LoL finally brings the mode that fans have been wanting for years, changes the approach to legacy skins after fan criticism

LoL Classic Update 1 Feedback Riot

Riot has finally fulfilled the wish of many players. League of Legends is getting a Classic mode. However, even before it has properly launched, there has been a lot of criticism, also regarding the Classic Skins. Riot has now responded to the feedback and is bringing changes.

What was the criticism of LoL Classic? Although a Classic mode for LoL has been desired for years, there was already criticism from some players after the mode became playable on the test server (PBE) following the recent announcement.

The criticism from some fans (for example, on Reddit) was that the Classic mode does not feel that classic at all. One of the biggest points of criticism was the ancient skins, meaning the old character models that players can choose in the mode.

These could be obtained either through Classic Skin Tokens, of which players could supposedly only receive 3 for free according to a user on Reddit, or through real money. In a new video on x.com, Game Director Brian Feeney from Riot responded to parts of the criticism.

Regarding the Classic Skins, Riot announced that each player will have them unlocked directly and that old voices and sound effects will also be implemented. But Feeney also addressed other aspects.

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Das ist LoL – Einmal richtig ehrlich erklärt

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What other aspects are being addressed? In the video, he explains why the Classic mode is not simply a certain old patch. LoL Classic is a best-of that resets champions to different points in time. The launch in 2009 was too old for Riot, but Season 6 was a bit too young.

After a survey with players, they found that each has a different definition of what Classic means to them. With the current approach, Riot wants to try to make all eras of LoL playable. A single point in time would miss the vast majority [of players].

Riot is still responding to the feedback and wants to make Classic even older. They also want to implement more modern aspects, but only if it benefits the game. Here Feeney mentions the Baron buff.

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Against the classic experience, Riot wants to keep the usability and clarity in the game modern. For example, the ping system should be like in modern LoL. Another point is the bounty system when a team is behind. In Classic, it is like it used to be, but Riot added an indicator to make it visually clearer.

Lastly, Feeney also talks about the champions. Initially, Riot wanted to take the best version of the champions from the first 5 seasons. Here, Riot also refers back to the feedback and also mentions Season 1 to 3, while still trying to maintain the classic essence of the champions. Feeney also cites Twisted Fate as an example. His Season 3 version is almost the same as the current one, which is why Riot went further back.

Feeney admits that all of this is subjective, but Riot does not want to hold a vote for individual champion kits. However, they listen to the feedback and adjust the mode so that champions feel healthy, fun, and most importantly, classic.

How the mode will ultimately look on the live servers can be seen starting July 29. What do you think about LoL Classic? Are you looking forward to it or are you not interested in the MOBA nostalgia? Feel free to write it in the comments. Why the mode is a good idea can be found here: LoL Classic is a really good idea, but not because it will be fun for players

This is an AI-powered translation. Some inaccuracies might exist.