In Pokémon GO the Spotlight Hour with Electabuzz starts today, on December 7th. There is also a bonus on the candies you earn. We will show you the time, shinies, and all the information.
What kind of event is it? Today, on December 7, 2021, there will be another Spotlight Hour for trainers in Pokémon GO. An event of this kind takes place once a week and focuses on a specific Pokémon. During the event, you will encounter the Pokémon almost everywhere on the map.
Today’s Spotlight Hour features the Electric-type Pokémon Electabuzz from the first generation. Here we show you the most important information.
Spotlight Hour with Electabuzz – Start, Bonuses, and Shiny
When does it start? As you already know from the past Tuesday event hours, the event starts at 6:00 PM local time. You then have one hour to take advantage of the bonus and catch as many Electabuzz as possible. The event will end again at 7:00 PM local time.
What bonuses are available? While the Spotlight Hour is running today, you will find Electabuzz spawns almost everywhere in the wild. If you light a incense, it will also primarily attract Electabuzz.
There are also double candies for sending candies. So if you always wanted to tidy up your Pokémon collection, you can do so very efficiently during the Spotlight Hour and earn extra candies.
Can you catch Shiny Electabuzz? Yes, it is possible. With a bit of luck, you can find shiny Electabuzz during the event. In the following graphic, you can see the shiny forms compared:
Is the Spotlight Hour with Electabuzz worth it?
How strong is Electabuzz? Electabuzz itself is a good Pokémon, but its evolution Electivire is even stronger. Especially in raids, Electivire is a good choice for your Electric attacker lineup. In our overview, Electivire is among the strongest attackers in Pokémon GO.
So today’s hour is really worth it for you if you need strong Electric Pokémon in your collection or want to gather Electabuzz candies.
In Trainer battles, i.e., in PvP, Electabuzz and Electivire are not particularly strong.
If you are already satisfied with your Electric Pokémon collection, you can still use the Spotlight Hour on December 7th to tidy up your collection and receive double candies for sending.
Will you take advantage of the event today, and if so, for what purpose? Please share your opinion with us here on MeinMMO in the comments and exchange views with other trainers in the community.
This is an AI-powered translation. Some inaccuracies might exist.
Today, the expansion “30 Years of Bungie” launches in Destiny 2, and all players are invited to celebrate. Over three decades, the studio has worked on shooter hits like Halo, Destiny 1, and today’s Destiny 2, setting new standards. We will tell you what is planned in Destiny 2 for the celebration and take a brief look back at Bungie’s past.
This evening, Bungie is kicking off its big birthday celebration, simultaneously filling the long wait for the next expansion, “The Witch Queen,” with fresh content.
But that’s not all. The developer also wants to thank its players, having prepared plenty of loot for this occasion. The new event represents 30 years of Bungie and is meant to celebrate a legendary community.
What players can expect at the birthday event: As usual, Destiny 2 players have received only sparse information on what exactly to expect. For now, we only know that abundant loot seems to be available in the new activities.
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New dungeon “Sog der Habsucht” – 3-player activity
Xur’s Treasure Room
The two activities are expected to be accessible this evening, reminiscent of the legendary loot cave from Destiny 1. All of this carries a bit of the flair of a mysterious pirate adventure, where players can expect enormous treasures at the end.
Also, Xur and the Nine seem to play a significant role in the new activities. The mysterious NPC trader has already been seen in several screenshots related to the activity, as well as the mysterious blue horse made of stardust. The Destiny 2 community suspects that Xur is the adventurer mentioned in the announcement, who sacrificed his humanity for a treasure. The Nine will evidently also play a larger role.
A look at the weapons from the dungeon “Sog der Habsucht”.
Additionally, the exotic rocket launcher “Gjallarhorn” returns to Destiny 2 through a quest. The weapon will also have the option for a catalyst, which can presumably be earned as well.
There will be an armor set reminiscent of the design of the exotic hand cannon “Dorn”.
Halo-inspired armors and weapons, ornament sets, gestures, sparrows, and ghost shells will also be found in the birthday bundle.
Forsaken returns one last time, allowing players to experience the story of Cayde-6 and Crow/Uldren Sov for free once more. You can start the DLC through the quest archive terminal.
There may even be more secrets to uncover, but Bungie reveals nothing further and lets players discover everything themselves after tonight’s update.
The current images from the anniversary event already provide a first taste of what awaits you in the game:
Time to celebrate!
The weapons from the 6-player activity “Trials of Eternity”
The iconic rocket launcher “Gjallarhorn”
The mysterious stardust horse
Players are heroes in Destiny 2
Triumph moments 2021: With the update, the triumph moments 2021 also go live. This is supposed to meaningfully complement the contents of the 30th anniversary, as Bungie promises. The details are still unknown. However, if players complete all required triumphs, including several Grandmaster missions, and collect the rewards, they can unlock the “MMXXI” seal and the corresponding title.
The rewards of the triumph moments 2021.
Who can join? Bungie invites its players to participate in the free 6-player activity and the triumph moments 2021. However, if you want to explore all content, primarily the new dungeon, you must own the paid expansion pack “30 Years of Bungie”.
This was available either individually or in a bundle with the new DLC “The Witch Queen,” which will be released in February 2022.Bundle holders will gain access to additional reward chests in the free 6-player activity “Trials of Eternity”.
A brief look back at 30 years of Bungie
Since 1991, Bungie has influenced gaming like no other studio. With the new activities launching today, the developer wants to thank its players.
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About stops towards creative independence: In 30 years, Bungie has managed not only to create unforgettable and successful gaming experiences but also to bring players from all over the world together. With the separation from Microsoft and Activision, Bungie has also demonstrated how important their independence and creative freedom are.
Bungie aims to continue setting standards: Shooters have always been Bungie’s forte. Halo, also a Bungie creation, remains a hit to this day, and Destiny 2 has maintained a large and solid fan base for years. However, Bungie is apparently already planning the development of another multiplayer game with the latest project “Matter”.
For Destiny 2, the studio also has no problem redefining the term “shooter”. Destiny 2 places a great emphasis on excellent gunplay, a good story, and is increasingly transitioning from a pure loot shooter to an adventure shooter, which aims to provide its players with a continuous, coherent story over the years.
The latest patch, which will also go live this evening, shows that Bungie has no qualms about fundamentally turning proven concepts on their head. And there are major changes coming to Destiny 2 in the future.
What can players expect in the future? The future of Destiny 2 is already packed with mysterious secrets and story elements. After “The Witch Queen,” more annual expansions are set to follow, including “Lightfall” and “The Final Shape.” The role of darkness, the connection to the Traveler, the mysterious Nine, a cunning witch queen, and other secrets will be revealed gradually.
Bungie faces significant challenges: However, the developer also needs to address several issues in the future. Especially if the studio wants to provide its players in Destiny 2 with a meaningful experience of the complete story. Currently, new players in Destiny 2 are finding it challenging to understand all the story connections and characters.
The content vault is also something that many players criticize harshly. The Destiny 2 community has long desired a complete integration of all content from Destiny 1 and 2, which would then also be playable. However, whether that will truly happen remains questionable.
Happy Birthday, Bungie! – Time to celebrate! For fans and players of Destiny 2, this evening is the time to remember their shared experiences. With the event, the best memories in this fateful loot shooter will come alive once more.
And perhaps this is also the opportunity to reunite your old fireteam, play a round in Destiny 2, and talk about heroic gaming moments.
What is your best memory related to Destiny? What was unique or special for you, or what will you never forget? Share your personal best-of moments in Destiny 1 and 2 with us.
This is an AI-powered translation. Some inaccuracies might exist.
Battlefield 2042 might have had one of the toughest starts in the history of the shooter series. Numerous problems and changes caused frustration among fans. Industry insider Tom Henderson now reveals in a report how it all came to be and what is planned for the future.
Who is this? Henderson is known as a prominent insider for Battlefield and other major franchises like Call of Duty. He is well-connected in the industry and has direct access to many developers. He leaked several details about Battlefield 2042 beforehand:
Additionally, he disclosed early details about then-still-secret modes like Battlefield Portal or Hazard Zone, which turned out to be correct.
The latest report focuses on the development of Battlefield 2042 and the issues that developer DICE has faced since the similarly difficult release of Battlefield V.
In the report, which Henderson released as a 30-minute video, he discusses numerous departures of former employees who played significant roles in the development of Battlefield and how decisions made by publisher EA influenced the direction of Battlefield 2042.
Henderson also offers a brief insight into the future of Battlefield. We summarize the most important information from the report for you.
The report has not been officially confirmed by EA. Even though Henderson is often correct, this information should still be taken with caution.
