since the first Halo in 2001, it has developed into a major contentious issue in the gaming world, especially in recent years. The reason for this is four developments:
The increasing popularity of crossplay
Console games increasingly support mouse & keyboard
PC players can use a controller
A mix of controller players and mouse & keyboard users play on the same servers
Thanks to crossplay, console players and PC gamers can play on the same servers. This was not common a few years ago. As a result, users of both input methods – controller and mouse – can play together.
What do professional players say about the aim assist debate? How crossplay and mixing input methods affect professional shooter players has been explained by shooter pro Matt Kelly in a detailed English Twitter thread (via Twitter). This thread from July 30, 2021 addresses the developers of the upcoming Ubisoft shooter xDefiant, but the statements are also relevant for Halo Infinite.
I am in irregular personal contact with Matt Kelly. I greatly value his expertise and opinion, which is why I want to share it here.
Another development related to crossplay is that more console games are allowing the use of mouse & keyboard via USB connection. Therefore, in games like Call of Duty: Warzone or Halo Infinite, players can freely choose which input method they prefer – regardless of whether they are playing on PC or console.
Due to these trends, mouse & keyboard players often have to face controller players who can use aim assist. Players who aim only with the mouse cannot rely on these programmed aids.
Most PC players find this unfair. The statistics from Halo Infinite show that these feelings are not unfounded.
What do you think: Do you find that controllers have too much advantage in Halo Infinite? Which input method do you prefer – generally and specifically for the game? Let us know in the comments.
Although Halo Infinite is very well received by players in terms of gameplay, the battle pass is a major point of criticism among fans. What the developers want to do about it, you can read in our article:
With Halo Infinite, the first game in the Halo series designed for mouse & keyboard from the start was released. A fan statistically proved on reddit that Halo still prefers controller users. MeinMMO explains to you why controller players have a huge advantage in Halo Infinite.
The Halo games were traditionally console games. Despite delayed releases on PC for the first two Halos and much later also the Master Chief Collection – the Halo games were designed for controllers.
Halo Infinite is the big exception. The latest game in the franchise was released simultaneously for PC and Xbox consoles. Therefore, one can play with either a controller or mouse & keyboard on both console and PC. This is a feature that over 10,000 fans of Battlefield 2042 are wishing for.
A Halo fan on reddit has now shown that controller players have a huge advantage over mouse & keyboard users. The proof came through a statistical analysis of the ranked mode.
Controller players are significantly more precise on average
What is it about? A Halo fan named Alfphie shared a statistic on reddit. For this, he graphically represented the precision statistics of a total of 400 players through the Halo Tracker website (via halotracker.com). They came from the following four categories:
The top 100 players with a controller
The top 100 players with mouse & keyboard
100 controller players with an average rank
100 mouse & keyboard players with an average rank
For the “average player”, players with the rank of Platinum 6 were selected. This is the rank with the most players, thus representing a qualitative average of the Halo community. To compare better, Alfphie only selected players who play on servers where the input methods are not mixed.
The precision values of these 400 players were then displayed in the following graphic:
This graphic from reddit user Alfphie shows the significant differences (via reddit)
What does the graphic show? The most important point that becomes clear from the statistic is that the average controller player is almost as precise as an average top 100 mouse & keyboard player. There is only a 3.1% difference on average between the absolute best mouse users and an average controller gamer.
Also clearly visible is the difference among the categories themselves:
The top 100 controller players are on average 16.4% more precise than the top 100 mouse users.
Controller players with the rank of Platinum 6 are 12.3% more precise on average than equally ranked mouse & keyboard players.
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The new Halo Infinite trailer reminds of one of the “best trailers of all time”
Aim assist is very strong in Halo Infinite
What role does aim assist play? The probably clearest reason for the huge differences from the statistic is quickly recognized: The aim assist in Halo Infinite is incredibly strong.
The aim assist was developed to compensate for the precision disadvantages of analog sticks compared to mice with technical aids. Thanks to aim assist, the crosshair stays almost magnetically on an opponent without the player having to control it so precisely.
This is particularly important in Halo Infinite because the game has a unique mechanic. Unlike other shooters, headshots do more damage only under two circumstances:
Once a player’s shield is broken
With the S7 sniper rifle and the shock rifle
Although Halo Infinite is very well received by players in terms of gameplay, the battle pass is a major point of criticism among fans. What the developers want to do about it, you can read in our article:
Although Halo Infinite is very well received by players in terms of gameplay, the battle pass is a major point of criticism among fans. What the developers want to do about it, you can read in our article:
Because headshots are therefore less important in Halo than in other shooters, pixel-perfect precision is not as relevant as continuous damage to the body. However, the great strength of mice is that they make this pixel precision easier. The technology behind aim assist, on the other hand, makes continuous damage easier.
The strengths of mouse aiming rarely play a role in Halo Infinite. The strengths of aim assist available to controller players, however, are maximally relevant. Therefore, the precision difference in Halo Infinite is even more pronounced than in other shooters.
Aim assist is not only a contentious topic in Halo Infinite: There are many different opinions about the importance and fairness of aim assist alone around CoD Warzone:
Crossplay and input options intensify debates about aim assist
Why is aim assist such a big topic? Although aim assist has been a topic since the first Halo in 2001, it has developed into a major contentious issue in the gaming world, especially in recent years. The reason for this is four developments:
The increasing popularity of crossplay
Console games increasingly support mouse & keyboard
PC players can use a controller
A mix of controller players and mouse & keyboard users play on the same servers
Thanks to crossplay, console players and PC gamers can play on the same servers. This was not common a few years ago. As a result, users of both input methods – controller and mouse – can play together.
What do professional players say about the aim assist debate? How crossplay and mixing input methods affect professional shooter players has been explained by shooter pro Matt Kelly in a detailed English Twitter thread (via Twitter). This thread from July 30, 2021 addresses the developers of the upcoming Ubisoft shooter xDefiant, but the statements are also relevant for Halo Infinite.
I am in irregular personal contact with Matt Kelly. I greatly value his expertise and opinion, which is why I want to share it here.
Another development related to crossplay is that more console games are allowing the use of mouse & keyboard via USB connection. Therefore, in games like Call of Duty: Warzone or Halo Infinite, players can freely choose which input method they prefer – regardless of whether they are playing on PC or console.
Due to these trends, mouse & keyboard players often have to face controller players who can use aim assist. Players who aim only with the mouse cannot rely on these programmed aids.
Most PC players find this unfair. The statistics from Halo Infinite show that these feelings are not unfounded.
What do you think: Do you find that controllers have too much advantage in Halo Infinite? Which input method do you prefer – generally and specifically for the game? Let us know in the comments.
Although Halo Infinite is very well received by players in terms of gameplay, the battle pass is a major point of criticism among fans. What the developers want to do about it, you can read in our article:
On the Call of Duty Twitter account, a new screenshot of the Pacific map for Warzone was shown. There you can see the different areas and points of interest. However, some players fear that there are again too many buildings on the map.
What are the details? In a screenshot, the entire map can be seen, divided into different zones. Overall, there are 15 areas, including the docks, the submarine base, or the village.
Within the areas, there are several points of interest marked with orange dots. The map is also set in the Pacific in 1944, thus in the setting of World War II.
The Twitter account also calls on players to mark their preferred landing point and thus plan in advance how the rounds on the new map should begin.
