The latest expansion of Hearthstone is launching. We will tell you which decks you can start with right away.
It’s that time again, Blizzard’s card game Hearthstone is being expanded with 135 new cards with Forged in the Barrens. So you know how to hold your own against your enemies in the new environment from the start, we have picked out a few decks for you. These decks use some of the new cards and are perfect for getting a feel for the innovations in the first days. The suggestions provide a good basis to refine the deck further and tailor it to your own needs.
How does it work? Each deck has three specifications from us.
- Deck code: You can copy the deck code and paste it into Hearthstone while you are in the collection. Hearthstone will then build you the deck with all the associated cards. Please note that the deck codes only work after the official launch of the expansion.
- Dust cost: The dust cost is the amount of Arcane dust you must pay if you want to create the deck and do not own any of the used cards. Normally, the actual costs are significantly lower than stated, as a large part of the cards are already owned by most players.
- Description: The description is – as one might suspect – a brief explanation of how the deck works, which combos it relies on, and what to keep in mind.
Kazakus Aggro Demon Hunter
Deck code: AAECAea5AwL86APT9wMO174D3r4D2cYD3MwD+84DgtADzd0Dz90DyuMD8+MD8ekDwvED0fcD0p8EAA==
Dust cost: 5280
Description: The Aggro Demon Hunter does not reinvent the wheel, but it does not need to. Demon Hunters (DH) are masters at finishing the game long before the opponent can even establish their own strategy. More so than the Hunter, the DH is the undisputed champion of “face damage” and short work of many other decks.
The new cards have only amplified this potential. “Rage” gets stronger and stronger and gives the DH a significant boost to its attack, which can lead to an unexpected finisher. The Oasis Ray causes additional damage to the enemy hero if it survives an attack. The Golem maker Kazakus creates a powerful golem according to your design and benefits from the fact that your deck contains no other cards that cost 4 mana.
Basically, it can be said that victory or defeat with this deck is likely to be decided within a few turns. The burst potential is tremendous, but if the enemy can recover, it will be hard to find a way back into the game.
Watcher Button Mage
Deck code: AAECAf0EB427A9nRA/roA9bsA9jsA53uA6iKBAvDuAP3uAOk0QOO1AOS5AOW6AP36AP46AP56AOY6gPT7AMA
Dust cost: 12480
Description: The “Watcher Button Mage” combines two new effects that the Mage can take advantage of. One is the various Watcher cards. These cannot attack by nature, but are extremely annoying for the opponent as they create different effects. For example, the Watchers increase the enemy’s card costs or strengthen the Mage’s minions when spells are played. Later in the game, Kargal Bloodbloom can summon a 5/5 minion for each summoned Watcher.
This is combined with the new ability to permanently increase the damage of the Mage’s hero power. Firewalking permanently increases hero power damage by 1 and can be played twice. “Daring Apprentice” in turn fires your hero power at all enemy targets. If your hero deals 10 damage this way throughout the game – which is guaranteed to happen – you activate the legendary minion Mordresh Fireeye, who deals 10 damage to all enemies.
Filled with many mean, already known cards like Jandice Barov or Astromancer Solarian, the deck drives the enemy insane.
Due to the many legendary cards, the deck is quite expensive, but at the same time ensures that you can play a frustrating card for the opponent almost every turn. Not to mention that you continuously deal extremely nasty fire damage to them.
Reader Murloc Shaman
Deck code: AAECAaoIAqreA6juAw7JuAPG0QPw1AOr3gOR5AOT6AOU6AOz6APd7AOV8AO1nwSioASroATboAQA
Dust cost: 3360
Description: Murlocs and Shamans are simply a combination that heaven has devised. Or hell. Depending on which side of the battlefield you are on. The “Reader Murloc Shaman” relies on the superiority of the slippery comrades and combines old and new Murlocs to mercilessly overwhelm the opponent.
The new Murlocs from the Blooming Oasis provide buffs to each other and have quite convincing stats for their low cost that synergize well with other Murlocs.
The spell “Fury of the Finbear” grants minions +1 / +1 – in the case of Murlocs even +2 / +2. That is one of the most powerful buff effects available for 3 mana in the game.
However, the icing on the cake is the legendary minion Flurgl Firemant. He deals 1 damage to all enemies after a Murloc is played. This can quickly clear the board and deal a good amount of damage to the enemy hero.
As is often the case with “Swarm” or “Aggro” decks, the timing of when to throw all your Murlocs into battle is crucial. If you catch the wrong moment and the whole battlefield gets cleared, there are often very few chances to get back into the game. However, the Murlocs can also disassemble the enemy in no time if they get their chance.
Forged in the Barrens launches on March 30
What time does it start? The latest expansion of Hearthstone goes live on March 30 in the evening hours. Typically, this happens between 7:00 PM and 9:00 PM German time. From then on, the 135 new cards will be available in the game and can be earned through packs or the rewards track.
Why should you play right away? The launch of a new expansion is always the most exciting time in Hearthstone. New deck ideas and all the fresh cards ensure that there is a fresh breeze in Hearthstone. After a few weeks, this feeling wanes as the meta settles and a few pro decks crystallize. Before that happens, one should take the time to enjoy all the innovations that Forged in the Barrens brings.
You can find more deck ideas to get started for all classes in our sources.
Are you jumping right in and trying out the new cards? Or are you waiting until a new meta has crystallized and you know what to expect?