The Beginnings of Battlefield 2042 Were Marked by Departures
How it went at DICE after the release of Battlefield V: The problems started right with the departures of many key figures from DICE, who left the studio after the release of Battlefield V.
The list is quite extensive, as Henderson shows in his video. 18 executive employees left the studio at that time, including people like:
Patrick Bach, Executive Producer, had been with DICE for 15 years.
Anders Gyllenberg, Senior Development Director, had been with DICE for 12 years.
Jörgen Carlström, Senior Development Director, had been with DICE for 18 years.
Gustav Tilleby, Art Director, had been with DICE for 20 years.
Patrick Söderlund, Vice President, had been with DICE for 18 years.
You can see the departures in a table provided by Tom Henderson himself:
It is striking that many employees have come together to form a new studio, Embark Studios. Others have found employment with well-known industry employers, such as Ubisoft, Paradox Interactive (publisher of Crusader Kings), or Remedy Entertainment (Alan Wake, Control).
This concerns only the leading figures. In recent years, over 100 developers, designers, and technicians have left DICE.
Why did so many leave the studio? According to Henderson, this was related to the botched release of Battlefield V and the direction that EA set for Battlefield.
EA apparently wanted to model itself after other successful games at that time.
Concrete examples are Fortnite or PUBG, which were shaking up the industry at that time.
Of course, normal developments in working relationships also added to this.
According to Henderson, the former employees wanted creative freedom and did not want to follow the direction anymore. Thus, Battlefield V’s Battle Royale mode was only developed once numerous key figures were already gone and could not be deemed a success.
Nevertheless, many features and decisions that were made for Battlefield 2042 were established during this time. This includes the new drop feature for vehicles or the modification of weapons during a match on the battlefield.
Originally, the game was supposed to be a Battle Royale title, but there were other hurdles that needed to be overcome first.
Technical Problems with Engine and Cross-Gen, Experienced Employees Were Missing
These were the initial problems: The studio first had to regroup, update the engine to the latest version, and overcome several other hurdles.
The departures alone left a huge gap on a technical level: The overdue upgrade of the Frostbite engine. According to Henderson, Battlefield V was already developed with a 2016 version of the engine. For context: Battlefield V was released in 2018.
DICE reportedly still has problems bringing the engine up to date since the minds behind Frostbite are no longer working at DICE.
Henderson cites an unnamed former developer:
3 years of development, 18 months that were actually only needed to get Battlefield running on a new engine, so much had to be rewritten. Unfortunately, due to the upheavals at DICE, many experienced employees who originally developed and designed the systems were no longer there.
There was also another major problem: Battlefield 2042 had to be developed for 5 different platforms. There are versions for the older consoles PS4 and Xbox One, as well as the technically stronger platforms PS5, Xbox Series, and PC.
In 2020, the game was still in the conceptual phase and wasn’t even supposed to be a Battlefield title.
Early on, it was decided to drop the known classes and introduce new specialists. These strongly resemble the operators from Call of Duty. During development, they seemingly oriented themselves around successful BR titles such as Warzone.
In the end, this did not happen, and the result is a release that reminds many of Battlefield 4 and is plagued by technical and content issues. MeinMMO author Benedict Grothaus wrote before the release:
According to Henderson, the team is now working hard to fix the game. Whether it will work remains to be seen in the coming months.
What’s next? Henderson also gives insight into EA’s plans for Battlefield, which they want to pursue or have scrapped. For instance, a Battlefield: Bad Company 3 was canceled over concerns that it would not sell well enough. However, this seems to be just one of many projects that have been canceled.
The next Battlefield is likely to be some kind of hero shooter, similar to what you see with Overwatch.
It will be based on the specialists from Battlefield 2042.
Moreover, there are plans for a “connected universe” that aims to expand the universe beyond Battlefield 2042. (via Gamespot.com)
For this, they have brought in the designer of Master Chief and former Bungie employee Marcus Letho. (via IGN.com)
A Battle Royale spin-off is supposed to come in the “near future,” but not in the next 6 months.
These things are not set in stone, as DICE is currently focused on fixes for Battlefield 2042. The first updates have not made fans happy either, since the biggest issues remain in the game.
The complete, detailed report can also be watched on YouTube or read in the subreddit (via reddit) for a summary. Here is the video for you:
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What do you think about the story? Are you satisfied with Battlefield 2042 so far? Or do you believe the game needed more time? Do you see a future for the direction that EA now apparently wants to take?
The decision to develop a Battlefield game apparently happened only between April and August 2020.
The Actual Game Was Developed in Under 1.5 Years
When did the actual development begin? According to Henderson, the conceptual phase was only completed in August 2020. Thus, the actual production began just 1 year and 3 months before the “gold status” of the game. “Gold status” means that production is officially completed.
The first leaked trailer in early 2021 still relied on assets from Battlefield 3 and 4. During the same period, an EA official stated that Battlefield 2042 was far ahead of schedule and that development was going well.
This contrasts with Henderson’s portrayal. DICE was apparently completely overwhelmed and sought help from external studios like Ripple Effect (responsible for Battlefield Portal) and Criterion Games.
The technical difficulties in development persisted and extended into the phase when the alpha and beta of Battlefield 2042 were to be released. The release was ultimately postponed from October 22 to November 19, and the beta eventually took place in October.
During this time, the public could also see for the first time in what condition the game was.
According to Henderson, DICE also wanted significantly more time but apparently did not get it. It is said: “We wanted more time, but wanting something and getting something are two completely different things.” (via YouTube)
Battlefield 2042 Needed More Time, Plans for Battle Royale in the Near Future
What is the conclusion from all this? Ultimately, both Henderson, DICE employees, and fans come to a simple realization: Battlefield 2042 needed more time for development.
In the end, this did not happen, and the result is a release that reminds many of Battlefield 4 and is plagued by technical and content issues. MeinMMO author Benedict Grothaus wrote before the release:
According to Henderson, the team is now working hard to fix the game. Whether it will work remains to be seen in the coming months.
What’s next? Henderson also gives insight into EA’s plans for Battlefield, which they want to pursue or have scrapped. For instance, a Battlefield: Bad Company 3 was canceled over concerns that it would not sell well enough. However, this seems to be just one of many projects that have been canceled.
The next Battlefield is likely to be some kind of hero shooter, similar to what you see with Overwatch.
It will be based on the specialists from Battlefield 2042.
Moreover, there are plans for a “connected universe” that aims to expand the universe beyond Battlefield 2042. (via Gamespot.com)
For this, they have brought in the designer of Master Chief and former Bungie employee Marcus Letho. (via IGN.com)
A Battle Royale spin-off is supposed to come in the “near future,” but not in the next 6 months.
These things are not set in stone, as DICE is currently focused on fixes for Battlefield 2042. The first updates have not made fans happy either, since the biggest issues remain in the game.
The complete, detailed report can also be watched on YouTube or read in the subreddit (via reddit) for a summary. Here is the video for you:
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What do you think about the story? Are you satisfied with Battlefield 2042 so far? Or do you believe the game needed more time? Do you see a future for the direction that EA now apparently wants to take?
The popular streamer Ludwig switched from Twitch to Team YT-Gaming due to a lucrative offer from YouTube. However, in his streams on the new platform, he struggles with having to “create content”.
What happened? Since his switch from Twitch to YouTube a week ago, streamer Ludwig has repeatedly gotten into trouble. He could be the new record contender for the shortest paid stay at YouTube. Just three days after his start at YouTube Gaming, the platform banned him for the first time.
First ban: December 3, 2021
Second ban: December 5, 2021
Third ban: December 6, 2021
And the third ban follows at once: Are his contents to blame?
This is the possible reason:Ludwig felt unappreciated on Twitch, but on YouTube, he apparently has to invest more work than he thought. After ban number two and recently ban number three, he told his Twitch colleagues:
I didn’t know I really had to create content on this platform. (…) I damn well can’t just react (to videos)!
Ludwig in a stream with HasanAbi
Ludwig believes that the latest ban stems from the copyright system. YouTube enforces measures much more strictly than Twitch, it is said. While Twitch sees reacting to others’ content as sufficiently altered and adapted, YouTube and Papa Google don’t take it lightly.
The Content ID system from Google quickly filters out YouTubers – so quickly that it can happen even during a stream click and the channel disappears.
https://youtu.be/UqT0UR10aDw
Ludwig’s streaming colleague HasanAbi claims that what Ludwig says is “literally wrong”. According to him, it cannot be due to the Content ID system, as there are plenty of other streamers who react to videos without ever receiving a single ban.
Colleague Valkyrae often reacts in her YouTube streams to funny videos that her community is allowed to send. She claims she has never received a ban for copyright infringement. However, Ludwig states that he has been given exactly these reasons via automated notifications.