Players fear too many buildings and a too small map
How is the map being received? The first reactions to the details of the new Pacific map are very mixed. Some users find the map very successful at first glance. Many are especially looking forward to the sandy beach.
But there are also concerns.
User Mrheadshot0 writes on reddit: “Way too many buildings, the map should rather be an open jungle map than another campfest like in Verdansk. It looks like the solo mode will be ruined again, because there will always be a building to camp in, no matter how the circle plays out.”
He is not alone in this concern. However, user C4RS200 assumes that the buildings will be significantly smaller, which could solve at least one problem of Verdansk. This assumption is supported by the previous screenshots seen of the map. There are houses everywhere, but the fewest of them are really tall. The setting also suggests that there will be no equivalent to the giant building blocks from Verdansk.
Another concern of the players is that the new map will be smaller than the old one. Although there is no evidence for this, the worry is still expressed repeatedly.
The exact size of the map will only be revealed at release. According to an official statement, the map should be approximately the same size as Verdansk.
New map brings fresh air to Warzone
What changes with the new map? With the new map, there are some adjustments:
The game is switching to Vanguard’s technology. This means adjusted graphics, engine, and a different gameplay experience.
The map changes completely.
Almost 40 new weapons from Vanguard will come into play.
A new anti-cheat system for PC is being introduced.
New events are planned.
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Everything you need to know about the new map “Caldera” from CoD Warzone – In the video
When will the map be released? Caldera will be available on December 9 for Warzone. If you purchase Call of Duty: Vanguard, you will have access to the fresh Warzone 24 hours earlier.
The latest patch of Minecraft is live. The game world is now significantly larger. You have more freedom – but also new dangers.
New patches in Minecraft are rare. If there are two updates per year, that’s quite a lot – and that day has finally come today. The latest update to one of the most popular games of all time is now live. Patch 1.18 can be downloaded immediately. As usual, it works easily via the launcher.
What’s included in the update? The “Caves & Cliffs” update 1.18 is essentially the second part of a larger patch. The game world is raised vertically in both directions – it goes deeper than level 0, and you can build even higher into the sky. Adjusted to this are the new heights of the mountain peaks as well as some new biomes that should provide fantastic views.
Another highlight is the new cave generation system. They are now much longer and more extensive, visually more diverse, and often form complex networks that invite hours of exploration.
Also exciting: You now need much less lighting to prevent hostile mobs from spawning. If light is created from artificial sources (i.e., anything that is not sunlight), a light level of 1 is sufficient to prevent mobs from spawning. The limit for daylight remains a light level of 7, below which enemies can appear.
What about old worlds? Old worlds can be transferred more or less seamlessly and are compatible with the new patch. The developers have ensured that the height changes in Minecraft integrate into your old world. However, note that already explored areas will not significantly change their shape. If you want a truly fresh world that also considers the new rules for creating biomes and mountains, starting in a completely new world may be worth it.
More about Minecraft can be found here on MeinMMO:
A few contents are missing: However, patch 1.18 has also been slightly “trimmed,” and a few originally planned contents were not included. The new mob “Warden” and its natural habitat have been postponed to the next patch 1.19, which will not be released until 2022. But maybe that’s for the best, because this creature looked really creepy in the preview…
Are you excited to jump back into Minecraft? Are you starting a new world with patch 1.18?
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny 2 there isn’t much new at the moment. The Season of the Lost is currently frozen in stasis and players can’t wait for the story to finally continue. We at MeinMMO still show you what to expect this week.
This is happening this week: Expect another round of labs for the Trials. Then on the weekend, the Freelance version of the Trials will start, allowing you to participate in the Trials as a solo player.
Additionally, the community manager “dmg04” announced on Twitter that he has a lot to announce on Thursday. During the TWaB post on Thursday, the following content will be expected:
Patch notes for “Quality of Life” changes for the week of December 7
Triumph moments for 2021 will start soon
Server maintenance and patch download timeframe for next week
Key information about activities from November 30 to December 7
This is the annoying strike with the invisible Fallen boss on the crashed ship “Exodus Black”.
These Nightfall weapons are currently available:
Uzume, Solar Sniper (Master)
PLUG ONE.1, Arc Fusion Rifle (Master)
Playlist strikes have these modifiers:
Void Singe
Stasis Thermal Exchange
Freeze Grip
The modifier for Singe will accompany you all week, while the others change daily. In addition, you will receive a boost on the Vanguard rank this week.
In the Glass Chamber, the Atheon challenge named “Ensemble Refrain” is taking place. Note that each teleported player may only shoot one oracle per round.
As a reward, in the Challenge Mode you will receive the Time-Lost weapon “Correction Measure”. The weapon will come with 2 perks per slot guaranteed.
The armor focusing in the raid this week is: Recovery
Crucible – These are the PvP playlists:
Private Match
Rumble
Control
Elimination
Glory Survival
Glory Survival: Freelance
Conflict
Ascendant Challenge
Petra Venj has this week the 2nd Ascendant Challenge for you. You can find Petra and her quest offerings at the location “The Shore” in the Dreaming City. The curse in the Dreaming City resets again and the blight starts to unfold once more.
Sources for top loot in Season 15 of Destiny 2
This is the new max level: In the Season of the Lost, the maximum power level of your gear is 1,330. This means the power level has only increased by +10 compared to the previous Season 14.
So you are not busy with the annoying levels, but can dive straight into the endgame.
This top loot (Pinnacle Gear) gets you above 1,320:
Reach at least 100,000 points in the Nightfall: Trial (+2)
The Netflix series Arcane is a huge success and made many viewers curious about the universe of League of Legends. However, the series contains numerous Easter eggs that are only meant for true LoL fans. We at MeinMMO have compiled these Easter eggs for you.
What kind of Easter eggs are these? The examples here are champions, skins or items that fans of League of Legends will recognize. For the pure viewers of the series, these additions don’t play a big role, but as a player, you feel excited when you discover such Easter eggs.
The Easter eggs have been shared by various users on reddit or Twitter. We have gathered them for you.
The first Easter egg can already be found in Episode 1 of the series. In the scene where Powder hides from Deckard’s gang, you can see a torn poster hanging on the wall. This features the champion Dr. Mundo.
Twitter user JumaraloHexCore has juxtaposed the two images.
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Also in the first episode, the champion Cho’Gath can be seen. After the fight with Deckard’s crew, Vi and Mylo argue about Powder’s behavior.
A small image of Cho’Gath can be seen on the right edge.
In a small image on the wall hides the second Easter egg.
The Helmet of Tryndamere
The third Easter egg is also found in Episode 1. When Vander enters Benzo’s shop, a helmet can be seen above the entrance door.
This is the helmet of Tryndamere.
Here, the helmet of Tryndamere hangs above the door.
The Silhouette of Gragas
In Episode 4 of the series, you can see the silhouette and the barrel of Gragas on one of the barrels that the Firelights attack.
This Easter egg is not as obvious as the previous ones, but it is certainly recognizable as Gragas. Furthermore, this scene already spoils that Ekko is the leader of the Firelights, as can be seen, among other things, by the pocket watch.
With a little imagination, you can see Gragas.
The Pentakill Logo
Also in Episode 4, when Svika returned to Silco, a scene can be seen in Zaun with a tattoo studio. The logo of the virtual band Pentakill is currently being tattooed, but the shot is only seen briefly.
