WoW demon Cortyn is slowly reaching limits. The new raid is quite difficult and forgives few mistakes starting from Boss 1.
If you know me and my articles a bit, you know that I passionately play World of Warcraft. I actually enjoy all kinds of content and raids are part of that.
I know that I am not made for mythic raids. I believe that I could certainly manage the first bosses if I put the necessary time and energy into the game – but I simply don’t want to do that anymore. Not because raiding doesn’t bring me joy, but because the effort required is not proportional to the satisfaction I would feel from the success. Role-playing, housing, and playing other games are simply too important to me.
Heroic – the perfect difficulty for those who want a challenge but have other hobbies
My chosen game level for raids is heroic. This is what my raid group always aims for in the season, and I am generally quite satisfied with it when we achieve that.
Even in the last season, I noticed: This is no longer feasible. When we were facing the final boss L’ura early in the season on our way to Quel’danas, I quickly realized: The boss is one level too complex for me. There is simply one mechanic too many that I need to pay attention to at the same time to avoid lying on the floor and being a burden halfway through the fight.
That’s why I took a raid break because I realized: Dodging the various effects with the slow class Priest while absorbing effects and simultaneously completing a “Memory” game at lightning speed — that was just too much. No wonder that many groups have broken down on this boss.
Now, with the Toxic Abyss, I have started raiding again. While the normal raid was completed quite quickly, the heroic raid looks quite different again.
But I like that. I enjoy working on the later bosses piece by piece. However, in the Toxic Abyss, this “working” came significantly earlier, namely at Boss 1: Nek’zali.
Nek’zali is extremely tough for a first boss
Normally, the first 1-3 bosses are not particularly challenging in a heroic raid. We often refer to them as “low-hanging fruit” because they can still be easily defeated even if a few characters bite the dust early. There are usually only one or two mechanics to pay attention to, and the intervals between these mechanics are quite long.
Sure, Nek’zali is not the hardest boss ever – but for a “first” boss in a heroic raid, I found it unexpectedly complex.
The boss constantly summons additional adds from different directions, which you not only have to keep an eye on but also need to defeat quite coordinated. The adds have a magic shield, and only after you destroy it can you move the adds in a specific direction and gather them in small groups.
This is important because the remnants of the adds will be resurrected in a later phase if they are not permanently destroyed with a special fire effect. You can only get this effect if you act counter-intuitively with another ability and explicitly do not stand in a designated “Soak area” (where the raid normally gathers).
So it is a boss fight where you constantly run back and forth and also evade deadly effects. I am really glad that I am not playing my priestess this season.
Of course, it also adds that not everyone in my group plays Mythic+ and the tier sets are still not complete. Nevertheless, when I first visited the heroic raid, I thought: By the Nether, Cortyn, this is going to be tough if it starts out so hard.
If we go out again tonight, I will get an impression of the other bosses – hopefully. But I generally have the impression that raids are becoming increasingly difficult and demanding. That is not fundamentally bad and is a great thing for many, but I increasingly wonder whether I am still suited for that. The only question remains: Am I just slowly getting too old for raids or is the difficulty really increasing? How do you feel about that?
Maybe I will just watch the pros in the mythic race – because that is entering the hot phase right now.
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