MMORPG classic raises prices in Germany just like that, fans are caught off guard

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What to do when your favorite MMORPG, for which you have multiple accounts, drastically increases subscription prices without notice? This is the very question the community of Ultima Online is currently facing in various countries – including Germany.

What is the subscription price now? Since this week, various players of Ultima Online have reported that they suddenly have to pay more for the premium subscription of the MMORPG. In the fan forum uoforum.de, moderator Medea summarized the new prices:

  • 6 months premium: 59.99 euros instead of 45.99 euros (about 30 percent increase)
  • 3 months premium: 38.99 euros instead of 29.99 euros (about 30 percent increase)
  • 1 month premium: 12.99 euros instead of 11.50 euros (about 13 percent increase)

It’s not just the German community that is affected. In several other countries like Spain and the UK, prices have also been increased. Brazil has reportedly been hit particularly hard, with players now paying almost three times the previous amount.

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Silent developers anger the fans

How does the developer explain the increase? So far, we couldn’t find any official announcement of the price increase. The last news from the developers on uo.com dated June 4, 2026, revolves around the new age verification in Brazil. It appears that the developers simply raised the prices without informing the players beforehand.

The only reaction from the official side to the understandable criticism we could find so far: In the official Discord, a discussion among players on the topic was moved to a subcategory of the feedback section. Additionally, numerous posts have reportedly already been deleted there and on other channels like Facebook.

According to massivelyop.com, a community manager allegedly claimed to a player that this price change was mandated by publisher Electronic Arts. However, we have not yet been able to find the relevant post.

You can find more about the best genre in the world on the YouTube channel of MeinMMO. For example, there is a new video about the previous balance of Kickstarter MMOs:

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How is the community reacting? For several reasons, very angry and disappointed:

  • First, it is criticized that this increase occurred without prior notice.
  • Additionally, the level of the new prices is also criticized: about a 30 percent increase for 3 or 6 months is simply too much for many players.
  • Thirdly, part of the community criticizes that this increase only affects certain countries. Prices in North America apparently have not changed, making subscriptions there significantly cheaper.
  • Lastly, the fundamental payment model of Ultima Online is receiving quite a bit of criticism. Various subscription benefits apply per account and not per server. Frequent players with multiple accounts, therefore, often have several subscriptions running in parallel. Moreover, there are also microtransactions such as paid account benefits that are not included with the subscription.

Diverse players seem to be reacting to this increase by allowing their subscriptions to expire or at least minimizing the number of subscriptions. Players of RuneScape have also faced rising subscription prices in recent years: Popular MMORPG hits the players with its 3rd price increase in 5 years: “That’s why I quit”

This is an AI-powered translation. Some inaccuracies might exist.