In the brothel scene in Episode 5, there is an Easter egg that relates to the champion Kindred. Some people there wear masks that the champion also wears.
The masks in the brothel.
The Mask of Twisted Fate
Also in the brothel scene a little later, a Yordle with many masks on the wall can be seen.
Among the masks is also the one from the Bloodmoon skin of Twisted Fate.
The mask of Bloodmoon Twisted Fate in the background.
Teemo in a Fairy Tale Book and as a Plush Toy
The champion Teemo makes several appearances as an Easter egg. On one hand, he appears in Episode 6 in a children’s book when Silco threatens Marcus’s daughter.
He has another appearance in Episode 7 when Vi is led by Ekko to the shrine for missing or deceased friends. Next to the pictures of Powder, Vander, and Vi, there’s a Teemo plush figure on the ground.
Furthermore, there is a brief glimpse of Teemo in Act 1, who is part of a slot machine that Powder operates.
Two of the three Easter eggs surrounding Teemo.
Orianna on a Medallion?
In Episode 9, after the rocket shot by Jinx, Singed is shown. In a medallion, there is a figure that is likely meant to represent Orianna.
According to lore, Orianna was the daughter of Corin Reveck and she was so badly injured by poison gas that more and more parts and organs of her body had to be replaced over time.
Who exactly Corin was and whether it could be Singed is not yet known. However, this theory is very popular among LoL fans.
In the same scene with Singed, claws and a creature hanging from the ceiling can also be seen. Here, fans suspect that it’s Vander, who has been transformed into Warwick by Singed.
This transformation was already hinted at in a fit of Jinx and is considered one of the cliffhangers for Season 2 of the series.
Here you can see Warwick hanging from the ceiling.
What do you think of the various Easter eggs? Have you found them yourself or were there new ones for you? And which ones have we overlooked so far? Feel free to write it in the comments.
The developers of Riot Games have already confirmed that they are considering adding characters from Arcane to LoL:
In Minecraft the release of “Caves & Cliffs” with update 1.18 is approaching. We show you the time for the download and what to expect in this big patch.
What kind of update is this? The “Caves & Cliffs” update for Minecraft was divided into two parts. The first part already appeared in summer with version 1.17 and changed mobs and blocks. The second part will follow on November 30 and will address the overworld, new caves, and mountains.
We show you here when you can download the update and what it contains.
Release date and time for download – What is known?
When does the download start? The release of Caves and Cliffs is on Tuesday, November 30.
What time does it start? There is currently no official time for the download. Typically, all platforms should be able to download update 1.18 in Minecraft starting November 30. It is possible that the update is already available to you now.
The first part of the “Caves-&-Cliffs” update went live a few months ago around 6:00 PM for many players.
Why are there two parts? Originally, the “Caves-&-Cliffs” update was a single large update. However, the COVID-19 pandemic negatively impacted development. Therefore, it was decided to release most of the new blocks in the smaller update 1.17 in June 2021 and bring the major world changes in update 1.18, the second part.
However, this second part has been somewhat trimmed. One of the highlights, “The Deep Dark,” has been removed from the “Caves-&-Cliffs” update and is now part of the big Minecraft update 2022. This includes the nasty Warden and blocks that respond to vibrations. These contents will be released with update 1.19.
What’s in update 1.18? Highlights of the patch notes
More height: In the new update, the height of your Minecraft worlds ranges from -64 to 319, which is the Y-axis. In the area below Y=0, you will primarily find deep slate instead of normal stone.
New terrain, biome, and cave generation: You can expect new biomes at the tops of mountains and in caves. Additionally, “Terrain” has been separated from “Biomes,” causing some biomes to be renamed or removed.
In the underground, you can now find stalactite caves and lush caves.
The old caves of your worlds have been adjusted to connect well with the new caves and expand.
There are three forms of the new caves:
Cheese Caves: With large stone towers that stretch from the floor to the ceiling of the cave
Spaghetti Caves: Long, narrow caves reminiscent of the original caves
Noodle Caves: They are even thinner and more convoluted than the spaghetti caves
Caves and mountains will change for you in the new Minecraft update
The mountains come with six sub-biomes:
Meadow: Forms at the lower point of some mountains with plenty of grass and flowers
Grove: On snowy mountains next to forests, brings snow and powder snow
Snowy Slopes: Forms on snowy mountains next to flat land and snowy tundra – with snow and powder snow
Jagged Peaks: One of the three biomes that forms at the tops of mountains with snow, snow blocks, and stone
Frozen Peaks: Belongs to one of the three biomes at mountain tops, with snow, snow blocks, ice, and packed ice
Stony Peaks: Another of the three biomes at mountain tops, with stone, gravel, and calcite
Ores: The ore generation has been revised. This allows you to find larger deposits of diamonds. Additionally, below Y=0 you will not find certain ores at all. For example, you will find copper mixed with granite at heights above Y=0, iron ore mixed with tuff and raw iron blocks below Y=0.
Mobs: Hostile mobs now only spawn in areas where the light level is 0. That is in absolute darkness. However, this only applies to block light sources, not sunlight (Sky Light). If the Sky Light is 7, mobs can spawn (via Twitter.com).
What do we know about update 1.19 “The Wild” for 2022?
When is the release? An exact release date for update 1.19 in Minecraft is still unknown. It has been announced for the year 2022.
What’s included? We know that the nasty Warden enemy will be part of the big update and that the swamp biomes will also be overhauled.
The boats will also be improved, so you can transport more loot with them.
As new animals, frogs and tadpoles will make their way to Minecraft with patch 1.19. The frogs can take on different kinds and colors, depending on the biome they grow up in. The big Minecraft update for the year 2022 has a lot to offer:
On Tuesday, November 30, 2021, Destiny 2 will receive a new update on PS4, PS5, Xbox One, Xbox Series X, PC as well as on Google Stadia. The changes include preparations for the new content of the upcoming DLC “30 Years of Bungie” and possibly solutions for known issues. You will receive the most important times and information as always on MeinMMO.
This is what you need to know today: Bungie has announced another maintenance for Destiny 1 and Destiny 2 on Tuesday, November 30. In the last “This Week at Bungie” blog, Bungie announced this downtime in preparation for the new content.
To ensure you know exactly when you can play and what changes in the game, MeinMMO will keep you informed and will update this article as soon as more details are known.
A first image of the new “30-Years-of-Bungie” package that Bungie is preparing in the update.
Maintenance on 30.11. – All times and server downtime
These times are important today:
At 14:00 German time, maintenance will begin on all platforms.
From 14:45, the servers will then go offline. You will be kicked from all activities, and the downtime will begin.
Players should then be able to log in again as planned starting at 17:00.
By 18:00, the maintenance for Destiny 1 and 2 should end as scheduled.
Update history:
5:30 PM: Bungie has completed the maintenance as scheduled, and players can already log back into Destiny 2. A download before logging in is not necessary, so you can play directly.
It is important: Until the end of maintenance around 18:00, there may be connection issues. You may have to deal with queues when logging in. Also, keep in mind that third-party applications and also the official companion app may not be reachable correctly.
What changes with the update in Season 15
This is what the hotfix brings today: Since Bungie is apparently preparing for the new DLC on December 7, 2021 in the background, there will be no download or update of the game files.
