In ARC Raiders you can soon send your character on its third expedition. You can find out what rewards await you upon completion and what materials you need for all steps here.
When does Expedition 3 start? In ARC Raiders, the construction phase for Expedition 3 has already begun. Players can now start collecting resources to donate. Here are the dates you should remember to not miss the respective time windows:
- Construction Phase – March 2 to April 28, 2026: Here you start submitting your collected materials to complete the respective steps for the expedition.
- Sign-Up for Departure – April 29 to May 4, 2026: Embark now gives you almost a week to decide whether you want to participate in the wipe or not. You can only decide once – the choice is binding.
- Departure Day – May 5, 2026: Your Raider embarks on its journey – the wipe is now irreversible.
If you miss the sign-up and do not send your Raider on the journey, your progress in the expedition will be saved. You can then continue where you left off at the start of the next expedition.
Rewards for Expedition 3
What rewards await in Expedition 3? If you choose the third expedition, you can expect permanent and temporary bonuses and rewards. Temporary buffs can stack up to three times, once for each consecutive expedition. However, they will be lost if you miss a start window (source: arcraiders.wiki).
Temporary buffs include:
- Repair Buff (10% per completion of an expedition)
- XP Boost (5% per completion of an expedition)
- Boost for Scrappy’s yield (6% per completion of an expedition)
Concrete permanent rewards are currently not known and will be revealed in the coming days and weeks. They could once again include cosmetics, skill points, and storage slots. By the way, if it’s your first expedition, you will receive the rewards from the first expedition.
Note that you will need enough coins to “buy” skill points. Your storage and coins will be combined in your account at departure. One skill point costs 600,000 coins, and you can receive a maximum of 5.

Materials for Expedition 3
What materials do you need? Depending on the level, you will need to gather different materials. Here’s what you should collect:
- Level 1
- 150x Metal Parts
- 100x Chemicals
- 80x ARC Alloy
- 15x Steel Spring
- Level 2
- 30x Durable Fabric Piece
- 25x Cables
- 20x Electrical Components
- 2x Industrial Chargers
- Level 3
- 1x Coffee Pot
- 25x Battery
- 5x Firefly Burners
- 1x Exodus Module
- Level 4
- 1x Broken Guidance System
- 5x Advanced Electrical Components
- 1x Delightful Snow Globe
- 2x Gunner Cells
- Level 5
- Value of 200,000 coins donated in ammunition, grenades, traps, weapons, and weapon mods
- Value of 100,000 coins donated in shields, gadgets, utilities, augments, and healing
- Value of 150,000 coins donated in natural products, keys, and items from the old world
- Value of 300,000 coins donated in materials
Expedition 3 – What you keep and what is reset
At each expedition, your progress is reset. This means that you essentially start anew regarding your player level, your workbenches, and Scrappy. However, not everything is set back to zero.
What you keep after an expedition:
- Unlocked Maps
- Codex Entries
- Raider Tokens
- Cred
- Progress in Raider Decks
- Cosmetics
- Trials & active leaderboards
- Event progress & merits
- Skill points from previous expeditions
- Bonus stash slots from previous expeditions
What is reset during an expedition:
- Stash Upgrade Progress
- Items in inventory & storage
- Blueprints
- Coins
- Player Level
- Skill points
- Raider Den
- Workshop
- Quests
Note: If you have not completed the first expedition, you will need different materials to complete the expedition. If you want to learn more about ARC Raiders, we have something suitable for you: ARC Raiders fights so hard against cheaters that banned players are now showing up at the studio in real life
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