What are the consequences of the bans? Close the stream, restart the stream – done. That’s how easily Ludwig circumvents the bans. Only once was he excluded from streaming for an extended period.
In a YouTube video, he says the problem with the ban is not that the channel could be deleted. Far simpler and more annoying, however, is that viewers drop off. He doesn’t suffer any further losses (via youtube.com).
This is an AI-powered translation. Some inaccuracies might exist.
The MMORPG Tower of Fantasy (PC/Android/iOS) will launch its open beta in China on December 16. The game is reminiscent of hits like Genshin Impact or the upcoming Blue Protocol. When Tower of Fantasy will be released in our country and how you can participate, we explain here.
What is Tower of Fantasy? The MMORPG features an anime style in a sci-fi setting. It only resembles Genshin Impact at first glance, as there are fundamental gameplay differences compared to the stylistic template.
Because Tower of Fantasy is a complete MMORPG with an open world, PvP, guilds, trading, and group content. At its core, it is a completely different game compared to Genshin or Blue Protocol. Some features do get shared between the games:
The way you explore the world and can climb anywhere
Dungeons with multiple players
Quests that tell a story
NPCs and heroes with personality and backstory
You can see gameplay from the MMORPG in this video:
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When will the game come to us? A specific date or even a time window is not yet known. According to a YouTube video by MMO-Byte, a global release in 2022 is likely but not confirmed.
The developers state that they have not yet started working on the globalization. It is uncertain when the game will come to the West. However, there seem to be plans for it.
What’s new? After several closed beta phases, Tower of Fantasy will launch its first open beta on December 16, where everyone can participate for the first time. Provided you live in China.
Because officially, you can only participate in the beta in China; however, you can also register for the beta without any issues here. Whether you can actually participate will be revealed on the 16th. We will update this article with the new information.
How to register for the beta
How do you play? According to the developers, the open beta will only take place in China. Nevertheless, you can register for the beta with minimal effort. Whether you can actually play or need VPN software will be determined later.
To register for the beta, you need an account with the Chinese service Taptap. You can create this easiest in the app, as it is available in English.
To do this, visit the Taptap website, scan the QR code there, and install the APK that is offered for download.
In our tests, the app recognized your location and automatically switched to English; if this is not the case, you can change the language in the options.
In the app, you can create an account via the crystal ball in the top right corner, which can be done either with your email or your phone number.
Once that’s done, just go to the Taptap page for Tower of Fantasy and select whether you want to register as an Android or iOS user.
If you have successfully completed everything, a message will appear on the selected platform stating that you are “Pre-Registered”.
To use Tower of Fantasy on PC, you also visit the website and click on Windows instead of scanning the QR code. Then download the Taptap client, which is a type of Android emulator that makes it possible to play the games on PC.
If you did everything correctly, it will look like this
The community can hardly wait
What are the fans saying? The announcement of the open beta is also well received by the western fans of the game. The overall mood on reddit and YouTube is positive.
User ANTREPEYOUS writes (via YouTube): “Honestly? My expectations are still low because it’s a new or relatively unknown studio. I am still really happy that they are not rushing the release, even though they know how eager everyone is. I am really hyped!”
Sora Synn keeps it shorter and writes: “I am so hyped for the game!”
On reddit, user Tyrillia writes: “I can’t wait for the global version, I am full of anticipation.”
What do you think of Tower of Fantasy? Are you excited about an MMORPG in anime style, or does the title rather put you off? Are you looking for stylistically similar games after Genshin Impact or is one game enough for you? Are you perhaps still waiting for Blue Protocol or another game? Feel free to let us know in the comments here at MeinMMO.
The new MMORPG “Camelot Unchained” (PC) has been in development since 2012. However, towards the end of 2021, the project is openly attacked and criticized. A new statement from the head of development, Marc Jacobs, provokes ridicule and mockery. What’s going on?
What kind of game is this?
Camelot Unchained is the “spiritual successor” to the PvP classic “Dark Age of Camelot” (2001), which is considered a milestone of the genre by many MMORPG fans, especially for how it interpreted “PvP” as “Realm versus Realm” combat. Current games like The Elder Scrolls Online and Guild Wars 2 have adopted a similar concept.
However, Camelot Unchained has been under a bad star for years; the development is dragging on. At the end of 2020, a “spin-off of the game” was announced. But “Ragnarök: Final Stand” was, for many fans of the MMORPG, a red flag.
What’s the current outrage? On December 3, 2021, the developers published a post on their site, informing their readers about the development of Camelot Unchained (via camelotunchained).
In the post, there are some images of icons and landscapes to be seen.
Mark Jacobs ends the post with the statement:
“We are focused on making a game that will come out sooner rather than later.”
Mark Jacobs
“Like Star Citizen – just without the budget”
What is the reaction? On the website “Massivelyop,” which has been closely following the development of Camelot Unchained and where Mark Jacobs often posts himself, the mood in the comments is openly hostile:
“This is a shame, it has become a farce.”
“More than 8 years later and they are showing us images for icons. My God, people…”
“It’s like with Star Citizen, just without the budget…”
“Hey, they are nourished by 9 years of development time, we really shouldn’t rush them.”
“Wasting time and resources recording sword sounds in real life instead of using one of the hundred million pre-recorded audio recordings is the perfect example of why the game will never be released.”
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Final Stand: Ragnarök starts in Early Access on Steam – but practically has no players there
The announcement of the new game changed the mood
Why is the mood so bad? For years, the development of Camelot Unchained has been progressing slowly, a beta has been repeatedly postponed. However, the MMORPG had some loyal fans who closely followed the development and stayed informed about every step.
The turning point for Camelot Unchained came a year ago. The mood even changed among some loyal fans.
In December 2020, the developers of Camelot Unchained announced that they wanted to release a by-product of the development of the MMORPG as a standalone game: “Ragnarök: The Final Stand.”
This was supposed to be a self-contained PvP game, whose development benefited the large MMORPG “Camelot Unchained.”
The decision was heavily criticized. Many fans who believed in the MMORPG demanded their money back. They felt that the developers were losing track. They should be working on the MMORPG instead.
On October 28, Final Stand: Ragnarök was released in Early Access on Steam and had a peak of only 19 players.
Final Stand: Ragnarök has been in Early Access on Steam since October. Image source. Steamcharts
Currently, it seems that the mood around Camelot Unchained is at an all-time low. A statement that they are developing a game “that will come out sooner rather than later” seems to be upsetting some of the remaining observers of the MMORPG at the moment.
MMORPGs and crowdfunding seem to have a hard time getting along:
The new 3rd chapter of Fortnite has been out since December 5 and the community has been in awe ever since. Many new features are being praised and the game feels new once again. We show you what the players have to say.
What’s new?Chapter 3 started on December 5 and players from all over the world were able to enjoy the new makeover of Fortnite. The new map, with new weapons and features, impresses players and brings a fresh breeze.
Now that the release is a few days behind us, we at MeinMMO take a closer look at the voices of the community and see how Chapter 3 has been received. Three things stood out in particular that players celebrated.
3 things in Chapter 3 that players particularly praise
Players in Fortnite have had a few days to let the new chapter sink in. Three things stood out that have been very positively received by the community:
Sliding
Diversity in battles thanks to red dot sight
Focus on community
[toc]
Matches become slideshows
What does that mean? Since the new season, players can now slide after a sprint. To do this, they need to crouch after a sprint and are then able to cover certain distances quickly. Whether high mountains or steep slopes, everything is currently managed with sliding.
Furthermore, you can also shoot while sliding to surprise your opponents.
Fortnite provides more mobility
What do the players say about it? Many funny memes about sliding are being posted on Reddit, but everyone is sure in the comments that this feature has turned out very well. Comments like:
Sliding and shooting with the MK-7 is the most satisfying thing ever. […]
Combing through the comments makes it clear that everyone agrees: Sliding is a cool thing.
The new favorite rifle: MK-7 Assault Rifle
What does that mean? Fortnite has put all old weapons in the vault through the new chapter and thrown new ones onto the map. Among them was a rifle that has a special feature.
While aiming, you are actually looking through the sight and are brought into first-person mode. This way, you have a more accurate targeting and receive a moderate zoom.
Since the new assault rifle came out, players are celebrating such an improvement.
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What do the players say about it? On Twitter, all players agree. The new gun is incredibly good. All players comment statements “how insane” the new weapon is and how cool it is that Epic makes such a change and that they could do this with other weapons as well.
Focus on community
What does that mean? With the update, Epic wrote in the patch notes 19.00 that all actions such as reviving players, restarting teammates, or opening a vault can now be done faster collaboratively.
So if you are in a team or trio, you can revive players faster if your mates help you. This way you can become battle-ready faster and also save time. Teams that harbor lone wolves shoot themselves in the foot, as everything gets delayed.
