Minimize the luck factor
Unfortunately, aside from the payment model, other typical sins of Asian MMORPGs reappear in Aion 2. For example, the luck factor in character progression also plays a frustratingly prominent role in NCSoft’s new online role-playing game.
If you want to don strong equipment, you’ll have to engage in crafting in Aion 2 and go through an elaborate upgrade cycle. In other words: you start with the base item of a slot (for example, your weapon) and upgrade it.
There is a certain chance that you’ll receive a particularly good version of the item that you can further upgrade. If you only get the normal part, your upgrade attempt will stop, and you can toss the item in the proverbial trash (i.e., disassemble or sell it). Moreover, the crafting process can completely fail, causing you to lose the invested materials.
For the best version of the weapon, you must successfully go through several of these upgrade levels – which means a long grind, a lot of luck, or investing real money. And then, you’ll probably also want to wear competitive gear alongside the weapon…
Oh, and all these items can also be upgraded in their level, with an increasing chance of failure from a certain level onwards. Of course, every upgrade attempt costs Kina, which means you quickly end up with real money currency Quna in Korea, leading to considerations of further investments…
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