In ARC Raiders you can soon send your character on its fourth expedition. You can find out what rewards await you upon completion and what materials you need for all steps here.
When does Expedition 4 start? In ARC Raiders, the construction phase for Expedition 4 has already begun. Players can now start gathering resources to donate. Here are the dates you should remember in order not to miss the respective time windows:
- Starting now: You gather materials for your RV to prepare for the expedition.
- Registration & expedition window – July 7 to July 21, 2026: You gather remaining materials and complete challenges to finish the respective steps for the expedition. You can then decide whether you want to participate in the wipe or not. If you register, the choice is binding. Completing your RV does not count as registration; you need to select that actively afterwards.
- Departure day – Tuesday, July 21, 2026: Your Raider embarks on its journey – the wipe is now irreversible. At 10:00 CEST, all who are registered will automatically set off.
If you miss the registration and do not send your Raider on the journey, your progress will be saved for the next expedition. You will then be able to continue at the start of the next expedition where you left off.
Rewards for Expedition 4
What rewards are available in Expedition 4? If you choose to participate in the expedition, you can expect permanent and temporary bonuses and rewards. Temporary buffs can stack up to three times, so for each consecutive expedition.
Temporary buffs include:
- Repair buff (10% per completion of an expedition)
- XP boost (5% per completion of an expedition)
- Boost for Scrappy’s yield (6% per completion of an expedition)
Concrete permanent rewards include cosmetics, inventory spaces, skill points, and the ability to “buy back” missed skill points from previous expeditions if you missed them. If it’s your first expedition, you will receive the rewards from the first expedition.
Will I receive bonus skill points? If you embark on your fourth expedition, you will receive NO skill points. Instead, you will get blueprints and Raider tokens after departure.
The maximum bonus skill points from expeditions is capped at 15. If you missed points, you can catch up on them later – this remains tied to your storage value as usual. This catch-up mechanic applies from your second expedition, but automatically deactivates once you reach the cap of 15 bonus skill points.

Mysterious rewards of the 4th expedition
The number of “Mysterious rewards” you receive during your fourth expedition depends on the damage you deal during the departure window:
- Reward 1: Deal a total of 5,000 damage
- Reward 2: Deal a total of 10,000 damage
- Reward 3: Deal a total of 30,000 damage
- Reward 4: Deal a total of 50,000 damage
- Reward 5: Deal a total of 100,000 damage
You will receive 150 Raider tokens and a blueprint for each completed tier. The blueprints, like your other ones, are temporary and will be reset at the next expedition. A complete list of all possible blueprint rewards can be found at arcraiders.com. The Raider tokens, on the other hand, are permanent.

Materials for Expedition 4
What materials do you need? Depending on the tier, you need to collect different materials. Here’s what you should gather:
- Tier 1
- 150x metal parts
- 100x chemicals
- 80x ARC alloy
- 15x canisters
- Tier 2
- 30x durable fabric piece
- 25x oil
- 20x electrical components
- 3x industrial chargers
- Tier 3
- 20x ARC motion core
- 15x speaker component
- 5x turbine compressor
- 2x exodus modules
- Tier 4
- 1x portable TV
- 5x advanced electrical components
- 2x ship model “Sirena Dorata”
- 3x vaporizer regulator
- Tier 5
- Value of 200,000 coins in donated ammo, grenades, traps, weapons, and weapon mods
- Value of 100,000 coins in donated shields, gadgets, utilities, augments, and healing
- Value of 150,000 coins in donated natural products, keys, and items from the old world
- Value of 300,000 coins donated in materials
Expedition 4 – What you keep and what resets
With each expedition, your progress resets. This means you essentially start over regarding your player level, your workbenches and Scrappy. However, not everything is reset to zero.
What you keep after an expedition:
- Unlocked maps
- Kodex entries
- Raider tokens
- Discredit
- Progress in Raider decks
- Cosmetics
- Quests & active leaderboards
- Event progress & merits
- Skill points from previous expeditions
- Storage spaces from previous expeditions
What resets during an expedition:
- Storage upgrades that you purchased with coins
- Items in inventory & storage
- Blueprints
- Coins
- Player level
- Skill points
- Raider cave
- Workshop
- Quests
Note: If you have not completed the first expedition, you will need different materials to complete the expedition. If you want to learn more about ARC Raiders, we have something suitable for you: ARC Raiders finally breaks down matchmaking myths, explains how your lobbies are created
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