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The introduction of such a feature shows that players need exactly this in Fortnite. A way to support players as a team even in tricky situations and to act as support instead of soloing out is seen as a good thing.
Through such features that are team-based, Fortnite ensures a more collegial team play. Those who know the modes Teams or Trios know that often players act selfishly and thus the rest of the team suffers. With this change, players now have an incentive to act as a team and not clear the field on their own to eventually perish.
What do you think of the new 3rd chapter? Do you also think that Epic Games has implemented it well? Or are the new features annoying you? Let us know in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
Players from the regular “WoW Classic” land in the “Season of Mastery” – chaos is perfect. And it is unfair.
The Season of Mastery in World of Warcraft is still quite at the beginning. In this “WoW Classic+”, players experience the original phases of World of Warcraft Classic at a faster pace, but once again can experience the different content phases in succession.
But now there has been a devastating error: Completely overpowered characters from the old “Classic” servers have appeared in the Season of Mastery.
What happened? In the past few days, there have been strange sightings on some of the “Season of Mastery” realms. Players have been seen with equipment that they should not yet possess at all. The best possible PvP gear or mounts like the Black Qiraji Drone from the AQ opening event have been sighted.
The conclusion: Some players were able to take their “finished” characters from the old Classic realms and transfer them to the Season of Mastery.
What are the consequences? Quite devastating. The transferred characters already possess gear from the later phases of World of Warcraft and roam around with T3 sets from Naxxramas or weapons like “Thunderfury, Blessed Blade of the Windseeker” in the game world. In PvE, they are devastating killing machines and in PvP, they mow through enemies who can do nothing against them.
Moreover, these characters also brought items and gold with them during the transfer, which can harm the economy of the realms in the long term and permanently, if Blizzard does not remove the characters and their possessions from the game in a timely manner.
The YouTuber “Life is Moot” made a small video about this and shows how he discovered such a player in the Season of Mastery:
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How could this happen? It is not entirely clear. It should actually not be possible to transfer characters from a conventional “Classic” realm to the realms of the Season of Mastery. But apparently there was a bug or glitch that enabled players to do exactly that.
More news about WoW and Blizzard can be found here on MeinMMO:
Especially humiliating for Blizzard: The players who were apparently able to carry out the transfer have also given themselves mocking names, like “Indiecompany” in reference to the sarcastic saying that Blizzard is just a “little indie company” that could not avoid such mistakes – which is, of course, nonsense for a billion-dollar company.
It can be assumed that the characters will soon be removed from the Season of Mastery. Whether the seasonal servers will suffer long-term negative consequences remains to be seen.
This is an AI-powered translation. Some inaccuracies might exist.
Who is the Twitch streamer NoWay4u_sir? How did he become the largest German LoL streamer and the second largest LoL streamer in the world? We from MeinMMO show you the entire success story of Frederik “NoWay4u” Hinteregger.
NoWay4u is a Twitch streamer who mainly focuses on the MOBA League Of Legends. This not only made him well-known; it paved the way for his career. By now, he is the largest German LoL streamer and ranks 10th among the largest streamers in Germany overall.
This is how well NoWay is doing: The 29-year-old NoWay4u mostly plays League of Legends in his livestreams. For a former League Of Legends pro, this is of course not unusual. The reach that NoWay4u achieves compared to others is enormous.
At his peak, around 20,000 fans watch him play League of Legends. For comparison, here are statistics of other well-known German League streamers:
Argurin: 10,000 viewers
TolkinLoL: 8,000 viewers
RvNxMango: 7,800 viewers
Maxim: 3,000 viewers
Even in the English-speaking world, he only faces competition in terms of watchtime from one person: Baiano (via sullygnome.com). In the last 7 days, he reached just over a million hours, while NoWay4u_Sir achieved at least 760,000.
As a German streamer, one of the largest worldwide, this is how NoWay succeeded!
What are his roots? NoWay4u started during the first season of League of Legends. He was so fascinated by the game that he played nothing but LoL for weeks.
It quickly became clear that the time invested was not wasted: In 2012, he joined his first esports team, LogiX, which has since seen more than 14 other teams follow. While the era of professional League tournaments is over, NoWay still plays semi-professionally in the esports team NoNeedOrga (NNO).
His internationally used nickname “German Aimbot” is still used to this day. He earned this nickname through his excellent skills with the LoL champion Xerath. In various personal and fan-made highlight videos, it is clearly shown where the “Aimbot” in his name originates:
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This is why NoWay no longer wants to be a pro: NoWay only has contact points with pro esports in an advisory role at Aldi Gaming. However, his career has not simply fizzled out; on the contrary: with a win rate of around 57%, he still belongs to the best mid-laners in Germany and is still likely to be a sought-after player.
No, the decision to stop was made by the 29-year-old streamer himself a few years ago because life as a pro brings stress, requires hard discipline, and demands a lot of work.
Streaming, combined with semi-professional esports, simply brings him more joy, NoWay reveals in an interview with colleague Maxim (via youtube.com). In the same interview, Maxim also asks NoWay4u about the infamous Bild article.
What is the article in Bild about?
Bild asked NoWay4u after three interviews, one of which they obtained. However, this article was supposed to be the first and only one in which NoWay should be involved. The reason for this is not the quality or the content of the article. Regarding the content, the streamer clearly states:
The Bild newspaper is always difficult, (…) the article itself, when read, is not so bad.
Nevertheless, NoWay calls the interview and the article one of his “biggest blunders”. The reason for this is, on the one hand, a paywall behind which the article is hidden. On the other hand, he may have rushed the interview, carelessly given it to showcase gaming and esports to more people who previously had no intersections with the topic.
NoWay4u plans future until retirement: How will that work?
New formats in sight? For the future, NoWay hopes for health and that he can stream for a long time. He remains realistic about this. It cannot go on forever as perfectly as it is at the moment. Streamers, YouTubers, and influencers must always expect that it can end. Good advice: save and invest.
NoWay would continue with his job even in worse times. Even until he becomes old and gray. Then he wants to slowly shift his content from gaming in the gamer room to fairy tales on the porch — He says this as a joke, but who knows what the future holds for him?
Many users want to buy a graphics card, but they are rarely available or just far too expensive. Now new numbers show that there are probably more than enough graphics cards – but they all end up with scalpers.
A scalper stands in his garage with boxes of graphics cards, grinning as he lists his offers on eBay. This image is likely to evoke disgust and horror among many gamers. And this image could haunt us for a while.
And now recent numbers show that more graphics cards are hitting the open market than we have seen in a long time. Yet many gamers are unaware of this, as the graphics cards are landing in the hands of speculators aiming for a fat profit and selling graphics cards for thousands of euros on eBay.
AMD and Nvidia sell more graphics cards than ever before
How successful are AMD and Nvidia? The two largest chip manufacturers for graphics cards, AMD and Nvidia, can look back on a stellar business year and have made more revenue than in a long time. This is shown by the numbers from Jon Peddie Research (via jonpeddie.com). This is a company that specializes in market analysis:
AMD and Nvidia sold more than 12.7 million graphics cards together in 2021. That’s about 1 million more than in 2020.
AMD sold 20.8% more graphics cards for desktop PCs compared to the previous year.
Nvidia sold even 27.1% more graphics cards compared to the previous year.
The numbers clearly show that there were more graphics cards on the market in 2021 than we have seen in a long time. While it was nearly impossible to deliver graphics cards at the end of 2020, the situation looks much better according to the numbers.
What is the situation for gamers? Many gamers are likely to be unaware of these records or just shake their heads. For many interested buyers, only two things are currently apparent when they want to buy a graphics card:
It is incredibly difficult to buy a graphics card through official channels.
It is nearly impossible to get a graphics card at the suggested retail price.
Some may then wonder: Where are all the graphics cards going if there are supposedly more than enough, and why haven’t I been able to buy one yet?
Many graphics cards end up with scalpers and miners – gamers have to pay heavily
Many users already know that graphics cards are completely bought up by scalpers and resellers just after their release. These “middlemen” resell the graphics cards at an exorbitant markup. Therefore, it’s no surprise for many users that many gamers have no chance of buying a graphics card.
Using bots and other technical means, scalpers snatch up the graphics cards as soon as they appear in stores at somewhat reasonable prices – only to be resold at high prices.
Even at this point, you can buy plenty of RTX 3080 and other GeForce graphics cards on various platforms – but you will pay double or even triple the suggested retail price.
What is the result of this situation? This almost absurd situation leads to many users, who want to upgrade their PC, either having to spend a fortune on a graphics card or simply not being able to buy one because many hope that the prices will drop again sometime.