To pass the time during the downtime, we recommend these articles:
What is in the patch notes? The comprehensive list of all changes will be published by Bungie in the form of patch notes. However, this will not be the case today. Bungie has apparently only made general adjustments and prepared for the upcoming balance patch.
Are you looking forward to the new DLC “30 Years of Bungie” and the Gjallarhorn, which will be released in December? Or have you decided against it and will only play again with Witch Queen?
This is an AI-powered translation. Some inaccuracies might exist.
The crew around PietSmiet celebrates their greatest success since February on Twitch with their first big event. They invited some of their Twitch and YouTube colleagues to their E-Kart tournament. The participants delivered wild and exciting races on the track in Neu-Ulm.
PietSmiet are among the pioneers of YouTube with their gaming videos and have been active on Twitch for 8 years.
They take turns broadcasting with the well-known YouTuber and streamer Gronkh, as Friendly Fire is a joint event. On average, they were able to captivate 100,000 viewers in front of their screens in December 2020.
What success did PietSmiet celebrate in February? In February, they last averaged around 30,000 viewers with their special Twitch stream for the 10th anniversary (via sullygnome). They played classic games from their YouTube channel, such as Wolfteam, CS:GO, or Minecraft Adventure Map.
They peaked at 37,000 viewers with Trouble in Terrorist Town, a mode from the game Garry’s Mod.
How did the E-Kart event go? The E-Kart event “PietKart” averaged 27,300 viewers with ongoing peaks of 37,100 viewers. During this event, 12 different streamers and YouTubers competed fiercely for time and first place.
What kind of event was it? All 12 racers had a qualifying round and a total of 3 races on a real E-Kart track in tournament format. They were able to earn valuable points and times which benefited both the individual drivers and the assembled teams.
The participants met on the racetrack in Ecodrom in Neu-Ulm. The karting track spanned 400 meters and two levels. The karts could reach a speed of about 50 km/h.
Who was there? In addition to Sebastian, Jonathan, and Dennis from PietSmiet, these 9 other well-known streamers and YouTubers participated:
Simon Krätschmer from Rocket Beans
Felix “Dner” von der Laden, professional racer and YouTuber
Dennis “Dennsen86”, well-known guest at Rocket Beans, Twitch streamer, and YouTuber
Sonja “Milschbaum” Zahn, Twitch streamer
Leslie “Farbenfuchs” Foertsch, cosplayer and Twitch streamer
Fabian Döhla, PR manager and social media
Paul “Powlster” Stehr, member of DoktorFroid and well-known guest at PietSmiet
Artur “fishC0p” Niemczuk, present since the inception of Friendly Fire and Twitch streamer
Alexander “Izzi” Hazy, YouTuber
Christian and Peter commented on the races while Twitch streamer and host Theres “Sissor” Modl interviewed the drivers in between.
All 12 participants before the big final race (Source: Twitch).
Despite some glitches, a huge success for PietSmiet
Initially, the 6 slowest drivers from the qualifying round were to compete against each other, followed by the 6 remaining participants. Finally, a massive chaotic race with all 12 influencers took place. The track was just wide enough for about two karts to fit side by side.
Crashes, collisions with the walls, and daring overtaking maneuvers were guaranteed.
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The action was accompanied by Peter and Christian, who eagerly cheered with the racers, thus conveying the excitement vividly to the viewers.
What went wrong? Unfortunately, there were interruptions in the stream – the internet apparently went down. While one interruption was less problematic as it occurred during a break, the stream cut out precisely in the last lap of the final race. Since the excitement was at its peak, the fail was quite untimely.
Furthermore, the initial graphics were too large, not continuous, and placed disruptively on screen. However, the production team quickly worked on it and fixed the issue during the races.
Following the races, a larger, opaque scoreboard was displayed, which was simply placed in the middle of the two commentators. However, both the viewers and Christian and Peter took it with humor and dubbed it “the two-armed scoreboard” (via Twitch, Warning: Spoiler on the created teams).
Despite the individual glitches in between, the viewers celebrated the event and want more.
Viewers are thrilled by PietKart
After the spectacle, PietSmiet member Jonathan Apelt gathered feedback from the community (via Twitter). They responded promptly and already wrote around 150 replies:
WurmZu is thrilled: “Absolutely amazing! Very entertaining, really cool and professionally executed, without losing the charm and silliness of a PS event. Great moderation, especially after the last race, really well done!”
Larimia praised the organizer Jules from the 2nd row of PietSmiet and said: “It was mega cool, I had a lot of fun watching. Big thanks to everyone involved and especially to Jules for organizing.”
Sherluke75 sees the mistakes calmly and realistically: “Mega cool event! It was really fun to watch. For the few internet outages you can’t blame, so I don’t want to criticize that. Would love to see it again, everyone did really great.”
SimurLP even sees it before the massive event Friendly Fire: “No offense to Friendly Fire, but this event was even more fun. Not a second was boring. It was simply genius.”
Of course, there was also constructive criticism, demanding better lighting conditions and a general overview. A mini-map or various tops with outstanding colors were suggested. During the races, even the commentators could not distinguish the drivers because many were similarly dressed.
The fans would also prefer Dner to be the commentator next time he is present. As a professional driver, he would take away the excitement from the races.
Additionally, some viewers found it disturbing that “!switch” was being spammed in the chat to participate in a Nintendo giveaway. However, Peter has already stated that they definitely want to address this point differently next time.
Overall, however, the viewers were extremely satisfied with the E-Kart tournament and even wish for it to take place seasonally. How exactly PietSmiet plans to proceed is still unknown. However, given the success, it would be surprising if they did not repeat PietKart.
My conclusion about the PietKart event
Since I only play Mario Kart and am otherwise not involved in the topic of “motorsport”, I had no great expectations for the kart tournament. However, I really wanted to follow how the guys’ first own event went.
When the stream started, the nervousness was evident, but at the same time the excitement and joy for the upcoming spectacle. The hype and excited comments during the races from Chris and Peter were totally contagious.
Even during the “unimportant” qualifiers, the commentary made me sit spellbound in front of my monitor and watch the racers turn their laps. The different camera angles and the constant graphics of placements and times were superbly done. That added significantly to the excitement.
It really took off during the real races. Of course, you always have your favorites, and I cheered for mine, hoping they could overtake the others with cool maneuvers.
The crowning conclusion was the absolutely hilarious 12-person race, in which particularly one racer followed a well-thought-out and “deadly” strategy. So during the event, I oscillated between laughing heartily and “oh, almost forgot to breathe – it’s so exciting right now”.
I can only agree with the mentioned criticism. Especially regarding clarity. I often didn’t know where each driver was and who was overtaking whom, but I’m sure the guys will work on that.
A very successful tournament with even more potential for improvement!
Lena
Freelance author at Mein-MMO
What’s behind the group of PietSmiet
Who are PietSmiet? A funny gaming crew consisting of 5 people who have made themselves comfortable on YouTube for 10 years. All links lead to the respective person’s Twitter accounts:
Together, the guys form the group around PietSmiet. The name is derived from the birth name of Peter Smits.
The Piets started with typical Let’s Plays: sometimes alone, sometimes in multiplayer. Over the years, however, they changed their concept and brought more joint game shows, cooking videos, or challenges.
From left to right: Sebastian, Jonathan, Dennis, Christian, Peter (Source: YouTube).
