In other words: Many did not feel guilty about their “offense” since they simply did not know that it was a bug or exploit. After all, this error could occur just while playing normally – for instance, after visiting a dungeon.
Timing of the ban is particularly bitter: It is especially frustrating that Blizzard issued the ban just as Season 1 is starting. Many were looking forward to beginning the “Vault of the Incarnations” raid and the season of “Mythic+” dungeons today. Many guilds will likely have to do without their cloth wearers in the coming days unless Blizzard lightens or rescinds the penalties.
What do you think of these punishments? Ignorance does not protect against punishment? Or do the tailors who accidentally exploited this bear no blame?
In World of Warcraft, numerous tailors have been banned. They feel unfairly treated – as they were not aware that they were using an exploit.
Update 14.12.2022, 19:15: Blizzard seems to be in the process of revoking some of the penalties. Several players report that they received an email from Blizzard in which they apologize for the punishment.
Original report: A banning wave in World of Warcraft particularly affects a special guild of craftsmen. Many tailors will likely take a break from the Dragon Isles, as Blizzard has suspended their accounts for up to a week. The reason: An exploit, of which many were not even aware.
What is this “exploit”? In Dragonflight, tailors can produce two different, rare bolts of cloth depending on their specialization. These are “Azureweave Bolt” and “Chronocloth Bolt”. These are basically two of the luxury resources that tailors need to craft good equipment or the best bags.
Many tailors were now able to produce these bolts of cloth significantly more frequently than Blizzard intended.
The reason for this was that the cooldown for crafting was erroneously reset by seemingly random events. Sometimes it was enough to enter a dungeon or just to join a group, for example, during a world quest.
As a punishment for exploiting the exploit and the much too frequent production of these bolts, Blizzard has temporarily suspended numerous accounts – in many cases, there is now a 7-day break.

Why are the players angry? Many affected players are furious with Blizzard, as they simply did not know that they were using an exploit. They insist that they had no idea what was resetting the cooldown or that they thought it was related to a deeper specialization in tailoring.
Tailors can indeed produce the mentioned bolts multiple times, but there is a cooldown on each production. This cooldown can be reduced through further specialization, although the description here is not clear. For example, the specialization states that it “strengthens the connection to the blue dragonflight and thus reduces how quickly one consumes magic to produce Azureweave Bolts”. The lack of clear numbers only worsens the problem. Many suspected that their specialization was the reason they could produce bolts more frequently.
In other words: Many did not feel guilty about their “offense” since they simply did not know that it was a bug or exploit. After all, this error could occur just while playing normally – for instance, after visiting a dungeon.
Timing of the ban is particularly bitter: It is especially frustrating that Blizzard issued the ban just as Season 1 is starting. Many were looking forward to beginning the “Vault of the Incarnations” raid and the season of “Mythic+” dungeons today. Many guilds will likely have to do without their cloth wearers in the coming days unless Blizzard lightens or rescinds the penalties.
What do you think of these punishments? Ignorance does not protect against punishment? Or do the tailors who accidentally exploited this bear no blame?