Some users eventually get tired of it and bite the bullet, buying a graphics card for way too much money. However, miners are particularly among the main buyers of graphics cards, as mining is currently very profitable. The prices of cryptocurrencies are rising and many take the opportunity to build their mining farms. However, cryptocurrencies have been criticized for a while and there are considerations to ban them.
Meanwhile, miners have also discovered processors (CPUs) for themselves. Because with processors, you can also mine cryptocurrencies and this can be done with any reasonably decent CPU. Whether this new trend will negatively affect the costs of gaming processors is still unclear:
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This is an AI-powered translation. Some inaccuracies might exist.
In League of Legends, Mihael “Mikyx” Mehle is the most successful supporter in recent years. The Slovenian has been a champion four times with G2 Esports and reached a World Championship final. However, for 2022, he is struggling to find a fitting team, although his transfer price has already been significantly reduced. The teams interested in him, the 23-year-old apparently does not find attractive. This is the low point of a poor transfer season for the LoL team G2 Esports.
Who is this?
Mikyx joined G2 Esports in November 2018 and was the main supporter for the team in the following three years. He won the LEC championship four times in 2019 and 2020. In 2019, he even reached the finals of the Worlds with G2 Esports.
However, in 2021, G2 Esports faced a break. The team sold their leader Perkz, played a minor role in the league, and failed to qualify for the World Championship. The team’s head announced a major overhaul: three players were to leave, including Mikyx.
Initially, Mikyx was to be sold for 1.5 million euros. But it seems the team miscalculated.
What is the reaction? Mikyx says he was not communicated that he had five offers. He seems a little down. But Ocelote says they informed an agent about it.
The statements from Ocelote are receiving a lot of comments on Twitter:
Some say they find Ocelote’s openness great – every team should operate like this
Others say the Spanish CEO cannot be taken seriously. He acts like he’s playing “Football Manager”
Star player Rekkles moves to the 2nd league in France.
G2 Esports replaces 3 star players with rather unknowns, ruining market value
What is happening at G2 Esports? Ocelote seems to have made a tactical error when he said after the bad year 2021 that a reorganization was planned. A leak quickly emerged that G2 Esports wanted to release and sell three of their highly decorated star players.
Apparently, they thought these were such superstars that top offers would surely roll in, but by announcing a restructuring and wanting to give these players away, they seemed to have ruined their market value.
It was clear that the players would not be playing for G2 in 2022 anymore. And why would someone spend a lot of money on a player who was deemed “too bad” for his current team?
It is now known that G2 is going to replace two of their “star players” with still largely unknown LoL players. For the top lane, they are bringing in the German player Broken Blade, who was last under contract with the bottom table Schalke 04.
The results of this transfer policy are devastating:
Requiem is an MMORPG by Gravity, the developer of Ragnarok Online. It was released in 2008 and was later published on Steam. However, in 2021, the game servers will be shut down. Nevertheless, Gravity is already planning a re-release.
What will happen to Requiem? Requiem: Rise of the Reaver (formerly Requiem: Bloodymare) will soon be shut down. This was announced by the former producer of the game. The game has only been maintained by a single person in recent years and has received very few updates. The exact date of the shutdown has not yet been disclosed.
On Steam, Requiem recently peaked at 27 players. Of the 640 reviews, only 68% are positive.
However, the developer Gravity does not want the MMORPG to die. A new “Team Nightmare” has been formed. This team is to consist of several developers who will address old issues in the code and bugs, and also bring the economy into a more stable position. This is expected to take a few months.
Once that is accomplished, a new release of Requiem should take place. Afterwards, the team will even work on new content to expand the 13-year-old MMORPG. The community is to be heavily involved in this process.
You can watch the gameplay with the colleagues from MMOByte, who played Requiem in April 2021:
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Requiem is a horror MMORPG with special boss monsters
What kind of game is this? Requiem: Rise of the Reaver is a free-to-play MMORPG set in a very dark and creepy world. This world has been rendered nearly uninhabitable due to an incident.
In the world, you will encounter various monsters, including giant robots, flesh monsters, demons, and winged creatures that will beat you up with their babies. There are also the Nightmare creatures, powerful bosses that can appear in low-level areas at certain times.
In the game, you have access to 4 different playable races, each with 2 classes that further split into 2 specializations. In total, there are 16 classes.
The combat system is tab-targeting and rather slow-paced.
Everything feels somewhat brutal, and blood can be seen.
Graphically, however, the game has aged significantly.
In reviews, Requiem is particularly praised for having a horror aspect, setting it apart from other games in the genre. However, it faces heavy criticism for its very repetitive quests.
Moreover, there are frequent complaints that the MMORPG doesn’t start at all. This is likely one of the problems that “Team Nightmare” is set to look into in the future.
Who would be interested in a re-release? Requiem is aimed more at old school players who are also interested in a horror MMORPG. Most games in the genre tend to focus more on fantasy or sci-fi. If you find that interesting and were not put off by the MMOByte video, you should keep an eye on the re-release.
What do you think about Requiem? Is the re-release worth it, or do you shed no tears for the game?
Another MMORPG that was released in 2021 is doing very poorly. Here, a complete shutdown is looming:
In Pokémon GO the new Dragonspiral Descent event has started today and brings you 4 new event quests. We at MeinMMO have looked at what these new research tasks are and which ones are particularly worth it.
What kind of quests are there? In Pokémon GO you have the opportunity to receive quests by spinning the Photo Disc at the PokéStops. The field research of December offers numerous tasks for you.
Since the Dragonspiral Descent event is currently ongoing, Niantic has unlocked 4 more tasks for you. You can secure these at the PokéStops throughout the entire event period. However, you have unlimited time to complete the quests.
Once you have spun a task, you will find it in the field view, which you access by clicking on the binoculars. The event research is also marked with the word “Event”.
How long does the Dragon event last? The Dragonspiral Descent runs from December 7, 2021, at 10:00 AM until December 12, 2021, at 8:00 PM local time.
These are the 4 new quests for the Dragonspiral Descent
Just in time for the start of the Dragon event, you can look forward to 4 new quests that will reward you with very special encounters. We have summarized the new field research tasks using the overview from LeekDuck (via leekduck.com).
All the monsters that you can encounter in their shiny form have been marked with a (*).
Task
Reward
Land 3 good Curveball throws in a row
Encounter with Dratini*
Win a raid
Encounter with Kapuno*
Win a raid in under 60 seconds
Encounter with Sniebel*
Win 3 raids
Encounter with Shardrago*
Are the new event quests worth it?
The rewards for the event quests in the Dragonspiral Descent are really worth it, and you should definitely take advantage of them. There are three interesting dragons you can encounter, and you should also secure the ice and dark Pokémon Sniebel. We’ll explain why these monsters are worth it.
Shardrago
The most interesting of the three dragon Pokémon is Shardrago. This Pokémon is debuting in Pokémon GO during the Dragonspiral Descent and is also available for the first time in its shiny form.
Shardrago
The dragon Pokémon from the Unova region has no pre-evolution or evolution. Its attack, stamina, and defense stats are only average, so it will likely play a lesser role in raids and the PvP league.
Nevertheless, it’s worth securing one or two specimens for the Pokédex entry. And shiny hunters will also get their fill with Shardrago.
You can read more about Shardrago in our following article:
Another interesting Pokémon you can receive as a reward is Kapuno. This dark and dragon-type monster also comes from the 5th generation and can evolve into Trikephalo via Duodino.
Kapuno
Kapuno belongs to the Pokémon that you encounter less frequently in the game. With a bit of luck, you might find a wild specimen in fog or windy weather. Alternatively, you can find it in eggs or rewards from the GO Battle League and special tasks. Currently, Kapuno is also available in the research breakthrough of December.
Even though Kapuno and its evolution don’t have the best stats, you should try to secure a strong specimen. Its final evolution, Trikephalo, is one of the best dark attackers in Pokémon GO. With a bit of luck, you may even encounter a shiny specimen.
Dratini
The third dragon Pokémon from the quest reward is Dratini. This monster from the 1st generation can evolve into Dragonair and then into Dragonite. While Dratini and Dragonair are rather uninteresting for raids and the PvP league, Dragonite can impress as one of the best attackers in the game.
Dratini
But you can also rely on Dragonite not only in raids. The dragon and flying-type monster also performs well in the Master League according to PvPoke (via pvpoke.com). So it’s also worth securing a strong specimen of Dratini. Of course, this Pokémon is also available in shiny form.
Sniebel
The ice and dark Pokémon Sniebel comes from the 2nd generation. With the help of 100 candies and a Sinnoh Stone, it can evolve into Snibunna. This monster can impress with a strong attack, making Snibunna one of the best ice and dark attackers in the game.
Sniebel
If you’re looking for a strong ice and dark Pokémon, it’s worth taking advantage of the field research opportunities. Shiny hunters can also find what they’re looking for with Sniebel.