Gradually, the 5 expanded their YouTube channel and founded their own company: PietSmiet UG (limited liability) & Co. KG, which is managed by Peter Smits and Dennis Brammen. They even employ some staff, affectionately called the 2nd row, who actively help with editing and video ideas.
Since 2013, PietSmiet has been running their Twitch channel, where they regularly stream gaming, game shows, and likely more events.
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This is an AI-powered translation. Some inaccuracies might exist.
The streamer Moistcr1tikal comments on the recent switch of Twitch streamer Ludwig to the competitor YouTube. He explains the background of the switch and says that soon even more streamers will change platforms, apparently including some of the most important streamers on the platform.
This is the situation:
Twitch is by far the market leader in the live streaming sector. During the Corona pandemic, the viewer numbers have exploded further. Amazon bought Twitch for $970 million in 2014, which proves to be a lucrative investment. In 2020, the streaming service generated $2.3 billion in revenue, 20 times more than in 2016 (via businessofapps).
However, YouTube and Facebook have now also discovered live streaming. Especially YouTube is regularly poaching from Twitch and recruiting streamers who have made a name for themselves on Twitch. They entice them with multi-year exclusive contracts. Streamers mention that YouTube is waving money, which “changes lives”.
Twitch pays about 10 times less than the competition
This is how a streamer assesses the situation: The Twitch streamer Moistcr1tikal frequently discusses Twitch-related topics. He talks about how it happened that someone like Ludwig is switching and provides insight behind the scenes.
As the streamer says, money is of course a factor. Twitch pays about a tenth of what most other providers offer in contracts. Moistcr1tikal refers to the figures based on insights he has because he manages other content creators.
He says, Twitch pays “unironically about a tenth”.
“So if you see people switching platforms, it’s mostly about money.”
Ludwig wanted a donation limit on his channel – Twitch rejected the request
However, the streamer explains that in Ludwig’s case, there was something else behind it.
He says Ludwig asked Twitch for a favor. They should set a limit on how much money his viewers can donate on Ludwig’s channel. Ludwig feels guilty when fans donate too much and wanted to limit that. A similar donation limit has been implemented by Pokimane.
But Twitch outright rejected this request.
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For Moistcr1tikal, this attitude of Twitch, not responding to streamers, is an important reason why many are switching:
“Twitch thinks they hold a monopoly, so they don’t care about losing Ludwig. Twitch needs to understand that most people want to stay on Twitch.”
The streamer says he loves Twitch, Ludwig loves Twitch, but Twitch also needs to show that they care about the streamers. Otherwise, it’s really hard to stay on the platform.
Ludwig is, after all, the sixth highest-earning streamer on Twitch, and Twitch was not willing to fight for him.
What happens next? Moistcr1tikal says this is a huge topic internally among streamers.
“Many streamers talk to each other about whether they will switch platforms. Some have already decided. I think many of you will be shocked when you see the next few leave Twitch.”
Who would be the worst losses for Twitch? It’s hard to imagine a worse loss than Ludwig. The only larger category would likely be xQc. So-called ‘controversial streamers’ are ones that YouTube has generally avoided; instead, they have partnered with more friendly streamers like TimTheTatman, DrLupo, or Valkyrae.
Even DrDisrespect streams on YouTube without an exclusive contract.
Ludwig switches to YouTube.
They would certainly feel the loss of Twitch veterans like summit1g, shroud, or Sodapoppin. Losing streamers who stand for diversity, like Pokimane or Myth, would also be painful.
Although there are doubts about how seriously Twitch takes the issue of “diversity”.
Disguised Toast recently complained that as an Asian-American he serves an audience on Twitch too – but Twitch told him they already have Faker under contract, which left Disguised Toast completely baffled. The LoL star doesn’t even speak English; you can’t lump him in the same category as him.
A weapon mechanic in Call of Duty: Warzone ensures that some weapons do not fire a round from the barrel immediately after you pull the trigger. This is called “Open Bolt Delay”. MeinMMO shows you how the mechanic works and which 13 weapons are affected.
Realism and Call of Duty – these two have a very strange relationship. Although CoD often relies on real technology or events, it often does not take reality too seriously and bends some things to fit the game.
There is a “real” mechanic that significantly impacts some weapons: the Open-Bolt Delay or roughly translated “Open Bolt Delay”. There are more than 10 weapons in Warzone with such a delay when firing, and we will show you what it’s all about.
How does this work in-game? The Open-Bolt Delay is a weapon characteristic. A weapon either has this firing delay or it does not. You need to remember which weapons have this delay. You will find the complete list further down in the article.
If a weapon has this delay, it always takes a few milliseconds after pulling the trigger before the first round leaves the barrel. The value ranges between 33 and 67 milliseconds in Warzone.
Why is there such a mechanic? This delay exists in some real weapons and primarily brings advantages in cooling, but also more consistency. On the other hand, however, precision suffers, and older weapons with this design are not always very reliable.
These are mostly so-called “feeding weapons”. The bolt, which sits at the rear end of the barrel, remains in the rear position and the chamber is empty. Only when the trigger is pulled does the bolt move forward and simultaneously push a round into the chamber.
The open bolt and the empty chamber allow for better cooling between shots. Additionally, after a shot, there is no round in the hot barrel. This prevents dangerous misfires or jammed rounds that can expand due to heat.
However, the precision of such weapons suffers compared to “blowback weapons”. There is more movement in the barrel, which can distort the sight line. Furthermore, the open designs need more protection from the elements, as dirt or moisture can quickly penetrate deep into the weapons (via Wikipedia).
Weapon technologies are very complex, and there are many types of techniques. We have tried to explain the situation as simply as possible. Please be understanding that we will not go into further details. We would love to read more about the technical background in the comments if you have more to say about it.
More than 10 weapons come with firing delay
Which weapons have an Open-Bolt Delay in Warzone? Currently, there are 13 weapons that come with the delay. These are either LMGs or submachine guns.
Warzone: Weapons with Open-Bolt Delay
LMGs
FINN LMG – 67 milliseconds
PKM – 67 milliseconds
Mk9 Bruen – 67 milliseconds
MG34 – 67 milliseconds
M91 – 67 milliseconds
RPD – 58 milliseconds
Stoner 63 – 67 milliseconds
M60 – 54 milliseconds
MG82 – 67 milliseconds
SMGs
PPSh-41 (CW) – 33 milliseconds
MAC-10 – 50 milliseconds
Uzi – 67 milliseconds
Milano 821 – 58 milliseconds
The values come from the Warzone data website “truegamedata.com“.
When is the Open-Bolt Delay important? The numbers seem trivial at first glance and resemble the proverbial blink of an eye. However, in Warzone’s time-to-kill, even such a small delay can have a significant impact.
If you find yourself in a fight with an opponent who has already seen you, you need to factor in the value into your time-to-kill. 67 milliseconds can increase your time-to-kill by 10 to 15 %.
If you like to use bursts to increase your precision, then the Open-Bolt Delay comes into play with every new burst.
When is the Open-Bolt Delay not so important? If you surprise an opponent with your MAC-10 or fire at a distant enemy who has not yet seen you, then the Open-Bolt Delay usually brings fewer disadvantages.
The enemy usually only notices you when the first round has already hit. If you stay in continuous fire to take down the opponent, then you will also have no disadvantages from the Open-Bolt Delay.