What do you think about the new field research tasks for the Dragonspiral Descent? Will you take advantage of them? And which of the monsters do you absolutely not want to miss? Feel free to leave your opinion in the comments here on MeinMMO.
On the evening of December 8th, the first live season of Call of Duty: Vanguard officially starts, and now the contents are also known. Through a roadmap, the developers showed the new content, and MeinMMO presents you Season 1 in detail.
Call of Duty: Vanguard was released on November 5th and will be supplied with new, free content for a year. The shooter will launch a live season every 6 to 8 weeks – and now Season 1 is approaching.
Update from December 8, 2021: The patch notes for the start of CoD Vanguard Season 1 are now also known. MeinMMO has summarized them here for you:
There are new contents for multiplayer, the zombie mode, and new weapons, equipment, and even perks. We show you what comes into the game with Season 1. We embed the roadmap here:
The schedule for Season 1 – When does it start?
You can already download the update for the new season, but the contents will only be available to you on December 8th at 6 PM. Thus, Season 1 officially begins only when the new map launches in the free battle royale Warzone:
Season 1 preload for Vanguard: Is online
Download size Vanguard: 9 to 10 GB
Start Season 1 Vanguard & Warzone: 12/08 at 6 PM
Until the full launch of Season 1, you can continue to play the pre-season content. The new battle pass will also go online on Wednesday evening. You can find more about the season process of Warzone here:
What comes directly at launch? As soon as the first season goes live, 2 new maps will be available to you. One of them might be familiar to CoD veterans: Dome from CoD MW3 (2011) is being remade with a Pacific touch. The map is now called “Radar” and is supposed to offer fast battles.
New maps Season 1
Paradise – Medium size, 3-lane layout
Radar – Remake of “Dome” from CoD MW3
Additionally, there are 2 new gameplay perks and a new equipment toy available right at launch.
The perk “Serpentine” reduces your incoming damage by up to 25% when sprinting. “Intuition” is similar to “Alarmed”, but only shows nearby enemies, including through walls. The Incendiary Grenade functions like a mix of a smoke grenade and thermite:
Perk Serpentine – Battle Pass Level 21
Perk Intuition – Battle Pass Level 44
Incendiary Grenade – Battle Pass Level 39
A “new” mode is also coming to the game, but only during the first week of the season. With “Control”, a variant of the tactical “Search & Destroy” mode returns. Unlike the original, you have more respawns in “Control”, and attackers must try to complete two objectives within a given time.
What comes later in the season? Another map for multiplayer has been announced during the season.
Paradise
Radar
Zombie mode: New tasks, but no Easter egg
What comes directly at launch? Unfortunately, not the expected big Easter egg with a comprehensive zombie story. The story will continue, but there apparently will only be one more part of the story and not the rest. Additionally, the new story fragment will also only come during the season and not at release.
More options for your zombie builds and loadouts are coming, as well as a new mission that you start via the portals:
New mission: Purge – Capture control runes
14 new upgrades at the altar of pacts
Brimstone – Nearby enemies take damage
Deadshot – Strong headshot aim assist
Dead Wire – Stuns enemies
Scrapper – More scrap
Swift Vengeance – More damage while moving
Additionally, you can now bring the four throwables into the game via your loadouts, and there are new challenges with fresh rewards.
What comes later in the season? With “von List’s Office”, the story will continue, but apparently not be completed yet.
Furthermore, you will receive more powerful weapons to take down the zombie hordes:
Your artifacts can be strengthened with rituals
War Machine and Deathbringer as support killstreaks
More challenges and mechanics throughout the season
Among the other features is, for example, the pause function in solo mode.
Which new weapons are there? A total of five new weapons are coming into the game during the season; three firearms and two melee weapons. For the first time, three of the weapons will be directly available from the battle pass, while two will come later:
Battle Pass weapons Season 1
Assault Rifle – Copper Carbine: Level 15
Sniper Rifle – Gorenko Anti-Tank Rifle: Level 31
Melee Weapon – Sawtooth: Level 37
Throughout the season
Melee Weapon – Katana
Submachine Gun – Welgun
The Copper Carbine is an AR-like assault rifle with a high fire rate similar to the SMG, but with less range and more damage.
The Gorenko sniper offers the highest damage per shot after its introduction and is semi-automatic – but has a very strong recoil.
The Welgun is a balanced SMG and offers you good damage, range, and movement, without excelling in any of the areas.
That was the upcoming content for Season 1 in CoD: Vanguard. Part of the announcements is also a live event called “Festive Fervor”, which is meant to provide entertainment around the holidays. More information about this will be available later this month.
In addition to the new features for Vanguard, the first joint season with Warzone is also starting. The battle royale is getting a new large map and is transitioning to Vanguard’s graphics engine.
Myth of Empires has actually been available in Early Access on Steam since November 18 and has received positive feedback. However, it can no longer be found there. MeinMMO summarizes the situation for you.
What happened now? After the successful launch on Steam, the game disappeared a few days ago, as reported by players on the subreddit. (via reddit)
For 2 days, fans and players have been wondering why the survival MMO is no longer available. Since then, there has been wild speculation about what could be behind it.
Why was it removed? We have inquired with the responsible PR and will receive a statement in the coming hours. We will add it to this news as soon as it is available. Until then, we have to rely on some hints from the community.
Can I no longer play it? If you bought it, you can still play Myth of Empires. Only purchasing it is no longer possible.
Update, 10:02 AM: A statement has now appeared on the official Discord. It states:
A few days ago, Steam received allegations of alleged copyright infringements concerning Myth of Empires. In accordance with the DMCA and to free itself from liability, Steam has temporarily removed Myth of Empires from its store. Our development team hereby declares: Angela Game owns all rights and the property of Myth of Empires and will actively respond to any doubts or claims in this regard. We are in active contact with Steam and are doing our best to get the game back in the store. We apologize for the inconveniences caused to the players.
They will continue to work on new content and optimize the game to provide the best experience.
The statement confirms one of the rumors that had previously existed. A post in the Steam forums claimed to have found the reason in the Chinese forums.
Thus, Myth of Empires was removed from Steam because allegedly another MMO reported the game for copyright infringement and this is now being investigated. (via Steam Forum)
Myth of Empires is no longer on Steam – because of another MMO?
What is behind it? According to the post, it is the Chinese MMO Conqueror’s Blade. It also takes place in medieval China. However, players are puzzled by this supposed reasoning, as they see few similarities between the two games.
While Myth of Empires is seen as a survival MMO, Conqueror’s Blade mixes action MMO elements with the strategy elements of Total War and somewhat resembles For Honor.
Therefore, many fans have not believed that Conqueror’s Blade could be behind it, especially since there was no official reasoning from Steam as is usually the case. There were also further speculations on reddit.
There was even a rumor that cryptocurrency mining could be in the game. A reddit user writes that his graphics card and processor are at 100% while running the game, even when he has exited the game. (via reddit) This can be verified via the task manager, which other players confirm.
This has already been heavily doubted by players. One user writes: “There are a lot of people out there with outdated computers who reach these kinds of numbers in EVERY game, so the sudden attempt to say to them, ‘Oh, it’s a crypto miner,’ is absolute nonsense.” (via reddit)
What is Myth of Empires actually? It is an open-world game for PC, aimed primarily at fans of sandbox survival games such as ARK or Conan Exiles. The combat system, however, is more reminiscent of hardcore games like Mordhau and Mount & Blade with its strategic approach.
The setting, where you create your character, resembles ancient China and is said by the developers to be “realistic and historical,” without many fantasy elements.
In the game, you will encounter the following features:
PvE and PvP modes
Large sieges
Free construction of areas with settlements and fortresses
NPC companions to assist you in combat
Detailed crafting system
You start your character in any area and get right to the first tasks. The tasks introduce you to the game and familiarize you with the various systems so you can gradually get into the gameplay.
The community of Dead by Daylight is in agreement. They want a better game – and not just more content.
That the Dead by Daylight community is never really satisfied is now an old story. However, some topics keep resurfacing in the subreddit and the official forums. The developers should finally spend more time polishing the game and not rush from chapter to chapter. A demand that is once again becoming loud after the latest “Portrait of a Murder” chapter.
What is the problem with Dead by Daylight? This cannot be pinpointed to a single issue, but rather a whole range of difficulties are causing frustration. A brief summary of the community’s most pressing concerns is as follows:
Bugs in patches: New updates come with a multitude of new bugs that are only fixed after several weeks. The first 2 weeks after a patch are just annoying for many players.
Too much grind: The necessary grind to unlock all perks in Dead by Daylight is growing ever larger. Now you have to invest several hundred hours of gameplay if you want to have all perks on a character with a fresh account.