The rule is: If opponents spot you before the fight, you have disadvantages due to the Open-Bolt Delay. If opponents spot you due to incoming damage, you have fewer disadvantages.
Warzone uses many small mechanics that are sometimes not so obvious in the game. If you know about them, it can give you a small, decisive advantage in the fight.
In Destiny 2, the biggest balance update of all time is coming in December. Already next week, players will be able to try out the extensive ability changes in their builds. However, the high costs of the current mod and masterpiece system might mean that regular players can no longer afford the endgame.
In December, Destiny 2 players will, for the first time after the biggest balance update of all time, be able to play with the new cooldowns of their abilities and supers. The extensive balance changes for more gunplay and higher build diversity include, for example:
Different cooldowns for abilities and supers in PvP and PvE
Supers will be classified into cooldown tiers
The intellect value, the passive cooldown of the super, will no longer be as important
This kind of different cooldowns and power outputs should make the game more dynamic and give build crafting more depth.
The fact that players are supposed to gain more freedom sounds good. It means that in the future, even more experimentation will take place with builds and mods. However, this will also cost players more.
In Destiny 2, specific affinities of mods and armor block build diversity.
More build freedom is expensive: The high costs for masterpieces or changing the armor element may become a problem especially for casual gamers in the future. Currently, the costs for masterpieces or simply changing the legendary armor affinity to Solar, Arc, Void, or Stasis are quite high.
Not only Glimmer and fragments are required, but also a valuable Ascendant Fragment and Enhancement Prisms. For exotic armor, it even costs players a staggering 3 Ascendant Fragments.
Not all players can afford this: Especially regular players hardly have Ascendant Fragments and Enhancement Prisms. At the moment, it is still possible to get by with few or no masterpiece armors. However, that could change after the update. Players would have to consider whether they can even afford to try something new or click their builds around for fun.
There are effective farming methods for materials, but they also take time.
Bungie’s desire for more freedom and creativity in builds might ultimately fail due to the high costs. After all, not every player can invest so much time in farming materials and still play the game.
The current cost model is far too extensive
Each mod in Destiny 2 costs a certain amount of armor energy, which each piece of armor has depending on its upgrades. If the armor is not a masterpiece, not all necessary mods can be slotted, which the new build may need to be effective.
Additionally, there are many mods that have their own affinities. Solar mods only fit in solar armors. These include the elemental source mods “Projectile Source”, “Diverse Source”, and “Explosive Source Creator”.
If someone does not have a good solar armor, they would first need to change the armor affinity at a high cost and only then could they test their new build in gameplay.
Season mod changes and artifact resets come with high costs.
Season mods make creative builds even more expensive: As Destiny 2 continues to evolve, each season brings a selection of rotating mods. These include new champion mods or strong effects (buffs/debuffs) that then become essential in every player build.
Here, it may also be necessary to constantly rearrange, test, and adjust builds.
The seasonal artifact further hinders players’ creativity. Not all mods can be unlocked at the same time. Each reset also costs more than the previous one. This can eventually become a real costly affair even for long-term players.
Here you can find all the information on the planned changes in December:
In light of the many costs and restrictions that will come with the upcoming balance update, the wish of the Destiny 2 community on reddit still seems current and relatively simple. Bungie should free all armors and mods in the game from their affinity, meaning their specific burning.
This way, it wouldn’t matter whether an armor piece is Solar, Void, Arc, or Stasis. The mods would fit everywhere. This lowers the costs and gives players more freedom in the build options that Bungie promises.
It would also mean that the system itself would no longer feel so restrictive for players. Even new players could then change their builds more often.
What do you think? Do you think Bungie should reconsider the affinity of the mods? Or do the high costs not bother you because you enjoy endgame farming and don’t have problems with it?
It would also mean that the system itself would no longer feel so restrictive for players. Even new players could then change their builds more often.
What do you think? Do you think Bungie should reconsider the affinity of the mods? Or do the high costs not bother you because you enjoy endgame farming and don’t have problems with it?
This is an AI-powered translation. Some inaccuracies might exist.
Today marks the last Spotlight Hour of November in Pokémon GO featuring Piplup. We at MeinMMO have summarized what bonuses to expect and whether the event is worth it.
What kind of event is this? Today, November 30, 2021, trainers in Pokémon GO will again have a Spotlight Hour. This is a weekly short event where a specific Pokémon takes center stage. This Pokémon spawns more frequently in the wild and gives you an additional special bonus.
This week marks the last Spotlight Hour in November, featuring the Water-type Pokémon Piplup. Additionally, you’ll have a special candy bonus.
Spotlight Hour with Piplup – Start Time, Bonuses, and Shiny
When does the event start? As with every Tuesday, the event starts at 6:00 PM local time. You will then have an hour to take advantage of the bonus and catch as many Piplup as possible. The event ends at 7:00 PM local time.
What bonuses are available? During the Spotlight Hour, you will encounter wild Piplup everywhere. Using incense, you can also attract more specimens. In addition, the short event offers double candies for catching Pokémon.
Is Piplup available as Shiny? Yes, Piplup can also be found in its shiny variant in the game. With a bit of luck, you may encounter one. It has a slightly lighter blue body compared to the normal variant.
Piplup normal (left) and as Shiny (right)
Is the Spotlight Hour with Piplup worth it?
How strong is it: Piplup is a Water-type Pokémon from Generation 4 and is one of the starter Pokémon of the Sinnoh region, alongside Turtwig and Chimchar. It can evolve into Empoleon via Prinplup.
However, the Pokémon is not that strong. Its two evolutions do not play a significant role in raids and the PvP league. Only Empoleon would be a solid option for the Great League, but there are better alternatives available (via pvpoke.com).
Who is the Spotlight Hour worth it for? Piplup is especially interesting for shiny hunters. They will definitely get their fill today. Trainers looking for a strong Pokémon for raids or the PvP league will likely not find what they’re looking for today.
And the candy bonus is probably also uninteresting for many trainers today. However, those who still want to take advantage of it can alternatively open their Mystery Box during the Spotlight Hour to farm some Meltan candies. Just be careful not to set additional incense, as that won’t work.
Will you participate in the Spotlight Hour with Piplup today? Or would you rather skip this week? Feel free to share your opinion with us here on MeinMMO in the comments.
In FIFA 22, players are currently plagued by a nasty bug. After a long wait, the game fails to find worthy opponents for them. This frustrates many players, as some have stocked up on a number of cool new players thanks to great Black Friday deals and would love to try out their new top team. Find out here on MeinMMO what this bug is about and whether a fix is in sight!
What is the problem in FIFA? Since November 29, 2021, players in FIFA 22 have increasingly complained about a nasty bug in the Ultimate Team mode. Those who want to start a match often have to watch as the game struggles to find an opponent, ultimately spitting out the dreaded message “No Opponents Found”.
One might end up waiting forever, only to return to the menu unplayed. This frustrates fans in multiple ways.
Players angry because they can’t play with their new teams
Here’s why this is particularly unfair: Not being able to play is already bad enough. But what makes it really terrible for FIFA fans is that there was a huge sale for Black Friday until recently. Players stocked up on cool FIFA packs and thus had plenty of top teams ready.