Useless perks: Many perks serve no real purpose or are so weak that they are hardly ever played. A major balance and function overhaul of all perks is needed.
Questionable matchmaking: The “skill-based matchmaking” causes dissatisfaction. It is too simplistic and does not capture many nuances of the game. It is based solely on the number of escaping survivors. This distorts the rating and leads to repeatedly questionable matches that frustrate both killers and survivors.
Boring killers: The Legion and the Twins are considered extremely boring and one-dimensional killers that only allow for one playstyle. A revamp is desired here.
However, it must also be noted that Dead by Daylight primarily thrives on new patches with new killers and fresh perks. This continually attracts new player highs – which is why the developers apparently stick to this approach.
A new patch brings a lot of content – but also new bugs every time.
What does the community wish for? The wish of a large majority of players in the forum is clear. They want more time for bug fixes, problem-solving, and general quality control in Dead by Daylight. Less new content until the existing content is all in a better state.
A corresponding suggestion in the game’s subreddit has received over 1,600 upvotes, with a 98% approval rate – the players of Dead by Daylight rarely agree so clearly.
The collective wish: One or two new chapters should be skipped to focus entirely on improvements and revisions.
More news about Dead by Daylight can be found here:
Why aren’t the developers doing that? Their annual plan shows that the developers do plan bug fix patches, but they do not deviate from their 3-month cycle. Many players now believe that this simply doesn’t work, as each patch only introduces further major bugs.
One of the biggest problems is probably that Dead by Daylight has – so far – remained virtually unchallenged. There are hardly any games with the asymmetrical “4 vs. 1” formula that have grown so much and survived over the past years. However, this could change in the foreseeable future, as several games with similar gameplay are currently in development. In particular, “VHS” looks enticing for the players of Dead by Daylight and could potentially outrun the horror game from Behavior in the long run.
Perhaps it is precisely this competition that ultimately prompts the developers to rethink and ensures that Dead by Daylight becomes significantly better. Because Dead by Daylight is already a pretty good game – but with more focus on the existing game and less on always new content, it could be even better.
Or how do you see it?
This is an AI-powered translation. Some inaccuracies might exist.
On December 8, the new map for Battle Royale Warzone arrives. There will also be a graphics update. But what actually happens in Warzone until the big change? We at MeinMMO summarize the last days for you.
Original Message: What is happening? Call of Duty: Warzone is undergoing a major change. The battle royale is the link between the annual CoD paid titles and benefits from live seasons and releases. With Vanguard , CoD 2021 is already on the market, but not much has changed in Warzone.
However, this will change on December 8. Warzone is getting a new map, the anti-cheat system “RICOCHET” is launching, and it will completely switch to Vanguard’s graphics engine.
But before that, 3 events are starting in Warzone and the playlists are already known. Here we show you an overview of what happens until the integration of Vanguard into Warzone.
Warzone with 3 Events in November
When will the changes occur? The new season and the Pacific update will start on December 8 at 6 PM. Season 1 for Vanguard starts then. However, Warzone will go into a 12-hour server downtime prior to this – here is the schedule:
December 8 at 6 AM – Server downtime & preload start
Pacific update start: December 8 at 6 PM
Caldera access with Vanguard: December 8 at 6 PM
Caldera access without Vanguard: December 9 at 6 PM
If you haven’t purchased Vanguard, you will only have access to the small map “Rebirth Island” from December 8 to December 9.
What events will start by then? The Warzone calendar offers three events for November:
Operation Flashback – Since November 18
Secrets of the Pacific – Since November 24
Last Hours of Verdansk – Since December 6
All 3 events will be online until the server downtime on December 8 at 6 AM.
What is “Operation Flashback”? Since November 18, a game mode is available in Warzone that celebrates the highlights of the last 18 months since the release. You can relive many events, items, or occurrences since the launch of the battle royale:
What is “Secrets of the Pacific”? Here you must gather information about Warzone’s new Pacific map and receive rewards in the form of cosmetics for doing so. This event does not have its own mode but influences gameplay in Warzone a bit. You should secure and hold artifacts, for example.
How to solve the event and receive all cosmetics, you can learn here:
What is “Last Hours of Verdansk”? In this special game mode, only 100 people are in Verdansk. Planes regularly drop from the sky, at their crash sites you can start missions for lots of cash or loadout drops – because your loadouts cost 25,000 cash at the buy stations.
The finale is also a bit different. Instead of fighting until the last survivor, you must capture a point in one of the bunkers from Season 6. The last teams then fiercely fight for the underground flag.
If you participate in the event, you will receive an exclusive business card to say goodbye to Verdansk. If you manage a victory, there’s another card on top.
The final details regarding the transition from Warzone to Vanguard are still unclear. Especially regarding gameplay, there are still questions. However, we already know that there will be new planes.
Otherwise, it seems that more mechanics will remain in the game than previously thought. There will still be a heartbeat sensor and snapshot grenades available. The latest information about gameplay after the Pacific update can be found here: 5 upcoming gameplay changes in CoD Warzone that no one expected
This is an AI-powered translation. Some inaccuracies might exist.
The developers of New World announced a drastic change for 2022. After this, all equipment would scale with the new expertise system. As a result, a legendary item with an item level of 600 could suddenly become weaker. Now this change has been revised again and players are really satisfied with the new version.
Expertise alone should determine the strength of the equipment
If you have an expertise of 520 but equip an item of level 550, it will automatically scale down to 520
Only through higher expertise, which you gain by grinding mobs or through the new gypsum system, should the character’s strength increase
This should prevent players from simply buying the best equipment at the trading post instead of grinding for it like everyone else
The announcement caused a shitstorm in the community, especially among crafters. They feared that they would become useless due to the change because they could craft whatever they wanted but still had to grind to benefit from the items.
Next to your character, it will be displayed in purple numbers how high your expertise is with the equipment.
What is new now? On the night of December 7, the developers announced adjustments to the equipment system (via New World Forum). And they sound really good.
Although the equipment will still scale with expertise starting in 2022, there are exceptions where you will retain full strength. These are:
Every item you craft yourself
Every item you earn through quests
Every item you can buy from the faction vendor
Another change is the way of scaling. A mean value of the equipment and the expertise will now be generated. This means: If you have an item with an item level of 600 but only have an expertise of 500 yourself, the item will henceforth have an item level of 550.
In addition, the developers promised that players who already had stronger equipment before the update would retain that strength. This is intended to prevent players from feeling weaker due to the new update.
“This system is now a significant improvement over the current state”
How do players react to the announcement? The new adjustments to the expertise system are being very well received by the players.
Because the new system is more transparent than the old watermarks and offers new opportunities to specifically improve expertise through gypsum. Additionally, crafters are not penalized but rather favored to a certain extent, which creates positive vibes among these players.
At the same time, the actual goal of the change is still met. Players should not be able to simply buy the best equipment at the trading post but should work for their strength.
The reddit user Larkenx praises the change: “This is probably the best thing they have ever written in the forums, to be honest. Pretty big concessions regarding all the major pain points that people have raised. You definitely feel heard” (via reddit).
The user _ENERGYLEGS sees a big improvement in the new system: “Very good changes. I’m glad they listened. The new system is a significant improvement over the current watermark system, and the removal of it is a good thing for all players” (via reddit).
Mehjai is pleased that Amazon listens to the players: “I have quite criticized them, but this change is excellent and at least shows that they listen and have thought about it. They even admitted that they were wrong in the developer blog” (via reddit).
The user Soluss even apologizes to the developers: “Thank you Amazon Games. I was really angry about the change and did not hide that either. I honestly didn’t believe that you would listen to us and change your mind. You have shown today that you will do the right thing with major changes. For that, I want to praise you and apologize for the nonsense I said” (via New World Forum).
Gypsum costs will be significantly reduced
What else did the developers announce in the thread? In addition to adjustments to expertise, the new gypsum system was also discussed.
In the current version on the PTR, it costs 600 gold to create a gypsum cast of your equipment. If you want to raise your entire equipment from expertise 500 to 600, you need about 200,000 coins, in addition to the grind of materials.
These costs will now be drastically reduced. You will only pay 7.5 coins per gypsum cast. In the justification, it says that the developers do not want to impose another grind for coins on players at level 60 in addition to grinding for equipment.
In addition, the cooldown for earning gypsum has been reduced from 23 to 18 hours, giving players a better window for completing quests and daily faction missions. Additionally, the cooldown for crafting topaz gypsum has been reduced from weekly to daily.
What do you think of these changes? Do you find the new system to be successful or does it still bother you that equipment will now scale with expertise? Feel free to share it in the comments.