They would naturally like to unleash them on their opponents, but thanks to the No-Opponents-Found bug, the flashy new top players are now sitting idly on the virtual bench, instead of scoring amazing goals on the field or pulling off other football stunts.
To make matters worse, the bug is also said to occur in other game modes.
What are the players’ reactions? As expected, players are upset and disappointed that they can’t play anymore. On reddit, they vent their frustration. A typical comment reads as follows:
I don’t know what’s wrong with the game this year. It’s a miracle to find an opponent in any game mode. They are releasing all this great content in the form of objectives, but what’s the use of that if you can’t even play?
Many players accuse EA of fraud in their frustration, as they lured many players into buying FIFA cards during the sale, which are now often unusable because no one can play properly.
What are the developers planning? However, the problem does not seem to occur equally among all players and regions. Currently, players in North America and Europe are particularly affected.
In a lengthy forum post in the EA FIFA forum, the developers have now reached out and asked for more details about the bug from the affected players. This happened yesterday, on November 29. Since then, many player reports have been posted. An update from the developers is still pending.
As soon as we know more about this problem with the faulty matchmaking and game search in FIFA 22, we will inform you here on MeinMMO.
The XP system for the Battle Pass in Halo Infinite has caused a lot of excitement in the community. Slow progress has frustrated fans and developers. Today, 343 Industries is planning to implement an improvement.
In a thread on Twitter, John Junyszek, the community manager of Halo developer 343 Industries, announced changes to the Battle Pass system (via Twitter).
What is the change? For the first matches you play each day, you’ll earn more XP for the Battle Pass than before. The new XP rewards are as follows:
1st Match: 300 XP
2nd Match: 200 XP
3rd Match: 200 XP
4th Match: 100 XP
5th Match: 100 XP
6th Match: 100 XP
Each additional match: 50 XP
How does this change help? One level in the Battle Pass requires 1,000 XP. So the first 6 matches of the day would provide enough XP to level up completely. This XP change is set to be implemented today.
Start video
The new Halo Infinite trailer reminds of one of the “best trailers of all time”
This is already the second improvement to the XP system that 343 Industries has made since the launch. Shortly after the surprising release of the Halo Infinite multiplayer, it was introduced that you earn 50 XP for each match, instead of just for the 1st match each day.
Today’s step is significantly more generous: with the first 6 matches of the day, you now earn 1,000 XP – which corresponds to 20 matches under the previous system.
If you use a double XP booster for the first 6 matches, you can even guarantee 2,000 XP in a day – regardless of any additional challenges you complete.
Battle Pass even frustrated developers of Halo Infinite
Why are these changes coming? This adjustment comes after much excitement in the community about the Battle Pass system. Halo’s design lead, Jerry Hook, also commented on this on November 29. On Twitter, he said that he feels “the pain of others” when playing and thus improvements are being made:
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Will there be further changes? Today’s update is the first step. Junyszek also announced on Twitter that further steps are planned but will take time (via Twitter).
Do you think these improvements are sufficient? Or do you believe that the Battle Pass of Halo Infinite has much larger issues? Let us know in the comments.
Players who want to gain an advantage over their opponents in multiplayer matches should know the most important weapons in the game – and their greatest strengths. For this, we recommend our article:
In Fortnite, many skins have already made their way through the item shop. However, some of them were so controversial that Epic Games silently put them in the vault. We show you a skin that is controversial but still desired by many players.
What does “vaulted” mean? In gaming terminology, the term is used to describe that certain things are packed away in a digital safe. This can include weapons, environments, items, but also skins, as in this case.
The contents are thus removed from the game or from the shop, but not completely deleted. There is a possibility that contents will return from the vault – or remain in it forever.
Especially the online shooters Fortnite and Destiny 2 rely on such a “content vault.”
The Rue skin is controversial – players still demand it
What kind of skin is this? This skin is called “Rue.” The character that the skin depicts comes from the agent organization “Shadow” and belongs to the villains in Chapter 2 Season 2.
It has two styles in red and black.
A devilish skin that is out for revenge
The female skin wears a leather and latex coat with long black gloves, black boots, and a devilish red glasses with two spikes. Her coat is adorned with the logo of the organization, which is located on her upper arm.
The skin was last in the Fortnite item shop 544 days ago.
What is controversial about the skin? Players tweeted on Epic Games’ post from April 2020 (via Twitter) that this skin reminds them a lot of a Nazi. Apparently, some players see striking parallels between the aesthetics of the Fortnite skin and SS officer uniforms.
Anyone who knows Epic Games knows that items, dances, or skins that have caused problems are indirectly pushed into the vault so that they can no longer see the light of the Fortnite world.
What do players say about it? There is a post on Reddit that mocks that the developers are putting effort into creating items just to end up forgotten in the vault 2 years later. It becomes clear that many players demand this skin, despite its controversial appearance. One Reddit user writes:
It didn’t help that when the skin was released, people spammed all over the internet that it looked like a Nazi officer. I’m not saying that’s why it was vaulted, but still… these days, it’s pretty easy to get ‘canceled’ for any reason.
Epic probably didn’t expect this skin to have such an effect on the community. It should be clear that the developers of Fortnite want to create a good environment for playing with friends and not to glorify fascist content.
What do you think of the skin? Do you find it cool or do you say that such a skin has no place in Fortnite? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
You want to drive with your own license plates in GTA Online? We will show you how to design them and how to equip them on your cars and vehicles.
What is it about? Cars in GTA Online usually have license plates whose numbers and letters are generated by the game. These license plates come in different colors. If you don’t want the random numbers and letters, you can personalize your license plates and use them on various vehicles.
We will show you here how to change your license plates in GTA Online and design your own.
Change license plate with iFruit app
This is how it works: To change the license plate in GTA 5 / Online, you need to download an app to your smartphone. This does not refer to the smartphone in the game, but your own mobile device (tablet is fine too). The iFruit app is available for Android and iOS.
After downloading and installing, you need to connect the app with your Social Club account. This way the app knows which account to customize the license plates for. So use the data with which you log into GTA Online.
Now select “Los Santos Customs” in the main menu
Click on the license plate in the top right corner
Now enter the numbers and letters that should appear on your license plate
These can be abbreviations for your name, numbers, or combinations of numbers and letters
It is limited to 8 letters/characters
You can also adjust the background and colors now
Confirm now which character you want to use the license plate with
Tap “Order”
In the game, you will then receive the confirmation as an SMS to your in-game phone
Equip your own license plate: If you want to use the new license plate, drive to an LS Customs shop of your choice. Select the option to modify your vehicle there.
In the “License Plate” option, you can adjust the colors of the current license plate or select your own. In our example, this is the “17”.
iFruit app not working and crashing? This solution helps
This is the problem: The ratings for the iFruit app are currently 1.6 out of 5 stars with over 400,000 ratings in the Google Play Store (as of November 30, 2021). The reason for the poor ratings is the app’s performance. On newer operating systems, the iFruit app crashes directly upon loading. Other older devices can start the app but then cannot load the LS Customs menu – which also leads to a crash.
We have tried this and can confirm the issues. The last update of the app was on November 29, 2019.
What is the solution? If you must change your license plate in GTA Online, you have various options:
Try older smartphones with older operating systems; the iFruit app might work here
Users on reddit recommend downloading an emulator (via reddit.com)
With an emulator, you can start the Android operating system on your PC and install and use apps there
According to some players, the iFruit app works with selected emulators, allowing you to create a license plate
Another solution is if the app starts for you but crashes after selecting LS Customs, uncheck the PC platform in the settings and instead select an account on Xbox or PlayStation that is linked to the same Social Club account – this worked as a solution in our test
All other problems in GTA Online can usually be solved with money. Therefore, we show you in our money guide ways to quickly earn a lot of money in GTA Online. Use them to fill your account up nicely.
This is an AI-powered translation. Some inaccuracies might exist.
Before the release of Battlefield 2042, Battlefield Portal was the most exciting mode for fans. Currently, however, Portal is plagued by major issues. MeinMMO tells you what’s going on and what the reasons are.
Even before Battlefield 2042 was playable, fans and the press agreed: Battlefield Portal is the most exciting mode in the game. Given the many problems of Battlefield 2042 itself, Portal was the mode that could save the game for the community.
But Portal currently has major problems. Now fans are worried that the creative workshop Portal is doomed if the developers do not take action. We tell you what the biggest issues of Portal are – and whether the developers are doing anything about them.
Players lack the motivation to play Portal
What is the problem? One of the biggest problems with Portal is that players lack the motivation to play it. This is due to the rate at which you earn XP in Portal matches:
There is a limit to the XP you can earn for your account from Portal games.
On Portal servers, you receive less XP for the same actions than in the other modes of Battlefield 2042.
There is no XP for weapons, vehicles, or specialists in Portal.
Since you earn little to no experience points in Battlefield Portal, players see no reason to play it. As Reddit user alaskancurry says: “The [lack of XP] is the reason why I don’t play Portal” (via reddit).
What is the solution? At the release of the game, you could earn just as much XP in Portal matches as in the other game modes of Battlefield 2042. However, because Portal was quickly full of XP farm servers, DICE heavily limited and partially disabled XP in Portal.
If these limitations were removed, players would have more reasons to play Battlefield Portal.
Is the solution coming? Justin Wiebe, one of the developers of the Portal mode, announced on Twitter on November 25, 2021, that these XP caps are to be abolished. However, he did not give a date for it:
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What is the problem? Through Battlefield Portal, players have access to maps, weapons, factions, and soldiers from 4 Battlefield games:
Battlefield 2042
Battlefield 1942
Battlefield Bad Company 2
Battlefield 3
Although all content from Battlefield 2042 is available in Portal, the selection for the 3 Battlefield classics is limited. From each of the old games, only 2 maps are available. The weapons, vehicles, and attachments are not a complete list, just a ‘best of.’
This is too little for players. Especially since Battlefield 2042 is so unpopular among fans, they want more content from the beloved classics. What is currently offered feels like “demos of old games”:
Portal becomes very boring very quickly when you only play the demos of old Battlefield games. With only 2 maps [per game] and not all weapons/vehicles/attachments. If we only had all weapons/vehicles/attachments and about the 6 best maps per Battlefield game, then everyone would play Portal.
What is the solution? As Reddit user kikoano says, fans want more content from the old games. Whether this will happen remains unclear:
For Battlefield 2042 itself, more content is expected to come through battle passes and seasons. What exactly this content will be, and whether Battlefield Portal will receive new content as well, is currently still unclear.
An update for the Hazard Zone, which is expected to run through a story
6 to 8 new weapons for each mode
2 to 3 new vehicles for each mode
100 season levels
However, this information is based on leaks and has not been confirmed by any official source. Therefore, it is still unclear whether Portal will actually receive new content.
The servers are empty and disappearing
What is the problem? The 2 described problems lead to a 3rd problem, and that is probably the biggest: The servers of Battlefield Portal are too empty. And once a server is completely emptied, it also disappears from the list.
In Germany, this leads to the following picture in the server browser of Portal:
This is what the Portal server list looks like in Germany on November 30, 2021.
Most servers are either poorly populated or have too high ping. Only inefficient XP farm servers can still successfully attract players.
Once a server is completely emptied, it also disappears from the list. For a Portal game mode to be played again, a player must create a new server with that game mode.
Players from Australia and New Zealand even say that Portal is already “dead” despite crossplay. This is also due to the fact that they face the most server problems in all games for geographical reasons (via reddit).
What is the solution? On social media, players are wishing for DICE and EA to make it possible to rent private servers. This feature was present in old Battlefield games and was very popular. Thanks to private servers that could be rented in old Battlefield games, these still have a thriving – albeit small – community today.
Is the solution coming? There are no private servers in Battlefield 2042. There are also no signs that the developers want to change this in the foreseeable future.
This particularly frustrates fans on reddit:
HowardBunnyColvin writes: “This is the thing I hate most about the direction of the new Battlefields. [The developers] are happy with SBMM [skill-based matchmaking] and don’t want any more private or clan servers. It’s so stupid” (via reddit).
DoctorDates says: “For some reason, you cannot buy private servers for BF2042. Ridiculously stupid decision by DICE, but that’s already known” (via reddit).
Start video
Everything you need to know about the new Battlefield 2042 – in 2 minutes
The biggest problems of Battlefield Portal are therefore the lack of motivation for players, a too small selection of maps and weapons, and resulting server emptiness. Whether and how the developers will intervene is currently still unclear.
Thus, the mode that was supposed to save Battlefield 2042 is suffering itself. How do you find Portal so far? Are you having fun with the old games in a new look? Or is what is offered too little for you? And what creative game modes have you already discovered? Let us know in the comments.
Another major topic in the community is currently the lack of support for mouse & keyboard on consoles. You can find out more about it in our article:
On Steam, the well over 8-year-old survival shooter DayZ has experienced a resurgence. Recently, a new record for simultaneous players was recorded. But what is behind the renewed success of the zombie game? Find out here on MeinMMO.
What is DayZ? DayZ is a large survival sandbox set in a zombie apocalypse. You try to survive on an island overrun by zombies in the former Soviet Union, along with a variable number of players. Surviving is the only goal of the game; there is no story or anything similar.
Besides the zombies, your biggest enemies are the other players, as they can attack and rob you at any time.
The game has had some turbulent moments over the years; at times, player numbers sank below 5,000. In 2020, the previous development studio was even closed.
New Player Record After 8 Years – What Are the Reasons?
What are the current player numbers? Last weekend, DayZ reached a new player record on Steam. According to Steamcharts, there were 45,973 players trying to survive in the zombie world at the same time.
More players are now playing it than at the early release in 2013, when there were a maximum of 45,398 players. Compared to the previous month of October, there are over 6,000 players more.
What are the causes? There are several reasons for the significant increase in player numbers:
The game is 40 percent cheaper in the autumn sale on Steam (via Steam). This led many players to want to try it for €23.99.
Recently, update 1.15 was rolled out, which among other things brought 2 new weapons, new clothes, a brutal melee weapon, and many fixes.
The game still rightly has the reputation of being a hardcore PvP survival sandbox. Anyone who enjoys such gameplay still can’t miss out on it.
What is the mood among players? The Steam reviews for DayZ are predominantly positive. Of 236,708 reviews, 70 percent are favorable at the time of this news (30.11.2021). Players currently praise the well-designed, immersive world where they constantly feel threatened. Additionally, the community is less toxic than before, and especially in playing together with friends, there is a lot of fun.
Both casual players and hardcore PvP fans can find something here. Only the start is a bit tough because you have to get into the game first.