After the multiplayer, the story campaign of Halo Infinite will also be released on December 8. While playing, MeinMMO author Tarek Zehrer noticed: It could provide one of the best co-op experiences in the Halo series. If the feature didn’t come until 2022. Why, you will learn in his report.
What is Halo Infinite? This is the latest installment in the Halo series and officially the sixth part after Halo 5: Guardians. Infinite has been in development for over 6 years and has been delayed multiple times. Now it finally continues, and players can once again don the armor of Master Chief.
What exactly could I play? Thanks to a preview build, I was able to play the campaign of Halo Infinite for a limited time. But that was enough to get me familiar with the basic mechanics of the new “Open World” of Halo Infinite. Yes, for those who didn’t know: Halo Infinite basically offers an open world.
It is not as open as, for example, in The Witcher 3 or other open-world giants but is divided into large hubs. However, these are quite large. Instead of mostly linear sections, as known from earlier Halo installments, this time there is a lot of space for exploration, shooting, and various side activities.
This game world is the largest and at the same time the most challenging new feature in Halo Infinite for me. After playing, I’m not entirely convinced, but I can already say one thing for sure: This campaign could only fully develop its potential with the co-op mode.
Huge Halo playground with all the freedoms
Once you get past the first, still quite linear missions, you will enter the first large hub. From then on, the game opens up, and it is more or less up to you what you tackle when and where.
Beside the main mission, there are various side activities you can pursue:
There are enemy strongholds that you can capture.
You can hunt high-ranking targets.
Throughout the game world, there are audiologs, weapons, and other items scattered.
For this, you now also have a large map available that shows you the various activities:
Here you see a high-ranking target.
These are your unlockable upgrades.
By freeing UNSC strongholds, you can unlock additional support.
There are audiologs to find in the game world.
Here you see a tower from the first mission that you need to investigate.
There are many approaches. I stormed through the front door.
Here you see the first section you can explore.
The structure of the open world, with all its activities and possibilities, is somewhat reminiscent of the second mission from the first Halo game. There, you drove around in the Warthog and had to destroy three Covenant towers.
The approach and order were completely up to the player, and the area was relatively large. This principle is followed throughout the Halo Infinite campaign.
If you now think of strongholds and other open-world games like Far Cry and are worried, just as I initially was: I can reassure you. Taking the first stronghold was a blast.
For example, in Far Cry, you basically need only a sniper rifle to easily take out the enemy’s downright stupid AI.
In Halo, however – even on normal difficulty – you can’t just blindly charge into a base/walk/fly in. Well, you could, but you will quickly realize that the enemies will make your life difficult.
Because the AI is at a very good level, and enemies react smartly to what you are doing. Nevertheless, with a bit of caution and the many options that the game world offers you: Taking down the base went quite well.
But while I played all this, including the first main mission, a thought kept recurring: This campaign could probably offer the best co-op campaign of all Halo installments. And that is the little but fine catch that remains in the back of my mind.
A co-op would be the best in this campaign, but it won’t come until 2022
I don’t choose the word ‘playground’ randomly. The game world is exactly that: A sandbox.
Because with the absolute freedom, the gameplay flow, and the side activities, Halo Infinite is almost predestined for a co-op mode for me.
Thanks to grappling hooks, vehicles, and aircraft, you can move around quickly and can always jump directly into the next battle.
It would be even better if you could take at least one friend with you to venture out together.
I also have to praise the incredibly good gameplay flow of Halo Infinite, which is already a lot of fun in multiplayer. The campaign also has a really good gaming feel. It’s just fun to rush through the enemy masses as Master Chief and kick them with the huge selection of weapons.
The developers at 343 Industries have done an outstanding job in my opinion. It simply doesn’t get boring to play this game. Although the game world offers little variety and gives few reasons to explore aside from fights and side missions.
The possibilities to exploit this sandbox, to complete side missions together, and simply to cause all sorts of nonsense – yes, that would be a proper bonus.
Until now, it was tradition to have a co-op and even splitscreen mode available in a Halo right from the start. The major, sad exception is Halo Infinite. Although the co-op mode has already been confirmed, unfortunately, it will not be part of the game until May 2022. (via polygon.com)
This is almost the biggest catch for me in the Halo Infinite campaign. Because my buddy and I have basically celebrated every Halo release by playing through the story together. We now have to delay this tradition at least.
The campaign will certainly entertain well solo, but it seems like an essential part is missing that would significantly enhance it.
The new freedom works, but something is also missing
I’m not completely convinced by the new hub concept yet. Yes, the game world and its freedom mostly work.
Yes, I have plenty of fun, thanks to the gameplay, the enemies, and the way 343 has built the game world. Still, I miss some things that made Halo what it is.
In the sections I have been able to play so far, I have missed the memorable, truly epic moments from earlier campaigns.
Do you remember the end of Halo 3, where you escape in the Warthog from the exploding Halo ring? Or Halo 2, where you drive across the bridge in the Scorpion tank? Such wow moments are a bit lacking. However, there are now others when you pull off some crazy move in Halo Infinite.
But the locations seem less varied so far in contrast to earlier campaigns that send you from one interesting place to another.
However, the connection to the epic story is somewhat missing. Maybe it will improve throughout the campaign. Nevertheless, I look forward to playing through the story of Halo Infinite properly soon and finding out what awaits the Chief.
Because in terms of gameplay, Infinite is definitely one of the strongest Halos for me. The package will be truly complete when the co-op campaign finally comes next year. But what do you think? Do you miss the co-op campaign? Or does it not bother you to wait a bit longer?
In Pokémon GO the Dragon Spiral Descent event starts today, on December 7, 2021. We at MeinMMO have looked at which monsters and bonuses await you and show you which Shinies you can look forward to.
What kind of event is this? Those who know the white or black edition of Pokémon are probably familiar with the Dragon Spiral. It is a tower in the Unova region, home to the legendary monsters Reshiram, Zekrom, and Kyurem.
But other monsters, like Shardrago, also call it home. In line with this Dragon Spiral, there will now be a similarly named event in Pokémon GO. The focus will be on one or another Dragon-type Pokémon, but you should also keep an eye out for other types (via pokemongolive.com).
When does the Dragon event take place? The Dragon Spiral Descent starts on December 7, 2021, at 10:00 AM local time. You will have until December 12, 2021, at 8:00 PM to take advantage of all the specifics of the event.
Dragon Event – All Spawns and Shinies
During the Dragon Spiral Descent event, you will encounter numerous monsters and Shinies again. The focus will primarily be on Fire, Electric, Ice, and Dragon-type Pokémon. Additionally, a new monster will make its debut in Pokémon GO. We will show you what spawns to expect.
The new Pokémon: Shardrago
For the first time, you will encounter the Dragon Pokémon Shardrago in Pokémon GO. The monster comes from the 5th generation and is said to be at home in the Dragon Spiral. It has no pre-evolution or evolution.
You can recognize Shardrago by its cream-colored belly, blue body, and red head. Its shiny variant will also be catchable in the game. You can recognize it by its green body and yellow head. You can get Shardrago in level-3 raids and by completing special event quests.
What kind of monster Shardrago is and what it can do, we have summarized for you in the following article:
All Spawns and Shinies for the Dragon Spiral Descent
In addition to Shardrago, you will certainly encounter more monsters. Niantic has adjusted the wild spawns and raids accordingly. Below we have summarized all Pokémon that you may encounter during the event. All that are also available in shiny form are marked with an (*).
Pokémon in the Wild: Throughout the event, the following monsters will spawn in the wild:
Vulpix*
Jurob*
Dratini*
Voltilamm*
Sniebel*
Knacklion*
Elezeba*
Flampion*
With some luck, you will also encounter the following wild monsters:
Dragonir
Vibrava
Kapuno*
Pokémon in Raids: Also, in the raids, one or other monster has taken a place. Keep an eye out for the following Pokémon:
Raids
Pokémon
Level-1-Raid
Zapplardin Lichtel Petsnief* Golbit Kapuno*
Level-3-Raid
Elektek* Magmar* Lapras* Dragoran Shardrago*
Level-5-Raid
Reshiram* Zekrom*
Mega-Raid
Mega-Stahlos*
Dragon Spiral Descent Event – All Bonuses
In addition to numerous monsters, you can also look forward to one or another bonus during the Dragon Spiral Descent. The following bonuses await you:
New collector challenge (Reward: 3,000 Stardust, 1,000 XP, and an encounter with Shardrago)
New event quests
Encounters with Dratini*, Sniebel*, Shardrago*, and Kapuno*
Event box in the in-game shop with 3 remote raid passes for 175 PokéCoins
What do you think about the spawns and bonuses for the Dragon event? Which monster are you most looking forward to? Feel free to share your opinion here on MeinMMO in the comments and discuss it with other trainers.